15L mike48484 (axis) vs Pherman1215 (allies +19)


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 3

    Research Technology - Germans

    Purchase Units - Germans
                Germans buy 3 bombers, 1 destroyer and 3 mech_infantrys; Remaining resources: 0 PUs;

    Combat Move - Germans
                1 infantry moved from Finland to Vyborg
                      Germans take Vyborg from Russians
                8 infantry moved from Finland to Karelia
                      Germans take Karelia from Russians
                1 infantry moved from Poland to Baltic States
                      Germans take Baltic States from Russians
                1 infantry moved from Poland to Eastern Poland
                      Germans take Eastern Poland from Russians
                1 infantry moved from Romania to Bessarabia
                      Germans take Bessarabia from Russians
                8 bombers moved from Western Germany to 114 Sea Zone
                1 submarine moved from 113 Sea Zone to 114 Sea Zone

    Combat - Germans
                Battle in 114 Sea Zone
                    Germans attack with 8 bombers and 1 submarine
                    Russians defend with 1 cruiser
                    Germans win with 8 bombers and 1 submarine remaining. Battle score for attacker is 12
                    Casualties for Russians: 1 cruiser

    Non Combat Move - Germans
                8 bombers moved from 114 Sea Zone to Western Germany
                2 artilleries moved from Romania to Eastern Poland
                7 infantry moved from Romania to Eastern Poland
                12 infantry moved from Poland to Eastern Poland
                3 artilleries moved from Poland to Eastern Poland
                4 armour moved from Germany to Eastern Poland
                2 armour moved from Greater Southern Germany to Eastern Poland
                1 mech_infantry moved from Greater Southern Germany to Eastern Poland
                7 artilleries moved from Germany to Poland
                3 aaGuns moved from Germany to Poland
                1 armour moved from Greece to Romania
                4 infantry moved from Greece to Bulgaria
                1 mech_infantry moved from Normandy Bordeaux to Western Germany
                4 fighters moved from Southern Italy to Western Germany
                3 tactical_bombers moved from Southern Italy to Western Germany

    Place Units - Germans
                3 bombers and 3 mech_infantrys placed in Western Germany
                1 destroyer placed in 113 Sea Zone

    Turn Complete - Germans
                Germans collect 49 PUs; end with 49 PUs total
                Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 54 PUs


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 3

    Purchase Units - Russians
                Russians buy 13 infantry; Remaining resources: 1 PUs;

    Combat Move - Russians
                2 armour moved from Caucasus to Iraq
                2 mech_infantrys moved from Caucasus to Iraq
                2 fighters and 1 tactical_bomber moved from Caucasus to Iraq

    Combat - Russians
                Battle in Iraq
                    Russians attack with 2 armour, 2 fighters, 2 mech_infantrys and 1 tactical_bomber
                    Neutral_Axis defend with 3 infantry
                    Russians win, taking Iraq from Neutral_Axis with 2 armour, 2 fighters, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 5
                    Casualties for Russians: 1 mech_infantry
                    Casualties for Neutral_Axis: 3 infantry

    Non Combat Move - Russians
                2 fighters and 1 tactical_bomber moved from Iraq to Northwest Persia
                1 artillery and 16 infantry moved from Belarus to Bryansk
                2 aaGuns, 2 artilleries and 12 infantry moved from Western Ukraine to Bryansk
                2 infantry moved from Volgograd to Rostov
                1 artillery and 9 infantry moved from Russia to Bryansk
                1 submarine moved from 117 Sea Zone to 106 Sea Zone
                2 infantry moved from Caucasus to Rostov
                2 armour and 1 mech_infantry moved from Caucasus to Bryansk
                2 infantry moved from Ulaanbaatar to Yakut S.S.R.
                3 infantry moved from Yenisey to Yakut S.S.R.
                4 infantry moved from Yenisey to Timguska
                2 infantry moved from Timguska to Novosibirsk

    Place Units - Russians
                10 infantry placed in Russia
                3 infantry placed in Volgograd

    Turn Complete - Russians
                Russians collect 31 PUs; end with 32 PUs total
                Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 5 PUs; end with 37 PUs
                Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 3 PUs; end with 40 PUs


  • TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 3

    Purchase Units - Japanese
                Japanese buy 1 armour, 1 fighter, 2 mech_infantrys and 2 tactical_bombers; Remaining resources: 2 PUs; 6 SuicideAttackTokens;

    Combat Move - Japanese
                Trigger Japanese Unrestricted Movement: Setting movementRestrictionTerritories cleared  for rulesAttatchment attached to Japanese
                1 infantry moved from Siam to French Indo China
                      Japanese take French Indo China from French
                1 infantry moved from Siam to French Indo China
                1 infantry moved from Suiyuyan to Kansu
                      Japanese take Kansu from Chinese
                1 infantry moved from Hopei to Shensi
                      Japanese take Shensi from Chinese
                1 infantry moved from Kweichow to Szechwan
                      Japanese take Szechwan from Chinese
                1 artillery moved from Kwangsi to Kwangtung
                4 infantry moved from Kwangsi to Kwangtung
                1 mech_infantry moved from Buyant-Uhaa to Central Mongolia
                      Japanese take Central Mongolia from Russians
                1 transport moved from 36 Sea Zone to 35 Sea Zone
                2 infantry moved from Kiangsu to 19 Sea Zone
                2 infantry and 1 transport moved from 19 Sea Zone to 35 Sea Zone
                2 infantry moved from 35 Sea Zone to Philippines
                3 carriers moved from 36 Sea Zone to 35 Sea Zone
                3 transports moved from 36 Sea Zone to 35 Sea Zone
                1 destroyer moved from 36 Sea Zone to 37 Sea Zone
                1 fighter moved from 36 Sea Zone to 37 Sea Zone
                1 tactical_bomber moved from 36 Sea Zone to 37 Sea Zone
                1 battleship moved from 36 Sea Zone to 35 Sea Zone
                1 cruiser moved from 36 Sea Zone to 43 Sea Zone
                1 tactical_bomber moved from 36 Sea Zone to 43 Sea Zone
                1 fighter moved from 36 Sea Zone to 43 Sea Zone
                1 fighter moved from 36 Sea Zone to 43 Sea Zone
                1 tactical_bomber moved from 36 Sea Zone to 44 Sea Zone
                1 submarine moved from 19 Sea Zone to 35 Sea Zone
                1 destroyer moved from 19 Sea Zone to 35 Sea Zone
                1 cruiser moved from 19 Sea Zone to 35 Sea Zone
                1 battleship moved from 6 Sea Zone to 35 Sea Zone
                1 carrier, 2 destroyers and 1 submarine moved from 6 Sea Zone to 35 Sea Zone
                3 fighters moved from Kwangsi to Kwangtung
                1 tactical_bomber moved from Kwangsi to Kwangtung
                1 fighter moved from Kwangsi to Kwangtung


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 3

    Purchase Units - Japanese
                Japanese buy 1 armour, 1 fighter, 2 mech_infantrys and 2 tactical_bombers; Remaining resources: 2 PUs; 6 SuicideAttackTokens;

    Combat Move - Japanese
                Trigger Japanese Unrestricted Movement: Setting movementRestrictionTerritories cleared  for rulesAttatchment attached to Japanese
                1 infantry moved from Siam to French Indo China
                      Japanese take French Indo China from French
                1 infantry moved from Siam to French Indo China
                1 infantry moved from Suiyuyan to Kansu
                      Japanese take Kansu from Chinese
                1 infantry moved from Hopei to Shensi
                      Japanese take Shensi from Chinese
                1 infantry moved from Kweichow to Szechwan
                      Japanese take Szechwan from Chinese
                1 artillery moved from Kwangsi to Kwangtung
                4 infantry moved from Kwangsi to Kwangtung
                1 mech_infantry moved from Buyant-Uhaa to Central Mongolia
                      Japanese take Central Mongolia from Russians
                1 transport moved from 36 Sea Zone to 35 Sea Zone
                2 infantry moved from Kiangsu to 19 Sea Zone
                2 infantry and 1 transport moved from 19 Sea Zone to 35 Sea Zone
                2 infantry moved from 35 Sea Zone to Philippines
                3 carriers moved from 36 Sea Zone to 35 Sea Zone
                3 transports moved from 36 Sea Zone to 35 Sea Zone
                1 destroyer moved from 36 Sea Zone to 37 Sea Zone
                1 fighter moved from 36 Sea Zone to 37 Sea Zone
                1 tactical_bomber moved from 36 Sea Zone to 37 Sea Zone
                1 battleship moved from 36 Sea Zone to 35 Sea Zone
                1 cruiser moved from 36 Sea Zone to 43 Sea Zone
                1 tactical_bomber moved from 36 Sea Zone to 43 Sea Zone
                1 fighter moved from 36 Sea Zone to 43 Sea Zone
                1 fighter moved from 36 Sea Zone to 43 Sea Zone
                1 tactical_bomber moved from 36 Sea Zone to 44 Sea Zone
                1 submarine moved from 19 Sea Zone to 35 Sea Zone
                1 destroyer moved from 19 Sea Zone to 35 Sea Zone
                1 cruiser moved from 19 Sea Zone to 35 Sea Zone
                1 battleship moved from 6 Sea Zone to 35 Sea Zone
                1 carrier, 2 destroyers and 1 submarine moved from 6 Sea Zone to 35 Sea Zone
                3 fighters moved from Kwangsi to Kwangtung
                1 tactical_bomber moved from Kwangsi to Kwangtung
                1 fighter moved from Kwangsi to Kwangtung

    Combat - Japanese
                Battle in 35 Sea Zone
                    Japanese attack with 2 battleships, 4 carriers, 1 cruiser, 3 destroyers, 2 submarines and 5 transports
                    ANZAC defend with 1 cruiser
                    Japanese win with 2 battleships, 4 carriers, 1 cruiser, 3 destroyers, 2 submarines and 5 transports remaining. Battle score for attacker is 12
                    Casualties for ANZAC: 1 cruiser
                Battle in Philippines
                    Japanese attack with 2 infantry
                    Americans defend with 1 airfield, 1 harbour and 2 infantry
                    Americans win with 2 infantry remaining. Battle score for attacker is -6
                    Casualties for Japanese: 2 infantry
                Battle in 44 Sea Zone
                    Japanese attack with 1 tactical_bomber
                    British defend with 1 transport
                    Japanese win with 1 tactical_bomber remaining. Battle score for attacker is 7
                    Casualties for British: 1 transport
                Battle in Kwangtung
                    Japanese attack with 1 artillery, 4 fighters, 4 infantry and 1 tactical_bomber
                    British defend with 1 harbour and 2 infantry
                    Japanese win, taking Kwangtung from UK_Pacific with 1 artillery, 4 fighters, 4 infantry and 1 tactical_bomber remaining. Battle score for attacker is 6
                    Casualties for British: 2 infantry
                Battle in 37 Sea Zone
                    Japanese attack with 1 destroyer, 1 fighter and 1 tactical_bomber
                    British defend with 1 destroyer
                    Japanese win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 0
                    Casualties for Japanese: 1 destroyer
                    Casualties for British: 1 destroyer
                Battle in 43 Sea Zone
                    Japanese attack with 1 cruiser, 2 fighters and 1 tactical_bomber
                    ANZAC defend with 1 destroyer
                    Japanese win, taking 43 Sea Zone from Neutral with 1 cruiser, 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is 8
                    Casualties for ANZAC: 1 destroyer

    Non Combat Move - Japanese
                1 fighter moved from 37 Sea Zone to 35 Sea Zone
                1 tactical_bomber moved from 37 Sea Zone to 35 Sea Zone
                2 fighters moved from 43 Sea Zone to 35 Sea Zone
                1 tactical_bomber moved from 43 Sea Zone to 35 Sea Zone
                3 artilleries and 6 infantry moved from Hunan to Kiangsi
                1 artillery and 1 infantry moved from Hopei to Anhwe
                1 artillery and 3 infantry moved from Chahar to Anhwe
                1 infantry moved from Buyant-Uhaa to Jehol
                1 artillery moved from Buyant-Uhaa to Jehol
                1 mech_infantry moved from Manchuria to Buryatia
                2 armour moved from Manchuria to Buryatia
                1 armour moved from Sakha to Buryatia
                4 fighters moved from Manchuria to Buryatia
                4 tactical_bombers moved from Manchuria to Buryatia
                1 tactical_bomber moved from 44 Sea Zone to 35 Sea Zone
                1 tactical_bomber moved from Kwangtung to Kiangsi
                4 fighters moved from Kwangtung to Kiangsi

    Place Units - Japanese
                1 armour and 2 mech_infantrys placed in Manchuria
                1 fighter and 2 tactical_bombers placed in Japan

    Turn Complete - Japanese
                Japanese collect 45 PUs; end with 47 PUs total


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 3

    Purchase Units - Americans
                Americans buy 1 carrier, 2 destroyers, 3 fighters, 2 submarines and 1 transport; Remaining resources: 0 PUs;

    Combat Move - Americans

    Non Combat Move - Americans
                1 carrier, 2 destroyers and 2 fighters moved from 26 Sea Zone to 54 Sea Zone
                1 artillery and 3 infantry moved from 54 Sea Zone to Queensland
                2 fighters moved from Western United States to 26 Sea Zone
                2 carriers and 1 destroyer moved from 10 Sea Zone to 26 Sea Zone
                2 bombers moved from Hawaiian Islands to Queensland
                1 submarine moved from 46 Sea Zone to 54 Sea Zone
                1 armour moved from Central United States to Western United States
                1 artillery and 1 infantry moved from Brazil to 86 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 86 Sea Zone to 66 Sea Zone
                1 cruiser and 1 destroyer moved from 91 Sea Zone to 64 Sea Zone

    Place Units - Americans
                1 carrier, 2 destroyers, 2 submarines and 1 transport placed in 10 Sea Zone
                3 fighters placed in Western United States

    Turn Complete - Americans
                Total Cost from Convoy Blockades: 2
                    Rolling for Convoy Blockade Damage in 35 Sea Zone. Rolls: 4,5,1,2,4,1,5,4,1,4,6,6,6,2,4,5,1,6,6,1,4,4
                Americans collect 52 PUs (2 lost to blockades); end with 52 PUs total
                Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 57 PUs
                Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 62 PUs
                Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 67 PUs
                Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 77 PUs


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 3

    Purchase Units - Chinese
                Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
                Chinese buy 4 infantry; Remaining resources: 0 PUs;

    Combat Move - Chinese
                2 infantry moved from Sikang to Shensi
                1 fighter moved from Sikang to Shensi
                1 artillery and 2 infantry moved from Yunnan to Szechwan
                1 infantry moved from Yunnan to Kweichow
                      Chinese take Kweichow from Japanese
                1 infantry moved from Yunnan to Hunan
                      Chinese take Hunan from Japanese
                1 infantry moved from Yunnan to Kwangsi
                      Chinese take Kwangsi from Japanese
                1 infantry moved from Yunnan to Szechwan

    Combat - Chinese
                Battle in Shensi
                    Chinese attack with 1 fighter and 2 infantry
                    Japanese defend with 1 infantry
                    Chinese win, taking Shensi from Japanese with 1 fighter and 2 infantry remaining. Battle score for attacker is 3
                    Casualties for Japanese: 1 infantry
                Battle in Szechwan
                    Chinese attack with 1 artillery and 3 infantry
                    Japanese defend with 1 infantry
                    Chinese win, taking Szechwan from Japanese with 1 artillery and 3 infantry remaining. Battle score for attacker is 3
                    Casualties for Japanese: 1 infantry

    Non Combat Move - Chinese
                1 fighter moved from Shensi to Yunnan

    Place Units - Chinese
                4 infantry placed in Yunnan

    Turn Complete - Chinese
                Chinese collect 8 PUs; end with 8 PUs total
                Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 14 PUs


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 3

    Purchase Units - British
                British buy 9 infantry and 2 mech_infantrys; Remaining resources: 0 PUs;

    Purchase Units - UK_Pacific
                UK_Pacific buy 7 mech_infantrys; Remaining resources: 1 PUs;

    Combat Move - British
                1 mech_infantry moved from Yunnan to Siam
                      UK_Pacific take Siam from Japanese
                2 infantry moved from Yunnan to French Indo China
                2 fighters and 1 tactical_bomber moved from Yunnan to French Indo China
                1 infantry moved from Yunnan to French Indo China
                1 infantry moved from Egypt to Alexandria
                      British take Alexandria from Italians

    Combat - British
                Battle in French Indo China
                    British attack with 2 fighters, 3 infantry and 1 tactical_bomber
                    Japanese defend with 2 infantry
                    British win, taking French Indo China from Japanese with 2 fighters, 3 infantry and 1 tactical_bomber remaining. Battle score for attacker is 6
                    Casualties for Japanese: 2 infantry

    Non Combat Move - British
                2 fighters and 1 tactical_bomber moved from French Indo China to Yunnan
                10 infantry moved from India to Burma
                1 armour, 2 artilleries and 1 infantry moved from Anglo Egyptian Sudan to Egypt
                3 fighters moved from Gibraltar to Egypt
                1 armour and 1 infantry moved from Gibraltar to 91 Sea Zone
                1 armour, 1 infantry and 1 transport moved from 91 Sea Zone to 82 Sea Zone
                1 armour and 1 infantry moved from 82 Sea Zone to French Equatorial Africa
                1 destroyer moved from 91 Sea Zone to 82 Sea Zone
                1 bomber moved from Tanganyika Territory to Egypt
                2 infantry moved from Tanganyika Territory to 72 Sea Zone
                2 infantry and 1 transport moved from 72 Sea Zone to 81 Sea Zone
                2 infantry moved from 81 Sea Zone to Egypt
                1 infantry moved from Kenya to Anglo Egyptian Sudan
                2 mech_infantrys moved from Union of South Africa to Belgian Congo

    Place Units - British
                3 infantry placed in Egypt
                2 mech_infantrys placed in Union of South Africa
                6 infantry placed in United Kingdom
                British undo move 2.
                British undo move 2.
                British undo move 1.
                9 infantry placed in United Kingdom
                Turning on Edit Mode
                EDIT: Removing units owned by British from Egypt: 1 fighter
                EDIT: Adding units owned by British to United Kingdom: 1 fighter
                EDIT: Turning off Edit Mode
                1 mech_infantry placed in United Kingdom
                1 mech_infantry placed in Egypt
                Turning on Edit Mode
                EDIT: Removing units owned by British from Egypt: 1 fighter
                EDIT: Adding units owned by British to United Kingdom: 1 fighter
                EDIT: Turning off Edit Mode

    Turn Complete - British
                British collect 30 PUs; end with 30 PUs total
                Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 35 PUs

    Place Units - UK_Pacific
                7 mech_infantrys placed in India

    Turn Complete - UK_Pacific
                Total Cost from Convoy Blockades: 0
                    Rolling for Convoy Blockade Damage in 43 Sea Zone. Rolls: 4
                UK_Pacific collect 24 PUs; end with 25 PUs total
                Some Units in India change ownership: 7 mech_infantrys


  • TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 3

    Purchase Units - Italians
                Italians buy 1 destroyer and 1 transport; Remaining resources: 1 PUs;

    Combat Move - Italians
                1 armour moved from Slovakia Hungary to Western Ukraine
                      Italians take Western Ukraine from Russians


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 3

    Purchase Units - Italians
                Italians buy 1 destroyer and 1 transport; Remaining resources: 1 PUs;

    Combat Move - Italians
                1 armour moved from Slovakia Hungary to Western Ukraine
                      Italians take Western Ukraine from Russians

    Combat - Italians

    Non Combat Move - Italians
                2 artilleries moved from Slovakia Hungary to Eastern Poland
                2 infantry moved from Slovakia Hungary to Eastern Poland
                2 infantry moved from Yugoslavia to Slovakia Hungary
                1 armour moved from Greater Southern Germany to Eastern Poland
                1 armour, 2 artilleries, 4 infantry and 1 mech_infantry moved from Tobruk to Libya

    Place Units - Italians
                1 destroyer and 1 transport placed in 97 Sea Zone

    Turn Complete - Italians
                Italians collect 12 PUs; end with 13 PUs total
                Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 18 PUs


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 3

    Purchase Units - ANZAC
                ANZAC buy 2 destroyers and 1 transport; Remaining resources: 1 PUs;

    Combat Move - ANZAC
                1 transport moved from 54 Sea Zone to 63 Sea Zone
                1 infantry moved from New Zealand to 63 Sea Zone
                1 infantry and 1 transport moved from 63 Sea Zone to 54 Sea Zone
                1 artillery moved from New South Wales to Queensland

    Non Combat Move - ANZAC
                1 infantry moved from 54 Sea Zone to Queensland

    Place Units - ANZAC
                2 destroyers and 1 transport placed in 54 Sea Zone

    Turn Complete - ANZAC
                ANZAC collect 14 PUs; end with 15 PUs total
                Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 20 PUs
                Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 25 PUs


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 3

    Combat Move - French
                1 infantry moved from French Equatorial Africa to Anglo Egyptian Sudan
                1 infantry moved from Trans-Jordan to Egypt
                1 cruiser and 1 destroyer moved from 91 Sea Zone to 106 Sea Zone
                1 fighter moved from Gibraltar to United Kingdom

    Non Combat Move - French

    Turn Complete - French


  • TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 4

    Research Technology - Germans

    Purchase Units - Germans
                Germans buy 4 bombers and 1 mech_infantry; Remaining resources: 2 PUs;

    Combat Move - Germans
                8 infantry moved from Karelia to Novgorod
                      Germans take Novgorod from Russians
                1 infantry moved from Vyborg to Novgorod
                1 infantry moved from Baltic States to Belarus
                      Germans take Belarus from Russians
                1 infantry moved from Bessarabia to Ukraine
                      Germans take Ukraine from Russians
                1 destroyer moved from 113 Sea Zone to 115 Sea Zone
                1 submarine moved from 114 Sea Zone to 115 Sea Zone
                1 cruiser moved from 113 Sea Zone to 115 Sea Zone
                1 transport moved from 113 Sea Zone to 115 Sea Zone
                4 bombers moved from Western Germany to 115 Sea Zone


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 4

    Research Technology - Germans

    Purchase Units - Germans
                Germans buy 4 bombers and 1 mech_infantry; Remaining resources: 2 PUs;

    Combat Move - Germans
                8 infantry moved from Karelia to Novgorod
                      Germans take Novgorod from Russians
                1 infantry moved from Vyborg to Novgorod
                1 infantry moved from Baltic States to Belarus
                      Germans take Belarus from Russians
                1 infantry moved from Bessarabia to Ukraine
                      Germans take Ukraine from Russians
                1 destroyer moved from 113 Sea Zone to 115 Sea Zone
                1 submarine moved from 114 Sea Zone to 115 Sea Zone
                1 cruiser moved from 113 Sea Zone to 115 Sea Zone
                1 transport moved from 113 Sea Zone to 115 Sea Zone
                4 bombers moved from Western Germany to 115 Sea Zone

    Combat - Germans
                Battle in 115 Sea Zone
                    Germans attack with 4 bombers, 1 cruiser, 1 destroyer, 1 submarine and 1 transport
                    Russians defend with 1 submarine
                    Germans win with 4 bombers, 1 cruiser, 1 destroyer and 1 transport remaining. Battle score for attacker is 0
                    Casualties for Germans: 1 submarine
                    Casualties for Russians: 1 submarine

    Non Combat Move - Germans
                1 mech_infantry moved from Eastern Poland to Western Ukraine
                5 artilleries moved from Eastern Poland to Western Ukraine
                20 infantry moved from Eastern Poland to Western Ukraine
                6 armour moved from Eastern Poland to Western Ukraine
                1 armour moved from Romania to Western Ukraine
                2 armour moved from Greece to Romania
                4 infantry moved from Bulgaria to Romania
                7 artilleries moved from Poland to Eastern Poland
                3 aaGuns moved from Poland to Eastern Poland
                4 mech_infantrys moved from Western Germany to Poland
                5 fighters moved from Western Germany to Western Ukraine
                5 bombers moved from Western Germany to Western Ukraine
                4 bombers moved from 115 Sea Zone to Western Germany

    Place Units - Germans
                4 bombers placed in Western Germany
                1 mech_infantry placed in Germany

    Turn Complete - Germans
                Germans collect 54 PUs; end with 56 PUs total
                Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 61 PUs
                Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 66 PUs


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 4

    Purchase Units - Russians
                Russians buy 12 infantry and 1 mech_infantry; Remaining resources: 0 PUs;

    Combat Move - Russians
                1 infantry moved from Rostov to Ukraine
                1 infantry moved from Rostov to Ukraine
                2 fighters and 1 tactical_bomber moved from Northwest Persia to Ukraine
                4 infantry moved from Timguska to Kansu

    Combat - Russians
                Battle in Ukraine
                    Russians attack with 2 fighters, 2 infantry and 1 tactical_bomber
                    Germans defend with 1 factory_minor and 1 infantry
                    Russians win, taking Ukraine from Germans with 2 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 0
                    Casualties for Germans: 1 infantry
                    Casualties for Russians: 1 infantry
                Battle in Kansu
                    Russians attack with 4 infantry
                    Japanese defend with 1 infantry
                    Russians win, taking Kansu from Japanese with 3 infantry remaining. Battle score for attacker is 0
                    Casualties for Russians: 1 infantry
                    Casualties for Japanese: 1 infantry
                Trigger Russians Conquer Japanese Territory By Mongolia: Setting switch to false for conditionAttachment_Mongolia_May_Change_To_Russians_Control_Switch attached to Russians

    Non Combat Move - Russians
                2 infantry moved from Novosibirsk to Vologda
                10 infantry moved from Russia to Bryansk
                2 fighters and 1 tactical_bomber moved from Ukraine to Bryansk
                2 infantry moved from Rostov to Bryansk
                3 infantry moved from Volgograd to Tambov
                2 armour and 1 mech_infantry moved from Iraq to Egypt
                2 aaGuns and 18 infantry moved from Yakut S.S.R. to Yenisey

    Place Units - Russians
                10 infantry placed in Russia
                2 infantry and 1 mech_infantry placed in Volgograd

    Turn Complete - Russians
                Russians collect 26 PUs; end with 26 PUs total
                Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 5 PUs; end with 31 PUs
                Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 3 PUs; end with 34 PUs


  • TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 4

    Purchase Units - Japanese
                Japanese buy 2 armour, 2 carriers and 1 infantry; Remaining resources: 0 PUs; 6 SuicideAttackTokens;

    Combat Move - Japanese
                2 infantry moved from Anhwe to Kweichow
                2 infantry moved from Anhwe to Hunan
                2 infantry moved from Kwangtung to Kwangsi
                1 fighter moved from Kiangsi to Kwangsi
                1 tactical_bomber moved from Kiangsi to Kwangsi
                1 fighter moved from Kiangsi to Hunan
                1 fighter moved from Kiangsi to Kweichow
                1 fighter moved from Kiangsi to Kweichow
                10 infantry moved from Buryatia to Yakut S.S.R.
                      Japanese take Yakut S.S.R. from Russians
                1 mech_infantry moved from Buryatia to Yakut S.S.R.
                3 armour moved from Buryatia to Yakut S.S.R.
                1 artillery moved from Buryatia to Yakut S.S.R.
                1 bomber moved from Japan to Kweichow
                1 bomber moved from Japan to Hunan
                1 mech_infantry moved from Central Mongolia to Dzavhan
                      Japanese take Dzavhan from Russians


  • Just wanted to make sure you were aware that Japan needs to finish its turn.


  • hmm thought it posted. ill finish it after work today. sorry


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 4

    Purchase Units - Japanese
                Japanese buy 2 armour, 2 carriers and 1 infantry; Remaining resources: 0 PUs; 6 SuicideAttackTokens;

    Combat Move - Japanese
                2 infantry moved from Anhwe to Kweichow
                2 infantry moved from Anhwe to Hunan
                2 infantry moved from Kwangtung to Kwangsi
                1 fighter moved from Kiangsi to Kwangsi
                1 tactical_bomber moved from Kiangsi to Kwangsi
                1 fighter moved from Kiangsi to Hunan
                1 fighter moved from Kiangsi to Kweichow
                1 fighter moved from Kiangsi to Kweichow
                10 infantry moved from Buryatia to Yakut S.S.R.
                      Japanese take Yakut S.S.R. from Russians
                1 mech_infantry moved from Buryatia to Yakut S.S.R.
                3 armour moved from Buryatia to Yakut S.S.R.
                1 artillery moved from Buryatia to Yakut S.S.R.
                1 bomber moved from Japan to Kweichow
                1 bomber moved from Japan to Hunan
                1 mech_infantry moved from Central Mongolia to Dzavhan
                      Japanese take Dzavhan from Russians

    Combat - Japanese
                Battle in Hunan
                    Japanese attack with 1 bomber, 1 fighter and 2 infantry
                    Chinese defend with 1 infantry
                    Japanese win, taking Hunan from Chinese with 1 bomber, 1 fighter and 2 infantry remaining. Battle score for attacker is 3
                    Casualties for Chinese: 1 infantry
                Battle in Kweichow
                    Japanese attack with 1 bomber, 2 fighters and 2 infantry
                    Chinese defend with 1 infantry
                    Japanese win, taking Kweichow from Chinese with 1 bomber, 2 fighters and 2 infantry remaining. Battle score for attacker is 3
                    Casualties for Chinese: 1 infantry
                Battle in Kwangsi
                    Japanese attack with 1 fighter, 2 infantry and 1 tactical_bomber
                    Chinese defend with 1 infantry
                    Japanese win, taking Kwangsi from Chinese with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 0
                    Casualties for Japanese: 1 infantry
                    Casualties for Chinese: 1 infantry

    Non Combat Move - Japanese
                1 fighter moved from Kwangsi to Kiangsi
                1 bomber moved from Hunan to Kiangsi
                1 fighter moved from Hunan to Kiangsi
                2 fighters moved from Kweichow to Kiangsi
                1 bomber moved from Kweichow to Kiangsi
                1 artillery moved from Kwangtung to Kiangsi
                1 tactical_bomber moved from Kwangsi to Kiangsi
                2 infantry moved from Kwangtung to Kiangsi
                2 artilleries moved from Anhwe to Kiangsi
                1 infantry moved from Jehol to Chahar
                1 artillery moved from Jehol to Chahar
                1 cruiser moved from 43 Sea Zone to 20 Sea Zone
                4 carriers moved from 35 Sea Zone to 20 Sea Zone
                5 transports moved from 35 Sea Zone to 20 Sea Zone
                3 fighters moved from 35 Sea Zone to 20 Sea Zone
                3 tactical_bombers moved from 35 Sea Zone to 20 Sea Zone
                1 cruiser moved from 35 Sea Zone to 20 Sea Zone
                2 submarines moved from 35 Sea Zone to 20 Sea Zone
                2 battleships moved from 35 Sea Zone to 20 Sea Zone
                3 destroyers moved from 35 Sea Zone to 20 Sea Zone
                2 mech_infantrys moved from Manchuria to Buryatia
                1 armour moved from Manchuria to Buryatia
                1 mech_infantry moved from Dzavhan to Yakut S.S.R.

    Place Units - Japanese
                2 carriers placed in 6 Sea Zone
                2 armour placed in Manchuria
                Japanese undo move 1.
                1 carrier placed in 19 Sea Zone
                1 infantry placed in Japan
                1 carrier placed in 6 Sea Zone

    Turn Complete - Japanese
                Japanese collect 40 PUs; end with 40 PUs total


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 4

    Purchase Units - Americans
                Americans buy 4 destroyers, 3 fighters and 2 submarines; Remaining resources: 3 PUs;

    Combat Move - Americans
                1 artillery and 3 infantry moved from Queensland to 54 Sea Zone
                1 artillery, 3 infantry and 2 transports moved from 54 Sea Zone to 33 Sea Zone
                1 artillery and 3 infantry moved from 33 Sea Zone to Caroline Islands
                1 battleship and 2 cruisers moved from 54 Sea Zone to 33 Sea Zone
                1 fighter and 1 tactical_bomber moved from 54 Sea Zone to Caroline Islands

    Combat - Americans
                Battle in Caroline Islands
                    Americans attack with 1 artillery, 1 fighter, 3 infantry and 1 tactical_bomber
                    Japanese defend with 1 aaGun, 1 airfield, 1 harbour and 2 infantry
                    Americans win, taking Caroline Islands from Japanese with 1 artillery, 1 fighter and 3 infantry remaining. Battle score for attacker is 0
                    Casualties for Americans: 1 tactical_bomber
                    Casualties for Japanese: 1 aaGun and 2 infantry

    Non Combat Move - Americans
                1 fighter moved from Caroline Islands to 33 Sea Zone
                2 carriers, 1 destroyer and 2 fighters moved from 26 Sea Zone to 33 Sea Zone
                1 fighter moved from Hawaiian Islands to 33 Sea Zone
                2 carriers, 5 destroyers, 2 fighters and 2 submarines moved from 54 Sea Zone to 33 Sea Zone
                3 fighters moved from Western United States to 10 Sea Zone
                1 armour and 1 infantry moved from Western United States to 10 Sea Zone
                1 armour, 1 carrier, 2 destroyers, 3 fighters, 1 infantry, 2 submarines and 1 transport moved from 10 Sea Zone to 26 Sea Zone
                1 armour and 1 infantry moved from 26 Sea Zone to Hawaiian Islands
                1 fighter moved from 26 Sea Zone to Hawaiian Islands
                2 fighters moved from 26 Sea Zone to Hawaiian Islands

    Place Units - Americans
                2 fighters placed in Eastern United States
                1 fighter placed in Western United States
                4 destroyers and 2 submarines placed in 10 Sea Zone

    Turn Complete - Americans
                Americans collect 54 PUs; end with 57 PUs total
                Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 62 PUs
                Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 67 PUs
                Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 72 PUs
                Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 82 PUs


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 4

    Purchase Units - Chinese
                Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
                Chinese buy 2 artilleries and 2 infantry; Remaining resources: 0 PUs;

    Combat Move - Chinese
                1 infantry moved from Shensi to Suiyuyan
                      Chinese take Suiyuyan from Japanese
                1 infantry moved from Shensi to Hopei
                      Chinese take Hopei from Japanese
                1 artillery and 3 infantry moved from Szechwan to Kweichow
                2 infantry moved from Yunnan to Kwangsi
                1 fighter moved from Yunnan to Kwangsi
                1 artillery and 2 infantry moved from Yunnan to Hunan
                1 infantry moved from Yunnan to Hunan

    Combat - Chinese
                Battle in Kwangsi
                    Chinese attack with 1 fighter and 2 infantry
                    Japanese defend with 1 infantry
                    Chinese win, taking Kwangsi from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 0
                    Casualties for Chinese: 1 infantry
                    Casualties for Japanese: 1 infantry
                Battle in Hunan
                    Chinese attack with 1 artillery and 3 infantry
                    Japanese defend with 2 infantry
                    Chinese win, taking Hunan from Japanese with 1 artillery and 3 infantry remaining. Battle score for attacker is 6
                    Casualties for Japanese: 2 infantry
                Battle in Kweichow
                    Chinese attack with 1 artillery and 3 infantry
                    Japanese defend with 2 infantry
                    Chinese win, taking Kweichow from Japanese with 1 artillery and 3 infantry remaining. Battle score for attacker is 6
                    Casualties for Japanese: 2 infantry

    Non Combat Move - Chinese
                1 fighter moved from Kwangsi to Yunnan

    Place Units - Chinese
                2 infantry placed in Shensi
                1 artillery placed in Shensi
                1 artillery placed in Yunnan

    Turn Complete - Chinese
                Chinese collect 11 PUs; end with 11 PUs total
                Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 17 PUs

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