@ArtofWar1947 Not sure. I don’t do that.
15L axis-dominion (axis) vs Adam512 (allies +22) - Game 2
-
Looks like my island combat luck is back :lol:.
:lol: :lol: oh man, i was thinking what if he tries with anz and it too fails…and lo and behold!
-
Looks like my island combat luck is back :lol:.
:lol: :lol: oh man, i was thinking what if he tries with anz and it too fails…and lo and behold!
Believe it or not but the plan was to stack Java lol.
-
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 8
Research Technology - Germans
Purchase Units - Germans
Germans buy 7 artilleries, 7 infantry and 4 mech_infantrys; Remaining resources: 0 PUs;Combat Move - Germans
1 infantry moved from Archangel to Vologda
Germans take Vologda from Russians
1 infantry moved from Archangel to Smolensk
Germans take Smolensk from Russians
1 infantry moved from Bryansk to Tambov
Germans take Tambov from Russians
2 infantry moved from Rostov to Volgograd
2 bombers moved from Bryansk to VolgogradCombat - Germans
Battle in Volgograd
Germans attack with 2 bombers and 2 infantry
Russians defend with 1 factory_minor and 1 infantry
Germans win, taking Volgograd from Russians with 2 bombers and 2 infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantryNon Combat Move - Germans
2 bombers moved from Volgograd to Novgorod
1 armour and 1 mech_infantry moved from Archangel to Bryansk
1 infantry moved from Novgorod to Archangel
1 infantry moved from Novgorod to Belarus
1 mech_infantry moved from Novgorod to Bryansk
1 armour and 2 mech_infantrys moved from Baltic States to Bryansk
3 infantry moved from Ukraine to Rostov
3 infantry moved from Bryansk to Rostov
3 mech_infantrys moved from Germany to Yugoslavia
2 mech_infantrys moved from Western Germany to Yugoslavia
1 infantry moved from Germany to Western Germany
3 infantry moved from Northern Italy to Southern France
1 mech_infantry moved from Western Germany to Southern France
1 aaGun moved from Northern Italy to Southern France
2 infantry moved from Western Germany to Northern Italy
1 fighter and 1 tactical_bomber moved from Bryansk to Germany
1 fighter moved from Caucasus to Germany
2 armour moved from Caucasus to Bryansk
1 artillery moved from Vyborg to Novgorod
1 aaGun moved from Archangel to Novgorod
1 tactical_bomber moved from Caucasus to Southern Italy
1 tactical_bomber moved from Caucasus to Northern Italy
1 bomber moved from Bryansk to Western GermanyPlace Units - Germans
3 infantry placed in Novgorod
3 infantry placed in Ukraine
7 artilleries and 1 infantry placed in Western Germany
4 mech_infantrys placed in Germany
Germans undo move 4.
3 mech_infantrys placed in Germany
1 mech_infantry placed in Western Germany
Germans undo move 5.
1 mech_infantry placed in Germany
Turning on Edit Mode
EDIT: Removing units owned by Germans from Western Germany: 1 aaGun
EDIT: Adding units owned by Germans to Northern Italy: 1 aaGun
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Removing units owned by Germans from Northern Italy: 1 tactical_bomber
EDIT: Adding units owned by Germans to Southern Italy: 1 tactical_bomber
EDIT: Turning off Edit ModeTurn Complete - Germans
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 2,3,2,6
Germans collect 48 PUs (2 lost to blockades); end with 48 PUs total
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 53 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 63 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 8
Purchase Units - Russians
Russians repair damage of 1x factory_major; Remaining resources: 29 PUs;
Russians buy 6 infantry; Remaining resources: 11 PUs;Combat Move - Russians
1 fighter and 1 tactical_bomber moved from Russia to Volgograd
1 mech_infantry moved from Russia to Volgograd
1 infantry moved from Kazakhstan to Caucasus
Russians take Caucasus from Italians
1 mech_infantry moved from Russia to VolgogradCombat - Russians
Battle in Volgograd
Russians attack with 1 fighter, 2 mech_infantrys and 1 tactical_bomber
Germans defend with 1 factory_minor and 2 infantry
Russians win, taking Volgograd from Germans with 1 fighter, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 2
Casualties for Germans: 2 infantry
Casualties for Russians: 1 mech_infantryNon Combat Move - Russians
1 fighter and 1 tactical_bomber moved from Volgograd to Russia
1 infantry moved from Novosibirsk to Urals
1 mech_infantry moved from Russia to Novosibirsk
1 infantry moved from Russia to Samara
1 aaGun and 4 infantry moved from Yenisey to Timguska
1 fighter moved from Persia to Egypt
1 fighter moved from Persia to Russia
1 submarine moved from 92 Sea Zone to 97 Sea ZonePlace Units - Russians
6 infantry placed in RussiaTurn Complete - Russians
Russians collect 20 PUs; end with 31 PUs total -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 8
Purchase Units - Japanese
Japanese buy 2 armour, 1 destroyer, 1 fighter, 5 infantry, 3 mech_infantrys, 2 submarines and 1 tactical_bomber; Remaining resources: 0 PUs; 6 SuicideAttackTokens;Combat Move - Japanese
1 fighter moved from 36 Sea Zone to 42 Sea Zone
1 infantry moved from Tanganyika Territory to Kenya
1 infantry moved from Tanganyika Territory to Belgian Congo
1 fighter moved from 72 Sea Zone to Belgian Congo
1 tactical_bomber moved from 81 Sea Zone to Belgian Congo
1 fighter and 1 tactical_bomber moved from 81 Sea Zone to Kenya
1 artillery moved from Union of South Africa to South West Africa
Japanese take South West Africa from British
1 infantry moved from Union of South Africa to Rhodesia
Japanese take Rhodesia from British
1 infantry moved from Yunnan to Szechwan
Japanese take Szechwan from ChineseCombat - Japanese
Battle in Belgian Congo
Japanese attack with 1 fighter, 1 infantry and 1 tactical_bomber
British defend with 1 infantry
Japanese win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 0
Casualties for Japanese: 1 infantry
Casualties for British: 1 infantry
Battle in Kenya
Japanese attack with 1 fighter, 1 infantry and 1 tactical_bomber
British defend with 1 mech_infantry
Japanese win, taking Kenya from British with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 4
Casualties for British: 1 mech_infantry
Battle in 42 Sea Zone
Japanese attack with 1 fighter
ANZAC defend with 1 transport; Americans defend with 2 transports
Japanese win with 1 fighter remaining. Battle score for attacker is 21
Casualties for ANZAC: 1 transport
Casualties for Americans: 2 transportsNon Combat Move - Japanese
3 carriers moved from 36 Sea Zone to 37 Sea Zone
1 fighter moved from 42 Sea Zone to 37 Sea Zone
3 tactical_bombers moved from 36 Sea Zone to 37 Sea Zone
2 fighters moved from 36 Sea Zone to 37 Sea Zone
1 destroyer moved from 39 Sea Zone to 55 Sea Zone
1 submarine moved from 36 Sea Zone to 35 Sea Zone
1 submarine moved from 36 Sea Zone to 44 Sea Zone
3 submarines moved from 80 Sea Zone to 39 Sea Zone
2 bombers moved from Shan State to French Indo China
1 fighter and 1 tactical_bomber moved from French Indo China to Philippines
1 fighter moved from French Indo China to Philippines
1 fighter moved from French Indo China to Philippines
1 fighter and 1 tactical_bomber moved from Anhwe to French Indo China
1 infantry moved from Anhwe to Chahar
3 infantry moved from Hunan to Yunnan
2 infantry moved from Kwangsi to Hunan
2 infantry moved from Hunan to Anhwe
1 armour and 3 mech_infantrys moved from India to Burma
2 fighters and 1 tactical_bomber moved from 81 Sea Zone to Southern Italy
1 artillery, 1 battleship, 3 carriers, 1 cruiser, 2 destroyers and 1 transport moved from 81 Sea Zone to 77 Sea Zone
1 battleship and 1 cruiser moved from 71 Sea Zone to 77 Sea Zone
2 transports moved from 58 Sea Zone to 37 Sea Zone
1 destroyer moved from 72 Sea Zone to 77 Sea Zone
1 fighter and 1 tactical_bomber moved from Kenya to 77 Sea Zone
1 fighter and 1 tactical_bomber moved from Belgian Congo to Union of South Africa
1 carrier moved from 72 Sea Zone to 77 Sea Zone
2 artilleries and 1 infantry moved from Union of South Africa to 71 Sea Zone
2 artilleries moved from Tanganyika Territory to 72 Sea Zone
2 artilleries and 2 transports moved from 72 Sea Zone to 77 Sea Zone
1 infantry moved from Union of South Africa to 71 Sea Zone
2 artilleries, 2 infantry and 3 transports moved from 71 Sea Zone to 77 Sea Zone
1 submarine moved from 20 Sea Zone to 36 Sea Zone
1 submarine moved from 20 Sea Zone to 37 Sea Zone
6 infantry moved from Korea to Manchuria
1 submarine moved from 36 Sea Zone to 37 Sea ZonePlace Units - Japanese
1 armour, 1 infantry and 1 mech_infantry placed in Union of South Africa
3 infantry placed in India
1 destroyer placed in 37 Sea Zone
1 infantry placed in Malaya
1 submarine placed in 20 Sea Zone
1 submarine placed in 36 Sea Zone
1 mech_infantry placed in Kwangtung
1 armour placed in French Indo China
1 mech_infantry placed in Malaya
1 fighter placed in French Indo China
1 tactical_bomber placed in KwangtungTurn Complete - Japanese
Japanese collect 72 PUs; end with 72 PUs total
Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 77 PUs
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 82 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 8
Purchase Units - Japanese
Japanese buy 2 armour, 1 destroyer, 1 fighter, 5 infantry, 3 mech_infantrys, 2 submarines and 1 tactical_bomber; Remaining resources: 0 PUs; 6 SuicideAttackTokens;Combat Move - Japanese
1 fighter moved from 36 Sea Zone to 42 Sea Zone
1 infantry moved from Tanganyika Territory to Kenya
1 infantry moved from Tanganyika Territory to Belgian Congo
1 fighter moved from 72 Sea Zone to Belgian Congo
1 tactical_bomber moved from 81 Sea Zone to Belgian Congo
1 fighter and 1 tactical_bomber moved from 81 Sea Zone to Kenya
1 artillery moved from Union of South Africa to South West Africa
Japanese take South West Africa from British
1 infantry moved from Union of South Africa to Rhodesia
Japanese take Rhodesia from British
1 infantry moved from Yunnan to Szechwan
Japanese take Szechwan from ChineseCombat - Japanese
Battle in Belgian Congo
Japanese attack with 1 fighter, 1 infantry and 1 tactical_bomber
British defend with 1 infantry
Japanese win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 0
Casualties for Japanese: 1 infantry
Casualties for British: 1 infantry
Battle in Kenya
Japanese attack with 1 fighter, 1 infantry and 1 tactical_bomber
British defend with 1 mech_infantry
Japanese win, taking Kenya from British with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 4
Casualties for British: 1 mech_infantry
Battle in 42 Sea Zone
Japanese attack with 1 fighter
ANZAC defend with 1 transport; Americans defend with 2 transports
Japanese win with 1 fighter remaining. Battle score for attacker is 21
Casualties for ANZAC: 1 transport
Casualties for Americans: 2 transportsNon Combat Move - Japanese
3 carriers moved from 36 Sea Zone to 37 Sea Zone
1 fighter moved from 42 Sea Zone to 37 Sea Zone
3 tactical_bombers moved from 36 Sea Zone to 37 Sea Zone
2 fighters moved from 36 Sea Zone to 37 Sea Zone
1 destroyer moved from 39 Sea Zone to 55 Sea Zone
1 submarine moved from 36 Sea Zone to 35 Sea Zone
1 submarine moved from 36 Sea Zone to 44 Sea Zone
3 submarines moved from 80 Sea Zone to 39 Sea Zone
2 bombers moved from Shan State to French Indo China
1 fighter and 1 tactical_bomber moved from French Indo China to Philippines
1 fighter moved from French Indo China to Philippines
1 fighter moved from French Indo China to Philippines
1 fighter and 1 tactical_bomber moved from Anhwe to French Indo China
1 infantry moved from Anhwe to Chahar
3 infantry moved from Hunan to Yunnan
2 infantry moved from Kwangsi to Hunan
2 infantry moved from Hunan to Anhwe
1 armour and 3 mech_infantrys moved from India to Burma
2 fighters and 1 tactical_bomber moved from 81 Sea Zone to Southern Italy
1 artillery, 1 battleship, 3 carriers, 1 cruiser, 2 destroyers and 1 transport moved from 81 Sea Zone to 77 Sea Zone
1 battleship and 1 cruiser moved from 71 Sea Zone to 77 Sea Zone
2 transports moved from 58 Sea Zone to 37 Sea Zone
1 destroyer moved from 72 Sea Zone to 77 Sea Zone
1 fighter and 1 tactical_bomber moved from Kenya to 77 Sea Zone
1 fighter and 1 tactical_bomber moved from Belgian Congo to Union of South Africa
1 carrier moved from 72 Sea Zone to 77 Sea Zone
2 artilleries and 1 infantry moved from Union of South Africa to 71 Sea Zone
2 artilleries moved from Tanganyika Territory to 72 Sea Zone
2 artilleries and 2 transports moved from 72 Sea Zone to 77 Sea Zone
1 infantry moved from Union of South Africa to 71 Sea Zone
2 artilleries, 2 infantry and 3 transports moved from 71 Sea Zone to 77 Sea Zone
1 submarine moved from 20 Sea Zone to 36 Sea Zone
1 submarine moved from 20 Sea Zone to 37 Sea Zone
6 infantry moved from Korea to Manchuria
1 submarine moved from 36 Sea Zone to 37 Sea ZonePlace Units - Japanese
1 armour, 1 infantry and 1 mech_infantry placed in Union of South Africa
3 infantry placed in India
1 destroyer placed in 37 Sea Zone
1 infantry placed in Malaya
1 submarine placed in 20 Sea Zone
1 submarine placed in 36 Sea Zone
1 mech_infantry placed in Kwangtung
1 armour placed in French Indo China
1 mech_infantry placed in Malaya
1 fighter placed in French Indo China
1 tactical_bomber placed in KwangtungTurn Complete - Japanese
Japanese collect 72 PUs; end with 72 PUs total
Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 77 PUs
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 82 PUs
Turning on Edit Mode
EDIT: Removing units owned by Japanese from Yunnan: 1 infantry
EDIT: Adding units owned by Japanese to Kwangsi: 1 infantry
EDIT: Turning off Edit Mode -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 8
Purchase Units - Japanese
Japanese buy 2 armour, 1 destroyer, 1 fighter, 5 infantry, 3 mech_infantrys, 2 submarines and 1 tactical_bomber; Remaining resources: 0 PUs; 6 SuicideAttackTokens;Combat Move - Japanese
1 fighter moved from 36 Sea Zone to 42 Sea Zone
1 infantry moved from Tanganyika Territory to Kenya
1 infantry moved from Tanganyika Territory to Belgian Congo
1 fighter moved from 72 Sea Zone to Belgian Congo
1 tactical_bomber moved from 81 Sea Zone to Belgian Congo
1 fighter and 1 tactical_bomber moved from 81 Sea Zone to Kenya
1 artillery moved from Union of South Africa to South West Africa
Japanese take South West Africa from British
1 infantry moved from Union of South Africa to Rhodesia
Japanese take Rhodesia from British
1 infantry moved from Yunnan to Szechwan
Japanese take Szechwan from ChineseCombat - Japanese
Battle in Belgian Congo
Japanese attack with 1 fighter, 1 infantry and 1 tactical_bomber
British defend with 1 infantry
Japanese win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 0
Casualties for Japanese: 1 infantry
Casualties for British: 1 infantry
Battle in Kenya
Japanese attack with 1 fighter, 1 infantry and 1 tactical_bomber
British defend with 1 mech_infantry
Japanese win, taking Kenya from British with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 4
Casualties for British: 1 mech_infantry
Battle in 42 Sea Zone
Japanese attack with 1 fighter
ANZAC defend with 1 transport; Americans defend with 2 transports
Japanese win with 1 fighter remaining. Battle score for attacker is 21
Casualties for ANZAC: 1 transport
Casualties for Americans: 2 transportsNon Combat Move - Japanese
3 carriers moved from 36 Sea Zone to 37 Sea Zone
1 fighter moved from 42 Sea Zone to 37 Sea Zone
3 tactical_bombers moved from 36 Sea Zone to 37 Sea Zone
2 fighters moved from 36 Sea Zone to 37 Sea Zone
1 destroyer moved from 39 Sea Zone to 55 Sea Zone
1 submarine moved from 36 Sea Zone to 35 Sea Zone
1 submarine moved from 36 Sea Zone to 44 Sea Zone
3 submarines moved from 80 Sea Zone to 39 Sea Zone
2 bombers moved from Shan State to French Indo China
1 fighter and 1 tactical_bomber moved from French Indo China to Philippines
1 fighter moved from French Indo China to Philippines
1 fighter moved from French Indo China to Philippines
1 fighter and 1 tactical_bomber moved from Anhwe to French Indo China
1 infantry moved from Anhwe to Chahar
3 infantry moved from Hunan to Yunnan
2 infantry moved from Kwangsi to Hunan
2 infantry moved from Hunan to Anhwe
1 armour and 3 mech_infantrys moved from India to Burma
2 fighters and 1 tactical_bomber moved from 81 Sea Zone to Southern Italy
1 artillery, 1 battleship, 3 carriers, 1 cruiser, 2 destroyers and 1 transport moved from 81 Sea Zone to 77 Sea Zone
1 battleship and 1 cruiser moved from 71 Sea Zone to 77 Sea Zone
2 transports moved from 58 Sea Zone to 37 Sea Zone
1 destroyer moved from 72 Sea Zone to 77 Sea Zone
1 fighter and 1 tactical_bomber moved from Kenya to 77 Sea Zone
1 fighter and 1 tactical_bomber moved from Belgian Congo to Union of South Africa
1 carrier moved from 72 Sea Zone to 77 Sea Zone
2 artilleries and 1 infantry moved from Union of South Africa to 71 Sea Zone
2 artilleries moved from Tanganyika Territory to 72 Sea Zone
2 artilleries and 2 transports moved from 72 Sea Zone to 77 Sea Zone
1 infantry moved from Union of South Africa to 71 Sea Zone
2 artilleries, 2 infantry and 3 transports moved from 71 Sea Zone to 77 Sea Zone
1 submarine moved from 20 Sea Zone to 36 Sea Zone
1 submarine moved from 20 Sea Zone to 37 Sea Zone
6 infantry moved from Korea to Manchuria
1 submarine moved from 36 Sea Zone to 37 Sea ZonePlace Units - Japanese
1 armour, 1 infantry and 1 mech_infantry placed in Union of South Africa
3 infantry placed in India
1 destroyer placed in 37 Sea Zone
1 infantry placed in Malaya
1 submarine placed in 20 Sea Zone
1 submarine placed in 36 Sea Zone
1 mech_infantry placed in Kwangtung
1 armour placed in French Indo China
1 mech_infantry placed in Malaya
1 fighter placed in French Indo China
1 tactical_bomber placed in KwangtungTurn Complete - Japanese
Japanese collect 72 PUs; end with 72 PUs total
Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 77 PUs
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 82 PUs
Turning on Edit Mode
EDIT: Removing units owned by Japanese from Yunnan: 1 infantry
EDIT: Adding units owned by Japanese to Kwangsi: 1 infantry
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Removing units owned by Japanese from Burma: 1 armour and 3 mech_infantrys
EDIT: Adding units owned by Japanese to West India: 1 armour, 1 infantry and 3 mech_infantrys
EDIT: Removing units owned by Japanese from India: 1 infantry
EDIT: Turning off Edit Mode -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 8
Purchase Units - Americans
Americans buy 1 artillery, 1 carrier, 1 destroyer, 2 fighters, 8 infantry, 1 submarine and 1 transport; Remaining resources: 0 PUs;Combat Move - Americans
1 submarine moved from 45 Sea Zone to 55 Sea Zone
6 fighters and 1 tactical_bomber moved from 54 Sea Zone to 55 Sea Zone
1 bomber moved from Norway to Holland Belgium
1 fighter moved from Normandy Bordeaux to Holland Belgium
2 fighters moved from 110 Sea Zone to Holland Belgium
1 infantry moved from Normandy Bordeaux to Holland BelgiumCombat - Americans
Battle in 55 Sea Zone
Americans attack with 6 fighters, 1 submarine and 1 tactical_bomber
Japanese defend with 1 destroyer
Americans win with 6 fighters, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 8
Casualties for Japanese: 1 destroyer
Battle in Holland Belgium
Americans attack with 1 bomber, 3 fighters and 1 infantry
Italians defend with 1 infantry
Americans win, taking Holland Belgium from Germans with 1 bomber, 3 fighters and 1 infantry remaining. Battle score for attacker is 3
Casualties for Italians: 1 infantryNon Combat Move - Americans
1 fighter moved from Holland Belgium to United Kingdom
2 fighters moved from Holland Belgium to 110 Sea Zone
1 bomber moved from Holland Belgium to Normandy Bordeaux
2 infantry moved from Finland to Norway
1 aaGun and 1 infantry moved from Gibraltar to 92 Sea Zone
1 aaGun, 1 infantry and 1 transport moved from 92 Sea Zone to 110 Sea Zone
1 aaGun and 1 infantry moved from 110 Sea Zone to Normandy Bordeaux
4 infantry moved from Gibraltar to 91 Sea Zone
4 infantry and 2 transports moved from 91 Sea Zone to 110 Sea Zone
4 infantry moved from 110 Sea Zone to Normandy Bordeaux
2 aaGuns moved from Western United States to Central United States
2 transports moved from 102 Sea Zone to 101 Sea Zone
1 transport moved from 91 Sea Zone to 101 Sea Zone
2 transports moved from 110 Sea Zone to 112 Sea Zone
1 artillery and 3 infantry moved from Norway to 112 Sea Zone
2 transports moved from 110 Sea Zone to 102 Sea Zone
1 artillery, 3 infantry and 2 transports moved from 112 Sea Zone to 110 Sea Zone
1 artillery and 3 infantry moved from 110 Sea Zone to Normandy Bordeaux
1 carrier, 1 destroyer, 2 fighters and 2 submarines moved from 26 Sea Zone to 54 Sea Zone
6 fighters and 1 tactical_bomber moved from 55 Sea Zone to 54 Sea Zone
1 artillery and 1 infantry moved from Western United States to 10 Sea Zone
1 artillery, 1 carrier, 1 destroyer, 1 infantry, 2 submarines and 1 transport moved from 10 Sea Zone to 26 Sea Zone
1 artillery and 1 infantry moved from 26 Sea Zone to Hawaiian Islands
2 fighters moved from Western United States to Hawaiian IslandsPlace Units - Americans
Turning on Edit Mode
EDIT: Removing units owned by Americans from Normandy Bordeaux: 1 bomber
EDIT: Adding units owned by Americans to Norway: 1 bomber
EDIT: Adding units owned by Americans to Holland Belgium: 1 aaGun, 5 artilleries, 10 infantry and 1 mech_infantry
EDIT: Removing units owned by Americans from Normandy Bordeaux: 1 aaGun, 5 artilleries, 10 infantry and 1 mech_infantry
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Turning off Edit Mode
4 infantry placed in Central United States
1 carrier, 1 destroyer, 1 submarine and 1 transport placed in 10 Sea Zone
3 infantry placed in Norway
1 artillery, 2 fighters and 1 infantry placed in Western United StatesTurn Complete - Americans
Americans collect 60 PUs; end with 60 PUs total
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 65 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 70 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 80 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 8
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 2 infantry; Remaining resources: 2 PUs;Combat Move - Chinese
4 artilleries and 22 infantry moved from Shensi to SzechwanCombat - Chinese
Battle in Szechwan
Chinese attack with 4 artilleries and 22 infantry
Japanese defend with 1 infantry
Chinese win, taking Szechwan from Japanese with 4 artilleries and 22 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantryNon Combat Move - Chinese
1 infantry moved from Suiyuyan to KansuPlace Units - Chinese
2 infantry placed in SzechwanTurn Complete - Chinese
Chinese collect 6 PUs; end with 8 PUs total -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 8
Purchase Units - British
British buy 2 fighters and 3 infantry; Remaining resources: 0 PUs;Combat Move - British
1 transport moved from 92 Sea Zone to 96 Sea Zone
1 infantry moved from Malta to 96 Sea Zone
1 infantry moved from 96 Sea Zone to Libya
6 fighters and 2 tactical_bombers moved from Egypt to Libya
1 bomber moved from Egypt to Libya
2 fighters moved from Egypt to Kenya
1 mech_infantry moved from Egypt to KenyaCombat - British
Battle in Libya
British attack with 1 bomber, 6 fighters, 1 infantry and 2 tactical_bombers
Italians defend with 2 artilleries, 1 infantry and 1 mech_infantry
British win, taking Libya from Italians with 1 bomber, 6 fighters, 1 infantry and 2 tactical_bombers remaining. Battle score for attacker is 15
Casualties for Italians: 2 artilleries, 1 infantry and 1 mech_infantry
Battle in Kenya
British attack with 2 fighters and 1 mech_infantry
Japanese defend with 1 infantry
British win, taking Kenya from Japanese with 2 fighters and 1 mech_infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantryNon Combat Move - British
2 fighters moved from Kenya to Egypt
6 fighters and 2 tactical_bombers moved from Libya to Algeria
1 bomber moved from Libya to Egypt
1 mech_infantry moved from Turkmenistan to Persia
1 mech_infantry moved from Sikang to Kazakhstan
1 destroyer moved from 92 Sea Zone to 110 Sea Zone
2 transports moved from 110 Sea Zone to 112 Sea Zone
1 aaGun, 2 infantry and 1 mech_infantry moved from Norway to 112 Sea Zone
1 aaGun moved from Finland to Norway
1 aaGun, 2 infantry, 1 mech_infantry and 2 transports moved from 112 Sea Zone to 110 Sea Zone
1 aaGun, 2 infantry and 1 mech_infantry moved from 110 Sea Zone to Holland Belgium
3 aaGuns, 1 armour, 1 artillery and 15 infantry moved from Normandy Bordeaux to Holland Belgium
1 infantry and 1 mech_infantry moved from Egypt to Anglo Egyptian SudanPlace Units - British
1 fighter placed in 110 Sea Zone
1 fighter and 2 infantry placed in United Kingdom
1 infantry placed in EgyptTurn Complete - British
British collect 28 PUs; end with 28 PUs totalTurn Complete - UK_Pacific
-
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 8
Purchase Units - British
British buy 2 fighters and 3 infantry; Remaining resources: 0 PUs;Combat Move - British
1 transport moved from 92 Sea Zone to 96 Sea Zone
1 infantry moved from Malta to 96 Sea Zone
1 infantry moved from 96 Sea Zone to Libya
6 fighters and 2 tactical_bombers moved from Egypt to Libya
1 bomber moved from Egypt to Libya
2 fighters moved from Egypt to Kenya
1 mech_infantry moved from Egypt to KenyaCombat - British
Battle in Libya
British attack with 1 bomber, 6 fighters, 1 infantry and 2 tactical_bombers
Italians defend with 2 artilleries, 1 infantry and 1 mech_infantry
British win, taking Libya from Italians with 1 bomber, 6 fighters, 1 infantry and 2 tactical_bombers remaining. Battle score for attacker is 15
Casualties for Italians: 2 artilleries, 1 infantry and 1 mech_infantry
Battle in Kenya
British attack with 2 fighters and 1 mech_infantry
Japanese defend with 1 infantry
British win, taking Kenya from Japanese with 2 fighters and 1 mech_infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantryNon Combat Move - British
2 fighters moved from Kenya to Egypt
6 fighters and 2 tactical_bombers moved from Libya to Algeria
1 bomber moved from Libya to Egypt
1 mech_infantry moved from Turkmenistan to Persia
1 mech_infantry moved from Sikang to Kazakhstan
1 destroyer moved from 92 Sea Zone to 110 Sea Zone
2 transports moved from 110 Sea Zone to 112 Sea Zone
1 aaGun, 2 infantry and 1 mech_infantry moved from Norway to 112 Sea Zone
1 aaGun moved from Finland to Norway
1 aaGun, 2 infantry, 1 mech_infantry and 2 transports moved from 112 Sea Zone to 110 Sea Zone
1 aaGun, 2 infantry and 1 mech_infantry moved from 110 Sea Zone to Holland Belgium
3 aaGuns, 1 armour, 1 artillery and 15 infantry moved from Normandy Bordeaux to Holland Belgium
1 infantry and 1 mech_infantry moved from Egypt to Anglo Egyptian SudanPlace Units - British
1 fighter placed in 110 Sea Zone
1 fighter and 2 infantry placed in United Kingdom
1 infantry placed in EgyptTurn Complete - British
British collect 28 PUs; end with 28 PUs totalTurn Complete - UK_Pacific
-
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 8
Purchase Units - Italians
Italians buy 4 artilleries and 1 infantry; Remaining resources: 0 PUs;Combat Move - Italians
1 fighter moved from Western Germany to 96 Sea ZoneCombat - Italians
Battle in 96 Sea Zone
Italians attack with 1 fighter
British defend with 1 transport
Italians win with 1 fighter remaining. Battle score for attacker is 7
Casualties for British: 1 transportNon Combat Move - Italians
1 fighter moved from 96 Sea Zone to Southern Italy
1 aaGun, 3 armour, 3 artilleries, 4 infantry and 5 mech_infantrys moved from Southern France to France
1 mech_infantry moved from Northern Italy to France
1 armour and 1 mech_infantry moved from Western Germany to France
3 mech_infantrys moved from Southern Italy to France
1 infantry moved from Northern Italy to France
1 aaGun moved from Belarus to BryanskPlace Units - Italians
4 artilleries placed in Northern Italy
1 infantry placed in Southern FranceTurn Complete - Italians
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 5,4,1,6,1,4
Italians collect 15 PUs (2 lost to blockades); end with 15 PUs total -
My convoy raids never cease to fail me, it’s getting kind of weird.
-
yah i often have that problem too…i can’t help but feel that marti in general seems to yield a lot of high rolls. i haven’t done any kind of analysis, but it just seems that way to me a lot.
i pulled my subs out of the 80 convoy after they ALL missed lol…i figured at least i should use them to more effect in the pacific.
My convoy raids never cease to fail me, it’s getting kind of weird.
-
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 8
Purchase Units - ANZAC
ANZAC buy 1 artillery, 1 submarine and 1 transport; Remaining resources: 0 PUs;Combat Move - ANZAC
1 artillery moved from New South Wales to 62 Sea Zone
1 artillery and 1 transport moved from 62 Sea Zone to 54 Sea Zone
1 infantry moved from Queensland to 54 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 54 Sea Zone to 42 Sea Zone
1 artillery and 1 infantry moved from 42 Sea Zone to JavaCombat - ANZAC
Battle in Java
ANZAC attack with 1 artillery and 1 infantry
Japanese defend with 1 artillery
ANZAC win, taking Java from Japanese with 1 artillery and 1 infantry remaining. Battle score for attacker is 4
Casualties for Japanese: 1 artilleryNon Combat Move - ANZAC
1 transport moved from 62 Sea Zone to 46 Sea Zone
1 artillery and 1 infantry moved from New Guinea to 46 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 46 Sea Zone to 54 Sea Zone
1 artillery and 1 infantry moved from 54 Sea Zone to QueenslandPlace Units - ANZAC
1 submarine and 1 transport placed in 62 Sea Zone
1 artillery placed in New South WalesTurn Complete - ANZAC
ANZAC collect 14 PUs; end with 14 PUs total
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 19 PUs -
yah i often have that problem too…i can’t help but feel that marti in general seems to yield a lot of high rolls. i haven’t done any kind of analysis, but it just seems that way to me a lot.
i pulled my subs out of the 80 convoy after they ALL missed lol…i figured at least i should use them to more effect in the pacific.
My convoy raids never cease to fail me, it’s getting kind of weird.
Lol yeah you got 1 IPC off with 2 subs. Next game let’s use the method that doesn’t use dice for convoys :lol:.
I don’t think the dice server is to blame though, but this had been going on for me for a long time.
-
no man, i got 0 ipc out of 80 with 3 subs!
[
quote author=Adam514 link=topic=36196.msg1429624#msg1429624 date=1437254970]
@axis-dominion:yah i often have that problem too…i can’t help but feel that marti in general seems to yield a lot of high rolls. i haven’t done any kind of analysis, but it just seems that way to me a lot.
i pulled my subs out of the 80 convoy after they ALL missed lol…i figured at least i should use them to more effect in the pacific.
My convoy raids never cease to fail me, it’s getting kind of weird.
Lol yeah you got 1 IPC off with 2 subs. Next game let’s use the method that doesn’t use dice for convoys :lol:.
I don’t think the dice server is to blame though, but this had been going on for me for a long time.
-
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 8
Combat Move - French
Non Combat Move - French
1 destroyer moved from 91 Sea Zone to 110 Sea Zone
1 infantry moved from Finland to Norway
1 artillery moved from Normandy Bordeaux to Holland Belgium
1 infantry moved from Tunisia to LibyaTurn Complete - French
-
no man, i got 0 ipc out of 80 with 3 subs!
[
quote author=Adam514 link=topic=36196.msg1429624#msg1429624 date=1437254970]
@axis-dominion:yah i often have that problem too…i can’t help but feel that marti in general seems to yield a lot of high rolls. i haven’t done any kind of analysis, but it just seems that way to me a lot.
i pulled my subs out of the 80 convoy after they ALL missed lol…i figured at least i should use them to more effect in the pacific.
My convoy raids never cease to fail me, it’s getting kind of weird.
Lol yeah you got 1 IPC off with 2 subs. Next game let’s use the method that doesn’t use dice for convoys :lol:.
I don’t think the dice server is to blame though, but this had been going on for me for a long time.
Hahaha you are right, the 1 IPC came from 72. Convoy dice are really messed in this one.
-
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 9
Research Technology - Germans
Purchase Units - Germans
Germans buy 1 destroyer, 1 fighter and 15 infantry; Remaining resources: 0 PUs;Combat Move - Germans
1 infantry moved from Tambov to Samara
1 infantry moved from Vologda to Samara
1 bomber moved from Novgorod to Samara
2 infantry moved from Rostov to Volgograd
2 infantry moved from Rostov to Caucasus
1 bomber moved from Western Germany to Caucasus
1 bomber moved from Novgorod to VolgogradCombat - Germans
Battle in Volgograd
Germans attack with 1 bomber and 2 infantry
Russians defend with 1 factory_minor and 1 mech_infantry
Germans win, taking Volgograd from Russians with 1 bomber and 2 infantry remaining. Battle score for attacker is 4
Casualties for Russians: 1 mech_infantry
Battle in Caucasus
Germans attack with 1 bomber and 2 infantry
Russians defend with 1 infantry
Germans win, taking Caucasus from Russians with 1 bomber and 2 infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Samara
Germans attack with 1 bomber and 2 infantry
Russians defend with 1 infantry
Germans win, taking Samara from Russians with 1 bomber and 2 infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantryNon Combat Move - Germans
1 infantry moved from Archangel to Vologda
1 infantry moved from Belarus to Bryansk
1 infantry moved from Bryansk to Tambov
1 bomber moved from Samara to Novgorod
1 artillery and 3 infantry moved from Novgorod to Belarus
1 bomber moved from Caucasus to Bryansk
1 bomber moved from Volgograd to Bryansk
3 infantry moved from Ukraine to Bryansk
3 infantry moved from Southern France to France
1 aaGun moved from Southern France to France
1 mech_infantry moved from Southern France to Western Germany
6 artilleries moved from Northern Italy to Western Germany
1 infantry moved from Northern Italy to France
1 infantry moved from Northern Italy to Western Germany
2 tactical_bombers moved from Southern Italy to Western Germany
3 mech_infantrys moved from Yugoslavia to Eastern Poland
2 mech_infantrys moved from Yugoslavia to Germany
2 mech_infantrys moved from Yugoslavia to Western Germany
1 tactical_bomber moved from Germany to Bryansk
1 fighter moved from Germany to Bryansk
1 infantry moved from Bryansk to Rostov
1 aaGun moved from Rostov to Volgograd
1 infantry moved from Rostov to Volgograd
1 infantry moved from Rostov to Volgograd
2 tactical_bombers moved from Western Germany to Germany
2 mech_infantrys moved from Germany to Western GermanyPlace Units - Germans
1 destroyer placed in 113 Sea Zone
1 fighter and 9 infantry placed in Western Germany
3 infantry placed in Ukraine
3 infantry placed in NovgorodTurn Complete - Germans
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 3,5,6,5,3,6
Germans collect 48 PUs (2 lost to blockades); end with 48 PUs total
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 53 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 63 PUs





