@Stucifer Thanks for letting me know. Hmm I was thinking about a big transport shuck into Western Germany or France but seems like that won’t quite work. Well know the british take then the Americans land planes that’s how it works now.
15L mike48484 (axis) vs karl7 (allies +16)
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 5
Research Technology - Germans
Purchase Units - Germans
Germans buy 4 armour, 1 bomber and 5 mech_infantrys; Remaining resources: 1 PUs;Combat Move - Germans
1 mech_infantry moved from Poland to Baltic States
1 artillery moved from Poland to Baltic States
3 bombers moved from Karelia to Baltic StatesCombat - Germans
Battle in Baltic States
Germans attack with 1 artillery, 3 bombers and 1 mech_infantry
Russians defend with 1 infantry
Germans win, taking Baltic States from Russians with 1 artillery, 3 bombers and 1 mech_infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantryNon Combat Move - Germans
6 bombers moved from Karelia to Western Germany
3 bombers moved from Baltic States to Western Germany
3 mech_infantrys moved from Germany to Baltic States
2 mech_infantrys moved from Eastern Poland to Western Ukraine
4 armour moved from Eastern Poland to Western Ukraine
23 infantry moved from Eastern Poland to Western Ukraine
7 artilleries moved from Eastern Poland to Western Ukraine
3 aaGuns moved from Eastern Poland to Western Ukraine
1 armour moved from Romania to Western Ukraine
4 infantry moved from Romania to Eastern Poland
2 fighters moved from Karelia to Western Ukraine
2 tactical_bombers moved from Karelia to Western Ukraine
1 fighter moved from Karelia to Western Ukraine
1 tactical_bomber moved from Karelia to Western UkrainePlace Units - Germans
4 armour, 1 bomber and 5 mech_infantrys placed in Western GermanyTurn Complete - Germans
Total Cost from Convoy Blockades: 0
Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 5,4
Germans collect 44 PUs; end with 45 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 50 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 5
Purchase Units - Russians
Russians buy 10 artilleries; Remaining resources: 0 PUs;Politics - Russians
Russians takes Political Action: Political Action Russians To War With Japanese
Russians succeeds on action: Political Action Russians To War With Japanese: Changing Relationship for Japanese and Russians from Neutrality to War
Russians succeeds on action: Political Action Russians To War With Japanese: Changing Relationship for Russians and Chinese from Neutrality to Allied
Russians succeeds on action: Political Action Russians To War With Japanese: Changing Relationship for Russians and Dutch from Neutrality to FriendlyCombat Move - Russians
1 infantry moved from Novgorod to Karelia
Russians take Karelia from Germans
1 mech_infantry moved from Trans-Jordan to Anglo Egyptian SudanCombat - Russians
Non Combat Move - Russians
2 aaGuns, 3 artilleries, 17 infantry and 1 tactical_bomber moved from Bryansk to Russia
1 infantry moved from Ukraine to Bryansk
1 infantry moved from Ukraine to Rostov
2 infantry moved from Caucasus to Volgograd
1 armour moved from Rostov to Russia
1 aaGun, 1 armour, 2 artilleries and 18 infantry moved from Smolensk to Russia
2 infantry moved from Smolensk to Russia
2 aaGuns and 18 infantry moved from Amur to KoreaPlace Units - Russians
10 artilleries placed in RussiaTurn Complete - Russians
Russians collect 33 PUs; end with 33 PUs total
Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 5 PUs; end with 38 PUs -
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 5
Purchase Units - Japanese
Japanese buy 2 fighters, 3 infantry and 2 tactical_bombers; Remaining resources: 14 PUs; 6 SuicideAttackTokens;Combat Move - Japanese
1 transport moved from 35 Sea Zone to 36 Sea Zone
1 artillery moved from French Indo China to 36 Sea Zone
1 infantry moved from French Indo China to 36 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 36 Sea Zone to 42 Sea Zone
1 cruiser moved from 37 Sea Zone to 42 Sea Zone
1 carrier moved from 37 Sea Zone to 42 Sea Zone
1 fighter moved from 37 Sea Zone to 42 Sea Zone
1 tactical_bomber moved from 37 Sea Zone to Java
2 fighters moved from 35 Sea Zone to 20 Sea Zone
2 tactical_bombers moved from 35 Sea Zone to 20 Sea Zone
2 fighters moved from 35 Sea Zone to 21 Sea Zone
2 tactical_bombers moved from 35 Sea Zone to 21 Sea Zone
1 submarine moved from 35 Sea Zone to 20 Sea Zone
1 submarine moved from 35 Sea Zone to 21 Sea Zone
1 transport moved from 35 Sea Zone to 36 Sea Zone
1 artillery moved from French Indo China to 36 Sea Zone
1 infantry moved from French Indo China to 36 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 36 Sea Zone to 42 Sea Zone
1 infantry moved from 42 Sea Zone to Java
1 infantry moved from 42 Sea Zone to Java
1 transport moved from 35 Sea Zone to 36 Sea Zone
2 infantry moved from French Indo China to 36 Sea Zone
2 infantry and 1 transport moved from 36 Sea Zone to 42 Sea Zone
2 infantry moved from 42 Sea Zone to Java -
Kill!
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 5
Purchase Units - Japanese
Japanese buy 2 fighters, 3 infantry and 2 tactical_bombers; Remaining resources: 14 PUs; 6 SuicideAttackTokens;Combat Move - Japanese
1 transport moved from 35 Sea Zone to 36 Sea Zone
1 artillery moved from French Indo China to 36 Sea Zone
1 infantry moved from French Indo China to 36 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 36 Sea Zone to 42 Sea Zone
1 cruiser moved from 37 Sea Zone to 42 Sea Zone
1 carrier moved from 37 Sea Zone to 42 Sea Zone
1 fighter moved from 37 Sea Zone to 42 Sea Zone
1 tactical_bomber moved from 37 Sea Zone to Java
2 fighters moved from 35 Sea Zone to 20 Sea Zone
2 tactical_bombers moved from 35 Sea Zone to 20 Sea Zone
2 fighters moved from 35 Sea Zone to 21 Sea Zone
2 tactical_bombers moved from 35 Sea Zone to 21 Sea Zone
1 submarine moved from 35 Sea Zone to 20 Sea Zone
1 submarine moved from 35 Sea Zone to 21 Sea Zone
1 transport moved from 35 Sea Zone to 36 Sea Zone
1 artillery moved from French Indo China to 36 Sea Zone
1 infantry moved from French Indo China to 36 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 36 Sea Zone to 42 Sea Zone
1 infantry moved from 42 Sea Zone to Java
1 infantry moved from 42 Sea Zone to Java
1 transport moved from 35 Sea Zone to 36 Sea Zone
2 infantry moved from French Indo China to 36 Sea Zone
2 infantry and 1 transport moved from 36 Sea Zone to 42 Sea Zone
2 infantry moved from 42 Sea Zone to JavaCombat - Japanese
Battle in 42 Sea Zone
Japanese attack with 2 artilleries, 1 carrier, 1 cruiser, 1 fighter and 3 transports
ANZAC defend with 1 transport
Japanese win, taking 42 Sea Zone from Neutral with 1 carrier, 1 cruiser, 1 fighter and 3 transports remaining. Battle score for attacker is 7
Casualties for ANZAC: 1 transport
Battle in 21 Sea Zone
Japanese attack with 2 fighters, 1 submarine and 2 tactical_bombers
ANZAC defend with 1 destroyer
Japanese win with 2 fighters, 1 submarine and 2 tactical_bombers remaining. Battle score for attacker is 8
Casualties for ANZAC: 1 destroyer
Battle in 20 Sea Zone
Japanese attack with 2 fighters, 1 submarine and 2 tactical_bombers
Americans defend with 1 destroyer
Japanese win, taking 20 Sea Zone from Americans with 2 fighters, 1 submarine and 2 tactical_bombers remaining. Battle score for attacker is 8
Casualties for Americans: 1 destroyer
Battle in Java
Japanese attack with 4 infantry and 1 tactical_bomber
ANZAC defend with 1 artillery and 1 infantry
Japanese win, taking Java from ANZAC with 3 infantry and 1 tactical_bomber remaining. Battle score for attacker is 4
Casualties for Japanese: 1 infantry
Casualties for ANZAC: 1 artillery and 1 infantryNon Combat Move - Japanese
5 infantry moved from Hopei to Anhwe
1 armour moved from Hopei to Anhwe
1 mech_infantry moved from Hopei to Anhwe
2 artilleries moved from Hopei to Anhwe
1 infantry moved from Kwangsi to Kiangsi
1 tactical_bomber moved from Java to 42 Sea Zone
2 battleships moved from 35 Sea Zone to 19 Sea Zone
2 destroyers moved from 35 Sea Zone to 19 Sea Zone
4 carriers moved from 35 Sea Zone to 19 Sea Zone
1 cruiser moved from 35 Sea Zone to 19 Sea Zone
1 artillery moved from Philippines to 35 Sea Zone
1 infantry moved from Philippines to 35 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 35 Sea Zone to 19 Sea Zone
1 infantry moved from 19 Sea Zone to Manchuria
1 artillery moved from 19 Sea Zone to Manchuria
2 fighters moved from 21 Sea Zone to 19 Sea Zone
2 fighters moved from 20 Sea Zone to 19 Sea Zone
2 tactical_bombers moved from 21 Sea Zone to Manchuria
2 tactical_bombers moved from 20 Sea Zone to Japan
1 fighter moved from Manchuria to 19 Sea Zone
2 fighters moved from French Indo China to 20 Sea Zone
1 fighter moved from French Indo China to 20 Sea Zone
4 tactical_bombers moved from French Indo China to 20 Sea Zone
2 bombers moved from French Indo China to 20 Sea Zone
3 fighters moved from 20 Sea Zone to 19 Sea Zone
2 bombers moved from 20 Sea Zone to Japan
4 tactical_bombers moved from 20 Sea Zone to Manchuria
1 destroyer moved from 19 Sea Zone to 21 Sea ZonePlace Units - Japanese
3 infantry placed in Kiangsu
2 fighters and 2 tactical_bombers placed in JapanTurn Complete - Japanese
Total Cost from Convoy Blockades: 10
Rolling for Convoy Blockade Damage in 19 Sea Zone. Rolls: 1,1
Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 2,5,5,1,5,6,5,1,2,6,2,4,2,4,6,2,2,5,2,4,5,1,6,1
Japanese collect 43 PUs (10 lost to blockades); end with 57 PUs total
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 62 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 5
Purchase Units - Americans
Americans buy 2 destroyers, 1 factory_minor, 4 fighters and 1 submarine; Remaining resources: 0 PUs;Combat Move - Americans
1 submarine moved from 19 Sea Zone to 20 Sea Zone
1 submarine moved from 20 Sea Zone to 35 Sea Zone
Americans take 35 Sea Zone from Japanese
1 destroyer moved from 91 Sea Zone to 92 Sea Zone
2 fighters moved from 91 Sea Zone to 92 Sea ZoneCombat - Americans
Battle in 92 Sea Zone
Americans attack with 1 destroyer and 2 fighters
Italians defend with 1 destroyer
Americans win with 2 fighters remaining. Battle score for attacker is 0
Casualties for Italians: 1 destroyer
Casualties for Americans: 1 destroyerNon Combat Move - Americans
1 artillery and 1 infantry moved from Gibraltar to 91 Sea Zone
1 artillery, 1 carrier, 1 infantry and 1 transport moved from 91 Sea Zone to 94 Sea Zone
1 artillery and 1 infantry moved from 94 Sea Zone to Algeria
2 fighters moved from 92 Sea Zone to 94 Sea Zone
1 cruiser moved from 91 Sea Zone to 94 Sea Zone
1 infantry and 1 mech_infantry moved from Hawaiian Islands to 26 Sea Zone
1 carrier, 1 destroyer, 2 fighters, 1 infantry, 1 mech_infantry, 3 submarines and 1 transport moved from 26 Sea Zone to 54 Sea Zone
1 infantry and 1 mech_infantry moved from 54 Sea Zone to Queensland
4 fighters moved from 6 Sea Zone to Korea
1 fighter moved from Hawaiian Islands to Korea
1 battleship, 3 carriers, 2 cruisers, 3 destroyers, 3 submarines, 1 tactical_bomber and 1 transport moved from 6 Sea Zone to 25 Sea Zone
1 infantry and 1 mech_infantry moved from Western United States to 10 Sea Zone
1 carrier, 2 destroyers, 1 fighter, 1 infantry, 1 mech_infantry, 3 submarines, 1 tactical_bomber and 1 transport moved from 10 Sea Zone to 26 Sea Zone
1 infantry and 1 mech_infantry moved from 26 Sea Zone to Hawaiian Islands
1 infantry moved from Central United States to Western United StatesPlace Units - Americans
1 factory_minor placed in Korea
2 destroyers and 1 submarine placed in 10 Sea Zone
4 fighters placed in Western United StatesTurn Complete - Americans
Americans collect 53 PUs; end with 53 PUs total
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 58 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 63 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 73 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 5
Purchase Units - Chinese
Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
Chinese buy 2 artilleries and 2 infantry; Remaining resources: 0 PUs;Combat Move - Chinese
1 infantry moved from Kweichow to Hopei
Chinese take Hopei from Japanese
1 infantry moved from Yunnan to Hunan
Chinese take Hunan from Japanese
1 infantry moved from Yunnan to Kwangsi
Chinese take Kwangsi from Japanese
15 infantry moved from Yunnan to Kwangsi
1 fighter moved from Burma to YunnanCombat - Chinese
Non Combat Move - Chinese
Place Units - Chinese
2 artilleries and 2 infantry placed in KwangsiTurn Complete - Chinese
Chinese collect 11 PUs; end with 11 PUs total
Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 17 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 5
Purchase Units - British
British buy 1 bomber, 1 infantry and 3 submarines; Remaining resources: 0 PUs;Purchase Units - UK_Pacific
UK_Pacific buy 2 infantry; Remaining resources: 0 PUs;Combat Move - British
1 transport moved from 91 Sea Zone to 88 Sea Zone
1 armour and 1 infantry moved from Gibraltar to 91 Sea Zone
1 armour, 1 infantry and 1 transport moved from 91 Sea Zone to 94 Sea Zone
1 armour and 1 infantry moved from 94 Sea Zone to Tunisia
2 fighters moved from 91 Sea Zone to 96 Sea Zone
1 submarine moved from 98 Sea Zone to 96 Sea Zone
1 submarine moved from 98 Sea Zone to 99 Sea Zone
2 fighters moved from 98 Sea Zone to 99 Sea Zone
1 infantry moved from Yunnan to French Indo China
UK_Pacific take French Indo China from Japanese
1 infantry moved from Burma to Shan State
UK_Pacific take Shan State from JapaneseCombat - British
Battle in 96 Sea Zone
British attack with 2 fighters and 1 submarine
Italians defend with 1 destroyer
British win with 2 fighters remaining. Battle score for attacker is 2
Casualties for British: 1 submarine
Casualties for Italians: 1 destroyer
Battle in 99 Sea Zone
British attack with 2 fighters and 1 submarine
Italians defend with 1 destroyer
British win, taking 99 Sea Zone from Neutral with 2 fighters and 1 submarine remaining. Battle score for attacker is 8
Casualties for Italians: 1 destroyer
Battle in TunisiaNon Combat Move - British
1 carrier and 1 destroyer moved from 91 Sea Zone to 94 Sea Zone
2 fighters moved from 96 Sea Zone to 94 Sea Zone
1 battleship, 1 carrier, 2 cruisers, 3 destroyers and 1 submarine moved from 98 Sea Zone to 94 Sea Zone
2 fighters moved from 99 Sea Zone to 94 Sea Zone
2 infantry moved from Suriname to 88 Sea Zone
2 infantry and 1 transport moved from 88 Sea Zone to 91 Sea Zone
2 infantry moved from 91 Sea Zone to Gibraltar
1 infantry moved from Trans-Jordan to Iraq
1 fighter moved from Anglo Egyptian Sudan to Egypt
2 infantry moved from Kenya to 72 Sea Zone
2 infantry and 1 transport moved from 72 Sea Zone to 80 Sea Zone
2 infantry moved from 80 Sea Zone to Iraq
2 fighters moved from Yunnan to Kwangsi
1 aaGun moved from Burma to Yunnan
1 aaGun moved from Burma to India
4 infantry moved from Burma to India
1 tactical_bomber moved from Burma to India
1 artillery and 2 infantry moved from Burma to Shan State
1 aaGun, 3 artilleries and 12 infantry moved from Burma to YunnanPlace Units - British
3 submarines placed in 81 Sea Zone
1 bomber and 1 infantry placed in United KingdomTurn Complete - British
British collect 35 PUs; end with 35 PUs total
Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 40 PUsPlace Units - UK_Pacific
2 infantry placed in IndiaTurn Complete - UK_Pacific
UK_Pacific collect 9 PUs; end with 9 PUs total
Some Units in India change ownership: 2 infantry -
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 5
Purchase Units - Italians
Italians buy 1 armour and 4 infantry; Remaining resources: 2 PUs;Combat Move - Italians
2 armour moved from Western Ukraine to Bryansk
1 bomber moved from Western Germany to Bryansk -
no scam, when/ if you kill my ships in med
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 5
Purchase Units - Italians
Italians buy 1 armour and 4 infantry; Remaining resources: 2 PUs;Combat Move - Italians
2 armour moved from Western Ukraine to Bryansk
1 bomber moved from Western Germany to BryanskCombat - Italians
Italians creates battle in territory 97 Sea Zone
Battle in Bryansk
Italians attack with 2 armour and 1 bomber
Russians defend with 1 infantry
Italians win, taking 97 Sea Zone from British, taking Bryansk from Russians with 2 armour and 1 bomber remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantryNon Combat Move - Italians
1 bomber moved from Bryansk to Eastern Poland
4 infantry moved from Greater Southern Germany to Northern Italy
1 cruiser moved from 97 Sea Zone to 95 Sea Zone
1 destroyer moved from 97 Sea Zone to 96 Sea Zone
3 submarines moved from 97 Sea Zone to 95 Sea Zone
1 transport moved from 97 Sea Zone to 95 Sea ZonePlace Units - Italians
1 armour and 2 infantry placed in Southern Italy
2 infantry placed in Northern ItalyTurn Complete - Italians
Italians collect 18 PUs; end with 20 PUs total -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 5
Purchase Units - ANZAC
ANZAC buy 1 destroyer and 1 fighter; Remaining resources: 1 PUs;Combat Move - ANZAC
1 fighter moved from Yunnan to IndiaNon Combat Move - ANZAC
1 transport moved from 62 Sea Zone to 63 Sea Zone
1 infantry moved from New Zealand to 63 Sea Zone
1 infantry and 1 transport moved from 63 Sea Zone to 54 Sea Zone
1 infantry moved from 54 Sea Zone to Queensland
1 artillery and 4 infantry moved from South Australia to Queensland
2 aaGuns and 1 fighter moved from New South Wales to Queensland
1 destroyer moved from 62 Sea Zone to 54 Sea ZonePlace Units - ANZAC
1 destroyer placed in 62 Sea Zone
1 fighter placed in New South WalesTurn Complete - ANZAC
ANZAC collect 10 PUs; end with 11 PUs total
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 16 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 5
Combat Move - French
3 infantry moved from Algeria to Tunisia
1 infantry moved from Belgian Congo to Anglo Egyptian Sudan
1 infantry moved from Egypt to Trans-JordanNon Combat Move - French
Turn Complete - French
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TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 6
Research Technology - Germans
Purchase Units - Germans
Germans buy 4 bombers; Remaining resources: 2 PUs;Combat Move - Germans
1 infantry moved from Eastern Poland to Belarus
Germans take Belarus from Russians
1 mech_infantry moved from Western Ukraine to Rostov
1 armour moved from Western Ukraine to Rostov
1 infantry moved from Western Ukraine to Ukraine
1 infantry moved from Western Ukraine to Ukraine
1 fighter moved from Western Ukraine to Ukraine
1 tactical_bomber moved from Western Ukraine to Ukraine
1 tactical_bomber moved from Western Ukraine to Rostov
1 fighter moved from Western Ukraine to Rostov
1 armour moved from Western Ukraine to Rostov
4 bombers moved from Western Germany to Karelia
1 bomber moved from Western Germany to Karelia
1 mech_infantry moved from Baltic States to Novgorod
Germans take Novgorod from Russians
1 artillery moved from Baltic States to Novgorod
1 mech_infantry moved from Western Ukraine to Tambov
Germans take Tambov from Russians -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 6
Research Technology - Germans
Purchase Units - Germans
Germans buy 4 bombers; Remaining resources: 2 PUs;Combat Move - Germans
1 infantry moved from Eastern Poland to Belarus
Germans take Belarus from Russians
1 mech_infantry moved from Western Ukraine to Rostov
1 armour moved from Western Ukraine to Rostov
1 infantry moved from Western Ukraine to Ukraine
1 infantry moved from Western Ukraine to Ukraine
1 fighter moved from Western Ukraine to Ukraine
1 tactical_bomber moved from Western Ukraine to Ukraine
1 tactical_bomber moved from Western Ukraine to Rostov
1 fighter moved from Western Ukraine to Rostov
1 armour moved from Western Ukraine to Rostov
4 bombers moved from Western Germany to Karelia
1 bomber moved from Western Germany to Karelia
1 mech_infantry moved from Baltic States to Novgorod
Germans take Novgorod from Russians
1 artillery moved from Baltic States to Novgorod
1 mech_infantry moved from Western Ukraine to Tambov
Germans take Tambov from RussiansCombat - Germans
Battle in Karelia
Germans attack with 5 bombers
Russians defend with 1 infantry
Germans win with 5 bombers remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Ukraine
Germans attack with 1 fighter, 2 infantry and 1 tactical_bomber
Russians defend with 1 factory_minor and 1 infantry
Germans win, taking Ukraine from Russians with 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Rostov
Germans attack with 2 armour, 1 fighter, 1 mech_infantry and 1 tactical_bomber
Russians defend with 1 infantry
Germans win, taking Rostov from Russians with 2 armour, 1 fighter, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantryNon Combat Move - Germans
1 fighter moved from Rostov to Western Ukraine
1 tactical_bomber moved from Rostov to Western Ukraine
1 fighter moved from Ukraine to Western Ukraine
1 tactical_bomber moved from Ukraine to Western Ukraine
3 infantry moved from Eastern Poland to Western Ukraine
3 mech_infantrys moved from Baltic States to Western Ukraine
5 bombers moved from Karelia to PolandPlace Units - Germans
Turning on Edit Mode
EDIT: Removing units owned by Germans from Western Germany: 3 armour and 2 mech_infantrys
EDIT: Adding units owned by Germans to Poland: 3 armour and 2 mech_infantrys
EDIT: Turning off Edit Mode
4 bombers placed in Western GermanyTurn Complete - Germans
Total Cost from Convoy Blockades: 0
Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 4,4
Rolling for Convoy Blockade Damage in 99 Sea Zone. Rolls: 4,4
Germans collect 51 PUs; end with 53 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 58 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 63 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 6
Purchase Units - Russians
Russians buy 8 artilleries and 2 infantry; Remaining resources: 0 PUs;Combat Move - Russians
2 infantry moved from Volgograd to Rostov
2 infantry moved from Russia to Bryansk
1 artillery moved from Russia to Bryansk
1 infantry moved from Russia to Tambov
3 fighters and 1 tactical_bomber moved from Russia to Rostov
1 fighter moved from Russia to Bryansk
1 fighter moved from Russia to Tambov
1 mech_infantry moved from Anglo Egyptian Sudan to Kenya
1 mech_infantry moved from Kenya to Italian Somaliland
Russians take Italian Somaliland from ItaliansCombat - Russians
Battle in Tambov
Russians attack with 1 fighter and 1 infantry
Germans defend with 1 mech_infantry
Russians win, taking Tambov from Germans with 1 fighter and 1 infantry remaining. Battle score for attacker is 4
Casualties for Germans: 1 mech_infantry
Battle in Rostov
Russians attack with 3 fighters, 2 infantry and 1 tactical_bomber
Germans defend with 2 armour and 1 mech_infantry
Russians win with 3 fighters and 1 tactical_bomber remaining. Battle score for attacker is 10
Casualties for Germans: 2 armour and 1 mech_infantry
Casualties for Russians: 2 infantry
Battle in Bryansk
Russians attack with 1 artillery, 1 fighter and 2 infantry
Italians defend with 2 armour
Russians win, taking Bryansk from Italians with 1 artillery and 1 fighter remaining. Battle score for attacker is 6
Casualties for Russians: 2 infantry
Casualties for Italians: 2 armourNon Combat Move - Russians
3 fighters and 1 tactical_bomber moved from Rostov to Russia
1 fighter moved from Tambov to Russia
1 fighter moved from Bryansk to Russia
2 infantry moved from Russia to VologdaPlace Units - Russians
1 artillery and 2 infantry placed in Volgograd
7 artilleries placed in RussiaTurn Complete - Russians
Russians collect 26 PUs; end with 26 PUs total
Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 5 PUs; end with 31 PUs
Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 3 PUs; end with 34 PUs -
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 6
Purchase Units - Japanese
Japanese buy 2 carriers, 2 destroyers, 2 mech_infantrys and 1 submarine; Remaining resources: 0 PUs; 6 SuicideAttackTokens;Combat Move - Japanese
2 artilleries, 2 fighters, 11 infantry, 1 mech_infantry and 6 tactical_bombers moved from Manchuria to Korea
4 carriers moved from 19 Sea Zone to 6 Sea Zone
Japanese take 19 Sea Zone from Americans
8 fighters moved from 19 Sea Zone to Korea
3 fighters moved from Japan to Korea
6 tactical_bombers moved from Japan to Korea
1 fighter moved from Japan to Korea
2 bombers moved from Japan to Korea
1 infantry moved from Kiangsu to 19 Sea Zone
1 infantry moved from Kiangsu to 19 Sea Zone
2 infantry and 1 transport moved from 19 Sea Zone to 6 Sea Zone
2 infantry moved from 6 Sea Zone to Korea
1 destroyer moved from 19 Sea Zone to 6 Sea Zone
1 submarine moved from 21 Sea Zone to 6 Sea Zone
1 battleship moved from 19 Sea Zone to 6 Sea Zone
1 cruiser moved from 19 Sea Zone to 35 Sea Zone
1 destroyer moved from 21 Sea Zone to 35 Sea Zone
1 battleship moved from 19 Sea Zone to 35 Sea Zone
1 submarine moved from 20 Sea Zone to 35 Sea Zone
1 cruiser moved from 42 Sea Zone to 35 Sea Zone
1 carrier moved from 42 Sea Zone to 35 Sea Zone
1 tactical_bomber moved from 42 Sea Zone to 35 Sea Zone
1 fighter moved from 42 Sea Zone to 35 Sea Zone
1 armour moved from Anhwe to Kweichow
Japanese take Kweichow from Chinese
1 armour moved from Kweichow to Anhwe -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 6
Purchase Units - Japanese
Japanese buy 2 carriers, 2 destroyers, 2 mech_infantrys and 1 submarine; Remaining resources: 0 PUs; 6 SuicideAttackTokens;Combat Move - Japanese
2 artilleries, 2 fighters, 11 infantry, 1 mech_infantry and 6 tactical_bombers moved from Manchuria to Korea
4 carriers moved from 19 Sea Zone to 6 Sea Zone
Japanese take 19 Sea Zone from Americans
8 fighters moved from 19 Sea Zone to Korea
3 fighters moved from Japan to Korea
6 tactical_bombers moved from Japan to Korea
1 fighter moved from Japan to Korea
2 bombers moved from Japan to Korea
1 infantry moved from Kiangsu to 19 Sea Zone
1 infantry moved from Kiangsu to 19 Sea Zone
2 infantry and 1 transport moved from 19 Sea Zone to 6 Sea Zone
2 infantry moved from 6 Sea Zone to Korea
1 destroyer moved from 19 Sea Zone to 6 Sea Zone
1 submarine moved from 21 Sea Zone to 6 Sea Zone
1 battleship moved from 19 Sea Zone to 6 Sea Zone
1 cruiser moved from 19 Sea Zone to 35 Sea Zone
1 destroyer moved from 21 Sea Zone to 35 Sea Zone
1 battleship moved from 19 Sea Zone to 35 Sea Zone
1 submarine moved from 20 Sea Zone to 35 Sea Zone
1 cruiser moved from 42 Sea Zone to 35 Sea Zone
1 carrier moved from 42 Sea Zone to 35 Sea Zone
1 tactical_bomber moved from 42 Sea Zone to 35 Sea Zone
1 fighter moved from 42 Sea Zone to 35 Sea Zone
1 armour moved from Anhwe to Kweichow
Japanese take Kweichow from Chinese
1 armour moved from Kweichow to AnhweCombat - Japanese
Battle in 6 Sea Zone
Japanese attack with 1 battleship, 4 carriers, 1 destroyer, 1 submarine and 1 transport
ANZAC defend with 1 cruiser; Americans defend with 1 destroyer
Japanese win, taking 6 Sea Zone from ANZAC with 1 battleship, 4 carriers, 1 destroyer, 1 submarine and 1 transport remaining. Battle score for attacker is 20
Casualties for ANZAC: 1 cruiser
Casualties for Americans: 1 destroyer
Battle in Korea
Japanese attack with 2 artilleries, 2 bombers, 14 fighters, 13 infantry, 1 mech_infantry and 12 tactical_bombers
ANZAC defend with 3 fighters; Russians defend with 2 aaGuns and 18 infantry; Americans defend with 1 armour, 1 factory_minor, 5 fighters and 1 infantry
Japanese win with 2 bombers, 11 fighters and 11 tactical_bombers remaining. Battle score for attacker is 61
Casualties for Japanese: 2 artilleries, 3 fighters, 13 infantry, 1 mech_infantry and 1 tactical_bomber
Casualties for ANZAC: 3 fighters
Casualties for Russians: 2 aaGuns and 18 infantry
Casualties for Americans: 1 armour, 5 fighters and 1 infantry
Battle in 35 Sea Zone
Japanese attack with 1 battleship, 1 carrier, 2 cruisers, 1 destroyer, 1 fighter, 1 submarine and 1 tactical_bomber
Americans defend with 1 submarine
Japanese win, taking 35 Sea Zone from Americans with 1 battleship, 1 carrier, 2 cruisers, 1 destroyer, 1 fighter, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 6
Casualties for Americans: 1 submarineNon Combat Move - Japanese
Turning on Edit Mode
EDIT: Turning off Edit Mode
3 infantry moved from Java to 42 Sea Zone
2 artilleries, 3 infantry and 3 transports moved from 42 Sea Zone to 35 Sea Zone
3 infantry moved from 35 Sea Zone to Philippines
2 artilleries moved from 35 Sea Zone to Philippines
11 tactical_bombers moved from Korea to Japan
5 fighters moved from Korea to 6 Sea Zone
3 fighters moved from Korea to 6 Sea Zone
3 fighters moved from Korea to Japan
2 bombers moved from Korea to Japan
EDIT: 1 infantry and 2 mech_infantrys moved from Kiangsu to Anhwe
EDIT: 1 mech_infantry moved from Kiangsu to Anhwe
EDIT: 1 infantry moved from Kiangsi to AnhwePlace Units - Japanese
Turning on Edit Mode
EDIT: Changing ownership of Korea from Americans to Japanese
EDIT: Adding units owned by Japanese to Korea: 1 mech_infantry
EDIT: Removing units owned by Japanese from Japan: 1 fighter
EDIT: Turning off Edit Mode
2 carriers, 2 destroyers and 1 submarine placed in 6 Sea Zone
2 mech_infantrys placed in KiangsuTurn Complete - Japanese
Japanese collect 51 PUs; end with 51 PUs total
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 56 PUs -
had to take a plane off so I could keep mech to take korea back. forgot.
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 6
Purchase Units - Americans
Americans buy 1 carrier, 1 destroyer, 3 fighters, 2 submarines and 1 transport; Remaining resources: 0 PUs;Combat Move - Americans
1 infantry moved from Queensland to 54 Sea Zone
1 infantry and 1 transport moved from 54 Sea Zone to 43 Sea Zone
1 infantry moved from 43 Sea Zone to Borneo
2 fighters moved from 94 Sea Zone to 96 Sea ZoneCombat - Americans
Battle in 96 Sea Zone
Americans attack with 2 fighters
Italians defend with 1 destroyer
Americans win with 1 fighter remaining. Battle score for attacker is -2
Casualties for Italians: 1 destroyer
Casualties for Americans: 1 fighter
Battle in BorneoNon Combat Move - Americans
Turning on Edit Mode
EDIT: Changing ownership of Libya from Italians to Americans
EDIT: Turning off Edit Mode
1 infantry and 1 mech_infantry moved from Hawaiian Islands to 26 Sea Zone
1 infantry, 1 mech_infantry and 1 transport moved from 26 Sea Zone to 54 Sea Zone
1 infantry and 1 mech_infantry moved from 54 Sea Zone to Queensland
1 battleship, 3 carriers, 2 cruisers, 2 destroyers, 3 submarines, 1 tactical_bomber and 1 transport moved from 25 Sea Zone to 26 Sea Zone
2 destroyers and 1 submarine moved from 10 Sea Zone to 26 Sea Zone
4 fighters moved from Western United States to 26 Sea Zone
1 artillery and 1 infantry moved from Algeria to 94 Sea Zone
1 artillery, 1 carrier, 1 cruiser, 1 infantry and 1 transport moved from 94 Sea Zone to 96 Sea Zone
1 artillery and 1 infantry moved from 96 Sea Zone to LibyaPlace Units - Americans
1 carrier, 1 destroyer, 2 submarines and 1 transport placed in 10 Sea Zone
2 fighters placed in 10 Sea Zone
1 fighter placed in Western United StatesTurn Complete - Americans
Americans collect 51 PUs; end with 51 PUs total
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 56 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 61 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 71 PUs





