15L luckyinmaroon (axis) vs mike48484 (allies +19)


  • TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 9

    Purchase Units - Russians
                Russians buy 2 armour and 5 infantry; Remaining resources: 1 PUs;

    Combat Move - Russians
                3 infantry moved from Timguska to Novosibirsk
                2 infantry moved from Russia to Vologda
                1 artillery moved from Russia to Vologda
                2 armour moved from Russia to Novosibirsk
                2 infantry moved from Russia to Tambov
                1 artillery moved from Russia to Tambov


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 9

    Purchase Units - Russians
                Russians buy 2 armour and 5 infantry; Remaining resources: 1 PUs;

    Combat Move - Russians
                3 infantry moved from Timguska to Novosibirsk
                2 infantry moved from Russia to Vologda
                1 artillery moved from Russia to Vologda
                2 armour moved from Russia to Novosibirsk
                2 infantry moved from Russia to Tambov
                1 artillery moved from Russia to Tambov

    Combat - Russians
                Battle in Tambov
                    Russians attack with 1 artillery and 2 infantry
                    Germans defend with 1 mech_infantry
                    Russians win, taking Tambov from Germans with 1 artillery and 2 infantry remaining. Battle score for attacker is 4
                    Casualties for Germans: 1 mech_infantry
                Battle in Vologda
                    Russians attack with 1 artillery and 2 infantry
                    Germans defend with 1 armour
                    Russians win, taking Vologda from Germans with 1 artillery and 2 infantry remaining. Battle score for attacker is 6
                    Casualties for Germans: 1 armour
                Battle in Novosibirsk
                    Russians attack with 2 armour and 3 infantry
                    Germans defend with 1 armour and 1 mech_infantry
                    Russians win, taking Novosibirsk from Germans with 2 armour and 2 infantry remaining. Battle score for attacker is 7
                    Casualties for Germans: 1 armour and 1 mech_infantry
                    Casualties for Russians: 1 infantry

    Non Combat Move - Russians
                4 aaGuns, 2 armour, 8 artilleries and 34 infantry moved from Russia to Samara

    Place Units - Russians
                1 armour and 2 infantry placed in Russia
                1 armour and 2 infantry placed in Volgograd
                1 infantry placed in Russia

    Turn Complete - Russians
                Russians collect 20 PUs; end with 21 PUs total
                Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 3 PUs; end with 24 PUs


  • TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 9

    Purchase Units - Japanese
                Japanese buy 1 carrier, 1 cruiser, 3 fighters, 1 submarine and 1 transport; Remaining resources: 6 SuicideAttackTokens; 0 PUs;

    Combat Move - Japanese
                1 armour moved from Manchuria to Anhwe
                2 fighters and 2 tactical_bombers moved from Manchuria to Anhwe
                1 armour moved from Korea to Buryatia
                      Japanese take Buryatia from Russians
                1 armour moved from Victoria to New South Wales


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 9

    Purchase Units - Japanese
                Japanese buy 1 carrier, 1 cruiser, 3 fighters, 1 submarine and 1 transport; Remaining resources: 6 SuicideAttackTokens; 0 PUs;

    Combat Move - Japanese
                1 armour moved from Manchuria to Anhwe
                2 fighters and 2 tactical_bombers moved from Manchuria to Anhwe
                1 armour moved from Korea to Buryatia
                      Japanese take Buryatia from Russians
                1 armour moved from Victoria to New South Wales

    Combat - Japanese
                Japanese creates battle in territory 6 Sea Zone
                Battle in Anhwe
                    Japanese attack with 1 armour, 2 fighters and 2 tactical_bombers
                    Chinese defend with 1 infantry
                    Japanese win, taking Anhwe from Chinese with 1 armour, 2 fighters and 2 tactical_bombers remaining. Battle score for attacker is 3
                    Casualties for Chinese: 1 infantry

    Non Combat Move - Japanese
                2 fighters and 2 tactical_bombers moved from Anhwe to Kiangsu
                2 fighters and 2 tactical_bombers moved from Japan to Kiangsu
                1 infantry moved from Japan to 6 Sea Zone
                1 infantry and 1 transport moved from 6 Sea Zone to 17 Sea Zone
                1 infantry moved from Iwo Jima to 17 Sea Zone
                2 infantry and 1 transport moved from 17 Sea Zone to 19 Sea Zone
                2 infantry moved from 19 Sea Zone to Kiangsu
                13 bombers moved from Japan to Philippines

    Place Units - Japanese
                3 fighters placed in Kiangsu
                1 carrier, 1 cruiser, 1 submarine and 1 transport placed in 6 Sea Zone

    Turn Complete - Japanese
                Japanese collect 47 PUs; end with 47 PUs total
                Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 52 PUs


  • TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 9

    Purchase Units - Americans
                Americans buy 1 carrier, 1 cruiser, 2 destroyers, 2 fighters and 2 infantry; Remaining resources: 2 PUs;

    Combat Move - Americans
                2 tactical_bombers moved from Yakut S.S.R. to Buryatia
                2 armour, 2 infantry and 2 transports moved from 50 Sea Zone to 62 Sea Zone
                2 armour moved from 62 Sea Zone to New South Wales
                2 infantry moved from 62 Sea Zone to New South Wales


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 9

    Purchase Units - Americans
                Americans buy 1 carrier, 1 cruiser, 2 destroyers, 2 fighters and 2 infantry; Remaining resources: 2 PUs;

    Combat Move - Americans
                2 tactical_bombers moved from Yakut S.S.R. to Buryatia
                2 armour, 2 infantry and 2 transports moved from 50 Sea Zone to 62 Sea Zone
                2 armour moved from 62 Sea Zone to New South Wales
                2 infantry moved from 62 Sea Zone to New South Wales

    Combat - Americans
                Battle in Buryatia
                    Americans attack with 2 tactical_bombers
                    Japanese defend with 1 armour
                    Japanese win with 1 armour remaining. Battle score for attacker is -22
                    Casualties for Americans: 2 tactical_bombers
                Battle in New South Wales
                    Americans attack with 2 armour and 2 infantry
                    Japanese defend with 1 armour, 1 factory_minor and 1 harbour
                    Americans win, taking New South Wales from Japanese, taking New Zealand from UK_Pacific with 2 armour and 2 infantry remaining. Battle score for attacker is 6
                    Casualties for Japanese: 1 armour

    Non Combat Move - Americans
                1 carrier moved from 50 Sea Zone to 63 Sea Zone
                2 tactical_bombers moved from 50 Sea Zone to 63 Sea Zone
                1 destroyer moved from 50 Sea Zone to 63 Sea Zone
                1 infantry, 1 mech_infantry and 1 transport moved from 29 Sea Zone to 63 Sea Zone
                2 destroyers moved from 29 Sea Zone to 63 Sea Zone
                1 tactical_bomber moved from 29 Sea Zone to 63 Sea Zone
                2 submarines moved from 29 Sea Zone to 63 Sea Zone
                1 fighter moved from 29 Sea Zone to 63 Sea Zone
                1 carrier moved from 29 Sea Zone to 63 Sea Zone
                1 mech_infantry moved from Western United States to 10 Sea Zone
                1 infantry moved from Western United States to 10 Sea Zone
                2 carriers, 3 fighters, 1 infantry, 1 mech_infantry and 1 transport moved from 10 Sea Zone to 26 Sea Zone

    Place Units - Americans
                1 carrier, 1 cruiser and 2 destroyers placed in 101 Sea Zone
                2 fighters placed in 101 Sea Zone
                2 infantry placed in Eastern United States

    Turn Complete - Americans
                Americans collect 52 PUs; end with 54 PUs total
                Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 59 PUs
                Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 64 PUs
                Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 74 PUs


  • TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 9

    Purchase Units - Chinese
                Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
                Chinese buy 2 artilleries and 4 infantry; Remaining resources: 0 PUs;

    Combat Move - Chinese
                1 artillery moved from Hopei to Anhwe
                1 infantry moved from Chahar to Jehol
                      Chinese take Jehol from Japanese
                1 fighter moved from Kiangsi to Anhwe
                2 infantry moved from Hopei to Anhwe


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 9

    Purchase Units - Chinese
                Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
                Chinese buy 2 artilleries and 4 infantry; Remaining resources: 0 PUs;

    Combat Move - Chinese
                1 artillery moved from Hopei to Anhwe
                1 infantry moved from Chahar to Jehol
                      Chinese take Jehol from Japanese
                1 fighter moved from Kiangsi to Anhwe
                2 infantry moved from Hopei to Anhwe

    Combat - Chinese
                Battle in Anhwe
                    Chinese attack with 1 artillery, 1 fighter and 2 infantry
                    Japanese defend with 1 armour
                    Chinese win, taking Anhwe from Japanese with 1 artillery, 1 fighter and 2 infantry remaining. Battle score for attacker is 6
                    Casualties for Japanese: 1 armour

    Non Combat Move - Chinese
                1 fighter moved from Anhwe to Kiangsi
                1 infantry moved from Kwangtung to Kiangsi
                1 infantry moved from Kweichow to Hunan
                2 infantry moved from Suiyuyan to Chahar

    Place Units - Chinese
                2 artilleries and 4 infantry placed in Kiangsi

    Turn Complete - Chinese
                Chinese collect 15 PUs; end with 15 PUs total
                Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 21 PUs


  • TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 9

    Combat Move - British
                1 mech_infantry moved from Kiangsi to Shantung
                      Chinese take Shantung from Japanese
                1 infantry moved from Sumatra to 41 Sea Zone
                1 armour moved from Sumatra to 41 Sea Zone
                1 armour, 1 infantry and 1 transport moved from 41 Sea Zone to 43 Sea Zone
                1 infantry moved from 43 Sea Zone to Borneo
                1 armour moved from 43 Sea Zone to Borneo
                1 infantry moved from New Zealand to 63 Sea Zone
                1 armour, 1 infantry and 1 transport moved from 63 Sea Zone to 62 Sea Zone
                1 infantry moved from 62 Sea Zone to Victoria
                1 armour moved from 62 Sea Zone to Victoria
                1 artillery moved from New Zealand to 63 Sea Zone
                1 infantry moved from New Zealand to 63 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 63 Sea Zone to 54 Sea Zone
                1 infantry moved from 54 Sea Zone to Queensland
                1 artillery moved from 54 Sea Zone to Queensland
                1 destroyer moved from 63 Sea Zone to 62 Sea Zone


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 9

    Purchase Units - British
                British buy 3 armour, 1 factory_minor and 2 infantry; Remaining resources: 1 PUs;

    Purchase Units - UK_Pacific
                UK_Pacific buy 3 armour and 2 mech_infantrys; Remaining resources: 1 PUs;

    Combat Move - British
                1 mech_infantry moved from Kiangsi to Shantung
                      Chinese take Shantung from Japanese
                1 infantry moved from Sumatra to 41 Sea Zone
                1 armour moved from Sumatra to 41 Sea Zone
                1 armour, 1 infantry and 1 transport moved from 41 Sea Zone to 43 Sea Zone
                1 infantry moved from 43 Sea Zone to Borneo
                1 armour moved from 43 Sea Zone to Borneo
                1 infantry moved from New Zealand to 63 Sea Zone
                1 armour, 1 infantry and 1 transport moved from 63 Sea Zone to 62 Sea Zone
                1 infantry moved from 62 Sea Zone to Victoria
                1 armour moved from 62 Sea Zone to Victoria
                1 artillery moved from New Zealand to 63 Sea Zone
                1 infantry moved from New Zealand to 63 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 63 Sea Zone to 54 Sea Zone
                1 infantry moved from 54 Sea Zone to Queensland
                1 artillery moved from 54 Sea Zone to Queensland
                1 destroyer moved from 63 Sea Zone to 62 Sea Zone

    Combat - British
                Battle in Victoria
                Battle in Borneo
                Battle in Queensland

    Non Combat Move - British
                1 battleship, 2 carriers, 1 cruiser, 2 destroyers and 2 fighters moved from 41 Sea Zone to 39 Sea Zone
                2 fighters moved from 39 Sea Zone to Persia
                2 mech_infantrys moved from Yunnan to Kiangsi
                3 infantry moved from Yunnan to Hunan
                2 armour moved from India to Yunnan
                1 mech_infantry moved from India to Yunnan
                1 infantry moved from Anglo Egyptian Sudan to Egypt
                2 fighters moved from Northwest Persia to Egypt
                9 fighters moved from Russia to Samara
                1 tactical_bomber moved from Russia to Samara
                8 infantry moved from India to West India
                3 aaGuns moved from India to West India

    Place Units - British
                2 infantry placed in Egypt
                3 armour placed in Union of South Africa
                Turning on Edit Mode
                EDIT: Adding units owned by British to Egypt: 1 armour
                EDIT: Adding units owned by British to United Kingdom: 1 armour
                EDIT: Turning off Edit Mode

    Turn Complete - British
                British collect 32 PUs; end with 33 PUs total

    Place Units - UK_Pacific
                3 armour and 2 mech_infantrys placed in India

    Turn Complete - UK_Pacific
                UK_Pacific collect 24 PUs; end with 25 PUs total
                Objective UK Pacific 2 Kwangtung And Malaya: UK_Pacific met a national objective for an additional 5 PUs; end with 30 PUs
                Some Units in India change ownership: 3 armour and 2 mech_infantrys


  • TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 9

    Purchase Units - Italians
                Italians buy 1 carrier, 1 tactical_bomber and 1 transport; Remaining resources: 2 PUs;

    Combat Move - Italians
                1 carrier, 1 cruiser, 1 fighter, 1 submarine and 2 transports moved from 92 Sea Zone to 95 Sea Zone
                2 infantry moved from Morocco to Algeria
                      Italians take Algeria from French


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 9

    Purchase Units - Italians
                Italians buy 1 carrier, 1 tactical_bomber and 1 transport; Remaining resources: 2 PUs;

    Combat Move - Italians
                1 carrier, 1 cruiser, 1 fighter, 1 submarine and 2 transports moved from 92 Sea Zone to 95 Sea Zone
                2 infantry moved from Morocco to Algeria
                      Italians take Algeria from French

    Combat - Italians

    Non Combat Move - Italians
                Turning on Edit Mode
                EDIT: Turning off Edit Mode
                1 bomber moved from Southern France to 95 Sea Zone
                1 fighter moved from Southern France to Southern Italy
                1 artillery and 1 infantry moved from Bryansk to Rostov
                1 infantry and 1 mech_infantry moved from Ukraine to Rostov
                2 mech_infantrys moved from Western Ukraine to Rostov
                3 infantry moved from Northern Italy to Southern Italy
                1 bomber moved from 95 Sea Zone to Southern Italy

    Place Units - Italians
                Turning on Edit Mode
                EDIT: Adding units owned by Italians to Southern Italy: 1 bomber
                EDIT: Turning off Edit Mode
                1 carrier, 1 tactical_bomber and 1 transport placed in 95 Sea Zone

    Turn Complete - Italians
                Italians collect 17 PUs; end with 19 PUs total
                Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 24 PUs
                Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 29 PUs


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 9

    Combat Move - ANZAC
                1 infantry moved from Yunnan to Hunan

    Non Combat Move - ANZAC

    Turn Complete - ANZAC
                ANZAC collect 7 PUs; end with 7 PUs total
                Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 12 PUs


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 9

    Combat Move - French

    Non Combat Move - French
                1 destroyer moved from 81 Sea Zone to 96 Sea Zone

    Turn Complete - French


  • TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 10

    Purchase Units - Germans
                Germans buy 3 armour, 2 bombers, 3 infantry and 6 mech_infantrys; Remaining resources: 4 PUs;

    Combat Move - Germans
                3 mech_infantrys moved from Ukraine to Volgograd
                1 armour and 3 mech_infantrys moved from Novgorod to Vologda
                3 armour moved from Eastern Poland to Smolensk
                      Germans take Smolensk from Russians
                1 fighter and 1 tactical_bomber moved from Bryansk to Vologda
                1 fighter and 1 tactical_bomber moved from Bryansk to Tambov
                1 tactical_bomber moved from Bryansk to Russia
                2 infantry moved from Bryansk to Tambov
                1 artillery and 2 infantry moved from Bryansk to Russia
                4 bombers moved from Western Germany to Russia
                3 bombers moved from Eastern Poland to Tambov
                4 bombers moved from Eastern Poland to Vologda
                1 armour moved from Evenkiyskiy to Vologda
                1 armour moved from Evenkiyskiy to Yakut S.S.R.
                      Germans take Yenisey from Russians
                      Germans take Yakut S.S.R. from Russians
                2 bombers moved from Bessarabia to Volgograd
                1 bomber moved from Bessarabia to Tambov
                1 bomber moved from Bessarabia to Russia


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 10

    Purchase Units - Germans
                Germans buy 3 armour, 2 bombers, 3 infantry and 6 mech_infantrys; Remaining resources: 4 PUs;

    Combat Move - Germans
                3 mech_infantrys moved from Ukraine to Volgograd
                1 armour and 3 mech_infantrys moved from Novgorod to Vologda
                3 armour moved from Eastern Poland to Smolensk
                      Germans take Smolensk from Russians
                1 fighter and 1 tactical_bomber moved from Bryansk to Vologda
                1 fighter and 1 tactical_bomber moved from Bryansk to Tambov
                1 tactical_bomber moved from Bryansk to Russia
                2 infantry moved from Bryansk to Tambov
                1 artillery and 2 infantry moved from Bryansk to Russia
                4 bombers moved from Western Germany to Russia
                3 bombers moved from Eastern Poland to Tambov
                4 bombers moved from Eastern Poland to Vologda
                1 armour moved from Evenkiyskiy to Vologda
                1 armour moved from Evenkiyskiy to Yakut S.S.R.
                      Germans take Yenisey from Russians
                      Germans take Yakut S.S.R. from Russians
                2 bombers moved from Bessarabia to Volgograd
                1 bomber moved from Bessarabia to Tambov
                1 bomber moved from Bessarabia to Russia

    Combat - Germans
                Battle in Tambov
                    Germans attack with 4 bombers, 1 fighter, 2 infantry and 1 tactical_bomber
                    Russians defend with 1 artillery and 2 infantry
                    Germans win, taking Tambov from Russians with 4 bombers, 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 7
                    Casualties for Germans: 1 infantry
                    Casualties for Russians: 1 artillery and 2 infantry
                Battle in Volgograd
                    Germans attack with 2 bombers and 3 mech_infantrys
                    Russians defend with 1 armour, 1 factory_minor and 2 infantry
                    Germans win, taking Volgograd from Russians with 2 bombers and 2 mech_infantrys remaining. Battle score for attacker is 8
                    Casualties for Germans: 1 mech_infantry
                    Casualties for Russians: 1 armour and 2 infantry
                Battle in Vologda
                    Germans attack with 2 armour, 4 bombers, 1 fighter, 3 mech_infantrys and 1 tactical_bomber
                    Russians defend with 1 artillery and 2 infantry
                    Germans win, taking Vologda from Russians with 2 armour, 4 bombers, 1 fighter, 2 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is 6
                    Casualties for Germans: 1 mech_infantry
                    Casualties for Russians: 1 artillery and 2 infantry
                Battle in Russia
                    Germans attack with 1 artillery, 5 bombers, 2 infantry and 1 tactical_bomber
                    Russians defend with 1 airfield, 1 armour, 1 factory_major and 3 infantry
                    Germans captures 24PUs while taking Russians capital
                    Germans converts factory_major into different units
                    Germans win, taking Russia from Russians with 1 artillery, 5 bombers, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 12
                    Casualties for Germans: 1 infantry
                    Casualties for Russians: 1 armour and 3 infantry

    Non Combat Move - Germans
                5 bombers and 1 tactical_bomber moved from Russia to Bryansk
                4 bombers, 1 fighter and 1 tactical_bomber moved from Vologda to Bryansk
                4 bombers, 1 fighter and 1 tactical_bomber moved from Tambov to Bryansk
                2 bombers moved from Volgograd to Bryansk

    Place Units - Germans
                3 mech_infantrys placed in Ukraine
                3 mech_infantrys placed in Novgorod
                3 armour and 2 bombers placed in Western Germany
                3 infantry placed in France

    Turn Complete - Germans
                Total Cost from Convoy Blockades: 1
                    Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 1,5
                Germans collect 66 PUs (1 lost to blockades); end with 94 PUs total
                Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 99 PUs
                Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 15 PUs; end with 114 PUs
                Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 119 PUs


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 10

    Combat Move - Russians

    Non Combat Move - Russians
                2 infantry moved from Novosibirsk to Samara
                2 armour moved from Novosibirsk to Samara

    Turn Complete - Russians


  • TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 10

    Purchase Units - Japanese
                Japanese buy 1 carrier, 1 factory_major and 1 submarine; Remaining resources: 6 SuicideAttackTokens; 0 PUs;

    Combat Move - Japanese
                2 infantry moved from Kiangsu to 19 Sea Zone
                7 fighters and 4 tactical_bombers moved from Kiangsu to Shantung
                1 armour, 7 infantry and 1 mech_infantry moved from Kiangsu to Shantung
                1 armour moved from Kiangsu to Shantung
                1 armour moved from Buryatia to Sakha
                      Japanese take Sakha from Russians
                1 armour moved from Sakha to Siberia
                      Japanese take Siberia from Russians


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 10

    Purchase Units - Japanese
                Japanese buy 1 carrier, 1 factory_major and 1 submarine; Remaining resources: 6 SuicideAttackTokens; 0 PUs;

    Combat Move - Japanese
                2 infantry moved from Kiangsu to 19 Sea Zone
                7 fighters and 4 tactical_bombers moved from Kiangsu to Shantung
                1 armour, 7 infantry and 1 mech_infantry moved from Kiangsu to Shantung
                1 armour moved from Kiangsu to Shantung
                1 armour moved from Buryatia to Sakha
                      Japanese take Sakha from Russians
                1 armour moved from Sakha to Siberia
                      Japanese take Siberia from Russians

    Combat - Japanese
                Japanese creates battle in territory 6 Sea Zone
                Battle in Shantung
                    Japanese attack with 2 armour, 7 fighters, 7 infantry, 1 mech_infantry and 4 tactical_bombers
                    British defend with 1 mech_infantry
                    Japanese win, taking 6 Sea Zone from Americans, taking Shantung from Chinese with 2 armour, 7 fighters, 7 infantry, 1 mech_infantry and 4 tactical_bombers remaining. Battle score for attacker is 4
                    Casualties for British: 1 mech_infantry

    Non Combat Move - Japanese
                2 infantry and 1 transport moved from 19 Sea Zone to 35 Sea Zone
                2 infantry moved from 35 Sea Zone to Philippines
                2 infantry moved from Japan to 6 Sea Zone
                2 infantry and 1 transport moved from 6 Sea Zone to 35 Sea Zone
                1 fighter moved from Shantung to 6 Sea Zone
                1 tactical_bomber moved from Shantung to 6 Sea Zone
                6 fighters and 3 tactical_bombers moved from Shantung to Japan

    Place Units - Japanese
                1 factory_major placed in Korea
                1 carrier and 1 submarine placed in 6 Sea Zone

    Turn Complete - Japanese
                Japanese collect 38 PUs; end with 38 PUs total


  • TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 10

    Purchase Units - Americans
                Americans buy 2 armour, 1 carrier, 2 fighters, 2 submarines and 2 transports; Remaining resources: 0 PUs;

    Combat Move - Americans
                1 armour moved from New South Wales to Western Australia
                      ANZAC take South Australia from Japanese
                      ANZAC take Western Australia from Japanese
                2 infantry moved from New South Wales to 62 Sea Zone
                1 infantry and 1 transport moved from 62 Sea Zone to 56 Sea Zone
                1 infantry and 1 transport moved from 62 Sea Zone to 56 Sea Zone
                1 armour moved from New South Wales to Western Australia
                2 infantry moved from 56 Sea Zone to Western Australia
                2 carriers, 3 destroyers, 1 fighter, 1 infantry, 1 mech_infantry, 2 submarines, 3 tactical_bombers and 1 transport moved from 63 Sea Zone to 56 Sea Zone
                1 mech_infantry moved from 56 Sea Zone to Western Australia
                1 infantry moved from 56 Sea Zone to Western Australia

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