15L G40 AeV (Axis) vs oysteilo (Allies +18)

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    it looks like my USA post was sloppy. I hit done instead of post

    USA bought 5 subs and 5 destroyers and 1 tac bomber. All for east coast. USA also activated brazil as well as killing the evil japanese destroyer in sz 16. sorry for the inconvenience

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    TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 4

    Purchase Units - British
                British buy 1 artillery, 1 carrier, 2 mech_infantrys and 1 transport; Remaining resources: 0 PUs;

    Purchase Units - UK_Pacific
                UK_Pacific buy 1 fighter, 3 infantry and 1 tactical_bomber; Remaining resources: 0 PUs;

    Combat Move - British
                1 destroyer moved from 76 Sea Zone to 98 Sea Zone
                1 fighter and 1 tactical_bomber moved from Egypt to 98 Sea Zone
                1 artillery moved from India to Burma
                2 infantry moved from India to Burma
                1 infantry moved from Belgian Congo to Kenya
                      British take Kenya from Italians

    Combat - British
                Battle in 98 Sea Zone
                    British attack with 1 destroyer, 1 fighter and 1 tactical_bomber
                    Italians defend with 1 submarine
                    British win, taking 98 Sea Zone from Neutral with 1 destroyer, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 6
                    Casualties for Italians: 1 submarine
                Battle in Burma
                    British attack with 1 artillery and 2 infantry
                    Japanese defend with 1 infantry
                    British win, taking Burma from Japanese with 1 artillery and 2 infantry remaining. Battle score for attacker is 3
                    Casualties for Japanese: 1 infantry

    Non Combat Move - British
                2 armour and 1 mech_infantry moved from Belgian Congo to Egypt
                1 tactical_bomber moved from 98 Sea Zone to Egypt
                1 fighter moved from 98 Sea Zone to Egypt
                1 carrier moved from 76 Sea Zone to 80 Sea Zone
                1 fighter and 1 tactical_bomber moved from Persia to 80 Sea Zone
                1 infantry moved from South Australia to Queensland
                1 transport moved from 61 Sea Zone to 54 Sea Zone

    Place Units - British
                2 mech_infantrys placed in Persia
                1 artillery placed in Persia
                1 carrier and 1 transport placed in 106 Sea Zone

    Turn Complete - British
                Total Cost from Convoy Blockades: 0
                    Rolling for Convoy Blockade Damage in 109 Sea Zone. Rolls: 6,5
                British collect 30 PUs; end with 30 PUs total

    Place Units - UK_Pacific
                1 fighter, 3 infantry and 1 tactical_bomber placed in India

    Turn Complete - UK_Pacific
                Total Cost from Convoy Blockades: 3
                    Rolling for Convoy Blockade Damage in 39 Sea Zone. Rolls: 3,2
                UK_Pacific collect 7 PUs (3 lost to blockades); end with 7 PUs total
                Some Units in India change ownership: 1 fighter, 3 infantry and 1 tactical_bomber
                Turning on Edit Mode
                EDIT: Removing units owned by British from Egypt: 1 bomber
                EDIT: Adding units owned by British to Persia: 1 bomber
                EDIT: Turning off Edit Mode

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    and finally i moved my bomber in egypt to persia

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    @oysteilo:

    it looks like my USA post was sloppy. I hit done instead of post

    USA bought 5 subs and 5 destroyers and 1 tac bomber. All for east coast. USA also activated brazil as well as killing the evil japanese destroyer in sz 16. sorry for the inconvenience

    No Problem, happend to me ,too from time to time.

    Thank you for posting it.
    I apreciate it.

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    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 4

    Purchase Units - Italians
                Italians buy 2 fighters, 1 infantry and 1 transport; Remaining resources: 0 PUs;

    Combat Move - Italians
                1 infantry moved from Algeria to Tunisia
                      Italians take Tunisia from French
                2 artilleries and 1 infantry moved from Algeria to 92 Sea Zone
                2 artilleries, 1 infantry and 2 transports moved from 92 Sea Zone to 95 Sea Zone
                1 infantry moved from Southern Italy to 95 Sea Zone
                2 artilleries, 2 infantry and 2 transports moved from 95 Sea Zone to 96 Sea Zone
                1 artillery and 1 infantry moved from 96 Sea Zone to Malta
                1 artillery and 1 infantry moved from 96 Sea Zone to Tobruk
                1 cruiser moved from 92 Sea Zone to 96 Sea Zone
                1 submarine moved from 92 Sea Zone to 98 Sea Zone
                2 destroyers moved from 92 Sea Zone to 96 Sea Zone
                1 fighter moved from 95 Sea Zone to 98 Sea Zone
                1 bomber moved from Southern Italy to Belarus
                1 armour moved from Eastern Poland to Belarus

    Combat - Italians
                Battle in Tobruk
                Battle in 98 Sea Zone
                    Italians attack with 1 fighter and 1 submarine
                    British defend with 1 destroyer
                        Italians roll dice for 1 submarine in 98 Sea Zone, round 2 :  0/1 hits
                        Italians roll dice for 1 fighter in 98 Sea Zone, round 2 :  1/1 hits
                        British roll dice for 1 destroyer in 98 Sea Zone, round 2 :  1/1 hits
                        1 submarine owned by the Italians and 1 destroyer owned by the British lost in 98 Sea Zone
                    Italians win, taking Tobruk from British with 1 fighter remaining. Battle score for attacker is 2
                    Casualties for Italians: 1 submarine
                    Casualties for British: 1 destroyer
                Battle in Belarus
                    Italians attack with 1 armour and 1 bomber
                    Russians defend with 1 infantry
                        Italians roll dice for 1 armour and 1 bomber in Belarus, round 2 :  2/2 hits
                        Russians roll dice for 1 infantry in Belarus, round 2 :  0/1 hits
                        1 infantry owned by the Russians lost in Belarus
                    Italians win, taking Belarus from Russians with 1 armour and 1 bomber remaining. Battle score for attacker is 3
                    Casualties for Russians: 1 infantry
                Battle in Malta
                    Italians attack with 1 artillery and 1 infantry
                    British defend with 1 aaGun and 1 infantry
                        Italians roll dice for 1 cruiser in Malta, round 2 :  1/1 hits
                        Italians roll dice for 1 artillery and 1 infantry in Malta, round 2 :  0/2 hits
                        British roll dice for 1 aaGun and 1 infantry in Malta, round 2 :  0/1 hits
                        1 aaGun owned by the British lost in Malta
                        Italians roll dice for 1 artillery and 1 infantry in Malta, round 3 :  1/2 hits
                        British roll dice for 1 infantry in Malta, round 3 :  1/1 hits
                        1 infantry owned by the Italians and 1 infantry owned by the British lost in Malta
                    Italians win, taking Malta from British with 1 artillery remaining. Battle score for attacker is 5
                    Casualties for British: 1 aaGun and 1 infantry
                    Casualties for Italians: 1 infantry

    Non Combat Move - Italians
                1 fighter moved from 98 Sea Zone to 96 Sea Zone
                1 carrier moved from 95 Sea Zone to 96 Sea Zone
                1 aaGun and 2 infantry moved from Slovakia Hungary to Eastern Poland
                1 bomber moved from Belarus to Eastern Poland

    Place Units - Italians
                1 transport placed in 95 Sea Zone
                2 fighters and 1 infantry placed in Southern Italy

    Turn Complete - Italians
                Italians collect 19 PUs; end with 19 PUs total
                Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 24 PUs
                Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 29 PUs

    Territory Summary for Italians :

    Malta : 1 flag, 1 artillery
        Algeria : 1 flag
        Southern France : 1 flag, 1 aaGun, 1 factory_minor and 1 harbour
        Tunisia : 1 flag, 1 infantry
        Tobruk : 1 artillery and 1 infantry
        Northern Italy : 1 aaGun and 1 factory_major
        Southern Italy : 1 aaGun, 1 airfield, 1 factory_minor, 2 fighters, 1 harbour and 4 infantry
        Belarus : 1 flag, 1 armour
        Eastern Poland : 1 flag, 1 aaGun, 1 armour, 1 bomber and 2 infantry
        96 Sea Zone : 1 carrier, 1 cruiser, 2 destroyers, 1 fighter and 2 transports
        95 Sea Zone : 1 transport
        93 Sea Zone : 1 flag
        Greece : 1 flag, 1 artillery and 1 infantry

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    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 4

    Purchase Units - ANZAC
                ANZAC buy 1 destroyer and 2 submarines; Remaining resources: 4 PUs;

    Combat Move - ANZAC
                1 submarine moved from 62 Sea Zone to 45 Sea Zone
                1 destroyer moved from 54 Sea Zone to 42 Sea Zone
                3 fighters moved from Queensland to 42 Sea Zone

    Combat - ANZAC
                Battle in 42 Sea Zone
                    ANZAC attack with 1 destroyer and 3 fighters
                    Japanese defend with 1 destroyer, 1 submarine and 1 transport
                    ANZAC win, taking 42 Sea Zone from Neutral with 1 destroyer and 3 fighters remaining. Battle score for attacker is 21
                    Casualties for Japanese: 1 destroyer, 1 submarine and 1 transport
                Battle in 45 Sea Zone
                    ANZAC attack with 1 submarine
                    Japanese defend with 1 destroyer
                    Japanese win with 1 destroyer remaining. Battle score for attacker is -6
                    Casualties for ANZAC: 1 submarine

    Non Combat Move - ANZAC
                3 fighters moved from 42 Sea Zone to 54 Sea Zone
                1 artillery moved from New South Wales to Queensland
                1 transport moved from 62 Sea Zone to 54 Sea Zone

    Place Units - ANZAC
                1 destroyer and 2 submarines placed in 62 Sea Zone
                Turning on Edit Mode
                EDIT: Adding units owned by ANZAC to Trans-Jordan: 1 infantry
                EDIT: Removing units owned by ANZAC from Egypt: 1 infantry
                EDIT: Turning off Edit Mode

    Turn Complete - ANZAC
                Total Cost from Convoy Blockades: 1
                    Rolling for Convoy Blockade Damage in 20 Sea Zone. Rolls: 6,3
                ANZAC collect 10 PUs (1 lost to blockades); end with 14 PUs total
                Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 19 PUs

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    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 4

    Combat Move - French

    Non Combat Move - French
                1 destroyer moved from 81 Sea Zone to 80 Sea Zone
                1 infantry moved from Anglo Egyptian Sudan to Egypt

    Turn Complete - French

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    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 5

    Research Technology - Germans

    Purchase Units - Germans
                Germans buy 1 fighter and 10 mech_infantrys; Remaining resources: 0 PUs;

    Combat Move - Germans
                1 infantry moved from Finland to Vyborg
                      Germans take Vyborg from Russians
                6 infantry moved from Finland to Karelia
                      Germans take Karelia from Russians
                1 infantry moved from Eastern Poland to Baltic States
                2 armour moved from Germany to Baltic States
                1 mech_infantry moved from Eastern Poland to Archangel
                      Germans take Archangel from Russians
                1 armour and 1 mech_infantry moved from Eastern Poland to Novgorod
                1 bomber moved from Western Germany to Novgorod
                1 bomber moved from Western Germany to Baltic States

    Combat - Germans
                Battle in Novgorod
                    Germans attack with 1 armour, 1 bomber and 1 mech_infantry
                    Russians defend with 1 airfield, 1 factory_minor, 1 harbour and 1 infantry
                        Germans roll dice for 1 armour, 1 bomber and 1 mech_infantry in Novgorod, round 2 :  2/3 hits
                        Russians roll dice for 1 infantry in Novgorod, round 2 :  1/1 hits
                        1 infantry owned by the Russians and 1 mech_infantry owned by the Germans lost in Novgorod
                    Germans win, taking Novgorod from Russians with 1 armour and 1 bomber remaining. Battle score for attacker is -1
                    Casualties for Germans: 1 mech_infantry
                    Casualties for Russians: 1 infantry
                Battle in Baltic States
                    Germans attack with 2 armour, 1 bomber and 1 infantry
                    Russians defend with 1 infantry
                        Germans roll dice for 2 armour, 1 bomber and 1 infantry in Baltic States, round 2 :  2/4 hits
                        Russians roll dice for 1 infantry in Baltic States, round 2 :  0/1 hits
                        1 infantry owned by the Russians lost in Baltic States
                    Germans win, taking Baltic States from Russians with 2 armour, 1 bomber and 1 infantry remaining. Battle score for attacker is 3
                    Casualties for Russians: 1 infantry

    Non Combat Move - Germans
                1 bomber moved from Baltic States to Western Germany
                1 bomber moved from Novgorod to Eastern Poland
                2 armour moved from Germany to Eastern Poland
                1 destroyer moved from 105 Sea Zone to 112 Sea Zone
                1 transport moved from 92 Sea Zone to 93 Sea Zone
                1 infantry and 1 mech_infantry moved from Southern France to 93 Sea Zone
                1 infantry, 1 mech_infantry and 1 transport moved from 93 Sea Zone to 92 Sea Zone
                1 infantry and 1 mech_infantry moved from 92 Sea Zone to Algeria
                1 armour moved from Algeria to Tunisia
                1 infantry moved from Algeria to Tunisia
                1 fighter moved from Western Germany to 96 Sea Zone
                1 artillery moved from Southern France to Normandy Bordeaux
                1 infantry moved from Western Germany to Northern Italy
                2 bombers moved from Northern Italy to Southern Italy

    Place Units - Germans
                1 fighter placed in Western Germany
                9 mech_infantrys placed in Germany
                1 mech_infantry placed in Western Germany

    Turn Complete - Germans
                Germans collect 47 PUs; end with 47 PUs total
                Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 52 PUs
                Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 57 PUs

    Territory Summary for Germans :

    Gibraltar : 1 flag, 1 artillery and 1 harbour
        Morocco : 1 flag
        Normandy Bordeaux : 1 flag, 1 artillery, 1 factory_minor and 1 harbour
        Algeria : 1 artillery, 1 fighter, 2 infantry, 1 mech_infantry and 1 tactical_bomber
        Southern France : 1 artillery
        France : 1 flag, 1 aaGun, 1 airfield and 1 factory_minor
        Tunisia : 1 armour and 1 infantry
        Western Germany : 1 aaGun, 1 airfield, 1 armour, 1 bomber, 1 factory_major, 1 fighter, 1 harbour, 1 infantry, 1 mech_infantry and 1 tactical_bomber
        Germany : 1 aaGun, 1 factory_major and 9 mech_infantrys
        Denmark : 2 infantry
        Northern Italy : 1 infantry
        Southern Italy : 2 bombers
        Karelia : 1 flag, 6 infantry
        Baltic States : 1 flag, 2 armour and 1 infantry
        Vyborg : 1 flag, 1 infantry
        Archangel : 1 flag, 1 mech_infantry
        Eastern Poland : 3 aaGuns, 9 armour, 4 artilleries, 1 bomber, 17 infantry and 14 mech_infantrys
        Bessarabia : 1 flag, 2 infantry
        Novgorod : 1 flag, 1 airfield, 1 armour, 1 factory_minor and 1 harbour
        112 Sea Zone : 1 carrier, 2 destroyers, 1 fighter, 1 submarine, 1 tactical_bomber and 2 transports
        96 Sea Zone : 1 fighter
        106 Sea Zone : 1 flag
        Bulgaria : 1 flag
        109 Sea Zone : 1 submarine
        92 Sea Zone : 2 submarines and 1 transport
        Yugoslavia : 1 flag
        Finland : 1 flag
        105 Sea Zone : 1 flag

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    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 5

    Purchase Units - Russians
                Russians buy 2 armour, 3 artilleries and 7 infantry; Remaining resources: 1 PUs;

    Combat Move - Russians
                2 mech_infantrys moved from Vologda to Archangel
                1 fighter and 1 tactical_bomber moved from Bryansk to Archangel
                2 infantry moved from Bryansk to Belarus
                1 tactical_bomber moved from Bryansk to Belarus
                3 infantry moved from Ukraine to Bessarabia
                1 fighter moved from Bryansk to Bessarabia

    Combat - Russians
                Battle in Bessarabia
                    Russians attack with 1 fighter and 3 infantry
                    Germans defend with 2 infantry
                    Russians win, taking Bessarabia from Germans with 1 fighter and 1 infantry remaining. Battle score for attacker is 0
                    Casualties for Germans: 2 infantry
                    Casualties for Russians: 2 infantry
                Battle in Archangel
                    Russians attack with 1 fighter, 2 mech_infantrys and 1 tactical_bomber
                    Germans defend with 1 mech_infantry
                    Russians win, taking Archangel from Germans with 1 fighter, 2 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is 4
                    Casualties for Germans: 1 mech_infantry
                Battle in Belarus
                    Russians attack with 2 infantry and 1 tactical_bomber
                    Italians defend with 1 armour
                    Russians win, taking Belarus from Italians with 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                    Casualties for Italians: 1 armour
                    Casualties for Russians: 1 infantry

    Non Combat Move - Russians
                1 tactical_bomber moved from Belarus to Bryansk
                1 fighter moved from Bessarabia to Bryansk
                1 fighter moved from Archangel to Bryansk
                1 tactical_bomber moved from Archangel to Bryansk
                6 infantry moved from Russia to Bryansk
                6 infantry moved from Novosibirsk to Kazakhstan
                1 artillery and 1 infantry moved from Samara to Kazakhstan
                1 artillery and 1 infantry moved from Volgograd to Kazakhstan
                2 aaGuns and 6 infantry moved from Timguska to Novosibirsk
                2 infantry moved from Timguska to Novosibirsk
                2 mech_infantrys moved from Iraq to Egypt
                2 infantry moved from Caucasus to Rostov
                1 artillery and 1 infantry moved from Volgograd to Rostov
                1 armour moved from Caucasus to Bryansk

    Place Units - Russians
                3 artilleries and 7 infantry placed in Russia
                2 armour placed in Volgograd

    Turn Complete - Russians
                Russians collect 34 PUs; end with 35 PUs total
                Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 5 PUs; end with 40 PUs
                Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 3 PUs; end with 43 PUs

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    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 5

    Purchase Units - Japanese
                Japanese buy 1 carrier, 1 destroyer, 1 factory_minor, 1 fighter, 1 infantry, 1 mech_infantry and 1 submarine; Remaining resources: 6 SuicideAttackTokens; 0 PUs;

    Combat Move - Japanese
                1 artillery and 1 infantry moved from Malaya to 37 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 37 Sea Zone to 41 Sea Zone
                1 artillery and 1 infantry moved from 41 Sea Zone to Sumatra
                2 bombers moved from French Indo China to 42 Sea Zone
                1 submarine moved from 20 Sea Zone to 42 Sea Zone
                1 infantry moved from Tsinghai to Shensi
                1 infantry moved from Sikang to Shensi
                1 armour and 1 mech_infantry moved from Hopei to Shensi
                2 infantry moved from Hopei to Shensi
                2 infantry moved from Celebes to 44 Sea Zone
                2 infantry and 1 transport moved from 44 Sea Zone to 20 Sea Zone
                2 infantry moved from 20 Sea Zone to Formosa
                2 fighters and 2 tactical_bombers moved from 35 Sea Zone to Formosa
                1 transport moved from 35 Sea Zone to 34 Sea Zone
                1 infantry moved from Paulau Island to 34 Sea Zone
                1 infantry and 1 transport moved from 34 Sea Zone to 21 Sea Zone
                1 infantry moved from 21 Sea Zone to Guam
                2 infantry moved from Yunnan to Burma
                2 fighters moved from Yunnan to Burma
                1 tactical_bomber moved from Yunnan to Burma
                1 destroyer moved from 6 Sea Zone to 16 Sea Zone
                1 fighter moved from 6 Sea Zone to 16 Sea Zone
                1 fighter and 1 tactical_bomber moved from 37 Sea Zone to Sumatra
                1 tactical_bomber moved from 6 Sea Zone to 16 Sea Zone

    Combat - Japanese
                Battle in 16 Sea Zone
                    Japanese attack with 1 destroyer, 1 fighter and 1 tactical_bomber
                    Americans defend with 1 submarine
                        Japanese roll dice for 1 destroyer, 1 fighter and 1 tactical_bomber in 16 Sea Zone, round 2 :  1/3 hits
                        Americans roll dice for 1 submarine in 16 Sea Zone, round 2 :  0/1 hits
                        1 submarine owned by the Americans lost in 16 Sea Zone
                    Japanese win with 1 destroyer, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 6
                    Casualties for Americans: 1 submarine
                Battle in Sumatra
                    Japanese attack with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber
                    British defend with 1 infantry
                        Japanese roll dice for 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber in Sumatra, round 2 :  3/4 hits
                        UK_Pacific roll dice for 1 infantry in Sumatra, round 2 :  0/1 hits
                        1 infantry owned by the British lost in Sumatra
                    Japanese win, taking Sumatra from UK_Pacific with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                    Casualties for British: 1 infantry
                Battle in Guam
                Battle in 42 Sea Zone
                    Japanese attack with 2 bombers and 1 submarine
                    ANZAC defend with 1 destroyer
                        Japanese roll dice for 1 submarine in 42 Sea Zone, round 2 :  0/1 hits
                        Japanese roll dice for 2 bombers in 42 Sea Zone, round 2 :  2/2 hits
                        ANZAC roll dice for 1 destroyer in 42 Sea Zone, round 2 :  0/1 hits
                        1 destroyer owned by the ANZAC lost in 42 Sea Zone
                    Japanese win, taking Guam from Americans, taking 42 Sea Zone from ANZAC with 2 bombers and 1 submarine remaining. Battle score for attacker is 8
                    Casualties for ANZAC: 1 destroyer
                Battle in Burma
                    Japanese attack with 2 fighters, 2 infantry and 1 tactical_bomber
                    British defend with 1 artillery and 2 infantry
                        Japanese roll dice for 2 fighters, 2 infantry and 1 tactical_bomber in Burma, round 2 :  2/5 hits
                        UK_Pacific roll dice for 1 artillery and 2 infantry in Burma, round 2 :  2/3 hits
                        1 infantry owned by the Japanese, 1 fighter owned by the Japanese and 2 infantry owned by the British lost in Burma
                        Japanese roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in Burma, round 3 :  2/3 hits
                        UK_Pacific roll dice for 1 artillery in Burma, round 3 :  0/1 hits
                        1 artillery owned by the British lost in Burma
                    Japanese win, taking Burma from UK_Pacific with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is -3
                    Casualties for British: 1 artillery and 2 infantry
                    Casualties for Japanese: 1 fighter and 1 infantry
                Battle in Formosa
                    Japanese attack with 2 fighters, 2 infantry and 2 tactical_bombers
                    ANZAC defend with 1 infantry
                        Japanese roll dice for 2 fighters, 2 infantry and 2 tactical_bombers in Formosa, round 2 :  4/6 hits
                        ANZAC roll dice for 1 infantry in Formosa, round 2 :  1/1 hits
                        1 infantry owned by the Japanese and 1 infantry owned by the ANZAC lost in Formosa
                    Japanese win, taking Formosa from ANZAC with 2 fighters, 1 infantry and 2 tactical_bombers remaining. Battle score for attacker is 0
                    Casualties for ANZAC: 1 infantry
                    Casualties for Japanese: 1 infantry
                Battle in Shensi
                    Japanese attack with 1 armour, 4 infantry and 1 mech_infantry
                    Chinese defend with 1 infantry
                        Japanese roll dice for 1 armour, 4 infantry and 1 mech_infantry in Shensi, round 2 :  1/6 hits
                        Chinese roll dice for 1 infantry in Shensi, round 2 :  0/1 hits
                        1 infantry owned by the Chinese lost in Shensi
                    Japanese win, taking Shensi from Chinese with 1 armour, 4 infantry and 1 mech_infantry remaining. Battle score for attacker is 3
                    Casualties for Chinese: 1 infantry

    Non Combat Move - Japanese
                1 infantry moved from Kiangsu to Kiangsi
                2 fighters and 2 tactical_bombers moved from Formosa to 35 Sea Zone
                1 fighter and 1 tactical_bomber moved from 16 Sea Zone to Japan
                1 carrier moved from 6 Sea Zone to 35 Sea Zone
                1 fighter and 1 tactical_bomber moved from French Indo China to 35 Sea Zone
                1 fighter and 1 tactical_bomber moved from French Indo China to 36 Sea Zone
                1 fighter moved from Sumatra to 37 Sea Zone
                1 tactical_bomber moved from Sumatra to 37 Sea Zone
                1 fighter and 1 tactical_bomber moved from Burma to Yunnan
                1 armour moved from Kwangtung to Yunnan
                2 armour moved from French Indo China to Yunnan
                1 armour moved from Malaya to Yunnan
                1 transport moved from 43 Sea Zone to 36 Sea Zone
                1 artillery and 1 infantry moved from Kwangtung to Kwangsi
                2 bombers moved from 42 Sea Zone to Philippines
                1 destroyer moved from 37 Sea Zone to 42 Sea Zone
                1 destroyer moved from 45 Sea Zone to 35 Sea Zone

    Place Units - Japanese
                1 carrier and 1 submarine placed in 36 Sea Zone
                1 destroyer placed in 6 Sea Zone
                1 fighter placed in Japan
                1 factory_minor placed in Malaya
                1 mech_infantry placed in French Indo China
                1 infantry placed in Japan

    Turn Complete - Japanese
                Japanese collect 63 PUs; end with 63 PUs total
                Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 68 PUs

    Territory Summary for Japanese :

    Caroline Islands : 1 aaGun, 1 airfield, 1 harbour and 2 infantry
        Iwo Jima : 1 infantry
        Shantung : 1 flag
        Formosa : 1 infantry
        Kwangsi : 1 flag, 1 artillery and 1 infantry
        Korea : 4 infantry
        Kiangsu : 1 flag, 1 factory_minor
        Kiangsi : 1 flag, 1 infantry
        Japan : 3 aaGuns, 1 airfield, 1 factory_major, 2 fighters, 1 harbour, 4 infantry and 1 tactical_bomber
        Jehol : 1 flag
        Manchuria : 1 flag, 1 aaGun and 4 infantry
        Hainan : 1 harbour
        Shensi : 1 flag, 1 armour, 4 infantry and 1 mech_infantry
        Yunnan : 1 flag, 4 armour, 4 artilleries, 1 fighter, 3 infantry and 1 tactical_bomber
        Kweichow : 1 flag
        Hunan : 1 flag
        Hopei : 1 flag
        Tsinghai : 1 flag
        Szechwan : 1 flag
        Chahar : 1 flag
        Sikang : 1 flag
        Anhwe : 1 flag
        Shan State : 1 flag
        Burma : 1 flag, 1 infantry
        Malaya : 1 flag, 1 factory_minor and 1 harbour
        Borneo : 1 flag, 2 infantry
        Kwangtung : 1 flag, 1 harbour
        Philippines : 1 flag, 1 airfield, 2 bombers, 1 harbour and 2 infantry
        Guam : 1 flag, 1 airfield and 1 infantry
        French Indo China : 1 flag, 1 factory_minor and 1 mech_infantry
        Celebes : 1 flag
        Java : 1 flag, 2 infantry
        Sumatra : 1 flag, 1 artillery and 1 infantry
        42 Sea Zone : 1 flag, 1 destroyer and 1 submarine
        41 Sea Zone : 1 transport
        37 Sea Zone : 1 battleship, 1 carrier, 1 cruiser, 1 fighter and 1 tactical_bomber
        36 Sea Zone : 1 carrier, 1 fighter, 2 submarines, 1 tactical_bomber and 1 transport
        35 Sea Zone : 1 battleship, 3 carriers, 1 cruiser, 1 destroyer, 3 fighters and 3 tactical_bombers
        39 Sea Zone : 1 submarine
        20 Sea Zone : 1 transport
        21 Sea Zone : 1 transport
        16 Sea Zone : 1 destroyer
        6 Sea Zone : 1 destroyer

  • 2026 25 24 23 22 21 20 19 18 17 16 15

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 5

    Purchase Units - Americans
                Americans buy 2 carriers, 1 destroyer, 1 fighter, 1 infantry, 2 submarines and 1 transport; Remaining resources: 0 PUs;

    Combat Move - Americans
                1 armour moved from Central United States to 101 Sea Zone
                2 mech_infantrys moved from Central United States to 101 Sea Zone
                1 infantry moved from Eastern United States to 101 Sea Zone
                2 infantry moved from Central United States to 101 Sea Zone
                1 armour, 3 infantry, 2 mech_infantrys and 3 transports moved from 101 Sea Zone to 91 Sea Zone
                1 armour, 3 infantry and 2 mech_infantrys moved from 91 Sea Zone to Gibraltar
                1 artillery and 3 infantry moved from Brazil to 86 Sea Zone
                1 artillery, 3 infantry and 2 transports moved from 86 Sea Zone to 91 Sea Zone
                1 artillery and 3 infantry moved from 91 Sea Zone to Gibraltar
                1 fighter moved from 86 Sea Zone to 92 Sea Zone
                3 fighters moved from 86 Sea Zone to Gibraltar
                1 cruiser, 2 destroyers and 2 submarines moved from 86 Sea Zone to 91 Sea Zone
                2 carriers moved from 86 Sea Zone to 91 Sea Zone
                2 destroyers and 2 submarines moved from 101 Sea Zone to 91 Sea Zone
                1 submarine moved from 26 Sea Zone to 16 Sea Zone
                2 fighters moved from Hawaiian Islands to 16 Sea Zone

    Combat - Americans
                Battle in Gibraltar
                    Americans attack with 1 armour, 1 artillery, 3 fighters, 6 infantry and 2 mech_infantrys
                    Germans defend with 1 artillery and 1 harbour
                    Americans win, taking Gibraltar from Germans with 1 armour, 1 artillery, 3 fighters, 6 infantry and 2 mech_infantrys remaining. Battle score for attacker is 4
                    Casualties for Germans: 1 artillery
                Battle in 16 Sea Zone
                    Americans attack with 2 fighters and 1 submarine
                    Japanese defend with 1 destroyer
                    Americans win with 2 fighters remaining. Battle score for attacker is 2
                    Casualties for Americans: 1 submarine
                    Casualties for Japanese: 1 destroyer
                Battle in 92 Sea Zone
                    Americans attack with 1 fighter
                    Germans defend with 2 submarines and 1 transport
                    2 submarines owned by the Germans Submerged
                    Americans win with 1 fighter remaining. Battle score for attacker is 7
                    Casualties for Germans: 1 transport

    Non Combat Move - Americans
                3 fighters moved from Gibraltar to 91 Sea Zone
                1 fighter moved from 92 Sea Zone to 91 Sea Zone
                1 tactical_bomber moved from Eastern United States to 106 Sea Zone
                1 bomber moved from Eastern United States to United Kingdom
                1 bomber moved from Eastern United States to Hawaiian Islands
                1 artillery and 3 infantry moved from Hawaiian Islands to 26 Sea Zone
                2 carriers, 2 cruisers and 3 destroyers moved from 26 Sea Zone to 54 Sea Zone
                1 battleship moved from 26 Sea Zone to 54 Sea Zone
                2 fighters and 1 tactical_bomber moved from 26 Sea Zone to 54 Sea Zone
                1 artillery, 3 infantry and 2 transports moved from 26 Sea Zone to 54 Sea Zone
                1 artillery and 3 infantry moved from 54 Sea Zone to Queensland
                3 destroyers and 3 submarines moved from 101 Sea Zone to 28 Sea Zone
                2 fighters moved from 16 Sea Zone to Midway

    Place Units - Americans
                1 fighter and 1 infantry placed in Western United States
                2 carriers, 1 destroyer, 2 submarines and 1 transport placed in 10 Sea Zone

    Turn Complete - Americans
                Americans collect 52 PUs; end with 52 PUs total
                Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 57 PUs
                Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 62 PUs
                Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 72 PUs

  • 2026 25 24 23 22 21 20 19 18 17 16 15

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 5

    Purchase Units - Chinese
                Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
                Chinese buy 1 infantry; Remaining resources: 0 PUs;

    Combat Move - Chinese
                1 infantry moved from Suiyuyan to Chahar
                      Chinese take Chahar from Japanese
                1 infantry moved from Kansu to Tsinghai
                      Chinese take Tsinghai from Japanese
                7 infantry moved from Kansu to Tsinghai

    Combat - Chinese

    Non Combat Move - Chinese

    Place Units - Chinese
                1 infantry placed in Kansu

    Turn Complete - Chinese
                Chinese collect 4 PUs; end with 4 PUs total

  • 2026 25 24 23 22 21 20 19 18 17 16 15

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 5

    Purchase Units - British
                British buy 2 artilleries, 1 destroyer, 2 infantry and 1 submarine; Remaining resources: 2 PUs;

    Purchase Units - UK_Pacific
                UK_Pacific buy 2 infantry; Remaining resources: 1 PUs;

    Combat Move - British
                2 infantry moved from India to Burma
                1 fighter and 1 tactical_bomber moved from India to Burma
                1 bomber moved from Persia to 41 Sea Zone

    Combat - British
                British creates battle in territory 106 Sea Zone
                Battle in Burma
                    British attack with 1 fighter, 2 infantry and 1 tactical_bomber
                    Japanese defend with 1 infantry
                    British win, taking 106 Sea Zone from Germans, taking Burma from Japanese with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 0
                    Casualties for British: 1 infantry
                    Casualties for Japanese: 1 infantry
                Battle in 41 Sea Zone
                    British attack with 1 bomber
                    Japanese defend with 1 transport
                    British win with 1 bomber remaining. Battle score for attacker is 7
                    Casualties for Japanese: 1 transport

    Non Combat Move - British
                1 bomber moved from 41 Sea Zone to India
                1 fighter and 1 tactical_bomber moved from Burma to India
                1 fighter and 1 tactical_bomber moved from 80 Sea Zone to Egypt
                1 infantry moved from Northwest Persia to Iraq
                1 artillery and 2 mech_infantrys moved from Persia to Iraq
                1 carrier moved from 80 Sea Zone to 72 Sea Zone
                1 infantry moved from Kenya to Anglo Egyptian Sudan
                1 carrier and 1 tactical_bomber moved from 106 Sea Zone to 91 Sea Zone
                1 artillery and 1 infantry moved from Quebec to 106 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 106 Sea Zone to 91 Sea Zone
                1 artillery and 1 infantry moved from 91 Sea Zone to Gibraltar

    Place Units - British
                1 artillery and 1 infantry placed in Persia
                1 artillery and 1 infantry placed in Egypt
                1 submarine placed in 81 Sea Zone
                1 destroyer placed in 106 Sea Zone

    Turn Complete - British
                Total Cost from Convoy Blockades: 4
                    Rolling for Convoy Blockade Damage in 109 Sea Zone. Rolls: 2,2
                British collect 26 PUs (4 lost to blockades); end with 28 PUs total

    Place Units - UK_Pacific
                2 infantry placed in India

    Turn Complete - UK_Pacific
                Total Cost from Convoy Blockades: 3
                    Rolling for Convoy Blockade Damage in 39 Sea Zone. Rolls: 4,3
                UK_Pacific collect 3 PUs (3 lost to blockades); end with 4 PUs total
                Some Units in India change ownership: 2 infantry
                Turning on Edit Mode
                EDIT: Removing units owned by British from 81 Sea Zone: 1 submarine
                EDIT: Adding units owned by British to 110 Sea Zone: 1 destroyer
                EDIT: Changing PUs for British from 28 to 26
                EDIT: Turning off Edit Mode

  • 2026 25 24 23 22 21 20 19 18 17 16 15

    i did an edit, initially i bought a sub for egypt, saved two, changed to destroyer out of london, edited PU

  • 22 21 20 19 18 17 16

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 5

    Purchase Units - Italians
                Italians buy 1 cruiser, 1 destroyer and 3 infantry; Remaining resources: 0 PUs;

    Combat Move - Italians
                1 infantry moved from Tobruk to Alexandria
                      Italians take Alexandria from British
                1 infantry moved from Eastern Poland to Bessarabia
                1 armour and 1 infantry moved from Eastern Poland to Belarus
                1 bomber moved from Eastern Poland to Bessarabia
                1 destroyer moved from 96 Sea Zone to 92 Sea Zone

    Combat - Italians
                Battle in Bessarabia
                    Italians attack with 1 bomber and 1 infantry
                    Russians defend with 1 infantry
                        Italians roll dice for 1 bomber and 1 infantry in Bessarabia, round 2 :  1/2 hits
                        Russians roll dice for 1 infantry in Bessarabia, round 2 :  0/1 hits
                        1 infantry owned by the Russians lost in Bessarabia
                    Italians win, taking Bessarabia from Russians with 1 bomber and 1 infantry remaining. Battle score for attacker is 3
                    Casualties for Russians: 1 infantry
                Battle in Belarus
                    Italians attack with 1 armour and 1 infantry
                    Russians defend with 1 infantry
                        Italians roll dice for 1 armour and 1 infantry in Belarus, round 2 :  1/2 hits
                        Russians roll dice for 1 infantry in Belarus, round 2 :  0/1 hits
                        1 infantry owned by the Russians lost in Belarus
                    Italians win, taking Belarus from Russians with 1 armour and 1 infantry remaining. Battle score for attacker is 3
                    Casualties for Russians: 1 infantry

    Non Combat Move - Italians
                1 bomber moved from Bessarabia to Southern Italy
                1 aaGun moved from Eastern Poland to Belarus
                1 artillery moved from Tobruk to Libya
                1 infantry moved from Tunisia to Libya
                1 artillery moved from Malta to 96 Sea Zone
                1 transport moved from 96 Sea Zone to 97 Sea Zone
                1 artillery and 1 infantry moved from Greece to 97 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 97 Sea Zone to 95 Sea Zone
                1 artillery and 1 infantry moved from 95 Sea Zone to Southern Italy
                1 artillery and 1 transport moved from 96 Sea Zone to 95 Sea Zone
                1 artillery moved from 95 Sea Zone to Southern Italy
                1 carrier, 1 cruiser, 1 destroyer and 2 fighters moved from 96 Sea Zone to 95 Sea Zone
                1 aaGun moved from Southern France to Northern Italy

    Place Units - Italians
                1 cruiser and 1 destroyer placed in 95 Sea Zone
                3 infantry placed in Northern Italy

    Turn Complete - Italians
                Italians collect 19 PUs; end with 19 PUs total
                Objective Italians 3 North Africa: Italians met a national objective for an additional 5 PUs; end with 24 PUs
                Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 29 PUs

    Territory Summary for Italians :

    Alexandria : 1 flag, 1 infantry
        Malta : 1 flag
        Algeria : 1 flag
        Southern France : 1 flag, 1 factory_minor and 1 harbour
        Tunisia : 1 flag
        Northern Italy : 2 aaGuns, 1 factory_major and 3 infantry
        Libya : 1 artillery and 1 infantry
        Southern Italy : 1 aaGun, 1 airfield, 2 artilleries, 1 bomber, 1 factory_minor, 2 fighters, 1 harbour and 5 infantry
        Belarus : 1 flag, 1 aaGun, 1 armour and 1 infantry
        Eastern Poland : 1 flag
        Bessarabia : 1 flag, 1 infantry
        95 Sea Zone : 1 carrier, 2 cruisers, 2 destroyers, 1 fighter and 3 transports
        93 Sea Zone : 1 flag
        Greece : 1 flag
        92 Sea Zone : 1 destroyer

  • 2026 25 24 23 22 21 20 19 18 17 16 15

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 5

    Purchase Units - ANZAC
                ANZAC buy 1 destroyer, 1 infantry and 1 transport; Remaining resources: 1 PUs;

    Combat Move - ANZAC
                3 fighters moved from 54 Sea Zone to 42 Sea Zone
                1 destroyer moved from 62 Sea Zone to 42 Sea Zone
                1 submarine moved from 62 Sea Zone to 42 Sea Zone

    Combat - ANZAC
                Battle in 42 Sea Zone
                    ANZAC attack with 1 destroyer, 3 fighters and 1 submarine
                    Japanese defend with 1 destroyer and 1 submarine
                    ANZAC win, taking 42 Sea Zone from Japanese with 1 destroyer, 3 fighters and 1 submarine remaining. Battle score for attacker is 14
                    Casualties for Japanese: 1 destroyer and 1 submarine

    Non Combat Move - ANZAC
                3 fighters moved from 42 Sea Zone to 54 Sea Zone
                1 submarine moved from 62 Sea Zone to 54 Sea Zone
                1 infantry moved from Trans-Jordan to Iraq

    Place Units - ANZAC
                1 infantry placed in New South Wales
                1 destroyer and 1 transport placed in 62 Sea Zone

    Turn Complete - ANZAC
                ANZAC collect 10 PUs; end with 11 PUs total
                Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 16 PUs

  • 2026 25 24 23 22 21 20 19 18 17 16 15

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 5

    Combat Move - French
                1 destroyer moved from 80 Sea Zone to 39 Sea Zone

    Combat - French
                Battle in 39 Sea Zone
                    French attack with 1 destroyer
                    Japanese defend with 1 submarine
                    French win, taking 39 Sea Zone from Neutral with 1 destroyer remaining. Battle score for attacker is 6
                    Casualties for Japanese: 1 submarine

    Non Combat Move - French
                1 infantry moved from Trans-Jordan to Iraq
                1 infantry moved from Egypt to Trans-Jordan
                1 fighter moved from United Kingdom to 90 Sea Zone
                1 fighter moved from 90 Sea Zone to 91 Sea Zone

    Turn Complete - French

  • 22 21 20 19 18 17 16

    TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 6

    Research Technology - Germans

    Purchase Units - Germans
                Germans buy 2 bombers, 1 fighter, 1 infantry and 5 mech_infantrys; Remaining resources: 0 PUs;

    Combat Move - Germans
                1 mech_infantry moved from Eastern Poland to Ukraine
                      Germans take Ukraine from Russians
                2 infantry moved from Eastern Poland to Western Ukraine
                1 armour moved from Novgorod to Archangel
                1 bomber moved from Eastern Poland to Archangel
                2 bombers moved from Southern Italy to Gibraltar
                1 tactical_bomber moved from Algeria to Gibraltar
                1 submarine moved from 109 Sea Zone to 110 Sea Zone
                1 fighter and 1 tactical_bomber moved from 112 Sea Zone to 110 Sea Zone
                1 fighter and 1 tactical_bomber moved from Western Germany to 110 Sea Zone
                1 bomber moved from Western Germany to Western Ukraine

  • 22 21 20 19 18 17 16

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 6

    Research Technology - Germans

    Purchase Units - Germans
                Germans buy 2 bombers, 1 fighter, 1 infantry and 5 mech_infantrys; Remaining resources: 0 PUs;

    Combat Move - Germans
                1 mech_infantry moved from Eastern Poland to Ukraine
                      Germans take Ukraine from Russians
                2 infantry moved from Eastern Poland to Western Ukraine
                1 armour moved from Novgorod to Archangel
                1 bomber moved from Eastern Poland to Archangel
                2 bombers moved from Southern Italy to Gibraltar
                1 tactical_bomber moved from Algeria to Gibraltar
                1 submarine moved from 109 Sea Zone to 110 Sea Zone
                1 fighter and 1 tactical_bomber moved from 112 Sea Zone to 110 Sea Zone
                1 fighter and 1 tactical_bomber moved from Western Germany to 110 Sea Zone
                1 bomber moved from Western Germany to Western Ukraine

    Combat - Germans
                Battle in Western Ukraine
                    Germans attack with 1 bomber and 2 infantry
                    Russians defend with 1 infantry
                        Germans roll dice for 1 bomber and 2 infantry in Western Ukraine, round 2 :  2/3 hits
                        Russians roll dice for 1 infantry in Western Ukraine, round 2 :  1/1 hits
                        1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Western Ukraine
                    Germans win, taking Western Ukraine from Russians with 1 bomber and 1 infantry remaining. Battle score for attacker is 0
                    Casualties for Germans: 1 infantry
                    Casualties for Russians: 1 infantry
                Battle in Archangel
                    Germans attack with 1 armour and 1 bomber
                    Russians defend with 2 mech_infantrys
                        Germans roll dice for 1 armour and 1 bomber in Archangel, round 2 :  1/2 hits
                        Russians roll dice for 2 mech_infantrys in Archangel, round 2 :  0/2 hits
                        1 mech_infantry owned by the Russians lost in Archangel
                        Germans roll dice for 1 armour and 1 bomber in Archangel, round 3 :  1/2 hits
                        Russians roll dice for 1 mech_infantry in Archangel, round 3 :  0/1 hits
                        1 mech_infantry owned by the Russians lost in Archangel
                    Germans win, taking Archangel from Russians with 1 armour and 1 bomber remaining. Battle score for attacker is 8
                    Casualties for Russians: 2 mech_infantrys
                Strategic bombing raid in Gibraltar
                        AA fire in Gibraltar :  0/3 hits
                    Bombing raid in Gibraltar rolls: 5,3,5 and causes: 6 damage to unit: harbour
                    Bombing raid in Gibraltar causes 6 damage total.
                Battle in 110 Sea Zone
                    Germans attack with 2 fighters, 1 submarine and 2 tactical_bombers
                    British defend with 1 destroyer
                        Germans roll dice for 1 submarine in 110 Sea Zone, round 2 :  0/1 hits
                        Germans roll dice for 2 fighters and 2 tactical_bombers in 110 Sea Zone, round 2 :  3/4 hits
                        British roll dice for 1 destroyer in 110 Sea Zone, round 2 :  0/1 hits
                        1 destroyer owned by the British lost in 110 Sea Zone
                    Germans win with 2 fighters, 1 submarine and 2 tactical_bombers remaining. Battle score for attacker is 8
                    Casualties for British: 1 destroyer

    Non Combat Move - Germans
                2 tactical_bombers moved from 110 Sea Zone to 112 Sea Zone
                2 fighters moved from 110 Sea Zone to Western Germany
                1 submarine moved from 112 Sea Zone to 109 Sea Zone
                1 destroyer moved from 112 Sea Zone to 104 Sea Zone
                1 artillery moved from Normandy Bordeaux to France
                1 bomber moved from Western Ukraine to Novgorod
                1 bomber moved from Archangel to Novgorod
                6 infantry moved from Karelia to Novgorod
                1 infantry moved from Vyborg to Novgorod
                2 armour and 1 infantry moved from Baltic States to Belarus
                3 aaGuns, 9 armour, 4 artilleries, 15 infantry and 13 mech_infantrys moved from Eastern Poland to Belarus
                9 mech_infantrys moved from Germany to Eastern Poland
                1 artillery moved from Southern France to Northern Italy
                1 tactical_bomber moved from Gibraltar to Algeria
                2 bombers moved from Gibraltar to Algeria
                1 infantry moved from Tunisia to Algeria
                1 armour moved from Tunisia to Algeria
                1 fighter moved from 95 Sea Zone to Algeria

    Place Units - Germans
                1 infantry placed in Western Germany
                1 fighter and 2 mech_infantrys placed in Novgorod
                3 mech_infantrys placed in Germany
                2 bombers placed in Western Germany

    Turn Complete - Germans
                Germans collect 51 PUs; end with 51 PUs total
                Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 56 PUs
                Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 61 PUs

    Territory Summary for Germans :

    Morocco : 1 flag
        Normandy Bordeaux : 1 flag, 1 factory_minor and 1 harbour
        Algeria : 1 armour, 1 artillery, 2 bombers, 2 fighters, 3 infantry, 1 mech_infantry and 1 tactical_bomber
        France : 1 flag, 1 aaGun, 1 airfield, 1 artillery and 1 factory_minor
        Western Germany : 1 aaGun, 1 airfield, 1 armour, 2 bombers, 1 factory_major, 2 fighters, 1 harbour, 2 infantry and 1 mech_infantry
        Germany : 1 aaGun, 1 factory_major and 3 mech_infantrys
        Denmark : 2 infantry
        Northern Italy : 1 artillery and 1 infantry
        Belarus : 3 aaGuns, 11 armour, 4 artilleries, 16 infantry and 13 mech_infantrys
        Karelia : 1 flag
        Baltic States : 1 flag
        Vyborg : 1 flag
        Archangel : 1 flag, 1 armour
        Eastern Poland : 9 mech_infantrys
        Ukraine : 1 flag, 1 factory_minor and 1 mech_infantry
        Western Ukraine : 1 flag, 1 infantry
        Novgorod : 1 flag, 1 airfield, 2 bombers, 1 factory_minor, 1 fighter, 1 harbour, 7 infantry and 2 mech_infantrys
        112 Sea Zone : 1 carrier, 1 destroyer, 2 tactical_bombers and 2 transports
        104 Sea Zone : 1 destroyer
        Bulgaria : 1 flag
        109 Sea Zone : 1 submarine
        92 Sea Zone : 2 submarines
        Yugoslavia : 1 flag
        Finland : 1 flag
        110 Sea Zone : 1 submarine
        105 Sea Zone : 1 flag

  • 22 21 20 19 18 17 16

    I did not as for scramble since I thought it would have been obviously that a single Ftr stands not a Chance against four.
    But if you want still to scramble, let me know and i will redoo this single battle.

    Sincerely AeV

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