15L mike48484 Vs sweetjamesjones (allies +21)


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 14

    Purchase Units - Chinese
                Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
                Chinese buy 6 infantry; Remaining resources: 0 PUs;

    Combat Move - Chinese
                2 infantry moved from Yunnan to Kwangsi
                2 infantry moved from Yunnan to Hunan
                5 infantry moved from Szechwan to Shensi
                6 infantry moved from Tsinghai to Shensi
                1 infantry moved from Kansu to Shensi
                1 infantry moved from Kansu to Shensi

    Combat - Chinese
                Battle in Hunan
                    Chinese attack with 2 infantry
                    Japanese defend with 1 infantry
                    Japanese win with 1 infantry remaining. Battle score for attacker is -6
                    Casualties for Chinese: 2 infantry
                Battle in Kwangsi
                    Chinese attack with 2 infantry
                    Japanese defend with 1 infantry
                    Chinese win, taking Kwangsi from Japanese with 1 infantry remaining. Battle score for attacker is 0
                    Casualties for Chinese: 1 infantry
                    Casualties for Japanese: 1 infantry
                Battle in Shensi
                    Chinese attack with 13 infantry
                    Japanese defend with 1 mech_infantry
                    Chinese win, taking Shensi from Japanese with 13 infantry remaining. Battle score for attacker is 4
                    Casualties for Japanese: 1 mech_infantry

    Non Combat Move - Chinese

    Place Units - Chinese
                6 infantry placed in Yunnan

    Turn Complete - Chinese
                Chinese collect 7 PUs; end with 7 PUs total
                Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 13 PUs


  • TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 14

    Combat Move - British
                1 armour moved from Kazakhstan to Timguska
                      Russians take Novosibirsk from Germans
                      Russians take Timguska from Germans
                1 mech_infantry moved from Kazakhstan to Samara
                1 armour moved from Kazakhstan to Samara
                1 mech_infantry moved from Kazakhstan to Volgograd
                1 armour moved from Kazakhstan to Volgograd
                1 mech_infantry moved from Persia to Caucasus
                1 armour moved from Turkey to Caucasus
                1 armour moved from Yunnan to Kwangtung
                1 mech_infantry moved from Yunnan to Kwangtung


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 14

    Purchase Units - British
                British buy 3 fighters and 3 mech_infantrys; Remaining resources: 5 PUs;

    Purchase Units - UK_Pacific
                UK_Pacific buy 3 armour and 1 mech_infantry; Remaining resources: 3 PUs;

    Combat Move - British
                1 armour moved from Kazakhstan to Timguska
                      Russians take Novosibirsk from Germans
                      Russians take Timguska from Germans
                1 mech_infantry moved from Kazakhstan to Samara
                1 armour moved from Kazakhstan to Samara
                1 mech_infantry moved from Kazakhstan to Volgograd
                1 armour moved from Kazakhstan to Volgograd
                1 mech_infantry moved from Persia to Caucasus
                1 armour moved from Turkey to Caucasus
                1 armour moved from Yunnan to Kwangtung
                1 mech_infantry moved from Yunnan to Kwangtung

    Combat - British
                Battle in Kwangtung
                    British attack with 1 armour and 1 mech_infantry
                    Japanese defend with 1 harbour and 1 infantry
                    British win, taking Kwangtung from Japanese with 1 armour and 1 mech_infantry remaining. Battle score for attacker is 3
                    Casualties for Japanese: 1 infantry
                Battle in Volgograd
                    British attack with 1 armour and 1 mech_infantry
                    Germans defend with 1 factory_minor and 1 mech_infantry
                    British win, taking Volgograd from Germans with 1 armour remaining. Battle score for attacker is 0
                    Casualties for Germans: 1 mech_infantry
                    Casualties for British: 1 mech_infantry
                Battle in Samara
                    British attack with 1 armour and 1 mech_infantry
                    Germans defend with 1 infantry
                    British win, taking Samara from Germans with 1 armour and 1 mech_infantry remaining. Battle score for attacker is 3
                    Casualties for Germans: 1 infantry
                Battle in Caucasus
                    British attack with 1 armour and 1 mech_infantry
                    Germans defend with 1 mech_infantry
                    British win, taking Caucasus from Germans with 1 armour and 1 mech_infantry remaining. Battle score for attacker is 4
                    Casualties for Germans: 1 mech_infantry

    Non Combat Move - British
                3 fighters and 2 mech_infantrys moved from Persia to Turkey
                2 armour and 1 mech_infantry moved from Egypt to Iraq
                2 armour and 3 mech_infantrys moved from Saudi Arabia to Turkey
                1 armour and 4 mech_infantrys moved from India to Yunnan

    Place Units - British
                3 fighters placed in Persia
                British undo move 1.
                3 mech_infantrys placed in Persia
                3 fighters placed in Egypt
                Turning on Edit Mode
                EDIT: Removing units owned by British from United Kingdom: 1 bomber and 2 fighters
                EDIT: Removing units owned by British from 91 Sea Zone: 1 fighter
                EDIT: Adding units owned by British to Spain: 1 bomber and 3 fighters
                EDIT: Turning off Edit Mode

    Turn Complete - British
                British collect 34 PUs; end with 39 PUs total
                Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 44 PUs

    Place Units - UK_Pacific
                3 armour and 1 mech_infantry placed in India

    Turn Complete - UK_Pacific
                Total Cost from Convoy Blockades: 3
                    Rolling for Convoy Blockade Damage in 20 Sea Zone. Rolls: 1,6,3,1
                UK_Pacific collect 16 PUs (3 lost to blockades); end with 19 PUs total
                Objective UK Pacific 2 Kwangtung And Malaya: UK_Pacific met a national objective for an additional 5 PUs; end with 24 PUs
                Some Units in India change ownership: 3 armour and 1 mech_infantry


  • TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 14

    Purchase Units - Italians
                Italians buy 3 mech_infantrys; Remaining resources: 0 PUs;

    Combat Move - Italians
                2 infantry moved from Northern Italy to Southern France
                2 mech_infantrys moved from Northern Italy to Normandy Bordeaux
                3 fighters moved from Northern Italy to Normandy Bordeaux
                2 fighters moved from Northern Italy to Southern France
                1 bomber moved from Northern Italy to Southern France


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 14

    Purchase Units - Italians
                Italians buy 3 mech_infantrys; Remaining resources: 0 PUs;

    Combat Move - Italians
                2 infantry moved from Northern Italy to Southern France
                2 mech_infantrys moved from Northern Italy to Normandy Bordeaux
                3 fighters moved from Northern Italy to Normandy Bordeaux
                2 fighters moved from Northern Italy to Southern France
                1 bomber moved from Northern Italy to Southern France

    Combat - Italians
                Battle in Normandy Bordeaux
                    Italians attack with 3 fighters and 2 mech_infantrys
                    Americans defend with 1 factory_minor, 1 harbour and 1 infantry
                    Italians win, taking Normandy Bordeaux from Americans with 3 fighters and 1 mech_infantry remaining. Battle score for attacker is -1
                    Casualties for Italians: 1 mech_infantry
                    Casualties for Americans: 1 infantry
                Battle in Southern France
                    Italians attack with 1 bomber, 2 fighters and 2 infantry
                    Americans defend with 1 factory_minor, 1 harbour and 1 infantry
                    Italians win, taking Southern France from Americans with 1 bomber, 2 fighters and 2 infantry remaining. Battle score for attacker is 3
                    Casualties for Americans: 1 infantry

    Non Combat Move - Italians
                12 infantry moved from Southern Italy to Northern Italy
                4 infantry moved from Northern Italy to Southern France
                2 fighters moved from Southern France to Northern Italy
                1 bomber moved from Southern France to Northern Italy
                15 armour moved from Northern Italy to Southern France
                3 fighters moved from Normandy Bordeaux to Northern Italy
                5 mech_infantrys moved from Northern Italy to Southern France
                4 artilleries moved from Northern Italy to Southern France
                4 aaGuns moved from Northern Italy to Southern France

    Place Units - Italians
                3 mech_infantrys placed in Northern Italy

    Turn Complete - Italians
                Total Cost from Convoy Blockades: 10
                    Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 2,1
                    Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 2,6,2,3
                Italians collect 7 PUs (10 lost to blockades); end with 7 PUs total
                Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 12 PUs


  • TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 14

    Purchase Units - ANZAC
                ANZAC buy 2 cruisers; Remaining resources: 13 PUs;

    Combat Move - ANZAC
                1 infantry moved from Yunnan to Kweichow
                2 fighters moved from Yunnan to Kweichow


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 14

    Purchase Units - ANZAC
                ANZAC buy 2 cruisers; Remaining resources: 13 PUs;

    Combat Move - ANZAC
                1 infantry moved from Yunnan to Kweichow
                2 fighters moved from Yunnan to Kweichow

    Combat - ANZAC
                Battle in Kweichow
                    ANZAC attack with 2 fighters and 1 infantry
                    Japanese defend with 1 mech_infantry
                    ANZAC win with 2 fighters remaining. Battle score for attacker is 1
                    Casualties for ANZAC: 1 infantry
                    Casualties for Japanese: 1 mech_infantry

    Non Combat Move - ANZAC
                1 carrier and 1 cruiser moved from 62 Sea Zone to 42 Sea Zone
                2 fighters moved from Yunnan to 42 Sea Zone
                2 fighters moved from Kweichow to Yunnan

    Place Units - ANZAC
                2 cruisers placed in 62 Sea Zone

    Turn Complete - ANZAC
                Total Cost from Convoy Blockades: 2
                    Rolling for Convoy Blockade Damage in 44 Sea Zone. Rolls: 5,6,6,2
                ANZAC collect 20 PUs (2 lost to blockades); end with 33 PUs total
                Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 38 PUs
                Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 43 PUs


  • TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 14

    Combat Move - French


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 14

    Combat Move - French

    Turn Complete - French


  • TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 15

    Research Technology - Germans

    Purchase Units - Germans
                Germans buy 4 bombers, 6 infantry and 5 mech_infantrys; Remaining resources: 2 PUs;

    Combat Move - Germans
                1 mech_infantry moved from Rostov to Caucasus
                1 infantry moved from Tambov to Volgograd
                1 fighter moved from Ukraine to Caucasus
                1 armour moved from Ukraine to Volgograd
                1 mech_infantry moved from Ukraine to Volgograd
                1 mech_infantry moved from Ukraine to Caucasus
                1 armour moved from Ukraine to Caucasus
                1 armour moved from Ukraine to Volgograd
                1 infantry moved from Vologda to Novosibirsk
                      Germans take Novosibirsk from Russians
                1 armour moved from Ukraine to Caucasus


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 15

    Research Technology - Germans

    Purchase Units - Germans
                Germans buy 4 bombers, 6 infantry and 5 mech_infantrys; Remaining resources: 2 PUs;

    Combat Move - Germans
                1 mech_infantry moved from Rostov to Caucasus
                1 infantry moved from Tambov to Volgograd
                1 fighter moved from Ukraine to Caucasus
                1 armour moved from Ukraine to Volgograd
                1 mech_infantry moved from Ukraine to Volgograd
                1 mech_infantry moved from Ukraine to Caucasus
                1 armour moved from Ukraine to Caucasus
                1 armour moved from Ukraine to Volgograd
                1 infantry moved from Vologda to Novosibirsk
                      Germans take Novosibirsk from Russians
                1 armour moved from Ukraine to Caucasus

    Combat - Germans
                Battle in Volgograd
                    Germans attack with 2 armour, 1 infantry and 1 mech_infantry
                    British defend with 1 armour; Russians defend with 1 factory_minor
                    Germans win, taking Volgograd from Russians with 2 armour and 1 mech_infantry remaining. Battle score for attacker is 3
                    Casualties for Germans: 1 infantry
                    Casualties for British: 1 armour
                Battle in Caucasus
                    Germans attack with 2 armour, 1 fighter and 2 mech_infantrys
                    British defend with 1 armour and 1 mech_infantry
                    Germans win, taking Caucasus from Russians with 2 armour, 1 fighter and 2 mech_infantrys remaining. Battle score for attacker is 10
                    Casualties for British: 1 armour and 1 mech_infantry

    Non Combat Move - Germans
                1 infantry moved from Bryansk to Tambov
                1 infantry moved from Western Ukraine to Bryansk
                2 infantry moved from Novgorod to Archangel
                2 mech_infantrys moved from Novgorod to Eastern Poland
                2 infantry moved from Sweden to 114 Sea Zone
                2 infantry and 1 transport moved from 114 Sea Zone to 115 Sea Zone
                2 infantry moved from 115 Sea Zone to Novgorod
                5 infantry moved from Sweden to Finland
                8 infantry moved from Germany to Western Germany
                25 bombers moved from Germany to Southern France
                6 fighters moved from Germany to Southern France
                11 armour and 10 mech_infantrys moved from Northern Italy to Southern France
                1 mech_infantry moved from Switzerland to Southern France
                1 infantry moved from Switzerland to France
                1 fighter moved from Caucasus to Ukraine
                1 infantry moved from Switzerland to France

    Place Units - Germans
                5 mech_infantrys placed in Germany
                4 bombers placed in Western Germany
                Germans undo move 1.
                3 mech_infantrys placed in Ukraine
                2 mech_infantrys placed in Novgorod
                1 infantry placed in Novgorod
                5 infantry placed in Western Germany

    Turn Complete - Germans
                Total Cost from Convoy Blockades: 5
                    Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 1,1
                    Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 6,2,6,1
                Germans collect 60 PUs (5 lost to blockades); end with 62 PUs total
                Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 67 PUs
                Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 72 PUs
                Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 82 PUs


  • TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 15

    Purchase Units - Russians
                Russians buy 4 armour; Remaining resources: 1 PUs;

    Combat Move - Russians


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 15

    Purchase Units - Russians
                Russians buy 4 armour; Remaining resources: 1 PUs;

    Combat Move - Russians

    Place Units - Russians
                4 armour placed in Russia

    Turn Complete - Russians
                Russians collect 10 PUs; end with 11 PUs total
                Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 15 PUs; end with 26 PUs


  • TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 15

    Purchase Units - Japanese
                Japanese buy 1 cruiser, 1 fighter, 7 infantry, 1 submarine and 2 transports; Remaining resources: 2 PUs; 6 SuicideAttackTokens;

    Combat Move - Japanese
                2 transports moved from 20 Sea Zone to 19 Sea Zone
                3 infantry moved from Kiangsu to 19 Sea Zone
                3 infantry and 2 transports moved from 19 Sea Zone to 20 Sea Zone
                1 mech_infantry moved from Anhwe to Kwangtung
                2 armour moved from Anhwe to Kwangtung
                1 fighter moved from 20 Sea Zone to Kwangtung
                1 tactical_bomber moved from 20 Sea Zone to Kwangtung
                1 infantry moved from Hunan to Kwangsi
                2 fighters moved from Anhwe to Kwangsi
                4 tactical_bombers moved from Anhwe to Kwangsi


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 15

    Purchase Units - Japanese
                Japanese buy 1 cruiser, 1 fighter, 7 infantry, 1 submarine and 2 transports; Remaining resources: 2 PUs; 6 SuicideAttackTokens;

    Combat Move - Japanese
                2 transports moved from 20 Sea Zone to 19 Sea Zone
                3 infantry moved from Kiangsu to 19 Sea Zone
                3 infantry and 2 transports moved from 19 Sea Zone to 20 Sea Zone
                1 mech_infantry moved from Anhwe to Kwangtung
                2 armour moved from Anhwe to Kwangtung
                1 fighter moved from 20 Sea Zone to Kwangtung
                1 tactical_bomber moved from 20 Sea Zone to Kwangtung
                1 infantry moved from Hunan to Kwangsi
                2 fighters moved from Anhwe to Kwangsi
                4 tactical_bombers moved from Anhwe to Kwangsi

    Combat - Japanese
                Battle in Kwangtung
                    Japanese attack with 2 armour, 1 fighter, 1 mech_infantry and 1 tactical_bomber
                    British defend with 1 armour and 1 mech_infantry; UK_Pacific defend with 1 harbour
                    Japanese win, taking Kwangtung from UK_Pacific with 2 armour, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 6
                    Casualties for Japanese: 1 mech_infantry
                    Casualties for British: 1 armour and 1 mech_infantry
                Battle in Kwangsi
                    Japanese attack with 2 fighters, 1 infantry and 4 tactical_bombers
                    Chinese defend with 1 infantry
                    Japanese win, taking Kwangsi from Chinese with 2 fighters, 1 infantry and 4 tactical_bombers remaining. Battle score for attacker is 3
                    Casualties for Chinese: 1 infantry

    Non Combat Move - Japanese
                4 tactical_bombers moved from Kwangsi to Anhwe
                2 fighters moved from Kwangsi to Anhwe
                1 tactical_bomber moved from Kwangtung to 20 Sea Zone
                1 fighter moved from Kwangtung to 20 Sea Zone
                8 armour moved from Suiyuyan to Anhwe
                1 armour moved from Suiyuyan to Ulaanbaatar
                1 mech_infantry moved from Manchuria to Ulaanbaatar
                2 armour moved from Suiyuyan to Anhwe
                2 mech_infantrys moved from Manchuria to Anhwe
                1 carrier moved from 44 Sea Zone to 20 Sea Zone
                2 fighters moved from 44 Sea Zone to 20 Sea Zone
                2 destroyers moved from 6 Sea Zone to 20 Sea Zone
                2 submarines moved from 6 Sea Zone to 20 Sea Zone

    Place Units - Japanese
                3 infantry placed in Kiangsu
                4 infantry placed in Japan
                1 cruiser, 1 submarine and 2 transports placed in 6 Sea Zone
                1 fighter placed in Japan

    Turn Complete - Japanese
                Japanese collect 43 PUs; end with 45 PUs total
                Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 50 PUs


  • TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 15

    Purchase Units - Americans
                Americans buy 5 armour, 3 fighters, 5 infantry and 1 transport; Remaining resources: 4 PUs;

    Combat Move - Americans


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 15

    Purchase Units - Americans
                Americans buy 5 armour, 3 fighters, 5 infantry and 1 transport; Remaining resources: 4 PUs;

    Combat Move - Americans

    Non Combat Move - Americans
                1 fighter moved from Central United States to 91 Sea Zone
                10 armour, 12 infantry and 1 mech_infantry moved from Eastern United States to 101 Sea Zone
                10 armour, 12 infantry, 1 mech_infantry and 12 transports moved from 101 Sea Zone to 91 Sea Zone
                10 armour, 12 infantry and 1 mech_infantry moved from 91 Sea Zone to Spain

    Place Units - Americans
                3 fighters placed in Spain
                Turning on Edit Mode
                EDIT: Removing units owned by Americans from Western United States: 2 armour
                EDIT: Adding units owned by Americans to Eastern United States: 2 armour
                EDIT: Turning off Edit Mode
                1 transport placed in 10 Sea Zone
                1 armour and 1 infantry placed in Western United States
                4 armour and 4 infantry placed in Eastern United States

    Turn Complete - Americans
                Americans collect 54 PUs; end with 58 PUs total
                Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 63 PUs
                Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 73 PUs


  • TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 15

    Purchase Units - Chinese
                Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
                Chinese buy 4 infantry; Remaining resources: 1 PUs;

    Combat Move - Chinese
                1 infantry moved from Kansu to Suiyuyan
                      Chinese take Suiyuyan from Japanese
                1 infantry moved from Shensi to Hopei
                      Chinese take Hopei from Japanese
                1 infantry moved from Shensi to Kweichow
                      Chinese take Kweichow from Japanese
                1 infantry moved from Yunnan to Kwangsi
                1 infantry moved from Yunnan to Kwangsi
                1 fighter moved from Yunnan to Kwangsi
                1 infantry moved from Yunnan to Hunan
                      Chinese take Hunan from Japanese


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 15

    Purchase Units - Chinese
                Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
                Chinese buy 4 infantry; Remaining resources: 1 PUs;

    Combat Move - Chinese
                1 infantry moved from Kansu to Suiyuyan
                      Chinese take Suiyuyan from Japanese
                1 infantry moved from Shensi to Hopei
                      Chinese take Hopei from Japanese
                1 infantry moved from Shensi to Kweichow
                      Chinese take Kweichow from Japanese
                1 infantry moved from Yunnan to Kwangsi
                1 infantry moved from Yunnan to Kwangsi
                1 fighter moved from Yunnan to Kwangsi
                1 infantry moved from Yunnan to Hunan
                      Chinese take Hunan from Japanese

    Combat - Chinese
                Battle in Kwangsi
                    Chinese attack with 1 fighter and 2 infantry
                    Japanese defend with 1 infantry
                    Chinese win, taking Kwangsi from Japanese with 1 fighter and 2 infantry remaining. Battle score for attacker is 3
                    Casualties for Japanese: 1 infantry

    Non Combat Move - Chinese
                1 fighter moved from Kwangsi to Yunnan

    Place Units - Chinese
                4 infantry placed in Shensi

    Turn Complete - Chinese
                Chinese collect 11 PUs; end with 12 PUs total
                Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 18 PUs


  • TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 15

    Combat Move - British
                1 armour moved from Samara to Urals
                      Russians take Vologda from Germans
                      Russians take Urals from Germans
                1 armour moved from Timguska to Yenisey
                      Russians take Yenisey from Germans
                1 armour moved from Yenisey to Evenkiyskiy
                      Russians take Evenkiyskiy from Germans
                1 mech_infantry moved from Samara to Novosibirsk
                1 armour moved from Kazakhstan to Novosibirsk

Suggested Topics

  • 43
  • 64
  • 89
  • 62
  • 165
  • 299
  • 155
  • 2.7k
Axis & Allies Boardgaming Custom Painted Miniatures

55

Online

17.8k

Users

40.4k

Topics

1.8m

Posts