15L axis-dominion (axis) vs Adam512 (allies +22) - Game 2

  • '19 '17

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 14

    Purchase Units - Americans
                Americans buy 1 artillery, 2 carriers, 1 destroyer, 2 fighters, 1 harbour, 2 infantry and 1 submarine; Remaining resources: 2 PUs;

    Combat Move - Americans
                1 bomber moved from Norway to Finland
                2 infantry moved from Norway to Finland
                2 destroyers moved from 91 Sea Zone to 112 Sea Zone
                1 destroyer moved from 54 Sea Zone to 55 Sea Zone
                1 fighter moved from Celebes to 45 Sea Zone
                9 fighters and 1 tactical_bomber moved from Celebes to 55 Sea Zone
                6 fighters moved from Celebes to 46 Sea Zone
                1 submarine moved from 35 Sea Zone to 43 Sea Zone
                1 submarine moved from 26 Sea Zone to 46 Sea Zone
                1 fighter moved from 112 Sea Zone to Finland

    Combat - Americans
                Battle in 112 Sea Zone
                    French loiter and taunt; British loiter and taunt; Americans attack with 4 carriers, 1 cruiser, 2 destroyers, 4 fighters and 4 transports
                    Germans defend with 1 destroyer
                    Americans win with 4 carriers, 1 cruiser, 2 destroyers, 4 fighters and 4 transports remaining. Battle score for attacker is 8
                    Casualties for Germans: 1 destroyer
                Battle in 43 Sea Zone
                    Americans attack with 1 submarine
                    Japanese defend with 1 transport
                    Americans win, taking 43 Sea Zone from Japanese with 1 submarine remaining. Battle score for attacker is 7
                    Casualties for Japanese: 1 transport
                Battle in 55 Sea Zone
                    Americans attack with 1 destroyer, 9 fighters and 1 tactical_bomber
                    Japanese defend with 1 destroyer and 1 submarine
                    Americans win with 9 fighters and 1 tactical_bomber remaining. Battle score for attacker is 6
                    Casualties for Japanese: 1 destroyer and 1 submarine
                    Casualties for Americans: 1 destroyer
                Battle in 46 Sea Zone
                    Americans attack with 6 fighters and 1 submarine
                    Japanese defend with 1 destroyer
                    Americans win with 6 fighters and 1 submarine remaining. Battle score for attacker is 8
                    Casualties for Japanese: 1 destroyer
                Battle in 45 Sea Zone
                    Americans attack with 1 fighter
                    Japanese defend with 1 transport
                    Americans win with 1 fighter remaining. Battle score for attacker is 7
                    Casualties for Japanese: 1 transport
                Battle in Finland
                    Americans attack with 1 bomber, 1 fighter and 2 infantry
                    Germans defend with 1 infantry
                    Americans win, taking Finland from Germans with 1 bomber, 1 fighter and 2 infantry remaining. Battle score for attacker is 3
                    Casualties for Germans: 1 infantry

    Non Combat Move - Americans
                Turning on Edit Mode
                EDIT: Turning off Edit Mode
                1 fighter moved from Finland to 112 Sea Zone
                2 fighters moved from Gibraltar to 112 Sea Zone
                1 bomber moved from Finland to Norway
                2 infantry moved from Gibraltar to 91 Sea Zone
                EDIT: 1 transport moved from 112 Sea Zone to 119 Sea Zone
                EDIT: 1 transport moved from 112 Sea Zone to 119 Sea Zone
                2 infantry and 1 transport moved from 91 Sea Zone to 112 Sea Zone
                2 infantry moved from 112 Sea Zone to Norway
                1 submarine moved from 93 Sea Zone to 97 Sea Zone
                1 submarine moved from 91 Sea Zone to 93 Sea Zone
                1 fighter moved from Eastern United States to Gibraltar
                1 submarine moved from 101 Sea Zone to 91 Sea Zone
                1 transport moved from 64 Sea Zone to 10 Sea Zone
                1 destroyer moved from 26 Sea Zone to 54 Sea Zone
                9 fighters and 1 tactical_bomber moved from 55 Sea Zone to 54 Sea Zone
                1 fighter moved from 45 Sea Zone to 54 Sea Zone
                6 fighters moved from 46 Sea Zone to 54 Sea Zone
                2 submarines moved from 10 Sea Zone to 30 Sea Zone
                1 fighter moved from Western United States to Hawaiian Islands
                1 artillery and 1 infantry moved from Egypt to Trans-Jordan
                1 aaGun and 1 artillery moved from Rhodesia to Belgian Congo
                1 infantry moved from South West Africa to Rhodesia
                1 transport moved from 4 Sea Zone to 1 Sea Zone
                1 infantry moved from Anglo Egyptian Sudan to Ethiopia

    Place Units - Americans
                1 carrier placed in 112 Sea Zone
                1 harbour and 2 infantry placed in Norway
                1 artillery and 2 fighters placed in Western United States
                1 carrier, 1 destroyer and 1 submarine placed in 10 Sea Zone

    Turn Complete - Americans
                Americans collect 62 PUs; end with 64 PUs total
                Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 69 PUs
                Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 74 PUs
                Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 84 PUs

  • '19 '17

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 14

    Purchase Units - Chinese
                Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
                Chinese buy 2 infantry; Remaining resources: 0 PUs;

    Combat Move - Chinese
                4 artilleries and 31 infantry moved from Szechwan to Shensi

    Combat - Chinese
                Battle in Shensi
                    Chinese attack with 4 artilleries and 31 infantry
                    Japanese defend with 1 infantry
                    Chinese win, taking Shensi from Japanese with 4 artilleries and 31 infantry remaining. Battle score for attacker is 3
                    Casualties for Japanese: 1 infantry

    Non Combat Move - Chinese

    Place Units - Chinese
                1 infantry placed in Sikang
                1 infantry placed in Shensi

    Turn Complete - Chinese
                Chinese collect 4 PUs; end with 4 PUs total

  • '19 '17

    TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 14

    Purchase Units - British
                British buy 1 destroyer, 2 infantry, 2 mech_infantrys, 1 submarine and 1 transport; Remaining resources: 0 PUs;

    Combat Move - British
                    Turning on Edit Mode
                    EDIT: Removing units owned by Americans from 119 Sea Zone: 1 transport
                    EDIT: Adding units owned by Americans to 112 Sea Zone: 1 transport
                    EDIT: Removing units owned by Americans from 112 Sea Zone: 1 transport
                    EDIT: Adding units owned by Americans to 119 Sea Zone: 1 transport
                    EDIT: Turning off Edit Mode
                1 infantry moved from Northwest Persia to Caucasus
                      Russians take Caucasus from Italians

    Combat - British

    Non Combat Move - British
                4 transports moved from 112 Sea Zone to 110 Sea Zone
                8 infantry moved from United Kingdom to 110 Sea Zone
                8 infantry and 4 transports moved from 110 Sea Zone to 112 Sea Zone
                8 infantry moved from 112 Sea Zone to Norway
                2 aaGuns and 15 infantry moved from Persia to Eastern Persia
                1 artillery and 3 infantry moved from Trans-Jordan to Iraq
                3 infantry moved from Egypt to Trans-Jordan
                1 infantry moved from Anglo Egyptian Sudan to Egypt
                1 mech_infantry moved from Ethiopia to Egypt
                2 fighters moved from Ethiopia to Persia
                1 fighter and 1 tactical_bomber moved from Rhodesia to Egypt
                1 bomber moved from Rhodesia to Persia
                1 infantry moved from Rhodesia to Belgian Congo
                1 mech_infantry moved from Union of South Africa to Belgian Congo
                2 infantry moved from Union of South Africa to Rhodesia

    Place Units - British
                1 destroyer and 1 submarine placed in 98 Sea Zone
                1 transport placed in 71 Sea Zone
                1 infantry and 2 mech_infantrys placed in Persia
                1 infantry placed in Egypt
                British undo move 1.
                1 submarine placed in 98 Sea Zone
                1 destroyer placed in 81 Sea Zone

    Turn Complete - British
                Total Cost from Convoy Blockades: 2
                    Rolling for Convoy Blockade Damage in 80 Sea Zone. Rolls: 4,2
                British collect 31 PUs (2 lost to blockades); end with 31 PUs total
                Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 36 PUs

    Turn Complete - UK_Pacific


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 14

    Purchase Units - Italians
                Italians buy 1 bomber and 1 fighter; Remaining resources: 0 PUs;

    Combat Move - Italians

    Non Combat Move - Italians
                2 armour and 2 mech_infantrys moved from Eastern Poland to Bryansk
                2 armour and 2 mech_infantrys moved from Novgorod to Bryansk
                2 armour and 2 mech_infantrys moved from Greater Southern Germany to Western Germany
                1 tactical_bomber moved from Southern Italy to Western Germany
                4 artilleries moved from Normandy Bordeaux to France
                1 aaGun moved from Southern Italy to Northern Italy
                2 artilleries moved from France to Northern Italy
                1 infantry moved from France to Normandy Bordeaux
                1 infantry moved from France to Normandy Bordeaux
                1 infantry moved from Northern Italy to Western Germany
                1 aaGun moved from Northern Italy to France

    Place Units - Italians
                1 bomber and 1 fighter placed in Southern Italy

    Turn Complete - Italians
                Total Cost from Convoy Blockades: 11
                    Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 4,1
                    Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 3,4,6,5,1,3,3,2
                Italians collect 5 PUs (11 lost to blockades); end with 5 PUs total


  • just a sec, ncm change


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 14

    Purchase Units - Italians
                Italians buy 1 bomber and 1 fighter; Remaining resources: 0 PUs;

    Combat Move - Italians

    Non Combat Move - Italians
                2 armour and 2 mech_infantrys moved from Eastern Poland to Bryansk
                2 armour and 2 mech_infantrys moved from Novgorod to Bryansk
                2 armour and 2 mech_infantrys moved from Greater Southern Germany to Western Germany
                1 tactical_bomber moved from Southern Italy to Western Germany
                4 artilleries moved from Normandy Bordeaux to France
                1 aaGun moved from Southern Italy to Northern Italy
                2 artilleries moved from France to Northern Italy
                1 infantry moved from France to Normandy Bordeaux
                1 infantry moved from France to Normandy Bordeaux
                1 infantry moved from Northern Italy to Western Germany
                1 aaGun moved from Northern Italy to France

    Place Units - Italians
                1 bomber and 1 fighter placed in Southern Italy

    Turn Complete - Italians
                Total Cost from Convoy Blockades: 11
                    Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 4,1
                    Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 3,4,6,5,1,3,3,2
                Italians collect 5 PUs (11 lost to blockades); end with 5 PUs total
                Turning on Edit Mode
                EDIT: Removing units owned by Italians from Bryansk: 1 armour and 1 mech_infantry
                EDIT: Adding units owned by Italians to Volgograd: 1 armour and 1 mech_infantry
                EDIT: Removing units owned by Italians from Western Germany: 2 fighters and 1 tactical_bomber
                EDIT: Adding units owned by Italians to Romania: 2 fighters and 1 tactical_bomber
                EDIT: Turning off Edit Mode


  • ok go for it

  • '19 '17

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 14

    Purchase Units - ANZAC
                ANZAC buy 1 armour, 1 destroyer and 1 infantry; Remaining resources: 2 PUs;

    Combat Move - ANZAC
                1 artillery and 1 infantry moved from Queensland to 54 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 54 Sea Zone to 45 Sea Zone
                1 artillery and 1 infantry moved from 45 Sea Zone to Dutch New Guinea
                2 fighters moved from Celebes to Dutch New Guinea

    Combat - ANZAC
                Battle in Dutch New Guinea
                    ANZAC attack with 1 artillery, 2 fighters and 1 infantry
                    Japanese defend with 2 infantry
                    ANZAC win, taking Dutch New Guinea from Japanese with 1 artillery and 2 fighters remaining. Battle score for attacker is 3
                    Casualties for Japanese: 2 infantry
                    Casualties for ANZAC: 1 infantry

    Non Combat Move - ANZAC
                2 fighters moved from Dutch New Guinea to New Guinea
                1 fighter moved from Celebes to Northern Territory
                1 fighter moved from Celebes to 54 Sea Zone
                1 fighter moved from Celebes to Western Australia
                1 fighter moved from Celebes to Guam
                1 aaGun and 1 infantry moved from Queensland to Northern Territory
                1 infantry moved from Queensland to South Australia
                1 artillery moved from New South Wales to Queensland
                1 transport moved from 62 Sea Zone to 54 Sea Zone
                1 destroyer moved from 62 Sea Zone to 54 Sea Zone
                1 destroyer moved from 54 Sea Zone to 55 Sea Zone

    Place Units - ANZAC
                1 destroyer placed in 62 Sea Zone
                1 armour and 1 infantry placed in New South Wales

    Turn Complete - ANZAC
                ANZAC collect 10 PUs; end with 12 PUs total
                Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 17 PUs

  • '19 '17

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 14

    Combat Move - French

    Turn Complete - French


  • hey adam, i think i got myself confused on the amphib block rule….so if i drop a dd into 112 again, can you still move up to 125, pick up troops, and then come back to 112 to fight? or go to 110 to fight? i’ve been looking at this so much that i’m totally confusing myself. if that’s the case, then i totally screwed up my purchase, as the dd drop would no longer work, and i put berlin in great danger on top of that. mind if i exchange the dd and bomber i bought for land units? i promise this has nothing to do with any rolls i made. i simply got confused by the rule again. i’ll post it mid-noncom so you can see what i mean.


  • TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 15

    Research Technology - Germans

    Purchase Units - Germans
                Germans buy 1 aaGun, 3 artilleries, 1 bomber, 1 destroyer and 11 infantry; Remaining resources: 0 PUs;

    Combat Move - Germans
                2 infantry moved from Denmark to 113 Sea Zone
                2 infantry and 1 transport moved from 113 Sea Zone to 115 Sea Zone
                2 infantry moved from 115 Sea Zone to Finland
                2 fighters and 2 tactical_bombers moved from 113 Sea Zone to Finland
                1 infantry moved from Denmark to 113 Sea Zone
                1 infantry and 1 transport moved from 113 Sea Zone to 115 Sea Zone
                1 infantry moved from 115 Sea Zone to Finland
                1 cruiser moved from 113 Sea Zone to 115 Sea Zone
                1 infantry moved from Kazakhstan to Samara
                1 infantry moved from Tambov to Samara
                1 infantry moved from Smolensk to Vologda
                1 bomber moved from Bryansk to Vologda
                1 fighter moved from Bryansk to Vologda
                2 bombers moved from Bryansk to Samara
                1 armour moved from Tsinghai to Novosibirsk
                      Germans take Novosibirsk from Russians
                4 infantry moved from Volgograd to Caucasus
                2 infantry moved from Rostov to Caucasus
                3 armour and 3 mech_infantrys moved from Bryansk to Caucasus
                1 armour and 1 mech_infantry moved from Bryansk to Caucasus

    Combat - Germans
                Battle in Finland
                    Germans attack with 2 fighters, 3 infantry and 2 tactical_bombers
                    Americans defend with 2 infantry
                    Germans win, taking Finland from Americans with 2 fighters, 2 infantry and 2 tactical_bombers remaining. Battle score for attacker is 3
                    Casualties for Germans: 1 infantry
                    Casualties for Americans: 2 infantry
                Battle in Vologda
                    Germans attack with 1 bomber, 1 fighter and 1 infantry
                    Russians defend with 1 infantry
                    Germans win, taking Vologda from Russians with 1 bomber, 1 fighter and 1 infantry remaining. Battle score for attacker is 3
                    Casualties for Russians: 1 infantry
                Battle in Caucasus
                    Germans attack with 4 armour, 6 infantry and 4 mech_infantrys
                    British defend with 1 infantry
                    Germans win, taking Caucasus from Russians with 4 armour, 5 infantry and 4 mech_infantrys remaining. Battle score for attacker is 0
                    Casualties for Germans: 1 infantry
                    Casualties for British: 1 infantry
                Battle in Samara
                    Germans attack with 2 bombers and 2 infantry
                    Russians defend with 1 infantry
                    Germans win, taking Samara from Russians with 2 bombers and 2 infantry remaining. Battle score for attacker is 3
                    Casualties for Russians: 1 infantry

    Non Combat Move - Germans
                1 infantry moved from Bryansk to Tambov
                1 infantry moved from Bryansk to Smolensk
                1 armour moved from Novosibirsk to Kazakhstan
                1 armour and 2 mech_infantrys moved from Tsinghai to Kazakhstan
                1 aaGun moved from Volgograd to Kazakhstan
                2 bombers moved from Samara to West India
                1 aaGun moved from Rostov to Caucasus
                3 infantry moved from Ukraine to Bryansk
                3 artilleries and 2 infantry moved from Denmark to 113 Sea Zone
                1 infantry moved from Western Germany to 113 Sea Zone
                3 artilleries, 2 carriers, 2 destroyers, 3 infantry and 3 transports moved from 113 Sea Zone to 115 Sea Zone
                3 artilleries and 3 infantry moved from 115 Sea Zone to Novgorod
                3 infantry moved from Novgorod to Belarus
                1 mech_infantry moved from Germany to Romania
                2 mech_infantrys moved from Germany to Baltic States
                1 aaGun moved from Western Germany to Germany
                3 mech_infantrys moved from Denmark to Germany
                1 aaGun and 3 artilleries moved from Denmark to Western Germany
                2 infantry moved from Western Germany to Germany
                2 artilleries moved from France to Western Germany
                1 fighter moved from Vologda to Bryansk
                1 bomber moved from Vologda to Bryansk
                2 armour and 2 mech_infantrys moved from Bryansk to Caucasus
                2 armour and 2 mech_infantrys moved from Bryansk to Caucasus
                1 fighter and 1 tactical_bomber moved from Southern Italy to Bryansk
                1 infantry moved from Southern Italy to Northern Italy
                1 armour and 1 mech_infantry moved from Bryansk to Caucasus
                1 tactical_bomber moved from Germany to Bryansk
                1 armour and 1 mech_infantry moved from Bryansk to Caucasus
                2 fighters moved from Finland to Novgorod
                1 tactical_bomber moved from Finland to Novgorod
                1 tactical_bomber moved from Finland to 115 Sea Zone
                1 fighter moved from Germany to Western Germany
                1 armour and 1 mech_infantry moved from Bryansk to Caucasus
                1 fighter moved from Western Germany to Bryansk
                2 tactical_bombers moved from Western Germany to Bryansk
                1 tactical_bomber moved from Western Germany to Romania
                1 fighter moved from Germany to Bryansk
                1 fighter moved from Germany to Romania
                3 mech_infantrys moved from Western Germany to Germany


  • bumping this to the front:

    hey adam, i think i got myself confused on the amphib block rule….so if i drop a dd into 112 again, can you still move up to 125, pick up troops, and then come back to 112 to fight? or go to 110 to fight? i’ve been looking at this so much that i’m totally confusing myself. if that’s the case, then i totally screwed up my purchase, as the dd drop would no longer work, and i put berlin in great danger on top of that. mind if i exchange the dd and bomber i bought for land units? i promise this has nothing to do with any rolls i made. i simply got confused by the rule again. i’ll post it mid-noncom so you can see what i mean.

  • '19 '17

    @axis-dominion:

    bumping this to the front:

    hey adam, i think i got myself confused on the amphib block rule….so if i drop a dd into 112 again, can you still move up to 125, pick up troops, and then come back to 112 to fight? or go to 110 to fight? i’ve been looking at this so much that i’m totally confusing myself. if that’s the case, then i totally screwed up my purchase, as the dd drop would no longer work, and i put berlin in great danger on top of that. mind if i exchange the dd and bomber i bought for land units? i promise this has nothing to do with any rolls i made. i simply got confused by the rule again. i’ll post it mid-noncom so you can see what i mean.

    Yeah I would be able to, what I can’t do is load in a hostile sea zone. You can edit whatever you want.

  • '19 '17

    You overestimated the impact of the rule  :-P


  • thank you! having to rearrange all my noncom b/c of this


  • @Adam514:

    You overestimated the impact of the rule  :-P

    yea i got carried away with it LOL


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 15

    Research Technology - Germans

    Purchase Units - Germans
                Germans buy 1 aaGun, 3 artilleries, 1 bomber, 1 destroyer and 11 infantry; Remaining resources: 0 PUs;

    Combat Move - Germans
                2 infantry moved from Denmark to 113 Sea Zone
                2 infantry and 1 transport moved from 113 Sea Zone to 115 Sea Zone
                2 infantry moved from 115 Sea Zone to Finland
                2 fighters and 2 tactical_bombers moved from 113 Sea Zone to Finland
                1 infantry moved from Denmark to 113 Sea Zone
                1 infantry and 1 transport moved from 113 Sea Zone to 115 Sea Zone
                1 infantry moved from 115 Sea Zone to Finland
                1 cruiser moved from 113 Sea Zone to 115 Sea Zone
                1 infantry moved from Kazakhstan to Samara
                1 infantry moved from Tambov to Samara
                1 infantry moved from Smolensk to Vologda
                1 bomber moved from Bryansk to Vologda
                1 fighter moved from Bryansk to Vologda
                2 bombers moved from Bryansk to Samara
                1 armour moved from Tsinghai to Novosibirsk
                      Germans take Novosibirsk from Russians
                4 infantry moved from Volgograd to Caucasus
                2 infantry moved from Rostov to Caucasus
                3 armour and 3 mech_infantrys moved from Bryansk to Caucasus
                1 armour and 1 mech_infantry moved from Bryansk to Caucasus

    Combat - Germans
                Battle in Finland
                    Germans attack with 2 fighters, 3 infantry and 2 tactical_bombers
                    Americans defend with 2 infantry
                    Germans win, taking Finland from Americans with 2 fighters, 2 infantry and 2 tactical_bombers remaining. Battle score for attacker is 3
                    Casualties for Germans: 1 infantry
                    Casualties for Americans: 2 infantry
                Battle in Vologda
                    Germans attack with 1 bomber, 1 fighter and 1 infantry
                    Russians defend with 1 infantry
                    Germans win, taking Vologda from Russians with 1 bomber, 1 fighter and 1 infantry remaining. Battle score for attacker is 3
                    Casualties for Russians: 1 infantry
                Battle in Caucasus
                    Germans attack with 4 armour, 6 infantry and 4 mech_infantrys
                    British defend with 1 infantry
                    Germans win, taking Caucasus from Russians with 4 armour, 5 infantry and 4 mech_infantrys remaining. Battle score for attacker is 0
                    Casualties for Germans: 1 infantry
                    Casualties for British: 1 infantry
                Battle in Samara
                    Germans attack with 2 bombers and 2 infantry
                    Russians defend with 1 infantry
                    Germans win, taking Samara from Russians with 2 bombers and 2 infantry remaining. Battle score for attacker is 3
                    Casualties for Russians: 1 infantry

    Non Combat Move - Germans
                1 infantry moved from Bryansk to Tambov
                1 infantry moved from Bryansk to Smolensk
                1 armour moved from Novosibirsk to Kazakhstan
                1 armour and 2 mech_infantrys moved from Tsinghai to Kazakhstan
                1 aaGun moved from Volgograd to Kazakhstan
                2 bombers moved from Samara to West India
                1 aaGun moved from Rostov to Caucasus
                3 infantry moved from Ukraine to Bryansk
                3 infantry moved from Novgorod to Belarus
                1 mech_infantry moved from Germany to Romania
                1 aaGun moved from Western Germany to Germany
                3 mech_infantrys moved from Denmark to Germany
                1 aaGun and 3 artilleries moved from Denmark to Western Germany
                2 infantry moved from Western Germany to Germany
                2 artilleries moved from France to Western Germany
                1 fighter moved from Vologda to Bryansk
                1 bomber moved from Vologda to Bryansk
                2 armour and 2 mech_infantrys moved from Bryansk to Caucasus
                2 armour and 2 mech_infantrys moved from Bryansk to Caucasus
                1 fighter and 1 tactical_bomber moved from Southern Italy to Bryansk
                1 infantry moved from Southern Italy to Northern Italy
                1 armour and 1 mech_infantry moved from Bryansk to Caucasus
                1 tactical_bomber moved from Germany to Bryansk
                1 armour and 1 mech_infantry moved from Bryansk to Caucasus
                1 tactical_bomber moved from Finland to 115 Sea Zone
                1 fighter moved from Germany to Western Germany
                1 armour and 1 mech_infantry moved from Bryansk to Caucasus
                1 fighter moved from Western Germany to Bryansk
                3 mech_infantrys moved from Western Germany to Germany
                2 fighters and 1 tactical_bomber moved from Finland to 115 Sea Zone
                1 aaGun moved from Novgorod to Belarus
                3 artilleries and 2 infantry moved from Denmark to Western Germany
                2 carriers, 2 destroyers, 1 submarine and 3 transports moved from 113 Sea Zone to 115 Sea Zone
                1 infantry moved from Western Germany to Germany
                1 tactical_bomber moved from Western Germany to Bryansk
                1 tactical_bomber moved from Western Germany to Bryansk
                1 tactical_bomber moved from Western Germany to Bryansk

    Place Units - Germans
                1 bomber placed in Germany
                1 destroyer placed in 114 Sea Zone
                Turning on Edit Mode
                EDIT: Removing units owned by Germans from 114 Sea Zone: 1 destroyer
                EDIT: Removing units owned by Germans from Germany: 1 bomber
                EDIT: Adding units owned by Germans to Germany: 2 mech_infantrys
                EDIT: Adding units owned by Germans to Germany: 3 mech_infantrys
                EDIT: Turning off Edit Mode
                3 infantry placed in Volgograd
                1 aaGun and 2 infantry placed in Normandy Bordeaux
                3 artilleries placed in Western Germany
                3 infantry placed in Novgorod
                3 infantry placed in Ukraine
                Turning on Edit Mode
                EDIT: Removing units owned by Germans from Western Germany: 1 fighter
                EDIT: Adding units owned by Germans to Germany: 1 fighter
                EDIT: Turning off Edit Mode
                Turning on Edit Mode
                EDIT: Removing units owned by Germans from Germany: 1 fighter
                EDIT: Adding units owned by Germans to Western Germany: 1 fighter
                EDIT: Turning off Edit Mode
                Turning on Edit Mode
                EDIT: Removing units owned by Germans from 115 Sea Zone: 1 submarine
                EDIT: Adding units owned by Germans to 113 Sea Zone: 1 submarine
                EDIT: Turning off Edit Mode

    Turn Complete - Germans
                Total Cost from Convoy Blockades: 2
                    Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 6,4,3,2,5,5,1,3
                Germans collect 58 PUs (2 lost to blockades); end with 58 PUs total
                Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 63 PUs
                Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 73 PUs


  • also messed up my italian ncm b/c of the misunderstanding, but i’m not gonna make any changes there. i’ll just live with it

  • '19 '17

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 15

    Purchase Units - Russians
                Russians repair damage of 16x factory_major; Remaining resources: 30 PUs;
                Russians buy 6 infantry; Remaining resources: 12 PUs;

    Combat Move - Russians
                1 infantry moved from Timguska to Novosibirsk
                      Russians take Novosibirsk from Germans
                1 fighter moved from Szechwan to Samara
                1 tactical_bomber moved from Russia to Samara
                1 fighter moved from Russia to Samara
                2 infantry moved from Russia to Samara
                1 fighter and 1 infantry moved from Russia to Vologda
                1 armour moved from Yakut S.S.R. to Ulaanbaatar
                      Russians take Ulaanbaatar from Japanese
                1 armour moved from Ulaanbaatar to Yakut S.S.R.

    Combat - Russians
                Battle in Vologda
                    Russians attack with 1 fighter and 1 infantry
                    Germans defend with 1 infantry
                    retreated to Vologda
                    Germans win with 1 infantry remaining. Battle score for attacker is -3
                    Casualties for Russians: 1 infantry
                Battle in Samara
                    Russians attack with 2 fighters, 2 infantry and 1 tactical_bomber
                    Germans defend with 2 infantry
                    Russians win, taking Samara from Germans with 2 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                    Casualties for Germans: 2 infantry
                    Casualties for Russians: 1 infantry

    Non Combat Move - Russians
                2 fighters and 1 tactical_bomber moved from Samara to Russia
                1 fighter moved from Vologda to Russia
                1 fighter moved from Egypt to Persia
                1 armour moved from Ethiopia to Egypt
                1 fighter moved from Norway to Russia

    Place Units - Russians
                6 infantry placed in Russia

    Turn Complete - Russians
                Russians collect 12 PUs; end with 24 PUs total
                Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 9 PUs; end with 33 PUs

  • '19 '17

    @axis-dominion:

    also messed up my italian ncm b/c of the misunderstanding, but i’m not gonna make any changes there. i’ll just live with it

    Anything major? Somehow my Norway fig didn’t participate in combat, oh well.

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