Dawgoneit (Axis) vs Odonis (Allies +13)

  • '20 '19 '18 '15 '13

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 1

    Purchase Units - ANZAC
                ANZAC buy 1 infantry and 1 transport; Remaining resources: 0 PUs;

    Combat Move - ANZAC

    Non Combat Move - ANZAC
                1 infantry moved from New South Wales to 62 Sea Zone
                1 infantry and 1 transport moved from 62 Sea Zone to 42 Sea Zone
                1 infantry moved from 42 Sea Zone to Java
                      ANZAC take Java from Dutch
                2 fighters moved from New Zealand to Queensland
                1 cruiser moved from 63 Sea Zone to 54 Sea Zone
                1 destroyer moved from 62 Sea Zone to 54 Sea Zone
                1 infantry moved from New South Wales to Queensland
                2 aaGuns moved from New South Wales to Queensland
                1 infantry moved from Malaya to Shan State

    Place Units - ANZAC
                1 transport placed in 62 Sea Zone
                1 infantry placed in New South Wales

    Turn Complete - ANZAC
                ANZAC collect 14 PUs; end with 14 PUs total

  • '20 '19 '18 '15 '13

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 1

    Combat Move - French

    Non Combat Move - French
                1 infantry moved from French West Africa to French Central Africa
                1 infantry moved from Syria to Trans-Jordan
                1 infantry moved from Algeria to Morocco
                1 destroyer moved from 72 Sea Zone to 81 Sea Zone

    Turn Complete - French


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 2

    Research Technology - Germans

    Purchase Units - Germans
                Germans buy 1 cruiser, 2 destroyers, 8 infantry, 1 mech_infantry and 2 transports; Remaining resources: 0 PUs;

    Combat Move - Germans
                1 artillery moved from Yugoslavia to Romania
                1 artillery moved from Slovakia Hungary to Poland
                1 artillery moved from Yugoslavia to Romania
                5 infantry moved from Bulgaria to Romania
                2 infantry moved from Yugoslavia to Romania
                2 infantry moved from Yugoslavia to Romania
                4 infantry moved from Yugoslavia to Slovakia Hungary
                2 infantry moved from Slovakia Hungary to Poland
                1 infantry moved from Yugoslavia to Romania
                1 armour moved from Yugoslavia to Poland
                1 armour moved from Yugoslavia to Romania
                1 armour moved from Yugoslavia to Slovakia Hungary
                1 cruiser and 1 transport moved from 114 Sea Zone to 112 Sea Zone
                3 fighters and 3 tactical_bombers moved from Northern Italy to Alexandria
                1 fighter moved from Northern Italy to Alexandria
                2 bombers moved from Northern Italy to Alexandria
                1 infantry moved from Normandy Bordeaux to Southern France
                1 artillery moved from France to Southern France
                2 armour moved from Southern France to Yugoslavia
                1 artillery moved from Normandy Bordeaux to France
                1 artillery moved from France to Western Germany
                2 infantry moved from Western Germany to France
                1 armour moved from Western Germany to Poland
                1 fighter and 1 tactical_bomber moved from Holland Belgium to Western Germany
                2 mech_infantrys moved from France to Germany
                2 mech_infantrys moved from France to Greater Southern Germany
                1 armour moved from France to Germany
                1 armour moved from France to Greater Southern Germany
                1 armour moved from France to Germany

    Non Combat Move - Germans
                1 bomber moved from Western Germany to Alexandria

    Place Units - Germans
                1 destroyer placed in 112 Sea Zone
                1 cruiser, 1 destroyer and 1 transport placed in 93 Sea Zone
                1 transport placed in 112 Sea Zone
                1 infantry placed in Western Germany
                2 infantry placed in France
                Germans undo move 5.
                7 infantry and 1 mech_infantry placed in Germany

    Turn Complete - Germans
                Germans collect 44 PUs; end with 44 PUs total
                Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 49 PUs
                Objective Germans 1 Trade with Russia: Germans met a national objective for an additional 5 PUs; end with 54 PUs

  • '20 '19 '18 '15 '13

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 2

    Purchase Units - Russians
                Russians buy 11 infantry and 1 mech_infantry; Remaining resources: 0 PUs;

    Combat Move - Russians

    Non Combat Move - Russians
                6 infantry moved from Yakut S.S.R. to Yenisey
                2 aaGuns and 6 infantry moved from Buryatia to Yakut S.S.R.
                1 submarine moved from 115 Sea Zone to 113 Sea Zone
                8 infantry moved from Novgorod to Belarus
                1 aaGun moved from Novgorod to Belarus
                1 infantry moved from Ukraine to Bessarabia
                2 infantry moved from Ukraine to Western Ukraine
                3 infantry moved from Russia to Bryansk
                1 aaGun moved from Bryansk to Western Ukraine
                1 aaGun moved from Belarus to Bryansk
                1 fighter and 1 tactical_bomber moved from Russia to Caucasus

    Place Units - Russians
                3 infantry placed in Novgorod
                3 infantry placed in Ukraine
                5 infantry placed in Russia
                1 mech_infantry placed in Volgograd

    Turn Complete - Russians
                Russians collect 37 PUs; end with 37 PUs total


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 2

    Purchase Units - Japanese
                Japanese buy 1 harbour, 3 mech_infantrys and 2 transports; Remaining resources: 6 SuicideAttackTokens; 0 PUs;

    Combat Move - Japanese
                1 infantry moved from Chahar to Suiyuyan
                      Japanese take Suiyuyan from Chinese
                1 infantry moved from Anhwe to Kweichow
                      Japanese take Kweichow from Chinese
                1 infantry moved from Anhwe to Hopei
                      Japanese take Hopei from Chinese
                1 artillery and 3 infantry moved from Hunan to Yunnan
                1 fighter moved from Japan to 36 Sea Zone
                1 armour and 1 artillery moved from Kwangsi to 36 Sea Zone
                1 armour, 1 artillery and 2 transports moved from 36 Sea Zone to 37 Sea Zone
                2 infantry moved from Siam to 37 Sea Zone
                1 armour, 1 artillery, 2 infantry and 2 transports moved from 37 Sea Zone to 36 Sea Zone
                1 mech_infantry moved from Kiangsi to Yunnan
                1 infantry moved from Kiangsi to 20 Sea Zone
                1 cruiser, 1 infantry and 1 transport moved from 20 Sea Zone to 36 Sea Zone
                1 infantry moved from Kwangsi to 36 Sea Zone
                1 infantry moved from Kwangsi to Yunnan
                2 bombers, 10 fighters and 8 tactical_bombers moved from Kwangsi to Yunnan
                1 fighter moved from 36 Sea Zone to Yunnan
                1 submarine moved from 36 Sea Zone to 41 Sea Zone
                1 submarine moved from 36 Sea Zone to 42 Sea Zone

    Combat - Japanese
                Battle in Yunnan
                    Japanese attack with 1 artillery, 2 bombers, 11 fighters, 4 infantry, 1 mech_infantry and 8 tactical_bombers
                    Chinese defend with 4 infantry
                    Japanese win, taking Yunnan from Chinese with 1 artillery, 2 bombers, 11 fighters, 1 infantry, 1 mech_infantry and 8 tactical_bombers remaining. Battle score for attacker is 3
                    Casualties for Chinese: 4 infantry
                    Casualties for Japanese: 3 infantry

    Non Combat Move - Japanese
                1 tactical_bomber moved from Yunnan to 36 Sea Zone
                1 tactical_bomber moved from Yunnan to 36 Sea Zone
                1 tactical_bomber moved from Yunnan to 36 Sea Zone
                1 fighter moved from Yunnan to 36 Sea Zone
                1 fighter moved from Yunnan to 36 Sea Zone
                2 bombers, 9 fighters and 5 tactical_bombers moved from Yunnan to Hunan
                1 artillery and 1 infantry moved from Chahar to Hopei
                2 artilleries and 4 infantry moved from Anhwe to Hopei
                1 aaGun moved from Jehol to Manchuria
                3 infantry moved from Jehol to Manchuria
                3 infantry moved from Korea to Manchuria

    Place Units - Japanese
                1 harbour placed in Hainan
                3 mech_infantrys placed in Shantung
                2 transports placed in 6 Sea Zone

    Turn Complete - Japanese
                Japanese collect 33 PUs; end with 33 PUs total
                Objective Japanese 1 Trade With America: Japanese met a national objective for an additional 10 PUs; end with 43 PUs

  • '20 '19 '18 '15 '13

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 2

    Purchase Units - Americans
                Americans buy 1 artillery, 1 destroyer, 2 infantry, 1 submarine and 4 transports; Remaining resources: 1 PUs;

    Combat Move - Americans

    Non Combat Move - Americans
                1 artillery and 1 infantry moved from Southeast Mexico to 89 Sea Zone
                1 artillery, 1 cruiser, 1 infantry and 1 transport moved from 89 Sea Zone to 101 Sea Zone
                1 artillery and 1 infantry moved from 101 Sea Zone to Eastern United States
                1 destroyer moved from 26 Sea Zone to 25 Sea Zone
                1 infantry moved from Western United States to Central United States
                1 bomber moved from Hawaiian Islands to Western United States
                1 destroyer moved from 25 Sea Zone to 8 Sea Zone
                1 submarine moved from 26 Sea Zone to 25 Sea Zone
                1 submarine moved from 25 Sea Zone to 16 Sea Zone
                2 infantry moved from Hawaiian Islands to 26 Sea Zone
                1 battleship, 1 carrier, 1 cruiser, 1 destroyer, 1 fighter, 2 infantry, 1 tactical_bomber and 1 transport moved from 26 Sea Zone to 54 Sea Zone

    Place Units - Americans
                1 artillery and 2 infantry placed in Eastern United States
                3 transports placed in 101 Sea Zone
                1 destroyer, 1 submarine and 1 transport placed in 10 Sea Zone

    Turn Complete - Americans
                Americans collect 52 PUs; end with 53 PUs total

  • '20 '19 '18 '15 '13

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 2

    Purchase Units - Chinese
                Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
                Chinese buy 5 infantry; Remaining resources: 0 PUs;

    Combat Move - Chinese
                2 infantry moved from Shensi to Suiyuyan
                1 fighter moved from Shensi to Suiyuyan

    Combat - Chinese
                Battle in Suiyuyan
                    Chinese attack with 1 fighter and 2 infantry
                    Japanese defend with 1 infantry
                    Chinese win, taking Suiyuyan from Japanese with 1 fighter and 2 infantry remaining. Battle score for attacker is 3
                    Casualties for Japanese: 1 infantry

    Non Combat Move - Chinese
                1 fighter moved from Suiyuyan to Tsinghai
                9 infantry moved from Shensi to Tsinghai

    Place Units - Chinese
                5 infantry placed in Tsinghai

    Turn Complete - Chinese
                Chinese collect 6 PUs; end with 6 PUs total

  • '20 '19 '18 '15 '13

    TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 2

    Combat Move - British
                1 infantry moved from Ethiopia to Italian Somaliland
                      British take Italian Somaliland from Italians
                2 infantry moved from Ethiopia to Kenya
                1 fighter moved from Malta to 99 Sea Zone
                1 bomber moved from Malta to Kenya

  • '20 '19 '18 '15 '13

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 2

    Purchase Units - British
                British buy 1 armour, 1 fighter, 1 infantry, 2 mech_infantrys and 1 transport; Remaining resources: 0 PUs;

    Purchase Units - UK_Pacific
                UK_Pacific buy 7 infantry; Remaining resources: 0 PUs;

    Combat Move - British
                1 infantry moved from Ethiopia to Italian Somaliland
                      British take Italian Somaliland from Italians
                2 infantry moved from Ethiopia to Kenya
                1 fighter moved from Malta to 99 Sea Zone
                1 bomber moved from Malta to Kenya

    Combat - British
                Battle in Kenya
                    British attack with 1 bomber and 2 infantry
                    Italians defend with 1 infantry
                    British win, taking Kenya from Italians with 1 bomber and 2 infantry remaining. Battle score for attacker is 3
                    Casualties for Italians: 1 infantry
                Battle in 99 Sea Zone
                    British attack with 1 fighter
                    Italians defend with 1 transport
                    British win with 1 fighter remaining. Battle score for attacker is 7
                    Casualties for Italians: 1 transport

    Non Combat Move - British
                1 fighter moved from 99 Sea Zone to Egypt
                1 tactical_bomber moved from Malta to Egypt
                1 bomber moved from Kenya to Belgian Congo
                1 armour and 1 mech_infantry moved from Ethiopia to Egypt
                2 infantry moved from Ethiopia to 76 Sea Zone
                2 infantry and 1 transport moved from 76 Sea Zone to 81 Sea Zone
                2 infantry moved from 81 Sea Zone to Egypt
                1 infantry moved from Eastern Persia to Persia
                      British take Persia from Neutral_Allies
                1 cruiser and 1 destroyer moved from 76 Sea Zone to 81 Sea Zone
                1 transport moved from 76 Sea Zone to 80 Sea Zone
                1 destroyer moved from 36 Sea Zone to 37 Sea Zone
                1 infantry moved from Malaya to Shan State

    Place Units - British
                1 armour and 2 mech_infantrys placed in Union of South Africa
                1 fighter and 1 infantry placed in United Kingdom
                1 transport placed in 106 Sea Zone

    Turn Complete - British
                British collect 31 PUs; end with 31 PUs total

    Place Units - UK_Pacific
                7 infantry placed in India

    Turn Complete - UK_Pacific
                UK_Pacific collect 21 PUs; end with 21 PUs total
                Some Units in India change ownership: 7 infantry


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 2

    Purchase Units - Italians
                Italians buy 1 destroyer, 1 infantry and 1 transport; Remaining resources: 0 PUs;

    Politics - Italians
                Italians takes Political Action: Political Action Axis To War With Russians
                    Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Italians and Russians from Neutrality to War
                    Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and British from Neutrality to Allied
                    Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and French from Neutrality to Allied
                    Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and Neutral_Allies from Neutrality to Friendly_Neutral
                    Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and Neutral_Axis from Neutrality to Unfriendly_Neutral

    Combat Move - Italians
                1 armour moved from Romania to Eastern Poland
                      Italians take Eastern Poland from Russians
                1 bomber moved from Southern Italy to Morocco
                1 armour moved from Tunisia to Morocco
                      Italians take Algeria from French

    Combat - Italians
                Battle in Morocco
                    Italians attack with 1 armour and 1 bomber
                    French defend with 2 infantry
                    Italians win with 1 bomber remaining. Battle score for attacker is 0
                    Casualties for Italians: 1 armour
                    Casualties for French: 2 infantry

    Non Combat Move - Italians
                1 artillery moved from Tunisia to Algeria
                1 bomber moved from Morocco to Tunisia
                1 artillery and 1 infantry moved from Yugoslavia to Romania
                1 armour moved from Greece to Romania
                1 armour and 1 mech_infantry moved from Northern Italy to Romania
                1 submarine moved from 96 Sea Zone to 97 Sea Zone

    Place Units - Italians
                1 destroyer and 1 transport placed in 97 Sea Zone
                1 infantry placed in Northern Italy

    Turn Complete - Italians
                Italians collect 14 PUs; end with 14 PUs total
                Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 19 PUs

  • '20 '19 '18 '15 '13

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 2

    Purchase Units - ANZAC
                ANZAC buy 1 destroyer and 1 submarine; Remaining resources: 0 PUs;

    Combat Move - ANZAC

    Non Combat Move - ANZAC
                1 infantry moved from Java to 42 Sea Zone
                1 infantry and 1 transport moved from 42 Sea Zone to 44 Sea Zone
                1 infantry moved from 44 Sea Zone to Celebes
                      ANZAC take Celebes from Dutch
                1 infantry moved from New South Wales to 62 Sea Zone
                1 infantry and 1 transport moved from 62 Sea Zone to 45 Sea Zone
                1 infantry moved from 45 Sea Zone to Dutch New Guinea
                      ANZAC take Dutch New Guinea from Dutch
                1 artillery and 1 infantry moved from Queensland to South Australia

    Place Units - ANZAC
                1 destroyer and 1 submarine placed in 62 Sea Zone

    Turn Complete - ANZAC
                ANZAC collect 17 PUs; end with 17 PUs total

  • '20 '19 '18 '15 '13

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 2

    Combat Move - French

    Non Combat Move - French
                1 infantry moved from French Central Africa to French Equatorial Africa
                1 infantry moved from Trans-Jordan to Egypt
                1 destroyer moved from 81 Sea Zone to 98 Sea Zone

    Turn Complete - French


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 3

    Research Technology - Germans

    Purchase Units - Germans
                Germans buy 1 armour, 1 artillery, 1 bomber, 1 fighter, 6 infantry and 1 mech_infantry; Remaining resources: 0 PUs;

    Combat Move - Germans
                2 infantry moved from Denmark to 112 Sea Zone
                1 artillery and 1 infantry moved from Western Germany to 112 Sea Zone
                2 bombers moved from Alexandria to Belgian Congo
                1 bomber, 4 fighters and 3 tactical_bombers moved from Alexandria to 81 Sea Zone
                1 armour and 1 infantry moved from Southern France to 93 Sea Zone
                2 infantry and 1 transport moved from 112 Sea Zone to 91 Sea Zone
                2 infantry moved from 91 Sea Zone to Gibraltar
                1 artillery, 1 infantry and 1 transport moved from 112 Sea Zone to 91 Sea Zone
                1 artillery and 1 infantry moved from 91 Sea Zone to Morocco
                1 cruiser and 1 destroyer moved from 112 Sea Zone to 91 Sea Zone
                1 submarine moved from 112 Sea Zone to 109 Sea Zone
                1 armour, 1 infantry and 1 transport moved from 93 Sea Zone to 92 Sea Zone
                1 armour and 1 infantry moved from 92 Sea Zone to Morocco
                1 fighter and 2 tactical_bombers moved from Western Germany to 98 Sea Zone
                1 cruiser and 1 destroyer moved from 93 Sea Zone to 92 Sea Zone

    Combat - Germans
                Battle in 98 Sea Zone
                    Germans attack with 1 fighter and 2 tactical_bombers
                    French defend with 1 destroyer
                    Germans win with 1 fighter and 2 tactical_bombers remaining. Battle score for attacker is 8
                    Casualties for French: 1 destroyer
                Battle in 81 Sea Zone
                    Germans attack with 1 bomber, 4 fighters and 3 tactical_bombers
                    British defend with 1 cruiser, 1 destroyer and 1 transport
                    Germans win with 1 bomber, 3 fighters and 3 tactical_bombers remaining. Battle score for attacker is 17
                    Casualties for Germans: 1 fighter
                    Casualties for British: 1 cruiser, 1 destroyer and 1 transport
                Battle in Morocco
                Battle in Belgian Congo
                    Germans attack with 2 bombers
                    British defend with 1 bomber
                    Germans win, taking Morocco from French with 2 bombers remaining. Battle score for attacker is 12
                    Casualties for British: 1 bomber
                Battle in Gibraltar

    Non Combat Move - Germans
                1 bomber, 3 fighters and 3 tactical_bombers moved from 81 Sea Zone to Alexandria
                1 fighter and 2 tactical_bombers moved from 98 Sea Zone to Alexandria
                2 bombers moved from Belgian Congo to Alexandria

    Place Units - Germans
                1 bomber and 1 fighter placed in Western Germany
                1 infantry placed in Southern France
                Turning on Edit Mode
                EDIT: Removing units owned by Germans from Poland: 2 armour, 2 artilleries and 9 infantry
                EDIT: Adding units owned by Germans to Eastern Poland: 2 armour, 2 artilleries and 9 infantry
                EDIT: Removing units owned by Germans from Slovakia Hungary: 1 armour, 1 artillery and 9 infantry
                EDIT: Adding units owned by Germans to Eastern Poland: 1 armour, 1 artillery and 9 infantry
                EDIT: Removing units owned by Germans from Slovakia Hungary: 2 aaGuns
                EDIT: Adding units owned by Germans to Eastern Poland: 2 aaGuns
                EDIT: Removing units owned by Germans from Romania: 1 armour, 2 artilleries and 10 infantry
                EDIT: Adding units owned by Germans to Eastern Poland: 1 armour, 2 artilleries and 10 infantry
                EDIT: Removing units owned by Germans from Germany: 2 armour and 3 mech_infantrys
                EDIT: Adding units owned by Germans to Eastern Poland: 2 armour and 3 mech_infantrys
                EDIT: Removing units owned by Germans from Greater Southern Germany: 1 armour and 2 mech_infantrys
                EDIT: Adding units owned by Germans to Eastern Poland: 1 armour and 2 mech_infantrys
                EDIT: Removing units owned by Germans from Yugoslavia: 2 armour
                EDIT: Adding units owned by Germans to Eastern Poland: 2 armour
                EDIT: Removing units owned by Germans from Germany: 7 infantry
                EDIT: Adding units owned by Germans to Poland: 7 infantry
                EDIT: Removing units owned by Germans from Holland Belgium: 3 aaGuns
                EDIT: Adding units owned by Germans to Western Germany: 3 aaGuns
                EDIT: Removing units owned by Germans from Western Germany: 1 aaGun
                EDIT: Adding units owned by Germans to Germany: 1 aaGun
                EDIT: Turning off Edit Mode
                2 infantry placed in Western Germany
                1 armour, 1 artillery, 3 infantry and 1 mech_infantry placed in Germany

    Turn Complete - Germans
                Germans collect 45 PUs; end with 45 PUs total
                Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 50 PUs
                Objective Germans 1 Trade with Russia: Germans met a national objective for an additional 5 PUs; end with 55 PUs

  • '20 '19 '18 '15 '13

    TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 3

    Purchase Units - Russians
                Russians buy 2 artilleries, 7 infantry and 2 mech_infantrys; Remaining resources: 0 PUs;

    Politics - Russians
                Russians takes Political Action: Political Action Russians To War With Germans
                    Russians succeeds on action: Political Action Russians To War With Germans: Changing Relationship for Germans and Russians from Neutrality to War

    Combat Move - Russians

  • '20 '19 '18 '15 '13

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 3

    Purchase Units - Russians
                Russians buy 2 artilleries, 7 infantry and 2 mech_infantrys; Remaining resources: 0 PUs;

    Politics - Russians
                Russians takes Political Action: Political Action Russians To War With Germans
                    Russians succeeds on action: Political Action Russians To War With Germans: Changing Relationship for Germans and Russians from Neutrality to War

    Combat Move - Russians

    Non Combat Move - Russians
                1 infantry moved from Belarus to Baltic States
                1 aaGun, 1 artillery and 19 infantry moved from Belarus to Bryansk
                1 aaGun, 1 artillery and 7 infantry moved from Western Ukraine to Bryansk
                3 infantry moved from Ukraine to Bryansk
                1 armour and 1 mech_infantry moved from Caucasus to Bryansk
                1 mech_infantry moved from Volgograd to Bryansk
                1 fighter and 1 tactical_bomber moved from Caucasus to Russia
                5 infantry moved from Russia to Bryansk
                6 infantry moved from Yenisey to Timguska
                2 aaGuns and 6 infantry moved from Yakut S.S.R. to Yenisey
                1 infantry moved from Caucasus to Northwest Persia
                      Russians take Northwest Persia from Neutral_Allies
                1 infantry moved from Caucasus to Rostov

    Place Units - Russians
                3 infantry placed in Ukraine
                3 infantry placed in Novgorod
                2 artilleries, 1 infantry and 2 mech_infantrys placed in Russia

    Turn Complete - Russians
                Russians collect 36 PUs; end with 36 PUs total
                Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 5 PUs; end with 41 PUs


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 3

    Purchase Units - Japanese
                Japanese buy 1 artillery, 1 destroyer, 3 mech_infantrys, 2 submarines and 1 transport; Remaining resources: 6 SuicideAttackTokens; 0 PUs;

    Combat Move - Japanese
                1 infantry moved from Kweichow to Szechwan
                      Japanese take Szechwan from Chinese
                1 infantry moved from Hopei to Shensi
                      Japanese take Shensi from Chinese
                1 artillery and 2 infantry moved from Hopei to Suiyuyan
                2 fighters moved from Hunan to Suiyuyan

    Combat - Japanese
                Battle in Suiyuyan
                    Japanese attack with 1 artillery, 2 fighters and 2 infantry
                    Chinese defend with 2 infantry
                    Japanese win, taking Suiyuyan from Chinese with 1 artillery, 2 fighters and 2 infantry remaining. Battle score for attacker is 6
                    Casualties for Chinese: 2 infantry

    Non Combat Move - Japanese
                2 fighters moved from Suiyuyan to Hopei
                2 bombers, 7 fighters and 5 tactical_bombers moved from Hunan to Hopei
                2 artilleries and 3 infantry moved from Hopei to Shensi
                3 mech_infantrys moved from Shantung to Hopei
                2 artilleries and 2 infantry moved from Japan to 6 Sea Zone
                2 artilleries, 2 infantry and 2 transports moved from 6 Sea Zone to 36 Sea Zone
                1 battleship, 1 carrier, 1 cruiser, 1 destroyer, 1 fighter and 1 tactical_bomber moved from 36 Sea Zone to 41 Sea Zone
                1 armour, 1 infantry and 1 transport moved from 36 Sea Zone to 41 Sea Zone
                1 battleship, 1 carrier, 1 cruiser, 1 destroyer, 1 fighter and 1 tactical_bomber moved from 36 Sea Zone to 42 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 36 Sea Zone to 42 Sea Zone

    Place Units - Japanese
                1 destroyer, 2 submarines and 1 transport placed in 6 Sea Zone
                1 artillery placed in Japan
                3 mech_infantrys placed in Shantung

    Turn Complete - Japanese
                Japanese collect 35 PUs; end with 35 PUs total
                Objective Japanese 1 Trade With America: Japanese met a national objective for an additional 10 PUs; end with 45 PUs

  • '20 '19 '18 '15 '13

    TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 3

    Purchase Units - Americans
                Americans buy 1 armour, 1 destroyer, 1 infantry, 2 tactical_bombers and 2 transports; Remaining resources: 0 PUs;

    Combat Move - Americans

  • '20 '19 '18 '15 '13

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 3

    Purchase Units - Americans
                Americans buy 1 artillery, 1 carrier, 2 fighters, 1 submarine and 1 transport; Remaining resources: 0 PUs;

    Combat Move - Americans

    Non Combat Move - Americans
                1 fighter moved from Philippines to Guam
                1 destroyer moved from 8 Sea Zone to 25 Sea Zone
                1 submarine moved from 16 Sea Zone to 26 Sea Zone
                1 destroyer and 1 submarine moved from 10 Sea Zone to 26 Sea Zone
                1 aaGun moved from Western United States to 10 Sea Zone
                1 aaGun and 1 transport moved from 10 Sea Zone to 26 Sea Zone
                1 aaGun moved from 26 Sea Zone to Hawaiian Islands

    Place Units - Americans
                1 carrier, 1 fighter and 1 transport placed in 101 Sea Zone
                1 fighter placed in 101 Sea Zone
                1 submarine placed in 10 Sea Zone
                1 artillery placed in Eastern United States
                Note to players Americans: America has joined the Allies, and declared war on the Axis!
                Trigger Americans War Japanese: Changing Relationship for Japanese and Americans from Neutrality to War
                Trigger Americans War Japanese: Changing Relationship for Chinese and Americans from Neutrality to Allied
                Trigger Americans War Japanese: Changing Relationship for British and Americans from Neutrality to Allied
                Trigger Americans War Japanese: Changing Relationship for UK_Pacific and Americans from Neutrality to Allied
                Trigger Americans War Japanese: Changing Relationship for ANZAC and Americans from Neutrality to Allied
                Trigger Americans War Japanese: Changing Relationship for Americans and French from Neutrality to Allied
                Trigger Americans War Japanese: Changing Relationship for Americans and Dutch from Neutrality to Friendly
                Trigger Americans War Japanese: Changing Relationship for Germans and Americans from Neutrality to War
                Trigger Americans War Japanese: Changing Relationship for Italians and Americans from Neutrality to War
                Trigger Americans War Japanese: Changing Relationship for Americans and Neutral_Allies from Neutrality to Friendly_Neutral
                Trigger Americans War Japanese: Changing Relationship for Americans and Neutral_Axis from Neutrality to Unfriendly_Neutral

    Turn Complete - Americans
                Americans collect 52 PUs; end with 52 PUs total
                Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 57 PUs
                Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 62 PUs
                Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 67 PUs
                Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 77 PUs

  • '20 '19 '18 '15 '13

    TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 3

    Purchase Units - Chinese
                Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
                Chinese buy 2 infantry; Remaining resources: 0 PUs;

    Combat Move - Chinese
                1 fighter and 14 infantry moved from Tsinghai to Shensi

  • '20 '19 '18 '15 '13

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 3

    Purchase Units - Chinese
                Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
                Chinese buy 2 infantry; Remaining resources: 0 PUs;

    Combat Move - Chinese
                1 fighter and 14 infantry moved from Tsinghai to Shensi

    Combat - Chinese
                Battle in Shensi
                    Chinese attack with 1 fighter and 14 infantry
                    Japanese defend with 2 artilleries and 4 infantry
                    Chinese win, taking Shensi from Japanese with 1 fighter and 10 infantry remaining. Battle score for attacker is 8
                    Casualties for Japanese: 2 artilleries and 4 infantry
                    Casualties for Chinese: 4 infantry

    Non Combat Move - Chinese
                1 fighter moved from Shensi to Tsinghai

    Place Units - Chinese
                2 infantry placed in Tsinghai

    Turn Complete - Chinese
                Chinese collect 4 PUs; end with 4 PUs total

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