Sure, take your time with it. I’m out on vacation, so probably can’t make a move for another 10 days or so anyways.
15L luckyinmaroon (axis) vs mike48484 (allies +19)
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 13
Purchase Units - Italians
Italians buy 9 infantry; Remaining resources: 2 PUs;Combat Move - Italians
1 infantry moved from Southern Italy to 95 Sea Zone
1 infantry and 1 transport moved from 95 Sea Zone to 98 Sea Zone
1 infantry moved from 98 Sea Zone to Alexandria
1 transport moved from 96 Sea Zone to 95 Sea Zone
1 transport moved from 96 Sea Zone to 95 Sea Zone
2 infantry moved from Northern Italy to 95 Sea Zone
1 infantry moved from Southern Italy to 95 Sea Zone
3 infantry and 2 transports moved from 95 Sea Zone to 96 Sea Zone
3 infantry moved from 96 Sea Zone to Tobruk
2 fighters and 1 tactical_bomber moved from 96 Sea Zone to Tobruk
3 bombers moved from Southern Italy to TobrukCombat - Italians
Battle in Alexandria
Battle in Tobruk
Italians attack with 3 bombers, 2 fighters, 3 infantry and 1 tactical_bomber
British defend with 2 armour
Italians win, taking Alexandria from British, taking Tobruk from British with 3 bombers, 2 fighters, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 9
Casualties for Italians: 1 infantry
Casualties for British: 2 armourNon Combat Move - Italians
3 bombers moved from Tobruk to Southern Italy
2 fighters moved from Tobruk to 96 Sea Zone
1 tactical_bomber moved from Tobruk to 96 Sea Zone
2 infantry moved from Northern Italy to FrancePlace Units - Italians
1 infantry placed in Southern Italy
8 infantry placed in Northern ItalyTurn Complete - Italians
Italians collect 19 PUs; end with 21 PUs total
Objective Italians 3 North Africa: Italians met a national objective for an additional 5 PUs; end with 26 PUs
Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 31 PUs
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 36 PUs -
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 13
Purchase Units - ANZAC
ANZAC buy 2 armour and 1 infantry; Remaining resources: 5 PUs;Combat Move - ANZAC
2 destroyers moved from 42 Sea Zone to 37 Sea Zone
1 submarine moved from 42 Sea Zone to 37 Sea Zone -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 13
Purchase Units - ANZAC
ANZAC buy 2 armour and 1 infantry; Remaining resources: 5 PUs;Combat Move - ANZAC
2 destroyers moved from 42 Sea Zone to 37 Sea Zone
1 submarine moved from 42 Sea Zone to 37 Sea ZoneNon Combat Move - ANZAC
Place Units - ANZAC
2 armour and 1 infantry placed in New South WalesTurn Complete - ANZAC
ANZAC collect 10 PUs; end with 15 PUs total
Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 20 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 25 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 13
Combat Move - French
Turn Complete - French
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TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 14
Research Technology - Germans
Purchase Units - Germans
Germans buy 1 bomber, 1 fighter, 3 infantry, 9 mech_infantrys and 5 submarines; Remaining resources: 0 PUs;Combat Move - Germans
1 infantry moved from Southern France to Normandy Bordeaux
1 infantry moved from Western Germany to Holland Belgium
1 infantry moved from France to Normandy Bordeaux
1 infantry moved from France to Holland Belgium
1 armour moved from Western Germany to Holland Belgium
1 infantry moved from Russia to Samara
2 fighters moved from Volgograd to Samara
2 tactical_bombers moved from Volgograd to Samara
1 infantry moved from Russia to Samara
2 infantry moved from Caucasus to Kazakhstan
1 fighter and 2 tactical_bombers moved from Volgograd to Kazakhstan
1 armour moved from Southern France to Normandy Bordeaux
3 armour, 18 artilleries, 21 infantry and 3 mech_infantrys moved from Caucasus to Northwest Persia
7 armour moved from Volgograd to Northwest Persia
6 mech_infantrys moved from Volgograd to Northwest Persia -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 14
Research Technology - Germans
Purchase Units - Germans
Germans buy 1 bomber, 1 fighter, 3 infantry, 9 mech_infantrys and 5 submarines; Remaining resources: 0 PUs;Combat Move - Germans
1 infantry moved from Southern France to Normandy Bordeaux
1 infantry moved from Western Germany to Holland Belgium
1 infantry moved from France to Normandy Bordeaux
1 infantry moved from France to Holland Belgium
1 armour moved from Western Germany to Holland Belgium
1 infantry moved from Russia to Samara
2 fighters moved from Volgograd to Samara
2 tactical_bombers moved from Volgograd to Samara
1 infantry moved from Russia to Samara
2 infantry moved from Caucasus to Kazakhstan
1 fighter and 2 tactical_bombers moved from Volgograd to Kazakhstan
1 armour moved from Southern France to Normandy Bordeaux
3 armour, 18 artilleries, 21 infantry and 3 mech_infantrys moved from Caucasus to Northwest Persia
7 armour moved from Volgograd to Northwest Persia
6 mech_infantrys moved from Volgograd to Northwest PersiaCombat - Germans
Battle in Samara
Germans attack with 2 fighters, 2 infantry and 2 tactical_bombers
Russians defend with 1 infantry
Germans win, taking Samara from Russians with 2 fighters, 2 infantry and 2 tactical_bombers remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Kazakhstan
Germans attack with 1 fighter, 2 infantry and 2 tactical_bombers
Russians defend with 1 infantry
Germans win, taking Kazakhstan from Russians with 1 fighter, 2 infantry and 2 tactical_bombers remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Northwest Persia
Germans attack with 10 armour, 18 artilleries, 21 infantry and 9 mech_infantrys
British defend with 1 infantry
Germans win, taking Northwest Persia from British with 10 armour, 18 artilleries, 21 infantry and 9 mech_infantrys remaining. Battle score for attacker is 3
Casualties for British: 1 infantry
Battle in Holland Belgium
Germans attack with 1 armour and 2 infantry
British defend with 1 infantry
Germans win, taking Holland Belgium from British with 1 armour remaining. Battle score for attacker is -3
Casualties for Germans: 2 infantry
Casualties for British: 1 infantry
Battle in Normandy Bordeaux
Germans attack with 1 armour and 2 infantry
British defend with 1 factory_minor, 1 harbour and 1 infantry
Germans win, taking Normandy Bordeaux from British with 1 armour and 2 infantry remaining. Battle score for attacker is 3
Casualties for British: 1 infantryNon Combat Move - Germans
10 armour and 14 mech_infantrys moved from Volgograd to Russia
3 armour moved from Ukraine to Russia
2 fighters and 2 tactical_bombers moved from Samara to Russia
1 fighter and 2 tactical_bombers moved from Kazakhstan to Russia
3 armour moved from Novgorod to Bryansk
3 aaGuns moved from Volgograd to Caucasus
22 bombers moved from Volgograd to Western Germany
1 infantry moved from France to Western Germany
2 armour moved from Southern France to Western Germany
5 infantry moved from Southern France to FrancePlace Units - Germans
3 infantry placed in Russia
3 mech_infantrys placed in Volgograd
3 mech_infantrys placed in Ukraine
3 mech_infantrys placed in Novgorod
5 submarines placed in 113 Sea Zone
1 bomber and 1 fighter placed in Western GermanyTurn Complete - Germans
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 2,5
Germans collect 65 PUs (2 lost to blockades); end with 65 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 70 PUs
Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 2 PUs; end with 72 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 15 PUs; end with 87 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 92 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 14
Combat Move - Russians
Non Combat Move - Russians
6 aaGuns, 8 artilleries and 30 infantry moved from Vologda to Urals
1 infantry moved from Urals to Vologda
1 infantry moved from Timguska to NovosibirskTurn Complete - Russians
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TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 14
Purchase Units - Japanese
Japanese buy 1 cruiser, 1 destroyer and 4 infantry; Remaining resources: 6 SuicideAttackTokens; 2 PUs;Combat Move - Japanese
2 infantry moved from Japan to 6 Sea Zone
2 infantry and 1 transport moved from 6 Sea Zone to 35 Sea Zone
2 infantry moved from 35 Sea Zone to Philippines
6 bombers moved from Caroline Islands to Philippines
2 infantry and 1 transport moved from 33 Sea Zone to 20 Sea Zone
2 infantry moved from 20 Sea Zone to Kwangtung
1 destroyer moved from 33 Sea Zone to 35 Sea Zone
1 destroyer moved from 33 Sea Zone to 36 Sea Zone
1 carrier, 1 cruiser, 2 destroyers, 2 fighters and 2 submarines moved from 33 Sea Zone to 20 Sea Zone
7 bombers, 1 fighter and 1 tactical_bomber moved from Caroline Islands to Formosa
1 carrier and 5 submarines moved from 6 Sea Zone to 20 Sea Zone
3 mech_infantrys moved from Buyant-Uhaa to Jehol
1 mech_infantry moved from Korea to Jehol
1 fighter and 2 tactical_bombers moved from Korea to Jehol
1 fighter moved from Manchuria to Jehol
1 fighter and 1 tactical_bomber moved from 6 Sea Zone to Jehol
1 fighter moved from Guam to Jehol -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 14
Purchase Units - Japanese
Japanese buy 1 cruiser, 1 destroyer and 4 infantry; Remaining resources: 6 SuicideAttackTokens; 2 PUs;Combat Move - Japanese
2 infantry moved from Japan to 6 Sea Zone
2 infantry and 1 transport moved from 6 Sea Zone to 35 Sea Zone
2 infantry moved from 35 Sea Zone to Philippines
6 bombers moved from Caroline Islands to Philippines
2 infantry and 1 transport moved from 33 Sea Zone to 20 Sea Zone
2 infantry moved from 20 Sea Zone to Kwangtung
1 destroyer moved from 33 Sea Zone to 35 Sea Zone
1 destroyer moved from 33 Sea Zone to 36 Sea Zone
1 carrier, 1 cruiser, 2 destroyers, 2 fighters and 2 submarines moved from 33 Sea Zone to 20 Sea Zone
7 bombers, 1 fighter and 1 tactical_bomber moved from Caroline Islands to Formosa
1 carrier and 5 submarines moved from 6 Sea Zone to 20 Sea Zone
3 mech_infantrys moved from Buyant-Uhaa to Jehol
1 mech_infantry moved from Korea to Jehol
1 fighter and 2 tactical_bombers moved from Korea to Jehol
1 fighter moved from Manchuria to Jehol
1 fighter and 1 tactical_bomber moved from 6 Sea Zone to Jehol
1 fighter moved from Guam to JeholCombat - Japanese
Battle in Jehol
Japanese attack with 4 fighters, 4 mech_infantrys and 3 tactical_bombers
Chinese defend with 2 artilleries and 5 infantry
Japanese win, taking Jehol from Chinese with 4 fighters, 4 mech_infantrys and 3 tactical_bombers remaining. Battle score for attacker is 23
Casualties for Chinese: 2 artilleries and 5 infantry
Battle in 35 Sea Zone
Japanese attack with 1 destroyer and 1 transport
Americans defend with 1 transport
Japanese win with 1 destroyer and 1 transport remaining. Battle score for attacker is 7
Casualties for Americans: 1 transport
Battle in Philippines
Japanese attack with 6 bombers and 2 infantry
Americans defend with 1 airfield, 1 harbour and 1 infantry
Japanese win, taking Philippines from Americans with 6 bombers and 2 infantry remaining. Battle score for attacker is 3
Casualties for Americans: 1 infantry
Battle in KwangtungNon Combat Move - Japanese
1 fighter moved from Jehol to 20 Sea Zone
1 tactical_bomber moved from Jehol to 20 Sea Zone
3 fighters and 2 tactical_bombers moved from Jehol to Okinawa
1 transport moved from 7 Sea Zone to 6 Sea Zone
6 bombers moved from Philippines to FormosaPlace Units - Japanese
1 cruiser and 1 destroyer placed in 6 Sea Zone
4 infantry placed in KoreaTurn Complete - Japanese
Japanese collect 31 PUs; end with 33 PUs total
Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 38 PUs -
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 14
Purchase Units - Americans
Americans buy 1 carrier, 1 destroyer, 2 fighters, 4 infantry, 1 submarine and 1 transport; Remaining resources: 2 PUs;Combat Move - Americans
1 armour moved from British Columbia to Alaska
Americans take Alaska from Japanese
1 armour moved from Alaska to British Columbia
1 submarine moved from 37 Sea Zone to 36 Sea Zone
1 submarine moved from 37 Sea Zone to 35 Sea Zone
1 destroyer moved from 37 Sea Zone to 36 Sea Zone
1 destroyer moved from 37 Sea Zone to 35 Sea Zone
2 fighters moved from 37 Sea Zone to 36 Sea Zone
2 fighters moved from 37 Sea Zone to 35 Sea Zone
1 tactical_bomber moved from 37 Sea Zone to 36 Sea Zone
1 tactical_bomber moved from 37 Sea Zone to 35 Sea Zone -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 14
Purchase Units - Americans
Americans buy 1 carrier, 1 destroyer, 2 fighters, 4 infantry, 1 submarine and 1 transport; Remaining resources: 2 PUs;Combat Move - Americans
1 armour moved from British Columbia to Alaska
Americans take Alaska from Japanese
1 armour moved from Alaska to British Columbia
1 submarine moved from 37 Sea Zone to 36 Sea Zone
1 submarine moved from 37 Sea Zone to 35 Sea Zone
1 destroyer moved from 37 Sea Zone to 36 Sea Zone
1 destroyer moved from 37 Sea Zone to 35 Sea Zone
2 fighters moved from 37 Sea Zone to 36 Sea Zone
2 fighters moved from 37 Sea Zone to 35 Sea Zone
1 tactical_bomber moved from 37 Sea Zone to 36 Sea Zone
1 tactical_bomber moved from 37 Sea Zone to 35 Sea ZoneCombat - Americans
Battle in 36 Sea Zone
Americans attack with 1 destroyer, 2 fighters, 1 submarine and 1 tactical_bomber
Japanese defend with 1 destroyer
Americans win, taking 36 Sea Zone from Neutral with 1 destroyer, 2 fighters, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 8
Casualties for Japanese: 1 destroyer
Battle in 35 Sea Zone
Americans attack with 1 destroyer, 2 fighters, 1 submarine and 1 tactical_bomber
Japanese defend with 1 destroyer and 1 transport
Americans win, taking 35 Sea Zone from Japanese with 1 destroyer, 2 fighters, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 15
Casualties for Japanese: 1 destroyer and 1 transportNon Combat Move - Americans
1 tactical_bomber moved from 35 Sea Zone to 37 Sea Zone
1 fighter moved from 35 Sea Zone to 37 Sea Zone
2 fighters moved from 36 Sea Zone to Malaya
1 tactical_bomber moved from 36 Sea Zone to 37 Sea Zone
1 fighter moved from 35 Sea Zone to 37 Sea Zone
1 destroyer moved from 110 Sea Zone to 112 Sea Zone
2 armour and 2 transports moved from 106 Sea Zone to 123 Sea Zone
2 armour moved from 123 Sea Zone to Iceland
1 armour and 1 mech_infantry moved from Eastern United States to 101 Sea Zone
1 carrier moved from 101 Sea Zone to 123 Sea Zone
2 fighters moved from 101 Sea Zone to 123 Sea Zone
1 destroyer moved from 101 Sea Zone to 123 Sea Zone
1 submarine moved from 101 Sea Zone to 123 Sea Zone
1 mech_infantry moved from 101 Sea Zone to Eastern United States
1 armour moved from 101 Sea Zone to Eastern United StatesPlace Units - Americans
4 infantry placed in Eastern United States
1 carrier, 1 destroyer, 1 submarine and 1 transport placed in 10 Sea Zone
2 fighters placed in 10 Sea ZoneTurn Complete - Americans
Americans collect 51 PUs; end with 53 PUs total
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 58 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 68 PUs -
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 14
Purchase Units - Chinese
Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
Chinese buy 3 artilleries and 5 infantry; Remaining resources: 1 PUs;Combat Move - Chinese
9 artilleries, 1 fighter and 12 infantry moved from Anhwe to Jehol
1 infantry moved from Chahar to Jehol -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 14
Purchase Units - Chinese
Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
Chinese buy 3 artilleries and 5 infantry; Remaining resources: 1 PUs;Combat Move - Chinese
9 artilleries, 1 fighter and 12 infantry moved from Anhwe to Jehol
1 infantry moved from Chahar to JeholCombat - Chinese
Battle in Jehol
Chinese attack with 9 artilleries, 1 fighter and 13 infantry
Japanese defend with 4 mech_infantrys
Chinese win, taking Jehol from Japanese with 9 artilleries, 1 fighter and 13 infantry remaining. Battle score for attacker is 16
Casualties for Japanese: 4 mech_infantrysNon Combat Move - Chinese
1 infantry moved from Kansu to Tsinghai
3 infantry moved from Kansu to Shensi
1 artillery moved from Kansu to Shensi
1 infantry moved from Sikang to Shensi
1 artillery moved from Sikang to Shensi
1 fighter moved from Jehol to AnhwePlace Units - Chinese
1 infantry placed in Kiangsi
3 artilleries and 4 infantry placed in KwangsiTurn Complete - Chinese
Chinese collect 20 PUs; end with 21 PUs total
Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 27 PUs -
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 14
Combat Move - British
2 infantry moved from United Kingdom to 110 Sea Zone
2 infantry and 1 transport moved from 110 Sea Zone to 112 Sea Zone
2 infantry moved from 112 Sea Zone to Norway
2 infantry moved from Egypt to Alexandria
3 fighters moved from Egypt to Alexandria -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 14
Purchase Units - British
British buy 1 carrier, 1 fighter and 3 infantry; Remaining resources: 1 PUs;Purchase Units - UK_Pacific
UK_Pacific buy 4 armour and 3 mech_infantrys; Remaining resources: 0 PUs;Combat Move - British
2 infantry moved from United Kingdom to 110 Sea Zone
2 infantry and 1 transport moved from 110 Sea Zone to 112 Sea Zone
2 infantry moved from 112 Sea Zone to Norway
2 infantry moved from Egypt to Alexandria
3 fighters moved from Egypt to AlexandriaCombat - British
Battle in Alexandria
British attack with 3 fighters and 2 infantry
Italians defend with 1 infantry
British win, taking Alexandria from Italians with 3 fighters and 1 infantry remaining. Battle score for attacker is 0
Casualties for British: 1 infantry
Casualties for Italians: 1 infantry
Battle in NorwayNon Combat Move - British
1 infantry moved from Persia to Iraq
1 infantry moved from Egypt to Trans-Jordan
3 aaGuns moved from Trans-Jordan to Egypt
4 armour and 3 mech_infantrys moved from India to Eastern Persia
5 infantry moved from Persia to Eastern Persia
10 infantry moved from Yunnan to Burma
1 artillery moved from Yunnan to Burma
1 armour and 2 mech_infantrys moved from Belgian Congo to Egypt
3 fighters moved from Alexandria to Egypt
2 fighters moved from Eastern Persia to Egypt
1 armour and 1 infantry moved from Malaya to 37 Sea Zone
1 armour, 1 infantry and 1 transport moved from 37 Sea Zone to 39 Sea Zone
1 armour moved from 39 Sea Zone to India
1 infantry moved from 39 Sea Zone to IndiaPlace Units - British
3 infantry placed in Egypt
1 carrier and 1 fighter placed in 110 Sea ZoneTurn Complete - British
British collect 34 PUs; end with 35 PUs totalPlace Units - UK_Pacific
4 armour and 3 mech_infantrys placed in IndiaTurn Complete - UK_Pacific
UK_Pacific collect 28 PUs; end with 28 PUs total
Some Units in India change ownership: 4 armour and 3 mech_infantrys -
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 14
Purchase Units - Italians
Italians buy 6 armour; Remaining resources: 0 PUs;Combat Move - Italians
2 infantry moved from Tobruk to Alexandria
2 fighters and 1 tactical_bomber moved from 96 Sea Zone to Alexandria -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 14
Purchase Units - Italians
Italians buy 6 armour; Remaining resources: 0 PUs;Combat Move - Italians
2 infantry moved from Tobruk to Alexandria
2 fighters and 1 tactical_bomber moved from 96 Sea Zone to AlexandriaCombat - Italians
Battle in Alexandria
Italians attack with 2 fighters, 2 infantry and 1 tactical_bomber
British defend with 1 infantry
Italians win, taking Alexandria from British with 2 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 0
Casualties for Italians: 1 infantry
Casualties for British: 1 infantryNon Combat Move - Italians
1 transport moved from 96 Sea Zone to 92 Sea Zone
2 fighters and 1 tactical_bomber moved from Alexandria to 96 Sea Zone
4 transports moved from 96 Sea Zone to 92 Sea Zone
1 transport moved from 98 Sea Zone to 96 Sea ZonePlace Units - Italians
6 armour placed in Northern ItalyTurn Complete - Italians
Italians collect 19 PUs; end with 19 PUs total
Objective Italians 3 North Africa: Italians met a national objective for an additional 5 PUs; end with 24 PUs
Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 29 PUs
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 34 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 14
Combat Move - French
Turn Complete - French
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TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 15
Research Technology - Germans
Purchase Units - Germans
Germans buy 1 battleship, 3 cruisers, 2 destroyers and 5 mech_infantrys; Remaining resources: 0 PUs;Combat Move - Germans
1 cruiser and 5 submarines moved from 113 Sea Zone to 112 Sea Zone
2 armour and 2 infantry moved from Western Germany to 113 Sea Zone
2 armour and 2 infantry moved from 113 Sea Zone to Norway
6 bombers moved from Western Germany to Norway
2 infantry moved from Samara to Novosibirsk
2 infantry moved from Russia to Vologda
2 tactical_bombers moved from Russia to Vologda
2 tactical_bombers moved from Russia to Novosibirsk
1 fighter moved from Russia to Vologda
2 fighters moved from Russia to Novosibirsk
2 infantry moved from Kazakhstan to Turkmenistan
Germans take Turkmenistan from Russians
2 infantry moved from Northwest Persia to Persia
1 artillery moved from Northwest Persia to Persia
10 armour, 17 artilleries, 19 infantry and 9 mech_infantrys moved from Northwest Persia to Iraq
5 bombers moved from Western Germany to United Kingdom -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 15
Research Technology - Germans
Purchase Units - Germans
Germans buy 1 battleship, 3 cruisers, 2 destroyers and 5 mech_infantrys; Remaining resources: 0 PUs;Combat Move - Germans
1 cruiser and 5 submarines moved from 113 Sea Zone to 112 Sea Zone
2 armour and 2 infantry moved from Western Germany to 113 Sea Zone
2 armour and 2 infantry moved from 113 Sea Zone to Norway
6 bombers moved from Western Germany to Norway
2 infantry moved from Samara to Novosibirsk
2 infantry moved from Russia to Vologda
2 tactical_bombers moved from Russia to Vologda
2 tactical_bombers moved from Russia to Novosibirsk
1 fighter moved from Russia to Vologda
2 fighters moved from Russia to Novosibirsk
2 infantry moved from Kazakhstan to Turkmenistan
Germans take Turkmenistan from Russians
2 infantry moved from Northwest Persia to Persia
1 artillery moved from Northwest Persia to Persia
10 armour, 17 artilleries, 19 infantry and 9 mech_infantrys moved from Northwest Persia to Iraq
5 bombers moved from Western Germany to United KingdomCombat - Germans
Air Battle in United Kingdom
Germans attacks with 5 units heading to United Kingdom
British launches 3 interceptors out of United Kingdom
Air Battle is over, the remaining bombers go on to their targets
Strategic bombing raid in United Kingdom
1 bomber killed by AA
Bombing raid in United Kingdom rolls: 5,8,3 and causes: 16 damage to unit: factory_major
Bombing raid in United Kingdom causes 16 damage total.
Battle in Norway
Germans attack with 2 armour, 6 bombers and 2 infantry
British defend with 2 infantry
Germans win, taking Norway from British with 2 armour, 6 bombers and 1 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Casualties for British: 2 infantry
Battle in Novosibirsk
Germans attack with 2 fighters, 2 infantry and 2 tactical_bombers
Russians defend with 1 infantry
Germans win, taking Novosibirsk from Russians with 2 fighters, 2 infantry and 2 tactical_bombers remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Persia
Germans attack with 1 artillery and 2 infantry
British defend with 1 infantry
British win with 1 infantry remaining. Battle score for attacker is -10
Casualties for Germans: 1 artillery and 2 infantry
Battle in Iraq
Germans attack with 10 armour, 17 artilleries, 19 infantry and 9 mech_infantrys
British defend with 1 infantry
Germans win, taking Iraq from Russians with 10 armour, 17 artilleries, 18 infantry and 9 mech_infantrys remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for British: 1 infantry
Battle in 112 Sea Zone
Germans attack with 1 cruiser and 5 submarines
British defend with 1 transport; Americans defend with 1 destroyer
Germans win with 1 cruiser and 5 submarines remaining. Battle score for attacker is 15
Casualties for British: 1 transport
Casualties for Americans: 1 destroyer
Battle in Vologda
Germans attack with 1 fighter, 2 infantry and 2 tactical_bombers
Russians defend with 1 infantry
Germans win, taking Vologda from Russians with 1 fighter, 2 infantry and 2 tactical_bombers remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Cleaning up after air battlesNon Combat Move - Germans
3 mech_infantrys moved from Vyborg to Belarus
3 mech_infantrys moved from Novgorod to Bryansk
3 armour moved from Bryansk to Samara
15 armour, 2 infantry and 17 mech_infantrys moved from Russia to Samara
3 mech_infantrys moved from Volgograd to Caucasus
3 mech_infantrys moved from Ukraine to Caucasus
1 fighter and 2 tactical_bombers moved from Vologda to Samara
2 fighters and 2 tactical_bombers moved from Novosibirsk to Samara
1 armour moved from Normandy Bordeaux to Western Germany
1 armour moved from Holland Belgium to Western Germany
2 infantry moved from Normandy Bordeaux to France
6 bombers moved from Norway to Western Germany
3 bombers moved from United Kingdom to Western GermanyPlace Units - Germans
1 battleship, 3 cruisers and 2 destroyers placed in 112 Sea Zone
3 mech_infantrys placed in Volgograd
2 mech_infantrys placed in UkraineTurn Complete - Germans
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 2,1
Germans collect 68 PUs (3 lost to blockades); end with 68 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 73 PUs
Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 4 PUs; end with 77 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 15 PUs; end with 92 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 97 PUs