edited. use latest if you can
15L mike48484 Vs sweetjamesjones (allies +21)
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 14
Purchase Units - Russians
Russians buy 3 armour and 1 infantry; Remaining resources: 2 PUs;Politics - Russians
Trigger Russians War TrueNeutral: Changing Relationship for Russians and Neutral_True from Strict_Neutral to WarCombat Move - Russians
Place Units - Russians
3 armour and 1 infantry placed in RussiaTurn Complete - Russians
Russians collect 8 PUs; end with 10 PUs total
Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 15 PUs; end with 25 PUs -
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 14
Purchase Units - Japanese
Japanese buy 2 destroyers, 3 infantry, 3 mech_infantrys and 2 submarines; Remaining resources: 1 PUs; 6 SuicideAttackTokens;Politics - Japanese
Trigger Japanese Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Chile
Trigger Japanese Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Argentina
Trigger Japanese Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Venezuela
Trigger Japanese Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Sweden
Trigger Japanese Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Switzerland
Trigger Japanese Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Spain
Trigger Japanese Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Portugal
Trigger Japanese Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Turkey
Trigger Japanese Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Saudi Arabia
Trigger Japanese Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Afghanistan
Trigger Japanese Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Mozambique
Trigger Japanese Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to AngolaCombat Move - Japanese
1 carrier, 2 destroyers, 1 fighter and 1 tactical_bomber moved from 35 Sea Zone to 44 Sea Zone
3 fighters moved from Philippines to 44 Sea Zone
2 tactical_bombers moved from Philippines to 44 Sea Zone
1 bomber moved from Kiangsu to 44 Sea Zone
1 tactical_bomber moved from Kiangsu to 44 Sea Zone
1 destroyer moved from 37 Sea Zone to 44 Sea Zone
1 infantry moved from Hawaiian Islands to 26 Sea Zone
1 infantry and 1 transport moved from 26 Sea Zone to 10 Sea Zone
1 infantry moved from 10 Sea Zone to Western United States
1 infantry moved from Kiangsi to Kwangsi
Japanese take Kwangsi from Chinese
2 infantry moved from Kiangsi to Hunan
2 infantry moved from Kiangsi to Kwangtung
1 tactical_bomber moved from Kiangsu to Kwangtung
1 tactical_bomber moved from Hopei to Kwangtung
1 mech_infantry moved from Hopei to Kweichow
1 mech_infantry moved from Hopei to Shensi
11 armour and 1 mech_infantry moved from Hopei to Suiyuyan
1 tactical_bomber moved from Hopei to Hunan
2 tactical_bombers moved from Hopei to Shensi
1 fighter moved from Hopei to Kweichow
1 tactical_bomber moved from Hopei to Kweichow
1 fighter moved from Hopei to Hunan -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 14
Purchase Units - Japanese
Japanese buy 2 destroyers, 3 infantry, 3 mech_infantrys and 2 submarines; Remaining resources: 1 PUs; 6 SuicideAttackTokens;Politics - Japanese
Trigger Japanese Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Chile
Trigger Japanese Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Argentina
Trigger Japanese Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Venezuela
Trigger Japanese Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Sweden
Trigger Japanese Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Switzerland
Trigger Japanese Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Spain
Trigger Japanese Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Portugal
Trigger Japanese Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Turkey
Trigger Japanese Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Saudi Arabia
Trigger Japanese Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Afghanistan
Trigger Japanese Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Mozambique
Trigger Japanese Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to AngolaCombat Move - Japanese
1 carrier, 2 destroyers, 1 fighter and 1 tactical_bomber moved from 35 Sea Zone to 44 Sea Zone
3 fighters moved from Philippines to 44 Sea Zone
2 tactical_bombers moved from Philippines to 44 Sea Zone
1 bomber moved from Kiangsu to 44 Sea Zone
1 tactical_bomber moved from Kiangsu to 44 Sea Zone
1 destroyer moved from 37 Sea Zone to 44 Sea Zone
1 infantry moved from Hawaiian Islands to 26 Sea Zone
1 infantry and 1 transport moved from 26 Sea Zone to 10 Sea Zone
1 infantry moved from 10 Sea Zone to Western United States
1 infantry moved from Kiangsi to Kwangsi
Japanese take Kwangsi from Chinese
2 infantry moved from Kiangsi to Hunan
2 infantry moved from Kiangsi to Kwangtung
1 tactical_bomber moved from Kiangsu to Kwangtung
1 tactical_bomber moved from Hopei to Kwangtung
1 mech_infantry moved from Hopei to Kweichow
1 mech_infantry moved from Hopei to Shensi
11 armour and 1 mech_infantry moved from Hopei to Suiyuyan
1 tactical_bomber moved from Hopei to Hunan
2 tactical_bombers moved from Hopei to Shensi
1 fighter moved from Hopei to Kweichow
1 tactical_bomber moved from Hopei to Kweichow
1 fighter moved from Hopei to HunanCombat - Japanese
Battle in Shensi
Japanese attack with 1 mech_infantry and 2 tactical_bombers
Chinese defend with 1 infantry
Japanese win, taking Shensi from Chinese with 1 mech_infantry and 2 tactical_bombers remaining. Battle score for attacker is 3
Casualties for Chinese: 1 infantry
Battle in Kweichow
Japanese attack with 1 fighter, 1 mech_infantry and 1 tactical_bomber
Chinese defend with 1 infantry
Japanese win, taking Kweichow from Chinese with 1 fighter, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Chinese: 1 infantry
Battle in Hunan
Japanese attack with 1 fighter, 2 infantry and 1 tactical_bomber
Chinese defend with 1 artillery
Japanese win, taking Hunan from Chinese with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 1
Casualties for Japanese: 1 infantry
Casualties for Chinese: 1 artillery
Battle in 44 Sea Zone
Japanese attack with 1 bomber, 1 carrier, 3 destroyers, 4 fighters and 4 tactical_bombers
ANZAC defend with 1 carrier, 3 cruisers, 1 destroyer, 2 fighters and 2 transports
Japanese win, taking 44 Sea Zone from Neutral with 1 bomber, 1 carrier, 4 fighters and 3 tactical_bombers remaining. Battle score for attacker is 59
Casualties for Japanese: 3 destroyers and 1 tactical_bomber
Casualties for ANZAC: 1 carrier, 3 cruisers, 1 destroyer, 2 fighters and 2 transports
Battle in Western United States
Japanese attack with 1 infantry
Americans defend with 2 aaGuns, 1 airfield, 1 factory_major and 1 harbour
Japanese converts factory_major into different units
Japanese win, taking Western United States from Americans with 1 infantry remaining. Battle score for attacker is 10
Casualties for Americans: 2 aaGuns
Battle in Suiyuyan
Japanese attack with 11 armour and 1 mech_infantry
Chinese defend with 3 infantry
Japanese win, taking Suiyuyan from Chinese with 11 armour remaining. Battle score for attacker is 5
Casualties for Japanese: 1 mech_infantry
Casualties for Chinese: 3 infantry
Battle in Kwangtung
Japanese attack with 2 infantry and 2 tactical_bombers
British defend with 1 armour; UK_Pacific defend with 1 harbour
Japanese win, taking Kwangtung from UK_Pacific with 1 infantry and 2 tactical_bombers remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Casualties for British: 1 armourNon Combat Move - Japanese
5 infantry moved from Kiangsu to Anhwe
1 tactical_bomber moved from Kweichow to Anhwe
1 fighter moved from Kweichow to Anhwe
2 tactical_bombers moved from Shensi to Anhwe
1 fighter moved from Hunan to Anhwe
1 tactical_bomber moved from Hunan to Anhwe
1 tactical_bomber moved from Kwangtung to Anhwe
2 fighters moved from 44 Sea Zone to 35 Sea Zone
2 tactical_bombers moved from 44 Sea Zone to 35 Sea Zone
2 fighters moved from 35 Sea Zone to Philippines
2 tactical_bombers moved from 35 Sea Zone to Philippines
1 bomber moved from 44 Sea Zone to Philippines
1 tactical_bomber moved from 44 Sea Zone to Philippines
1 carrier moved from 6 Sea Zone to 20 Sea Zone
1 fighter moved from 6 Sea Zone to 20 Sea Zone
2 armour moved from Manchuria to Anhwe
1 mech_infantry moved from Manchuria to Anhwe
1 transport moved from 19 Sea Zone to 20 Sea Zone
1 tactical_bomber moved from Kwangtung to 20 Sea ZonePlace Units - Japanese
3 infantry placed in Kiangsu
3 mech_infantrys placed in Manchuria
2 destroyers and 2 submarines placed in 6 Sea ZoneTurn Complete - Japanese
Japanese collect 54 PUs; end with 55 PUs total
Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 10 PUs; end with 65 PUs -
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 14
Purchase Units - Americans
Americans buy 5 armour, 1 factory_minor and 5 infantry; Remaining resources: 12 PUs;Combat Move - Americans
2 armour moved from Central United States to Western United States
1 fighter moved from Central United States to 10 Sea Zone
2 infantry moved from Spain to Normandy Bordeaux
1 infantry moved from Spain to Southern France
Americans take Southern France from Italians
2 fighters moved from 91 Sea Zone to Normandy Bordeaux
1 bomber moved from United Kingdom to Normandy Bordeaux -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 14
Purchase Units - Americans
Americans buy 5 armour, 1 factory_minor and 5 infantry; Remaining resources: 12 PUs;Combat Move - Americans
2 armour moved from Central United States to Western United States
1 fighter moved from Central United States to 10 Sea Zone
2 infantry moved from Spain to Normandy Bordeaux
1 infantry moved from Spain to Southern France
Americans take Southern France from Italians
2 fighters moved from 91 Sea Zone to Normandy Bordeaux
1 bomber moved from United Kingdom to Normandy BordeauxCombat - Americans
Battle in 10 Sea Zone
Americans attack with 1 fighter
Japanese defend with 1 transport
Americans win with 1 fighter remaining. Battle score for attacker is 7
Casualties for Japanese: 1 transport
Battle in Normandy Bordeaux
Americans attack with 1 bomber, 2 fighters and 2 infantry
Germans defend with 1 factory_minor, 1 harbour and 1 infantry
Americans win, taking Normandy Bordeaux from Germans with 1 bomber, 2 fighters and 1 infantry remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Americans: 1 infantry
Battle in Western United States
Americans attack with 2 armour
Japanese defend with 1 airfield, 1 factory_minor, 1 harbour and 1 infantry
Americans win, taking Western United States from Japanese with 2 armour remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantryNon Combat Move - Americans
1 fighter moved from 10 Sea Zone to Central United States
2 armour moved from Central United States to Eastern United States
22 transports moved from 91 Sea Zone to 101 Sea Zone
1 armour moved from Portugal to Spain
1 bomber and 2 fighters moved from Normandy Bordeaux to Spain
8 fighters moved from 91 Sea Zone to SpainPlace Units - Americans
1 factory_minor placed in Spain
5 armour and 5 infantry placed in Eastern United StatesTurn Complete - Americans
Americans collect 59 PUs; end with 71 PUs total
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 76 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 86 PUs -
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 14
Purchase Units - Chinese
Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
Chinese buy 6 infantry; Remaining resources: 0 PUs;Combat Move - Chinese
2 infantry moved from Yunnan to Kwangsi
2 infantry moved from Yunnan to Hunan
5 infantry moved from Szechwan to Shensi
6 infantry moved from Tsinghai to Shensi
1 infantry moved from Kansu to Shensi
1 infantry moved from Kansu to Shensi -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 14
Purchase Units - Chinese
Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
Chinese buy 6 infantry; Remaining resources: 0 PUs;Combat Move - Chinese
2 infantry moved from Yunnan to Kwangsi
2 infantry moved from Yunnan to Hunan
5 infantry moved from Szechwan to Shensi
6 infantry moved from Tsinghai to Shensi
1 infantry moved from Kansu to Shensi
1 infantry moved from Kansu to ShensiCombat - Chinese
Battle in Hunan
Chinese attack with 2 infantry
Japanese defend with 1 infantry
Japanese win with 1 infantry remaining. Battle score for attacker is -6
Casualties for Chinese: 2 infantry
Battle in Kwangsi
Chinese attack with 2 infantry
Japanese defend with 1 infantry
Chinese win, taking Kwangsi from Japanese with 1 infantry remaining. Battle score for attacker is 0
Casualties for Chinese: 1 infantry
Casualties for Japanese: 1 infantry
Battle in Shensi
Chinese attack with 13 infantry
Japanese defend with 1 mech_infantry
Chinese win, taking Shensi from Japanese with 13 infantry remaining. Battle score for attacker is 4
Casualties for Japanese: 1 mech_infantryNon Combat Move - Chinese
Place Units - Chinese
6 infantry placed in YunnanTurn Complete - Chinese
Chinese collect 7 PUs; end with 7 PUs total
Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 13 PUs -
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 14
Combat Move - British
1 armour moved from Kazakhstan to Timguska
Russians take Novosibirsk from Germans
Russians take Timguska from Germans
1 mech_infantry moved from Kazakhstan to Samara
1 armour moved from Kazakhstan to Samara
1 mech_infantry moved from Kazakhstan to Volgograd
1 armour moved from Kazakhstan to Volgograd
1 mech_infantry moved from Persia to Caucasus
1 armour moved from Turkey to Caucasus
1 armour moved from Yunnan to Kwangtung
1 mech_infantry moved from Yunnan to Kwangtung -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 14
Purchase Units - British
British buy 3 fighters and 3 mech_infantrys; Remaining resources: 5 PUs;Purchase Units - UK_Pacific
UK_Pacific buy 3 armour and 1 mech_infantry; Remaining resources: 3 PUs;Combat Move - British
1 armour moved from Kazakhstan to Timguska
Russians take Novosibirsk from Germans
Russians take Timguska from Germans
1 mech_infantry moved from Kazakhstan to Samara
1 armour moved from Kazakhstan to Samara
1 mech_infantry moved from Kazakhstan to Volgograd
1 armour moved from Kazakhstan to Volgograd
1 mech_infantry moved from Persia to Caucasus
1 armour moved from Turkey to Caucasus
1 armour moved from Yunnan to Kwangtung
1 mech_infantry moved from Yunnan to KwangtungCombat - British
Battle in Kwangtung
British attack with 1 armour and 1 mech_infantry
Japanese defend with 1 harbour and 1 infantry
British win, taking Kwangtung from Japanese with 1 armour and 1 mech_infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Battle in Volgograd
British attack with 1 armour and 1 mech_infantry
Germans defend with 1 factory_minor and 1 mech_infantry
British win, taking Volgograd from Germans with 1 armour remaining. Battle score for attacker is 0
Casualties for Germans: 1 mech_infantry
Casualties for British: 1 mech_infantry
Battle in Samara
British attack with 1 armour and 1 mech_infantry
Germans defend with 1 infantry
British win, taking Samara from Germans with 1 armour and 1 mech_infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Battle in Caucasus
British attack with 1 armour and 1 mech_infantry
Germans defend with 1 mech_infantry
British win, taking Caucasus from Germans with 1 armour and 1 mech_infantry remaining. Battle score for attacker is 4
Casualties for Germans: 1 mech_infantryNon Combat Move - British
3 fighters and 2 mech_infantrys moved from Persia to Turkey
2 armour and 1 mech_infantry moved from Egypt to Iraq
2 armour and 3 mech_infantrys moved from Saudi Arabia to Turkey
1 armour and 4 mech_infantrys moved from India to YunnanPlace Units - British
3 fighters placed in Persia
British undo move 1.
3 mech_infantrys placed in Persia
3 fighters placed in Egypt
Turning on Edit Mode
EDIT: Removing units owned by British from United Kingdom: 1 bomber and 2 fighters
EDIT: Removing units owned by British from 91 Sea Zone: 1 fighter
EDIT: Adding units owned by British to Spain: 1 bomber and 3 fighters
EDIT: Turning off Edit ModeTurn Complete - British
British collect 34 PUs; end with 39 PUs total
Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 44 PUsPlace Units - UK_Pacific
3 armour and 1 mech_infantry placed in IndiaTurn Complete - UK_Pacific
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 20 Sea Zone. Rolls: 1,6,3,1
UK_Pacific collect 16 PUs (3 lost to blockades); end with 19 PUs total
Objective UK Pacific 2 Kwangtung And Malaya: UK_Pacific met a national objective for an additional 5 PUs; end with 24 PUs
Some Units in India change ownership: 3 armour and 1 mech_infantry -
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 14
Purchase Units - Italians
Italians buy 3 mech_infantrys; Remaining resources: 0 PUs;Combat Move - Italians
2 infantry moved from Northern Italy to Southern France
2 mech_infantrys moved from Northern Italy to Normandy Bordeaux
3 fighters moved from Northern Italy to Normandy Bordeaux
2 fighters moved from Northern Italy to Southern France
1 bomber moved from Northern Italy to Southern France -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 14
Purchase Units - Italians
Italians buy 3 mech_infantrys; Remaining resources: 0 PUs;Combat Move - Italians
2 infantry moved from Northern Italy to Southern France
2 mech_infantrys moved from Northern Italy to Normandy Bordeaux
3 fighters moved from Northern Italy to Normandy Bordeaux
2 fighters moved from Northern Italy to Southern France
1 bomber moved from Northern Italy to Southern FranceCombat - Italians
Battle in Normandy Bordeaux
Italians attack with 3 fighters and 2 mech_infantrys
Americans defend with 1 factory_minor, 1 harbour and 1 infantry
Italians win, taking Normandy Bordeaux from Americans with 3 fighters and 1 mech_infantry remaining. Battle score for attacker is -1
Casualties for Italians: 1 mech_infantry
Casualties for Americans: 1 infantry
Battle in Southern France
Italians attack with 1 bomber, 2 fighters and 2 infantry
Americans defend with 1 factory_minor, 1 harbour and 1 infantry
Italians win, taking Southern France from Americans with 1 bomber, 2 fighters and 2 infantry remaining. Battle score for attacker is 3
Casualties for Americans: 1 infantryNon Combat Move - Italians
12 infantry moved from Southern Italy to Northern Italy
4 infantry moved from Northern Italy to Southern France
2 fighters moved from Southern France to Northern Italy
1 bomber moved from Southern France to Northern Italy
15 armour moved from Northern Italy to Southern France
3 fighters moved from Normandy Bordeaux to Northern Italy
5 mech_infantrys moved from Northern Italy to Southern France
4 artilleries moved from Northern Italy to Southern France
4 aaGuns moved from Northern Italy to Southern FrancePlace Units - Italians
3 mech_infantrys placed in Northern ItalyTurn Complete - Italians
Total Cost from Convoy Blockades: 10
Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 2,1
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 2,6,2,3
Italians collect 7 PUs (10 lost to blockades); end with 7 PUs total
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 12 PUs -
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 14
Purchase Units - ANZAC
ANZAC buy 2 cruisers; Remaining resources: 13 PUs;Combat Move - ANZAC
1 infantry moved from Yunnan to Kweichow
2 fighters moved from Yunnan to Kweichow -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 14
Purchase Units - ANZAC
ANZAC buy 2 cruisers; Remaining resources: 13 PUs;Combat Move - ANZAC
1 infantry moved from Yunnan to Kweichow
2 fighters moved from Yunnan to KweichowCombat - ANZAC
Battle in Kweichow
ANZAC attack with 2 fighters and 1 infantry
Japanese defend with 1 mech_infantry
ANZAC win with 2 fighters remaining. Battle score for attacker is 1
Casualties for ANZAC: 1 infantry
Casualties for Japanese: 1 mech_infantryNon Combat Move - ANZAC
1 carrier and 1 cruiser moved from 62 Sea Zone to 42 Sea Zone
2 fighters moved from Yunnan to 42 Sea Zone
2 fighters moved from Kweichow to YunnanPlace Units - ANZAC
2 cruisers placed in 62 Sea ZoneTurn Complete - ANZAC
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 44 Sea Zone. Rolls: 5,6,6,2
ANZAC collect 20 PUs (2 lost to blockades); end with 33 PUs total
Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 38 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 43 PUs -
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 14
Combat Move - French
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 14
Combat Move - French
Turn Complete - French
-
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 15
Research Technology - Germans
Purchase Units - Germans
Germans buy 4 bombers, 6 infantry and 5 mech_infantrys; Remaining resources: 2 PUs;Combat Move - Germans
1 mech_infantry moved from Rostov to Caucasus
1 infantry moved from Tambov to Volgograd
1 fighter moved from Ukraine to Caucasus
1 armour moved from Ukraine to Volgograd
1 mech_infantry moved from Ukraine to Volgograd
1 mech_infantry moved from Ukraine to Caucasus
1 armour moved from Ukraine to Caucasus
1 armour moved from Ukraine to Volgograd
1 infantry moved from Vologda to Novosibirsk
Germans take Novosibirsk from Russians
1 armour moved from Ukraine to Caucasus -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 15
Research Technology - Germans
Purchase Units - Germans
Germans buy 4 bombers, 6 infantry and 5 mech_infantrys; Remaining resources: 2 PUs;Combat Move - Germans
1 mech_infantry moved from Rostov to Caucasus
1 infantry moved from Tambov to Volgograd
1 fighter moved from Ukraine to Caucasus
1 armour moved from Ukraine to Volgograd
1 mech_infantry moved from Ukraine to Volgograd
1 mech_infantry moved from Ukraine to Caucasus
1 armour moved from Ukraine to Caucasus
1 armour moved from Ukraine to Volgograd
1 infantry moved from Vologda to Novosibirsk
Germans take Novosibirsk from Russians
1 armour moved from Ukraine to CaucasusCombat - Germans
Battle in Volgograd
Germans attack with 2 armour, 1 infantry and 1 mech_infantry
British defend with 1 armour; Russians defend with 1 factory_minor
Germans win, taking Volgograd from Russians with 2 armour and 1 mech_infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Casualties for British: 1 armour
Battle in Caucasus
Germans attack with 2 armour, 1 fighter and 2 mech_infantrys
British defend with 1 armour and 1 mech_infantry
Germans win, taking Caucasus from Russians with 2 armour, 1 fighter and 2 mech_infantrys remaining. Battle score for attacker is 10
Casualties for British: 1 armour and 1 mech_infantryNon Combat Move - Germans
1 infantry moved from Bryansk to Tambov
1 infantry moved from Western Ukraine to Bryansk
2 infantry moved from Novgorod to Archangel
2 mech_infantrys moved from Novgorod to Eastern Poland
2 infantry moved from Sweden to 114 Sea Zone
2 infantry and 1 transport moved from 114 Sea Zone to 115 Sea Zone
2 infantry moved from 115 Sea Zone to Novgorod
5 infantry moved from Sweden to Finland
8 infantry moved from Germany to Western Germany
25 bombers moved from Germany to Southern France
6 fighters moved from Germany to Southern France
11 armour and 10 mech_infantrys moved from Northern Italy to Southern France
1 mech_infantry moved from Switzerland to Southern France
1 infantry moved from Switzerland to France
1 fighter moved from Caucasus to Ukraine
1 infantry moved from Switzerland to FrancePlace Units - Germans
5 mech_infantrys placed in Germany
4 bombers placed in Western Germany
Germans undo move 1.
3 mech_infantrys placed in Ukraine
2 mech_infantrys placed in Novgorod
1 infantry placed in Novgorod
5 infantry placed in Western GermanyTurn Complete - Germans
Total Cost from Convoy Blockades: 5
Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 1,1
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 6,2,6,1
Germans collect 60 PUs (5 lost to blockades); end with 62 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 67 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 72 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 82 PUs -
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 15
Purchase Units - Russians
Russians buy 4 armour; Remaining resources: 1 PUs;Combat Move - Russians
-
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 15
Purchase Units - Russians
Russians buy 4 armour; Remaining resources: 1 PUs;Combat Move - Russians
Place Units - Russians
4 armour placed in RussiaTurn Complete - Russians
Russians collect 10 PUs; end with 11 PUs total
Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 15 PUs; end with 26 PUs -
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 15
Purchase Units - Japanese
Japanese buy 1 cruiser, 1 fighter, 7 infantry, 1 submarine and 2 transports; Remaining resources: 2 PUs; 6 SuicideAttackTokens;Combat Move - Japanese
2 transports moved from 20 Sea Zone to 19 Sea Zone
3 infantry moved from Kiangsu to 19 Sea Zone
3 infantry and 2 transports moved from 19 Sea Zone to 20 Sea Zone
1 mech_infantry moved from Anhwe to Kwangtung
2 armour moved from Anhwe to Kwangtung
1 fighter moved from 20 Sea Zone to Kwangtung
1 tactical_bomber moved from 20 Sea Zone to Kwangtung
1 infantry moved from Hunan to Kwangsi
2 fighters moved from Anhwe to Kwangsi
4 tactical_bombers moved from Anhwe to Kwangsi