@ArtofWar1947 Not sure. I don’t do that.
15L axis-dominion (axis) vs Adam512 (allies +22) - Game 2
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 14
Purchase Units - Americans
Americans buy 1 artillery, 2 carriers, 1 destroyer, 2 fighters, 1 harbour, 2 infantry and 1 submarine; Remaining resources: 2 PUs;Combat Move - Americans
1 bomber moved from Norway to Finland
2 infantry moved from Norway to Finland
2 destroyers moved from 91 Sea Zone to 112 Sea Zone
1 destroyer moved from 54 Sea Zone to 55 Sea Zone
1 fighter moved from Celebes to 45 Sea Zone
9 fighters and 1 tactical_bomber moved from Celebes to 55 Sea Zone
6 fighters moved from Celebes to 46 Sea Zone
1 submarine moved from 35 Sea Zone to 43 Sea Zone
1 submarine moved from 26 Sea Zone to 46 Sea Zone
1 fighter moved from 112 Sea Zone to FinlandCombat - Americans
Battle in 112 Sea Zone
French loiter and taunt; British loiter and taunt; Americans attack with 4 carriers, 1 cruiser, 2 destroyers, 4 fighters and 4 transports
Germans defend with 1 destroyer
Americans win with 4 carriers, 1 cruiser, 2 destroyers, 4 fighters and 4 transports remaining. Battle score for attacker is 8
Casualties for Germans: 1 destroyer
Battle in 43 Sea Zone
Americans attack with 1 submarine
Japanese defend with 1 transport
Americans win, taking 43 Sea Zone from Japanese with 1 submarine remaining. Battle score for attacker is 7
Casualties for Japanese: 1 transport
Battle in 55 Sea Zone
Americans attack with 1 destroyer, 9 fighters and 1 tactical_bomber
Japanese defend with 1 destroyer and 1 submarine
Americans win with 9 fighters and 1 tactical_bomber remaining. Battle score for attacker is 6
Casualties for Japanese: 1 destroyer and 1 submarine
Casualties for Americans: 1 destroyer
Battle in 46 Sea Zone
Americans attack with 6 fighters and 1 submarine
Japanese defend with 1 destroyer
Americans win with 6 fighters and 1 submarine remaining. Battle score for attacker is 8
Casualties for Japanese: 1 destroyer
Battle in 45 Sea Zone
Americans attack with 1 fighter
Japanese defend with 1 transport
Americans win with 1 fighter remaining. Battle score for attacker is 7
Casualties for Japanese: 1 transport
Battle in Finland
Americans attack with 1 bomber, 1 fighter and 2 infantry
Germans defend with 1 infantry
Americans win, taking Finland from Germans with 1 bomber, 1 fighter and 2 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantryNon Combat Move - Americans
Turning on Edit Mode
EDIT: Turning off Edit Mode
1 fighter moved from Finland to 112 Sea Zone
2 fighters moved from Gibraltar to 112 Sea Zone
1 bomber moved from Finland to Norway
2 infantry moved from Gibraltar to 91 Sea Zone
EDIT: 1 transport moved from 112 Sea Zone to 119 Sea Zone
EDIT: 1 transport moved from 112 Sea Zone to 119 Sea Zone
2 infantry and 1 transport moved from 91 Sea Zone to 112 Sea Zone
2 infantry moved from 112 Sea Zone to Norway
1 submarine moved from 93 Sea Zone to 97 Sea Zone
1 submarine moved from 91 Sea Zone to 93 Sea Zone
1 fighter moved from Eastern United States to Gibraltar
1 submarine moved from 101 Sea Zone to 91 Sea Zone
1 transport moved from 64 Sea Zone to 10 Sea Zone
1 destroyer moved from 26 Sea Zone to 54 Sea Zone
9 fighters and 1 tactical_bomber moved from 55 Sea Zone to 54 Sea Zone
1 fighter moved from 45 Sea Zone to 54 Sea Zone
6 fighters moved from 46 Sea Zone to 54 Sea Zone
2 submarines moved from 10 Sea Zone to 30 Sea Zone
1 fighter moved from Western United States to Hawaiian Islands
1 artillery and 1 infantry moved from Egypt to Trans-Jordan
1 aaGun and 1 artillery moved from Rhodesia to Belgian Congo
1 infantry moved from South West Africa to Rhodesia
1 transport moved from 4 Sea Zone to 1 Sea Zone
1 infantry moved from Anglo Egyptian Sudan to EthiopiaPlace Units - Americans
1 carrier placed in 112 Sea Zone
1 harbour and 2 infantry placed in Norway
1 artillery and 2 fighters placed in Western United States
1 carrier, 1 destroyer and 1 submarine placed in 10 Sea ZoneTurn Complete - Americans
Americans collect 62 PUs; end with 64 PUs total
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 69 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 74 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 84 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 14
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 2 infantry; Remaining resources: 0 PUs;Combat Move - Chinese
4 artilleries and 31 infantry moved from Szechwan to ShensiCombat - Chinese
Battle in Shensi
Chinese attack with 4 artilleries and 31 infantry
Japanese defend with 1 infantry
Chinese win, taking Shensi from Japanese with 4 artilleries and 31 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantryNon Combat Move - Chinese
Place Units - Chinese
1 infantry placed in Sikang
1 infantry placed in ShensiTurn Complete - Chinese
Chinese collect 4 PUs; end with 4 PUs total -
TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 14
Purchase Units - British
British buy 1 destroyer, 2 infantry, 2 mech_infantrys, 1 submarine and 1 transport; Remaining resources: 0 PUs;Combat Move - British
Turning on Edit Mode
EDIT: Removing units owned by Americans from 119 Sea Zone: 1 transport
EDIT: Adding units owned by Americans to 112 Sea Zone: 1 transport
EDIT: Removing units owned by Americans from 112 Sea Zone: 1 transport
EDIT: Adding units owned by Americans to 119 Sea Zone: 1 transport
EDIT: Turning off Edit Mode
1 infantry moved from Northwest Persia to Caucasus
Russians take Caucasus from ItaliansCombat - British
Non Combat Move - British
4 transports moved from 112 Sea Zone to 110 Sea Zone
8 infantry moved from United Kingdom to 110 Sea Zone
8 infantry and 4 transports moved from 110 Sea Zone to 112 Sea Zone
8 infantry moved from 112 Sea Zone to Norway
2 aaGuns and 15 infantry moved from Persia to Eastern Persia
1 artillery and 3 infantry moved from Trans-Jordan to Iraq
3 infantry moved from Egypt to Trans-Jordan
1 infantry moved from Anglo Egyptian Sudan to Egypt
1 mech_infantry moved from Ethiopia to Egypt
2 fighters moved from Ethiopia to Persia
1 fighter and 1 tactical_bomber moved from Rhodesia to Egypt
1 bomber moved from Rhodesia to Persia
1 infantry moved from Rhodesia to Belgian Congo
1 mech_infantry moved from Union of South Africa to Belgian Congo
2 infantry moved from Union of South Africa to RhodesiaPlace Units - British
1 destroyer and 1 submarine placed in 98 Sea Zone
1 transport placed in 71 Sea Zone
1 infantry and 2 mech_infantrys placed in Persia
1 infantry placed in Egypt
British undo move 1.
1 submarine placed in 98 Sea Zone
1 destroyer placed in 81 Sea ZoneTurn Complete - British
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 80 Sea Zone. Rolls: 4,2
British collect 31 PUs (2 lost to blockades); end with 31 PUs total
Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 36 PUsTurn Complete - UK_Pacific
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 14
Purchase Units - Italians
Italians buy 1 bomber and 1 fighter; Remaining resources: 0 PUs;Combat Move - Italians
Non Combat Move - Italians
2 armour and 2 mech_infantrys moved from Eastern Poland to Bryansk
2 armour and 2 mech_infantrys moved from Novgorod to Bryansk
2 armour and 2 mech_infantrys moved from Greater Southern Germany to Western Germany
1 tactical_bomber moved from Southern Italy to Western Germany
4 artilleries moved from Normandy Bordeaux to France
1 aaGun moved from Southern Italy to Northern Italy
2 artilleries moved from France to Northern Italy
1 infantry moved from France to Normandy Bordeaux
1 infantry moved from France to Normandy Bordeaux
1 infantry moved from Northern Italy to Western Germany
1 aaGun moved from Northern Italy to FrancePlace Units - Italians
1 bomber and 1 fighter placed in Southern ItalyTurn Complete - Italians
Total Cost from Convoy Blockades: 11
Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 4,1
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 3,4,6,5,1,3,3,2
Italians collect 5 PUs (11 lost to blockades); end with 5 PUs total -
just a sec, ncm change
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 14
Purchase Units - Italians
Italians buy 1 bomber and 1 fighter; Remaining resources: 0 PUs;Combat Move - Italians
Non Combat Move - Italians
2 armour and 2 mech_infantrys moved from Eastern Poland to Bryansk
2 armour and 2 mech_infantrys moved from Novgorod to Bryansk
2 armour and 2 mech_infantrys moved from Greater Southern Germany to Western Germany
1 tactical_bomber moved from Southern Italy to Western Germany
4 artilleries moved from Normandy Bordeaux to France
1 aaGun moved from Southern Italy to Northern Italy
2 artilleries moved from France to Northern Italy
1 infantry moved from France to Normandy Bordeaux
1 infantry moved from France to Normandy Bordeaux
1 infantry moved from Northern Italy to Western Germany
1 aaGun moved from Northern Italy to FrancePlace Units - Italians
1 bomber and 1 fighter placed in Southern ItalyTurn Complete - Italians
Total Cost from Convoy Blockades: 11
Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 4,1
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 3,4,6,5,1,3,3,2
Italians collect 5 PUs (11 lost to blockades); end with 5 PUs total
Turning on Edit Mode
EDIT: Removing units owned by Italians from Bryansk: 1 armour and 1 mech_infantry
EDIT: Adding units owned by Italians to Volgograd: 1 armour and 1 mech_infantry
EDIT: Removing units owned by Italians from Western Germany: 2 fighters and 1 tactical_bomber
EDIT: Adding units owned by Italians to Romania: 2 fighters and 1 tactical_bomber
EDIT: Turning off Edit Mode -
ok go for it
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 14
Purchase Units - ANZAC
ANZAC buy 1 armour, 1 destroyer and 1 infantry; Remaining resources: 2 PUs;Combat Move - ANZAC
1 artillery and 1 infantry moved from Queensland to 54 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 54 Sea Zone to 45 Sea Zone
1 artillery and 1 infantry moved from 45 Sea Zone to Dutch New Guinea
2 fighters moved from Celebes to Dutch New GuineaCombat - ANZAC
Battle in Dutch New Guinea
ANZAC attack with 1 artillery, 2 fighters and 1 infantry
Japanese defend with 2 infantry
ANZAC win, taking Dutch New Guinea from Japanese with 1 artillery and 2 fighters remaining. Battle score for attacker is 3
Casualties for Japanese: 2 infantry
Casualties for ANZAC: 1 infantryNon Combat Move - ANZAC
2 fighters moved from Dutch New Guinea to New Guinea
1 fighter moved from Celebes to Northern Territory
1 fighter moved from Celebes to 54 Sea Zone
1 fighter moved from Celebes to Western Australia
1 fighter moved from Celebes to Guam
1 aaGun and 1 infantry moved from Queensland to Northern Territory
1 infantry moved from Queensland to South Australia
1 artillery moved from New South Wales to Queensland
1 transport moved from 62 Sea Zone to 54 Sea Zone
1 destroyer moved from 62 Sea Zone to 54 Sea Zone
1 destroyer moved from 54 Sea Zone to 55 Sea ZonePlace Units - ANZAC
1 destroyer placed in 62 Sea Zone
1 armour and 1 infantry placed in New South WalesTurn Complete - ANZAC
ANZAC collect 10 PUs; end with 12 PUs total
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 17 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 14
Combat Move - French
Turn Complete - French
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hey adam, i think i got myself confused on the amphib block rule….so if i drop a dd into 112 again, can you still move up to 125, pick up troops, and then come back to 112 to fight? or go to 110 to fight? i’ve been looking at this so much that i’m totally confusing myself. if that’s the case, then i totally screwed up my purchase, as the dd drop would no longer work, and i put berlin in great danger on top of that. mind if i exchange the dd and bomber i bought for land units? i promise this has nothing to do with any rolls i made. i simply got confused by the rule again. i’ll post it mid-noncom so you can see what i mean.
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TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 15
Research Technology - Germans
Purchase Units - Germans
Germans buy 1 aaGun, 3 artilleries, 1 bomber, 1 destroyer and 11 infantry; Remaining resources: 0 PUs;Combat Move - Germans
2 infantry moved from Denmark to 113 Sea Zone
2 infantry and 1 transport moved from 113 Sea Zone to 115 Sea Zone
2 infantry moved from 115 Sea Zone to Finland
2 fighters and 2 tactical_bombers moved from 113 Sea Zone to Finland
1 infantry moved from Denmark to 113 Sea Zone
1 infantry and 1 transport moved from 113 Sea Zone to 115 Sea Zone
1 infantry moved from 115 Sea Zone to Finland
1 cruiser moved from 113 Sea Zone to 115 Sea Zone
1 infantry moved from Kazakhstan to Samara
1 infantry moved from Tambov to Samara
1 infantry moved from Smolensk to Vologda
1 bomber moved from Bryansk to Vologda
1 fighter moved from Bryansk to Vologda
2 bombers moved from Bryansk to Samara
1 armour moved from Tsinghai to Novosibirsk
Germans take Novosibirsk from Russians
4 infantry moved from Volgograd to Caucasus
2 infantry moved from Rostov to Caucasus
3 armour and 3 mech_infantrys moved from Bryansk to Caucasus
1 armour and 1 mech_infantry moved from Bryansk to CaucasusCombat - Germans
Battle in Finland
Germans attack with 2 fighters, 3 infantry and 2 tactical_bombers
Americans defend with 2 infantry
Germans win, taking Finland from Americans with 2 fighters, 2 infantry and 2 tactical_bombers remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Casualties for Americans: 2 infantry
Battle in Vologda
Germans attack with 1 bomber, 1 fighter and 1 infantry
Russians defend with 1 infantry
Germans win, taking Vologda from Russians with 1 bomber, 1 fighter and 1 infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Caucasus
Germans attack with 4 armour, 6 infantry and 4 mech_infantrys
British defend with 1 infantry
Germans win, taking Caucasus from Russians with 4 armour, 5 infantry and 4 mech_infantrys remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for British: 1 infantry
Battle in Samara
Germans attack with 2 bombers and 2 infantry
Russians defend with 1 infantry
Germans win, taking Samara from Russians with 2 bombers and 2 infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantryNon Combat Move - Germans
1 infantry moved from Bryansk to Tambov
1 infantry moved from Bryansk to Smolensk
1 armour moved from Novosibirsk to Kazakhstan
1 armour and 2 mech_infantrys moved from Tsinghai to Kazakhstan
1 aaGun moved from Volgograd to Kazakhstan
2 bombers moved from Samara to West India
1 aaGun moved from Rostov to Caucasus
3 infantry moved from Ukraine to Bryansk
3 artilleries and 2 infantry moved from Denmark to 113 Sea Zone
1 infantry moved from Western Germany to 113 Sea Zone
3 artilleries, 2 carriers, 2 destroyers, 3 infantry and 3 transports moved from 113 Sea Zone to 115 Sea Zone
3 artilleries and 3 infantry moved from 115 Sea Zone to Novgorod
3 infantry moved from Novgorod to Belarus
1 mech_infantry moved from Germany to Romania
2 mech_infantrys moved from Germany to Baltic States
1 aaGun moved from Western Germany to Germany
3 mech_infantrys moved from Denmark to Germany
1 aaGun and 3 artilleries moved from Denmark to Western Germany
2 infantry moved from Western Germany to Germany
2 artilleries moved from France to Western Germany
1 fighter moved from Vologda to Bryansk
1 bomber moved from Vologda to Bryansk
2 armour and 2 mech_infantrys moved from Bryansk to Caucasus
2 armour and 2 mech_infantrys moved from Bryansk to Caucasus
1 fighter and 1 tactical_bomber moved from Southern Italy to Bryansk
1 infantry moved from Southern Italy to Northern Italy
1 armour and 1 mech_infantry moved from Bryansk to Caucasus
1 tactical_bomber moved from Germany to Bryansk
1 armour and 1 mech_infantry moved from Bryansk to Caucasus
2 fighters moved from Finland to Novgorod
1 tactical_bomber moved from Finland to Novgorod
1 tactical_bomber moved from Finland to 115 Sea Zone
1 fighter moved from Germany to Western Germany
1 armour and 1 mech_infantry moved from Bryansk to Caucasus
1 fighter moved from Western Germany to Bryansk
2 tactical_bombers moved from Western Germany to Bryansk
1 tactical_bomber moved from Western Germany to Romania
1 fighter moved from Germany to Bryansk
1 fighter moved from Germany to Romania
3 mech_infantrys moved from Western Germany to Germany -
bumping this to the front:
hey adam, i think i got myself confused on the amphib block rule….so if i drop a dd into 112 again, can you still move up to 125, pick up troops, and then come back to 112 to fight? or go to 110 to fight? i’ve been looking at this so much that i’m totally confusing myself. if that’s the case, then i totally screwed up my purchase, as the dd drop would no longer work, and i put berlin in great danger on top of that. mind if i exchange the dd and bomber i bought for land units? i promise this has nothing to do with any rolls i made. i simply got confused by the rule again. i’ll post it mid-noncom so you can see what i mean.
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bumping this to the front:
hey adam, i think i got myself confused on the amphib block rule….so if i drop a dd into 112 again, can you still move up to 125, pick up troops, and then come back to 112 to fight? or go to 110 to fight? i’ve been looking at this so much that i’m totally confusing myself. if that’s the case, then i totally screwed up my purchase, as the dd drop would no longer work, and i put berlin in great danger on top of that. mind if i exchange the dd and bomber i bought for land units? i promise this has nothing to do with any rolls i made. i simply got confused by the rule again. i’ll post it mid-noncom so you can see what i mean.
Yeah I would be able to, what I can’t do is load in a hostile sea zone. You can edit whatever you want.
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You overestimated the impact of the rule :-P
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thank you! having to rearrange all my noncom b/c of this
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 15
Research Technology - Germans
Purchase Units - Germans
Germans buy 1 aaGun, 3 artilleries, 1 bomber, 1 destroyer and 11 infantry; Remaining resources: 0 PUs;Combat Move - Germans
2 infantry moved from Denmark to 113 Sea Zone
2 infantry and 1 transport moved from 113 Sea Zone to 115 Sea Zone
2 infantry moved from 115 Sea Zone to Finland
2 fighters and 2 tactical_bombers moved from 113 Sea Zone to Finland
1 infantry moved from Denmark to 113 Sea Zone
1 infantry and 1 transport moved from 113 Sea Zone to 115 Sea Zone
1 infantry moved from 115 Sea Zone to Finland
1 cruiser moved from 113 Sea Zone to 115 Sea Zone
1 infantry moved from Kazakhstan to Samara
1 infantry moved from Tambov to Samara
1 infantry moved from Smolensk to Vologda
1 bomber moved from Bryansk to Vologda
1 fighter moved from Bryansk to Vologda
2 bombers moved from Bryansk to Samara
1 armour moved from Tsinghai to Novosibirsk
Germans take Novosibirsk from Russians
4 infantry moved from Volgograd to Caucasus
2 infantry moved from Rostov to Caucasus
3 armour and 3 mech_infantrys moved from Bryansk to Caucasus
1 armour and 1 mech_infantry moved from Bryansk to CaucasusCombat - Germans
Battle in Finland
Germans attack with 2 fighters, 3 infantry and 2 tactical_bombers
Americans defend with 2 infantry
Germans win, taking Finland from Americans with 2 fighters, 2 infantry and 2 tactical_bombers remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Casualties for Americans: 2 infantry
Battle in Vologda
Germans attack with 1 bomber, 1 fighter and 1 infantry
Russians defend with 1 infantry
Germans win, taking Vologda from Russians with 1 bomber, 1 fighter and 1 infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Caucasus
Germans attack with 4 armour, 6 infantry and 4 mech_infantrys
British defend with 1 infantry
Germans win, taking Caucasus from Russians with 4 armour, 5 infantry and 4 mech_infantrys remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for British: 1 infantry
Battle in Samara
Germans attack with 2 bombers and 2 infantry
Russians defend with 1 infantry
Germans win, taking Samara from Russians with 2 bombers and 2 infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantryNon Combat Move - Germans
1 infantry moved from Bryansk to Tambov
1 infantry moved from Bryansk to Smolensk
1 armour moved from Novosibirsk to Kazakhstan
1 armour and 2 mech_infantrys moved from Tsinghai to Kazakhstan
1 aaGun moved from Volgograd to Kazakhstan
2 bombers moved from Samara to West India
1 aaGun moved from Rostov to Caucasus
3 infantry moved from Ukraine to Bryansk
3 infantry moved from Novgorod to Belarus
1 mech_infantry moved from Germany to Romania
1 aaGun moved from Western Germany to Germany
3 mech_infantrys moved from Denmark to Germany
1 aaGun and 3 artilleries moved from Denmark to Western Germany
2 infantry moved from Western Germany to Germany
2 artilleries moved from France to Western Germany
1 fighter moved from Vologda to Bryansk
1 bomber moved from Vologda to Bryansk
2 armour and 2 mech_infantrys moved from Bryansk to Caucasus
2 armour and 2 mech_infantrys moved from Bryansk to Caucasus
1 fighter and 1 tactical_bomber moved from Southern Italy to Bryansk
1 infantry moved from Southern Italy to Northern Italy
1 armour and 1 mech_infantry moved from Bryansk to Caucasus
1 tactical_bomber moved from Germany to Bryansk
1 armour and 1 mech_infantry moved from Bryansk to Caucasus
1 tactical_bomber moved from Finland to 115 Sea Zone
1 fighter moved from Germany to Western Germany
1 armour and 1 mech_infantry moved from Bryansk to Caucasus
1 fighter moved from Western Germany to Bryansk
3 mech_infantrys moved from Western Germany to Germany
2 fighters and 1 tactical_bomber moved from Finland to 115 Sea Zone
1 aaGun moved from Novgorod to Belarus
3 artilleries and 2 infantry moved from Denmark to Western Germany
2 carriers, 2 destroyers, 1 submarine and 3 transports moved from 113 Sea Zone to 115 Sea Zone
1 infantry moved from Western Germany to Germany
1 tactical_bomber moved from Western Germany to Bryansk
1 tactical_bomber moved from Western Germany to Bryansk
1 tactical_bomber moved from Western Germany to BryanskPlace Units - Germans
1 bomber placed in Germany
1 destroyer placed in 114 Sea Zone
Turning on Edit Mode
EDIT: Removing units owned by Germans from 114 Sea Zone: 1 destroyer
EDIT: Removing units owned by Germans from Germany: 1 bomber
EDIT: Adding units owned by Germans to Germany: 2 mech_infantrys
EDIT: Adding units owned by Germans to Germany: 3 mech_infantrys
EDIT: Turning off Edit Mode
3 infantry placed in Volgograd
1 aaGun and 2 infantry placed in Normandy Bordeaux
3 artilleries placed in Western Germany
3 infantry placed in Novgorod
3 infantry placed in Ukraine
Turning on Edit Mode
EDIT: Removing units owned by Germans from Western Germany: 1 fighter
EDIT: Adding units owned by Germans to Germany: 1 fighter
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Removing units owned by Germans from Germany: 1 fighter
EDIT: Adding units owned by Germans to Western Germany: 1 fighter
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Removing units owned by Germans from 115 Sea Zone: 1 submarine
EDIT: Adding units owned by Germans to 113 Sea Zone: 1 submarine
EDIT: Turning off Edit ModeTurn Complete - Germans
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 6,4,3,2,5,5,1,3
Germans collect 58 PUs (2 lost to blockades); end with 58 PUs total
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 63 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 73 PUs -
also messed up my italian ncm b/c of the misunderstanding, but i’m not gonna make any changes there. i’ll just live with it
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 15
Purchase Units - Russians
Russians repair damage of 16x factory_major; Remaining resources: 30 PUs;
Russians buy 6 infantry; Remaining resources: 12 PUs;Combat Move - Russians
1 infantry moved from Timguska to Novosibirsk
Russians take Novosibirsk from Germans
1 fighter moved from Szechwan to Samara
1 tactical_bomber moved from Russia to Samara
1 fighter moved from Russia to Samara
2 infantry moved from Russia to Samara
1 fighter and 1 infantry moved from Russia to Vologda
1 armour moved from Yakut S.S.R. to Ulaanbaatar
Russians take Ulaanbaatar from Japanese
1 armour moved from Ulaanbaatar to Yakut S.S.R.Combat - Russians
Battle in Vologda
Russians attack with 1 fighter and 1 infantry
Germans defend with 1 infantry
retreated to Vologda
Germans win with 1 infantry remaining. Battle score for attacker is -3
Casualties for Russians: 1 infantry
Battle in Samara
Russians attack with 2 fighters, 2 infantry and 1 tactical_bomber
Germans defend with 2 infantry
Russians win, taking Samara from Germans with 2 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Germans: 2 infantry
Casualties for Russians: 1 infantryNon Combat Move - Russians
2 fighters and 1 tactical_bomber moved from Samara to Russia
1 fighter moved from Vologda to Russia
1 fighter moved from Egypt to Persia
1 armour moved from Ethiopia to Egypt
1 fighter moved from Norway to RussiaPlace Units - Russians
6 infantry placed in RussiaTurn Complete - Russians
Russians collect 12 PUs; end with 24 PUs total
Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 9 PUs; end with 33 PUs -
also messed up my italian ncm b/c of the misunderstanding, but i’m not gonna make any changes there. i’ll just live with it
Anything major? Somehow my Norway fig didn’t participate in combat, oh well.





