15L luckyinmaroon (axis) vs mike48484 (allies +19)


  • TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 14

    Purchase Units - Japanese
                Japanese buy 1 cruiser, 1 destroyer and 4 infantry; Remaining resources: 6 SuicideAttackTokens; 2 PUs;

    Combat Move - Japanese
                2 infantry moved from Japan to 6 Sea Zone
                2 infantry and 1 transport moved from 6 Sea Zone to 35 Sea Zone
                2 infantry moved from 35 Sea Zone to Philippines
                6 bombers moved from Caroline Islands to Philippines
                2 infantry and 1 transport moved from 33 Sea Zone to 20 Sea Zone
                2 infantry moved from 20 Sea Zone to Kwangtung
                1 destroyer moved from 33 Sea Zone to 35 Sea Zone
                1 destroyer moved from 33 Sea Zone to 36 Sea Zone
                1 carrier, 1 cruiser, 2 destroyers, 2 fighters and 2 submarines moved from 33 Sea Zone to 20 Sea Zone
                7 bombers, 1 fighter and 1 tactical_bomber moved from Caroline Islands to Formosa
                1 carrier and 5 submarines moved from 6 Sea Zone to 20 Sea Zone
                3 mech_infantrys moved from Buyant-Uhaa to Jehol
                1 mech_infantry moved from Korea to Jehol
                1 fighter and 2 tactical_bombers moved from Korea to Jehol
                1 fighter moved from Manchuria to Jehol
                1 fighter and 1 tactical_bomber moved from 6 Sea Zone to Jehol
                1 fighter moved from Guam to Jehol


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 14

    Purchase Units - Japanese
                Japanese buy 1 cruiser, 1 destroyer and 4 infantry; Remaining resources: 6 SuicideAttackTokens; 2 PUs;

    Combat Move - Japanese
                2 infantry moved from Japan to 6 Sea Zone
                2 infantry and 1 transport moved from 6 Sea Zone to 35 Sea Zone
                2 infantry moved from 35 Sea Zone to Philippines
                6 bombers moved from Caroline Islands to Philippines
                2 infantry and 1 transport moved from 33 Sea Zone to 20 Sea Zone
                2 infantry moved from 20 Sea Zone to Kwangtung
                1 destroyer moved from 33 Sea Zone to 35 Sea Zone
                1 destroyer moved from 33 Sea Zone to 36 Sea Zone
                1 carrier, 1 cruiser, 2 destroyers, 2 fighters and 2 submarines moved from 33 Sea Zone to 20 Sea Zone
                7 bombers, 1 fighter and 1 tactical_bomber moved from Caroline Islands to Formosa
                1 carrier and 5 submarines moved from 6 Sea Zone to 20 Sea Zone
                3 mech_infantrys moved from Buyant-Uhaa to Jehol
                1 mech_infantry moved from Korea to Jehol
                1 fighter and 2 tactical_bombers moved from Korea to Jehol
                1 fighter moved from Manchuria to Jehol
                1 fighter and 1 tactical_bomber moved from 6 Sea Zone to Jehol
                1 fighter moved from Guam to Jehol

    Combat - Japanese
                Battle in Jehol
                    Japanese attack with 4 fighters, 4 mech_infantrys and 3 tactical_bombers
                    Chinese defend with 2 artilleries and 5 infantry
                    Japanese win, taking Jehol from Chinese with 4 fighters, 4 mech_infantrys and 3 tactical_bombers remaining. Battle score for attacker is 23
                    Casualties for Chinese: 2 artilleries and 5 infantry
                Battle in 35 Sea Zone
                    Japanese attack with 1 destroyer and 1 transport
                    Americans defend with 1 transport
                    Japanese win with 1 destroyer and 1 transport remaining. Battle score for attacker is 7
                    Casualties for Americans: 1 transport
                Battle in Philippines
                    Japanese attack with 6 bombers and 2 infantry
                    Americans defend with 1 airfield, 1 harbour and 1 infantry
                    Japanese win, taking Philippines from Americans with 6 bombers and 2 infantry remaining. Battle score for attacker is 3
                    Casualties for Americans: 1 infantry
                Battle in Kwangtung

    Non Combat Move - Japanese
                1 fighter moved from Jehol to 20 Sea Zone
                1 tactical_bomber moved from Jehol to 20 Sea Zone
                3 fighters and 2 tactical_bombers moved from Jehol to Okinawa
                1 transport moved from 7 Sea Zone to 6 Sea Zone
                6 bombers moved from Philippines to Formosa

    Place Units - Japanese
                1 cruiser and 1 destroyer placed in 6 Sea Zone
                4 infantry placed in Korea

    Turn Complete - Japanese
                Japanese collect 31 PUs; end with 33 PUs total
                Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 38 PUs


  • TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 14

    Purchase Units - Americans
                Americans buy 1 carrier, 1 destroyer, 2 fighters, 4 infantry, 1 submarine and 1 transport; Remaining resources: 2 PUs;

    Combat Move - Americans
                1 armour moved from British Columbia to Alaska
                      Americans take Alaska from Japanese
                1 armour moved from Alaska to British Columbia
                1 submarine moved from 37 Sea Zone to 36 Sea Zone
                1 submarine moved from 37 Sea Zone to 35 Sea Zone
                1 destroyer moved from 37 Sea Zone to 36 Sea Zone
                1 destroyer moved from 37 Sea Zone to 35 Sea Zone
                2 fighters moved from 37 Sea Zone to 36 Sea Zone
                2 fighters moved from 37 Sea Zone to 35 Sea Zone
                1 tactical_bomber moved from 37 Sea Zone to 36 Sea Zone
                1 tactical_bomber moved from 37 Sea Zone to 35 Sea Zone


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 14

    Purchase Units - Americans
                Americans buy 1 carrier, 1 destroyer, 2 fighters, 4 infantry, 1 submarine and 1 transport; Remaining resources: 2 PUs;

    Combat Move - Americans
                1 armour moved from British Columbia to Alaska
                      Americans take Alaska from Japanese
                1 armour moved from Alaska to British Columbia
                1 submarine moved from 37 Sea Zone to 36 Sea Zone
                1 submarine moved from 37 Sea Zone to 35 Sea Zone
                1 destroyer moved from 37 Sea Zone to 36 Sea Zone
                1 destroyer moved from 37 Sea Zone to 35 Sea Zone
                2 fighters moved from 37 Sea Zone to 36 Sea Zone
                2 fighters moved from 37 Sea Zone to 35 Sea Zone
                1 tactical_bomber moved from 37 Sea Zone to 36 Sea Zone
                1 tactical_bomber moved from 37 Sea Zone to 35 Sea Zone

    Combat - Americans
                Battle in 36 Sea Zone
                    Americans attack with 1 destroyer, 2 fighters, 1 submarine and 1 tactical_bomber
                    Japanese defend with 1 destroyer
                    Americans win, taking 36 Sea Zone from Neutral with 1 destroyer, 2 fighters, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 8
                    Casualties for Japanese: 1 destroyer
                Battle in 35 Sea Zone
                    Americans attack with 1 destroyer, 2 fighters, 1 submarine and 1 tactical_bomber
                    Japanese defend with 1 destroyer and 1 transport
                    Americans win, taking 35 Sea Zone from Japanese with 1 destroyer, 2 fighters, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 15
                    Casualties for Japanese: 1 destroyer and 1 transport

    Non Combat Move - Americans
                1 tactical_bomber moved from 35 Sea Zone to 37 Sea Zone
                1 fighter moved from 35 Sea Zone to 37 Sea Zone
                2 fighters moved from 36 Sea Zone to Malaya
                1 tactical_bomber moved from 36 Sea Zone to 37 Sea Zone
                1 fighter moved from 35 Sea Zone to 37 Sea Zone
                1 destroyer moved from 110 Sea Zone to 112 Sea Zone
                2 armour and 2 transports moved from 106 Sea Zone to 123 Sea Zone
                2 armour moved from 123 Sea Zone to Iceland
                1 armour and 1 mech_infantry moved from Eastern United States to 101 Sea Zone
                1 carrier moved from 101 Sea Zone to 123 Sea Zone
                2 fighters moved from 101 Sea Zone to 123 Sea Zone
                1 destroyer moved from 101 Sea Zone to 123 Sea Zone
                1 submarine moved from 101 Sea Zone to 123 Sea Zone
                1 mech_infantry moved from 101 Sea Zone to Eastern United States
                1 armour moved from 101 Sea Zone to Eastern United States

    Place Units - Americans
                4 infantry placed in Eastern United States
                1 carrier, 1 destroyer, 1 submarine and 1 transport placed in 10 Sea Zone
                2 fighters placed in 10 Sea Zone

    Turn Complete - Americans
                Americans collect 51 PUs; end with 53 PUs total
                Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 58 PUs
                Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 68 PUs


  • TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 14

    Purchase Units - Chinese
                Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
                Chinese buy 3 artilleries and 5 infantry; Remaining resources: 1 PUs;

    Combat Move - Chinese
                9 artilleries, 1 fighter and 12 infantry moved from Anhwe to Jehol
                1 infantry moved from Chahar to Jehol


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 14

    Purchase Units - Chinese
                Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
                Chinese buy 3 artilleries and 5 infantry; Remaining resources: 1 PUs;

    Combat Move - Chinese
                9 artilleries, 1 fighter and 12 infantry moved from Anhwe to Jehol
                1 infantry moved from Chahar to Jehol

    Combat - Chinese
                Battle in Jehol
                    Chinese attack with 9 artilleries, 1 fighter and 13 infantry
                    Japanese defend with 4 mech_infantrys
                    Chinese win, taking Jehol from Japanese with 9 artilleries, 1 fighter and 13 infantry remaining. Battle score for attacker is 16
                    Casualties for Japanese: 4 mech_infantrys

    Non Combat Move - Chinese
                1 infantry moved from Kansu to Tsinghai
                3 infantry moved from Kansu to Shensi
                1 artillery moved from Kansu to Shensi
                1 infantry moved from Sikang to Shensi
                1 artillery moved from Sikang to Shensi
                1 fighter moved from Jehol to Anhwe

    Place Units - Chinese
                1 infantry placed in Kiangsi
                3 artilleries and 4 infantry placed in Kwangsi

    Turn Complete - Chinese
                Chinese collect 20 PUs; end with 21 PUs total
                Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 27 PUs


  • TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 14

    Combat Move - British
                2 infantry moved from United Kingdom to 110 Sea Zone
                2 infantry and 1 transport moved from 110 Sea Zone to 112 Sea Zone
                2 infantry moved from 112 Sea Zone to Norway
                2 infantry moved from Egypt to Alexandria
                3 fighters moved from Egypt to Alexandria


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 14

    Purchase Units - British
                British buy 1 carrier, 1 fighter and 3 infantry; Remaining resources: 1 PUs;

    Purchase Units - UK_Pacific
                UK_Pacific buy 4 armour and 3 mech_infantrys; Remaining resources: 0 PUs;

    Combat Move - British
                2 infantry moved from United Kingdom to 110 Sea Zone
                2 infantry and 1 transport moved from 110 Sea Zone to 112 Sea Zone
                2 infantry moved from 112 Sea Zone to Norway
                2 infantry moved from Egypt to Alexandria
                3 fighters moved from Egypt to Alexandria

    Combat - British
                Battle in Alexandria
                    British attack with 3 fighters and 2 infantry
                    Italians defend with 1 infantry
                    British win, taking Alexandria from Italians with 3 fighters and 1 infantry remaining. Battle score for attacker is 0
                    Casualties for British: 1 infantry
                    Casualties for Italians: 1 infantry
                Battle in Norway

    Non Combat Move - British
                1 infantry moved from Persia to Iraq
                1 infantry moved from Egypt to Trans-Jordan
                3 aaGuns moved from Trans-Jordan to Egypt
                4 armour and 3 mech_infantrys moved from India to Eastern Persia
                5 infantry moved from Persia to Eastern Persia
                10 infantry moved from Yunnan to Burma
                1 artillery moved from Yunnan to Burma
                1 armour and 2 mech_infantrys moved from Belgian Congo to Egypt
                3 fighters moved from Alexandria to Egypt
                2 fighters moved from Eastern Persia to Egypt
                1 armour and 1 infantry moved from Malaya to 37 Sea Zone
                1 armour, 1 infantry and 1 transport moved from 37 Sea Zone to 39 Sea Zone
                1 armour moved from 39 Sea Zone to India
                1 infantry moved from 39 Sea Zone to India

    Place Units - British
                3 infantry placed in Egypt
                1 carrier and 1 fighter placed in 110 Sea Zone

    Turn Complete - British
                British collect 34 PUs; end with 35 PUs total

    Place Units - UK_Pacific
                4 armour and 3 mech_infantrys placed in India

    Turn Complete - UK_Pacific
                UK_Pacific collect 28 PUs; end with 28 PUs total
                Some Units in India change ownership: 4 armour and 3 mech_infantrys


  • TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 14

    Purchase Units - Italians
                Italians buy 6 armour; Remaining resources: 0 PUs;

    Combat Move - Italians
                2 infantry moved from Tobruk to Alexandria
                2 fighters and 1 tactical_bomber moved from 96 Sea Zone to Alexandria


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 14

    Purchase Units - Italians
                Italians buy 6 armour; Remaining resources: 0 PUs;

    Combat Move - Italians
                2 infantry moved from Tobruk to Alexandria
                2 fighters and 1 tactical_bomber moved from 96 Sea Zone to Alexandria

    Combat - Italians
                Battle in Alexandria
                    Italians attack with 2 fighters, 2 infantry and 1 tactical_bomber
                    British defend with 1 infantry
                    Italians win, taking Alexandria from British with 2 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 0
                    Casualties for Italians: 1 infantry
                    Casualties for British: 1 infantry

    Non Combat Move - Italians
                1 transport moved from 96 Sea Zone to 92 Sea Zone
                2 fighters and 1 tactical_bomber moved from Alexandria to 96 Sea Zone
                4 transports moved from 96 Sea Zone to 92 Sea Zone
                1 transport moved from 98 Sea Zone to 96 Sea Zone

    Place Units - Italians
                6 armour placed in Northern Italy

    Turn Complete - Italians
                Italians collect 19 PUs; end with 19 PUs total
                Objective Italians 3 North Africa: Italians met a national objective for an additional 5 PUs; end with 24 PUs
                Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 29 PUs
                Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 34 PUs


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 14

    Combat Move - French

    Turn Complete - French


  • TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 15

    Research Technology - Germans

    Purchase Units - Germans
                Germans buy 1 battleship, 3 cruisers, 2 destroyers and 5 mech_infantrys; Remaining resources: 0 PUs;

    Combat Move - Germans
                1 cruiser and 5 submarines moved from 113 Sea Zone to 112 Sea Zone
                2 armour and 2 infantry moved from Western Germany to 113 Sea Zone
                2 armour and 2 infantry moved from 113 Sea Zone to Norway
                6 bombers moved from Western Germany to Norway
                2 infantry moved from Samara to Novosibirsk
                2 infantry moved from Russia to Vologda
                2 tactical_bombers moved from Russia to Vologda
                2 tactical_bombers moved from Russia to Novosibirsk
                1 fighter moved from Russia to Vologda
                2 fighters moved from Russia to Novosibirsk
                2 infantry moved from Kazakhstan to Turkmenistan
                      Germans take Turkmenistan from Russians
                2 infantry moved from Northwest Persia to Persia
                1 artillery moved from Northwest Persia to Persia
                10 armour, 17 artilleries, 19 infantry and 9 mech_infantrys moved from Northwest Persia to Iraq
                5 bombers moved from Western Germany to United Kingdom


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 15

    Research Technology - Germans

    Purchase Units - Germans
                Germans buy 1 battleship, 3 cruisers, 2 destroyers and 5 mech_infantrys; Remaining resources: 0 PUs;

    Combat Move - Germans
                1 cruiser and 5 submarines moved from 113 Sea Zone to 112 Sea Zone
                2 armour and 2 infantry moved from Western Germany to 113 Sea Zone
                2 armour and 2 infantry moved from 113 Sea Zone to Norway
                6 bombers moved from Western Germany to Norway
                2 infantry moved from Samara to Novosibirsk
                2 infantry moved from Russia to Vologda
                2 tactical_bombers moved from Russia to Vologda
                2 tactical_bombers moved from Russia to Novosibirsk
                1 fighter moved from Russia to Vologda
                2 fighters moved from Russia to Novosibirsk
                2 infantry moved from Kazakhstan to Turkmenistan
                      Germans take Turkmenistan from Russians
                2 infantry moved from Northwest Persia to Persia
                1 artillery moved from Northwest Persia to Persia
                10 armour, 17 artilleries, 19 infantry and 9 mech_infantrys moved from Northwest Persia to Iraq
                5 bombers moved from Western Germany to United Kingdom

    Combat - Germans
                Air Battle in United Kingdom
                    Germans attacks with 5 units heading to United Kingdom
                    British launches 3 interceptors out of United Kingdom
                    Air Battle is over, the remaining bombers go on to their targets
                Strategic bombing raid in United Kingdom
                    1 bomber killed by AA
                    Bombing raid in United Kingdom rolls: 5,8,3 and causes: 16 damage to unit: factory_major
                    Bombing raid in United Kingdom causes 16 damage total.
                Battle in Norway
                    Germans attack with 2 armour, 6 bombers and 2 infantry
                    British defend with 2 infantry
                    Germans win, taking Norway from British with 2 armour, 6 bombers and 1 infantry remaining. Battle score for attacker is 3
                    Casualties for Germans: 1 infantry
                    Casualties for British: 2 infantry
                Battle in Novosibirsk
                    Germans attack with 2 fighters, 2 infantry and 2 tactical_bombers
                    Russians defend with 1 infantry
                    Germans win, taking Novosibirsk from Russians with 2 fighters, 2 infantry and 2 tactical_bombers remaining. Battle score for attacker is 3
                    Casualties for Russians: 1 infantry
                Battle in Persia
                    Germans attack with 1 artillery and 2 infantry
                    British defend with 1 infantry
                    British win with 1 infantry remaining. Battle score for attacker is -10
                    Casualties for Germans: 1 artillery and 2 infantry
                Battle in Iraq
                    Germans attack with 10 armour, 17 artilleries, 19 infantry and 9 mech_infantrys
                    British defend with 1 infantry
                    Germans win, taking Iraq from Russians with 10 armour, 17 artilleries, 18 infantry and 9 mech_infantrys remaining. Battle score for attacker is 0
                    Casualties for Germans: 1 infantry
                    Casualties for British: 1 infantry
                Battle in 112 Sea Zone
                    Germans attack with 1 cruiser and 5 submarines
                    British defend with 1 transport; Americans defend with 1 destroyer
                    Germans win with 1 cruiser and 5 submarines remaining. Battle score for attacker is 15
                    Casualties for British: 1 transport
                    Casualties for Americans: 1 destroyer
                Battle in Vologda
                    Germans attack with 1 fighter, 2 infantry and 2 tactical_bombers
                    Russians defend with 1 infantry
                    Germans win, taking Vologda from Russians with 1 fighter, 2 infantry and 2 tactical_bombers remaining. Battle score for attacker is 3
                    Casualties for Russians: 1 infantry
                Cleaning up after air battles

    Non Combat Move - Germans
                3 mech_infantrys moved from Vyborg to Belarus
                3 mech_infantrys moved from Novgorod to Bryansk
                3 armour moved from Bryansk to Samara
                15 armour, 2 infantry and 17 mech_infantrys moved from Russia to Samara
                3 mech_infantrys moved from Volgograd to Caucasus
                3 mech_infantrys moved from Ukraine to Caucasus
                1 fighter and 2 tactical_bombers moved from Vologda to Samara
                2 fighters and 2 tactical_bombers moved from Novosibirsk to Samara
                1 armour moved from Normandy Bordeaux to Western Germany
                1 armour moved from Holland Belgium to Western Germany
                2 infantry moved from Normandy Bordeaux to France
                6 bombers moved from Norway to Western Germany
                3 bombers moved from United Kingdom to Western Germany

    Place Units - Germans
                1 battleship, 3 cruisers and 2 destroyers placed in 112 Sea Zone
                3 mech_infantrys placed in Volgograd
                2 mech_infantrys placed in Ukraine

    Turn Complete - Germans
                Total Cost from Convoy Blockades: 3
                    Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 2,1
                Germans collect 68 PUs (3 lost to blockades); end with 68 PUs total
                Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 73 PUs
                Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 4 PUs; end with 77 PUs
                Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 15 PUs; end with 92 PUs
                Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 97 PUs


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 15

    Research Technology - Germans

    Purchase Units - Germans
                Germans buy 1 battleship, 3 cruisers, 2 destroyers and 5 mech_infantrys; Remaining resources: 0 PUs;

    Combat Move - Germans
                1 cruiser and 5 submarines moved from 113 Sea Zone to 112 Sea Zone
                2 armour and 2 infantry moved from Western Germany to 113 Sea Zone
                2 armour and 2 infantry moved from 113 Sea Zone to Norway
                6 bombers moved from Western Germany to Norway
                2 infantry moved from Samara to Novosibirsk
                2 infantry moved from Russia to Vologda
                2 tactical_bombers moved from Russia to Vologda
                2 tactical_bombers moved from Russia to Novosibirsk
                1 fighter moved from Russia to Vologda
                2 fighters moved from Russia to Novosibirsk
                2 infantry moved from Kazakhstan to Turkmenistan
                      Germans take Turkmenistan from Russians
                2 infantry moved from Northwest Persia to Persia
                1 artillery moved from Northwest Persia to Persia
                10 armour, 17 artilleries, 19 infantry and 9 mech_infantrys moved from Northwest Persia to Iraq
                5 bombers moved from Western Germany to United Kingdom

    Combat - Germans
                Air Battle in United Kingdom
                    Germans attacks with 5 units heading to United Kingdom
                    British launches 3 interceptors out of United Kingdom
                    Air Battle is over, the remaining bombers go on to their targets
                Strategic bombing raid in United Kingdom
                    1 bomber killed by AA
                    Bombing raid in United Kingdom rolls: 5,8,3 and causes: 16 damage to unit: factory_major
                    Bombing raid in United Kingdom causes 16 damage total.
                Battle in Norway
                    Germans attack with 2 armour, 6 bombers and 2 infantry
                    British defend with 2 infantry
                    Germans win, taking Norway from British with 2 armour, 6 bombers and 1 infantry remaining. Battle score for attacker is 3
                    Casualties for Germans: 1 infantry
                    Casualties for British: 2 infantry
                Battle in Novosibirsk
                    Germans attack with 2 fighters, 2 infantry and 2 tactical_bombers
                    Russians defend with 1 infantry
                    Germans win, taking Novosibirsk from Russians with 2 fighters, 2 infantry and 2 tactical_bombers remaining. Battle score for attacker is 3
                    Casualties for Russians: 1 infantry
                Battle in Persia
                    Germans attack with 1 artillery and 2 infantry
                    British defend with 1 infantry
                    British win with 1 infantry remaining. Battle score for attacker is -10
                    Casualties for Germans: 1 artillery and 2 infantry
                Battle in Iraq
                    Germans attack with 10 armour, 17 artilleries, 19 infantry and 9 mech_infantrys
                    British defend with 1 infantry
                    Germans win, taking Iraq from Russians with 10 armour, 17 artilleries, 18 infantry and 9 mech_infantrys remaining. Battle score for attacker is 0
                    Casualties for Germans: 1 infantry
                    Casualties for British: 1 infantry
                Battle in 112 Sea Zone
                    Germans attack with 1 cruiser and 5 submarines
                    British defend with 1 transport; Americans defend with 1 destroyer
                    Germans win with 1 cruiser and 5 submarines remaining. Battle score for attacker is 15
                    Casualties for British: 1 transport
                    Casualties for Americans: 1 destroyer
                Battle in Vologda
                    Germans attack with 1 fighter, 2 infantry and 2 tactical_bombers
                    Russians defend with 1 infantry
                    Germans win, taking Vologda from Russians with 1 fighter, 2 infantry and 2 tactical_bombers remaining. Battle score for attacker is 3
                    Casualties for Russians: 1 infantry
                Cleaning up after air battles

    Non Combat Move - Germans
                3 mech_infantrys moved from Vyborg to Belarus
                3 mech_infantrys moved from Novgorod to Bryansk
                3 armour moved from Bryansk to Samara
                15 armour, 2 infantry and 17 mech_infantrys moved from Russia to Samara
                3 mech_infantrys moved from Volgograd to Caucasus
                3 mech_infantrys moved from Ukraine to Caucasus
                1 fighter and 2 tactical_bombers moved from Vologda to Samara
                2 fighters and 2 tactical_bombers moved from Novosibirsk to Samara
                1 armour moved from Normandy Bordeaux to Western Germany
                1 armour moved from Holland Belgium to Western Germany
                2 infantry moved from Normandy Bordeaux to France
                6 bombers moved from Norway to Western Germany
                3 bombers moved from United Kingdom to Western Germany

    Place Units - Germans
                1 battleship, 3 cruisers and 2 destroyers placed in 112 Sea Zone
                3 mech_infantrys placed in Volgograd
                2 mech_infantrys placed in Ukraine

    Turn Complete - Germans
                Total Cost from Convoy Blockades: 3
                    Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 2,1
                Germans collect 68 PUs (3 lost to blockades); end with 68 PUs total
                Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 73 PUs
                Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 4 PUs; end with 77 PUs
                Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 15 PUs; end with 92 PUs
                Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 97 PUs


  • TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 15

    Combat Move - Russians
                30 infantry moved from Urals to Evenkiyskiy
                      Russians take Evenkiyskiy from Germans
                8 artilleries moved from Urals to Evenkiyskiy


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 15

    Combat Move - Russians
                30 infantry moved from Urals to Evenkiyskiy
                      Russians take Evenkiyskiy from Germans
                8 artilleries moved from Urals to Evenkiyskiy

    Combat - Russians

    Non Combat Move - Russians
                6 aaGuns moved from Urals to Evenkiyskiy

    Turn Complete - Russians


  • TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 15

    Purchase Units - Japanese
                Japanese buy 1 cruiser, 1 infantry, 4 mech_infantrys and 1 transport; Remaining resources: 6 SuicideAttackTokens; 0 PUs;

    Combat Move - Japanese
                2 infantry moved from Kwangtung to 20 Sea Zone
                2 infantry and 1 transport moved from 20 Sea Zone to 19 Sea Zone
                2 infantry moved from Japan to 6 Sea Zone
                2 infantry and 1 transport moved from 6 Sea Zone to 19 Sea Zone
                4 infantry moved from 19 Sea Zone to Jehol
                1 fighter and 2 tactical_bombers moved from Okinawa to Jehol
                1 fighter moved from Okinawa to Jehol
                13 bombers, 1 fighter and 1 tactical_bomber moved from Formosa to Jehol
                3 fighters and 1 tactical_bomber moved from 20 Sea Zone to Jehol
                1 fighter moved from Okinawa to Jehol
                2 carriers, 1 cruiser, 2 destroyers and 3 submarines moved from 20 Sea Zone to 19 Sea Zone


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 15

    Purchase Units - Japanese
                Japanese buy 1 cruiser, 1 infantry, 4 mech_infantrys and 1 transport; Remaining resources: 6 SuicideAttackTokens; 0 PUs;

    Combat Move - Japanese
                2 infantry moved from Kwangtung to 20 Sea Zone
                2 infantry and 1 transport moved from 20 Sea Zone to 19 Sea Zone
                2 infantry moved from Japan to 6 Sea Zone
                2 infantry and 1 transport moved from 6 Sea Zone to 19 Sea Zone
                4 infantry moved from 19 Sea Zone to Jehol
                1 fighter and 2 tactical_bombers moved from Okinawa to Jehol
                1 fighter moved from Okinawa to Jehol
                13 bombers, 1 fighter and 1 tactical_bomber moved from Formosa to Jehol
                3 fighters and 1 tactical_bomber moved from 20 Sea Zone to Jehol
                1 fighter moved from Okinawa to Jehol
                2 carriers, 1 cruiser, 2 destroyers and 3 submarines moved from 20 Sea Zone to 19 Sea Zone

    Combat - Japanese
                Battle in Jehol
                    Japanese attack with 13 bombers, 7 fighters, 4 infantry and 4 tactical_bombers
                    Chinese defend with 9 artilleries and 13 infantry
                    Chinese win with 2 artilleries remaining. Battle score for attacker is -5
                    Casualties for Chinese: 7 artilleries and 13 infantry
                    Casualties for Japanese: 6 fighters and 4 infantry
                    1 fighter owned by the Japanese, 13 bombers owned by the Japanese and 4 tactical_bombers owned by the Japanese retreated

    Non Combat Move - Japanese
                12 infantry moved from Korea to Manchuria
                13 bombers moved from Jehol to Japan
                1 fighter and 2 tactical_bombers moved from Jehol to 19 Sea Zone
                2 tactical_bombers moved from Jehol to Manchuria
                4 submarines moved from 20 Sea Zone to 6 Sea Zone
                1 mech_infantry moved from Soviet Far East to Amur

    Place Units - Japanese
                1 cruiser and 1 transport placed in 6 Sea Zone
                3 mech_infantrys placed in Korea

    Turn Complete - Japanese
                Total Cost from Convoy Blockades: 2
                    Rolling for Convoy Blockade Damage in 35 Sea Zone. Rolls: 6,3,5
                Japanese collect 26 PUs (2 lost to blockades); end with 26 PUs total
                Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 31 PUs
                Turning on Edit Mode
                EDIT: Adding units owned by Japanese to 19 Sea Zone: 1 fighter
                EDIT: Adding units owned by Japanese to Manchuria: 2 fighters
                EDIT: Turning off Edit Mode


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 15

    Purchase Units - Japanese
                Japanese buy 1 cruiser, 1 infantry, 4 mech_infantrys and 1 transport; Remaining resources: 6 SuicideAttackTokens; 0 PUs;

    Combat Move - Japanese
                2 infantry moved from Kwangtung to 20 Sea Zone
                2 infantry and 1 transport moved from 20 Sea Zone to 19 Sea Zone
                2 infantry moved from Japan to 6 Sea Zone
                2 infantry and 1 transport moved from 6 Sea Zone to 19 Sea Zone
                4 infantry moved from 19 Sea Zone to Jehol
                1 fighter and 2 tactical_bombers moved from Okinawa to Jehol
                1 fighter moved from Okinawa to Jehol
                13 bombers, 1 fighter and 1 tactical_bomber moved from Formosa to Jehol
                3 fighters and 1 tactical_bomber moved from 20 Sea Zone to Jehol
                1 fighter moved from Okinawa to Jehol
                2 carriers, 1 cruiser, 2 destroyers and 3 submarines moved from 20 Sea Zone to 19 Sea Zone

    Combat - Japanese
                Battle in Jehol
                    Japanese attack with 13 bombers, 7 fighters, 4 infantry and 4 tactical_bombers
                    Chinese defend with 9 artilleries and 13 infantry
                    Chinese win with 2 artilleries remaining. Battle score for attacker is -5
                    Casualties for Chinese: 7 artilleries and 13 infantry
                    Casualties for Japanese: 6 fighters and 4 infantry
                    1 fighter owned by the Japanese, 13 bombers owned by the Japanese and 4 tactical_bombers owned by the Japanese retreated

    Non Combat Move - Japanese
                12 infantry moved from Korea to Manchuria
                13 bombers moved from Jehol to Japan
                1 fighter and 2 tactical_bombers moved from Jehol to 19 Sea Zone
                2 tactical_bombers moved from Jehol to Manchuria
                4 submarines moved from 20 Sea Zone to 6 Sea Zone
                1 mech_infantry moved from Soviet Far East to Amur

    Place Units - Japanese
                1 cruiser and 1 transport placed in 6 Sea Zone
                3 mech_infantrys placed in Korea

    Turn Complete - Japanese
                Total Cost from Convoy Blockades: 2
                    Rolling for Convoy Blockade Damage in 35 Sea Zone. Rolls: 6,3,5
                Japanese collect 26 PUs (2 lost to blockades); end with 26 PUs total
                Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 31 PUs


  • TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 15

    Purchase Units - Americans
                Americans buy 1 carrier, 2 destroyers, 2 fighters, 1 submarine and 1 transport; Remaining resources: 3 PUs;

    Combat Move - Americans
                1 mech_infantry moved from Western United States to 10 Sea Zone
                1 carrier, 1 destroyer, 2 fighters, 1 mech_infantry, 1 submarine and 1 transport moved from 10 Sea Zone to 26 Sea Zone
                2 fighters moved from 26 Sea Zone to Hawaiian Islands
                1 mech_infantry moved from 26 Sea Zone to Hawaiian Islands
                1 carrier moved from 123 Sea Zone to 125 Sea Zone
                2 fighters moved from 123 Sea Zone to 125 Sea Zone
                2 armour moved from Iceland to 123 Sea Zone
                2 armour and 2 transports moved from 123 Sea Zone to 125 Sea Zone
                2 armour moved from 125 Sea Zone to Norway
                1 submarine moved from 123 Sea Zone to 125 Sea Zone
                1 destroyer moved from 123 Sea Zone to 125 Sea Zone
                2 fighters moved from 125 Sea Zone to Norway
                3 carriers, 1 cruiser, 3 destroyers, 5 fighters, 2 infantry, 3 submarines and 1 transport moved from 110 Sea Zone to 112 Sea Zone
                2 infantry moved from 112 Sea Zone to Norway
                1 destroyer and 1 submarine moved from 35 Sea Zone to 19 Sea Zone
                      Americans take 20 Sea Zone from Japanese
                1 destroyer and 1 submarine moved from 36 Sea Zone to 19 Sea Zone
                2 armour, 2 infantry and 1 mech_infantry moved from Malaya to 37 Sea Zone
                2 armour, 3 infantry, 1 mech_infantry and 3 transports moved from 37 Sea Zone to 35 Sea Zone
                2 armour, 3 infantry and 1 mech_infantry moved from 35 Sea Zone to Philippines
                4 carriers, 1 destroyer, 2 fighters and 3 tactical_bombers moved from 37 Sea Zone to 19 Sea Zone

Suggested Topics

  • 79
  • 49
  • 142
  • 109
  • 145
  • 167
  • 255
  • 4.1k
Axis & Allies Boardgaming Custom Painted Miniatures

15

Online

17.8k

Users

40.4k

Topics

1.8m

Posts