assumed no scramble with the french fighter in 110 and made a couple small edits at the end.
-2 more luftwaffe
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.7
Game History
Round: 4
Purchase Units - British
Turning on Edit Mode
EDIT: Removing units owned by Americans from French West Africa: 2 infantry
EDIT: Adding units owned by Americans to Southeast Mexico: 2 infantry
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Removing units owned by Americans from United Kingdom: 2 fighters
EDIT: Adding units owned by Americans to Normandy Bordeaux: 2 fighters
EDIT: Turning off Edit Mode
British buy 3 fighters and 1 infantry; Remaining resources: 0 PUs;
Combat Move - British
2 mech_infantrys moved from Yunnan to India
1 fighter moved from Yunnan to India
1 bomber moved from Eastern Persia to India
1 infantry moved from Kenya to Tanganyika Territory
British take Tanganyika Territory from Italians
1 infantry moved from Persia to Iraq
3 fighters and 2 tactical_bombers moved from Egypt to Iraq
Combat - British
Battle in Iraq
British attack with 3 fighters, 1 infantry and 2 tactical_bombers
Neutral_Axis defend with 3 infantry
British win with 3 fighters and 2 tactical_bombers remaining. Battle score for attacker is 6
Casualties for Neutral_Axis: 3 infantry
Casualties for British: 1 infantry
Battle in India
British attack with 1 bomber, 1 fighter and 2 mech_infantrys
Japanese defend with 1 airfield, 1 armour, 1 factory_major and 1 harbour
British win, taking India from Japanese, taking Burma from Chinese with 1 bomber, 1 fighter and 2 mech_infantrys remaining. Battle score for attacker is 6
Casualties for Japanese: 1 armour
Non Combat Move - British
1 artillery moved from Shan State to Burma
2 aaGuns, 8 infantry and 1 mech_infantry moved from Yunnan to Burma
1 bomber moved from India to Burma
1 fighter moved from India to Burma
3 fighters and 2 tactical_bombers moved from Iraq to Persia
1 infantry moved from Eastern Persia to West India
3 fighters and 2 tactical_bombers moved from Persia to Eastern Persia
1 infantry moved from Egypt to 98 Sea Zone
1 artillery moved from Alexandria to 98 Sea Zone
1 artillery, 1 battleship, 1 cruiser, 2 destroyers, 1 infantry and 1 transport moved from 98 Sea Zone to 92 Sea Zone
1 artillery and 1 infantry moved from 92 Sea Zone to Morocco
1 armour and 1 mech_infantry moved from Alexandria to Trans-Jordan
1 artillery moved from Alexandria to Egypt
2 fighters moved from 110 Sea Zone to Normandy Bordeaux
2 aaGuns and 1 infantry moved from United Kingdom to 110 Sea Zone
2 aaGuns and 1 infantry moved from 110 Sea Zone to Normandy Bordeaux
Place Units - British
1 infantry placed in United Kingdom
2 fighters placed in 110 Sea Zone
1 fighter placed in United Kingdom
Turn Complete - British
British collect 29 PUs; end with 29 PUs total
Turn Complete - UK_Pacific
Total Cost from Convoy Blockades: 4
Rolling for Convoy Blockade Damage in 37 Sea Zone. Rolls: 1,2,2,2
Rolling for Convoy Blockade Damage in 39 Sea Zone. Rolls: 3,6,4,2,3,3
UK_Pacific collect 3 PUs (4 lost to blockades); end with 3 PUs total
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.7
Game History
Round: 4
Purchase Units - Italians
Italians buy 5 infantry; Remaining resources: 0 PUs;
Combat Move - Italians
1 infantry moved from Belgian Congo to Kenya
Italians take Kenya from British
2 infantry moved from France to Holland Belgium
1 bomber moved from Southern Italy to Holland Belgium
Combat - Italians
Battle in Holland Belgium
Italians attack with 1 bomber and 2 infantry
Americans defend with 1 infantry
Italians win, taking Holland Belgium from Americans with 1 bomber and 2 infantry remaining. Battle score for attacker is 3
Casualties for Americans: 1 infantry
Non Combat Move - Italians
1 bomber moved from Holland Belgium to Southern Italy
1 infantry moved from Albania to Bulgaria
1 artillery moved from Yugoslavia to Bulgaria
1 armour moved from Yugoslavia to Eastern Poland
1 infantry moved from Yugoslavia to Bulgaria
3 infantry moved from Northern Italy to Western Germany
2 infantry moved from Northern Italy to France
1 infantry moved from Northern Italy to France
1 infantry moved from Northern Italy to Western Germany
1 infantry moved from Northern Italy to Southern France
1 infantry moved from Northern Italy to France
1 infantry moved from Southern Italy to Northern Italy
Place Units - Italians
5 infantry placed in Northern Italy
Turn Complete - Italians
Italians collect 15 PUs; end with 15 PUs total
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.7
Game History
Round: 4
Combat Move - French
Non Combat Move - French
2 infantry moved from 110 Sea Zone to Normandy Bordeaux
1 infantry moved from Tunisia to Algeria
Turn Complete - French
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.7
Game History
Round: 5
Politics - Germans
Purchase Units - Germans
Germans buy 3 artilleries, 8 infantry and 1 tactical_bomber; Remaining resources: 2 PUs;
Combat Move - Germans
3 infantry moved from Belarus to Novgorod
1 artillery moved from Belarus to Novgorod
2 armour moved from Belarus to Novgorod
2 mech_infantrys moved from Belarus to Novgorod
1 armour moved from Belarus to Western Ukraine
Germans take Western Ukraine from Russians
Combat - Germans
Battle in Novgorod
Germans attack with 2 armour, 1 artillery, 3 infantry and 2 mech_infantrys
Russians defend with 1 airfield, 1 factory_minor, 1 harbour and 1 infantry
Germans win, taking Novgorod from Russians with 2 armour, 1 artillery, 3 infantry and 2 mech_infantrys remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Non Combat Move - Germans
2 mech_infantrys moved from Belarus to Western Ukraine
1 armour moved from Belarus to Western Ukraine
1 mech_infantry moved from Belarus to Western Ukraine
1 mech_infantry moved from Belarus to Western Ukraine
1 armour moved from Belarus to Western Ukraine
1 mech_infantry moved from Belarus to Western Ukraine
1 artillery moved from Belarus to Novgorod
1 artillery moved from Belarus to Novgorod
11 infantry moved from Belarus to Novgorod
1 mech_infantry moved from Germany to Eastern Poland
2 infantry moved from Baltic States to Eastern Poland
3 infantry moved from Southern France to France
1 aaGun moved from Western Germany to Germany
3 infantry moved from Western Germany to France
Place Units - Germans
3 artilleries placed in France
6 infantry placed in Germany
2 infantry and 1 tactical_bomber placed in Western Germany
Turn Complete - Germans
Germans collect 43 PUs; end with 45 PUs total
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 50 PUs
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.7
Game History
Round: 5
Purchase Units - Russians
Russians buy 1 factory_minor and 11 infantry; Remaining resources: 0 PUs;
Combat Move - Russians
1 mech_infantry moved from Caucasus to Iraq
Russians take Iraq from Neutral_Axis
Combat - Russians
Non Combat Move - Russians
1 infantry moved from Bryansk to Ukraine
1 infantry moved from Tambov to Rostov
6 infantry moved from Novosibirsk to Tsinghai
2 aaGuns and 12 infantry moved from Timguska to Novosibirsk
2 infantry moved from Russia to Vologda
1 aaGun, 2 artilleries and 2 infantry moved from Karelia to Finland
2 mech_infantrys moved from Volgograd to Sikang
2 fighters and 1 tactical_bomber moved from Caucasus to Kazakhstan
1 armour and 1 mech_infantry moved from Russia to Kazakhstan
1 infantry moved from Russia to Tambov
2 infantry moved from Russia to Samara
1 submarine moved from 92 Sea Zone to 97 Sea Zone
Place Units - Russians
1 factory_minor placed in Norway
10 infantry placed in Russia
1 infantry placed in Volgograd
Turn Complete - Russians
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 2,6
Russians collect 35 PUs (2 lost to blockades); end with 35 PUs total
Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 9 PUs; end with 44 PUs
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.7
Game History
Round: 5
Purchase Units - Japanese
Japanese buy 6 armour, 2 artilleries, 1 destroyer, 1 fighter, 1 infantry and 2 tactical_bombers; Remaining resources: 6 SuicideAttackTokens; 0 PUs;
Combat Move - Japanese
1 artillery and 1 infantry moved from Malaya to 37 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 37 Sea Zone to 42 Sea Zone
1 artillery and 1 infantry moved from 42 Sea Zone to Java
1 fighter and 1 tactical_bomber moved from 38 Sea Zone to Java
1 destroyer moved from 38 Sea Zone to 42 Sea Zone
1 infantry moved from French Indo China to Shan State
Japanese take Shan State from UK_Pacific
2 infantry moved from French Indo China to Yunnan
2 armour and 1 mech_infantry moved from Kiangsu to Kweichow
3 fighters moved from Hunan to Szechwan
3 tactical_bombers moved from Kwangsi to Szechwan
1 fighter and 1 tactical_bomber moved from Kwangsi to Szechwan
3 fighters moved from Kwangsi to Szechwan
2 fighters moved from Kwangsi to Kweichow
3 armour, 1 artillery and 3 mech_infantrys moved from Kwangsi to Yunnan
2 artilleries moved from Hunan to Yunnan
5 infantry moved from Hunan to Yunnan
2 infantry moved from Hunan to Kweichow
Combat - Japanese
Battle in Kweichow
Japanese attack with 2 armour, 2 fighters, 2 infantry and 1 mech_infantry
Chinese defend with 1 infantry
Japanese win, taking Kweichow from Chinese with 2 armour, 2 fighters, 1 infantry and 1 mech_infantry remaining. Battle score for attacker is 0
Casualties for Chinese: 1 infantry
Casualties for Japanese: 1 infantry
Battle in 42 Sea Zone
Japanese attack with 1 destroyer and 1 transport
Americans defend with 1 transport
Japanese win with 1 destroyer and 1 transport remaining. Battle score for attacker is 7
Casualties for Americans: 1 transport
Battle in Java
Japanese attack with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber
Americans defend with 2 infantry
Japanese win, taking Java from Americans with 1 artillery, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Americans: 2 infantry
Casualties for Japanese: 1 infantry
Battle in Szechwan
Japanese attack with 7 fighters and 4 tactical_bombers
Chinese defend with 1 artillery and 2 infantry
Japanese win with 7 fighters and 4 tactical_bombers remaining. Battle score for attacker is 10
Casualties for Chinese: 1 artillery and 2 infantry
Battle in Yunnan
Japanese attack with 3 armour, 3 artilleries, 7 infantry and 3 mech_infantrys
Chinese defend with 1 infantry
Japanese win, taking Yunnan from Chinese with 3 armour, 3 artilleries, 7 infantry and 3 mech_infantrys remaining. Battle score for attacker is 3
Casualties for Chinese: 1 infantry
Non Combat Move - Japanese
1 aaGun moved from Hunan to Yunnan
2 fighters moved from Kweichow to Hunan
1 fighter and 1 tactical_bomber moved from Java to 42 Sea Zone
1 destroyer moved from 37 Sea Zone to 46 Sea Zone
1 carrier moved from 39 Sea Zone to 42 Sea Zone
4 fighters and 2 tactical_bombers moved from Szechwan to Hunan
1 carrier moved from 35 Sea Zone to 6 Sea Zone
1 destroyer moved from 35 Sea Zone to 55 Sea Zone
1 carrier moved from 38 Sea Zone to 42 Sea Zone
1 battleship moved from 39 Sea Zone to 42 Sea Zone
1 cruiser moved from 39 Sea Zone to 42 Sea Zone
2 transports moved from 39 Sea Zone to 37 Sea Zone
1 transport moved from 38 Sea Zone to 37 Sea Zone
1 tactical_bomber moved from 39 Sea Zone to 37 Sea Zone
1 tactical_bomber moved from Japan to 37 Sea Zone
3 fighters and 2 tactical_bombers moved from Szechwan to French Indo China
1 transport moved from 37 Sea Zone to 42 Sea Zone
Place Units - Japanese
1 destroyer placed in 6 Sea Zone
1 fighter and 2 tactical_bombers placed in Japan
3 armour placed in Kiangsu
3 armour placed in French Indo China
2 artilleries and 1 infantry placed in Malaya
Turn Complete - Japanese
Japanese collect 61 PUs; end with 61 PUs total
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 66 PUs
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.7
Game History
Round: 5
Purchase Units - Americans
Americans buy 2 artilleries, 1 carrier, 6 infantry, 3 submarines and 3 transports; Remaining resources: 0 PUs;
Combat Move - Americans
1 infantry moved from Normandy Bordeaux to Holland Belgium
2 fighters moved from Normandy Bordeaux to Holland Belgium
1 bomber moved from United Kingdom to Holland Belgium
1 submarine moved from 54 Sea Zone to 55 Sea Zone
1 submarine moved from 54 Sea Zone to 46 Sea Zone
1 fighter and 1 tactical_bomber moved from 54 Sea Zone to 46 Sea Zone
2 fighters moved from Queensland to 55 Sea Zone
1 fighter moved from 54 Sea Zone to 55 Sea Zone
Combat - Americans
Battle in Holland Belgium
Americans attack with 1 bomber, 2 fighters and 1 infantry
Italians defend with 2 infantry
Americans win with 1 bomber and 1 fighter remaining. Battle score for attacker is -7
Casualties for Italians: 2 infantry
Casualties for Americans: 1 fighter and 1 infantry
Battle in 46 Sea Zone
Americans attack with 1 fighter, 1 submarine and 1 tactical_bomber
Japanese defend with 1 destroyer
Americans win with 1 fighter, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 8
Casualties for Japanese: 1 destroyer
Battle in 55 Sea Zone
Americans attack with 3 fighters and 1 submarine
Japanese defend with 1 destroyer
Americans win with 3 fighters and 1 submarine remaining. Battle score for attacker is 8
Casualties for Japanese: 1 destroyer
Non Combat Move - Americans
1 fighter and 1 tactical_bomber moved from 46 Sea Zone to 54 Sea Zone
3 fighters moved from 55 Sea Zone to 54 Sea Zone
1 artillery and 1 infantry moved from Hawaiian Islands to 26 Sea Zone
1 artillery, 1 carrier, 1 destroyer, 1 fighter, 1 infantry, 2 submarines, 1 tactical_bomber and 1 transport moved from 26 Sea Zone to 54 Sea Zone
1 artillery and 1 infantry moved from 54 Sea Zone to Queensland
1 artillery and 1 infantry moved from Western United States to 10 Sea Zone
1 artillery, 1 carrier, 1 infantry, 3 submarines and 1 transport moved from 10 Sea Zone to 26 Sea Zone
1 artillery and 1 infantry moved from 26 Sea Zone to Hawaiian Islands
1 mech_infantry moved from Mexico to Central United States
3 infantry moved from Southeast Mexico to 89 Sea Zone
3 infantry and 2 transports moved from 89 Sea Zone to 91 Sea Zone
1 submarine moved from 91 Sea Zone to 93 Sea Zone
3 infantry moved from 91 Sea Zone to Morocco
1 fighter moved from Holland Belgium to Normandy Bordeaux
1 bomber moved from Holland Belgium to Norway
2 submarines moved from 101 Sea Zone to 91 Sea Zone
Place Units - Americans
2 transports placed in 101 Sea Zone
1 artillery and 2 infantry placed in Central United States
Americans undo move 2.
3 infantry placed in Normandy Bordeaux
3 infantry placed in Central United States
Americans undo move 3.
1 artillery and 1 infantry placed in Western United States
1 submarine placed in 101 Sea Zone
1 carrier, 2 submarines and 1 transport placed in 10 Sea Zone
1 artillery and 2 infantry placed in Central United States
Turn Complete - Americans
Americans collect 54 PUs; end with 54 PUs total
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 59 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 64 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 74 PUs
TripleA Move Summary for game: World War II Global 1940 Alpha 3, version: 3.7
Game History
Round: 5
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 2 infantry; Remaining resources: 2 PUs;
Combat Move - Chinese
1 infantry moved from Sikang to Shensi
Chinese take Shensi from Japanese
1 fighter moved from Sikang to Tsinghai
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.7
Game History
Round: 5
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 2 infantry; Remaining resources: 2 PUs;
Combat Move - Chinese
1 infantry moved from Sikang to Shensi
Chinese take Shensi from Japanese
1 fighter moved from Sikang to Tsinghai
Combat - Chinese
Non Combat Move - Chinese
1 infantry moved from Sikang to Szechwan
Place Units - Chinese
2 infantry placed in Tsinghai
Turn Complete - Chinese
Chinese collect 4 PUs; end with 6 PUs total
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.7
Game History
Round: 5
Purchase Units - British
Turning on Edit Mode
EDIT: Removing units owned by Americans from French Equatorial Africa: 2 mech_infantrys
EDIT: Adding units owned by Americans to Egypt: 2 mech_infantrys
EDIT: Turning off Edit Mode
British buy 2 fighters and 3 infantry; Remaining resources: 0 PUs;
Purchase Units - UK_Pacific
UK_Pacific buy 1 infantry; Remaining resources: 0 PUs;
Combat Move - British
1 destroyer moved from 110 Sea Zone to 125 Sea Zone
1 fighter moved from 110 Sea Zone to 125 Sea Zone
1 infantry moved from Rhodesia to Belgian Congo
British take Belgian Congo from Italians
1 infantry moved from Burma to Shan State
1 bomber moved from Burma to Shan State
1 fighter moved from Burma to Shan State
Combat - British
Battle in Shan State
British attack with 1 bomber, 1 fighter and 1 infantry
Japanese defend with 1 infantry
British win, taking Shan State from Japanese with 1 bomber, 1 fighter and 1 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Battle in 125 Sea Zone
British attack with 1 destroyer and 1 fighter
Germans defend with 1 submarine
British win, taking 125 Sea Zone from Neutral with 1 destroyer and 1 fighter remaining. Battle score for attacker is 6
Casualties for Germans: 1 submarine
Non Combat Move - British
1 fighter moved from 125 Sea Zone to 110 Sea Zone
1 fighter moved from 110 Sea Zone to Normandy Bordeaux
1 fighter moved from United Kingdom to Normandy Bordeaux
1 armour, 1 infantry and 1 mech_infantry moved from United Kingdom to 110 Sea Zone
1 armour, 1 infantry and 1 mech_infantry moved from 110 Sea Zone to Normandy Bordeaux
1 artillery and 1 infantry moved from Morocco to 92 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 92 Sea Zone to 110 Sea Zone
1 artillery and 1 infantry moved from 110 Sea Zone to Normandy Bordeaux
1 destroyer moved from 92 Sea Zone to 91 Sea Zone
1 cruiser and 1 destroyer moved from 92 Sea Zone to 110 Sea Zone
1 battleship moved from 92 Sea Zone to 91 Sea Zone
1 armour and 1 mech_infantry moved from Trans-Jordan to Persia
1 infantry moved from West India to India
1 bomber and 1 fighter moved from Shan State to India
1 aaGun, 1 artillery, 7 infantry and 1 mech_infantry moved from Burma to India
3 fighters and 2 tactical_bombers moved from Eastern Persia to India
1 artillery moved from Egypt to Trans-Jordan
Place Units - British
1 fighter placed in 110 Sea Zone
1 fighter and 3 infantry placed in United Kingdom
Turn Complete - British
British collect 29 PUs; end with 29 PUs total
Place Units - UK_Pacific
1 infantry placed in India
Turn Complete - UK_Pacific
Total Cost from Convoy Blockades: 1
Rolling for Convoy Blockade Damage in 37 Sea Zone. Rolls: 2,2,3,1,6,6,6
Rolling for Convoy Blockade Damage in 39 Sea Zone. Rolls: 4,6
UK_Pacific collect 6 PUs (1 lost to blockades); end with 6 PUs total
Some Units in India change ownership: 1 infantry
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.7
Game History
Round: 5
Purchase Units - Italians
Italians buy 5 infantry; Remaining resources: 0 PUs;
Combat Move - Italians
5 infantry moved from France to Normandy Bordeaux
3 infantry moved from Southern France to Normandy Bordeaux
1 bomber and 2 fighters moved from Southern Italy to Normandy Bordeaux
1 infantry moved from Kenya to Anglo Egyptian Sudan
Italians take Anglo Egyptian Sudan from British
1 armour moved from Eastern Poland to Bessarabia
Italians take Bessarabia from Russians
1 armour moved from Bessarabia to Western Ukraine
Combat - Italians
Italians creates battle in territory 97 Sea Zone
Battle in Normandy Bordeaux
Italians attack with 1 bomber, 2 fighters and 8 infantry
British defend with 3 aaGuns, 1 armour, 1 artillery, 5 fighters, 4 infantry and 1 mech_infantry; French defend with 2 infantry; Americans defend with 3 armour, 1 artillery, 1 factory_minor, 1 fighter, 1 harbour, 3 infantry and 1 mech_infantry
retreated to Normandy Bordeaux
Americans win with 4 armour, 2 artilleries, 6 fighters, 8 infantry and 2 mech_infantrys remaining. Battle score for attacker is -16
Casualties for Italians: 1 fighter and 8 infantry
Casualties for British: 3 aaGuns
Casualties for French: 1 infantry
Non Combat Move - Italians
1 fighter moved from Normandy Bordeaux to Western Germany
1 bomber moved from Normandy Bordeaux to Southern Italy
1 aaGun moved from France to Western Germany
3 infantry moved from Northern Italy to Southern France
3 infantry moved from Northern Italy to France
Place Units - Italians
3 infantry placed in Southern Italy
2 infantry placed in Northern Italy
Italians undo move 1.
1 infantry placed in Southern Italy
2 infantry placed in Northern Italy
Turning on Edit Mode
EDIT: Removing units owned by Italians from Western Germany: 2 infantry
EDIT: Adding units owned by Italians to Holland Belgium: 2 infantry
EDIT: Turning off Edit Mode
Turn Complete - Italians
Total Cost from Convoy Blockades: 0
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 5,4
Italians collect 15 PUs; end with 15 PUs total
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 20 PUs
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.7
Game History
Round: 5
Combat Move - French
1 infantry moved from Algeria to Morocco
2 infantry moved from Tunisia to Algeria
1 infantry moved from Trans-Jordan to Iraq
Non Combat Move - French
Turn Complete - French
note: i would not have taken my aa guns out as casualties, since it would’ve been obvious you were just trying to reduce my force with an Italian suicide in preparation for a german attack. so i edited my guns back in, taking 3 inf out instead.
Sorry, I meant to ask you and then completely forgot.
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.7
Game History
Round: 6
Politics - Germans
Purchase Units - Germans
Germans buy 2 fighters and 10 infantry; Remaining resources: 0 PUs;
Combat Move - Germans
3 artilleries and 11 infantry moved from France to Normandy Bordeaux
1 bomber, 5 fighters and 4 tactical_bombers moved from Western Germany to Normandy Bordeaux
2 fighters moved from 113 Sea Zone to Normandy Bordeaux
2 armour moved from Western Ukraine to Ukraine
2 mech_infantrys moved from Western Ukraine to Ukraine
1 armour moved from Belarus to Archangel
1 mech_infantry moved from Belarus to Archangel
2 infantry moved from Novgorod to Archangel
3 infantry moved from Belarus to Archangel
1 infantry moved from Belarus to Archangel
1 battleship, 1 carrier and 1 cruiser moved from 113 Sea Zone to 114 Sea Zone
1 infantry moved from Novgorod to Karelia
Germans take Karelia from Russians
1 infantry moved from Novgorod to Vyborg
Germans take Vyborg from Russians
Combat - Germans
Battle in Normandy Bordeaux
Germans attack with 3 artilleries, 1 bomber, 7 fighters, 11 infantry and 4 tactical_bombers
British defend with 3 aaGuns, 1 armour, 1 artillery, 5 fighters, 1 infantry and 1 mech_infantry; French defend with 1 infantry; Americans defend with 3 armour, 1 artillery, 1 factory_minor, 1 fighter, 1 harbour, 3 infantry and 1 mech_infantry
Americans win with 4 armour, 1 artillery and 6 fighters remaining. Battle score for attacker is -129
Casualties for Germans: 3 artilleries, 1 bomber, 7 fighters, 11 infantry and 4 tactical_bombers
Casualties for British: 3 aaGuns, 1 infantry and 1 mech_infantry
Casualties for French: 1 infantry
Casualties for Americans: 1 artillery, 3 infantry and 1 mech_infantry
Battle in 114 Sea Zone
Germans attack with 1 battleship, 1 carrier and 1 cruiser
Russians defend with 1 cruiser
Germans win with 1 battleship, 1 carrier and 1 cruiser remaining. Battle score for attacker is 12
Casualties for Russians: 1 cruiser
Battle in Ukraine
Germans attack with 2 armour and 2 mech_infantrys
Russians defend with 1 factory_minor and 1 infantry
Germans win, taking Ukraine from Russians with 2 armour and 2 mech_infantrys remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Archangel
Germans attack with 1 armour, 6 infantry and 1 mech_infantry
Russians defend with 1 infantry
Germans win, taking Archangel from Russians with 1 armour, 5 infantry and 1 mech_infantry remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Russians: 1 infantry
Non Combat Move - Germans
1 transport moved from 113 Sea Zone to 114 Sea Zone
1 mech_infantry moved from Eastern Poland to Ukraine
2 infantry moved from Eastern Poland to Western Ukraine
1 aaGun moved from Belarus to Eastern Poland
Place Units - Germans
2 fighters placed in Western Germany
3 infantry placed in Novgorod
7 infantry placed in Western Germany
Turn Complete - Germans
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 4,2
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 4,4
Germans collect 45 PUs (2 lost to blockades); end with 45 PUs total
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 50 PUs
I concede. I’ll post results.