Did one additional fig/tac swap in Norway/W Ger. Feel free to reverse it out if you’re not OK with it.
15L luckyinmaroon (axis) vs mike48484 (allies +19)
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 9
Purchase Units - Japanese
Japanese buy 1 carrier, 1 cruiser, 3 fighters, 1 submarine and 1 transport; Remaining resources: 6 SuicideAttackTokens; 0 PUs;Combat Move - Japanese
1 armour moved from Manchuria to Anhwe
2 fighters and 2 tactical_bombers moved from Manchuria to Anhwe
1 armour moved from Korea to Buryatia
Japanese take Buryatia from Russians
1 armour moved from Victoria to New South WalesCombat - Japanese
Japanese creates battle in territory 6 Sea Zone
Battle in Anhwe
Japanese attack with 1 armour, 2 fighters and 2 tactical_bombers
Chinese defend with 1 infantry
Japanese win, taking Anhwe from Chinese with 1 armour, 2 fighters and 2 tactical_bombers remaining. Battle score for attacker is 3
Casualties for Chinese: 1 infantryNon Combat Move - Japanese
2 fighters and 2 tactical_bombers moved from Anhwe to Kiangsu
2 fighters and 2 tactical_bombers moved from Japan to Kiangsu
1 infantry moved from Japan to 6 Sea Zone
1 infantry and 1 transport moved from 6 Sea Zone to 17 Sea Zone
1 infantry moved from Iwo Jima to 17 Sea Zone
2 infantry and 1 transport moved from 17 Sea Zone to 19 Sea Zone
2 infantry moved from 19 Sea Zone to Kiangsu
13 bombers moved from Japan to PhilippinesPlace Units - Japanese
3 fighters placed in Kiangsu
1 carrier, 1 cruiser, 1 submarine and 1 transport placed in 6 Sea ZoneTurn Complete - Japanese
Japanese collect 47 PUs; end with 47 PUs total
Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 52 PUs -
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 9
Purchase Units - Americans
Americans buy 1 carrier, 1 cruiser, 2 destroyers, 2 fighters and 2 infantry; Remaining resources: 2 PUs;Combat Move - Americans
2 tactical_bombers moved from Yakut S.S.R. to Buryatia
2 armour, 2 infantry and 2 transports moved from 50 Sea Zone to 62 Sea Zone
2 armour moved from 62 Sea Zone to New South Wales
2 infantry moved from 62 Sea Zone to New South Wales -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 9
Purchase Units - Americans
Americans buy 1 carrier, 1 cruiser, 2 destroyers, 2 fighters and 2 infantry; Remaining resources: 2 PUs;Combat Move - Americans
2 tactical_bombers moved from Yakut S.S.R. to Buryatia
2 armour, 2 infantry and 2 transports moved from 50 Sea Zone to 62 Sea Zone
2 armour moved from 62 Sea Zone to New South Wales
2 infantry moved from 62 Sea Zone to New South WalesCombat - Americans
Battle in Buryatia
Americans attack with 2 tactical_bombers
Japanese defend with 1 armour
Japanese win with 1 armour remaining. Battle score for attacker is -22
Casualties for Americans: 2 tactical_bombers
Battle in New South Wales
Americans attack with 2 armour and 2 infantry
Japanese defend with 1 armour, 1 factory_minor and 1 harbour
Americans win, taking New South Wales from Japanese, taking New Zealand from UK_Pacific with 2 armour and 2 infantry remaining. Battle score for attacker is 6
Casualties for Japanese: 1 armourNon Combat Move - Americans
1 carrier moved from 50 Sea Zone to 63 Sea Zone
2 tactical_bombers moved from 50 Sea Zone to 63 Sea Zone
1 destroyer moved from 50 Sea Zone to 63 Sea Zone
1 infantry, 1 mech_infantry and 1 transport moved from 29 Sea Zone to 63 Sea Zone
2 destroyers moved from 29 Sea Zone to 63 Sea Zone
1 tactical_bomber moved from 29 Sea Zone to 63 Sea Zone
2 submarines moved from 29 Sea Zone to 63 Sea Zone
1 fighter moved from 29 Sea Zone to 63 Sea Zone
1 carrier moved from 29 Sea Zone to 63 Sea Zone
1 mech_infantry moved from Western United States to 10 Sea Zone
1 infantry moved from Western United States to 10 Sea Zone
2 carriers, 3 fighters, 1 infantry, 1 mech_infantry and 1 transport moved from 10 Sea Zone to 26 Sea ZonePlace Units - Americans
1 carrier, 1 cruiser and 2 destroyers placed in 101 Sea Zone
2 fighters placed in 101 Sea Zone
2 infantry placed in Eastern United StatesTurn Complete - Americans
Americans collect 52 PUs; end with 54 PUs total
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 59 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 64 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 74 PUs -
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 9
Purchase Units - Chinese
Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
Chinese buy 2 artilleries and 4 infantry; Remaining resources: 0 PUs;Combat Move - Chinese
1 artillery moved from Hopei to Anhwe
1 infantry moved from Chahar to Jehol
Chinese take Jehol from Japanese
1 fighter moved from Kiangsi to Anhwe
2 infantry moved from Hopei to Anhwe -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 9
Purchase Units - Chinese
Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
Chinese buy 2 artilleries and 4 infantry; Remaining resources: 0 PUs;Combat Move - Chinese
1 artillery moved from Hopei to Anhwe
1 infantry moved from Chahar to Jehol
Chinese take Jehol from Japanese
1 fighter moved from Kiangsi to Anhwe
2 infantry moved from Hopei to AnhweCombat - Chinese
Battle in Anhwe
Chinese attack with 1 artillery, 1 fighter and 2 infantry
Japanese defend with 1 armour
Chinese win, taking Anhwe from Japanese with 1 artillery, 1 fighter and 2 infantry remaining. Battle score for attacker is 6
Casualties for Japanese: 1 armourNon Combat Move - Chinese
1 fighter moved from Anhwe to Kiangsi
1 infantry moved from Kwangtung to Kiangsi
1 infantry moved from Kweichow to Hunan
2 infantry moved from Suiyuyan to ChaharPlace Units - Chinese
2 artilleries and 4 infantry placed in KiangsiTurn Complete - Chinese
Chinese collect 15 PUs; end with 15 PUs total
Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 21 PUs -
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 9
Combat Move - British
1 mech_infantry moved from Kiangsi to Shantung
Chinese take Shantung from Japanese
1 infantry moved from Sumatra to 41 Sea Zone
1 armour moved from Sumatra to 41 Sea Zone
1 armour, 1 infantry and 1 transport moved from 41 Sea Zone to 43 Sea Zone
1 infantry moved from 43 Sea Zone to Borneo
1 armour moved from 43 Sea Zone to Borneo
1 infantry moved from New Zealand to 63 Sea Zone
1 armour, 1 infantry and 1 transport moved from 63 Sea Zone to 62 Sea Zone
1 infantry moved from 62 Sea Zone to Victoria
1 armour moved from 62 Sea Zone to Victoria
1 artillery moved from New Zealand to 63 Sea Zone
1 infantry moved from New Zealand to 63 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 63 Sea Zone to 54 Sea Zone
1 infantry moved from 54 Sea Zone to Queensland
1 artillery moved from 54 Sea Zone to Queensland
1 destroyer moved from 63 Sea Zone to 62 Sea Zone -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 9
Purchase Units - British
British buy 3 armour, 1 factory_minor and 2 infantry; Remaining resources: 1 PUs;Purchase Units - UK_Pacific
UK_Pacific buy 3 armour and 2 mech_infantrys; Remaining resources: 1 PUs;Combat Move - British
1 mech_infantry moved from Kiangsi to Shantung
Chinese take Shantung from Japanese
1 infantry moved from Sumatra to 41 Sea Zone
1 armour moved from Sumatra to 41 Sea Zone
1 armour, 1 infantry and 1 transport moved from 41 Sea Zone to 43 Sea Zone
1 infantry moved from 43 Sea Zone to Borneo
1 armour moved from 43 Sea Zone to Borneo
1 infantry moved from New Zealand to 63 Sea Zone
1 armour, 1 infantry and 1 transport moved from 63 Sea Zone to 62 Sea Zone
1 infantry moved from 62 Sea Zone to Victoria
1 armour moved from 62 Sea Zone to Victoria
1 artillery moved from New Zealand to 63 Sea Zone
1 infantry moved from New Zealand to 63 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 63 Sea Zone to 54 Sea Zone
1 infantry moved from 54 Sea Zone to Queensland
1 artillery moved from 54 Sea Zone to Queensland
1 destroyer moved from 63 Sea Zone to 62 Sea ZoneCombat - British
Battle in Victoria
Battle in Borneo
Battle in QueenslandNon Combat Move - British
1 battleship, 2 carriers, 1 cruiser, 2 destroyers and 2 fighters moved from 41 Sea Zone to 39 Sea Zone
2 fighters moved from 39 Sea Zone to Persia
2 mech_infantrys moved from Yunnan to Kiangsi
3 infantry moved from Yunnan to Hunan
2 armour moved from India to Yunnan
1 mech_infantry moved from India to Yunnan
1 infantry moved from Anglo Egyptian Sudan to Egypt
2 fighters moved from Northwest Persia to Egypt
9 fighters moved from Russia to Samara
1 tactical_bomber moved from Russia to Samara
8 infantry moved from India to West India
3 aaGuns moved from India to West IndiaPlace Units - British
2 infantry placed in Egypt
3 armour placed in Union of South Africa
Turning on Edit Mode
EDIT: Adding units owned by British to Egypt: 1 armour
EDIT: Adding units owned by British to United Kingdom: 1 armour
EDIT: Turning off Edit ModeTurn Complete - British
British collect 32 PUs; end with 33 PUs totalPlace Units - UK_Pacific
3 armour and 2 mech_infantrys placed in IndiaTurn Complete - UK_Pacific
UK_Pacific collect 24 PUs; end with 25 PUs total
Objective UK Pacific 2 Kwangtung And Malaya: UK_Pacific met a national objective for an additional 5 PUs; end with 30 PUs
Some Units in India change ownership: 3 armour and 2 mech_infantrys -
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 9
Purchase Units - Italians
Italians buy 1 carrier, 1 tactical_bomber and 1 transport; Remaining resources: 2 PUs;Combat Move - Italians
1 carrier, 1 cruiser, 1 fighter, 1 submarine and 2 transports moved from 92 Sea Zone to 95 Sea Zone
2 infantry moved from Morocco to Algeria
Italians take Algeria from French -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 9
Purchase Units - Italians
Italians buy 1 carrier, 1 tactical_bomber and 1 transport; Remaining resources: 2 PUs;Combat Move - Italians
1 carrier, 1 cruiser, 1 fighter, 1 submarine and 2 transports moved from 92 Sea Zone to 95 Sea Zone
2 infantry moved from Morocco to Algeria
Italians take Algeria from FrenchCombat - Italians
Non Combat Move - Italians
Turning on Edit Mode
EDIT: Turning off Edit Mode
1 bomber moved from Southern France to 95 Sea Zone
1 fighter moved from Southern France to Southern Italy
1 artillery and 1 infantry moved from Bryansk to Rostov
1 infantry and 1 mech_infantry moved from Ukraine to Rostov
2 mech_infantrys moved from Western Ukraine to Rostov
3 infantry moved from Northern Italy to Southern Italy
1 bomber moved from 95 Sea Zone to Southern ItalyPlace Units - Italians
Turning on Edit Mode
EDIT: Adding units owned by Italians to Southern Italy: 1 bomber
EDIT: Turning off Edit Mode
1 carrier, 1 tactical_bomber and 1 transport placed in 95 Sea ZoneTurn Complete - Italians
Italians collect 17 PUs; end with 19 PUs total
Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 24 PUs
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 29 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 9
Combat Move - ANZAC
1 infantry moved from Yunnan to HunanNon Combat Move - ANZAC
Turn Complete - ANZAC
ANZAC collect 7 PUs; end with 7 PUs total
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 12 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 9
Combat Move - French
Non Combat Move - French
1 destroyer moved from 81 Sea Zone to 96 Sea ZoneTurn Complete - French
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TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 10
Purchase Units - Germans
Germans buy 3 armour, 2 bombers, 3 infantry and 6 mech_infantrys; Remaining resources: 4 PUs;Combat Move - Germans
3 mech_infantrys moved from Ukraine to Volgograd
1 armour and 3 mech_infantrys moved from Novgorod to Vologda
3 armour moved from Eastern Poland to Smolensk
Germans take Smolensk from Russians
1 fighter and 1 tactical_bomber moved from Bryansk to Vologda
1 fighter and 1 tactical_bomber moved from Bryansk to Tambov
1 tactical_bomber moved from Bryansk to Russia
2 infantry moved from Bryansk to Tambov
1 artillery and 2 infantry moved from Bryansk to Russia
4 bombers moved from Western Germany to Russia
3 bombers moved from Eastern Poland to Tambov
4 bombers moved from Eastern Poland to Vologda
1 armour moved from Evenkiyskiy to Vologda
1 armour moved from Evenkiyskiy to Yakut S.S.R.
Germans take Yenisey from Russians
Germans take Yakut S.S.R. from Russians
2 bombers moved from Bessarabia to Volgograd
1 bomber moved from Bessarabia to Tambov
1 bomber moved from Bessarabia to Russia -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 10
Purchase Units - Germans
Germans buy 3 armour, 2 bombers, 3 infantry and 6 mech_infantrys; Remaining resources: 4 PUs;Combat Move - Germans
3 mech_infantrys moved from Ukraine to Volgograd
1 armour and 3 mech_infantrys moved from Novgorod to Vologda
3 armour moved from Eastern Poland to Smolensk
Germans take Smolensk from Russians
1 fighter and 1 tactical_bomber moved from Bryansk to Vologda
1 fighter and 1 tactical_bomber moved from Bryansk to Tambov
1 tactical_bomber moved from Bryansk to Russia
2 infantry moved from Bryansk to Tambov
1 artillery and 2 infantry moved from Bryansk to Russia
4 bombers moved from Western Germany to Russia
3 bombers moved from Eastern Poland to Tambov
4 bombers moved from Eastern Poland to Vologda
1 armour moved from Evenkiyskiy to Vologda
1 armour moved from Evenkiyskiy to Yakut S.S.R.
Germans take Yenisey from Russians
Germans take Yakut S.S.R. from Russians
2 bombers moved from Bessarabia to Volgograd
1 bomber moved from Bessarabia to Tambov
1 bomber moved from Bessarabia to RussiaCombat - Germans
Battle in Tambov
Germans attack with 4 bombers, 1 fighter, 2 infantry and 1 tactical_bomber
Russians defend with 1 artillery and 2 infantry
Germans win, taking Tambov from Russians with 4 bombers, 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 7
Casualties for Germans: 1 infantry
Casualties for Russians: 1 artillery and 2 infantry
Battle in Volgograd
Germans attack with 2 bombers and 3 mech_infantrys
Russians defend with 1 armour, 1 factory_minor and 2 infantry
Germans win, taking Volgograd from Russians with 2 bombers and 2 mech_infantrys remaining. Battle score for attacker is 8
Casualties for Germans: 1 mech_infantry
Casualties for Russians: 1 armour and 2 infantry
Battle in Vologda
Germans attack with 2 armour, 4 bombers, 1 fighter, 3 mech_infantrys and 1 tactical_bomber
Russians defend with 1 artillery and 2 infantry
Germans win, taking Vologda from Russians with 2 armour, 4 bombers, 1 fighter, 2 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is 6
Casualties for Germans: 1 mech_infantry
Casualties for Russians: 1 artillery and 2 infantry
Battle in Russia
Germans attack with 1 artillery, 5 bombers, 2 infantry and 1 tactical_bomber
Russians defend with 1 airfield, 1 armour, 1 factory_major and 3 infantry
Germans captures 24PUs while taking Russians capital
Germans converts factory_major into different units
Germans win, taking Russia from Russians with 1 artillery, 5 bombers, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 12
Casualties for Germans: 1 infantry
Casualties for Russians: 1 armour and 3 infantryNon Combat Move - Germans
5 bombers and 1 tactical_bomber moved from Russia to Bryansk
4 bombers, 1 fighter and 1 tactical_bomber moved from Vologda to Bryansk
4 bombers, 1 fighter and 1 tactical_bomber moved from Tambov to Bryansk
2 bombers moved from Volgograd to BryanskPlace Units - Germans
3 mech_infantrys placed in Ukraine
3 mech_infantrys placed in Novgorod
3 armour and 2 bombers placed in Western Germany
3 infantry placed in FranceTurn Complete - Germans
Total Cost from Convoy Blockades: 1
Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 1,5
Germans collect 66 PUs (1 lost to blockades); end with 94 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 99 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 15 PUs; end with 114 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 119 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 10
Combat Move - Russians
Non Combat Move - Russians
2 infantry moved from Novosibirsk to Samara
2 armour moved from Novosibirsk to SamaraTurn Complete - Russians
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TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 10
Purchase Units - Japanese
Japanese buy 1 carrier, 1 factory_major and 1 submarine; Remaining resources: 6 SuicideAttackTokens; 0 PUs;Combat Move - Japanese
2 infantry moved from Kiangsu to 19 Sea Zone
7 fighters and 4 tactical_bombers moved from Kiangsu to Shantung
1 armour, 7 infantry and 1 mech_infantry moved from Kiangsu to Shantung
1 armour moved from Kiangsu to Shantung
1 armour moved from Buryatia to Sakha
Japanese take Sakha from Russians
1 armour moved from Sakha to Siberia
Japanese take Siberia from Russians -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 10
Purchase Units - Japanese
Japanese buy 1 carrier, 1 factory_major and 1 submarine; Remaining resources: 6 SuicideAttackTokens; 0 PUs;Combat Move - Japanese
2 infantry moved from Kiangsu to 19 Sea Zone
7 fighters and 4 tactical_bombers moved from Kiangsu to Shantung
1 armour, 7 infantry and 1 mech_infantry moved from Kiangsu to Shantung
1 armour moved from Kiangsu to Shantung
1 armour moved from Buryatia to Sakha
Japanese take Sakha from Russians
1 armour moved from Sakha to Siberia
Japanese take Siberia from RussiansCombat - Japanese
Japanese creates battle in territory 6 Sea Zone
Battle in Shantung
Japanese attack with 2 armour, 7 fighters, 7 infantry, 1 mech_infantry and 4 tactical_bombers
British defend with 1 mech_infantry
Japanese win, taking 6 Sea Zone from Americans, taking Shantung from Chinese with 2 armour, 7 fighters, 7 infantry, 1 mech_infantry and 4 tactical_bombers remaining. Battle score for attacker is 4
Casualties for British: 1 mech_infantryNon Combat Move - Japanese
2 infantry and 1 transport moved from 19 Sea Zone to 35 Sea Zone
2 infantry moved from 35 Sea Zone to Philippines
2 infantry moved from Japan to 6 Sea Zone
2 infantry and 1 transport moved from 6 Sea Zone to 35 Sea Zone
1 fighter moved from Shantung to 6 Sea Zone
1 tactical_bomber moved from Shantung to 6 Sea Zone
6 fighters and 3 tactical_bombers moved from Shantung to JapanPlace Units - Japanese
1 factory_major placed in Korea
1 carrier and 1 submarine placed in 6 Sea ZoneTurn Complete - Japanese
Japanese collect 38 PUs; end with 38 PUs total -
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 10
Purchase Units - Americans
Americans buy 2 armour, 1 carrier, 2 fighters, 2 submarines and 2 transports; Remaining resources: 0 PUs;Combat Move - Americans
1 armour moved from New South Wales to Western Australia
ANZAC take South Australia from Japanese
ANZAC take Western Australia from Japanese
2 infantry moved from New South Wales to 62 Sea Zone
1 infantry and 1 transport moved from 62 Sea Zone to 56 Sea Zone
1 infantry and 1 transport moved from 62 Sea Zone to 56 Sea Zone
1 armour moved from New South Wales to Western Australia
2 infantry moved from 56 Sea Zone to Western Australia
2 carriers, 3 destroyers, 1 fighter, 1 infantry, 1 mech_infantry, 2 submarines, 3 tactical_bombers and 1 transport moved from 63 Sea Zone to 56 Sea Zone
1 mech_infantry moved from 56 Sea Zone to Western Australia
1 infantry moved from 56 Sea Zone to Western Australia -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 10
Purchase Units - Americans
Americans buy 2 armour, 1 carrier, 2 fighters, 2 submarines and 2 transports; Remaining resources: 0 PUs;Combat Move - Americans
1 armour moved from New South Wales to Western Australia
ANZAC take South Australia from Japanese
ANZAC take Western Australia from Japanese
2 infantry moved from New South Wales to 62 Sea Zone
1 infantry and 1 transport moved from 62 Sea Zone to 56 Sea Zone
1 infantry and 1 transport moved from 62 Sea Zone to 56 Sea Zone
1 armour moved from New South Wales to Western Australia
2 infantry moved from 56 Sea Zone to Western Australia
2 carriers, 3 destroyers, 1 fighter, 1 infantry, 1 mech_infantry, 2 submarines, 3 tactical_bombers and 1 transport moved from 63 Sea Zone to 56 Sea Zone
1 mech_infantry moved from 56 Sea Zone to Western Australia
1 infantry moved from 56 Sea Zone to Western AustraliaCombat - Americans
Non Combat Move - Americans
2 carriers, 3 fighters, 1 infantry, 1 mech_infantry and 1 transport moved from 26 Sea Zone to 54 Sea Zone
1 infantry moved from 54 Sea Zone to Queensland
1 mech_infantry moved from 54 Sea Zone to QueenslandPlace Units - Americans
2 armour placed in Eastern United States
1 carrier, 2 fighters, 2 submarines and 2 transports placed in 101 Sea ZoneTurn Complete - Americans
Americans collect 52 PUs; end with 52 PUs total
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 57 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 62 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 72 PUs -
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 10
Purchase Units - Chinese
Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
Chinese buy 3 artilleries and 3 infantry; Remaining resources: 0 PUs;Combat Move - Chinese
2 infantry moved from Kiangsi to Kiangsu
1 artillery moved from Kiangsi to Kiangsu
1 fighter moved from Kiangsi to Kiangsu -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 10
Purchase Units - Chinese
Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
Chinese buy 3 artilleries and 3 infantry; Remaining resources: 0 PUs;Combat Move - Chinese
2 infantry moved from Kiangsi to Kiangsu
1 artillery moved from Kiangsi to Kiangsu
1 fighter moved from Kiangsi to KiangsuCombat - Chinese
Battle in Kiangsu
Chinese attack with 1 artillery, 1 fighter and 2 infantry
Japanese defend with 1 factory_minor and 1 infantry
Chinese win, taking Kiangsu from Japanese with 1 artillery, 1 fighter and 2 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Trigger Chinese Destroy Factories Kiangsu Chinese: has removed 1 factory_minor owned by Chinese in KiangsuNon Combat Move - Chinese
8 artilleries moved from Kiangsi to Anhwe
16 infantry moved from Kiangsi to Anhwe
1 infantry moved from Hunan to Anhwe
1 infantry moved from Chahar to Anhwe
1 infantry moved from Chahar to Anhwe
1 fighter moved from Kiangsu to AnhwePlace Units - Chinese
3 artilleries and 3 infantry placed in AnhweTurn Complete - Chinese
Chinese collect 18 PUs; end with 18 PUs total
Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 24 PUs