made pretty standard assumption of no scramble sz 35. your are welcome to redo it to your satisfaction.
MAJ (Axis) v. BDK (Allies)
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TripleA Turn Summary for game: World War II v3 1941, version: 1.7
Game History
Round: 3
Research Technology - Germans
Purchase Units - Germans
Germans buy 5 armour, 1 fighter and 6 infantry; Remaining resources: 0 PUs; 0 techTokens;Combat Move - Germans
2 fighters moved from Northwestern Europe to Archangel
3 infantry moved from Karelia S.S.R. to Archangel
2 infantry moved from Germany to France
2 infantry moved from Germany to Northwestern Europe
2 armour moved from Germany to Northwestern Europe
2 armour moved from Germany to France
1 fighter moved from Germany to ArchangelCombat - Germans
Battle in Archangel
Germans attack with 3 fighters and 3 infantry
Russians defend with 2 infantry
Germans win, taking Archangel from Russians with 3 fighters and 2 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Casualties for Russians: 2 infantryNon Combat Move - Germans
3 fighters moved from Archangel to Karelia S.S.R.
3 armour moved from France to Northwestern EuropePlace Units - Germans
1 armour and 1 fighter placed in Karelia S.S.R.
4 armour and 6 infantry placed in GermanyTurn Complete - Germans
Germans collect 36 PUs; end with 36 PUs total
Objective 1: Germans met a national objective for an additional 5 PUs; end with 41 PUs
Objective 2: Germans met a national objective for an additional 5 PUs; end with 46 PUs
Objective 3: Germans met a national objective for an additional 5 PUs; end with 51 PUs -
TripleA Turn Summary for game: World War II v3 1941, version: 1.7
Game History
Round: 3
Purchase Units - Russians
Russians buy 2 armour, 1 artillery and 5 infantry; Remaining resources: 0 PUs; 0 techTokens;Combat Move - Russians
15 infantry moved from Russia to Archangel
1 armour moved from Russia to Archangel
1 artillery moved from Russia to Archangel
12 infantry moved from Caucasus to Ukraine
1 armour moved from Caucasus to UkraineCombat - Russians
Battle in Archangel
Russians attack with 1 armour, 1 artillery and 15 infantry
Germans defend with 2 infantry
Russians win, taking Archangel from Germans with 1 armour, 1 artillery and 15 infantry remaining. Battle score for attacker is 6
Casualties for Germans: 2 infantry
Battle in Ukraine
Russians attack with 1 armour and 12 infantry
Germans defend with 2 armour, 1 artillery and 2 infantry
Russians win, taking Ukraine from Germans with 1 armour and 5 infantry remaining. Battle score for attacker is -1
Casualties for Germans: 2 armour, 1 artillery and 2 infantry
Casualties for Russians: 7 infantryNon Combat Move - Russians
1 infantry moved from Belorussia to Eastern UkrainePlace Units - Russians
1 armour, 1 artillery and 3 infantry placed in Russia
1 armour and 2 infantry placed in CaucasusTurn Complete - Russians
Russians collect 26 PUs; end with 26 PUs total
Objective 1: Russians met a national objective for an additional 5 PUs; end with 31 PUs -
TripleA Turn Summary for game: World War II v3 1941, version: 1.7
Game History
Round: 3
Purchase Units - Russians
Russians buy 2 armour, 1 artillery and 5 infantry; Remaining resources: 0 PUs; 0 techTokens;Combat Move - Russians
15 infantry moved from Russia to Archangel
1 armour moved from Russia to Archangel
1 artillery moved from Russia to Archangel
12 infantry moved from Caucasus to Ukraine
1 armour moved from Caucasus to UkraineCombat - Russians
Battle in Archangel
Russians attack with 1 armour, 1 artillery and 15 infantry
Germans defend with 2 infantry
Russians win, taking Archangel from Germans with 1 armour, 1 artillery and 15 infantry remaining. Battle score for attacker is 6
Casualties for Germans: 2 infantry
Battle in Ukraine
Russians attack with 1 armour and 12 infantry
Germans defend with 2 armour, 1 artillery and 2 infantry
Russians win, taking Ukraine from Germans with 1 armour and 5 infantry remaining. Battle score for attacker is -1
Casualties for Germans: 2 armour, 1 artillery and 2 infantry
Casualties for Russians: 7 infantryNon Combat Move - Russians
1 infantry moved from Belorussia to Eastern UkrainePlace Units - Russians
1 armour, 1 artillery and 3 infantry placed in Russia
1 armour and 2 infantry placed in CaucasusTurn Complete - Russians
Russians collect 26 PUs; end with 26 PUs total
Objective 1: Russians met a national objective for an additional 5 PUs; end with 31 PUs -
TripleA Turn Summary for game: World War II v3 1941, version: 1.7
Game History
Round: 3
Purchase Units - Russians
Russians buy 2 armour, 1 artillery and 5 infantry; Remaining resources: 0 PUs; 0 techTokens;Combat Move - Russians
15 infantry moved from Russia to Archangel
1 armour moved from Russia to Archangel
1 artillery moved from Russia to Archangel
12 infantry moved from Caucasus to Ukraine
1 armour moved from Caucasus to UkraineCombat - Russians
Battle in Archangel
Russians attack with 1 armour, 1 artillery and 15 infantry
Germans defend with 2 infantry
Russians win, taking Archangel from Germans with 1 armour, 1 artillery and 15 infantry remaining. Battle score for attacker is 6
Casualties for Germans: 2 infantry
Battle in Ukraine
Russians attack with 1 armour and 12 infantry
Germans defend with 2 armour, 1 artillery and 2 infantry
Russians win, taking Ukraine from Germans with 1 armour and 5 infantry remaining. Battle score for attacker is -1
Casualties for Germans: 2 armour, 1 artillery and 2 infantry
Casualties for Russians: 7 infantryNon Combat Move - Russians
1 infantry moved from Belorussia to Eastern UkrainePlace Units - Russians
1 armour, 1 artillery and 3 infantry placed in Russia
1 armour and 2 infantry placed in CaucasusTurn Complete - Russians
Russians collect 26 PUs; end with 26 PUs total
Objective 1: Russians met a national objective for an additional 5 PUs; end with 31 PUs -
TripleA Turn Summary for game: World War II v3 1941, version: 1.7
Game History
Round: 3
Purchase Units - Japanese
Japanese buy 1 bomber, 1 fighter and 3 submarines; Remaining resources: 1 PUs; 0 techTokens;Combat Move - Japanese
2 fighters moved from French Indo-China Thailand to 62 Sea Zone
2 fighters moved from 53 Sea Zone to 62 Sea Zone
1 fighter moved from 53 Sea Zone to 62 Sea Zone
2 fighters moved from 53 Sea Zone to 59 Sea Zone
1 fighter moved from 53 Sea Zone to 62 Sea Zone
3 carriers moved from 53 Sea Zone to 50 Sea Zone
1 infantry moved from Philippine Islands to 50 Sea Zone
2 infantry and 1 transport moved from 50 Sea Zone to 36 Sea Zone
2 infantry moved from 36 Sea Zone to French Indo-China Thailand
5 infantry moved from Manchuria to Kiangsu
1 armour moved from Manchuria to Ningxia
Japanese take Suiyuan from Chinese
Japanese take Ningxia from Chinese
1 armour moved from Manchuria to Hupeh
Japanese take Hupeh from Chinese
2 infantry moved from East Indies to 38 Sea Zone
1 battleship, 1 cruiser and 1 destroyer moved from 38 Sea Zone to 39 Sea Zone
2 infantry and 2 transports moved from 38 Sea Zone to 39 Sea Zone
2 infantry moved from 39 Sea Zone to AustraliaCombat - Japanese
Battle in Australia
Japanese attack with 2 infantry
British defend with 1 aaGun and 2 infantry
Japanese win, taking Australia from British with 1 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Casualties for British: 2 infantry
Battle in Kiangsu
Japanese attack with 5 infantry
Chinese defend with 1 infantry
Japanese win, taking Kiangsu from Chinese with 5 infantry remaining. Battle score for attacker is 3
Casualties for Chinese: 1 infantry
Battle in 62 Sea Zone
Japanese attack with 6 fighters
Americans defend with 1 battleship and 1 destroyer
Units damaged: 1 battleship owned by the Americans
Japanese win with 4 fighters remaining. Battle score for attacker is 8
Casualties for Japanese: 2 fighters
Casualties for Americans: 1 battleship and 1 destroyer
Battle in 59 Sea Zone
Japanese attack with 2 fighters
Americans defend with 1 destroyer and 1 transport
Japanese win with 1 fighter remaining. Battle score for attacker is 5
Casualties for Japanese: 1 fighter
Casualties for Americans: 1 destroyer and 1 transportNon Combat Move - Japanese
1 fighter moved from 59 Sea Zone to Japan
4 fighters moved from 62 Sea Zone to Japan
2 transports moved from 61 Sea Zone to 50 Sea ZonePlace Units - Japanese
1 bomber and 1 fighter placed in Japan
3 submarines placed in 62 Sea ZoneTurn Complete - Japanese
Japanese collect 33 PUs; end with 34 PUs total
Objective 2: Japanese met a national objective for an additional 5 PUs; end with 39 PUs
Objective 3: Japanese met a national objective for an additional 5 PUs; end with 44 PUs
Objective 1: Japanese met a national objective for an additional 5 PUs; end with 49 PUs -
TripleA Turn Summary for game: World War II v3 1941, version: 1.7
Game History
Round: 3
Purchase Units - Japanese
Japanese buy 1 bomber, 1 fighter and 3 submarines; Remaining resources: 1 PUs; 0 techTokens;Combat Move - Japanese
2 fighters moved from French Indo-China Thailand to 62 Sea Zone
2 fighters moved from 53 Sea Zone to 62 Sea Zone
1 fighter moved from 53 Sea Zone to 62 Sea Zone
2 fighters moved from 53 Sea Zone to 59 Sea Zone
1 fighter moved from 53 Sea Zone to 62 Sea Zone
3 carriers moved from 53 Sea Zone to 50 Sea Zone
1 infantry moved from Philippine Islands to 50 Sea Zone
2 infantry and 1 transport moved from 50 Sea Zone to 36 Sea Zone
2 infantry moved from 36 Sea Zone to French Indo-China Thailand
5 infantry moved from Manchuria to Kiangsu
1 armour moved from Manchuria to Ningxia
Japanese take Suiyuan from Chinese
Japanese take Ningxia from Chinese
1 armour moved from Manchuria to Hupeh
Japanese take Hupeh from Chinese
2 infantry moved from East Indies to 38 Sea Zone
1 battleship, 1 cruiser and 1 destroyer moved from 38 Sea Zone to 39 Sea Zone
2 infantry and 2 transports moved from 38 Sea Zone to 39 Sea Zone
2 infantry moved from 39 Sea Zone to AustraliaCombat - Japanese
Battle in Australia
Japanese attack with 2 infantry
British defend with 1 aaGun and 2 infantry
Japanese win, taking Australia from British with 1 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Casualties for British: 2 infantry
Battle in Kiangsu
Japanese attack with 5 infantry
Chinese defend with 1 infantry
Japanese win, taking Kiangsu from Chinese with 5 infantry remaining. Battle score for attacker is 3
Casualties for Chinese: 1 infantry
Battle in 62 Sea Zone
Japanese attack with 6 fighters
Americans defend with 1 battleship and 1 destroyer
Units damaged: 1 battleship owned by the Americans
Japanese win with 4 fighters remaining. Battle score for attacker is 8
Casualties for Japanese: 2 fighters
Casualties for Americans: 1 battleship and 1 destroyer
Battle in 59 Sea Zone
Japanese attack with 2 fighters
Americans defend with 1 destroyer and 1 transport
Japanese win with 1 fighter remaining. Battle score for attacker is 5
Casualties for Japanese: 1 fighter
Casualties for Americans: 1 destroyer and 1 transportNon Combat Move - Japanese
1 fighter moved from 59 Sea Zone to Japan
4 fighters moved from 62 Sea Zone to Japan
2 transports moved from 61 Sea Zone to 50 Sea ZonePlace Units - Japanese
1 bomber and 1 fighter placed in Japan
3 submarines placed in 62 Sea ZoneTurn Complete - Japanese
Japanese collect 33 PUs; end with 34 PUs total
Objective 2: Japanese met a national objective for an additional 5 PUs; end with 39 PUs
Objective 3: Japanese met a national objective for an additional 5 PUs; end with 44 PUs
Objective 1: Japanese met a national objective for an additional 5 PUs; end with 49 PUs -
TripleA Turn Summary for game: World War II v3 1941, version: 1.7
Game History
Round: 3
Purchase Units - Japanese
Japanese buy 1 bomber, 1 fighter and 3 submarines; Remaining resources: 1 PUs; 0 techTokens;Combat Move - Japanese
2 fighters moved from French Indo-China Thailand to 62 Sea Zone
2 fighters moved from 53 Sea Zone to 62 Sea Zone
1 fighter moved from 53 Sea Zone to 62 Sea Zone
2 fighters moved from 53 Sea Zone to 59 Sea Zone
1 fighter moved from 53 Sea Zone to 62 Sea Zone
3 carriers moved from 53 Sea Zone to 50 Sea Zone
1 infantry moved from Philippine Islands to 50 Sea Zone
2 infantry and 1 transport moved from 50 Sea Zone to 36 Sea Zone
2 infantry moved from 36 Sea Zone to French Indo-China Thailand
5 infantry moved from Manchuria to Kiangsu
1 armour moved from Manchuria to Ningxia
Japanese take Suiyuan from Chinese
Japanese take Ningxia from Chinese
1 armour moved from Manchuria to Hupeh
Japanese take Hupeh from Chinese
2 infantry moved from East Indies to 38 Sea Zone
1 battleship, 1 cruiser and 1 destroyer moved from 38 Sea Zone to 39 Sea Zone
2 infantry and 2 transports moved from 38 Sea Zone to 39 Sea Zone
2 infantry moved from 39 Sea Zone to AustraliaCombat - Japanese
Battle in Australia
Japanese attack with 2 infantry
British defend with 1 aaGun and 2 infantry
Japanese win, taking Australia from British with 1 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Casualties for British: 2 infantry
Battle in Kiangsu
Japanese attack with 5 infantry
Chinese defend with 1 infantry
Japanese win, taking Kiangsu from Chinese with 5 infantry remaining. Battle score for attacker is 3
Casualties for Chinese: 1 infantry
Battle in 62 Sea Zone
Japanese attack with 6 fighters
Americans defend with 1 battleship and 1 destroyer
Units damaged: 1 battleship owned by the Americans
Japanese win with 4 fighters remaining. Battle score for attacker is 8
Casualties for Japanese: 2 fighters
Casualties for Americans: 1 battleship and 1 destroyer
Battle in 59 Sea Zone
Japanese attack with 2 fighters
Americans defend with 1 destroyer and 1 transport
Japanese win with 1 fighter remaining. Battle score for attacker is 5
Casualties for Japanese: 1 fighter
Casualties for Americans: 1 destroyer and 1 transportNon Combat Move - Japanese
1 fighter moved from 59 Sea Zone to Japan
4 fighters moved from 62 Sea Zone to Japan
2 transports moved from 61 Sea Zone to 50 Sea ZonePlace Units - Japanese
1 bomber and 1 fighter placed in Japan
3 submarines placed in 62 Sea ZoneTurn Complete - Japanese
Japanese collect 33 PUs; end with 34 PUs total
Objective 2: Japanese met a national objective for an additional 5 PUs; end with 39 PUs
Objective 3: Japanese met a national objective for an additional 5 PUs; end with 44 PUs
Objective 1: Japanese met a national objective for an additional 5 PUs; end with 49 PUs -
TripleA Turn Summary for game: World War II v3 1941, version: 1.7
Game History
Round: 3
Purchase Units - British
British buy 3 armour, 2 artilleries, 4 infantry and 1 transport; Remaining resources: 0 techTokens; 0 PUs;Combat Move - British
1 fighter moved from Egypt to 14 Sea Zone
2 infantry moved from Norway to Finland
British take Finland from Germans
1 armour and 1 artillery moved from Norway to 6 Sea Zone
4 infantry moved from United Kingdom to 6 Sea Zone
1 armour, 1 artillery, 4 infantry and 3 transports moved from 6 Sea Zone to 7 Sea Zone
1 armour, 1 artillery and 4 infantry moved from 7 Sea Zone to France
1 bomber and 2 fighters moved from United Kingdom to France
2 fighters moved from 6 Sea Zone to France
1 cruiser moved from 6 Sea Zone to 7 Sea Zone
1 carrier and 2 destroyers moved from 6 Sea Zone to 7 Sea Zone
1 destroyer moved from 5 Sea Zone to 7 Sea Zone
1 artillery and 1 infantry moved from Rhodesia to 33 Sea Zone
1 artillery, 2 destroyers, 1 infantry and 2 transports moved from 33 Sea Zone to 34 Sea Zone
2 infantry moved from Italian Africa to 34 Sea Zone
1 artillery and 3 infantry moved from 34 Sea Zone to EgyptCombat - British
Battle in 14 Sea Zone
British attack with 1 fighter
Germans defend with 1 transport; Italians defend with 2 infantry and 1 transport
British win with 1 fighter remaining. Battle score for attacker is 20
Casualties for Germans: 1 transport
Casualties for Italians: 2 infantry and 1 transport
Battle in France
British attack with 1 armour, 1 artillery, 1 bomber, 4 fighters and 4 infantry
Germans defend with 3 armour and 4 infantry
British win, taking France from Germans with 1 armour, 1 artillery, 1 bomber, 4 fighters and 1 infantry remaining. Battle score for attacker is 18
Casualties for Germans: 3 armour and 4 infantry
Casualties for British: 3 infantryNon Combat Move - British
2 fighters moved from France to 7 Sea Zone
2 fighters moved from France to United Kingdom
1 bomber moved from France to United Kingdom
1 fighter moved from 14 Sea Zone to EgyptPlace Units - British
1 transport placed in 7 Sea Zone
1 armour, 2 artilleries and 3 infantry placed in United Kingdom
2 armour and 1 infantry placed in IndiaTurn Complete - British
British collect 43 PUs; end with 43 PUs total
Objective 3: British met a national objective for an additional 5 PUs; end with 48 PUs -
TripleA Manual Gamesave Post for game: World War II v3 1941, version: 1.7
Game History
Round: 3
Purchase Units - Italians
Italians buy 3 armour; Remaining resources: 0 PUs; 0 techTokens;Combat Move - Italians
1 transport moved from 13 Sea Zone to 14 Sea Zone
1 armour moved from Balkans to 14 Sea Zone
1 infantry moved from Italy to 14 Sea Zone
1 armour moved from 14 Sea Zone to Libya
1 infantry moved from 14 Sea Zone to Libya
1 armour moved from Italy to BalkansNon Combat Move - Italians
Place Units - Italians
3 armour placed in ItalyTurn Complete - Italians
Italians collect 10 PUs; end with 10 PUs total
Objective 2: Italians met a national objective for an additional 5 PUs; end with 15 PUs -
TripleA Manual Gamesave Post for game: World War II v3 1941, version: 1.7
Game History
Round: 3
Purchase Units - Americans
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Game History
Round: 3
Purchase Units - Americans
Americans buy 1 battleship, 3 infantry, 1 submarine and 2 transports; Remaining resources: 0 techTokens; 0 PUs;Purchase Units - Chinese
Chinese builds 2 units.Combat Move - Americans
1 armour and 1 infantry moved from Eastern United States to 10 Sea Zone
1 armour, 1 infantry and 1 transport moved from 10 Sea Zone to 12 Sea Zone
1 destroyer moved from 8 Sea Zone to 12 Sea Zone
1 armour and 1 infantry moved from 12 Sea Zone to Gibraltar
1 armour, 1 infantry and 1 transport moved from 8 Sea Zone to 6 Sea Zone
1 cruiser, 1 destroyer and 1 submarine moved from 56 Sea Zone to 52 Sea Zone
2 bombers moved from Eastern United States to Hawaiian Islands
1 bomber moved from Fukien to Hawaiian IslandsCombat - Americans
Battle in Gibraltar
Americans attack with 1 armour and 1 infantry
Italians defend with 1 infantry
Italians win with 1 infantry remaining. Battle score for attacker is -8
Casualties for Americans: 1 armour and 1 infantryNon Combat Move - Americans
Combat Move - Chinese
4 infantry moved from Fukien to Hupeh
1 fighter moved from Fukien to HupehCombat - Chinese
Battle in Hupeh
Chinese attack with 1 fighter and 4 infantry
Japanese defend with 1 armour
Chinese win, taking Hupeh from Japanese with 1 fighter and 3 infantry remaining. Battle score for attacker is 2
Casualties for Chinese: 1 infantry
Casualties for Japanese: 1 armourNon Combat Move - Chinese
1 fighter moved from Hupeh to FukienPlace Units - Americans
1 submarine placed in 10 Sea Zone
1 battleship and 2 transports placed in 56 Sea Zone
3 infantry placed in Western United StatesPlace Units - Chinese
1 infantry placed in Sikang
1 infantry placed in Chinghai
Chinese undo move 2.
1 infantry placed in ChinghaiTurn Complete - Americans
Americans collect 38 PUs; end with 38 PUs total
Objective 1: Americans met a national objective for an additional 5 PUs; end with 43 PUs
Objective 3: Americans met a national objective for an additional 5 PUs; end with 48 PUs
Objective 4: Americans met a national objective for an additional 5 PUs; end with 53 PUs -
Game History
Round: 3
Purchase Units - Americans
Americans buy 1 battleship, 3 infantry, 1 submarine and 2 transports; Remaining resources: 0 techTokens; 0 PUs;Purchase Units - Chinese
Chinese builds 2 units.Combat Move - Americans
1 armour and 1 infantry moved from Eastern United States to 10 Sea Zone
1 armour, 1 infantry and 1 transport moved from 10 Sea Zone to 12 Sea Zone
1 destroyer moved from 8 Sea Zone to 12 Sea Zone
1 armour and 1 infantry moved from 12 Sea Zone to Gibraltar
1 armour, 1 infantry and 1 transport moved from 8 Sea Zone to 6 Sea Zone
1 cruiser, 1 destroyer and 1 submarine moved from 56 Sea Zone to 52 Sea Zone
2 bombers moved from Eastern United States to Hawaiian Islands
1 bomber moved from Fukien to Hawaiian IslandsCombat - Americans
Battle in Gibraltar
Americans attack with 1 armour and 1 infantry
Italians defend with 1 infantry
Italians win with 1 infantry remaining. Battle score for attacker is -8
Casualties for Americans: 1 armour and 1 infantryNon Combat Move - Americans
Combat Move - Chinese
4 infantry moved from Fukien to Hupeh
1 fighter moved from Fukien to HupehCombat - Chinese
Battle in Hupeh
Chinese attack with 1 fighter and 4 infantry
Japanese defend with 1 armour
Chinese win, taking Hupeh from Japanese with 1 fighter and 3 infantry remaining. Battle score for attacker is 2
Casualties for Chinese: 1 infantry
Casualties for Japanese: 1 armourNon Combat Move - Chinese
1 fighter moved from Hupeh to FukienPlace Units - Americans
1 submarine placed in 10 Sea Zone
1 battleship and 2 transports placed in 56 Sea Zone
3 infantry placed in Western United StatesPlace Units - Chinese
1 infantry placed in Sikang
1 infantry placed in Chinghai
Chinese undo move 2.
1 infantry placed in ChinghaiTurn Complete - Americans
Americans collect 38 PUs; end with 38 PUs total
Objective 1: Americans met a national objective for an additional 5 PUs; end with 43 PUs
Objective 3: Americans met a national objective for an additional 5 PUs; end with 48 PUs
Objective 4: Americans met a national objective for an additional 5 PUs; end with 53 PUs -
TripleA Turn Summary for game: World War II v3 1941, version: 1.7
Game History
Round: 4
Research Technology - Germans
Purchase Units - Germans
Germans buy 7 armour and 5 infantry; Remaining resources: 1 PUs; 0 techTokens;Combat Move - Germans
6 armour moved from Northwestern Europe to France
4 infantry moved from Northwestern Europe to France
3 fighters moved from Karelia S.S.R. to France
1 fighter moved from Karelia S.S.R. to 6 Sea Zone
1 armour moved from Baltic States to Finland
1 infantry moved from Karelia S.S.R. to Finland
2 armour moved from Germany to East Poland
2 armour moved from Germany to East Poland
2 armour moved from Karelia S.S.R. to Finland
1 artillery moved from Baltic States to East Poland
1 infantry moved from Germany to Northwestern EuropeCombat - Germans
Battle in France
Germans attack with 6 armour, 3 fighters and 4 infantry
British defend with 1 armour, 1 artillery and 1 infantry
Germans win, taking France from British with 6 armour, 3 fighters and 1 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 3 infantry
Casualties for British: 1 armour, 1 artillery and 1 infantry
Battle in 6 Sea Zone
Germans attack with 1 fighter
Russians defend with 1 submarine; Americans defend with 1 armour, 1 infantry and 1 transport
1 submarine owned by the Russians Submerged
Germans win with 1 fighter remaining. Battle score for attacker is 15
Casualties for Americans: 1 armour, 1 infantry and 1 transport
Battle in Finland
Germans attack with 3 armour and 1 infantry
British defend with 2 infantry
Germans win, taking Finland from British with 2 armour remaining. Battle score for attacker is -2
Casualties for Germans: 1 armour and 1 infantry
Casualties for British: 2 infantryNon Combat Move - Germans
1 fighter moved from 6 Sea Zone to Germany
3 fighters moved from France to GermanyPlace Units - Germans
4 armour and 1 infantry placed in Germany
2 infantry placed in Karelia S.S.R.
3 armour and 2 infantry placed in GermanyTurn Complete - Germans
Germans collect 32 PUs; end with 33 PUs total
Objective 1: Germans met a national objective for an additional 5 PUs; end with 38 PUs
Objective 3: Germans met a national objective for an additional 5 PUs; end with 43 PUs -
TripleA Turn Summary for game: World War II v3 1941, version: 1.7
Game History
Round: 4
Purchase Units - Russians
Russians buy 1 armour, 1 artillery and 7 infantry; Remaining resources: 1 PUs; 0 techTokens;Combat Move - Russians
1 armour moved from Ukraine to Bulgaria Romania
Russians take Bulgaria Romania from Germans
1 armour moved from Bulgaria Romania to Poland
Russians take Poland from Germans
1 armour, 1 artillery and 15 infantry moved from Archangel to Karelia S.S.R.Combat - Russians
Battle in Karelia S.S.R.
Russians attack with 1 armour, 1 artillery and 15 infantry
Germans defend with 1 aaGun, 1 factory and 2 infantry
Russians win, taking Karelia S.S.R. from Germans with 1 armour, 1 artillery and 14 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 2 infantry
Casualties for Russians: 1 infantryNon Combat Move - Russians
2 infantry moved from Caucasus to Eastern Ukraine
1 infantry moved from Russia to Belorussia
1 infantry moved from Russia to Belorussia
1 infantry moved from Russia to Eastern Ukraine
1 artillery moved from Russia to Belorussia
1 armour moved from Russia to Eastern Ukraine
1 armour moved from Caucasus to UkrainePlace Units - Russians
1 armour and 4 infantry placed in Russia
1 artillery and 3 infantry placed in CaucasusTurn Complete - Russians
Russians collect 33 PUs; end with 34 PUs total
Objective 1: Russians met a national objective for an additional 5 PUs; end with 39 PUs
Objective 2: Russians met a national objective for an additional 10 PUs; end with 49 PUs -
TripleA Turn Summary for game: World War II v3 1941, version: 1.7
Game History
Round: 4
Purchase Units - Russians
Russians buy 1 armour, 1 artillery and 7 infantry; Remaining resources: 1 PUs; 0 techTokens;Combat Move - Russians
1 armour moved from Ukraine to Bulgaria Romania
Russians take Bulgaria Romania from Germans
1 armour moved from Bulgaria Romania to Poland
Russians take Poland from Germans
1 armour, 1 artillery and 15 infantry moved from Archangel to Karelia S.S.R.Combat - Russians
Battle in Karelia S.S.R.
Russians attack with 1 armour, 1 artillery and 15 infantry
Germans defend with 1 aaGun, 1 factory and 2 infantry
Russians win, taking Karelia S.S.R. from Germans with 1 armour, 1 artillery and 14 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 2 infantry
Casualties for Russians: 1 infantryNon Combat Move - Russians
2 infantry moved from Caucasus to Eastern Ukraine
1 infantry moved from Russia to Belorussia
1 infantry moved from Russia to Belorussia
1 infantry moved from Russia to Eastern Ukraine
1 artillery moved from Russia to Belorussia
1 armour moved from Russia to Eastern Ukraine
1 armour moved from Caucasus to UkrainePlace Units - Russians
1 armour and 4 infantry placed in Russia
1 artillery and 3 infantry placed in CaucasusTurn Complete - Russians
Russians collect 33 PUs; end with 34 PUs total
Objective 1: Russians met a national objective for an additional 5 PUs; end with 39 PUs
Objective 2: Russians met a national objective for an additional 10 PUs; end with 49 PUs -
TripleA Turn Summary for game: World War II v3 1941, version: 1.7
Game History
Round: 4
Purchase Units - Russians
Russians buy 1 armour, 1 artillery and 7 infantry; Remaining resources: 1 PUs; 0 techTokens;Combat Move - Russians
1 armour moved from Ukraine to Bulgaria Romania
Russians take Bulgaria Romania from Germans
1 armour moved from Bulgaria Romania to Poland
Russians take Poland from Germans
1 armour, 1 artillery and 15 infantry moved from Archangel to Karelia S.S.R.Combat - Russians
Battle in Karelia S.S.R.
Russians attack with 1 armour, 1 artillery and 15 infantry
Germans defend with 1 aaGun, 1 factory and 2 infantry
Russians win, taking Karelia S.S.R. from Germans with 1 armour, 1 artillery and 14 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 2 infantry
Casualties for Russians: 1 infantryNon Combat Move - Russians
2 infantry moved from Caucasus to Eastern Ukraine
1 infantry moved from Russia to Belorussia
1 infantry moved from Russia to Belorussia
1 infantry moved from Russia to Eastern Ukraine
1 artillery moved from Russia to Belorussia
1 armour moved from Russia to Eastern Ukraine
1 armour moved from Caucasus to UkrainePlace Units - Russians
1 armour and 4 infantry placed in Russia
1 artillery and 3 infantry placed in CaucasusTurn Complete - Russians
Russians collect 33 PUs; end with 34 PUs total
Objective 1: Russians met a national objective for an additional 5 PUs; end with 39 PUs
Objective 2: Russians met a national objective for an additional 10 PUs; end with 49 PUs -
TripleA Turn Summary for game: World War II v3 1941, version: 1.7
Game History
Round: 4
Purchase Units - Japanese
Japanese buy 2 bombers, 4 infantry and 2 submarines; Remaining resources: 1 PUs; 0 techTokens;Combat Move - Japanese
3 submarines moved from 62 Sea Zone to 52 Sea Zone
2 transports moved from 50 Sea Zone to 52 Sea Zone
3 carriers moved from 50 Sea Zone to 52 Sea Zone
6 fighters moved from Japan to 52 Sea Zone
1 bomber moved from Japan to Hupeh
5 infantry moved from Kiangsu to Hupeh
1 armour moved from Ningxia to Hupeh
1 infantry moved from French Indo-China Thailand to Yunnan
Japanese take Yunnan from Chinese
4 infantry moved from French Indo-China Thailand to Burma
1 artillery moved from French Indo-China Thailand to Burma
1 battleship, 1 cruiser, 1 destroyer and 2 transports moved from 39 Sea Zone to 31 Sea Zone
1 battleship, 1 cruiser, 1 destroyer and 2 transports moved from 31 Sea Zone to 35 Sea Zone
1 transport moved from 36 Sea Zone to 35 Sea ZoneCombat - Japanese
Battle in Burma
Japanese attack with 1 artillery and 4 infantry
British defend with 1 infantry
Japanese win, taking Burma from British with 1 artillery and 4 infantry remaining. Battle score for attacker is 3
Casualties for British: 1 infantry
Battle in Hupeh
Japanese attack with 1 armour, 1 bomber and 5 infantry
Chinese defend with 3 infantry
Japanese win, taking Hupeh from Chinese with 1 armour, 1 bomber and 3 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 2 infantry
Casualties for Chinese: 3 infantry
Battle in 52 Sea Zone
Japanese attack with 3 carriers, 6 fighters, 3 submarines and 2 transports
Americans defend with 1 cruiser, 1 destroyer and 1 submarine
Japanese win with 3 carriers, 6 fighters, 2 submarines and 2 transports remaining. Battle score for attacker is 20
Casualties for Japanese: 1 submarine
Casualties for Americans: 1 cruiser, 1 destroyer and 1 submarineNon Combat Move - Japanese
1 bomber moved from Hupeh to SuiyuanPlace Units - Japanese
2 bombers and 4 infantry placed in Japan
2 submarines placed in 62 Sea ZoneTurn Complete - Japanese
Japanese collect 36 PUs; end with 37 PUs total
Objective 2: Japanese met a national objective for an additional 5 PUs; end with 42 PUs
Objective 3: Japanese met a national objective for an additional 5 PUs; end with 47 PUs
Objective 1: Japanese met a national objective for an additional 5 PUs; end with 52 PUs -
TripleA Turn Summary for game: World War II v3 1941, version: 1.7
Game History
Round: 4
Purchase Units - British
British buy 3 armour, 2 artilleries, 1 fighter and 5 infantry; Remaining resources: 0 techTokens; 0 PUs;Combat Move - British
4 armour, 1 artillery and 5 infantry moved from India to Burma
2 destroyers and 2 transports moved from 34 Sea Zone to 14 Sea Zone
1 fighter moved from Egypt to 13 Sea Zone
1 carrier, 1 cruiser and 3 destroyers moved from 7 Sea Zone to 13 Sea Zone
1 bomber moved from United Kingdom to 13 Sea Zone
1 fighter moved from 7 Sea Zone to France
2 fighters moved from United Kingdom to France
1 armour, 2 artilleries and 5 infantry moved from United Kingdom to 7 Sea Zone
1 armour, 2 artilleries, 5 infantry and 4 transports moved from 7 Sea Zone to 13 Sea Zone
1 armour, 2 artilleries and 5 infantry moved from 13 Sea Zone to France
1 fighter moved from 7 Sea Zone to FranceCombat - British
Battle in 14 Sea Zone
British attack with 2 destroyers and 2 transports
Italians defend with 1 transport
British win with 2 destroyers and 2 transports remaining. Battle score for attacker is 7
Casualties for Italians: 1 transport
Battle in Burma
British attack with 4 armour, 1 artillery and 5 infantry
Japanese defend with 1 artillery and 4 infantry
British win, taking Burma from Japanese with 4 armour, 1 artillery and 2 infantry remaining. Battle score for attacker is 7
Casualties for British: 3 infantry
Casualties for Japanese: 1 artillery and 4 infantry
Battle in 13 Sea Zone
British attack with 1 bomber, 1 carrier, 1 cruiser, 3 destroyers, 1 fighter and 4 transports
Italians defend with 1 battleship and 2 cruisers
British win with 1 bomber, 1 carrier, 1 cruiser, 2 destroyers, 1 fighter and 4 transports remaining. Battle score for attacker is 36
Casualties for British: 1 destroyer
Casualties for Italians: 1 battleship and 2 cruisers
Battle in France
British attack with 1 armour, 2 artilleries, 4 fighters and 5 infantry
Germans defend with 6 armour and 1 infantry
British win, taking France from Germans with 1 armour, 1 artillery and 4 fighters remaining. Battle score for attacker is 14
Casualties for Germans: 6 armour and 1 infantry
Casualties for British: 1 artillery and 5 infantryNon Combat Move - British
1 bomber moved from 13 Sea Zone to United Kingdom
1 fighter moved from France to 13 Sea Zone
3 fighters moved from France to United KingdomPlace Units - British
1 armour, 1 fighter and 1 infantry placed in India
2 armour, 2 artilleries and 4 infantry placed in United KingdomTurn Complete - British
British collect 41 PUs; end with 41 PUs total
Objective 3: British met a national objective for an additional 5 PUs; end with 46 PUs