a5345cb3-a21c-4852-87e9-264b675af693-triplea_42321_2chi.tsvg
Elrood (Allies)trials Witt's (Axis) Global 43 scenario.
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TripleA Turn Summary for game: World War II Global 1942 2nd Edition, version: 3.9
Game History
Round: 12
Purchase Units - Germans
Germans buy 1 armour, 2 artilleries, 9 infantry and 2 mech_infantrys; Remaining resources: 0 PUs; 0 techTokens;Combat Move - Germans
1 infantry moved from France to Normandy Bordeaux
1 infantry moved from France to Normandy Bordeaux
1 infantry moved from Western Germany to Holland Belgium
1 infantry moved from Western Germany to Holland Belgium
1 fighter moved from Western Germany to Holland Belgium
1 fighter moved from Western Germany to Holland Belgium
1 fighter moved from Western Germany to Normandy Bordeaux
1 infantry moved from Western Ukraine to Ukraine
1 artillery moved from Western Ukraine to Ukraine
1 infantry moved from Western Ukraine to Bryansk
1 infantry moved from Western Ukraine to Bryansk
1 infantry moved from Western Ukraine to Ukraine
1 bomber moved from Germany to Belarus
1 artillery moved from Eastern Poland to Belarus
1 infantry moved from Eastern Poland to Belarus
1 infantry moved from Poland to Baltic States
1 infantry moved from Poland to Baltic States
1 bomber moved from Western Germany to Baltic States
1 infantry moved from Poland to Baltic States
1 fighter moved from Poland to Belarus
1 artillery moved from Western Ukraine to Ukraine
1 fighter moved from Eastern Poland to BryanskCombat - Germans
Battle in Holland Belgium
Germans attack with 2 fighters and 2 infantry
British defend with 1 infantry
Germans win, taking Holland Belgium from British with 2 fighters and 1 infantry remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for British: 1 infantry
Battle in Normandy Bordeaux
Germans attack with 1 fighter and 2 infantry
British defend with 1 infantry
Germans win, taking Normandy Bordeaux from British with 1 fighter and 1 infantry remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for British: 1 infantry
Battle in Baltic States
Germans attack with 1 bomber and 3 infantry
Russians defend with 2 mech_infantrys
Germans win, taking Baltic States from Russians with 1 bomber and 3 infantry remaining. Battle score for attacker is 8
Casualties for Russians: 2 mech_infantrys
Battle in Bryansk
Germans attack with 1 fighter and 2 infantry
Russians defend with 1 mech_infantry
Germans win, taking Bryansk from Russians with 1 fighter and 1 infantry remaining. Battle score for attacker is 1
Casualties for Germans: 1 infantry
Casualties for Russians: 1 mech_infantry
Battle in Ukraine
Germans attack with 2 artilleries and 2 infantry
Russians defend with 1 armour, 1 factory_minor and 1 mech_infantry
Germans win, taking Ukraine from Russians with 2 artilleries remaining. Battle score for attacker is 4
Casualties for Germans: 2 infantry
Casualties for Russians: 1 armour and 1 mech_infantry
Battle in Belarus
Germans attack with 1 artillery, 1 bomber, 1 fighter and 1 infantry
Russians defend with 1 armour and 1 mech_infantry
Germans win, taking Belarus from Russians with 1 artillery, 1 bomber and 1 fighter remaining. Battle score for attacker is 7
Casualties for Germans: 1 infantry
Casualties for Russians: 1 armour and 1 mech_infantryNon Combat Move - Germans
1 bomber moved from Baltic States to Western Germany
1 fighter moved from Normandy Bordeaux to Western Germany
1 fighter moved from Holland Belgium to Western Germany
1 fighter moved from Holland Belgium to Western Germany
1 mech_infantry moved from Germany to Eastern Poland
1 armour moved from Germany to Eastern Poland
1 infantry moved from Poland to Eastern Poland
1 fighter moved from Bryansk to Eastern Poland
1 aaGun moved from Western Ukraine to Eastern Poland
1 bomber moved from Belarus to Germany
1 fighter moved from Belarus to Eastern Poland
3 artilleries and 5 infantry moved from Germany to Poland
4 infantry moved from Western Germany to Northern Italy
1 aaGun moved from Poland to Germany
1 aaGun moved from Germany to Western GermanyPlace Units - Germans
1 artillery and 5 infantry placed in Germany
4 infantry placed in Western Germany
1 armour and 1 mech_infantry placed in Western Germany
1 artillery and 1 mech_infantry placed in Germany
Turning on Edit Mode
EDIT: Adding units owned by Germans to Germany: 1 bomber
EDIT: Removing units owned by Germans from Western Germany: 1 bomber
EDIT: Turning off Edit ModeTurn Complete - Germans
Germans collect 47 PUs; end with 47 PUs totalTerritory Summary for Germans :
Normandy Bordeaux : 1 flag, 1 infantry
Southern France : 1 flag, 1 harbour
France : 1 flag, 1 airfield, 5 artilleries, 1 factory_minor and 5 infantry
Western Germany : 2 aaGuns, 1 airfield, 1 armour, 2 artilleries, 1 factory_major, 3 fighters, 1 harbour, 11 infantry and 1 mech_infantry
Poland : 3 artilleries and 5 infantry
Germany : 1 aaGun, 2 artilleries, 2 bombers, 1 factory_major, 5 infantry and 1 mech_infantry
Denmark : 1 infantry
Holland Belgium : 1 infantry
Northern Italy : 4 infantry
Belarus : 1 flag, 1 artillery
Baltic States : 1 flag, 3 infantry
Bryansk : 1 flag, 1 infantry
Vyborg : 1 flag
Eastern Poland : 1 flag, 1 aaGun, 1 armour, 1 artillery, 2 fighters, 1 infantry and 1 mech_infantry
Bessarabia : 1 flag
Ukraine : 1 flag, 2 artilleries and 1 factory_minor
Western Ukraine : 1 flag
113 Sea Zone : 1 cruiser and 1 submarine
Crete : 1 flag
Bulgaria : 1 flag
Yugoslavia : 1 flagProduction/PUs Summary :
Russians : 29 / 34
Japanese : 20 / 27
Americans : 59 / 84
Chinese : 20 / 26
Germans : 47 / 47
British : 40 / 56
UK_Pacific : 15 / 28
Italians : 7 / 0
ANZAC : 23 / 34
French : 5 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1942 2nd Edition, version: 3.9
Game History
Round: 12
Research Technology - British
British spend 20 on tech rolls
British removing all Technology Tokens after unsuccessful research.Purchase Units - British
British buy 3 fighters and 2 infantry; Remaining resources: 0 techTokens; 0 PUs;Purchase Units - UK_Pacific
UK_Pacific buy 1 carrier and 1 cruiser; Remaining resources: 0 PUs;Combat Move - British
1 artillery and 1 infantry moved from United Kingdom to 110 Sea Zone
1 artillery and 1 infantry moved from 110 Sea Zone to Normandy Bordeaux
1 artillery and 1 infantry moved from United Kingdom to 110 Sea Zone
1 artillery and 1 infantry moved from 110 Sea Zone to Holland Belgium
2 fighters moved from United Kingdom to Holland Belgium
2 fighters moved from 110 Sea Zone to Normandy Bordeaux
5 fighters and 1 tactical_bomber moved from Southern Italy to Northern Italy
1 fighter moved from Southern Italy to Northern Italy
2 armour and 1 mech_infantry moved from Karelia to Baltic States
1 mech_infantry moved from Kwangsi to Kwangtung
1 armour and 2 mech_infantrys moved from Yunnan to Kwangtung
1 fighter and 1 tactical_bomber moved from Anhwe to Kwangtung
1 artillery moved from Kiangsi to Kwangtung
1 fighter moved from India to KwangtungCombat - British
Battle in Northern Italy
British attack with 6 fighters and 1 tactical_bomber
Germans defend with 4 infantry; Italians defend with 1 factory_major
British win with 3 fighters and 1 tactical_bomber remaining. Battle score for attacker is -18
Casualties for Germans: 4 infantry
Casualties for British: 3 fighters
Battle in Normandy Bordeaux
British attack with 1 artillery, 2 fighters and 1 infantry
Germans defend with 1 infantry
British win, taking Normandy Bordeaux from Germans with 1 artillery and 2 fighters remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for British: 1 infantry
Battle in Kwangtung
British attack with 1 armour, 1 artillery, 2 fighters, 3 mech_infantrys and 1 tactical_bomber
Japanese defend with 1 artillery, 1 factory_minor and 1 harbour
British win, taking Kwangtung from Japanese with 1 armour, 1 artillery, 2 fighters, 2 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is 0
Casualties for British: 1 mech_infantry
Casualties for Japanese: 1 artillery
Battle in Holland Belgium
British attack with 1 artillery, 2 fighters and 1 infantry
Germans defend with 1 infantry
British win, taking Holland Belgium from Germans with 1 artillery and 2 fighters remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for British: 1 infantry
Battle in Baltic States
British attack with 2 armour and 1 mech_infantry
Germans defend with 3 infantry
Germans win with 1 infantry remaining. Battle score for attacker is -10
Casualties for Germans: 2 infantry
Casualties for British: 2 armour and 1 mech_infantryNon Combat Move - British
1 infantry moved from Norway to Finland
2 fighters moved from Holland Belgium to United Kingdom
2 fighters moved from Normandy Bordeaux to 110 Sea Zone
3 fighters and 1 tactical_bomber moved from Northern Italy to Southern Italy
1 carrier moved from 36 Sea Zone to 20 Sea Zone
2 fighters moved from Kwangtung to 20 Sea Zone
1 infantry moved from French Indo China to Kwangsi
1 cruiser moved from 36 Sea Zone to 20 Sea Zone
2 fighters moved from 36 Sea Zone to Malaya
2 aaGuns and 3 infantry moved from Hunan to Kwangsi
1 bomber moved from Kweichow to Kwangsi
1 destroyer moved from 95 Sea Zone to 97 Sea Zone
1 tactical_bomber moved from Kwangtung to KwangsiPlace Units - British
2 infantry placed in United Kingdom
3 fighters placed in United KingdomTurn Complete - British
British collect 45 PUs; end with 45 PUs total
British collect 6 PUs from War Bonds; end with 51 PUs total
Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 56 PUsPlace Units - UK_Pacific
1 carrier and 1 cruiser placed in 39 Sea ZoneTurn Complete - UK_Pacific
UK_Pacific collect 18 PUs; end with 18 PUs total
Objective UK Pacific 2 Kwangtung And Malaya: UK_Pacific met a national objective for an additional 5 PUs; end with 23 PUs
Some Units in 39 Sea Zone change ownership: 1 carrier and 1 cruiser -
TripleA Turn Summary for game: World War II Global 1942 2nd Edition, version: 3.9
Game History
Round: 13
Purchase Units - Russians
Russians buy 1 battleship, 1 destroyer and 1 submarine; Remaining resources: 0 techTokens; 0 PUs;Combat Move - Russians
1 mech_infantry moved from Novgorod to Baltic States
1 mech_infantry moved from Novgorod to Baltic States
1 armour and 1 mech_infantry moved from Smolensk to Belarus
2 mech_infantrys moved from Russia to Bryansk
2 mech_infantrys moved from Russia to Bryansk
3 mech_infantrys moved from Rostov to Ukraine
1 fighter moved from Russia to Ukraine
1 mech_infantry moved from Volgograd to Ukraine
1 mech_infantry moved from Volgograd to Bryansk
1 mech_infantry moved from Smolensk to Belarus
1 fighter moved from Novgorod to Baltic States
1 mech_infantry moved from Novgorod to BelarusCombat - Russians
Battle in Bryansk
Russians attack with 5 mech_infantrys
Germans defend with 1 infantry
Russians win, taking Bryansk from Germans with 4 mech_infantrys remaining. Battle score for attacker is -1
Casualties for Germans: 1 infantry
Casualties for Russians: 1 mech_infantry
Battle in Ukraine
Russians attack with 1 fighter and 4 mech_infantrys
Germans defend with 2 artilleries and 1 factory_minor
Russians win, taking Ukraine from Germans with 1 fighter and 3 mech_infantrys remaining. Battle score for attacker is 4
Casualties for Germans: 2 artilleries
Casualties for Russians: 1 mech_infantry
Battle in Baltic States
Russians attack with 1 fighter and 2 mech_infantrys
Germans defend with 1 infantry
Russians win, taking Baltic States from Germans with 1 fighter and 1 mech_infantry remaining. Battle score for attacker is -1
Casualties for Germans: 1 infantry
Casualties for Russians: 1 mech_infantry
Battle in Belarus
Russians attack with 1 armour and 3 mech_infantrys
Germans defend with 1 artillery
Russians win, taking Belarus from Germans with 1 armour and 3 mech_infantrys remaining. Battle score for attacker is 4
Casualties for Germans: 1 artilleryNon Combat Move - Russians
1 fighter moved from Baltic States to Novgorod
1 fighter moved from Ukraine to Novgorod
1 armour and 1 mech_infantry moved from Suiyuyan to Novosibirsk
2 infantry moved from Kweichow to SzechwanPlace Units - Russians
1 battleship, 1 destroyer and 1 submarine placed in 115 Sea ZoneTurn Complete - Russians
Russians collect 34 PUs; end with 34 PUs total
Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 5 PUs; end with 39 PUs -
TripleA Manual Gamesave Post for game: World War II Global 1942 2nd Edition, version: 3.9
Game History
Round: 13
Purchase Units - Japanese
Japanese buy 1 destroyer, 1 fighter and 3 infantry; Remaining resources: 6 SuicideAttackTokens; 0 PUs; 0 techTokens;Combat Move - Japanese
1 fighter and 1 tactical_bomber moved from 6 Sea Zone to 33 Sea Zone
1 fighter moved from 6 Sea Zone to 34 Sea Zone
1 carrier, 1 destroyer, 2 fighters and 1 tactical_bomber moved from 6 Sea Zone to 21 Sea Zone
3 fighters moved from Japan to 21 Sea Zone
1 artillery and 2 infantry moved from Manchuria to Jehol -
TripleA Turn Summary for game: World War II Global 1942 2nd Edition, version: 3.9
Game History
Round: 13
Purchase Units - Japanese
Japanese buy 1 destroyer, 1 fighter and 3 infantry; Remaining resources: 6 SuicideAttackTokens; 0 PUs; 0 techTokens;Combat Move - Japanese
1 fighter and 1 tactical_bomber moved from 6 Sea Zone to 33 Sea Zone
1 fighter moved from 6 Sea Zone to 34 Sea Zone
1 carrier, 1 destroyer, 2 fighters and 1 tactical_bomber moved from 6 Sea Zone to 21 Sea Zone
3 fighters moved from Japan to 21 Sea Zone
1 artillery and 2 infantry moved from Manchuria to JeholCombat - Japanese
Americans scrambles 1 units out of Caroline Islands to defend against the attack in 33 Sea Zone
Battle in 33 Sea Zone
Japanese attack with 1 fighter and 1 tactical_bomber
ANZAC defend with 1 fighter; Americans defend with 2 transports
Japanese win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 22
Casualties for ANZAC: 1 fighter
Casualties for Americans: 2 transports
Battle in 34 Sea Zone
Japanese attack with 1 fighter
ANZAC defend with 1 transport
Japanese win with 1 fighter remaining. Battle score for attacker is 7
Casualties for ANZAC: 1 transport
Battle in 21 Sea Zone
Japanese attack with 1 carrier, 1 destroyer, 5 fighters and 1 tactical_bomber
ANZAC defend with 1 carrier, 3 destroyers, 2 fighters, 1 submarine and 1 transport
Japanese win with 3 fighters remaining. Battle score for attacker is 18
Casualties for Japanese: 1 carrier, 1 destroyer, 2 fighters and 1 tactical_bomber
Casualties for ANZAC: 1 carrier, 3 destroyers, 2 fighters, 1 submarine and 1 transport
Battle in Jehol
Japanese attack with 1 artillery and 2 infantry
Chinese defend with 1 infantry
Japanese win, taking Jehol from Chinese with 1 artillery and 1 infantry remaining. Battle score for attacker is 0
Casualties for Japanese: 1 infantry
Casualties for Chinese: 1 infantryNon Combat Move - Japanese
1 fighter moved from 21 Sea Zone to Okinawa
1 carrier moved from 6 Sea Zone to 22 Sea Zone
1 fighter moved from 21 Sea Zone to Okinawa
1 fighter moved from 21 Sea Zone to Okinawa
1 carrier moved from 6 Sea Zone to 22 Sea Zone
1 fighter moved from 34 Sea Zone to 22 Sea Zone
1 fighter moved from 33 Sea Zone to 22 Sea Zone
1 tactical_bomber moved from 33 Sea Zone to 22 Sea Zone
1 infantry moved from Korea to 6 Sea Zone
1 infantry moved from Korea to 6 Sea Zone
1 infantry moved from 6 Sea Zone to Japan
1 infantry moved from 6 Sea Zone to JapanPlace Units - Japanese
1 destroyer placed in 6 Sea Zone
1 fighter and 3 infantry placed in JapanTurn Complete - Japanese
Total Cost from Convoy Blockades: 1
Rolling for Convoy Blockade Damage in 20 Sea Zone. Rolls: 2,3,3,6,2,2
Japanese collect 17 PUs (1 lost to blockades); end with 17 PUs totalTerritory Summary for Japanese :
Iwo Jima : 1 infantry
Marshall Islands : 1 infantry
Korea : 4 infantry
Japan : 1 airfield, 1 factory_major, 1 fighter, 1 harbour and 10 infantry
Jehol : 1 flag, 1 artillery and 1 infantry
Okinawa : 3 fighters and 1 infantry
Manchuria : 1 flag, 1 artillery and 1 infantry
Gilbert Islands : 1 flag, 1 infantry
Wake Island : 1 flag, 1 airfield
43 Sea Zone : 1 flag
22 Sea Zone : 2 carriers, 2 fighters and 1 tactical_bomber
6 Sea Zone : 1 destroyer and 1 transportProduction/PUs Summary :
Russians : 34 / 39
Japanese : 18 / 17
Americans : 59 / 84
Chinese : 19 / 26
Germans : 37 / 47
British : 45 / 56
UK_Pacific : 18 / 23
Italians : 7 / 0
ANZAC : 23 / 33
French : 5 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1942 2nd Edition, version: 3.9
Game History
Round: 13
Purchase Units - Chinese
Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
Chinese buy 3 artilleries and 4 infantry; Remaining resources: 2 PUs;Combat Move - Chinese
4 artilleries and 2 infantry moved from Chahar to Jehol
5 artilleries and 7 infantry moved from Shantung to JeholCombat - Chinese
Battle in Jehol
Chinese attack with 9 artilleries and 9 infantry
Japanese defend with 1 artillery and 1 infantry
Chinese win, taking Jehol from Japanese with 9 artilleries and 8 infantry remaining. Battle score for attacker is 4
Casualties for Chinese: 1 infantry
Casualties for Japanese: 1 artillery and 1 infantryNon Combat Move - Chinese
1 infantry moved from Kiangsu to ShantungPlace Units - Chinese
3 artilleries and 4 infantry placed in JeholTurn Complete - Chinese
Chinese collect 20 PUs; end with 22 PUs total
Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 28 PUs -
TripleA Turn Summary for game: World War II Global 1942 2nd Edition, version: 3.9
Game History
Round: 13
Purchase Units - Germans
Germans buy 3 artilleries, 9 infantry and 2 mech_infantrys; Remaining resources: 0 PUs; 0 techTokens;Combat Move - Germans
1 armour moved from Eastern Poland to Ukraine
1 mech_infantry moved from Eastern Poland to Ukraine
1 fighter moved from Eastern Poland to Ukraine
1 fighter moved from Eastern Poland to Ukraine
1 infantry moved from Eastern Poland to Belarus
1 artillery moved from Eastern Poland to Belarus
1 bomber moved from Germany to Belarus
1 bomber moved from Germany to Belarus
1 artillery moved from Poland to Baltic States
1 infantry moved from Poland to Baltic States
1 infantry moved from France to Normandy Bordeaux
1 artillery moved from France to Normandy Bordeaux
1 fighter moved from Western Germany to Normandy Bordeaux
1 infantry moved from Western Germany to Holland Belgium
1 fighter moved from Western Germany to Holland Belgium
1 armour, 1 artillery and 10 infantry moved from Western Germany to Northern Italy
4 artilleries moved from France to Northern Italy
1 infantry moved from France to Holland Belgium
1 fighter moved from Western Germany to Holland Belgium
1 artillery moved from Western Germany to Northern ItalyCombat - Germans
Battle in Northern Italy
Germans attack with 1 armour, 6 artilleries and 10 infantry
Americans defend with 3 armour, 4 artilleries, 1 factory_minor and 4 infantry
Germans win, taking Northern Italy from Americans with 1 armour, 6 artilleries and 6 infantry remaining. Battle score for attacker is 34
Casualties for Germans: 4 infantry
Casualties for Americans: 3 armour, 4 artilleries and 4 infantry
Battle in Normandy Bordeaux
Germans attack with 1 artillery, 1 fighter and 1 infantry
British defend with 1 artillery
Germans win, taking Normandy Bordeaux from British with 1 artillery and 1 fighter remaining. Battle score for attacker is 1
Casualties for Germans: 1 infantry
Casualties for British: 1 artillery
Battle in Holland Belgium
Germans attack with 2 fighters and 2 infantry
British defend with 1 artillery
Germans win, taking Holland Belgium from British with 2 fighters and 1 infantry remaining. Battle score for attacker is 1
Casualties for Germans: 1 infantry
Casualties for British: 1 artillery
Battle in Baltic States
Germans attack with 1 artillery and 1 infantry
Russians defend with 1 mech_infantry
Russians win with 1 mech_infantry remaining. Battle score for attacker is -7
Casualties for Germans: 1 artillery and 1 infantry
Battle in Ukraine
Germans attack with 1 armour, 2 fighters and 1 mech_infantry
Russians defend with 1 factory_minor and 3 mech_infantrys
Germans win, taking Ukraine from Russians with 1 armour and 2 fighters remaining. Battle score for attacker is 8
Casualties for Germans: 1 mech_infantry
Casualties for Russians: 3 mech_infantrys
Battle in Belarus
Germans attack with 1 artillery, 2 bombers and 1 infantry
Russians defend with 1 armour and 3 mech_infantrys
Germans win with 2 bombers remaining. Battle score for attacker is 11
Casualties for Germans: 1 artillery and 1 infantry
Casualties for Russians: 1 armour and 3 mech_infantrysNon Combat Move - Germans
2 bombers moved from Belarus to Germany
1 fighter moved from Ukraine to Eastern Poland
1 fighter moved from Ukraine to Eastern Poland
1 artillery moved from Poland to Eastern Poland
1 artillery moved from Poland to Eastern Poland
4 infantry moved from Poland to Eastern Poland
1 artillery moved from Germany to Poland
1 mech_infantry moved from Germany to Eastern Poland
1 mech_infantry moved from Western Germany to Yugoslavia
1 aaGun moved from Western Germany to Northern Italy
1 fighter moved from Normandy Bordeaux to Western Germany
1 fighter moved from Holland Belgium to Western Germany
1 fighter moved from Holland Belgium to Western Germany
1 infantry moved from Germany to Poland
1 infantry moved from Germany to PolandPlace Units - Germans
3 artilleries placed in France
8 infantry and 2 mech_infantrys placed in Western Germany
1 infantry placed in GermanyTurn Complete - Germans
Total Cost from Convoy Blockades: 0
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 5
Germans collect 48 PUs; end with 48 PUs totalTerritory Summary for Germans :
Normandy Bordeaux : 1 flag, 1 artillery
Southern France : 1 flag, 1 harbour
France : 1 flag, 1 airfield, 3 artilleries, 1 factory_minor and 3 infantry
Western Germany : 1 aaGun, 1 airfield, 1 factory_major, 3 fighters, 1 harbour, 8 infantry and 2 mech_infantrys
Poland : 1 artillery and 2 infantry
Germany : 1 aaGun, 1 artillery, 2 bombers, 1 factory_major and 4 infantry
Denmark : 1 infantry
Holland Belgium : 1 infantry
Northern Italy : 1 flag, 1 aaGun, 1 armour, 6 artilleries, 1 factory_minor and 6 infantry
Vyborg : 1 flag
Eastern Poland : 1 flag, 1 aaGun, 2 artilleries, 2 fighters, 4 infantry and 1 mech_infantry
Bessarabia : 1 flag
Ukraine : 1 flag, 1 armour and 1 factory_minor
Western Ukraine : 1 flag
113 Sea Zone : 1 cruiser and 1 submarine
Crete : 1 flag
Bulgaria : 1 flag
Yugoslavia : 1 flag, 1 mech_infantryProduction/PUs Summary :
Russians : 32 / 39
Japanese : 16 / 17
Americans : 62 / 93
Chinese : 20 / 28
Germans : 48 / 48
British : 40 / 56
UK_Pacific : 18 / 23
Italians : 1 / 0
ANZAC : 23 / 33
French : 5 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1942 2nd Edition, version: 3.9
Game History
Round: 14
Research Technology - Russians
Russians spend 10 on tech rolls
Russians removing all Technology Tokens after successful research.
Russians discover Long Range AircraftActivate Technology - Russians
Russians activating Long Range AircraftPurchase Units - Russians
Russians buy 1 carrier and 1 fighter; Remaining resources: 0 techTokens; 3 PUs;Combat Move - Russians
Non Combat Move - Russians
1 fighter moved from Novgorod to 115 Sea Zone
1 mech_infantry moved from Bryansk to Belarus
3 mech_infantrys moved from Bryansk to Russia
1 armour and 1 mech_infantry moved from Novosibirsk to Russia
2 infantry moved from Szechwan to SikangPlace Units - Russians
1 carrier placed in 115 Sea Zone
1 fighter placed in 115 Sea ZoneTurn Complete - Russians
Russians collect 32 PUs; end with 35 PUs total
Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 5 PUs; end with 40 PUs -
TripleA Turn Summary for game: World War II Global 1942 2nd Edition, version: 3.9
Game History
Round: 14
Purchase Units - Japanese
Japanese buy 5 infantry; Remaining resources: 6 SuicideAttackTokens; 2 PUs; 0 techTokens;Combat Move - Japanese
Turning on Edit Mode
EDIT: Turning off Edit Mode
1 artillery moved from Manchuria to Korea
1 infantry moved from Japan to 6 Sea Zone
1 infantry and 1 transport moved from 6 Sea Zone to 4 Sea Zone
1 infantry moved from 4 Sea Zone to Soviet Far EastCombat - Japanese
Turning on Edit Mode
EDIT: Removing units owned by Japanese from Korea: 1 infantry
EDIT: Adding units owned by Japanese to Soviet Far East: 1 infantry
EDIT: Turning off Edit Mode
Battle in Soviet Far EastNon Combat Move - Japanese
Place Units - Japanese
5 infantry placed in Japan
Turning on Edit Mode
EDIT: Removing units owned by Japanese from Japan: 1 infantry
EDIT: Adding units owned by Japanese to Japan: 1 aaGun
EDIT: Changing PUs for Japanese from 2 to 0
EDIT: Turning off Edit ModeTurn Complete - Japanese
Total Cost from Convoy Blockades: 4
Rolling for Convoy Blockade Damage in 20 Sea Zone. Rolls: 3,5,4,6,1,6
Rolling for Convoy Blockade Damage in 19 Sea Zone. Rolls: 5,5,5,1,6,3,4,6,3,5,2,4,5,5,2,1,1,5,3,5,4
Japanese collect 13 PUs (4 lost to blockades); end with 13 PUs totalTerritory Summary for Japanese :
Iwo Jima : 1 infantry
Marshall Islands : 1 infantry
Korea : 1 artillery and 3 infantry
Japan : 1 aaGun, 1 airfield, 1 factory_major, 1 fighter, 1 harbour and 13 infantry
Manchuria : 1 flag, 1 infantry
Gilbert Islands : 1 flag, 1 infantry
Wake Island : 1 flag, 1 airfield
Soviet Far East : 1 flag, 2 infantry
43 Sea Zone : 1 flag
4 Sea Zone : 1 transport
6 Sea Zone : 1 destroyerProduction/PUs Summary :
Russians : 31 / 40
Japanese : 17 / 13
Americans : 62 / 93
Chinese : 20 / 28
Germans : 48 / 48
British : 40 / 46
UK_Pacific : 18 / 32
Italians : 1 / 0
ANZAC : 23 / 36
French : 5 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1942 2nd Edition, version: 3.9
Game History
Round: 14
Purchase Units - Chinese
Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
Chinese buy 1 artillery and 8 infantry; Remaining resources: 0 PUs;Combat Move - Chinese
4 artilleries and 5 infantry moved from Jehol to ManchuriaCombat - Chinese
Battle in Manchuria
Chinese attack with 4 artilleries and 5 infantry
Japanese defend with 1 infantry
Chinese win, taking Manchuria from Japanese with 4 artilleries and 4 infantry remaining. Battle score for attacker is 0
Casualties for Japanese: 1 infantry
Casualties for Chinese: 1 infantryNon Combat Move - Chinese
8 artilleries moved from Jehol to Anhwe
1 infantry moved from Shantung to Kiangsu
4 infantry moved from Jehol to ShantungPlace Units - Chinese
3 infantry placed in Kiangsu
4 infantry placed in Kiangsi
1 infantry placed in Kwangsi
1 artillery placed in Hunan
Chinese undo move 4.
1 artillery placed in AnhweTurn Complete - Chinese
Chinese collect 23 PUs; end with 23 PUs total
Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 29 PUs -
TripleA Turn Summary for game: World War II Global 1942 2nd Edition, version: 3.9
Game History
Round: 14
Purchase Units - Germans
Germans buy 1 armour, 2 artilleries, 10 infantry and 1 mech_infantry; Remaining resources: 0 PUs; 0 techTokens;Politics - Germans
Trigger Germans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Chile
Trigger Germans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Argentina
Trigger Germans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Venezuela
Trigger Germans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Sweden
Trigger Germans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Switzerland
Trigger Germans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Spain
Trigger Germans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Portugal
Trigger Germans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Turkey
Trigger Germans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Saudi Arabia
Trigger Germans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Afghanistan
Trigger Germans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Mozambique
Trigger Germans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to AngolaCombat Move - Germans
1 infantry moved from Western Germany to Northern Italy
1 infantry moved from Western Germany to Northern Italy
1 fighter moved from Western Germany to Northern Italy
1 fighter moved from Western Germany to Northern Italy
1 fighter moved from Western Germany to Northern Italy
1 armour moved from Ukraine to Volgograd
Germans take Rostov from Russians
Germans take Volgograd from Russians
1 mech_infantry moved from Eastern Poland to Bryansk
Germans take Bryansk from Russians
1 infantry moved from Eastern Poland to Belarus
1 fighter moved from Eastern Poland to Baltic States
1 infantry moved from Eastern Poland to Belarus
1 infantry moved from Poland to Baltic States
1 infantry moved from Poland to Baltic States
1 bomber moved from Germany to Belarus
1 bomber moved from Germany to Baltic States
1 fighter moved from Eastern Poland to Baltic StatesCombat - Germans
Battle in Belarus
Germans attack with 1 bomber and 2 infantry
Russians defend with 1 mech_infantry
Germans win, taking Belarus from Russians with 1 bomber and 2 infantry remaining. Battle score for attacker is 4
Casualties for Russians: 1 mech_infantry
Battle in Northern Italy
Germans attack with 3 fighters and 2 infantry
Americans defend with 1 armour and 1 factory_minor
Germans win, taking Northern Italy from Americans with 3 fighters and 2 infantry remaining. Battle score for attacker is 6
Casualties for Americans: 1 armour
Battle in Baltic States
Germans attack with 1 bomber, 2 fighters and 2 infantry
Russians defend with 1 mech_infantry
Germans win, taking Baltic States from Russians with 1 bomber, 2 fighters and 2 infantry remaining. Battle score for attacker is 4
Casualties for Russians: 1 mech_infantryNon Combat Move - Germans
1 fighter moved from Baltic States to Western Germany
1 fighter moved from Baltic States to Western Germany
3 fighters moved from Northern Italy to Western Germany
1 infantry moved from Holland Belgium to France
1 artillery moved from Normandy Bordeaux to France
1 bomber moved from Baltic States to Germany
1 bomber moved from Belarus to Germany
1 aaGun, 2 artilleries and 2 infantry moved from Eastern Poland to Western Ukraine
1 artillery moved from Poland to Eastern Poland
1 artillery moved from Germany to Poland
1 infantry moved from Germany to Poland
1 infantry moved from Germany to Poland
1 infantry moved from Germany to Poland
1 infantry moved from Germany to Poland
1 aaGun moved from Germany to Poland
1 bomber moved from Germany to Western GermanyPlace Units - Germans
3 infantry placed in Ukraine
1 artillery and 2 infantry placed in France
2 infantry placed in Germany
1 armour, 1 artillery, 3 infantry and 1 mech_infantry placed in Western Germany
Turning on Edit Mode
EDIT: Removing units owned by Germans from Germany: 1 bomber
EDIT: Adding units owned by Germans to Western Ukraine: 1 bomber
EDIT: Turning off Edit ModeTurn Complete - Germans
Total Cost from Convoy Blockades: 0
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 6
Germans collect 55 PUs; end with 55 PUs total
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 60 PUsTerritory Summary for Germans :
Normandy Bordeaux : 1 flag
Southern France : 1 flag, 1 harbour
France : 1 flag, 1 airfield, 5 artilleries, 1 factory_minor and 6 infantry
Western Germany : 1 aaGun, 1 airfield, 1 armour, 1 artillery, 1 bomber, 1 factory_major, 5 fighters, 1 harbour, 9 infantry and 3 mech_infantrys
Poland : 1 aaGun, 1 artillery and 4 infantry
Germany : 1 factory_major and 2 infantry
Denmark : 1 infantry
Northern Italy : 1 flag, 1 factory_minor and 2 infantry
Belarus : 1 flag, 2 infantry
Baltic States : 1 flag, 2 infantry
Bryansk : 1 flag, 1 mech_infantry
Rostov : 1 flag
Vyborg : 1 flag
Eastern Poland : 1 flag, 1 artillery
Bessarabia : 1 flag
Ukraine : 1 flag, 1 factory_minor and 3 infantry
Western Ukraine : 1 flag, 1 aaGun, 2 artilleries, 1 bomber and 2 infantry
Volgograd : 1 flag, 1 armour and 1 factory_minor
113 Sea Zone : 1 cruiser and 1 submarine
Crete : 1 flag
Bulgaria : 1 flag
Yugoslavia : 1 flagProduction/PUs Summary :
Russians : 24 / 40
Japanese : 13 / 13
Americans : 64 / 93
Chinese : 23 / 29
Germans : 55 / 60
British : 40 / 46
UK_Pacific : 18 / 32
Italians : 0 / 0
ANZAC : 23 / 36
French : 5 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1942 2nd Edition, version: 3.9
Game History
Round: 15
Purchase Units - Russians
Russians buy 2 battleships; Remaining resources: 0 PUs; 0 techTokens;Politics - Russians
Trigger Russians War TrueNeutral: Changing Relationship for Russians and Neutral_True from Strict_Neutral to WarCombat Move - Russians
2 mech_infantrys moved from Russia to Bryansk
1 armour moved from Russia to Bryansk
2 mech_infantrys moved from Russia to Belarus
1 fighter moved from Novgorod to BelarusCombat - Russians
Battle in Bryansk
Russians attack with 1 armour and 2 mech_infantrys
Germans defend with 1 mech_infantry
Russians win, taking Bryansk from Germans with 1 armour and 1 mech_infantry remaining. Battle score for attacker is 0
Casualties for Germans: 1 mech_infantry
Casualties for Russians: 1 mech_infantry
Battle in Belarus
Russians attack with 1 fighter and 2 mech_infantrys
Germans defend with 2 infantry
Russians win, taking Belarus from Germans with 1 fighter and 2 mech_infantrys remaining. Battle score for attacker is 6
Casualties for Germans: 2 infantryNon Combat Move - Russians
1 fighter moved from Belarus to RussiaPlace Units - Russians
2 battleships placed in 115 Sea Zone
Turning on Edit Mode
EDIT: Removing units owned by Russians from Sikang: 2 infantry
EDIT: Adding units owned by Russians to Kazakhstan: 2 infantry
EDIT: Turning off Edit ModeTurn Complete - Russians
Russians collect 26 PUs; end with 26 PUs total -
TripleA Turn Summary for game: World War II Global 1942 2nd Edition, version: 3.9
Game History
Round: 15
Purchase Units - Japanese
Japanese buy 2 aaGuns and 1 infantry; Remaining resources: 6 SuicideAttackTokens; 0 PUs; 0 techTokens;Politics - Japanese
Trigger Japanese Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Chile
Trigger Japanese Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Argentina
Trigger Japanese Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Venezuela
Trigger Japanese Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Sweden
Trigger Japanese Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Switzerland
Trigger Japanese Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Spain
Trigger Japanese Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Portugal
Trigger Japanese Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Turkey
Trigger Japanese Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Saudi Arabia
Trigger Japanese Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Afghanistan
Trigger Japanese Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Mozambique
Trigger Japanese Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to AngolaCombat Move - Japanese
1 infantry moved from Soviet Far East to Siberia
Japanese take Siberia from RussiansCombat - Japanese
Non Combat Move - Japanese
Place Units - Japanese
2 aaGuns and 1 infantry placed in JapanTurn Complete - Japanese
Total Cost from Convoy Blockades: 1
Rolling for Convoy Blockade Damage in 20 Sea Zone. Rolls: 6,5,4,6,5,1,1,6,1,5
Japanese collect 13 PUs (1 lost to blockades); end with 13 PUs totalTerritory Summary for Japanese :
Marshall Islands : 1 infantry
Japan : 3 aaGuns, 1 airfield, 1 factory_major, 1 fighter, 1 harbour and 14 infantry
Gilbert Islands : 1 flag, 1 infantry
Wake Island : 1 flag, 1 airfield
Soviet Far East : 1 flag, 1 infantry
Siberia : 1 flag, 1 infantry
43 Sea Zone : 1 flag
6 Sea Zone : 1 destroyerProduction/PUs Summary :
Russians : 25 / 26
Japanese : 14 / 13
Americans : 64 / 93
Chinese : 23 / 29
Germans : 53 / 60
British : 40 / 51
UK_Pacific : 18 / 27
Italians : 0 / 0
ANZAC : 23 / 34
French : 5 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1942 2nd Edition, version: 3.9
Game History
Round: 15
Purchase Units - Chinese
Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
Chinese buy 9 infantry; Remaining resources: 2 PUs;Combat Move - Chinese
Non Combat Move - Chinese
2 artilleries moved from Anhwe to Hunan
4 artilleries moved from Manchuria to Jehol
1 artillery moved from Anhwe to HunanPlace Units - Chinese
3 infantry placed in Kwangsi
3 infantry placed in Jehol
1 infantry placed in Shantung
1 infantry placed in Manchuria
1 infantry placed in KiangsuTurn Complete - Chinese
Chinese collect 23 PUs; end with 25 PUs total
Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 31 PUs -
TripleA Turn Summary for game: World War II Global 1942 2nd Edition, version: 3.9
Game History
Round: 15
Purchase Units - Germans
Germans buy 1 armour, 2 artilleries, 14 infantry and 1 mech_infantry; Remaining resources: 0 PUs; 0 techTokens;Combat Move - Germans
1 armour moved from Volgograd to Caucasus
Germans take Caucasus from Russians
1 armour moved from Caucasus to Northwest Persia
Germans take Northwest Persia from British
1 artillery moved from Western Ukraine to Bryansk
1 infantry moved from Western Ukraine to Bryansk
1 infantry moved from Western Ukraine to Bryansk
1 infantry moved from Ukraine to Bryansk
1 armour, 1 artillery, 5 fighters and 9 infantry moved from Western Germany to Northern Italy
3 artilleries moved from France to Northern Italy
1 infantry moved from Baltic States to Novgorod
Germans take Novgorod from Russians
1 artillery moved from Eastern Poland to Belarus
1 infantry moved from Baltic States to Belarus
1 bomber moved from Western Ukraine to Belarus
1 infantry moved from Ukraine to Bryansk
1 bomber moved from Western Germany to Northern ItalyCombat - Germans
Battle in Northern Italy
Germans attack with 1 armour, 4 artilleries, 1 bomber, 5 fighters and 9 infantry
Americans defend with 3 armour, 4 artilleries, 1 factory_minor and 6 infantry
Germans win, taking Northern Italy from Americans with 1 armour, 4 artilleries, 1 bomber, 5 fighters and 1 infantry remaining. Battle score for attacker is 28
Casualties for Germans: 8 infantry
Casualties for Americans: 3 armour, 4 artilleries and 6 infantry
Battle in Bryansk
Germans attack with 1 artillery and 4 infantry
Russians defend with 1 armour and 1 mech_infantry
Germans win, taking Bryansk from Russians with 1 artillery and 2 infantry remaining. Battle score for attacker is 4
Casualties for Germans: 2 infantry
Casualties for Russians: 1 armour and 1 mech_infantry
Battle in Belarus
Germans attack with 1 artillery, 1 bomber and 1 infantry
Russians defend with 2 mech_infantrys
Germans win, taking Belarus from Russians with 1 artillery and 1 bomber remaining. Battle score for attacker is 5
Casualties for Germans: 1 infantry
Casualties for Russians: 2 mech_infantrysNon Combat Move - Germans
1 infantry moved from Ukraine to Rostov
1 aaGun moved from Western Ukraine to Bryansk
1 artillery moved from Western Ukraine to Ukraine
1 bomber moved from Northern Italy to Germany
5 fighters moved from Northern Italy to Western Germany
1 infantry moved from Poland to Eastern Poland
1 bomber moved from Belarus to Western Germany
1 bomber moved from Germany to Western Germany
1 mech_infantry moved from Western Germany to Germany
1 mech_infantry moved from Western Germany to GermanyPlace Units - Germans
2 infantry placed in Volgograd
1 infantry placed in Ukraine
1 armour, 1 artillery, 7 infantry and 1 mech_infantry placed in Western Germany
1 artillery placed in France
1 infantry placed in Germany
1 infantry placed in Volgograd
2 infantry placed in GermanyTurn Complete - Germans
Germans collect 58 PUs; end with 58 PUs total
Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 2 PUs; end with 60 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 65 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 75 PUsTerritory Summary for Germans :
Normandy Bordeaux : 1 flag
Southern France : 1 flag, 1 harbour
France : 1 flag, 1 airfield, 3 artilleries, 1 factory_minor and 6 infantry
Western Germany : 1 aaGun, 1 airfield, 1 armour, 1 artillery, 2 bombers, 1 factory_major, 5 fighters, 1 harbour, 7 infantry and 2 mech_infantrys
Poland : 1 aaGun, 1 artillery and 3 infantry
Germany : 1 factory_major, 5 infantry and 2 mech_infantrys
Denmark : 1 infantry
Northern Italy : 1 flag, 1 armour, 4 artilleries, 1 factory_minor and 1 infantry
Belarus : 1 flag, 1 artillery
Baltic States : 1 flag
Bryansk : 1 flag, 1 aaGun, 1 artillery and 2 infantry
Rostov : 1 flag, 1 infantry
Vyborg : 1 flag
Eastern Poland : 1 flag, 1 infantry
Bessarabia : 1 flag
Ukraine : 1 flag, 1 artillery, 1 factory_minor and 1 infantry
Western Ukraine : 1 flag
Volgograd : 1 flag, 1 factory_minor and 3 infantry
Novgorod : 1 flag, 1 airfield, 1 factory_minor, 1 harbour and 1 infantry
Caucasus : 1 flag
113 Sea Zone : 1 cruiser and 1 submarine
Crete : 1 flag
Northwest Persia : 1 flag, 1 armour
Yugoslavia : 1 flagProduction/PUs Summary :
Russians : 19 / 26
Japanese : 14 / 13
Americans : 65 / 102
Chinese : 23 / 31
Germans : 58 / 75
British : 40 / 51
UK_Pacific : 18 / 27
Italians : 0 / 0
ANZAC : 23 / 34
French : 5 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1942 2nd Edition, version: 3.9
Game History
Round: 16
Research Technology - Russians
Russians spend 5 on tech rolls
Russians removing all Technology Tokens after successful research.
Russians discover Improved Artillery SupportActivate Technology - Russians
Russians activating Improved Artillery SupportPurchase Units - Russians
Russians buy 7 infantry; Remaining resources: 0 PUs; 0 techTokens;Combat Move - Russians
3 battleships, 1 carrier, 1 destroyer and 1 submarine moved from 115 Sea Zone to 113 Sea Zone
2 fighters moved from 115 Sea Zone to 113 Sea Zone
1 infantry moved from Kazakhstan to Caucasus
Russians take Caucasus from GermansCombat - Russians
Battle in 113 Sea Zone
Russians attack with 3 battleships, 1 carrier, 1 destroyer, 2 fighters and 1 submarine
Germans defend with 1 cruiser and 1 submarine
Units damaged: 1 battleship owned by the Russians
Russians win with 3 battleships, 1 carrier, 1 destroyer, 2 fighters and 1 submarine remaining. Battle score for attacker is 18
Casualties for Germans: 1 cruiser and 1 submarineNon Combat Move - Russians
1 infantry moved from Kazakhstan to SamaraPlace Units - Russians
7 infantry placed in RussiaTurn Complete - Russians
Russians collect 21 PUs; end with 21 PUs total
Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 5 PUs; end with 26 PUs -
TripleA Turn Summary for game: World War II Global 1942 2nd Edition, version: 3.9
Game History
Round: 16
Research Technology - Japanese
Japanese spend 5 on tech rolls
Japanese removing all Technology Tokens after unsuccessful research.Purchase Units - Japanese
Japanese buy 1 aaGun and 1 infantry; Remaining resources: 6 SuicideAttackTokens; 0 PUs; 0 techTokens;Combat Move - Japanese
Place Units - Japanese
1 aaGun and 1 infantry placed in JapanTurn Complete - Japanese
Total Cost from Convoy Blockades: 11
Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 6,3,5,4,4,6,3,1,5,2,5,3,4,4,5,3,6,5,4
Japanese collect 2 PUs (11 lost to blockades); end with 2 PUs totalTerritory Summary for Japanese :
Marshall Islands : 1 infantry
Japan : 4 aaGuns, 1 airfield, 1 factory_major, 1 fighter, 1 harbour and 15 infantry
Gilbert Islands : 1 flag, 1 infantry
Soviet Far East : 1 flag, 1 infantry
Siberia : 1 flag, 1 infantry
43 Sea Zone : 1 flagProduction/PUs Summary :
Russians : 21 / 26
Japanese : 13 / 2
Americans : 65 / 102
Chinese : 23 / 31
Germans : 51 / 75
British : 45 / 56
UK_Pacific : 19 / 25
Italians : 0 / 0
ANZAC : 23 / 34
French : 5 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Manual Gamesave Post for game: World War II Global 1942 2nd Edition, version: 3.9
Game History
Round: 16
Research Technology - Germans
-
TripleA Manual Gamesave Post for game: World War II Global 1942 2nd Edition, version: 3.9
Game History
Round: 16
Research Technology - Germans
Turning on Edit Mode
EDIT: Removing units owned by Americans from Albania: 1 armour
EDIT: Adding units owned by Americans to Romania: 1 armour
EDIT: Removing units owned by Americans from Bulgaria: 1 armour
EDIT: Adding units owned by Americans to Romania: 1 armour
EDIT: Turning off Edit Mode -
TripleA Turn Summary for game: World War II Global 1942 2nd Edition, version: 3.9
Game History
Round: 16
Research Technology - Germans
Turning on Edit Mode
EDIT: Removing units owned by Americans from Albania: 1 armour
EDIT: Adding units owned by Americans to Romania: 1 armour
EDIT: Removing units owned by Americans from Bulgaria: 1 armour
EDIT: Adding units owned by Americans to Romania: 1 armour
EDIT: Turning off Edit Mode
Germans spend 30 on tech rolls
Germans removing all Technology Tokens after successful research.
Germans discover War BondsActivate Technology - Germans
Germans activating War BondsPurchase Units - Germans
Germans buy 1 armour, 2 artilleries, 9 infantry and 1 mech_infantry; Remaining resources: 0 PUs; 0 techTokens;Combat Move - Germans
1 mech_infantry moved from Western Germany to Yugoslavia
1 mech_infantry moved from Western Germany to Southern France
1 bomber moved from Western Germany to Southern France
1 infantry moved from Western Germany to Northern Italy
1 fighter moved from Western Germany to Southern France
1 fighter moved from Western Germany to Northern Italy
1 fighter moved from Western Germany to Northern Italy
1 bomber moved from Western Germany to Yugoslavia
1 fighter moved from Western Germany to Holland Belgium
1 infantry moved from Western Germany to Holland Belgium
1 infantry moved from Western Germany to Holland Belgium
1 fighter moved from Western Germany to Holland Belgium
1 infantry moved from Western Germany to Northern ItalyCombat - Germans
Battle in Yugoslavia
Germans attack with 1 bomber and 1 mech_infantry
Americans defend with 1 armour
Germans win with 1 bomber remaining. Battle score for attacker is 2
Casualties for Germans: 1 mech_infantry
Casualties for Americans: 1 armour
Battle in Holland Belgium
Germans attack with 2 fighters and 2 infantry
British defend with 1 infantry
Germans win, taking Holland Belgium from British with 2 fighters and 1 infantry remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for British: 1 infantry
Battle in Northern Italy
Germans attack with 2 fighters and 2 infantry
Americans defend with 1 armour and 1 factory_minor
Germans win, taking Northern Italy from Americans with 2 fighters and 1 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Casualties for Americans: 1 armour
Battle in Southern France
Germans attack with 1 bomber, 1 fighter and 1 mech_infantry
Americans defend with 1 armour and 1 harbour
Germans win with 1 bomber and 1 fighter remaining. Battle score for attacker is 2
Casualties for Germans: 1 mech_infantry
Casualties for Americans: 1 armourNon Combat Move - Germans
1 bomber and 1 fighter moved from Southern France to Western Germany
1 fighter moved from Northern Italy to Western Germany
1 fighter moved from Northern Italy to Western Germany
1 fighter moved from Holland Belgium to Western Germany
1 fighter moved from Holland Belgium to Western Germany
1 bomber moved from Yugoslavia to Western Germany
3 infantry moved from Volgograd to Rostov
1 infantry moved from Rostov to Ukraine
1 infantry moved from Ukraine to Bessarabia
1 artillery moved from Ukraine to Bessarabia
1 aaGun, 1 artillery and 2 infantry moved from Bryansk to Western Ukraine
1 artillery moved from Belarus to Eastern Poland
1 infantry moved from Novgorod to Baltic States
1 infantry moved from Poland to Slovakia Hungary
1 infantry moved from Western Germany to Greater Southern GermanyPlace Units - Germans
1 armour, 2 artilleries, 6 infantry and 1 mech_infantry placed in Western Germany
3 infantry placed in GermanyTurn Complete - Germans
Germans collect 46 PUs; end with 46 PUs total
Germans collect 1 PU from War Bonds; end with 47 PUs total
Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 2 PUs; end with 49 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 59 PUs





