Game set-Up:
Bid Spending.jpg
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 7
Purchase Units - Russians
Russians buy 2 artilleries and 1 bomber; Remaining resources: 0 PUs;
Combat Move - Russians
2 infantry moved from Tambov to Bryansk
2 infantry moved from Tambov to Rostov
1 infantry moved from Tambov to Volgograd
2 armour and 2 mech_infantrys moved from Tambov to Volgograd
1 armour moved from Tambov to Volgograd
1 fighter and 1 tactical_bomber moved from Russia to Bryansk
1 fighter moved from Russia to Rostov
1 infantry moved from Tambov to Bryansk
1 mech_infantry moved from Tambov to Volgograd
1 armour moved from Tambov to Volgograd
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 7
Purchase Units - Russians
Russians buy 2 artilleries and 1 bomber; Remaining resources: 0 PUs;
Combat Move - Russians
2 infantry moved from Tambov to Bryansk
2 infantry moved from Tambov to Rostov
1 infantry moved from Tambov to Volgograd
2 armour and 2 mech_infantrys moved from Tambov to Volgograd
1 armour moved from Tambov to Volgograd
1 fighter and 1 tactical_bomber moved from Russia to Bryansk
1 fighter moved from Russia to Rostov
1 infantry moved from Tambov to Bryansk
1 mech_infantry moved from Tambov to Volgograd
1 armour moved from Tambov to Volgograd
Combat - Russians
Battle in Bryansk
Russians attack with 1 fighter, 3 infantry and 1 tactical_bomber
Germans defend with 1 artillery and 1 infantry
Russians win, taking Bryansk from Germans with 1 fighter, 3 infantry and 1 tactical_bomber remaining. Battle score for attacker is 7
Casualties for Germans: 1 artillery and 1 infantry
Battle in Rostov
Russians attack with 1 fighter and 2 infantry
Germans defend with 1 infantry
Russians win, taking Rostov from Germans with 1 fighter and 2 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Battle in Volgograd
Russians attack with 4 armour, 1 infantry and 3 mech_infantrys
Germans defend with 1 factory_minor and 1 infantry
Russians win, taking Volgograd from Germans with 4 armour, 1 infantry and 3 mech_infantrys remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Non Combat Move - Russians
3 mech_infantrys moved from Tambov to Novosibirsk
1 aaGun moved from Yenisey to Timguska
1 fighter moved from Rostov to Russia
1 tactical_bomber moved from Bryansk to Russia
1 fighter moved from Bryansk to Russia
1 infantry moved from Archangel to Smolensk
1 infantry moved from Archangel to Vologda
2 aaGuns, 2 artilleries and 38 infantry moved from Tambov to Russia
1 aaGun moved from Tambov to Volgograd
1 armour moved from Russia to Volgograd
3 armour moved from Russia to Novosibirsk
Place Units - Russians
2 artilleries and 1 bomber placed in Russia
Turn Complete - Russians
Russians collect 19 PUs; end with 19 PUs total
Territory Summary for Russians :
Yenisey : 1 aaGun and 2 infantry
Timguska : 1 aaGun
Bryansk : 3 infantry
Rostov : 2 infantry
Archangel : 1 infantry
Russia : 2 aaGuns, 1 airfield, 4 artilleries, 1 bomber, 1 factory_major, 2 fighters, 38 infantry and 1 tactical_bomber
Novosibirsk : 3 armour and 3 mech_infantrys
Vologda : 1 infantry
Volgograd : 1 aaGun, 5 armour, 1 factory_minor, 1 infantry and 3 mech_infantrys
Smolensk : 1 infantry
113 Sea Zone : 1 cruiser and 1 submarine
97 Sea Zone : 1 flag, 1 submarine
Production/PUs Summary :
Germans : 50 / 66
Russians : 19 / 19
Japanese : 61 / 62
Americans : 58 / 83
Chinese : 3 / 5
British : 33 / 43
UK_Pacific : 9 / 9
Italians : 13 / 9
ANZAC : 10 / 15
French : 9 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 7
Purchase Units - Japanese
Japanese buy 1 carrier, 2 destroyers, 2 infantry, 3 mech_infantrys and 2 submarines; Remaining resources: 6 SuicideAttackTokens; 0 PUs;
Combat Move - Japanese
1 artillery moved from Malaya to 37 Sea Zone
1 artillery and 1 transport moved from 37 Sea Zone to 35 Sea Zone
1 infantry moved from Philippines to 35 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 35 Sea Zone to 44 Sea Zone
1 artillery and 1 infantry moved from 44 Sea Zone to Celebes
1 infantry moved from Malaya to 37 Sea Zone
1 infantry and 1 transport moved from 37 Sea Zone to 38 Sea Zone
1 infantry moved from Burma to 38 Sea Zone
2 infantry and 1 transport moved from 38 Sea Zone to 43 Sea Zone
2 infantry moved from 43 Sea Zone to Borneo
2 infantry and 1 mech_infantry moved from Burma to India
1 infantry moved from Shensi to Sikang
1 artillery and 1 infantry moved from Shensi to Tsinghai
1 artillery and 1 infantry moved from Shensi to Kansu
1 bomber moved from Burma to Kansu
1 bomber moved from Burma to Tsinghai
1 fighter and 1 tactical_bomber moved from Burma to Sikang
2 fighters and 2 tactical_bombers moved from Burma to India
1 destroyer moved from 37 Sea Zone to 42 Sea Zone
1 fighter moved from 35 Sea Zone to Celebes
1 tactical_bomber moved from 35 Sea Zone to Borneo
1 tactical_bomber moved from 35 Sea Zone to 42 Sea Zone
1 fighter moved from Burma to 42 Sea Zone
2 battleships moved from 37 Sea Zone to 43 Sea Zone
1 fighter moved from Burma to 42 Sea Zone
Combat - Japanese
Battle in Borneo
Japanese attack with 2 infantry and 1 tactical_bomber
British defend with 1 infantry
Japanese roll dice for 2 battleships in Borneo, round 2 : 2/2 hits
UK_Pacific roll dice for 1 infantry in Borneo, round 2 : 0/1 hits
1 infantry owned by the British lost in Borneo
Japanese win, taking Borneo from UK_Pacific with 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for British: 1 infantry
Battle in Celebes
Japanese attack with 1 artillery, 1 fighter and 1 infantry
Americans defend with 1 infantry
Japanese roll dice for 1 artillery, 1 fighter and 1 infantry in Celebes, round 2 : 1/3 hits
Americans roll dice for 1 infantry in Celebes, round 2 : 1/1 hits
1 infantry owned by the Japanese and 1 infantry owned by the Americans lost in Celebes
Japanese win, taking Celebes from Americans with 1 artillery and 1 fighter remaining. Battle score for attacker is 0
Casualties for Americans: 1 infantry
Casualties for Japanese: 1 infantry
Battle in 42 Sea Zone
Japanese attack with 1 destroyer, 2 fighters and 1 tactical_bomber
ANZAC defend with 1 destroyer
Japanese roll dice for 1 destroyer, 2 fighters and 1 tactical_bomber in 42 Sea Zone, round 2 : 0/4 hits
ANZAC roll dice for 1 destroyer in 42 Sea Zone, round 2 : 0/1 hits
Japanese roll dice for 1 destroyer, 2 fighters and 1 tactical_bomber in 42 Sea Zone, round 3 : 0/4 hits
ANZAC roll dice for 1 destroyer in 42 Sea Zone, round 3 : 0/1 hits
Japanese roll dice for 1 destroyer, 2 fighters and 1 tactical_bomber in 42 Sea Zone, round 4 : 0/4 hits
ANZAC roll dice for 1 destroyer in 42 Sea Zone, round 4 : 1/1 hits
1 destroyer owned by the Japanese lost in 42 Sea Zone
Japanese roll dice for 2 fighters and 1 tactical_bomber in 42 Sea Zone, round 5 : 2/3 hits
ANZAC roll dice for 1 destroyer in 42 Sea Zone, round 5 : 0/1 hits
1 destroyer owned by the ANZAC lost in 42 Sea Zone
Japanese win with 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is 0
Casualties for ANZAC: 1 destroyer
Casualties for Japanese: 1 destroyer
Battle in Kansu
Japanese attack with 1 artillery, 1 bomber and 1 infantry
Chinese defend with 1 infantry
Japanese roll dice for 1 artillery, 1 bomber and 1 infantry in Kansu, round 2 : 2/3 hits
Chinese roll dice for 1 infantry in Kansu, round 2 : 0/1 hits
1 infantry owned by the Chinese lost in Kansu
Japanese win, taking Kansu from Chinese with 1 artillery, 1 bomber and 1 infantry remaining. Battle score for attacker is 3
Casualties for Chinese: 1 infantry
Battle in Tsinghai
Japanese attack with 1 artillery, 1 bomber and 1 infantry
Chinese defend with 1 infantry
Japanese roll dice for 1 artillery, 1 bomber and 1 infantry in Tsinghai, round 2 : 0/3 hits
Chinese roll dice for 1 infantry in Tsinghai, round 2 : 1/1 hits
1 infantry owned by the Japanese lost in Tsinghai
Japanese roll dice for 1 artillery and 1 bomber in Tsinghai, round 3 : 0/2 hits
Chinese roll dice for 1 infantry in Tsinghai, round 3 : 0/1 hits
Japanese roll dice for 1 artillery and 1 bomber in Tsinghai, round 4 : 1/2 hits
Chinese roll dice for 1 infantry in Tsinghai, round 4 : 1/1 hits
1 artillery owned by the Japanese and 1 infantry owned by the Chinese lost in Tsinghai
Japanese win with 1 bomber remaining. Battle score for attacker is -4
Casualties for Chinese: 1 infantry
Casualties for Japanese: 1 artillery and 1 infantry
Battle in Sikang
Japanese attack with 1 fighter, 1 infantry and 1 tactical_bomber
Chinese defend with 1 infantry
Japanese roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in Sikang, round 2 : 1/3 hits
Chinese roll dice for 1 infantry in Sikang, round 2 : 1/1 hits
1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Sikang
Japanese win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 0
Casualties for Chinese: 1 infantry
Casualties for Japanese: 1 infantry
Battle in India
Japanese attack with 2 fighters, 2 infantry, 1 mech_infantry and 2 tactical_bombers
British defend with 1 airfield, 1 harbour and 3 infantry; UK_Pacific defend with 1 factory_major
Japanese roll dice for 2 fighters, 2 infantry, 1 mech_infantry and 2 tactical_bombers in India, round 2 : 2/7 hits
UK_Pacific roll dice for 3 infantry in India, round 2 : 2/3 hits
2 infantry owned by the Japanese and 2 infantry owned by the British lost in India
Japanese roll dice for 2 fighters, 1 mech_infantry and 2 tactical_bombers in India, round 3 : 2/5 hits
UK_Pacific roll dice for 1 infantry in India, round 3 : 0/1 hits
1 infantry owned by the British lost in India
Japanese captures 9PUs while taking UK_Pacific capital
Japanese converts factory_major into different units
Japanese win, taking India from UK_Pacific with 2 fighters, 1 mech_infantry and 2 tactical_bombers remaining. Battle score for attacker is 3
Casualties for British: 3 infantry
Casualties for Japanese: 2 infantry
Non Combat Move - Japanese
1 destroyer moved from 37 Sea Zone to 42 Sea Zone
3 fighters moved from 35 Sea Zone to Philippines
3 armour moved from Burma to Yunnan
3 mech_infantrys moved from French Indo China to Yunnan
1 carrier moved from 37 Sea Zone to 43 Sea Zone
1 carrier moved from 35 Sea Zone to 37 Sea Zone
1 tactical_bomber moved from 42 Sea Zone to 37 Sea Zone
1 fighter moved from Celebes to 43 Sea Zone
1 submarine moved from 35 Sea Zone to 43 Sea Zone
1 submarine moved from 35 Sea Zone to 37 Sea Zone
1 submarine moved from 35 Sea Zone to 43 Sea Zone
1 fighter and 1 tactical_bomber moved from Sikang to Shensi
1 bomber moved from Tsinghai to Shensi
1 bomber moved from Kansu to Shensi
1 artillery moved from Chahar to Suiyuyan
2 artilleries moved from Yakut S.S.R. to Buryatia
2 artilleries and 1 infantry moved from Amur to Buryatia
3 mech_infantrys moved from Manchuria to Buryatia
1 destroyer moved from 35 Sea Zone to 43 Sea Zone
1 destroyer moved from 35 Sea Zone to 37 Sea Zone
1 submarine moved from 35 Sea Zone to 43 Sea Zone
1 submarine moved from 35 Sea Zone to 37 Sea Zone
1 carrier moved from 35 Sea Zone to 43 Sea Zone
1 cruiser moved from 35 Sea Zone to 37 Sea Zone
2 fighters moved from 42 Sea Zone to 43 Sea Zone
2 fighters moved from India to 37 Sea Zone
1 tactical_bomber moved from Borneo to 43 Sea Zone
1 tactical_bomber moved from India to 37 Sea Zone
1 tactical_bomber moved from India to Yunnan
1 carrier moved from 35 Sea Zone to 6 Sea Zone
1 fighter moved from Manchuria to 6 Sea Zone
1 transport moved from 35 Sea Zone to 37 Sea Zone
1 transport moved from 35 Sea Zone to 37 Sea Zone
Place Units - Japanese
1 carrier, 2 destroyers and 2 submarines placed in 6 Sea Zone
2 infantry placed in French Indo China
3 mech_infantrys placed in Manchuria
Turn Complete - Japanese
Japanese collect 72 PUs; end with 81 PUs total
Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 86 PUs
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 91 PUs
Production/PUs Summary :
Germans : 50 / 66
Russians : 19 / 19
Japanese : 72 / 91
Americans : 55 / 83
Chinese : 2 / 5
British : 33 / 43
UK_Pacific : 2 / 0
Italians : 13 / 9
ANZAC : 10 / 15
French : 9 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 7
Purchase Units - Americans
Americans buy 1 armour, 1 bomber, 2 destroyers, 2 fighters, 5 infantry and 2 transports; Remaining resources: 0 PUs;
Combat Move - Americans
1 artillery and 1 infantry moved from Norway to Finland
1 artillery and 1 infantry moved from Norway to 125 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 125 Sea Zone to 127 Sea Zone
1 artillery and 1 infantry moved from 127 Sea Zone to Novgorod
1 fighter moved from 127 Sea Zone to Novgorod
1 tactical_bomber moved from Norway to Novgorod
1 fighter moved from Norway to Novgorod
1 fighter moved from Norway to Finland
1 fighter moved from United Kingdom to Finland
1 submarine moved from 54 Sea Zone to 44 Sea Zone
5 fighters moved from 54 Sea Zone to 42 Sea Zone
1 destroyer moved from 54 Sea Zone to 42 Sea Zone
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 7
Purchase Units - British
British buy 1 aaGun, 2 fighters, 2 infantry and 3 mech_infantrys; Remaining resources: 0 PUs;
Combat Move - British
1 transport moved from 127 Sea Zone to 126 Sea Zone
2 infantry moved from Norway to 126 Sea Zone
2 infantry and 1 transport moved from 126 Sea Zone to 127 Sea Zone
2 infantry moved from 127 Sea Zone to Karelia
2 mech_infantrys moved from Iraq to Caucasus
2 infantry moved from West India to India
1 fighter and 1 tactical_bomber moved from Eastern Persia to India
1 fighter and 1 tactical_bomber moved from Eastern Persia to Caucasus
1 bomber moved from Eastern Persia to Caucasus
2 fighters moved from Eastern Persia to India
1 fighter moved from Eastern Persia to Caucasus
1 fighter moved from Eastern Persia to India
1 battleship moved from 127 Sea Zone to 125 Sea Zone
1 destroyer moved from 125 Sea Zone to 127 Sea Zone
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 7
Purchase Units - British
British buy 1 aaGun, 2 fighters, 2 infantry and 3 mech_infantrys; Remaining resources: 0 PUs;
Combat Move - British
1 transport moved from 127 Sea Zone to 126 Sea Zone
2 infantry moved from Norway to 126 Sea Zone
2 infantry and 1 transport moved from 126 Sea Zone to 127 Sea Zone
2 infantry moved from 127 Sea Zone to Karelia
2 mech_infantrys moved from Iraq to Caucasus
2 infantry moved from West India to India
1 fighter and 1 tactical_bomber moved from Eastern Persia to India
1 fighter and 1 tactical_bomber moved from Eastern Persia to Caucasus
1 bomber moved from Eastern Persia to Caucasus
2 fighters moved from Eastern Persia to India
1 fighter moved from Eastern Persia to Caucasus
1 fighter moved from Eastern Persia to India
1 battleship moved from 127 Sea Zone to 125 Sea Zone
1 destroyer moved from 125 Sea Zone to 127 Sea Zone
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 7
Purchase Units - British
British buy 1 aaGun, 2 fighters, 2 infantry and 3 mech_infantrys; Remaining resources: 0 PUs;
Combat Move - British
1 transport moved from 127 Sea Zone to 126 Sea Zone
2 infantry moved from Norway to 126 Sea Zone
2 infantry and 1 transport moved from 126 Sea Zone to 127 Sea Zone
2 infantry moved from 127 Sea Zone to Karelia
2 mech_infantrys moved from Iraq to Caucasus
2 infantry moved from West India to India
1 fighter and 1 tactical_bomber moved from Eastern Persia to India
1 fighter and 1 tactical_bomber moved from Eastern Persia to Caucasus
1 bomber moved from Eastern Persia to Caucasus
2 fighters moved from Eastern Persia to India
1 fighter moved from Eastern Persia to Caucasus
1 fighter moved from Eastern Persia to India
1 battleship moved from 127 Sea Zone to 125 Sea Zone
1 destroyer moved from 125 Sea Zone to 127 Sea Zone
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 7
Purchase Units - British
British buy 1 aaGun, 2 fighters, 2 infantry and 3 mech_infantrys; Remaining resources: 0 PUs;
Combat Move - British
1 transport moved from 127 Sea Zone to 126 Sea Zone
2 infantry moved from Norway to 126 Sea Zone
2 infantry and 1 transport moved from 126 Sea Zone to 127 Sea Zone
2 infantry moved from 127 Sea Zone to Karelia
2 mech_infantrys moved from Iraq to Caucasus
2 infantry moved from West India to India
1 fighter and 1 tactical_bomber moved from Eastern Persia to India
1 fighter and 1 tactical_bomber moved from Eastern Persia to Caucasus
1 bomber moved from Eastern Persia to Caucasus
2 fighters moved from Eastern Persia to India
1 fighter moved from Eastern Persia to Caucasus
1 fighter moved from Eastern Persia to India
1 battleship moved from 127 Sea Zone to 125 Sea Zone
1 destroyer moved from 125 Sea Zone to 127 Sea Zone
Combat - British
Battle in India
British attack with 4 fighters, 2 infantry and 1 tactical_bomber
Japanese defend with 1 airfield, 1 factory_minor, 1 harbour and 1 mech_infantry
British win, taking India from Japanese with 4 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 1
Casualties for Japanese: 1 mech_infantry
Casualties for British: 1 infantry
Battle in Caucasus
British attack with 1 bomber, 2 fighters, 2 mech_infantrys and 1 tactical_bomber
Germans defend with 1 artillery
British win, taking Caucasus from Germans with 1 bomber, 2 fighters, 2 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is 4
Casualties for Germans: 1 artillery
Battle in Karelia
Non Combat Move - British
1 bomber, 2 fighters and 1 tactical_bomber moved from Caucasus to Eastern Persia
5 infantry moved from Eastern Persia to West India
1 aaGun, 1 artillery and 1 infantry moved from Persia to Eastern Persia
1 artillery and 2 infantry moved from Iraq to Persia
1 mech_infantry moved from Iraq to Eastern Persia
1 armour moved from Egypt to Iraq
1 carrier moved from 127 Sea Zone to 125 Sea Zone
1 fighter moved from 127 Sea Zone to Kazakhstan
4 fighters and 1 tactical_bomber moved from India to Eastern Persia
1 fighter moved from 127 Sea Zone to 125 Sea Zone
1 fighter moved from Norway to 125 Sea Zone
1 infantry and 1 mech_infantry moved from United Kingdom to 110 Sea Zone
1 infantry, 1 mech_infantry and 1 transport moved from 110 Sea Zone to 125 Sea Zone
1 infantry and 1 mech_infantry moved from 125 Sea Zone to Norway
1 aaGun moved from Norway to Finland
1 artillery and 1 infantry moved from United Kingdom to Scotland
1 transport moved from 110 Sea Zone to 91 Sea Zone
1 transport moved from 80 Sea Zone to 72 Sea Zone
1 artillery and 1 infantry moved from Union of South Africa to 71 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 71 Sea Zone to 80 Sea Zone
1 artillery and 1 infantry moved from 80 Sea Zone to Eastern Persia
1 armour and 1 mech_infantry moved from Eastern Persia to Kazakhstan
1 mech_infantry moved from Eastern Persia to West India
1 aaGun moved from United Kingdom to Scotland
Place Units - British
1 aaGun and 2 infantry placed in Persia
3 mech_infantrys placed in Iraq
2 fighters placed in United Kingdom
Turn Complete - British
British collect 33 PUs; end with 33 PUs total
Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 38 PUs
Turn Complete - UK_Pacific
UK_Pacific collect 5 PUs; end with 5 PUs total
Territory Summary for British and UK_Pacific :
India : 1 airfield, 1 factory_minor, 1 harbour and 1 infantry
Kazakhstan : 1 armour, 1 fighter and 1 mech_infantry
West India : 5 infantry and 1 mech_infantry
Iceland : 1 airfield
Quebec : 1 factory_minor
Gibraltar : 1 airfield and 1 harbour
New Brunswick Nova Scotia : 1 harbour
Egypt : 1 harbour
Union of South Africa : 1 factory_minor and 1 harbour
Scotland : 1 aaGun, 1 airfield, 1 artillery and 1 infantry
Malta : 1 aaGun and 1 infantry
United Kingdom : 1 aaGun, 1 airfield, 1 factory_major, 2 fighters and 1 harbour
Morocco : 1 artillery and 1 infantry
Norway : 2 aaGuns, 1 infantry and 1 mech_infantry
Italian Somaliland : 1 flag
Ethiopia : 1 flag
Karelia : 2 infantry
Caucasus : 2 mech_infantrys
125 Sea Zone : 1 flag, 1 battleship, 1 carrier, 2 fighters and 1 transport
80 Sea Zone : 1 battleship, 1 carrier, 2 cruisers and 1 transport
106 Sea Zone : 1 flag
Iraq : 1 flag, 1 armour, 1 factory_minor and 3 mech_infantrys
Eastern Persia : 1 flag, 1 aaGun, 2 artilleries, 1 bomber, 6 fighters, 2 infantry, 2 mech_infantrys and 2 tactical_bombers
72 Sea Zone : 1 transport
127 Sea Zone : 1 destroyer, 1 fighter and 1 transport
Northwest Persia : 1 flag
Persia : 1 flag, 1 aaGun, 1 artillery, 1 factory_minor and 4 infantry
91 Sea Zone : 1 transport
Finland : 1 aaGun
Production/PUs Summary :
Germans : 43 / 66
Russians : 24 / 19
Japanese : 69 / 91
Americans : 57 / 77
Chinese : 2 / 4
British : 33 / 38
UK_Pacific : 5 / 5
Italians : 13 / 9
ANZAC : 10 / 15
French : 9 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0
making a Brit NCM change….
edited file
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 7
Purchase Units - Italians
Italians buy 1 destroyer; Remaining resources: 1 PUs;
Combat Move - Italians
1 infantry and 1 mech_infantry moved from Ukraine to Rostov
1 bomber and 1 fighter moved from Southern Italy to Rostov
Combat - Italians
Battle in Rostov
Italians attack with 1 bomber, 1 fighter, 1 infantry and 1 mech_infantry
Russians defend with 2 infantry
Italians roll dice for 1 bomber, 1 fighter, 1 infantry and 1 mech_infantry in Rostov, round 2 : 2/4 hits
Russians roll dice for 2 infantry in Rostov, round 2 : 1/2 hits
2 infantry owned by the Russians and 1 infantry owned by the Italians lost in Rostov
Italians win, taking Rostov from Russians with 1 bomber, 1 fighter and 1 mech_infantry remaining. Battle score for attacker is 3
Casualties for Italians: 1 infantry
Casualties for Russians: 2 infantry
Non Combat Move - Italians
1 fighter moved from Rostov to Ukraine
2 mech_infantrys moved from Bulgaria to Bessarabia
2 infantry moved from Albania to Yugoslavia
1 aaGun moved from Bulgaria to Yugoslavia
2 infantry moved from Germany to Western Germany
1 bomber moved from Rostov to Yugoslavia
1 infantry moved from Northern Italy to Southern Italy
1 infantry moved from Western Germany to Northern Italy
Place Units - Italians
1 destroyer placed in 97 Sea Zone
Turn Complete - Italians
Total Cost from Convoy Blockades: 1
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 1,5,6,4,4,5
Italians collect 14 PUs (1 lost to blockades); end with 15 PUs total
Production/PUs Summary :
Germans : 43 / 66
Russians : 22 / 19
Japanese : 69 / 91
Americans : 57 / 77
Chinese : 2 / 4
British : 33 / 38
UK_Pacific : 5 / 5
Italians : 15 / 15
ANZAC : 10 / 15
French : 9 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0
the site has seemingly bounced me……Created a new account JWW2…with new passwords…having trouble posting files…trusting you are getting dice still. maddening.
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 7
Purchase Units - ANZAC
ANZAC buy 1 destroyer and 1 transport; Remaining resources: 0 PUs;
Combat Move - ANZAC
1 infantry moved from Queensland to 54 Sea Zone
1 infantry and 1 transport moved from 54 Sea Zone to 41 Sea Zone
1 infantry moved from 41 Sea Zone to Sumatra
I keep trying to post the end of turn file……
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 7
Purchase Units - ANZAC
ANZAC buy 1 destroyer and 1 transport; Remaining resources: 0 PUs;
Combat Move - ANZAC
1 infantry moved from Queensland to 54 Sea Zone
1 infantry and 1 transport moved from 54 Sea Zone to 41 Sea Zone
1 infantry moved from 41 Sea Zone to Sumatra
Combat - ANZAC
Battle in Sumatra
Non Combat Move - ANZAC
1 destroyer moved from 62 Sea Zone to 54 Sea Zone
1 fighter moved from New South Wales to Queensland
2 fighters moved from Tambov to Eastern Persia
1 fighter moved from Tambov to Eastern Persia
Place Units - ANZAC
1 destroyer and 1 transport placed in 62 Sea Zone
Turning on Edit Mode
EDIT: Removing units owned by ANZAC from Egypt: 2 infantry
EDIT: Adding units owned by ANZAC to Trans-Jordan: 2 infantry
EDIT: Turning off Edit Mode
Turn Complete - ANZAC
ANZAC collect 14 PUs; end with 14 PUs total
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 19 PUs
Territory Summary for ANZAC :
Queensland : 2 aaGuns, 1 airfield, 1 artillery, 2 fighters, 1 harbour and 3 infantry
New Zealand : 1 airfield and 1 harbour
New South Wales : 1 artillery, 1 factory_minor, 1 harbour and 1 infantry
New Guinea : 1 infantry
Dutch New Guinea : 1 flag
Sumatra : 1 flag, 1 infantry
41 Sea Zone : 1 transport
54 Sea Zone : 1 cruiser, 2 destroyers and 1 fighter
62 Sea Zone : 1 destroyer and 1 transport
Trans-Jordan : 2 infantry
Eastern Persia : 3 fighters
Production/PUs Summary :
Germans : 43 / 66
Russians : 22 / 19
Japanese : 65 / 91
Americans : 57 / 77
Chinese : 2 / 4
British : 33 / 38
UK_Pacific : 5 / 5
Italians : 15 / 15
ANZAC : 14 / 19
French : 9 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0
WTF now a 404 error
TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 7
Purchase Units - ANZAC
ANZAC buy 1 destroyer and 1 transport; Remaining resources: 0 PUs;
Combat Move - ANZAC
1 infantry moved from Queensland to 54 Sea Zone
1 infantry and 1 transport moved from 54 Sea Zone to 41 Sea Zone
1 infantry moved from 41 Sea Zone to Sumatra
Combat - ANZAC
Battle in Sumatra
Non Combat Move - ANZAC
1 destroyer moved from 62 Sea Zone to 54 Sea Zone
1 fighter moved from New South Wales to Queensland
2 fighters moved from Tambov to Eastern Persia
1 fighter moved from Tambov to Eastern Persia
Place Units - ANZAC
1 destroyer and 1 transport placed in 62 Sea Zone
Turning on Edit Mode
EDIT: Removing units owned by ANZAC from Egypt: 2 infantry
EDIT: Adding units owned by ANZAC to Trans-Jordan: 2 infantry
EDIT: Turning off Edit Mode
Turn Complete - ANZAC
ANZAC collect 14 PUs; end with 14 PUs total
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 19 PUs
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 7
Combat Move - French
Non Combat Move - French
1 infantry moved from Northwest Persia to Caucasus
1 infantry moved from Iraq to Northwest Persia
1 infantry moved from Egypt to Trans-Jordan
1 infantry moved from Tobruk to Alexandria
Turn Complete - French
Territory Summary for French :
Trans-Jordan : 1 infantry
Alexandria : 1 infantry
United Kingdom : 2 infantry
Tobruk : 1 flag
Libya : 1 flag
Caucasus : 1 infantry
Northwest Persia : 1 infantry
Production/PUs Summary :
Germans : 43 / 66
Russians : 22 / 19
Japanese : 65 / 91
Americans : 57 / 77
Chinese : 2 / 4
British : 33 / 38
UK_Pacific : 5 / 5
Italians : 15 / 15
ANZAC : 14 / 19
French : 9 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0
Can’t log on under JWWII, to log back in and post a file, LOL.
attached is the end of the french turn.
free file attached, 2nd attempt