15L luckyinmaroon (axis) vs mike48484 (allies +19)


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 3

    Purchase Units - ANZAC
                ANZAC buy 1 armour, 1 fighter and 1 infantry; Remaining resources: 2 PUs;

    Combat Move - ANZAC
                1 destroyer moved from 62 Sea Zone to 46 Sea Zone
                1 cruiser moved from 62 Sea Zone to 46 Sea Zone

    Combat - ANZAC
                Battle in 46 Sea Zone
                    ANZAC attack with 1 cruiser and 1 destroyer
                    Japanese defend with 1 battleship
                    Japanese win with 1 battleship remaining. Battle score for attacker is -20
                    Casualties for ANZAC: 1 cruiser and 1 destroyer

    Non Combat Move - ANZAC
                1 infantry moved from Malaya to Shan State

    Place Units - ANZAC
                1 armour, 1 fighter and 1 infantry placed in New South Wales

    Turn Complete - ANZAC
                ANZAC collect 7 PUs; end with 9 PUs total
                Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 14 PUs


  • TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 3

    Combat Move - French
                1 destroyer moved from 76 Sea Zone to 81 Sea Zone
                1 cruiser moved from 91 Sea Zone to 89 Sea Zone
                1 destroyer moved from 91 Sea Zone to 89 Sea Zone
                2 infantry moved from Libya to Tobruk
                1 infantry moved from French Equatorial Africa to Anglo Egyptian Sudan
                1 infantry moved from Tunisia to Libya


  • TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 4

    Purchase Units - Germans
                Germans buy 2 bombers and 7 mech_infantrys; Remaining resources: 2 PUs;

    Politics - Germans
                Germans takes Political Action: Political Action Axis To War With Russians
                    Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Germans and Russians from Neutrality to War
                Germans takes Political Action: Political Action Germans To War With Chinese
                    Germans succeeds on action: Political Action Germans To War With Chinese: Changing Relationship for Germans and Chinese from Neutrality to War

    Combat Move - Germans
                1 cruiser moved from 114 Sea Zone to 113 Sea Zone
                1 submarine moved from 114 Sea Zone to 113 Sea Zone
                3 bombers moved from Western Germany to Novgorod
                3 bombers moved from Western Germany to Ukraine
                5 bombers moved from Western Germany to 113 Sea Zone
                1 fighter moved from Germany to 113 Sea Zone
                5 tactical_bombers moved from Germany to 113 Sea Zone
                1 infantry moved from Finland to Karelia
                      Germans take Karelia from Russians
                1 armour moved from Poland to Baltic States
                      Germans take Baltic States from Russians
                1 armour moved from Baltic States to Eastern Poland


  • TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 4

    Purchase Units - Germans
                Germans buy 2 bombers and 7 mech_infantrys; Remaining resources: 2 PUs;

    Politics - Germans
                Germans takes Political Action: Political Action Axis To War With Russians
                    Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Germans and Russians from Neutrality to War
                Germans takes Political Action: Political Action Germans To War With Chinese
                    Germans succeeds on action: Political Action Germans To War With Chinese: Changing Relationship for Germans and Chinese from Neutrality to War

    Combat Move - Germans
                1 cruiser moved from 114 Sea Zone to 113 Sea Zone
                1 submarine moved from 114 Sea Zone to 113 Sea Zone
                3 bombers moved from Western Germany to Novgorod
                3 bombers moved from Western Germany to Ukraine
                5 bombers moved from Western Germany to 113 Sea Zone
                1 fighter moved from Germany to 113 Sea Zone
                5 tactical_bombers moved from Germany to 113 Sea Zone
                1 infantry moved from Finland to Karelia
                      Germans take Karelia from Russians
                1 armour moved from Poland to Baltic States
                      Germans take Baltic States from Russians
                1 armour moved from Baltic States to Eastern Poland


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 4

    Purchase Units - Germans
                Germans buy 2 bombers and 7 mech_infantrys; Remaining resources: 2 PUs;

    Politics - Germans
                Germans takes Political Action: Political Action Axis To War With Russians
                    Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Germans and Russians from Neutrality to War
                Germans takes Political Action: Political Action Germans To War With Chinese
                    Germans succeeds on action: Political Action Germans To War With Chinese: Changing Relationship for Germans and Chinese from Neutrality to War

    Combat Move - Germans
                1 cruiser moved from 114 Sea Zone to 113 Sea Zone
                1 submarine moved from 114 Sea Zone to 113 Sea Zone
                3 bombers moved from Western Germany to Novgorod
                3 bombers moved from Western Germany to Ukraine
                5 bombers moved from Western Germany to 113 Sea Zone
                1 fighter moved from Germany to 113 Sea Zone
                5 tactical_bombers moved from Germany to 113 Sea Zone
                1 infantry moved from Finland to Karelia
                      Germans take Karelia from Russians
                1 armour moved from Poland to Baltic States
                      Germans take Baltic States from Russians
                1 armour moved from Baltic States to Eastern Poland

    Combat - Germans
                Strategic bombing raid in Novgorod
                    Bombing raid in Novgorod rolls: 3,8,5 and causes: 6 damage to unit: factory_minor
                    Bombing raid in Novgorod causes 6 damage total.
                Strategic bombing raid in Ukraine
                    Bombing raid in Ukraine rolls: 3,5,6 and causes: 6 damage to unit: factory_minor
                    Bombing raid in Ukraine causes 6 damage total.
                Battle in 113 Sea Zone
                    Germans attack with 5 bombers, 1 cruiser, 1 fighter, 1 submarine and 5 tactical_bombers
                    Russians defend with 1 cruiser and 1 submarine
                    Germans win with 5 bombers, 1 cruiser, 1 fighter and 5 tactical_bombers remaining. Battle score for attacker is 12
                    Casualties for Germans: 1 submarine
                    Casualties for Russians: 1 cruiser and 1 submarine

    Non Combat Move - Germans
                1 fighter moved from 113 Sea Zone to Eastern Poland
                5 tactical_bombers moved from 113 Sea Zone to Eastern Poland
                5 bombers moved from 113 Sea Zone to Eastern Poland
                3 bombers moved from Novgorod to Eastern Poland
                3 bombers moved from Ukraine to Eastern Poland
                2 artilleries and 11 infantry moved from Slovakia Hungary to Eastern Poland
                1 mech_infantry moved from Greater Southern Germany to Eastern Poland
                3 artilleries moved from France to Western Germany
                3 armour moved from Western Germany to Poland
                3 mech_infantrys moved from Western Germany to Poland
                1 mech_infantry moved from Germany to Western Germany
                5 armour, 13 artilleries and 16 infantry moved from Poland to Eastern Poland
                1 transport moved from 114 Sea Zone to 113 Sea Zone
                2 infantry moved from Norway to 113 Sea Zone
                2 infantry and 1 transport moved from 113 Sea Zone to 114 Sea Zone
                2 infantry moved from 114 Sea Zone to Poland

    Place Units - Germans
                2 bombers placed in Western Germany
                7 mech_infantrys placed in Germany

    Turn Complete - Germans
                Total Cost from Convoy Blockades: 1
                    Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 5,1
                Germans collect 45 PUs (1 lost to blockades); end with 47 PUs total
                Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 52 PUs


  • TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 4

    Purchase Units - Russians
                Russians repair damage of 6x factory_minor; Remaining resources: 33 PUs;
                Russians buy 1 armour, 3 artilleries and 5 infantry; Remaining resources: 0 PUs;

    Combat Move - Russians
                1 infantry moved from Belarus to Baltic States
                      Russians take Baltic States from Germans
                2 infantry moved from Novgorod to Karelia
                1 armour moved from Novgorod to Karelia


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 4

    Purchase Units - Russians
                Russians repair damage of 6x factory_minor; Remaining resources: 33 PUs;
                Russians buy 1 armour, 3 artilleries and 5 infantry; Remaining resources: 0 PUs;

    Combat Move - Russians
                1 infantry moved from Belarus to Baltic States
                      Russians take Baltic States from Germans
                2 infantry moved from Novgorod to Karelia
                1 armour moved from Novgorod to Karelia

    Combat - Russians
                Battle in Karelia
                    Russians attack with 1 armour and 2 infantry
                    Germans defend with 1 infantry
                    Russians win, taking Karelia from Germans with 1 armour and 2 infantry remaining. Battle score for attacker is 3
                    Casualties for Germans: 1 infantry

    Non Combat Move - Russians
                8 infantry moved from Novgorod to Archangel
                4 artilleries moved from Novgorod to Archangel
                1 aaGun moved from Novgorod to Archangel
                6 infantry moved from Belarus to Bryansk
                5 infantry moved from Smolensk to Bryansk
                1 infantry moved from Russia to Bryansk
                1 armour moved from Caucasus to Northwest Persia
                      Russians take Northwest Persia from Neutral_Allies
                1 mech_infantry moved from Caucasus to Northwest Persia
                1 artillery moved from Ukraine to Bryansk
                2 infantry moved from Ukraine to Bryansk
                3 artilleries moved from Western Ukraine to Bryansk
                1 aaGun moved from Western Ukraine to Bryansk
                2 aaGuns moved from Belarus to Bryansk
                6 armour moved from Belarus to Bryansk
                2 artilleries moved from Belarus to Bryansk
                1 infantry moved from Belarus to Bryansk
                1 mech_infantry moved from Belarus to Bryansk
                11 infantry moved from Western Ukraine to Bryansk
                1 infantry moved from Russia to Bryansk
                1 armour moved from Russia to Bryansk
                6 infantry moved from Yakut S.S.R. to Yenisey
                4 infantry moved from Buryatia to Yakut S.S.R.
                2 aaGuns moved from Buryatia to Yakut S.S.R.
                2 infantry moved from Buryatia to Yakut S.S.R.

    Place Units - Russians
                1 armour, 3 artilleries and 5 infantry placed in Russia

    Turn Complete - Russians
                Russians collect 36 PUs; end with 36 PUs total
                Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 5 PUs; end with 41 PUs


  • TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 4

    Purchase Units - Japanese
                Japanese buy 2 armour, 1 carrier and 10 infantry; Remaining resources: 6 SuicideAttackTokens; 26 PUs;

    Politics - Japanese
                Japanese takes Political Action: Political Action Japanese To War With Russians
                    Japanese succeeds on action: Political Action Japanese To War With Russians: Changing Relationship for Japanese and Russians from Neutrality to War
                    Japanese succeeds on action: Political Action Japanese To War With Russians: Changing Relationship for Russians and Chinese from Neutrality to Allied
                    Japanese succeeds on action: Political Action Japanese To War With Russians: Changing Relationship for Russians and Dutch from Neutrality to Friendly

    Combat Move - Japanese
                4 infantry moved from Manchuria to Amur
                      Japanese take Amur from Russians
                1 mech_infantry moved from Suiyuyan to Kansu
                      Japanese take Kansu from Chinese
                1 artillery and 2 infantry moved from Suiyuyan to Shensi
                2 tactical_bombers moved from Hopei to Shensi
                2 fighters moved from Hopei to Shensi
                1 infantry moved from Western Australia to 56 Sea Zone
                1 artillery moved from Western Australia to 56 Sea Zone
                1 infantry moved from Western Australia to 56 Sea Zone
                1 armour, 1 artillery and 2 infantry moved from New Zealand to 63 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 63 Sea Zone to 62 Sea Zone
                1 armour, 1 infantry and 1 transport moved from 63 Sea Zone to 62 Sea Zone
                1 artillery moved from 62 Sea Zone to New South Wales
                2 infantry moved from 62 Sea Zone to New South Wales
                1 armour moved from 62 Sea Zone to New South Wales
                3 carriers moved from 63 Sea Zone to 62 Sea Zone
                3 tactical_bombers moved from 63 Sea Zone to New South Wales
                3 fighters moved from 63 Sea Zone to New South Wales
                1 submarine moved from 63 Sea Zone to 62 Sea Zone
                5 infantry moved from Caroline Islands to 33 Sea Zone
                1 artillery moved from Caroline Islands to 33 Sea Zone
                1 artillery, 5 infantry and 3 transports moved from 33 Sea Zone to 62 Sea Zone
                1 artillery moved from 62 Sea Zone to New South Wales
                5 infantry moved from 62 Sea Zone to New South Wales
                1 battleship moved from 63 Sea Zone to 62 Sea Zone
                1 cruiser moved from 63 Sea Zone to 62 Sea Zone
                1 battleship moved from 46 Sea Zone to 62 Sea Zone
                3 destroyers moved from 63 Sea Zone to 42 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 56 Sea Zone to 62 Sea Zone
                1 infantry moved from 62 Sea Zone to New South Wales
                1 artillery moved from 62 Sea Zone to New South Wales
                1 infantry and 1 transport moved from 56 Sea Zone to 42 Sea Zone
                1 infantry moved from 42 Sea Zone to Java
                1 destroyer moved from 56 Sea Zone to 42 Sea Zone
                1 submarine moved from 56 Sea Zone to 42 Sea Zone
                1 cruiser moved from 56 Sea Zone to 62 Sea Zone
                2 bombers moved from Caroline Islands to New South Wales
                3 fighters and 3 tactical_bombers moved from Caroline Islands to 62 Sea Zone


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 4

    Purchase Units - Japanese
                Japanese buy 2 armour, 1 carrier and 10 infantry; Remaining resources: 6 SuicideAttackTokens; 26 PUs;

    Politics - Japanese
                Japanese takes Political Action: Political Action Japanese To War With Russians
                    Japanese succeeds on action: Political Action Japanese To War With Russians: Changing Relationship for Japanese and Russians from Neutrality to War
                    Japanese succeeds on action: Political Action Japanese To War With Russians: Changing Relationship for Russians and Chinese from Neutrality to Allied
                    Japanese succeeds on action: Political Action Japanese To War With Russians: Changing Relationship for Russians and Dutch from Neutrality to Friendly

    Combat Move - Japanese
                4 infantry moved from Manchuria to Amur
                      Japanese take Amur from Russians
                1 mech_infantry moved from Suiyuyan to Kansu
                      Japanese take Kansu from Chinese
                1 artillery and 2 infantry moved from Suiyuyan to Shensi
                2 tactical_bombers moved from Hopei to Shensi
                2 fighters moved from Hopei to Shensi
                1 infantry moved from Western Australia to 56 Sea Zone
                1 artillery moved from Western Australia to 56 Sea Zone
                1 infantry moved from Western Australia to 56 Sea Zone
                1 armour, 1 artillery and 2 infantry moved from New Zealand to 63 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 63 Sea Zone to 62 Sea Zone
                1 armour, 1 infantry and 1 transport moved from 63 Sea Zone to 62 Sea Zone
                1 artillery moved from 62 Sea Zone to New South Wales
                2 infantry moved from 62 Sea Zone to New South Wales
                1 armour moved from 62 Sea Zone to New South Wales
                3 carriers moved from 63 Sea Zone to 62 Sea Zone
                3 tactical_bombers moved from 63 Sea Zone to New South Wales
                3 fighters moved from 63 Sea Zone to New South Wales
                1 submarine moved from 63 Sea Zone to 62 Sea Zone
                5 infantry moved from Caroline Islands to 33 Sea Zone
                1 artillery moved from Caroline Islands to 33 Sea Zone
                1 artillery, 5 infantry and 3 transports moved from 33 Sea Zone to 62 Sea Zone
                1 artillery moved from 62 Sea Zone to New South Wales
                5 infantry moved from 62 Sea Zone to New South Wales
                1 battleship moved from 63 Sea Zone to 62 Sea Zone
                1 cruiser moved from 63 Sea Zone to 62 Sea Zone
                1 battleship moved from 46 Sea Zone to 62 Sea Zone
                3 destroyers moved from 63 Sea Zone to 42 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 56 Sea Zone to 62 Sea Zone
                1 infantry moved from 62 Sea Zone to New South Wales
                1 artillery moved from 62 Sea Zone to New South Wales
                1 infantry and 1 transport moved from 56 Sea Zone to 42 Sea Zone
                1 infantry moved from 42 Sea Zone to Java
                1 destroyer moved from 56 Sea Zone to 42 Sea Zone
                1 submarine moved from 56 Sea Zone to 42 Sea Zone
                1 cruiser moved from 56 Sea Zone to 62 Sea Zone
                2 bombers moved from Caroline Islands to New South Wales
                3 fighters and 3 tactical_bombers moved from Caroline Islands to 62 Sea Zone

    Combat - Japanese
                Battle in Java
                Battle in Shensi
                    Japanese attack with 1 artillery, 2 fighters, 2 infantry and 2 tactical_bombers
                    Chinese defend with 1 artillery and 1 infantry
                    Japanese win, taking Java from Dutch, taking Shensi from Chinese with 1 artillery, 2 fighters, 1 infantry and 2 tactical_bombers remaining. Battle score for attacker is 4
                    Casualties for Chinese: 1 artillery and 1 infantry
                    Casualties for Japanese: 1 infantry
                Battle in New South Wales
                    Japanese attack with 1 armour, 3 artilleries, 2 bombers, 3 fighters, 8 infantry and 3 tactical_bombers
                    ANZAC defend with 2 aaGuns, 1 armour, 1 artillery, 1 factory_minor, 5 fighters, 1 harbour and 9 infantry
                    Japanese captures 14PUs while taking ANZAC capital
                    Japanese win, taking New South Wales from ANZAC with 1 armour, 2 bombers, 2 fighters and 3 tactical_bombers remaining. Battle score for attacker is 51
                    Casualties for ANZAC: 2 aaGuns, 1 armour, 1 artillery, 5 fighters and 9 infantry
                    Casualties for Japanese: 3 artilleries, 1 fighter and 8 infantry
                Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for Russians and Mongolians from Strict_Neutral to Friendly_Neutral
                Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for Americans and Mongolians from Strict_Neutral to Friendly_Neutral
                Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for British and Mongolians from Strict_Neutral to Friendly_Neutral
                Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for UK_Pacific and Mongolians from Strict_Neutral to Friendly_Neutral
                Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for ANZAC and Mongolians from Strict_Neutral to Friendly_Neutral
                Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for Chinese and Mongolians from Strict_Neutral to Friendly_Neutral
                Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for French and Mongolians from Strict_Neutral to Friendly_Neutral
                Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for Dutch and Mongolians from Strict_Neutral to Friendly_Neutral
                Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for Neutral_Allies and Mongolians from Strict_Neutral to Friendly_Neutral
                Trigger Japanese Conquer Russians Territory By Mongolia 1 activates a trigger called: Trigger Allies Friendly With Mongolians
                Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Olgiy
                Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Dzavhan
                Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Tsagaan Olom
                Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Central Mongolia
                Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Buyant-Uhaa
                Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Ulaanbaatar
                Trigger Japanese Conquer Russians Territory By Mongolia 1 activates a trigger called: Trigger Japanese Conquer Russians Territory By Mongolia 2
                Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Olgiy
                Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Dzavhan
                Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Tsagaan Olom
                Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Central Mongolia
                Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Buyant-Uhaa
                Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Ulaanbaatar

    Non Combat Move - Japanese
                3 tactical_bombers moved from New South Wales to Western Australia
                2 fighters moved from New South Wales to Western Australia
                1 bomber moved from New South Wales to Western Australia
                1 bomber moved from New South Wales to Western Australia
                1 carrier moved from 6 Sea Zone to 35 Sea Zone
                1 artillery and 2 infantry moved from Kwangsi to Kiangsi
                2 tactical_bombers moved from Shensi to Kiangsu
                2 fighters moved from Shensi to Kiangsu
                3 fighters moved from Hopei to Kiangsu
                3 infantry moved from Chahar to Anhwe
                1 aaGun moved from Manchuria to Amur

    Place Units - Japanese
                2 armour placed in Kiangsu
                1 carrier placed in 19 Sea Zone
                Japanese undo move 1.
                2 armour placed in Kiangsu
                10 infantry placed in Japan

    Turn Complete - Japanese
                Japanese collect 54 PUs; end with 94 PUs total
                Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 99 PUs


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 4

    Purchase Units - Japanese
                Japanese buy 2 armour, 1 carrier and 10 infantry; Remaining resources: 6 SuicideAttackTokens; 26 PUs;

    Politics - Japanese
                Japanese takes Political Action: Political Action Japanese To War With Russians
                    Japanese succeeds on action: Political Action Japanese To War With Russians: Changing Relationship for Japanese and Russians from Neutrality to War
                    Japanese succeeds on action: Political Action Japanese To War With Russians: Changing Relationship for Russians and Chinese from Neutrality to Allied
                    Japanese succeeds on action: Political Action Japanese To War With Russians: Changing Relationship for Russians and Dutch from Neutrality to Friendly

    Combat Move - Japanese
                4 infantry moved from Manchuria to Amur
                      Japanese take Amur from Russians
                1 mech_infantry moved from Suiyuyan to Kansu
                      Japanese take Kansu from Chinese
                1 artillery and 2 infantry moved from Suiyuyan to Shensi
                2 tactical_bombers moved from Hopei to Shensi
                2 fighters moved from Hopei to Shensi
                1 infantry moved from Western Australia to 56 Sea Zone
                1 artillery moved from Western Australia to 56 Sea Zone
                1 infantry moved from Western Australia to 56 Sea Zone
                1 armour, 1 artillery and 2 infantry moved from New Zealand to 63 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 63 Sea Zone to 62 Sea Zone
                1 armour, 1 infantry and 1 transport moved from 63 Sea Zone to 62 Sea Zone
                1 artillery moved from 62 Sea Zone to New South Wales
                2 infantry moved from 62 Sea Zone to New South Wales
                1 armour moved from 62 Sea Zone to New South Wales
                3 carriers moved from 63 Sea Zone to 62 Sea Zone
                3 tactical_bombers moved from 63 Sea Zone to New South Wales
                3 fighters moved from 63 Sea Zone to New South Wales
                1 submarine moved from 63 Sea Zone to 62 Sea Zone
                5 infantry moved from Caroline Islands to 33 Sea Zone
                1 artillery moved from Caroline Islands to 33 Sea Zone
                1 artillery, 5 infantry and 3 transports moved from 33 Sea Zone to 62 Sea Zone
                1 artillery moved from 62 Sea Zone to New South Wales
                5 infantry moved from 62 Sea Zone to New South Wales
                1 battleship moved from 63 Sea Zone to 62 Sea Zone
                1 cruiser moved from 63 Sea Zone to 62 Sea Zone
                1 battleship moved from 46 Sea Zone to 62 Sea Zone
                3 destroyers moved from 63 Sea Zone to 42 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 56 Sea Zone to 62 Sea Zone
                1 infantry moved from 62 Sea Zone to New South Wales
                1 artillery moved from 62 Sea Zone to New South Wales
                1 infantry and 1 transport moved from 56 Sea Zone to 42 Sea Zone
                1 infantry moved from 42 Sea Zone to Java
                1 destroyer moved from 56 Sea Zone to 42 Sea Zone
                1 submarine moved from 56 Sea Zone to 42 Sea Zone
                1 cruiser moved from 56 Sea Zone to 62 Sea Zone
                2 bombers moved from Caroline Islands to New South Wales
                3 fighters and 3 tactical_bombers moved from Caroline Islands to 62 Sea Zone

    Combat - Japanese
                Battle in Java
                Battle in Shensi
                    Japanese attack with 1 artillery, 2 fighters, 2 infantry and 2 tactical_bombers
                    Chinese defend with 1 artillery and 1 infantry
                    Japanese win, taking Java from Dutch, taking Shensi from Chinese with 1 artillery, 2 fighters, 1 infantry and 2 tactical_bombers remaining. Battle score for attacker is 4
                    Casualties for Chinese: 1 artillery and 1 infantry
                    Casualties for Japanese: 1 infantry
                Battle in New South Wales
                    Japanese attack with 1 armour, 3 artilleries, 2 bombers, 3 fighters, 8 infantry and 3 tactical_bombers
                    ANZAC defend with 2 aaGuns, 1 armour, 1 artillery, 1 factory_minor, 5 fighters, 1 harbour and 9 infantry
                    Japanese captures 14PUs while taking ANZAC capital
                    Japanese win, taking New South Wales from ANZAC with 1 armour, 2 bombers, 2 fighters and 3 tactical_bombers remaining. Battle score for attacker is 51
                    Casualties for ANZAC: 2 aaGuns, 1 armour, 1 artillery, 5 fighters and 9 infantry
                    Casualties for Japanese: 3 artilleries, 1 fighter and 8 infantry
                Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for Russians and Mongolians from Strict_Neutral to Friendly_Neutral
                Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for Americans and Mongolians from Strict_Neutral to Friendly_Neutral
                Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for British and Mongolians from Strict_Neutral to Friendly_Neutral
                Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for UK_Pacific and Mongolians from Strict_Neutral to Friendly_Neutral
                Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for ANZAC and Mongolians from Strict_Neutral to Friendly_Neutral
                Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for Chinese and Mongolians from Strict_Neutral to Friendly_Neutral
                Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for French and Mongolians from Strict_Neutral to Friendly_Neutral
                Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for Dutch and Mongolians from Strict_Neutral to Friendly_Neutral
                Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for Neutral_Allies and Mongolians from Strict_Neutral to Friendly_Neutral
                Trigger Japanese Conquer Russians Territory By Mongolia 1 activates a trigger called: Trigger Allies Friendly With Mongolians
                Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Olgiy
                Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Dzavhan
                Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Tsagaan Olom
                Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Central Mongolia
                Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Buyant-Uhaa
                Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Ulaanbaatar
                Trigger Japanese Conquer Russians Territory By Mongolia 1 activates a trigger called: Trigger Japanese Conquer Russians Territory By Mongolia 2
                Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Olgiy
                Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Dzavhan
                Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Tsagaan Olom
                Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Central Mongolia
                Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Buyant-Uhaa
                Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Ulaanbaatar

    Non Combat Move - Japanese
                3 tactical_bombers moved from New South Wales to Western Australia
                2 fighters moved from New South Wales to Western Australia
                1 bomber moved from New South Wales to Western Australia
                1 bomber moved from New South Wales to Western Australia
                1 carrier moved from 6 Sea Zone to 35 Sea Zone
                1 artillery and 2 infantry moved from Kwangsi to Kiangsi
                2 tactical_bombers moved from Shensi to Kiangsu
                2 fighters moved from Shensi to Kiangsu
                3 fighters moved from Hopei to Kiangsu
                3 infantry moved from Chahar to Anhwe
                1 aaGun moved from Manchuria to Amur

    Place Units - Japanese
                2 armour placed in Kiangsu
                1 carrier placed in 19 Sea Zone
                Japanese undo move 1.
                2 armour placed in Kiangsu
                10 infantry placed in Japan

    Turn Complete - Japanese
                Japanese collect 54 PUs; end with 94 PUs total
                Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 99 PUs


  • TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 4

    Purchase Units - Americans
                Americans buy 2 armour, 1 carrier, 1 fighter, 1 infantry, 1 tactical_bomber and 3 transports; Remaining resources: 0 PUs;

    Politics - Americans
                Trigger Americans Friendly With Mongolians activates a trigger called: Trigger Allies Friendly With Mongolians

    Combat Move - Americans
                1 armour moved from Hawaiian Islands to 26 Sea Zone
                1 infantry moved from Hawaiian Islands to 26 Sea Zone
                1 armour, 1 battleship, 3 carriers, 1 cruiser, 3 destroyers, 3 fighters, 1 infantry, 3 submarines, 3 tactical_bombers and 1 transport moved from 26 Sea Zone to 6 Sea Zone
                      Americans take 6 Sea Zone from Japanese
                1 infantry moved from 6 Sea Zone to Korea
                1 bomber moved from United Kingdom to Germany
                1 artillery moved from Eastern United States to Central United States


  • TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 4

    Purchase Units - Chinese
                Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
                Chinese buy 3 artilleries and 1 infantry; Remaining resources: 0 PUs;

    Combat Move - Chinese
                3 infantry moved from Kweichow to Shensi
                1 artillery moved from Kweichow to Shensi
                1 fighter moved from Burma to Anhwe
                4 infantry moved from Kweichow to Anhwe
                1 artillery moved from Kweichow to Anhwe
                1 infantry moved from Kweichow to Shensi
                1 infantry moved from Yunnan to Hunan
                      Chinese take Hunan from Japanese
                1 infantry moved from Yunnan to Kwangsi
                      Chinese take Kwangsi from Japanese


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 4

    Purchase Units - Chinese
                Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
                Chinese buy 3 artilleries and 1 infantry; Remaining resources: 0 PUs;

    Combat Move - Chinese
                3 infantry moved from Kweichow to Shensi
                1 artillery moved from Kweichow to Shensi
                1 fighter moved from Burma to Anhwe
                4 infantry moved from Kweichow to Anhwe
                1 artillery moved from Kweichow to Anhwe
                1 infantry moved from Kweichow to Shensi
                1 infantry moved from Yunnan to Hunan
                      Chinese take Hunan from Japanese
                1 infantry moved from Yunnan to Kwangsi
                      Chinese take Kwangsi from Japanese

    Combat - Chinese
                Battle in Shensi
                    Chinese attack with 1 artillery and 4 infantry
                    Japanese defend with 1 artillery and 1 infantry
                    Chinese win, taking Shensi from Japanese with 1 artillery and 2 infantry remaining. Battle score for attacker is 1
                    Casualties for Japanese: 1 artillery and 1 infantry
                    Casualties for Chinese: 2 infantry
                Battle in Anhwe
                    Chinese attack with 1 artillery, 1 fighter and 4 infantry
                    Japanese defend with 3 infantry
                    Chinese win, taking Anhwe from Japanese with 1 artillery, 1 fighter and 4 infantry remaining. Battle score for attacker is 9
                    Casualties for Japanese: 3 infantry

    Non Combat Move - Chinese
                1 fighter moved from Anhwe to Kweichow
                1 artillery moved from Yunnan to Kweichow

    Place Units - Chinese
                3 artilleries and 1 infantry placed in Kweichow
                Chinese undo move 1.
                1 artillery and 1 infantry placed in Tsinghai
                2 artilleries placed in Kweichow

    Turn Complete - Chinese
                Chinese collect 9 PUs; end with 9 PUs total
                Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 15 PUs


  • TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 4

    Politics - British
                Trigger British Friendly With Mongolians activates a trigger called: Trigger Allies Friendly With Mongolians

    Combat Move - British
                1 armour moved from Anglo Egyptian Sudan to Kenya
                      British take Kenya from Italians
                1 armour moved from Kenya to Belgian Congo
                1 artillery moved from Anglo Egyptian Sudan to Belgian Congo
                1 bomber moved from Anglo Egyptian Sudan to Tanganyika Territory
                2 infantry moved from Rhodesia to Tanganyika Territory
                1 artillery moved from Egypt to 81 Sea Zone
                1 artillery and 1 transport moved from 81 Sea Zone to 72 Sea Zone
                1 infantry moved from Anglo Egyptian Sudan to Ethiopia
                      British take Ethiopia from Italians
                1 artillery moved from 72 Sea Zone to Tanganyika Territory
                1 tactical_bomber moved from Anglo Egyptian Sudan to Belgian Congo
                1 battleship moved from 81 Sea Zone to 72 Sea Zone


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 4

    Purchase Units - British
                British buy 3 fighters; Remaining resources: 2 PUs;

    Purchase Units - UK_Pacific
                UK_Pacific buy 1 fighter; Remaining resources: 3 PUs;

    Politics - British
                Trigger British Friendly With Mongolians activates a trigger called: Trigger Allies Friendly With Mongolians

    Combat Move - British
                1 armour moved from Anglo Egyptian Sudan to Kenya
                      British take Kenya from Italians
                1 armour moved from Kenya to Belgian Congo
                1 artillery moved from Anglo Egyptian Sudan to Belgian Congo
                1 bomber moved from Anglo Egyptian Sudan to Tanganyika Territory
                2 infantry moved from Rhodesia to Tanganyika Territory
                1 artillery moved from Egypt to 81 Sea Zone
                1 artillery and 1 transport moved from 81 Sea Zone to 72 Sea Zone
                1 infantry moved from Anglo Egyptian Sudan to Ethiopia
                      British take Ethiopia from Italians
                1 artillery moved from 72 Sea Zone to Tanganyika Territory
                1 tactical_bomber moved from Anglo Egyptian Sudan to Belgian Congo
                1 battleship moved from 81 Sea Zone to 72 Sea Zone

    Combat - British
                Battle in Belgian Congo
                    British attack with 1 armour, 1 artillery and 1 tactical_bomber
                    Italians defend with 1 infantry
                    British win, taking Belgian Congo from Italians with 1 armour, 1 artillery and 1 tactical_bomber remaining. Battle score for attacker is 3
                    Casualties for Italians: 1 infantry
                Battle in Tanganyika Territory
                    British attack with 1 artillery, 1 bomber and 2 infantry
                    Italians defend with 1 artillery and 1 infantry
                    British win, taking Tanganyika Territory from Italians with 1 artillery, 1 bomber and 1 infantry remaining. Battle score for attacker is 4
                    Casualties for British: 1 infantry
                    Casualties for Italians: 1 artillery and 1 infantry

    Non Combat Move - British
                2 fighters moved from Anglo Egyptian Sudan to Northwest Persia
                4 fighters moved from United Kingdom to Gibraltar
                1 tactical_bomber moved from Belgian Congo to Egypt
                1 bomber moved from Tanganyika Territory to Egypt
                1 mech_infantry moved from Alexandria to Trans-Jordan
                2 artilleries moved from Tobruk to Alexandria
                1 infantry moved from Tobruk to Alexandria
                10 infantry moved from Yunnan to Kweichow
                1 artillery moved from Yunnan to Kweichow
                3 armour moved from Yunnan to Kweichow
                1 infantry moved from French Indo China to Kwangsi
                3 infantry moved from Burma to Yunnan
                2 fighters moved from India to Northwest Persia
                1 tactical_bomber moved from India to Northwest Persia

    Place Units - British
                3 fighters placed in Egypt

    Turn Complete - British
                British collect 32 PUs; end with 34 PUs total
                Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 39 PUs

    Place Units - UK_Pacific
                1 fighter placed in India

    Turn Complete - UK_Pacific
                UK_Pacific collect 13 PUs; end with 16 PUs total
                Some Units in India change ownership: 1 fighter


  • TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 4

    Purchase Units - Italians
                Italians buy 4 armour, 1 infantry and 5 mech_infantrys; Remaining resources: 2 PUs;

    Combat Move - Italians
                2 armour moved from Eastern Poland to Belarus


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 4

    Purchase Units - Italians
                Italians buy 4 armour, 1 infantry and 5 mech_infantrys; Remaining resources: 2 PUs;

    Combat Move - Italians
                2 armour moved from Eastern Poland to Belarus

    Combat - Italians
                Battle in Belarus
                    Italians attack with 2 armour
                    Russians defend with 1 infantry
                    Italians win, taking Belarus from Russians with 2 armour remaining. Battle score for attacker is 3
                    Casualties for Russians: 1 infantry

    Non Combat Move - Italians
                1 infantry moved from Romania to Eastern Poland
                1 infantry moved from Slovakia Hungary to Eastern Poland
                1 artillery moved from Slovakia Hungary to Eastern Poland
                1 artillery and 2 infantry moved from Northern Italy to Greater Southern Germany
                1 infantry moved from Southern Italy to Northern Italy
                1 bomber and 2 fighters moved from Southern Italy to Eastern Poland

    Place Units - Italians
                4 armour, 1 infantry and 5 mech_infantrys placed in Northern Italy

    Turn Complete - Italians
                Italians collect 12 PUs; end with 14 PUs total
                Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 19 PUs


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 4

    Combat Move - ANZAC
                1 transport moved from 62 Sea Zone to 49 Sea Zone

    Non Combat Move - ANZAC

    Turn Complete - ANZAC


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 4

    Politics - French
                Trigger French Friendly With Mongolians activates a trigger called: Trigger Allies Friendly With Mongolians

    Combat Move - French
                2 infantry moved from Tobruk to Alexandria
                1 infantry moved from Libya to Tobruk
                1 infantry moved from Anglo Egyptian Sudan to Egypt
                1 infantry moved from Syria to Trans-Jordan

    Non Combat Move - French

    Turn Complete - French


  • TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 5

    Purchase Units - Germans
                Germans repair damage of 4x factory_major; Remaining resources: 48 PUs;
                Germans buy 6 armour and 1 bomber; Remaining resources: 0 PUs;

    Combat Move - Germans
                1 infantry moved from Eastern Poland to Western Ukraine
                2 infantry moved from Poland to Baltic States
                4 infantry moved from Finland to Karelia
                1 bomber moved from Eastern Poland to Baltic States
                2 bombers moved from Eastern Poland to Karelia
                4 bombers moved from Eastern Poland to Russia
                2 bombers moved from Eastern Poland to Novgorod
                3 tactical_bombers moved from Eastern Poland to Western Ukraine
                1 fighter moved from Eastern Poland to Western Ukraine
                1 mech_infantry moved from Eastern Poland to Ukraine
                      Germans take Ukraine from Russians
                1 bomber moved from Eastern Poland to Baltic States
                1 tactical_bomber moved from Eastern Poland to Baltic States
                1 bomber moved from Eastern Poland to Karelia
                1 mech_infantry moved from Germany to 114 Sea Zone
                1 mech_infantry and 1 transport moved from 114 Sea Zone to 115 Sea Zone
                1 mech_infantry moved from 115 Sea Zone to Novgorod

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