15L G40 wheatbeer (Axis) vs JWW (Allies +26)


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 3

    Purchase Units - Chinese
                Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
                Chinese buy 2 infantry; Remaining resources: 1 PUs;

    Combat Move - Chinese
                2 infantry moved from Sikang to Szechwan
                1 fighter moved from Sikang to Szechwan
                1 infantry moved from Suiyuyan to Chahar
                      Chinese take Chahar from Japanese

    Combat - Chinese
                Battle in Szechwan
                    Chinese attack with 1 fighter and 2 infantry
                    Japanese defend with 1 infantry
                    Chinese win, taking Szechwan from Japanese with 1 fighter and 2 infantry remaining. Battle score for attacker is 3
                    Casualties for Japanese: 1 infantry

    Non Combat Move - Chinese
                1 fighter moved from Szechwan to Sikang
                1 infantry moved from Kansu to Suiyuyan
                1 infantry moved from Kansu to Shensi

    Place Units - Chinese
                2 infantry placed in Sikang

    Turn Complete - Chinese
                Chinese collect 7 PUs; end with 8 PUs total

    Territory Summary for Chinese :

    Shensi : 1 infantry
        Suiyuyan : 1 infantry
        Szechwan : 2 infantry
        Chahar : 1 infantry
        Sikang : 1 fighter and 6 infantry

    Production/PUs Summary :

    Germans : 41 / 51
        Russians : 35 / 36
        Japanese : 58 / 65
        Americans : 52 / 72
        Chinese : 7 / 8
        British : 30 / 30
        UK_Pacific : 6 / 10
        Italians : 14 / 19
        ANZAC : 10 / 14
        French : 8 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 2 / 0
        Neutral_Allies : 2 / 0
        Neutral_True : 18 / 0


  • TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 3

    Combat Move - British
                1 infantry moved from Northwest Persia to Iraq
                1 artillery moved from Trans-Jordan to Iraq
                1 tactical_bomber moved from Trans-Jordan to Iraq
                1 bomber moved from Malta to Iraq
                1 fighter moved from India to 41 Sea Zone
                1 infantry moved from Trans-Jordan to Iraq
                1 armour moved from Ethiopia to 76 Sea Zone
                1 armour, 1 battleship and 1 transport moved from 76 Sea Zone to 80 Sea Zone
                1 armour moved from 80 Sea Zone to Iraq
                1 infantry moved from Ethiopia to British Somaliland
                      British take British Somaliland from Italians
                1 infantry moved from Belgian Congo to Kenya
                      British take Kenya from Italians
                1 infantry moved from Trans-Jordan to Iraq
                1 fighter moved from Anglo Egyptian Sudan to Iraq


  • forgot to post UK

  • '17

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 3

    Research Technology - Italians

    Purchase Units - Italians
                Italians buy 1 artillery and 5 infantry; Remaining resources: 0 PUs;

    Combat Move - Italians
                1 armour moved from Eastern Poland to Baltic States
                1 mech_infantry moved from Romania to Baltic States
                1 armour moved from Eastern Poland to Bessarabia
                1 infantry moved from Romania to Bessarabia
                2 artilleries and 3 infantry moved from Bulgaria to Greece
                1 submarine moved from 93 Sea Zone to 98 Sea Zone
                1 bomber moved from Southern Italy to 98 Sea Zone
                1 infantry moved from Tobruk to Alexandria
                      Italians take Alexandria from British

    Combat - Italians
                Battle in 98 Sea Zone
                    Italians attack with 1 bomber and 1 submarine
                    French defend with 1 destroyer
                        Italians roll dice for 1 submarine in 98 Sea Zone, round 2 :  1/1 hits
                        French roll dice for 1 destroyer in 98 Sea Zone, round 2 :  0/1 hits
                        1 destroyer owned by the French lost in 98 Sea Zone
                    Italians win, taking 98 Sea Zone from Neutral with 1 bomber and 1 submarine remaining. Battle score for attacker is 8
                    Casualties for French: 1 destroyer
                Battle in Greece
                    Italians attack with 2 artilleries and 3 infantry
                    Neutral_Allies defend with 4 infantry
                        Italians roll dice for 2 artilleries and 3 infantry in Greece, round 2 :  2/5 hits
                        Neutral_Allies roll dice for 4 infantry in Greece, round 2 :  2/4 hits
                        2 infantry owned by the Neutral_Allies and 2 infantry owned by the Italians lost in Greece
                        Italians roll dice for 2 artilleries and 1 infantry in Greece, round 3 :  1/3 hits
                        Neutral_Allies roll dice for 2 infantry in Greece, round 3 :  2/2 hits
                        1 infantry owned by the Neutral_Allies, 1 artillery owned by the Italians and 1 infantry owned by the Italians lost in Greece
                        Italians roll dice for 1 artillery in Greece, round 4 :  0/1 hits
                        Neutral_Allies roll dice for 1 infantry in Greece, round 4 :  0/1 hits
                        Italians roll dice for 1 artillery in Greece, round 5 :  0/1 hits
                        Neutral_Allies roll dice for 1 infantry in Greece, round 5 :  0/1 hits
                        Italians roll dice for 1 artillery in Greece, round 6 :  0/1 hits
                        Neutral_Allies roll dice for 1 infantry in Greece, round 6 :  0/1 hits
                        Italians roll dice for 1 artillery in Greece, round 7 :  0/1 hits
                        Neutral_Allies roll dice for 1 infantry in Greece, round 7 :  0/1 hits
                        Italians roll dice for 1 artillery in Greece, round 8 :  1/1 hits
                        Neutral_Allies roll dice for 1 infantry in Greece, round 8 :  0/1 hits
                        1 infantry owned by the Neutral_Allies lost in Greece
                    Italians win, taking Greece from Neutral_Allies with 1 artillery remaining. Battle score for attacker is -1
                    Casualties for Italians: 1 artillery and 3 infantry
                    Casualties for Neutral_Allies: 4 infantry
                Battle in Bessarabia
                    Italians attack with 1 armour and 1 infantry
                    Russians defend with 1 infantry
                        Italians roll dice for 1 armour and 1 infantry in Bessarabia, round 2 :  0/2 hits
                        Russians roll dice for 1 infantry in Bessarabia, round 2 :  0/1 hits
                        Italians roll dice for 1 armour and 1 infantry in Bessarabia, round 3 :  1/2 hits
                        Russians roll dice for 1 infantry in Bessarabia, round 3 :  0/1 hits
                        1 infantry owned by the Russians lost in Bessarabia
                    Italians win, taking Bessarabia from Russians with 1 armour and 1 infantry remaining. Battle score for attacker is 3
                    Casualties for Russians: 1 infantry
                Battle in Baltic States
                    Italians attack with 1 armour and 1 mech_infantry
                    Russians defend with 1 infantry
                        Italians roll dice for 1 armour and 1 mech_infantry in Baltic States, round 2 :  1/2 hits
                        Russians roll dice for 1 infantry in Baltic States, round 2 :  0/1 hits
                        1 infantry owned by the Russians lost in Baltic States
                    Italians win, taking Baltic States from Russians with 1 armour and 1 mech_infantry remaining. Battle score for attacker is 3
                    Casualties for Russians: 1 infantry

    Non Combat Move - Italians
                1 infantry moved from Northern Italy to Southern Italy
                1 aaGun and 3 infantry moved from Southern France to Northern Italy
                1 bomber moved from 98 Sea Zone to Southern Italy
                1 armour, 1 artillery, 2 infantry and 1 mech_infantry moved from Tobruk to Alexandria
                1 artillery and 1 infantry moved from Libya to Tobruk

    Place Units - Italians
                3 infantry placed in Southern Italy
                1 artillery and 2 infantry placed in Northern Italy

    Turn Complete - Italians
                Italians collect 16 PUs; end with 16 PUs total
                Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 21 PUs

    Production/PUs Summary :

    Germans : 41 / 51
        Russians : 34 / 36
        Japanese : 58 / 65
        Americans : 52 / 72
        Chinese : 7 / 8
        British : 33 / 38
        UK_Pacific : 6 / 8
        Italians : 16 / 21
        ANZAC : 10 / 14
        French : 8 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 3

    Combat Move - French
                1 infantry moved from Tunisia to Libya
                      French take Libya from Italians

    Combat - French

    Non Combat Move - French
                1 infantry moved from French Equatorial Africa to Anglo Egyptian Sudan
                1 infantry moved from Morocco to Algeria

    Turn Complete - French

    Territory Summary for French :

    Egypt : 1 infantry
        United Kingdom : 2 infantry
        Anglo Egyptian Sudan : 1 infantry
        Algeria : 1 infantry
        Libya : 1 flag, 1 infantry

    Production/PUs Summary :

    Germans : 41 / 51
        Russians : 34 / 36
        Japanese : 58 / 65
        Americans : 52 / 72
        Chinese : 7 / 8
        British : 33 / 38
        UK_Pacific : 6 / 8
        Italians : 15 / 21
        ANZAC : 10 / 10
        French : 9 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

  • '17

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 4

    Research Technology - Germans

    Purchase Units - Germans
                Germans buy 2 artilleries, 1 infantry and 10 mech_infantrys; Remaining resources: 0 PUs;

    Combat Move - Germans
                1 mech_infantry moved from Romania to Ukraine
                1 infantry moved from Eastern Poland to Belarus
                2 mech_infantrys moved from Poland to Novgorod
                1 infantry moved from Finland to Karelia
                      Germans take Karelia from Russians
                1 infantry moved from Finland to Vyborg
                      Germans take Vyborg from Russians
                1 fighter and 1 tactical_bomber moved from Western Germany to Belarus
                3 armour, 11 artilleries, 24 infantry and 3 mech_infantrys moved from Eastern Poland to Western Ukraine
                3 armour and 5 mech_infantrys moved from Romania to Western Ukraine
                3 armour and 4 mech_infantrys moved from Poland to Western Ukraine
                1 artillery and 1 infantry moved from Western Germany to 112 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 112 Sea Zone to 123 Sea Zone
                1 artillery and 1 infantry moved from 123 Sea Zone to Iceland
                1 fighter and 1 tactical_bomber moved from Southern Italy to Ukraine
                2 bombers moved from Western Germany to Novgorod

    Combat - Germans
                Battle in Iceland
                Battle in Novgorod
                    Germans attack with 2 bombers and 2 mech_infantrys
                    Russians defend with 1 airfield, 1 factory_minor, 1 harbour and 1 infantry
                        Germans roll dice for 2 bombers and 2 mech_infantrys in Novgorod, round 2 :  2/4 hits
                        Russians roll dice for 1 infantry in Novgorod, round 2 :  0/1 hits
                        1 infantry owned by the Russians lost in Novgorod
                    Germans win, taking Iceland from British, taking Novgorod from Russians with 2 bombers and 2 mech_infantrys remaining. Battle score for attacker is 3
                    Casualties for Russians: 1 infantry
                Battle in Ukraine
                    Germans attack with 1 fighter, 1 mech_infantry and 1 tactical_bomber
                    Russians defend with 1 factory_minor and 1 infantry
                        Germans roll dice for 1 fighter, 1 mech_infantry and 1 tactical_bomber in Ukraine, round 2 :  1/3 hits
                        Russians roll dice for 1 infantry in Ukraine, round 2 :  0/1 hits
                        1 infantry owned by the Russians lost in Ukraine
                    Germans win, taking Ukraine from Russians with 1 fighter, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                    Casualties for Russians: 1 infantry
                Battle in Western Ukraine
                    Germans attack with 9 armour, 11 artilleries, 24 infantry and 12 mech_infantrys
                    Russians defend with 1 infantry
                        Germans roll dice for 9 armour, 11 artilleries, 24 infantry and 12 mech_infantrys in Western Ukraine, round 2 :  23/56 hits
                        Russians roll dice for 1 infantry in Western Ukraine, round 2 :  0/1 hits
                        1 infantry owned by the Russians lost in Western Ukraine
                    Germans win, taking Western Ukraine from Russians with 9 armour, 11 artilleries, 24 infantry and 12 mech_infantrys remaining. Battle score for attacker is 3
                    Casualties for Russians: 1 infantry
                Battle in Belarus
                    Germans attack with 1 fighter, 1 infantry and 1 tactical_bomber
                    Russians defend with 1 infantry
                        Germans roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in Belarus, round 2 :  2/3 hits
                        Russians roll dice for 1 infantry in Belarus, round 2 :  1/1 hits
                        1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Belarus
                    Germans win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 0
                    Casualties for Germans: 1 infantry
                    Casualties for Russians: 1 infantry

    Non Combat Move - Germans
                1 aaGun and 1 infantry moved from Romania to Bessarabia
                1 fighter and 1 tactical_bomber moved from Ukraine to Bessarabia
                1 aaGun moved from Poland to Eastern Poland
                3 armour and 6 mech_infantrys moved from Germany to Eastern Poland
                1 fighter and 1 tactical_bomber moved from Belarus to Eastern Poland
                1 cruiser moved from 112 Sea Zone to 104 Sea Zone
                1 destroyer moved from 112 Sea Zone to 110 Sea Zone
                1 submarine moved from 125 Sea Zone to 127 Sea Zone
                1 submarine moved from 112 Sea Zone to 125 Sea Zone
                1 aaGun, 2 artilleries and 2 infantry moved from Normandy Bordeaux to France
                2 infantry moved from Northern Italy to Southern Italy
                1 submarine moved from 92 Sea Zone to 95 Sea Zone
                3 fighters moved from Western Germany to Southern Italy
                2 bombers moved from Novgorod to Bessarabia

    Place Units - Germans
                2 artilleries and 1 infantry placed in France
                10 mech_infantrys placed in Western Germany

    Turn Complete - Germans
                Germans collect 48 PUs; end with 48 PUs total
                Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 53 PUs
                Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 58 PUs

    Production/PUs Summary :

    Germans : 48 / 58
        Russians : 27 / 36
        Japanese : 58 / 65
        Americans : 52 / 72
        Chinese : 7 / 8
        British : 33 / 38
        UK_Pacific : 6 / 8
        Italians : 15 / 21
        ANZAC : 10 / 10
        French : 9 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0


  • TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 4

    Purchase Units - Russians
                Russians buy 12 infantry; Remaining resources: 0 PUs;

    Combat Move - Russians
                3 infantry moved from Buryatia to Amur
                1 mech_infantry moved from Archangel to Baltic States
                2 fighters and 1 tactical_bomber moved from Archangel to Baltic States
                2 mech_infantrys moved from Bryansk to Baltic States
                1 artillery and 6 infantry moved from Archangel to Novgorod
                1 artillery and 2 infantry moved from Bryansk to Ukraine


  • TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 4

    Purchase Units - Russians
                Russians buy 12 infantry; Remaining resources: 0 PUs;

    Combat Move - Russians
                3 infantry moved from Buryatia to Amur
                1 mech_infantry moved from Archangel to Baltic States
                2 fighters and 1 tactical_bomber moved from Archangel to Baltic States
                2 mech_infantrys moved from Bryansk to Baltic States
                1 artillery and 6 infantry moved from Archangel to Novgorod
                1 artillery and 2 infantry moved from Bryansk to Ukraine


  • TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 4

    Purchase Units - Russians
                Russians buy 12 infantry; Remaining resources: 0 PUs;

    Combat Move - Russians
                3 infantry moved from Buryatia to Amur
                1 mech_infantry moved from Archangel to Baltic States
                2 fighters and 1 tactical_bomber moved from Archangel to Baltic States
                2 mech_infantrys moved from Bryansk to Baltic States
                1 artillery and 6 infantry moved from Archangel to Novgorod
                1 artillery and 2 infantry moved from Bryansk to Ukraine


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 4

    Purchase Units - Russians
                Russians buy 12 infantry; Remaining resources: 0 PUs;

    Combat Move - Russians
                3 infantry moved from Buryatia to Amur
                1 mech_infantry moved from Archangel to Baltic States
                2 fighters and 1 tactical_bomber moved from Archangel to Baltic States
                2 mech_infantrys moved from Bryansk to Baltic States
                1 artillery and 6 infantry moved from Archangel to Novgorod
                1 artillery and 2 infantry moved from Bryansk to Ukraine

    Combat - Russians
                Battle in Baltic States
                    Russians attack with 2 fighters, 3 mech_infantrys and 1 tactical_bomber
                    Italians defend with 1 armour and 1 mech_infantry
                    Russians win, taking Baltic States from Italians with 2 fighters, 2 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is 6
                    Casualties for Russians: 1 mech_infantry
                    Casualties for Italians: 1 armour and 1 mech_infantry
                Battle in Novgorod
                    Russians attack with 1 artillery and 6 infantry
                    Germans defend with 1 airfield, 1 factory_minor, 1 harbour and 2 mech_infantrys
                    Russians win, taking Novgorod from Germans with 1 artillery and 4 infantry remaining. Battle score for attacker is 2
                    Casualties for Germans: 2 mech_infantrys
                    Casualties for Russians: 2 infantry
                Battle in Amur
                    Russians attack with 3 infantry
                    Japanese defend with 1 infantry
                    Russians win, taking Amur from Japanese with 3 infantry remaining. Battle score for attacker is 3
                    Casualties for Japanese: 1 infantry
                Battle in Ukraine
                    Russians attack with 1 artillery and 2 infantry
                    Germans defend with 1 factory_minor and 1 mech_infantry
                    Russians win, taking Ukraine from Germans with 1 artillery and 1 infantry remaining. Battle score for attacker is 1
                    Casualties for Germans: 1 mech_infantry
                    Casualties for Russians: 1 infantry

    Non Combat Move - Russians
                2 fighters and 1 tactical_bomber moved from Baltic States to Archangel
                3 infantry moved from Bryansk to Belarus
                2 armour moved from Bryansk to Archangel
                1 mech_infantry moved from Russia to Archangel
                3 aaGuns, 2 artilleries and 30 infantry moved from Bryansk to Russia
                6 infantry moved from Timguska to Novosibirsk
                1 submarine moved from 91 Sea Zone to 93 Sea Zone

    Place Units - Russians
                10 infantry placed in Russia
                2 infantry placed in Volgograd

    Turn Complete - Russians
                Russians collect 33 PUs; end with 33 PUs total

    Territory Summary for Russians :

    Amur : 3 infantry
        Buryatia : 2 aaGuns and 5 infantry
        Belarus : 3 infantry
        Baltic States : 2 mech_infantrys
        Bryansk : 1 infantry
        Archangel : 1 aaGun, 2 armour, 2 fighters, 2 infantry, 1 mech_infantry and 1 tactical_bomber
        Russia : 3 aaGuns, 1 airfield, 2 artilleries, 1 factory_major and 49 infantry
        Ukraine : 1 artillery, 1 factory_minor and 1 infantry
        Novosibirsk : 6 infantry
        Volgograd : 1 factory_minor and 2 infantry
        Novgorod : 1 airfield, 1 artillery, 1 factory_minor, 1 harbour and 4 infantry
        93 Sea Zone : 1 submarine
        114 Sea Zone : 1 cruiser
        115 Sea Zone : 1 submarine

    Production/PUs Summary :

    Germans : 44 / 58
        Russians : 33 / 33
        Japanese : 57 / 65
        Americans : 52 / 72
        Chinese : 7 / 8
        British : 33 / 38
        UK_Pacific : 6 / 8
        Italians : 14 / 21
        ANZAC : 10 / 10
        French : 9 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0


  • this is my 6th time logging back into the site…frustrating at best…

    hopefully attached is the russian file.


  • TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 4

    Purchase Units - Russians
                Russians buy 12 infantry; Remaining resources: 0 PUs;

    Combat Move - Russians
                3 infantry moved from Buryatia to Amur
                1 mech_infantry moved from Archangel to Baltic States
                2 fighters and 1 tactical_bomber moved from Archangel to Baltic States
                2 mech_infantrys moved from Bryansk to Baltic States
                1 artillery and 6 infantry moved from Archangel to Novgorod
                1 artillery and 2 infantry moved from Bryansk to Ukraine

    Combat - Russians
                Battle in Baltic States
                    Russians attack with 2 fighters, 3 mech_infantrys and 1 tactical_bomber
                    Italians defend with 1 armour and 1 mech_infantry
                    Russians win, taking Baltic States from Italians with 2 fighters, 2 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is 6
                    Casualties for Russians: 1 mech_infantry
                    Casualties for Italians: 1 armour and 1 mech_infantry
                Battle in Novgorod
                    Russians attack with 1 artillery and 6 infantry
                    Germans defend with 1 airfield, 1 factory_minor, 1 harbour and 2 mech_infantrys
                    Russians win, taking Novgorod from Germans with 1 artillery and 4 infantry remaining. Battle score for attacker is 2
                    Casualties for Germans: 2 mech_infantrys
                    Casualties for Russians: 2 infantry
                Battle in Amur
                    Russians attack with 3 infantry
                    Japanese defend with 1 infantry
                    Russians win, taking Amur from Japanese with 3 infantry remaining. Battle score for attacker is 3
                    Casualties for Japanese: 1 infantry
                Battle in Ukraine
                    Russians attack with 1 artillery and 2 infantry
                    Germans defend with 1 factory_minor and 1 mech_infantry
                    Russians win, taking Ukraine from Germans with 1 artillery and 1 infantry remaining. Battle score for attacker is 1
                    Casualties for Germans: 1 mech_infantry
                    Casualties for Russians: 1 infantry

    Non Combat Move - Russians
                2 fighters and 1 tactical_bomber moved from Baltic States to Archangel
                3 infantry moved from Bryansk to Belarus
                2 armour moved from Bryansk to Archangel
                1 mech_infantry moved from Russia to Archangel
                3 aaGuns, 2 artilleries and 30 infantry moved from Bryansk to Russia
                6 infantry moved from Timguska to Novosibirsk
                1 submarine moved from 91 Sea Zone to 93 Sea Zone

    Place Units - Russians
                10 infantry placed in Russia
                2 infantry placed in Volgograd

    Turn Complete - Russians
                Russians collect 33 PUs; end with 33 PUs total
                Turning on Edit Mode
                EDIT: Removing units owned by Russians from 114 Sea Zone: 1 cruiser
                EDIT: Adding units owned by Russians to 115 Sea Zone: 1 cruiser
                EDIT: Turning off Edit Mode

  • '17

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 4

    Purchase Units - Japanese
                Japanese buy 1 armour, 2 artilleries, 2 fighters, 7 infantry, 1 mech_infantry and 1 submarine; Remaining resources: 6 SuicideAttackTokens; 0 PUs;

    Combat Move - Japanese
                2 artilleries and 1 infantry moved from Manchuria to Amur
                1 artillery and 3 infantry moved from Korea to Amur
                1 transport moved from 6 Sea Zone to 17 Sea Zone
                1 infantry moved from Iwo Jima to 17 Sea Zone
                1 infantry and 1 transport moved from 17 Sea Zone to 6 Sea Zone
                1 artillery moved from Japan to 6 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 6 Sea Zone to 5 Sea Zone
                1 artillery and 1 infantry moved from 5 Sea Zone to Siberia
                2 infantry moved from Japan to 6 Sea Zone
                2 infantry and 1 transport moved from 6 Sea Zone to 5 Sea Zone
                2 infantry moved from 5 Sea Zone to Soviet Far East
                1 mech_infantry moved from Kwangsi to Burma
                2 fighters and 2 tactical_bombers moved from Kwangsi to Burma
                1 infantry moved from Kweichow to Szechwan
                4 artilleries and 9 infantry moved from Kweichow to Shensi
                1 armour moved from Hopei to Shensi
                1 fighter and 1 tactical_bomber moved from Hopei to Szechwan
                2 fighters moved from Manchuria to Amur
                1 fighter moved from Japan to Amur
                2 bombers moved from Manchuria to Szechwan
                2 tactical_bombers moved from Kwangsi to Burma
                1 tactical_bomber moved from Kwangsi to Szechwan

    Combat - Japanese
                Battle in Soviet Far East
                Battle in Amur
                    Japanese attack with 3 artilleries, 3 fighters and 4 infantry
                    Russians defend with 3 infantry
                        Japanese roll dice for 3 artilleries, 3 fighters and 4 infantry in Amur, round 2 :  5/10 hits
                        Russians roll dice for 3 infantry in Amur, round 2 :  2/3 hits
                        3 infantry owned by the Russians and 2 infantry owned by the Japanese lost in Amur
                    Japanese win, taking Soviet Far East from Russians, taking Amur from Russians with 3 artilleries, 3 fighters and 2 infantry remaining. Battle score for attacker is 3
                    Casualties for Russians: 3 infantry
                    Casualties for Japanese: 2 infantry
                Battle in Siberia
                Battle in Szechwan
                    Japanese attack with 2 bombers, 1 fighter, 1 infantry and 2 tactical_bombers
                    Chinese defend with 2 infantry
                        Japanese roll dice for 2 bombers, 1 fighter, 1 infantry and 2 tactical_bombers in Szechwan, round 2 :  5/6 hits
                        Chinese roll dice for 2 infantry in Szechwan, round 2 :  0/2 hits
                        2 infantry owned by the Chinese lost in Szechwan
                    Japanese win, taking Siberia from Russians, taking Szechwan from Chinese with 2 bombers, 1 fighter, 1 infantry and 2 tactical_bombers remaining. Battle score for attacker is 6
                    Casualties for Chinese: 2 infantry
                Battle in Burma
                    Japanese attack with 2 fighters, 1 mech_infantry and 4 tactical_bombers
                    British defend with 2 infantry
                        Japanese roll dice for 2 fighters, 1 mech_infantry and 4 tactical_bombers in Burma, round 2 :  6/7 hits
                        UK_Pacific roll dice for 2 infantry in Burma, round 2 :  0/2 hits
                        2 infantry owned by the British lost in Burma
                    Japanese win, taking Burma from UK_Pacific with 2 fighters, 1 mech_infantry and 4 tactical_bombers remaining. Battle score for attacker is 6
                    Casualties for British: 2 infantry
                Battle in Shensi
                    Japanese attack with 1 armour, 4 artilleries and 9 infantry
                    Chinese defend with 1 infantry
                        Japanese roll dice for 1 armour, 4 artilleries and 9 infantry in Shensi, round 2 :  6/14 hits
                        Chinese roll dice for 1 infantry in Shensi, round 2 :  1/1 hits
                        1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Shensi
                    Japanese win, taking Shensi from Chinese with 1 armour, 4 artilleries and 8 infantry remaining. Battle score for attacker is 0
                    Casualties for Chinese: 1 infantry
                    Casualties for Japanese: 1 infantry

    Non Combat Move - Japanese
                1 aaGun moved from Hopei to Shensi
                1 infantry moved from Celebes to 44 Sea Zone
                1 infantry and 1 transport moved from 44 Sea Zone to 35 Sea Zone
                1 infantry moved from 35 Sea Zone to Philippines
                1 destroyer moved from 43 Sea Zone to 35 Sea Zone
                1 transport moved from 42 Sea Zone to 43 Sea Zone
                2 infantry moved from Borneo to 43 Sea Zone
                2 infantry and 1 transport moved from 43 Sea Zone to 35 Sea Zone
                2 infantry moved from 35 Sea Zone to Philippines
                2 battleships, 3 carriers, 1 cruiser, 3 destroyers, 4 fighters, 4 submarines and 2 tactical_bombers moved from 42 Sea Zone to 35 Sea Zone
                2 fighters moved from Amur to Japan
                1 fighter moved from Amur to Manchuria
                1 cruiser, 1 destroyer and 2 submarines moved from 6 Sea Zone to 5 Sea Zone
                1 infantry moved from Kwangsi to Hunan
                1 infantry moved from Kwangsi to Yunnan
                2 tactical_bombers moved from Burma to French Indo China
                2 bombers moved from Szechwan to French Indo China
                1 fighter and 2 tactical_bombers moved from Szechwan to Hunan
                1 fighter and 1 tactical_bomber moved from Burma to Hunan
                1 fighter and 1 tactical_bomber moved from Burma to Hunan

    Place Units - Japanese
                1 submarine placed in 6 Sea Zone
                2 fighters placed in Japan
                1 armour, 1 infantry and 1 mech_infantry placed in Manchuria
                1 artillery and 2 infantry placed in French Indo China
                1 artillery and 4 infantry placed in Japan

    Turn Complete - Japanese
                Japanese collect 63 PUs; end with 63 PUs total
                Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 68 PUs

    Production/PUs Summary :

    Germans : 44 / 58
        Russians : 30 / 33
        Japanese : 63 / 68
        Americans : 52 / 72
        Chinese : 5 / 8
        British : 33 / 38
        UK_Pacific : 5 / 8
        Italians : 14 / 21
        ANZAC : 10 / 10
        French : 9 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0


  • TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 4

    Purchase Units - Americans
                Americans buy 2 destroyers, 3 fighters, 2 infantry, 1 submarine and 2 transports; Remaining resources: 0 PUs;

    Combat Move - Americans
                1 infantry moved from Caroline Islands to 33 Sea Zone
                1 infantry and 1 transport moved from 33 Sea Zone to 44 Sea Zone
                1 infantry moved from 44 Sea Zone to Celebes
                1 submarine moved from 91 Sea Zone to 110 Sea Zone
                1 submarine moved from 91 Sea Zone to 104 Sea Zone
                2 fighters moved from Morocco to 104 Sea Zone
                1 tactical_bomber moved from 91 Sea Zone to 104 Sea Zone
                1 fighter moved from 91 Sea Zone to 110 Sea Zone
                1 fighter moved from Morocco to 110 Sea Zone
                1 bomber moved from Morocco to 110 Sea Zone


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 4

    Purchase Units - Americans
                Americans buy 2 destroyers, 3 fighters, 2 infantry, 1 submarine and 2 transports; Remaining resources: 0 PUs;

    Combat Move - Americans
                1 infantry moved from Caroline Islands to 33 Sea Zone
                1 infantry and 1 transport moved from 33 Sea Zone to 44 Sea Zone
                1 infantry moved from 44 Sea Zone to Celebes
                1 submarine moved from 91 Sea Zone to 110 Sea Zone
                1 submarine moved from 91 Sea Zone to 104 Sea Zone
                2 fighters moved from Morocco to 104 Sea Zone
                1 tactical_bomber moved from 91 Sea Zone to 104 Sea Zone
                1 fighter moved from 91 Sea Zone to 110 Sea Zone
                1 fighter moved from Morocco to 110 Sea Zone
                1 bomber moved from Morocco to 110 Sea Zone

    Combat - Americans
                Battle in Celebes
                Battle in 110 Sea Zone
                    Americans attack with 1 bomber, 2 fighters and 1 submarine
                    Germans defend with 1 destroyer
                    Americans win, taking Celebes from Japanese with 1 bomber, 2 fighters and 1 submarine remaining. Battle score for attacker is 8
                    Casualties for Germans: 1 destroyer
                Battle in 104 Sea Zone
                    Americans attack with 2 fighters, 1 submarine and 1 tactical_bomber
                    Germans defend with 1 cruiser
                    Americans win with 2 fighters, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 12
                    Casualties for Germans: 1 cruiser

    Non Combat Move - Americans
                1 fighter could not land in 10 Sea Zone and was removed
                2 artilleries and 2 infantry moved from Gibraltar to 91 Sea Zone
                2 infantry moved from Morocco to 91 Sea Zone
                2 artilleries, 4 infantry and 3 transports moved from 91 Sea Zone to 110 Sea Zone
                2 artilleries and 4 infantry moved from 110 Sea Zone to United Kingdom
                1 carrier moved from 91 Sea Zone to 110 Sea Zone
                2 fighters and 1 tactical_bomber moved from 104 Sea Zone to Gibraltar
                2 destroyers moved from 91 Sea Zone to 92 Sea Zone
                1 transport moved from 91 Sea Zone to 88 Sea Zone
                2 infantry moved from Suriname to 88 Sea Zone
                2 infantry and 1 transport moved from 88 Sea Zone to 92 Sea Zone
                1 armour and 1 mech_infantry moved from Morocco to Tunisia
                1 bomber moved from 110 Sea Zone to United Kingdom
                2 infantry moved from 92 Sea Zone to Morocco
                1 aaGun moved from Eastern United States to 101 Sea Zone
                1 aaGun and 1 transport moved from 101 Sea Zone to 91 Sea Zone
                1 aaGun moved from 91 Sea Zone to Morocco
                1 infantry moved from Caroline Islands to 33 Sea Zone
                1 infantry and 1 transport moved from 33 Sea Zone to 45 Sea Zone
                1 infantry moved from 45 Sea Zone to Dutch New Guinea
                2 fighters moved from 33 Sea Zone to New South Wales
                1 battleship, 1 carrier, 2 cruisers, 1 destroyer and 1 submarine moved from 33 Sea Zone to 26 Sea Zone
                1 carrier, 1 cruiser and 1 destroyer moved from 28 Sea Zone to 26 Sea Zone
                1 destroyer moved from 25 Sea Zone to 26 Sea Zone
                1 carrier and 2 fighters moved from 10 Sea Zone to 26 Sea Zone
                2 fighters moved from Western United States to 26 Sea Zone
                2 mech_infantrys moved from Central United States to Western United States
                1 fighter moved from Western United States to 10 Sea Zone

    Place Units - Americans
                2 destroyers, 1 submarine and 2 transports placed in 10 Sea Zone
                2 infantry placed in Western United States
                2 fighters placed in Western United States
                1 fighter placed in Eastern United States

    Turn Complete - Americans
                Americans collect 55 PUs; end with 55 PUs total
                Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 60 PUs
                Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 65 PUs
                Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 75 PUs

    Territory Summary for Americans :

    Caroline Islands : 1 flag, 1 airfield, 1 artillery and 1 harbour
        New South Wales : 3 fighters
        Guam : 1 airfield
        Wake Island : 1 airfield
        Western United States : 2 aaGuns, 1 airfield, 1 factory_major, 2 fighters, 1 harbour, 2 infantry and 3 mech_infantrys
        Hawaiian Islands : 1 airfield and 1 harbour
        Midway : 1 airfield
        Celebes : 1 flag, 1 infantry
        Dutch New Guinea : 1 infantry
        44 Sea Zone : 1 transport
        45 Sea Zone : 1 transport
        26 Sea Zone : 1 battleship, 3 carriers, 3 cruisers, 3 destroyers, 4 fighters and 1 submarine
        10 Sea Zone : 2 destroyers, 1 submarine and 2 transports
        Central United States : 1 factory_major
        Eastern United States : 1 aaGun, 1 airfield, 1 factory_major, 1 fighter and 1 harbour
        Gibraltar : 2 fighters and 1 tactical_bomber
        United Kingdom : 2 artilleries, 1 bomber and 4 infantry
        Morocco : 1 aaGun and 2 infantry
        Tunisia : 1 armour and 1 mech_infantry
        104 Sea Zone : 1 submarine
        92 Sea Zone : 2 destroyers and 1 transport
        Brazil : 1 flag
        91 Sea Zone : 1 transport
        110 Sea Zone : 1 carrier, 2 fighters, 1 submarine and 3 transports

    Production/PUs Summary :

    Germans : 44 / 58
        Russians : 30 / 33
        Japanese : 60 / 68
        Americans : 55 / 75
        Chinese : 5 / 8
        British : 33 / 38
        UK_Pacific : 5 / 8
        Italians : 14 / 21
        ANZAC : 10 / 10
        French : 9 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0


  • wheat is there a reason my USA inf didn’t turn turn DNG green? Did I forget something? If so I would like to revise that ncm move? please let me know


  • TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 4

    Purchase Units - Chinese
                Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
                Chinese buy 2 infantry; Remaining resources: 2 PUs;

    Combat Move - Chinese
                1 infantry moved from Chahar to Jehol
                      Chinese take Jehol from Japanese
                1 infantry moved from Suiyuyan to Hopei
                      Chinese take Hopei from Japanese
                3 infantry moved from Sikang to Szechwan
                1 fighter moved from Sikang to Szechwan


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 4

    Purchase Units - Chinese
                Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
                Chinese buy 2 infantry; Remaining resources: 2 PUs;

    Combat Move - Chinese
                1 infantry moved from Chahar to Jehol
                      Chinese take Jehol from Japanese
                1 infantry moved from Suiyuyan to Hopei
                      Chinese take Hopei from Japanese
                3 infantry moved from Sikang to Szechwan
                1 fighter moved from Sikang to Szechwan

    Combat - Chinese
                Battle in Szechwan
                    Chinese attack with 1 fighter and 3 infantry
                    Japanese defend with 1 infantry
                    Chinese win, taking Szechwan from Japanese with 1 fighter and 3 infantry remaining. Battle score for attacker is 3
                    Casualties for Japanese: 1 infantry

    Non Combat Move - Chinese
                1 fighter moved from Szechwan to Chahar

    Place Units - Chinese
                1 infantry placed in Suiyuyan
                1 infantry placed in Chahar

    Turn Complete - Chinese
                Chinese collect 8 PUs; end with 10 PUs total
                Turning on Edit Mode
                EDIT: Removing units owned by Chinese from Sikang: 1 infantry
                EDIT: Adding units owned by Chinese to Tsinghai: 1 infantry
                EDIT: Turning off Edit Mode

    Territory Summary for Chinese :

    Jehol : 1 infantry
        Suiyuyan : 1 infantry
        Hopei : 1 infantry
        Tsinghai : 1 infantry
        Szechwan : 3 infantry
        Chahar : 1 fighter and 1 infantry
        Sikang : 2 infantry

    Production/PUs Summary :

    Germans : 44 / 58
        Russians : 30 / 33
        Japanese : 57 / 68
        Americans : 55 / 75
        Chinese : 8 / 10
        British : 33 / 38
        UK_Pacific : 5 / 8
        Italians : 14 / 21
        ANZAC : 10 / 10
        French : 9 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

  • '17

    @JWW:

    wheat is there a reason my USA inf didn’t turn turn DNG green? Did I forget something? If so I would like to revise that ncm move? please let me know

    Dutch territory can only become American, French, or Russian if they take it from Japan. Only the UK and ANZAC can claim Dutch owned territory from the Dutch directly.


  • hmmmm…sorry about that…l will make a ncm change if that is ok?

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