Also, 1 small tweak in German NCM to swap a fig and tac between Ukraine and W Germany. I can make the edit on Japans turn
15L luckyinmaroon (axis) vs mike48484 (allies +19)
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TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 7
Purchase Units - Germans
Germans buy 6 armour and 3 fighters; Remaining resources: 1 PUs;Combat Move - Germans
3 infantry moved from Novgorod to Archangel
1 mech_infantry moved from Novgorod to Archangel
1 infantry moved from Belarus to Smolensk
2 infantry moved from Ukraine to Bryansk
1 infantry moved from Belarus to Smolensk
1 mech_infantry moved from Ukraine to Caucasus
3 bombers moved from Eastern Poland to Caucasus
2 bombers moved from Eastern Poland to Bryansk
2 bombers moved from Eastern Poland to Smolensk
6 bombers moved from Eastern Poland to Archangel
1 armour moved from Belarus to Archangel -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 7
Purchase Units - Germans
Germans buy 6 armour and 3 fighters; Remaining resources: 1 PUs;Combat Move - Germans
3 infantry moved from Novgorod to Archangel
1 mech_infantry moved from Novgorod to Archangel
1 infantry moved from Belarus to Smolensk
2 infantry moved from Ukraine to Bryansk
1 infantry moved from Belarus to Smolensk
1 mech_infantry moved from Ukraine to Caucasus
3 bombers moved from Eastern Poland to Caucasus
2 bombers moved from Eastern Poland to Bryansk
2 bombers moved from Eastern Poland to Smolensk
6 bombers moved from Eastern Poland to Archangel
1 armour moved from Belarus to ArchangelCombat - Germans
Battle in Bryansk
Germans attack with 2 bombers and 2 infantry
Russians defend with 1 infantry
Germans win, taking Bryansk from Russians with 2 bombers and 2 infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Caucasus
Germans attack with 3 bombers and 1 mech_infantry
Russians defend with 1 armour
Germans win with 3 bombers remaining. Battle score for attacker is 2
Casualties for Germans: 1 mech_infantry
Casualties for Russians: 1 armour
Battle in Archangel
Germans attack with 1 armour, 6 bombers, 3 infantry and 1 mech_infantry
Russians defend with 2 artilleries and 1 infantry
Germans win, taking Archangel from Russians with 1 armour, 6 bombers, 3 infantry and 1 mech_infantry remaining. Battle score for attacker is 11
Casualties for Russians: 2 artilleries and 1 infantry
Battle in Smolensk
Germans attack with 2 bombers and 2 infantry
Russians defend with 1 infantry
Germans win, taking Smolensk from Russians with 2 bombers and 2 infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantryNon Combat Move - Germans
2 bombers moved from Smolensk to Belarus
2 bombers moved from Bryansk to Eastern Poland
2 bombers moved from Belarus to Eastern Poland
6 bombers moved from Archangel to Eastern Poland
3 bombers moved from Caucasus to Ukraine
2 infantry moved from Novgorod to Belarus
6 armour moved from Eastern Poland to Belarus
3 artilleries moved from Poland to Eastern Poland
3 aaGuns moved from Poland to Eastern Poland
3 bombers moved from Western Germany to Eastern PolandPlace Units - Germans
3 armour placed in Ukraine
3 armour placed in Novgorod
3 fighters placed in Western GermanyTurn Complete - Germans
Total Cost from Convoy Blockades: 1
Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 1,5
Germans collect 54 PUs (1 lost to blockades); end with 55 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 60 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 65 PUs -
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 7
Purchase Units - Russians
Russians buy 2 fighters and 3 infantry; Remaining resources: 2 PUs;Combat Move - Russians
1 infantry moved from Volgograd to Rostov
Russians take Rostov from Italians
3 infantry moved from Russia to Smolensk
1 fighter moved from Russia to Smolensk
3 infantry moved from Russia to Bryansk
1 fighter moved from Russia to Bryansk
1 infantry moved from Buryatia to Amur
Russians take Amur from Japanese -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 7
Purchase Units - Russians
Russians buy 2 fighters and 3 infantry; Remaining resources: 2 PUs;Combat Move - Russians
1 infantry moved from Volgograd to Rostov
Russians take Rostov from Italians
3 infantry moved from Russia to Smolensk
1 fighter moved from Russia to Smolensk
3 infantry moved from Russia to Bryansk
1 fighter moved from Russia to Bryansk
1 infantry moved from Buryatia to Amur
Russians take Amur from JapaneseCombat - Russians
Battle in Bryansk
Russians attack with 1 fighter and 3 infantry
Germans defend with 2 infantry
Russians win with 1 fighter remaining. Battle score for attacker is -3
Casualties for Germans: 2 infantry
Casualties for Russians: 3 infantry
Battle in Smolensk
Russians attack with 1 fighter and 3 infantry
Germans defend with 2 infantry
Russians win, taking Smolensk from Germans with 1 fighter and 2 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 2 infantry
Casualties for Russians: 1 infantryNon Combat Move - Russians
1 fighter moved from Smolensk to Russia
1 fighter moved from Bryansk to Russia
2 aaGuns moved from Timguska to Novosibirsk
3 infantry moved from Timguska to Yenisey
1 infantry moved from Novosibirsk to Vologda
7 infantry moved from Novosibirsk to Samara
1 infantry moved from Timguska to Urals
3 infantry moved from Timguska to NovosibirskPlace Units - Russians
3 infantry placed in Volgograd
2 fighters placed in RussiaTurn Complete - Russians
Russians collect 27 PUs; end with 29 PUs total
Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 3 PUs; end with 32 PUs -
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 7
Purchase Units - Japanese
Japanese buy 2 armour, 1 bomber, 2 carriers and 1 mech_infantry; Remaining resources: 6 SuicideAttackTokens; 0 PUs;Combat Move - Japanese
1 armour and 1 mech_infantry moved from Manchuria to Korea
Japanese take Korea from Americans
1 armour and 1 mech_infantry moved from Korea to Amur
1 armour moved from Manchuria to Chahar
1 infantry moved from Shantung to Anhwe
1 tactical_bomber moved from Kiangsu to Chahar
1 fighter moved from Kiangsu to Chahar
1 tactical_bomber moved from Kiangsu to Anhwe
1 fighter moved from Kiangsu to Anhwe
9 bombers moved from Japan to Amur -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 7
Purchase Units - Japanese
Japanese buy 2 armour, 1 bomber, 2 carriers and 1 mech_infantry; Remaining resources: 6 SuicideAttackTokens; 0 PUs;Combat Move - Japanese
1 armour and 1 mech_infantry moved from Manchuria to Korea
Japanese take Korea from Americans
1 armour and 1 mech_infantry moved from Korea to Amur
1 armour moved from Manchuria to Chahar
1 infantry moved from Shantung to Anhwe
1 tactical_bomber moved from Kiangsu to Chahar
1 fighter moved from Kiangsu to Chahar
1 tactical_bomber moved from Kiangsu to Anhwe
1 fighter moved from Kiangsu to Anhwe
9 bombers moved from Japan to AmurCombat - Japanese
Battle in Amur
Japanese attack with 1 armour, 9 bombers and 1 mech_infantry
Russians defend with 1 infantry
Japanese win, taking Amur from Russians with 1 armour, 9 bombers and 1 mech_infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Chahar
Japanese attack with 1 armour, 1 fighter and 1 tactical_bomber
Chinese defend with 1 infantry
Japanese win, taking Chahar from Chinese with 1 armour, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Chinese: 1 infantry
Battle in Anhwe
Japanese attack with 1 fighter, 1 infantry and 1 tactical_bomber
Chinese defend with 1 infantry
Japanese win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 0
Casualties for Chinese: 1 infantry
Casualties for Japanese: 1 infantryNon Combat Move - Japanese
1 fighter moved from Kiangsu to Japan
1 fighter and 1 tactical_bomber moved from Anhwe to Kiangsu
1 fighter and 1 tactical_bomber moved from Chahar to Kiangsu
1 infantry moved from French Indo China to 36 Sea Zone
1 infantry and 1 transport moved from 36 Sea Zone to 19 Sea Zone
1 infantry moved from 19 Sea Zone to Jehol
2 battleships, 5 carriers, 2 cruisers, 5 fighters, 1 submarine, 5 tactical_bombers and 6 transports moved from 35 Sea Zone to 6 Sea Zone
2 bombers moved from Philippines to Japan
1 tactical_bomber moved from Philippines to Japan
4 destroyers and 1 submarine moved from 44 Sea Zone to 35 Sea Zone
9 bombers moved from Amur to JapanPlace Units - Japanese
2 armour and 1 mech_infantry placed in Kiangsu
1 bomber placed in Japan
2 carriers placed in 6 Sea ZoneTurn Complete - Japanese
Japanese collect 58 PUs; end with 58 PUs total
Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 63 PUs
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 68 PUs
Turning on Edit Mode
EDIT: Adding units owned by Japanese to 6 Sea Zone: 2 fighters and 1 tactical_bomber
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Removing units owned by Japanese from Japan: 2 fighters and 1 tactical_bomber
EDIT: Turning off Edit Mode -
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 7
Purchase Units - Americans
Americans buy 1 carrier, 2 destroyers, 1 fighter, 1 infantry, 2 submarines, 1 tactical_bomber and 1 transport; Remaining resources: 1 PUs;Combat Move - Americans
7 carriers moved from 25 Sea Zone to 6 Sea Zone
2 cruisers moved from 25 Sea Zone to 6 Sea Zone
1 battleship moved from 25 Sea Zone to 6 Sea Zone
5 destroyers moved from 25 Sea Zone to 6 Sea Zone
5 submarines moved from 25 Sea Zone to 6 Sea Zone
7 fighters moved from 25 Sea Zone to 6 Sea Zone
6 tactical_bombers moved from 25 Sea Zone to 6 Sea Zone
2 armour, 2 artilleries, 7 infantry, 3 mech_infantrys and 8 transports moved from 25 Sea Zone to 6 Sea Zone
1 infantry moved from 6 Sea Zone to Korea
6 infantry moved from 6 Sea Zone to Korea
3 mech_infantrys moved from 6 Sea Zone to Korea
2 artilleries moved from 6 Sea Zone to Korea
2 armour moved from 6 Sea Zone to Korea -
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 7
Purchase Units - Chinese
Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
Chinese buy 6 infantry; Remaining resources: 0 PUs;Combat Move - Chinese
1 infantry moved from Hunan to Kiangsi
Chinese take Kiangsi from Japanese
1 infantry moved from Hunan to Kwangsi
Chinese take Kwangsi from Japanese -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 7
Purchase Units - Chinese
Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
Chinese buy 6 infantry; Remaining resources: 0 PUs;Combat Move - Chinese
1 infantry moved from Hunan to Kiangsi
Chinese take Kiangsi from Japanese
1 infantry moved from Hunan to Kwangsi
Chinese take Kwangsi from JapaneseCombat - Chinese
Non Combat Move - Chinese
1 infantry moved from Shensi to Hopei
1 artillery moved from Kweichow to HopeiPlace Units - Chinese
3 infantry placed in Suiyuyan
2 infantry placed in Hopei
1 infantry placed in KweichowTurn Complete - Chinese
Chinese collect 13 PUs; end with 13 PUs total
Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 19 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 7
Purchase Units - Americans
Americans buy 1 carrier, 2 destroyers, 1 fighter, 1 infantry, 2 submarines, 1 tactical_bomber and 1 transport; Remaining resources: 1 PUs;Combat Move - Americans
7 carriers moved from 25 Sea Zone to 6 Sea Zone
2 cruisers moved from 25 Sea Zone to 6 Sea Zone
1 battleship moved from 25 Sea Zone to 6 Sea Zone
5 destroyers moved from 25 Sea Zone to 6 Sea Zone
5 submarines moved from 25 Sea Zone to 6 Sea Zone
7 fighters moved from 25 Sea Zone to 6 Sea Zone
6 tactical_bombers moved from 25 Sea Zone to 6 Sea Zone
2 armour, 2 artilleries, 7 infantry, 3 mech_infantrys and 8 transports moved from 25 Sea Zone to 6 Sea Zone
1 infantry moved from 6 Sea Zone to Korea
6 infantry moved from 6 Sea Zone to Korea
3 mech_infantrys moved from 6 Sea Zone to Korea
2 artilleries moved from 6 Sea Zone to Korea
2 armour moved from 6 Sea Zone to KoreaCombat - Americans
Japanese scrambles 1 units out of Japan to defend against the attack in 6 Sea Zone
Battle in 6 Sea Zone
Americans attack with 1 battleship, 7 carriers, 2 cruisers, 5 destroyers, 7 fighters, 5 submarines, 6 tactical_bombers and 8 transports
Japanese defend with 2 battleships, 7 carriers, 2 cruisers, 8 fighters, 1 submarine, 6 tactical_bombers and 6 transports
Units damaged: 1 battleship owned by the Japanese
Units damaged: 7 carriers owned by the Japanese and 1 battleship owned by the Japanese
Units damaged: 1 battleship owned by the Americans and 3 carriers owned by the Americans
Units damaged: 1 carrier owned by the Americans
Americans win with 1 battleship, 2 tactical_bombers and 8 transports remaining. Battle score for attacker is 50
Casualties for Japanese: 2 battleships, 7 carriers, 2 cruisers, 8 fighters, 1 submarine, 6 tactical_bombers and 6 transports
Casualties for Americans: 7 carriers, 2 cruisers, 5 destroyers, 7 fighters, 5 submarines and 4 tactical_bombers
Battle in KoreaNon Combat Move - Americans
2 tactical_bombers moved from 6 Sea Zone to Soviet Far East
1 carrier moved from 10 Sea Zone to 26 Sea Zone
1 destroyer moved from 10 Sea Zone to 26 Sea Zone
2 tactical_bombers moved from 10 Sea Zone to 26 Sea Zone
1 infantry moved from Western United States to 10 Sea Zone
1 armour moved from Western United States to 10 Sea Zone
1 armour moved from Western United States to 10 Sea Zone
1 infantry moved from Western United States to 10 Sea Zone
1 armour, 1 infantry and 1 transport moved from 10 Sea Zone to 26 Sea Zone
1 armour, 1 infantry and 1 transport moved from 10 Sea Zone to 26 Sea ZonePlace Units - Americans
1 carrier, 2 destroyers, 2 submarines and 1 transport placed in 10 Sea Zone
1 fighter and 1 tactical_bomber placed in 10 Sea Zone
1 infantry placed in Western United StatesTurn Complete - Americans
Americans collect 55 PUs; end with 56 PUs total
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 61 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 66 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 76 PUs -
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 7
Combat Move - British
3 armour moved from Siam to French Indo China
UK_Pacific take French Indo China from Japanese
3 armour moved from French Indo China to Kwangsi
2 armour moved from Shan State to French Indo China -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 7
Purchase Units - British
British buy 3 fighters and 2 infantry; Remaining resources: 2 PUs;Purchase Units - UK_Pacific
UK_Pacific buy 2 mech_infantrys; Remaining resources: 3 PUs;Combat Move - British
3 armour moved from Siam to French Indo China
UK_Pacific take French Indo China from Japanese
3 armour moved from French Indo China to Kwangsi
2 armour moved from Shan State to French Indo ChinaCombat - British
Non Combat Move - British
1 battleship moved from 81 Sea Zone to 79 Sea Zone
2 destroyers moved from 81 Sea Zone to 79 Sea Zone
1 cruiser moved from 81 Sea Zone to 79 Sea Zone
2 carriers moved from 81 Sea Zone to 79 Sea Zone
1 armour moved from Egypt to 81 Sea Zone
1 infantry moved from Egypt to 81 Sea Zone
1 armour, 1 infantry and 1 transport moved from 81 Sea Zone to 79 Sea Zone
2 fighters moved from Egypt to 79 Sea Zone
6 fighters moved from Northwest Persia to Russia
4 fighters moved from Iraq to Northwest Persia
1 armour moved from India to Yunnan
2 mech_infantrys moved from India to Yunnan
3 infantry moved from West India to India
1 artillery moved from Kenya to Anglo Egyptian Sudan
1 infantry moved from Italian Somaliland to Ethiopia
1 destroyer moved from 89 Sea Zone to 51 Sea Zone
1 armour, 1 artillery, 2 infantry and 2 transports moved from 89 Sea Zone to 51 Sea ZonePlace Units - British
1 fighter and 2 infantry placed in United Kingdom
2 fighters placed in EgyptTurn Complete - British
British collect 32 PUs; end with 34 PUs total
Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 39 PUsPlace Units - UK_Pacific
2 mech_infantrys placed in IndiaTurn Complete - UK_Pacific
UK_Pacific collect 13 PUs; end with 16 PUs total
Some Units in India change ownership: 2 mech_infantrys -
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 7
Purchase Units - Italians
Italians buy 1 bomber, 1 carrier, 1 cruiser, 1 submarine and 2 transports; Remaining resources: 0 PUs;Combat Move - Italians
1 artillery and 2 infantry moved from Ukraine to Rostov
4 armour and 2 mech_infantrys moved from Western Ukraine to Rostov -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 7
Combat Move - ANZAC
Turn Complete - ANZAC
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 7
Combat Move - French
Non Combat Move - French
1 infantry moved from Iraq to Trans-JordanTurn Complete - French
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 7
Purchase Units - Italians
Italians buy 1 bomber, 1 carrier, 1 cruiser, 1 submarine and 2 transports; Remaining resources: 0 PUs;Combat Move - Italians
1 artillery and 2 infantry moved from Ukraine to Rostov
4 armour and 2 mech_infantrys moved from Western Ukraine to RostovCombat - Italians
Battle in Rostov
Italians attack with 4 armour, 1 artillery, 2 infantry and 2 mech_infantrys
Russians defend with 1 infantry
Italians win, taking Rostov from Russians with 4 armour, 1 artillery, 2 infantry and 2 mech_infantrys remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantryNon Combat Move - Italians
1 artillery and 2 infantry moved from Eastern Poland to Western Ukraine
1 mech_infantry moved from Slovakia Hungary to Western Ukraine
2 mech_infantrys moved from Northern Italy to Slovakia HungaryPlace Units - Italians
1 carrier, 1 cruiser, 1 submarine and 2 transports placed in 95 Sea Zone
1 bomber placed in Southern ItalyTurn Complete - Italians
Italians collect 14 PUs; end with 14 PUs total
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 19 PUs -
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 8
Purchase Units - Germans
Germans buy 4 armour, 2 fighters, 3 infantry and 3 mech_infantrys; Remaining resources: 0 PUs;Combat Move - Germans
1 mech_infantry moved from Ukraine to Caucasus
Germans take Caucasus from Russians
1 mech_infantry moved from Ukraine to Volgograd
2 armour moved from Ukraine to Volgograd
3 bombers moved from Ukraine to Volgograd
2 infantry moved from Belarus to Smolensk
1 fighter and 5 tactical_bombers moved from Belarus to Smolensk
1 infantry moved from Archangel to Vologda
3 bombers moved from Eastern Poland to Vologda
1 armour and 1 mech_infantry moved from Archangel to Nenetsia
Germans take Nenetsia from Russians
3 armour moved from Novgorod to Nenetsia
2 bombers moved from Eastern Poland to Volgograd
3 bombers moved from Eastern Poland to Volgograd -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 8
Purchase Units - Germans
Germans buy 4 armour, 2 fighters, 3 infantry and 3 mech_infantrys; Remaining resources: 0 PUs;Combat Move - Germans
1 mech_infantry moved from Ukraine to Caucasus
Germans take Caucasus from Russians
1 mech_infantry moved from Ukraine to Volgograd
2 armour moved from Ukraine to Volgograd
3 bombers moved from Ukraine to Volgograd
2 infantry moved from Belarus to Smolensk
1 fighter and 5 tactical_bombers moved from Belarus to Smolensk
1 infantry moved from Archangel to Vologda
3 bombers moved from Eastern Poland to Vologda
1 armour and 1 mech_infantry moved from Archangel to Nenetsia
Germans take Nenetsia from Russians
3 armour moved from Novgorod to Nenetsia
2 bombers moved from Eastern Poland to Volgograd
3 bombers moved from Eastern Poland to VolgogradCombat - Germans
Battle in Volgograd
Germans attack with 2 armour, 8 bombers and 1 mech_infantry
Russians defend with 1 artillery, 1 factory_minor and 4 infantry
Germans win, taking Volgograd from Russians with 2 armour, 8 bombers and 1 mech_infantry remaining. Battle score for attacker is 16
Casualties for Russians: 1 artillery and 4 infantry
Battle in Smolensk
Germans attack with 1 fighter, 2 infantry and 5 tactical_bombers
Russians defend with 2 infantry
Germans win, taking Smolensk from Russians with 1 fighter, 1 infantry and 5 tactical_bombers remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Casualties for Russians: 2 infantry
Battle in Vologda
Germans attack with 3 bombers and 1 infantry
Russians defend with 1 infantry
Germans win, taking Vologda from Russians with 3 bombers and 1 infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantryNon Combat Move - Germans
3 bombers moved from Vologda to Belarus
1 fighter and 5 tactical_bombers moved from Smolensk to Belarus
5 bombers moved from Eastern Poland to Belarus
3 bombers moved from Volgograd to Belarus
5 bombers moved from Volgograd to Rostov
1 armour and 2 infantry moved from Ukraine to Rostov
2 infantry moved from Archangel to Nenetsia
3 aaGuns and 3 artilleries moved from Eastern Poland to Belarus
3 fighters moved from Western Germany to RostovPlace Units - Germans
3 infantry placed in Ukraine
3 mech_infantrys placed in Novgorod
4 armour and 2 fighters placed in GermanyTurn Complete - Germans
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 1,2
Germans collect 57 PUs (3 lost to blockades); end with 57 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 62 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 72 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 77 PUs -
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 8
Purchase Units - Russians
Russians buy 4 armour and 2 infantry; Remaining resources: 2 PUs;Combat Move - Russians
4 infantry moved from Samara to Volgograd
11 armour moved from Russia to Rostov
2 fighters moved from Russia to Rostov
3 infantry moved from Samara to Volgograd
2 fighters moved from Russia to Rostov
1 infantry moved from Russia to Bryansk
Russians take Bryansk from Germans
2 infantry moved from Russia to Smolensk
1 artillery moved from Russia to Smolensk
2 infantry moved from Novosibirsk to Vologda
1 infantry moved from Novosibirsk to Vologda
1 infantry moved from Urals to Vologda -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 8
Purchase Units - Russians
Russians buy 4 armour and 2 infantry; Remaining resources: 2 PUs;Combat Move - Russians
4 infantry moved from Samara to Volgograd
11 armour moved from Russia to Rostov
2 fighters moved from Russia to Rostov
3 infantry moved from Samara to Volgograd
2 fighters moved from Russia to Rostov
1 infantry moved from Russia to Bryansk
Russians take Bryansk from Germans
2 infantry moved from Russia to Smolensk
1 artillery moved from Russia to Smolensk
2 infantry moved from Novosibirsk to Vologda
1 infantry moved from Novosibirsk to Vologda
1 infantry moved from Urals to VologdaCombat - Russians
Battle in Volgograd
Russians attack with 7 infantry
Germans defend with 2 armour, 1 factory_minor and 1 mech_infantry
Russians win, taking Volgograd from Germans with 3 infantry remaining. Battle score for attacker is 4
Casualties for Germans: 2 armour and 1 mech_infantry
Casualties for Russians: 4 infantry
Battle in Rostov
Russians attack with 11 armour and 4 fighters
Germans defend with 1 armour, 5 bombers, 3 fighters and 2 infantry; Italians defend with 4 armour, 1 artillery, 2 infantry and 2 mech_infantrys
Italians win with 3 armour, 5 bombers and 3 fighters remaining. Battle score for attacker is -70
Casualties for Germans: 1 armour and 2 infantry
Casualties for Russians: 11 armour and 4 fighters
Casualties for Italians: 1 armour, 1 artillery, 2 infantry and 2 mech_infantrys
Battle in Vologda
Russians attack with 4 infantry
Germans defend with 1 infantry
Russians win, taking Vologda from Germans with 4 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Battle in Smolensk
Russians attack with 1 artillery and 2 infantry
Germans defend with 1 infantry
Russians win, taking Smolensk from Germans with 1 artillery and 2 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantryNon Combat Move - Russians
2 aaGuns moved from Novosibirsk to Samara
3 infantry moved from Yenisey to TimguskaPlace Units - Russians
4 armour and 2 infantry placed in RussiaTurn Complete - Russians
Russians collect 23 PUs; end with 25 PUs total
Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 3 PUs; end with 28 PUs