15L G40 Majikforce (Axis) vs Oysteilo (Alies +19)

  • '22 '16

    So I royally bungled the battle in sz 96.  Apparently my bomber went to malta instead of the sz. Kids running around are very distracting. My sub missed and your cruiser hit. Then i tried to redo the battle only counting my bombers roll and of course my sub hit.  What a mess! I will roll my bomber in the forum then edit the map accordingly.  Sub is dead, cruiser and transports fate rests on the bomber roll.

    DiceRolls: 1@4; Total Hits: 11@4: (3)

  • '22 '16

    okay bomber hit. cruiser and transport are dead.  Phew!  Sorry about the screw up!  Hope you are cool with it.  If not we can reroll the whole battle in the forum.  Again sorry for the messup.


  • I am sure it’s fine

  • '22 '16

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 1

    Purchase Units - Italians
                Italians buy 1 destroyer; Remaining resources: 2 PUs;

    Combat Move - Italians
                1 infantry moved from Italian Somaliland to British Somaliland
                      Italians take British Somaliland from British
                1 artillery and 2 infantry moved from Ethiopia to Kenya
                      Italians take Kenya from British
                2 fighters moved from Southern Italy to 93 Sea Zone
                1 destroyer moved from 95 Sea Zone to 93 Sea Zone
                1 cruiser moved from 95 Sea Zone to 93 Sea Zone
                1 submarine moved from 95 Sea Zone to 96 Sea Zone
                1 bomber moved from Northern Italy to 96 Sea Zone

    Combat - Italians
                Battle in 96 Sea Zone
                    Italians attack with 1 bomber and 1 submarine
                    British defend with 1 cruiser and 1 transport
                    Italians win with 1 bomber and 1 submarine remaining. Battle score for attacker is 19
                    Casualties for British: 1 cruiser and 1 transport
                Battle in 93 Sea Zone
                    Italians attack with 1 cruiser, 1 destroyer and 2 fighters
                    French defend with 1 cruiser and 1 destroyer
                    Italians win with 2 fighters remaining. Battle score for attacker is 0
                    Casualties for French: 1 cruiser and 1 destroyer
                    Casualties for Italians: 1 cruiser and 1 destroyer

    Non Combat Move - Italians
                Turning on Edit Mode
                EDIT: Turning off Edit Mode
                2 fighters moved from 93 Sea Zone to Southern Italy
                1 transport moved from 95 Sea Zone to 96 Sea Zone
                1 infantry moved from Libya to 96 Sea Zone
                1 artillery moved from Libya to 96 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 96 Sea Zone to 93 Sea Zone
                1 artillery moved from 93 Sea Zone to Southern France
                1 infantry moved from 93 Sea Zone to Southern France
                2 infantry moved from Albania to Bulgaria
                1 armour moved from Albania to Romania
                1 armour moved from Northern Italy to Romania
                2 aaGuns moved from Northern Italy to Southern France
                2 artilleries and 2 infantry moved from Northern Italy to Yugoslavia
                1 bomber moved from 96 Sea Zone to Southern Italy

    Place Units - Italians
                1 destroyer placed in 97 Sea Zone

    Turn Complete - Italians
                Total Cost from Convoy Blockades: 4
                    Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 1,1,5,2
                    Rolling for Convoy Blockade Damage in 72 Sea Zone. Rolls: 4
                Italians collect 7 PUs (4 lost to blockades); end with 9 PUs total
                Turning on Edit Mode
                EDIT: Removing units owned by Italians from 96 Sea Zone: 1 submarine
                EDIT: Turning off Edit Mode


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 1

    Purchase Units - ANZAC
                ANZAC buy nothing; Remaining resources: 10 PUs;

    Combat Move - ANZAC

    Non Combat Move - ANZAC
                1 aaGun moved from New South Wales to Queensland
                1 aaGun and 2 infantry moved from New South Wales to Queensland
                1 destroyer moved from 62 Sea Zone to 54 Sea Zone
                1 cruiser moved from 63 Sea Zone to 54 Sea Zone
                2 fighters moved from New Zealand to Queensland
                1 transport moved from 62 Sea Zone to 63 Sea Zone
                1 infantry moved from New Zealand to 63 Sea Zone
                1 infantry and 1 transport moved from 63 Sea Zone to 54 Sea Zone
                1 infantry moved from Queensland to 54 Sea Zone
                2 infantry and 1 transport moved from 54 Sea Zone to 46 Sea Zone
                2 infantry moved from 46 Sea Zone to New Guinea

    Turn Complete - ANZAC
                ANZAC collect 10 PUs; end with 20 PUs total


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 1

    Combat Move - French
                1 artillery and 1 infantry moved from Normandy Bordeaux to Holland Belgium
                1 fighter moved from United Kingdom to Holland Belgium

    Combat - French
                Battle in Holland Belgium
                    French attack with 1 artillery, 1 fighter and 1 infantry
                    Germans defend with 1 aaGun and 1 tactical_bomber
                    French win, taking Holland Belgium from Germans with 1 artillery and 1 fighter remaining. Battle score for attacker is 13
                    Casualties for Germans: 1 aaGun and 1 tactical_bomber
                    Casualties for French: 1 infantry

    Non Combat Move - French
                1 fighter moved from Holland Belgium to United Kingdom
                1 infantry moved from Syria to Trans-Jordan
                1 infantry moved from French West Africa to French Central Africa
                1 destroyer moved from 72 Sea Zone to 71 Sea Zone
                1 infantry moved from Tunisia to Algeria
                1 infantry moved from Morocco to Algeria

    Turn Complete - French

  • '22 '16

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 2

    Research Technology - Germans

    Purchase Units - Germans
                Germans buy 5 armour, 1 carrier, 1 destroyer, 2 mech_infantrys and 1 transport; Remaining resources: 0 PUs;

    Combat Move - Germans
                1 bomber moved from Western Germany to 91 Sea Zone
                1 infantry moved from France to Normandy Bordeaux
                      Germans take Normandy Bordeaux from French
                2 infantry moved from Western Germany to Holland Belgium
                2 artilleries moved from France to Holland Belgium
                3 bombers moved from Western Germany to 97 Sea Zone
                3 tactical_bombers moved from Western Germany to 97 Sea Zone
                3 fighters moved from Western Germany to 97 Sea Zone
                1 fighter moved from Southern Italy to 97 Sea Zone
                5 infantry moved from Bulgaria to Greece
                3 armour moved from Yugoslavia to Greece

    Combat - Germans
                Battle in Holland Belgium
                    Germans attack with 2 artilleries and 2 infantry
                    French defend with 1 artillery
                    Germans win, taking Holland Belgium from French with 2 artilleries and 1 infantry remaining. Battle score for attacker is 1
                    Casualties for Germans: 1 infantry
                    Casualties for French: 1 artillery
                Battle in Greece
                    Germans attack with 3 armour and 5 infantry
                    Neutral_Allies defend with 4 infantry
                    Germans win, taking Greece from Neutral_Allies with 3 armour and 3 infantry remaining. Battle score for attacker is 6
                    Casualties for Neutral_Allies: 4 infantry
                    Casualties for Germans: 2 infantry
                Battle in 91 Sea Zone
                    Germans attack with 1 bomber
                    British defend with 1 transport
                    Germans win with 1 bomber remaining. Battle score for attacker is 7
                    Casualties for British: 1 transport
                Battle in 97 Sea Zone
                    Germans attack with 3 bombers, 4 fighters and 3 tactical_bombers; Italians loiter and taunt
                    British defend with 1 carrier, 1 cruiser, 1 destroyer and 1 submarine
                    1 submarine owned by the British Submerged
                    Germans win with 3 bombers, 3 fighters and 3 tactical_bombers remaining. Battle score for attacker is 26
                    Casualties for Germans: 1 fighter
                    Casualties for British: 1 carrier, 1 cruiser and 1 destroyer

    Non Combat Move - Germans
                2 fighters moved from 97 Sea Zone to 93 Sea Zone
                1 fighter moved from 97 Sea Zone to Southern Italy
                3 bombers moved from 97 Sea Zone to Western Germany
                3 tactical_bombers moved from 97 Sea Zone to Western Germany
                1 artillery moved from France to Southern France
                1 infantry moved from France to Southern France
                2 armour moved from Southern France to Yugoslavia
                4 infantry moved from Yugoslavia to Romania
                2 artilleries moved from Yugoslavia to Romania
                1 artillery moved from Norway to Finland
                1 infantry moved from Norway to Finland
                1 infantry moved from Germany to 113 Sea Zone
                1 artillery moved from Germany to 113 Sea Zone
                1 artillery and 1 infantry moved from 113 Sea Zone to Norway
                3 aaGuns, 1 artillery and 9 infantry moved from Germany to Slovakia Hungary
                4 armour and 2 mech_infantrys moved from France to Yugoslavia
                1 bomber moved from 91 Sea Zone to Southern France
                1 submarine moved from 106 Sea Zone to 90 Sea Zone

    Place Units - Germans
                1 carrier, 1 destroyer and 1 transport placed in 93 Sea Zone
                5 armour and 2 mech_infantrys placed in Germany

    Turn Complete - Germans
                Total Cost from Convoy Blockades: 1
                    Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 1,4
                Germans collect 45 PUs (1 lost to blockades); end with 45 PUs total
                Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 50 PUs
                Objective Germans 1 Trade with Russia: Germans met a national objective for an additional 5 PUs; end with 55 PUs


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 2

    Purchase Units - Russians
                Russians buy 1 armour, 5 artilleries and 1 tactical_bomber; Remaining resources: 0 PUs;

    Combat Move - Russians

    Non Combat Move - Russians
                10 infantry moved from Novgorod to Belarus
                2 aaGuns moved from Novgorod to Belarus
                4 artilleries moved from Novgorod to Belarus
                1 artillery and 1 infantry moved from Bryansk to Western Ukraine
                3 artilleries moved from Ukraine to Western Ukraine
                1 mech_infantry moved from Volgograd to Ukraine
                1 infantry moved from Western Ukraine to Eastern Poland
                1 armour and 1 mech_infantry moved from Sikang to Szechwan
                1 armour and 1 mech_infantry moved from Kazakhstan to Szechwan
                1 fighter moved from Russia to Szechwan
                2 aaGuns moved from Russia to Bryansk
                1 infantry moved from Russia to Bryansk
                1 infantry moved from Volgograd to Kazakhstan
                1 infantry moved from Volgograd to Rostov
                6 infantry moved from Yakut S.S.R. to Yenisey
                1 infantry moved from Buryatia to Sakha
                2 aaGuns moved from Buryatia to Yakut S.S.R.
                9 infantry moved from Buryatia to Yakut S.S.R.
                1 infantry moved from Buryatia to Sakha
                1 infantry moved from Buryatia to Amur
                1 submarine moved from 112 Sea Zone to 105 Sea Zone

    Place Units - Russians
                1 armour and 2 artilleries placed in Novgorod
                3 artilleries placed in Ukraine
                1 tactical_bomber placed in Russia

    Turn Complete - Russians
                Russians collect 36 PUs; end with 36 PUs total

  • '22 '16

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 2

    Purchase Units - Japanese
                Japanese buy 1 destroyer, 1 fighter, 3 mech_infantrys and 1 tactical_bomber; Remaining resources: 6 SuicideAttackTokens; 0 PUs;

    Combat Move - Japanese
                1 infantry moved from Siberia to Soviet Far East
                      Japanese take Soviet Far East from Russians
                1 infantry moved from Chahar to Suiyuyan
                      Japanese take Suiyuyan from Chinese
                1 infantry moved from Chahar to Suiyuyan
                1 artillery and 1 mech_infantry moved from Chahar to Hopei
                      Japanese take Hopei from Chinese
                1 artillery and 3 infantry moved from Anhwe to Kweichow
                      Japanese take Kweichow from Chinese
                1 artillery and 3 infantry moved from Hunan to Yunnan
                1 artillery moved from Kwangsi to Yunnan
                3 tactical_bombers moved from 36 Sea Zone to Yunnan
                3 fighters moved from 36 Sea Zone to Yunnan
                2 bombers, 7 fighters and 5 tactical_bombers moved from Kwangsi to Szechwan

    Combat - Japanese
                Battle in Yunnan
                    Japanese attack with 2 artilleries, 3 fighters, 3 infantry and 3 tactical_bombers
                    Chinese defend with 4 infantry
                    Japanese win, taking Yunnan from Chinese with 2 artilleries, 3 fighters, 1 infantry and 3 tactical_bombers remaining. Battle score for attacker is 6
                    Casualties for Japanese: 2 infantry
                    Casualties for Chinese: 4 infantry
                Battle in Szechwan
                    Japanese attack with 2 bombers, 7 fighters and 5 tactical_bombers
                    Russians defend with 2 armour, 1 fighter and 2 mech_infantrys; Chinese defend with 1 fighter and 8 infantry
                    Japanese win with 2 bombers, 4 fighters and 4 tactical_bombers remaining. Battle score for attacker is 23
                    Casualties for Japanese: 3 fighters and 1 tactical_bomber
                    Casualties for Russians: 2 armour, 1 fighter and 2 mech_infantrys
                    Casualties for Chinese: 1 fighter and 8 infantry

    Non Combat Move - Japanese
                2 bombers, 4 fighters and 4 tactical_bombers moved from Szechwan to Kwangsi
                3 fighters and 3 tactical_bombers moved from Yunnan to 36 Sea Zone
                1 transport moved from 36 Sea Zone to 20 Sea Zone
                1 infantry moved from Kiangsi to 20 Sea Zone
                1 artillery moved from Kiangsi to 20 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 20 Sea Zone to 36 Sea Zone
                1 infantry moved from Siberia to 5 Sea Zone
                1 infantry and 1 transport moved from 5 Sea Zone to 6 Sea Zone
                1 armour moved from Japan to 6 Sea Zone
                1 armour and 1 infantry moved from 6 Sea Zone to Korea
                2 artilleries and 2 infantry moved from Japan to 6 Sea Zone
                2 artilleries, 2 infantry and 2 transports moved from 6 Sea Zone to 36 Sea Zone

    Place Units - Japanese
                1 destroyer placed in 6 Sea Zone
                1 fighter and 1 tactical_bomber placed in Japan
                3 mech_infantrys placed in Kiangsu

    Turn Complete - Japanese
                Japanese collect 35 PUs; end with 35 PUs total
                Objective Japanese 1 Trade With America: Japanese met a national objective for an additional 10 PUs; end with 45 PUs

  • '22 '16

    Oof!  The first dicing of the game!  So sorry man.  If it makes you feel any better I was prepared to fight that battle to the bitter end.


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 2

    Purchase Units - Americans
                Americans buy 1 carrier, 1 destroyer, 1 fighter and 3 transports; Remaining resources: 1 PUs;

    Combat Move - Americans

    Non Combat Move - Americans
                1 submarine moved from 48 Sea Zone to 26 Sea Zone
                1 destroyer moved from 23 Sea Zone to 26 Sea Zone
                1 destroyer moved from 16 Sea Zone to 26 Sea Zone
                1 battleship, 1 carrier, 1 cruiser and 1 destroyer moved from 10 Sea Zone to 26 Sea Zone
                1 artillery and 1 infantry moved from Western United States to 10 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 10 Sea Zone to 26 Sea Zone
                1 artillery and 1 infantry moved from 26 Sea Zone to Hawaiian Islands
                1 fighter moved from Guam to 26 Sea Zone
                1 tactical_bomber moved from Western United States to 26 Sea Zone
                1 carrier moved from 101 Sea Zone to 11 Sea Zone
                1 infantry and 1 mech_infantry moved from Western United States to Central United States
                1 artillery and 1 infantry moved from Eastern United States to Central United States

    Place Units - Americans
                1 carrier placed in 10 Sea Zone
                3 transports placed in 101 Sea Zone
                1 destroyer placed in 101 Sea Zone
                1 fighter placed in Eastern United States

    Turn Complete - Americans
                Americans collect 52 PUs; end with 53 PUs total


  • TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 2

    Purchase Units - Italians


  • a lot of things went wrong here with the formalities. I have no idea what happend to chinese post. In any case they didnt do much, just 5 dudes for kansu and also moving two dudes there.

    For UK I hit done instead of post, something I do every now and then. South Africa bought 2 mech and 1 armor, egypt bought a factory and london saved 7

    Pacific declared war on japan. Took siam and cleared out the evil forces at Yunnan. Calcutta bought 1 mech, 2 art and 3 inf

    And one more thing. I intended to move out my sub from sz 97, but forgot. The battle was run, and I edited it afterwards and placed the sub in sz 94.

    I will try to shape up my act in the future, sorry for all this

  • '22 '16

    LOL.  Thanks for the heads up.  I’ll just check the history when I get a chance to look at the map.  I’ve done the sub thing many times myself, I figured you forgot to move it when I saw the dice rolls.  Cheers!

  • '22 '16

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 2

    Purchase Units - Italians
                Italians buy 1 infantry and 1 submarine; Remaining resources: 0 PUs;

    Combat Move - Italians
                1 destroyer moved from 97 Sea Zone to 94 Sea Zone
                      Italians take 97 Sea Zone from British
                2 fighters moved from Southern Italy to 94 Sea Zone
                1 infantry moved from Southern France to 93 Sea Zone
                1 artillery moved from Southern France to 93 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 93 Sea Zone to 92 Sea Zone
                1 artillery and 1 infantry moved from 92 Sea Zone to Gibraltar
                1 bomber moved from Southern Italy to Gibraltar
                1 infantry moved from Kenya to Anglo Egyptian Sudan
                      Italians take Anglo Egyptian Sudan from British
                1 artillery and 1 infantry moved from Kenya to Belgian Congo

    Combat - Italians
                Battle in Gibraltar
                    Italians attack with 1 artillery, 1 bomber and 1 infantry
                    British defend with 1 harbour and 2 infantry
                    Italians win, taking Gibraltar from British with 1 artillery and 1 bomber remaining. Battle score for attacker is 3
                    Casualties for British: 2 infantry
                    Casualties for Italians: 1 infantry
                Battle in 94 Sea Zone
                    Italians attack with 1 destroyer and 2 fighters
                    British defend with 1 submarine
                    Italians win with 1 destroyer and 2 fighters remaining. Battle score for attacker is 6
                    Casualties for British: 1 submarine
                Battle in Belgian Congo
                    Italians attack with 1 artillery and 1 infantry
                    British defend with 1 infantry
                    Italians win, taking Belgian Congo from British with 1 artillery and 1 infantry remaining. Battle score for attacker is 3
                    Casualties for British: 1 infantry

    Non Combat Move - Italians
                2 fighters moved from 94 Sea Zone to Southern Italy
                1 bomber moved from Gibraltar to Southern France
                2 infantry moved from Bulgaria to Romania
                2 artilleries moved from Yugoslavia to Romania
                2 infantry moved from Yugoslavia to Romania
                3 infantry moved from Southern Italy to Northern Italy

    Place Units - Italians
                1 submarine placed in 97 Sea Zone
                1 infantry placed in Northern Italy

    Turn Complete - Italians
                Italians collect 13 PUs; end with 13 PUs total
                Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 18 PUs
                Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 23 PUs


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 2

    Purchase Units - ANZAC
                ANZAC buy 1 artillery, 1 infantry and 1 transport; Remaining resources: 6 PUs;

    Combat Move - ANZAC
                2 infantry moved from Egypt to Anglo Egyptian Sudan

    Combat - ANZAC
                Battle in Anglo Egyptian Sudan
                    ANZAC attack with 2 infantry
                    Italians defend with 1 infantry
                    ANZAC win, taking Anglo Egyptian Sudan from Italians with 2 infantry remaining. Battle score for attacker is 3
                    Casualties for Italians: 1 infantry

    Non Combat Move - ANZAC
                1 infantry moved from New Guinea to Dutch New Guinea
                      ANZAC take Dutch New Guinea from Dutch
                1 infantry moved from New Guinea to 46 Sea Zone
                1 infantry and 1 transport moved from 46 Sea Zone to 42 Sea Zone
                1 infantry moved from 42 Sea Zone to Java
                      ANZAC take Java from Dutch

    Place Units - ANZAC
                1 artillery and 1 infantry placed in New South Wales
                1 transport placed in 62 Sea Zone

    Turn Complete - ANZAC
                ANZAC collect 14 PUs; end with 20 PUs total
                Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 25 PUs
                Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 30 PUs


  • TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 3

    Purchase Units - Germans


  • @oysteilo:

    TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

        Round: 3

            Purchase Units - Germans

    sorry. I do this all the time. France is done

  • '22 '16

    TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 3

    Purchase Units - Germans
                Germans buy 1 armour, 1 bomber, 1 destroyer, 1 fighter, 3 mech_infantrys and 1 submarine; Remaining resources: 1 PUs;

    Combat Move - Germans
                3 bombers moved from Western Germany to United Kingdom
                1 tactical_bomber moved from Western Germany to United Kingdom

  • '22 '16

    intercept?

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