Elrood (Allies)trials Witt's (Axis) Global 43 scenario.

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    TripleA Turn Summary for game: World War II Global 1942 2nd Edition, version: 3.9

    Game History

    Round: 12

    Purchase Units - Germans
                Germans buy 1 armour, 2 artilleries, 9 infantry and 2 mech_infantrys; Remaining resources: 0 PUs; 0 techTokens;

    Combat Move - Germans
                1 infantry moved from France to Normandy Bordeaux
                1 infantry moved from France to Normandy Bordeaux
                1 infantry moved from Western Germany to Holland Belgium
                1 infantry moved from Western Germany to Holland Belgium
                1 fighter moved from Western Germany to Holland Belgium
                1 fighter moved from Western Germany to Holland Belgium
                1 fighter moved from Western Germany to Normandy Bordeaux
                1 infantry moved from Western Ukraine to Ukraine
                1 artillery moved from Western Ukraine to Ukraine
                1 infantry moved from Western Ukraine to Bryansk
                1 infantry moved from Western Ukraine to Bryansk
                1 infantry moved from Western Ukraine to Ukraine
                1 bomber moved from Germany to Belarus
                1 artillery moved from Eastern Poland to Belarus
                1 infantry moved from Eastern Poland to Belarus
                1 infantry moved from Poland to Baltic States
                1 infantry moved from Poland to Baltic States
                1 bomber moved from Western Germany to Baltic States
                1 infantry moved from Poland to Baltic States
                1 fighter moved from Poland to Belarus
                1 artillery moved from Western Ukraine to Ukraine
                1 fighter moved from Eastern Poland to Bryansk

    Combat - Germans
                Battle in Holland Belgium
                    Germans attack with 2 fighters and 2 infantry
                    British defend with 1 infantry
                    Germans win, taking Holland Belgium from British with 2 fighters and 1 infantry remaining. Battle score for attacker is 0
                    Casualties for Germans: 1 infantry
                    Casualties for British: 1 infantry
                Battle in Normandy Bordeaux
                    Germans attack with 1 fighter and 2 infantry
                    British defend with 1 infantry
                    Germans win, taking Normandy Bordeaux from British with 1 fighter and 1 infantry remaining. Battle score for attacker is 0
                    Casualties for Germans: 1 infantry
                    Casualties for British: 1 infantry
                Battle in Baltic States
                    Germans attack with 1 bomber and 3 infantry
                    Russians defend with 2 mech_infantrys
                    Germans win, taking Baltic States from Russians with 1 bomber and 3 infantry remaining. Battle score for attacker is 8
                    Casualties for Russians: 2 mech_infantrys
                Battle in Bryansk
                    Germans attack with 1 fighter and 2 infantry
                    Russians defend with 1 mech_infantry
                    Germans win, taking Bryansk from Russians with 1 fighter and 1 infantry remaining. Battle score for attacker is 1
                    Casualties for Germans: 1 infantry
                    Casualties for Russians: 1 mech_infantry
                Battle in Ukraine
                    Germans attack with 2 artilleries and 2 infantry
                    Russians defend with 1 armour, 1 factory_minor and 1 mech_infantry
                    Germans win, taking Ukraine from Russians with 2 artilleries remaining. Battle score for attacker is 4
                    Casualties for Germans: 2 infantry
                    Casualties for Russians: 1 armour and 1 mech_infantry
                Battle in Belarus
                    Germans attack with 1 artillery, 1 bomber, 1 fighter and 1 infantry
                    Russians defend with 1 armour and 1 mech_infantry
                    Germans win, taking Belarus from Russians with 1 artillery, 1 bomber and 1 fighter remaining. Battle score for attacker is 7
                    Casualties for Germans: 1 infantry
                    Casualties for Russians: 1 armour and 1 mech_infantry

    Non Combat Move - Germans
                1 bomber moved from Baltic States to Western Germany
                1 fighter moved from Normandy Bordeaux to Western Germany
                1 fighter moved from Holland Belgium to Western Germany
                1 fighter moved from Holland Belgium to Western Germany
                1 mech_infantry moved from Germany to Eastern Poland
                1 armour moved from Germany to Eastern Poland
                1 infantry moved from Poland to Eastern Poland
                1 fighter moved from Bryansk to Eastern Poland
                1 aaGun moved from Western Ukraine to Eastern Poland
                1 bomber moved from Belarus to Germany
                1 fighter moved from Belarus to Eastern Poland
                3 artilleries and 5 infantry moved from Germany to Poland
                4 infantry moved from Western Germany to Northern Italy
                1 aaGun moved from Poland to Germany
                1 aaGun moved from Germany to Western Germany

    Place Units - Germans
                1 artillery and 5 infantry placed in Germany
                4 infantry placed in Western Germany
                1 armour and 1 mech_infantry placed in Western Germany
                1 artillery and 1 mech_infantry placed in Germany
                Turning on Edit Mode
                EDIT: Adding units owned by Germans to Germany: 1 bomber
                EDIT: Removing units owned by Germans from Western Germany: 1 bomber
                EDIT: Turning off Edit Mode

    Turn Complete - Germans
                Germans collect 47 PUs; end with 47 PUs total

    Territory Summary for Germans :

    Normandy Bordeaux : 1 flag, 1 infantry
        Southern France : 1 flag, 1 harbour
        France : 1 flag, 1 airfield, 5 artilleries, 1 factory_minor and 5 infantry
        Western Germany : 2 aaGuns, 1 airfield, 1 armour, 2 artilleries, 1 factory_major, 3 fighters, 1 harbour, 11 infantry and 1 mech_infantry
        Poland : 3 artilleries and 5 infantry
        Germany : 1 aaGun, 2 artilleries, 2 bombers, 1 factory_major, 5 infantry and 1 mech_infantry
        Denmark : 1 infantry
        Holland Belgium : 1 infantry
        Northern Italy : 4 infantry
        Belarus : 1 flag, 1 artillery
        Baltic States : 1 flag, 3 infantry
        Bryansk : 1 flag, 1 infantry
        Vyborg : 1 flag
        Eastern Poland : 1 flag, 1 aaGun, 1 armour, 1 artillery, 2 fighters, 1 infantry and 1 mech_infantry
        Bessarabia : 1 flag
        Ukraine : 1 flag, 2 artilleries and 1 factory_minor
        Western Ukraine : 1 flag
        113 Sea Zone : 1 cruiser and 1 submarine
        Crete : 1 flag
        Bulgaria : 1 flag
        Yugoslavia : 1 flag

    Production/PUs Summary :

    Russians : 29 / 34
        Japanese : 20 / 27
        Americans : 59 / 84
        Chinese : 20 / 26
        Germans : 47 / 47
        British : 40 / 56
        UK_Pacific : 15 / 28
        Italians : 7 / 0
        ANZAC : 23 / 34
        French : 5 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

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    TripleA Turn Summary for game: World War II Global 1942 2nd Edition, version: 3.9

    Game History

    Round: 12

    Research Technology - British
                British spend 20 on tech rolls
                British removing all Technology Tokens after unsuccessful research.

    Purchase Units - British
                British buy 3 fighters and 2 infantry; Remaining resources: 0 techTokens; 0 PUs;

    Purchase Units - UK_Pacific
                UK_Pacific buy 1 carrier and 1 cruiser; Remaining resources: 0 PUs;

    Combat Move - British
                1 artillery and 1 infantry moved from United Kingdom to 110 Sea Zone
                1 artillery and 1 infantry moved from 110 Sea Zone to Normandy Bordeaux
                1 artillery and 1 infantry moved from United Kingdom to 110 Sea Zone
                1 artillery and 1 infantry moved from 110 Sea Zone to Holland Belgium
                2 fighters moved from United Kingdom to Holland Belgium
                2 fighters moved from 110 Sea Zone to Normandy Bordeaux
                5 fighters and 1 tactical_bomber moved from Southern Italy to Northern Italy
                1 fighter moved from Southern Italy to Northern Italy
                2 armour and 1 mech_infantry moved from Karelia to Baltic States
                1 mech_infantry moved from Kwangsi to Kwangtung
                1 armour and 2 mech_infantrys moved from Yunnan to Kwangtung
                1 fighter and 1 tactical_bomber moved from Anhwe to Kwangtung
                1 artillery moved from Kiangsi to Kwangtung
                1 fighter moved from India to Kwangtung

    Combat - British
                Battle in Northern Italy
                    British attack with 6 fighters and 1 tactical_bomber
                    Germans defend with 4 infantry; Italians defend with 1 factory_major
                    British win with 3 fighters and 1 tactical_bomber remaining. Battle score for attacker is -18
                    Casualties for Germans: 4 infantry
                    Casualties for British: 3 fighters
                Battle in Normandy Bordeaux
                    British attack with 1 artillery, 2 fighters and 1 infantry
                    Germans defend with 1 infantry
                    British win, taking Normandy Bordeaux from Germans with 1 artillery and 2 fighters remaining. Battle score for attacker is 0
                    Casualties for Germans: 1 infantry
                    Casualties for British: 1 infantry
                Battle in Kwangtung
                    British attack with 1 armour, 1 artillery, 2 fighters, 3 mech_infantrys and 1 tactical_bomber
                    Japanese defend with 1 artillery, 1 factory_minor and 1 harbour
                    British win, taking Kwangtung from Japanese with 1 armour, 1 artillery, 2 fighters, 2 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is 0
                    Casualties for British: 1 mech_infantry
                    Casualties for Japanese: 1 artillery
                Battle in Holland Belgium
                    British attack with 1 artillery, 2 fighters and 1 infantry
                    Germans defend with 1 infantry
                    British win, taking Holland Belgium from Germans with 1 artillery and 2 fighters remaining. Battle score for attacker is 0
                    Casualties for Germans: 1 infantry
                    Casualties for British: 1 infantry
                Battle in Baltic States
                    British attack with 2 armour and 1 mech_infantry
                    Germans defend with 3 infantry
                    Germans win with 1 infantry remaining. Battle score for attacker is -10
                    Casualties for Germans: 2 infantry
                    Casualties for British: 2 armour and 1 mech_infantry

    Non Combat Move - British
                1 infantry moved from Norway to Finland
                2 fighters moved from Holland Belgium to United Kingdom
                2 fighters moved from Normandy Bordeaux to 110 Sea Zone
                3 fighters and 1 tactical_bomber moved from Northern Italy to Southern Italy
                1 carrier moved from 36 Sea Zone to 20 Sea Zone
                2 fighters moved from Kwangtung to 20 Sea Zone
                1 infantry moved from French Indo China to Kwangsi
                1 cruiser moved from 36 Sea Zone to 20 Sea Zone
                2 fighters moved from 36 Sea Zone to Malaya
                2 aaGuns and 3 infantry moved from Hunan to Kwangsi
                1 bomber moved from Kweichow to Kwangsi
                1 destroyer moved from 95 Sea Zone to 97 Sea Zone
                1 tactical_bomber moved from Kwangtung to Kwangsi

    Place Units - British
                2 infantry placed in United Kingdom
                3 fighters placed in United Kingdom

    Turn Complete - British
                British collect 45 PUs; end with 45 PUs total
                British collect 6 PUs from War Bonds; end with 51 PUs total
                Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 56 PUs

    Place Units - UK_Pacific
                1 carrier and 1 cruiser placed in 39 Sea Zone

    Turn Complete - UK_Pacific
                UK_Pacific collect 18 PUs; end with 18 PUs total
                Objective UK Pacific 2 Kwangtung And Malaya: UK_Pacific met a national objective for an additional 5 PUs; end with 23 PUs
                Some Units in 39 Sea Zone change ownership: 1 carrier and 1 cruiser

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    TripleA Turn Summary for game: World War II Global 1942 2nd Edition, version: 3.9

    Game History

    Round: 13

    Purchase Units - Russians
                Russians buy 1 battleship, 1 destroyer and 1 submarine; Remaining resources: 0 techTokens; 0 PUs;

    Combat Move - Russians
                1 mech_infantry moved from Novgorod to Baltic States
                1 mech_infantry moved from Novgorod to Baltic States
                1 armour and 1 mech_infantry moved from Smolensk to Belarus
                2 mech_infantrys moved from Russia to Bryansk
                2 mech_infantrys moved from Russia to Bryansk
                3 mech_infantrys moved from Rostov to Ukraine
                1 fighter moved from Russia to Ukraine
                1 mech_infantry moved from Volgograd to Ukraine
                1 mech_infantry moved from Volgograd to Bryansk
                1 mech_infantry moved from Smolensk to Belarus
                1 fighter moved from Novgorod to Baltic States
                1 mech_infantry moved from Novgorod to Belarus

    Combat - Russians
                Battle in Bryansk
                    Russians attack with 5 mech_infantrys
                    Germans defend with 1 infantry
                    Russians win, taking Bryansk from Germans with 4 mech_infantrys remaining. Battle score for attacker is -1
                    Casualties for Germans: 1 infantry
                    Casualties for Russians: 1 mech_infantry
                Battle in Ukraine
                    Russians attack with 1 fighter and 4 mech_infantrys
                    Germans defend with 2 artilleries and 1 factory_minor
                    Russians win, taking Ukraine from Germans with 1 fighter and 3 mech_infantrys remaining. Battle score for attacker is 4
                    Casualties for Germans: 2 artilleries
                    Casualties for Russians: 1 mech_infantry
                Battle in Baltic States
                    Russians attack with 1 fighter and 2 mech_infantrys
                    Germans defend with 1 infantry
                    Russians win, taking Baltic States from Germans with 1 fighter and 1 mech_infantry remaining. Battle score for attacker is -1
                    Casualties for Germans: 1 infantry
                    Casualties for Russians: 1 mech_infantry
                Battle in Belarus
                    Russians attack with 1 armour and 3 mech_infantrys
                    Germans defend with 1 artillery
                    Russians win, taking Belarus from Germans with 1 armour and 3 mech_infantrys remaining. Battle score for attacker is 4
                    Casualties for Germans: 1 artillery

    Non Combat Move - Russians
                1 fighter moved from Baltic States to Novgorod
                1 fighter moved from Ukraine to Novgorod
                1 armour and 1 mech_infantry moved from Suiyuyan to Novosibirsk
                2 infantry moved from Kweichow to Szechwan

    Place Units - Russians
                1 battleship, 1 destroyer and 1 submarine placed in 115 Sea Zone

    Turn Complete - Russians
                Russians collect 34 PUs; end with 34 PUs total
                Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 5 PUs; end with 39 PUs

  • Mod 2026 25 24 23 22 21 20 19 18 17 16 15 14 13 12

    TripleA Manual Gamesave Post for game: World War II Global 1942 2nd Edition, version: 3.9

    Game History

    Round: 13

    Purchase Units - Japanese
                Japanese buy 1 destroyer, 1 fighter and 3 infantry; Remaining resources: 6 SuicideAttackTokens; 0 PUs; 0 techTokens;

    Combat Move - Japanese
                1 fighter and 1 tactical_bomber moved from 6 Sea Zone to 33 Sea Zone
                1 fighter moved from 6 Sea Zone to 34 Sea Zone
                1 carrier, 1 destroyer, 2 fighters and 1 tactical_bomber moved from 6 Sea Zone to 21 Sea Zone
                3 fighters moved from Japan to 21 Sea Zone
                1 artillery and 2 infantry moved from Manchuria to Jehol

  • Mod 2026 25 24 23 22 21 20 19 18 17 16 15 14 13 12

    TripleA Turn Summary for game: World War II Global 1942 2nd Edition, version: 3.9

    Game History

    Round: 13

    Purchase Units - Japanese
                Japanese buy 1 destroyer, 1 fighter and 3 infantry; Remaining resources: 6 SuicideAttackTokens; 0 PUs; 0 techTokens;

    Combat Move - Japanese
                1 fighter and 1 tactical_bomber moved from 6 Sea Zone to 33 Sea Zone
                1 fighter moved from 6 Sea Zone to 34 Sea Zone
                1 carrier, 1 destroyer, 2 fighters and 1 tactical_bomber moved from 6 Sea Zone to 21 Sea Zone
                3 fighters moved from Japan to 21 Sea Zone
                1 artillery and 2 infantry moved from Manchuria to Jehol

    Combat - Japanese
                Americans scrambles 1 units out of Caroline Islands to defend against the attack in 33 Sea Zone
                Battle in 33 Sea Zone
                    Japanese attack with 1 fighter and 1 tactical_bomber
                    ANZAC defend with 1 fighter; Americans defend with 2 transports
                    Japanese win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 22
                    Casualties for ANZAC: 1 fighter
                    Casualties for Americans: 2 transports
                Battle in 34 Sea Zone
                    Japanese attack with 1 fighter
                    ANZAC defend with 1 transport
                    Japanese win with 1 fighter remaining. Battle score for attacker is 7
                    Casualties for ANZAC: 1 transport
                Battle in 21 Sea Zone
                    Japanese attack with 1 carrier, 1 destroyer, 5 fighters and 1 tactical_bomber
                    ANZAC defend with 1 carrier, 3 destroyers, 2 fighters, 1 submarine and 1 transport
                    Japanese win with 3 fighters remaining. Battle score for attacker is 18
                    Casualties for Japanese: 1 carrier, 1 destroyer, 2 fighters and 1 tactical_bomber
                    Casualties for ANZAC: 1 carrier, 3 destroyers, 2 fighters, 1 submarine and 1 transport
                Battle in Jehol
                    Japanese attack with 1 artillery and 2 infantry
                    Chinese defend with 1 infantry
                    Japanese win, taking Jehol from Chinese with 1 artillery and 1 infantry remaining. Battle score for attacker is 0
                    Casualties for Japanese: 1 infantry
                    Casualties for Chinese: 1 infantry

    Non Combat Move - Japanese
                1 fighter moved from 21 Sea Zone to Okinawa
                1 carrier moved from 6 Sea Zone to 22 Sea Zone
                1 fighter moved from 21 Sea Zone to Okinawa
                1 fighter moved from 21 Sea Zone to Okinawa
                1 carrier moved from 6 Sea Zone to 22 Sea Zone
                1 fighter moved from 34 Sea Zone to 22 Sea Zone
                1 fighter moved from 33 Sea Zone to 22 Sea Zone
                1 tactical_bomber moved from 33 Sea Zone to 22 Sea Zone
                1 infantry moved from Korea to 6 Sea Zone
                1 infantry moved from Korea to 6 Sea Zone
                1 infantry moved from 6 Sea Zone to Japan
                1 infantry moved from 6 Sea Zone to Japan

    Place Units - Japanese
                1 destroyer placed in 6 Sea Zone
                1 fighter and 3 infantry placed in Japan

    Turn Complete - Japanese
                Total Cost from Convoy Blockades: 1
                    Rolling for Convoy Blockade Damage in 20 Sea Zone. Rolls: 2,3,3,6,2,2
                Japanese collect 17 PUs (1 lost to blockades); end with 17 PUs total

    Territory Summary for Japanese :

    Iwo Jima : 1 infantry
        Marshall Islands : 1 infantry
        Korea : 4 infantry
        Japan : 1 airfield, 1 factory_major, 1 fighter, 1 harbour and 10 infantry
        Jehol : 1 flag, 1 artillery and 1 infantry
        Okinawa : 3 fighters and 1 infantry
        Manchuria : 1 flag, 1 artillery and 1 infantry
        Gilbert Islands : 1 flag, 1 infantry
        Wake Island : 1 flag, 1 airfield
        43 Sea Zone : 1 flag
        22 Sea Zone : 2 carriers, 2 fighters and 1 tactical_bomber
        6 Sea Zone : 1 destroyer and 1 transport

    Production/PUs Summary :

    Russians : 34 / 39
        Japanese : 18 / 17
        Americans : 59 / 84
        Chinese : 19 / 26
        Germans : 37 / 47
        British : 45 / 56
        UK_Pacific : 18 / 23
        Italians : 7 / 0
        ANZAC : 23 / 33
        French : 5 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

  • 25 24 22 19 17 15

    TripleA Turn Summary for game: World War II Global 1942 2nd Edition, version: 3.9

    Game History

    Round: 13

    Purchase Units - Chinese
                Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
                Chinese buy 3 artilleries and 4 infantry; Remaining resources: 2 PUs;

    Combat Move - Chinese
                4 artilleries and 2 infantry moved from Chahar to Jehol
                5 artilleries and 7 infantry moved from Shantung to Jehol

    Combat - Chinese
                Battle in Jehol
                    Chinese attack with 9 artilleries and 9 infantry
                    Japanese defend with 1 artillery and 1 infantry
                    Chinese win, taking Jehol from Japanese with 9 artilleries and 8 infantry remaining. Battle score for attacker is 4
                    Casualties for Chinese: 1 infantry
                    Casualties for Japanese: 1 artillery and 1 infantry

    Non Combat Move - Chinese
                1 infantry moved from Kiangsu to Shantung

    Place Units - Chinese
                3 artilleries and 4 infantry placed in Jehol

    Turn Complete - Chinese
                Chinese collect 20 PUs; end with 22 PUs total
                Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 28 PUs

  • Mod 2026 25 24 23 22 21 20 19 18 17 16 15 14 13 12

    TripleA Turn Summary for game: World War II Global 1942 2nd Edition, version: 3.9

    Game History

    Round: 13

    Purchase Units - Germans
                Germans buy 3 artilleries, 9 infantry and 2 mech_infantrys; Remaining resources: 0 PUs; 0 techTokens;

    Combat Move - Germans
                1 armour moved from Eastern Poland to Ukraine
                1 mech_infantry moved from Eastern Poland to Ukraine
                1 fighter moved from Eastern Poland to Ukraine
                1 fighter moved from Eastern Poland to Ukraine
                1 infantry moved from Eastern Poland to Belarus
                1 artillery moved from Eastern Poland to Belarus
                1 bomber moved from Germany to Belarus
                1 bomber moved from Germany to Belarus
                1 artillery moved from Poland to Baltic States
                1 infantry moved from Poland to Baltic States
                1 infantry moved from France to Normandy Bordeaux
                1 artillery moved from France to Normandy Bordeaux
                1 fighter moved from Western Germany to Normandy Bordeaux
                1 infantry moved from Western Germany to Holland Belgium
                1 fighter moved from Western Germany to Holland Belgium
                1 armour, 1 artillery and 10 infantry moved from Western Germany to Northern Italy
                4 artilleries moved from France to Northern Italy
                1 infantry moved from France to Holland Belgium
                1 fighter moved from Western Germany to Holland Belgium
                1 artillery moved from Western Germany to Northern Italy

    Combat - Germans
                Battle in Northern Italy
                    Germans attack with 1 armour, 6 artilleries and 10 infantry
                    Americans defend with 3 armour, 4 artilleries, 1 factory_minor and 4 infantry
                    Germans win, taking Northern Italy from Americans with 1 armour, 6 artilleries and 6 infantry remaining. Battle score for attacker is 34
                    Casualties for Germans: 4 infantry
                    Casualties for Americans: 3 armour, 4 artilleries and 4 infantry
                Battle in Normandy Bordeaux
                    Germans attack with 1 artillery, 1 fighter and 1 infantry
                    British defend with 1 artillery
                    Germans win, taking Normandy Bordeaux from British with 1 artillery and 1 fighter remaining. Battle score for attacker is 1
                    Casualties for Germans: 1 infantry
                    Casualties for British: 1 artillery
                Battle in Holland Belgium
                    Germans attack with 2 fighters and 2 infantry
                    British defend with 1 artillery
                    Germans win, taking Holland Belgium from British with 2 fighters and 1 infantry remaining. Battle score for attacker is 1
                    Casualties for Germans: 1 infantry
                    Casualties for British: 1 artillery
                Battle in Baltic States
                    Germans attack with 1 artillery and 1 infantry
                    Russians defend with 1 mech_infantry
                    Russians win with 1 mech_infantry remaining. Battle score for attacker is -7
                    Casualties for Germans: 1 artillery and 1 infantry
                Battle in Ukraine
                    Germans attack with 1 armour, 2 fighters and 1 mech_infantry
                    Russians defend with 1 factory_minor and 3 mech_infantrys
                    Germans win, taking Ukraine from Russians with 1 armour and 2 fighters remaining. Battle score for attacker is 8
                    Casualties for Germans: 1 mech_infantry
                    Casualties for Russians: 3 mech_infantrys
                Battle in Belarus
                    Germans attack with 1 artillery, 2 bombers and 1 infantry
                    Russians defend with 1 armour and 3 mech_infantrys
                    Germans win with 2 bombers remaining. Battle score for attacker is 11
                    Casualties for Germans: 1 artillery and 1 infantry
                    Casualties for Russians: 1 armour and 3 mech_infantrys

    Non Combat Move - Germans
                2 bombers moved from Belarus to Germany
                1 fighter moved from Ukraine to Eastern Poland
                1 fighter moved from Ukraine to Eastern Poland
                1 artillery moved from Poland to Eastern Poland
                1 artillery moved from Poland to Eastern Poland
                4 infantry moved from Poland to Eastern Poland
                1 artillery moved from Germany to Poland
                1 mech_infantry moved from Germany to Eastern Poland
                1 mech_infantry moved from Western Germany to Yugoslavia
                1 aaGun moved from Western Germany to Northern Italy
                1 fighter moved from Normandy Bordeaux to Western Germany
                1 fighter moved from Holland Belgium to Western Germany
                1 fighter moved from Holland Belgium to Western Germany
                1 infantry moved from Germany to Poland
                1 infantry moved from Germany to Poland

    Place Units - Germans
                3 artilleries placed in France
                8 infantry and 2 mech_infantrys placed in Western Germany
                1 infantry placed in Germany

    Turn Complete - Germans
                Total Cost from Convoy Blockades: 0
                    Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 5
                Germans collect 48 PUs; end with 48 PUs total

    Territory Summary for Germans :

    Normandy Bordeaux : 1 flag, 1 artillery
        Southern France : 1 flag, 1 harbour
        France : 1 flag, 1 airfield, 3 artilleries, 1 factory_minor and 3 infantry
        Western Germany : 1 aaGun, 1 airfield, 1 factory_major, 3 fighters, 1 harbour, 8 infantry and 2 mech_infantrys
        Poland : 1 artillery and 2 infantry
        Germany : 1 aaGun, 1 artillery, 2 bombers, 1 factory_major and 4 infantry
        Denmark : 1 infantry
        Holland Belgium : 1 infantry
        Northern Italy : 1 flag, 1 aaGun, 1 armour, 6 artilleries, 1 factory_minor and 6 infantry
        Vyborg : 1 flag
        Eastern Poland : 1 flag, 1 aaGun, 2 artilleries, 2 fighters, 4 infantry and 1 mech_infantry
        Bessarabia : 1 flag
        Ukraine : 1 flag, 1 armour and 1 factory_minor
        Western Ukraine : 1 flag
        113 Sea Zone : 1 cruiser and 1 submarine
        Crete : 1 flag
        Bulgaria : 1 flag
        Yugoslavia : 1 flag, 1 mech_infantry

    Production/PUs Summary :

    Russians : 32 / 39
        Japanese : 16 / 17
        Americans : 62 / 93
        Chinese : 20 / 28
        Germans : 48 / 48
        British : 40 / 56
        UK_Pacific : 18 / 23
        Italians : 1 / 0
        ANZAC : 23 / 33
        French : 5 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

  • 25 24 22 19 17 15

    TripleA Turn Summary for game: World War II Global 1942 2nd Edition, version: 3.9

    Game History

    Round: 14

    Research Technology - Russians
                Russians spend 10 on tech rolls
                Russians removing all Technology Tokens after successful research.
                Russians discover Long Range Aircraft

    Activate Technology - Russians
                Russians activating Long Range Aircraft

    Purchase Units - Russians
                Russians buy 1 carrier and 1 fighter; Remaining resources: 0 techTokens; 3 PUs;

    Combat Move - Russians

    Non Combat Move - Russians
                1 fighter moved from Novgorod to 115 Sea Zone
                1 mech_infantry moved from Bryansk to Belarus
                3 mech_infantrys moved from Bryansk to Russia
                1 armour and 1 mech_infantry moved from Novosibirsk to Russia
                2 infantry moved from Szechwan to Sikang

    Place Units - Russians
                1 carrier placed in 115 Sea Zone
                1 fighter placed in 115 Sea Zone

    Turn Complete - Russians
                Russians collect 32 PUs; end with 35 PUs total
                Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 5 PUs; end with 40 PUs

  • Mod 2026 25 24 23 22 21 20 19 18 17 16 15 14 13 12

    TripleA Turn Summary for game: World War II Global 1942 2nd Edition, version: 3.9

    Game History

    Round: 14

    Purchase Units - Japanese
                Japanese buy 5 infantry; Remaining resources: 6 SuicideAttackTokens; 2 PUs; 0 techTokens;

    Combat Move - Japanese
                Turning on Edit Mode
                EDIT: Turning off Edit Mode
                1 artillery moved from Manchuria to Korea
                1 infantry moved from Japan to 6 Sea Zone
                1 infantry and 1 transport moved from 6 Sea Zone to 4 Sea Zone
                1 infantry moved from 4 Sea Zone to Soviet Far East

    Combat - Japanese
                Turning on Edit Mode
                EDIT: Removing units owned by Japanese from Korea: 1 infantry
                EDIT: Adding units owned by Japanese to Soviet Far East: 1 infantry
                EDIT: Turning off Edit Mode
                Battle in Soviet Far East

    Non Combat Move - Japanese

    Place Units - Japanese
                5 infantry placed in Japan
                Turning on Edit Mode
                EDIT: Removing units owned by Japanese from Japan: 1 infantry
                EDIT: Adding units owned by Japanese to Japan: 1 aaGun
                EDIT: Changing PUs for Japanese from 2 to 0
                EDIT: Turning off Edit Mode

    Turn Complete - Japanese
                Total Cost from Convoy Blockades: 4
                    Rolling for Convoy Blockade Damage in 20 Sea Zone. Rolls: 3,5,4,6,1,6
                    Rolling for Convoy Blockade Damage in 19 Sea Zone. Rolls: 5,5,5,1,6,3,4,6,3,5,2,4,5,5,2,1,1,5,3,5,4
                Japanese collect 13 PUs (4 lost to blockades); end with 13 PUs total

    Territory Summary for Japanese :

    Iwo Jima : 1 infantry
        Marshall Islands : 1 infantry
        Korea : 1 artillery and 3 infantry
        Japan : 1 aaGun, 1 airfield, 1 factory_major, 1 fighter, 1 harbour and 13 infantry
        Manchuria : 1 flag, 1 infantry
        Gilbert Islands : 1 flag, 1 infantry
        Wake Island : 1 flag, 1 airfield
        Soviet Far East : 1 flag, 2 infantry
        43 Sea Zone : 1 flag
        4 Sea Zone : 1 transport
        6 Sea Zone : 1 destroyer

    Production/PUs Summary :

    Russians : 31 / 40
        Japanese : 17 / 13
        Americans : 62 / 93
        Chinese : 20 / 28
        Germans : 48 / 48
        British : 40 / 46
        UK_Pacific : 18 / 32
        Italians : 1 / 0
        ANZAC : 23 / 36
        French : 5 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

  • 25 24 22 19 17 15

    TripleA Turn Summary for game: World War II Global 1942 2nd Edition, version: 3.9

    Game History

    Round: 14

    Purchase Units - Chinese
                Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
                Chinese buy 1 artillery and 8 infantry; Remaining resources: 0 PUs;

    Combat Move - Chinese
                4 artilleries and 5 infantry moved from Jehol to Manchuria

    Combat - Chinese
                Battle in Manchuria
                    Chinese attack with 4 artilleries and 5 infantry
                    Japanese defend with 1 infantry
                    Chinese win, taking Manchuria from Japanese with 4 artilleries and 4 infantry remaining. Battle score for attacker is 0
                    Casualties for Japanese: 1 infantry
                    Casualties for Chinese: 1 infantry

    Non Combat Move - Chinese
                8 artilleries moved from Jehol to Anhwe
                1 infantry moved from Shantung to Kiangsu
                4 infantry moved from Jehol to Shantung

    Place Units - Chinese
                3 infantry placed in Kiangsu
                4 infantry placed in Kiangsi
                1 infantry placed in Kwangsi
                1 artillery placed in Hunan
                Chinese undo move 4.
                1 artillery placed in Anhwe

    Turn Complete - Chinese
                Chinese collect 23 PUs; end with 23 PUs total
                Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 29 PUs

  • Mod 2026 25 24 23 22 21 20 19 18 17 16 15 14 13 12

    TripleA Turn Summary for game: World War II Global 1942 2nd Edition, version: 3.9

    Game History

    Round: 14

    Purchase Units - Germans
                Germans buy 1 armour, 2 artilleries, 10 infantry and 1 mech_infantry; Remaining resources: 0 PUs; 0 techTokens;

    Politics - Germans
                Trigger Germans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Chile
                Trigger Germans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Argentina
                Trigger Germans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Venezuela
                Trigger Germans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Sweden
                Trigger Germans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Switzerland
                Trigger Germans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Spain
                Trigger Germans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Portugal
                Trigger Germans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Turkey
                Trigger Germans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Saudi Arabia
                Trigger Germans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Afghanistan
                Trigger Germans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Mozambique
                Trigger Germans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Angola

    Combat Move - Germans
                1 infantry moved from Western Germany to Northern Italy
                1 infantry moved from Western Germany to Northern Italy
                1 fighter moved from Western Germany to Northern Italy
                1 fighter moved from Western Germany to Northern Italy
                1 fighter moved from Western Germany to Northern Italy
                1 armour moved from Ukraine to Volgograd
                      Germans take Rostov from Russians
                      Germans take Volgograd from Russians
                1 mech_infantry moved from Eastern Poland to Bryansk
                      Germans take Bryansk from Russians
                1 infantry moved from Eastern Poland to Belarus
                1 fighter moved from Eastern Poland to Baltic States
                1 infantry moved from Eastern Poland to Belarus
                1 infantry moved from Poland to Baltic States
                1 infantry moved from Poland to Baltic States
                1 bomber moved from Germany to Belarus
                1 bomber moved from Germany to Baltic States
                1 fighter moved from Eastern Poland to Baltic States

    Combat - Germans
                Battle in Belarus
                    Germans attack with 1 bomber and 2 infantry
                    Russians defend with 1 mech_infantry
                    Germans win, taking Belarus from Russians with 1 bomber and 2 infantry remaining. Battle score for attacker is 4
                    Casualties for Russians: 1 mech_infantry
                Battle in Northern Italy
                    Germans attack with 3 fighters and 2 infantry
                    Americans defend with 1 armour and 1 factory_minor
                    Germans win, taking Northern Italy from Americans with 3 fighters and 2 infantry remaining. Battle score for attacker is 6
                    Casualties for Americans: 1 armour
                Battle in Baltic States
                    Germans attack with 1 bomber, 2 fighters and 2 infantry
                    Russians defend with 1 mech_infantry
                    Germans win, taking Baltic States from Russians with 1 bomber, 2 fighters and 2 infantry remaining. Battle score for attacker is 4
                    Casualties for Russians: 1 mech_infantry

    Non Combat Move - Germans
                1 fighter moved from Baltic States to Western Germany
                1 fighter moved from Baltic States to Western Germany
                3 fighters moved from Northern Italy to Western Germany
                1 infantry moved from Holland Belgium to France
                1 artillery moved from Normandy Bordeaux to France
                1 bomber moved from Baltic States to Germany
                1 bomber moved from Belarus to Germany
                1 aaGun, 2 artilleries and 2 infantry moved from Eastern Poland to Western Ukraine
                1 artillery moved from Poland to Eastern Poland
                1 artillery moved from Germany to Poland
                1 infantry moved from Germany to Poland
                1 infantry moved from Germany to Poland
                1 infantry moved from Germany to Poland
                1 infantry moved from Germany to Poland
                1 aaGun moved from Germany to Poland
                1 bomber moved from Germany to Western Germany

    Place Units - Germans
                3 infantry placed in Ukraine
                1 artillery and 2 infantry placed in France
                2 infantry placed in Germany
                1 armour, 1 artillery, 3 infantry and 1 mech_infantry placed in Western Germany
                Turning on Edit Mode
                EDIT: Removing units owned by Germans from Germany: 1 bomber
                EDIT: Adding units owned by Germans to Western Ukraine: 1 bomber
                EDIT: Turning off Edit Mode

    Turn Complete - Germans
                Total Cost from Convoy Blockades: 0
                    Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 6
                Germans collect 55 PUs; end with 55 PUs total
                Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 60 PUs

    Territory Summary for Germans :

    Normandy Bordeaux : 1 flag
        Southern France : 1 flag, 1 harbour
        France : 1 flag, 1 airfield, 5 artilleries, 1 factory_minor and 6 infantry
        Western Germany : 1 aaGun, 1 airfield, 1 armour, 1 artillery, 1 bomber, 1 factory_major, 5 fighters, 1 harbour, 9 infantry and 3 mech_infantrys
        Poland : 1 aaGun, 1 artillery and 4 infantry
        Germany : 1 factory_major and 2 infantry
        Denmark : 1 infantry
        Northern Italy : 1 flag, 1 factory_minor and 2 infantry
        Belarus : 1 flag, 2 infantry
        Baltic States : 1 flag, 2 infantry
        Bryansk : 1 flag, 1 mech_infantry
        Rostov : 1 flag
        Vyborg : 1 flag
        Eastern Poland : 1 flag, 1 artillery
        Bessarabia : 1 flag
        Ukraine : 1 flag, 1 factory_minor and 3 infantry
        Western Ukraine : 1 flag, 1 aaGun, 2 artilleries, 1 bomber and 2 infantry
        Volgograd : 1 flag, 1 armour and 1 factory_minor
        113 Sea Zone : 1 cruiser and 1 submarine
        Crete : 1 flag
        Bulgaria : 1 flag
        Yugoslavia : 1 flag

    Production/PUs Summary :

    Russians : 24 / 40
        Japanese : 13 / 13
        Americans : 64 / 93
        Chinese : 23 / 29
        Germans : 55 / 60
        British : 40 / 46
        UK_Pacific : 18 / 32
        Italians : 0 / 0
        ANZAC : 23 / 36
        French : 5 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

  • 25 24 22 19 17 15

    TripleA Turn Summary for game: World War II Global 1942 2nd Edition, version: 3.9

    Game History

    Round: 15

    Purchase Units - Russians
                Russians buy 2 battleships; Remaining resources: 0 PUs; 0 techTokens;

    Politics - Russians
                Trigger Russians War TrueNeutral: Changing Relationship for Russians and Neutral_True from Strict_Neutral to War

    Combat Move - Russians
                2 mech_infantrys moved from Russia to Bryansk
                1 armour moved from Russia to Bryansk
                2 mech_infantrys moved from Russia to Belarus
                1 fighter moved from Novgorod to Belarus

    Combat - Russians
                Battle in Bryansk
                    Russians attack with 1 armour and 2 mech_infantrys
                    Germans defend with 1 mech_infantry
                    Russians win, taking Bryansk from Germans with 1 armour and 1 mech_infantry remaining. Battle score for attacker is 0
                    Casualties for Germans: 1 mech_infantry
                    Casualties for Russians: 1 mech_infantry
                Battle in Belarus
                    Russians attack with 1 fighter and 2 mech_infantrys
                    Germans defend with 2 infantry
                    Russians win, taking Belarus from Germans with 1 fighter and 2 mech_infantrys remaining. Battle score for attacker is 6
                    Casualties for Germans: 2 infantry

    Non Combat Move - Russians
                1 fighter moved from Belarus to Russia

    Place Units - Russians
                2 battleships placed in 115 Sea Zone
                Turning on Edit Mode
                EDIT: Removing units owned by Russians from Sikang: 2 infantry
                EDIT: Adding units owned by Russians to Kazakhstan: 2 infantry
                EDIT: Turning off Edit Mode

    Turn Complete - Russians
                Russians collect 26 PUs; end with 26 PUs total

  • Mod 2026 25 24 23 22 21 20 19 18 17 16 15 14 13 12

    TripleA Turn Summary for game: World War II Global 1942 2nd Edition, version: 3.9

    Game History

    Round: 15

    Purchase Units - Japanese
                Japanese buy 2 aaGuns and 1 infantry; Remaining resources: 6 SuicideAttackTokens; 0 PUs; 0 techTokens;

    Politics - Japanese
                Trigger Japanese Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Chile
                Trigger Japanese Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Argentina
                Trigger Japanese Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Venezuela
                Trigger Japanese Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Sweden
                Trigger Japanese Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Switzerland
                Trigger Japanese Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Spain
                Trigger Japanese Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Portugal
                Trigger Japanese Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Turkey
                Trigger Japanese Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Saudi Arabia
                Trigger Japanese Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Afghanistan
                Trigger Japanese Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Mozambique
                Trigger Japanese Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Angola

    Combat Move - Japanese
                1 infantry moved from Soviet Far East to Siberia
                      Japanese take Siberia from Russians

    Combat - Japanese

    Non Combat Move - Japanese

    Place Units - Japanese
                2 aaGuns and 1 infantry placed in Japan

    Turn Complete - Japanese
                Total Cost from Convoy Blockades: 1
                    Rolling for Convoy Blockade Damage in 20 Sea Zone. Rolls: 6,5,4,6,5,1,1,6,1,5
                Japanese collect 13 PUs (1 lost to blockades); end with 13 PUs total

    Territory Summary for Japanese :

    Marshall Islands : 1 infantry
        Japan : 3 aaGuns, 1 airfield, 1 factory_major, 1 fighter, 1 harbour and 14 infantry
        Gilbert Islands : 1 flag, 1 infantry
        Wake Island : 1 flag, 1 airfield
        Soviet Far East : 1 flag, 1 infantry
        Siberia : 1 flag, 1 infantry
        43 Sea Zone : 1 flag
        6 Sea Zone : 1 destroyer

    Production/PUs Summary :

    Russians : 25 / 26
        Japanese : 14 / 13
        Americans : 64 / 93
        Chinese : 23 / 29
        Germans : 53 / 60
        British : 40 / 51
        UK_Pacific : 18 / 27
        Italians : 0 / 0
        ANZAC : 23 / 34
        French : 5 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

  • 25 24 22 19 17 15

    TripleA Turn Summary for game: World War II Global 1942 2nd Edition, version: 3.9

    Game History

    Round: 15

    Purchase Units - Chinese
                Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
                Chinese buy 9 infantry; Remaining resources: 2 PUs;

    Combat Move - Chinese

    Non Combat Move - Chinese
                2 artilleries moved from Anhwe to Hunan
                4 artilleries moved from Manchuria to Jehol
                1 artillery moved from Anhwe to Hunan

    Place Units - Chinese
                3 infantry placed in Kwangsi
                3 infantry placed in Jehol
                1 infantry placed in Shantung
                1 infantry placed in Manchuria
                1 infantry placed in Kiangsu

    Turn Complete - Chinese
                Chinese collect 23 PUs; end with 25 PUs total
                Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 31 PUs

  • Mod 2026 25 24 23 22 21 20 19 18 17 16 15 14 13 12

    TripleA Turn Summary for game: World War II Global 1942 2nd Edition, version: 3.9

    Game History

    Round: 15

    Purchase Units - Germans
                Germans buy 1 armour, 2 artilleries, 14 infantry and 1 mech_infantry; Remaining resources: 0 PUs; 0 techTokens;

    Combat Move - Germans
                1 armour moved from Volgograd to Caucasus
                      Germans take Caucasus from Russians
                1 armour moved from Caucasus to Northwest Persia
                      Germans take Northwest Persia from British
                1 artillery moved from Western Ukraine to Bryansk
                1 infantry moved from Western Ukraine to Bryansk
                1 infantry moved from Western Ukraine to Bryansk
                1 infantry moved from Ukraine to Bryansk
                1 armour, 1 artillery, 5 fighters and 9 infantry moved from Western Germany to Northern Italy
                3 artilleries moved from France to Northern Italy
                1 infantry moved from Baltic States to Novgorod
                      Germans take Novgorod from Russians
                1 artillery moved from Eastern Poland to Belarus
                1 infantry moved from Baltic States to Belarus
                1 bomber moved from Western Ukraine to Belarus
                1 infantry moved from Ukraine to Bryansk
                1 bomber moved from Western Germany to Northern Italy

    Combat - Germans
                Battle in Northern Italy
                    Germans attack with 1 armour, 4 artilleries, 1 bomber, 5 fighters and 9 infantry
                    Americans defend with 3 armour, 4 artilleries, 1 factory_minor and 6 infantry
                    Germans win, taking Northern Italy from Americans with 1 armour, 4 artilleries, 1 bomber, 5 fighters and 1 infantry remaining. Battle score for attacker is 28
                    Casualties for Germans: 8 infantry
                    Casualties for Americans: 3 armour, 4 artilleries and 6 infantry
                Battle in Bryansk
                    Germans attack with 1 artillery and 4 infantry
                    Russians defend with 1 armour and 1 mech_infantry
                    Germans win, taking Bryansk from Russians with 1 artillery and 2 infantry remaining. Battle score for attacker is 4
                    Casualties for Germans: 2 infantry
                    Casualties for Russians: 1 armour and 1 mech_infantry
                Battle in Belarus
                    Germans attack with 1 artillery, 1 bomber and 1 infantry
                    Russians defend with 2 mech_infantrys
                    Germans win, taking Belarus from Russians with 1 artillery and 1 bomber remaining. Battle score for attacker is 5
                    Casualties for Germans: 1 infantry
                    Casualties for Russians: 2 mech_infantrys

    Non Combat Move - Germans
                1 infantry moved from Ukraine to Rostov
                1 aaGun moved from Western Ukraine to Bryansk
                1 artillery moved from Western Ukraine to Ukraine
                1 bomber moved from Northern Italy to Germany
                5 fighters moved from Northern Italy to Western Germany
                1 infantry moved from Poland to Eastern Poland
                1 bomber moved from Belarus to Western Germany
                1 bomber moved from Germany to Western Germany
                1 mech_infantry moved from Western Germany to Germany
                1 mech_infantry moved from Western Germany to Germany

    Place Units - Germans
                2 infantry placed in Volgograd
                1 infantry placed in Ukraine
                1 armour, 1 artillery, 7 infantry and 1 mech_infantry placed in Western Germany
                1 artillery placed in France
                1 infantry placed in Germany
                1 infantry placed in Volgograd
                2 infantry placed in Germany

    Turn Complete - Germans
                Germans collect 58 PUs; end with 58 PUs total
                Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 2 PUs; end with 60 PUs
                Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 65 PUs
                Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 75 PUs

    Territory Summary for Germans :

    Normandy Bordeaux : 1 flag
        Southern France : 1 flag, 1 harbour
        France : 1 flag, 1 airfield, 3 artilleries, 1 factory_minor and 6 infantry
        Western Germany : 1 aaGun, 1 airfield, 1 armour, 1 artillery, 2 bombers, 1 factory_major, 5 fighters, 1 harbour, 7 infantry and 2 mech_infantrys
        Poland : 1 aaGun, 1 artillery and 3 infantry
        Germany : 1 factory_major, 5 infantry and 2 mech_infantrys
        Denmark : 1 infantry
        Northern Italy : 1 flag, 1 armour, 4 artilleries, 1 factory_minor and 1 infantry
        Belarus : 1 flag, 1 artillery
        Baltic States : 1 flag
        Bryansk : 1 flag, 1 aaGun, 1 artillery and 2 infantry
        Rostov : 1 flag, 1 infantry
        Vyborg : 1 flag
        Eastern Poland : 1 flag, 1 infantry
        Bessarabia : 1 flag
        Ukraine : 1 flag, 1 artillery, 1 factory_minor and 1 infantry
        Western Ukraine : 1 flag
        Volgograd : 1 flag, 1 factory_minor and 3 infantry
        Novgorod : 1 flag, 1 airfield, 1 factory_minor, 1 harbour and 1 infantry
        Caucasus : 1 flag
        113 Sea Zone : 1 cruiser and 1 submarine
        Crete : 1 flag
        Northwest Persia : 1 flag, 1 armour
        Yugoslavia : 1 flag

    Production/PUs Summary :

    Russians : 19 / 26
        Japanese : 14 / 13
        Americans : 65 / 102
        Chinese : 23 / 31
        Germans : 58 / 75
        British : 40 / 51
        UK_Pacific : 18 / 27
        Italians : 0 / 0
        ANZAC : 23 / 34
        French : 5 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

  • 25 24 22 19 17 15

    TripleA Turn Summary for game: World War II Global 1942 2nd Edition, version: 3.9

    Game History

    Round: 16

    Research Technology - Russians
                Russians spend 5 on tech rolls
                Russians removing all Technology Tokens after successful research.
                Russians discover Improved Artillery Support

    Activate Technology - Russians
                Russians activating Improved Artillery Support

    Purchase Units - Russians
                Russians buy 7 infantry; Remaining resources: 0 PUs; 0 techTokens;

    Combat Move - Russians
                3 battleships, 1 carrier, 1 destroyer and 1 submarine moved from 115 Sea Zone to 113 Sea Zone
                2 fighters moved from 115 Sea Zone to 113 Sea Zone
                1 infantry moved from Kazakhstan to Caucasus
                      Russians take Caucasus from Germans

    Combat - Russians
                Battle in 113 Sea Zone
                    Russians attack with 3 battleships, 1 carrier, 1 destroyer, 2 fighters and 1 submarine
                    Germans defend with 1 cruiser and 1 submarine
                    Units damaged: 1 battleship owned by the Russians
                    Russians win with 3 battleships, 1 carrier, 1 destroyer, 2 fighters and 1 submarine remaining. Battle score for attacker is 18
                    Casualties for Germans: 1 cruiser and 1 submarine

    Non Combat Move - Russians
                1 infantry moved from Kazakhstan to Samara

    Place Units - Russians
                7 infantry placed in Russia

    Turn Complete - Russians
                Russians collect 21 PUs; end with 21 PUs total
                Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 5 PUs; end with 26 PUs

  • Mod 2026 25 24 23 22 21 20 19 18 17 16 15 14 13 12

    TripleA Turn Summary for game: World War II Global 1942 2nd Edition, version: 3.9

    Game History

    Round: 16

    Research Technology - Japanese
                Japanese spend 5 on tech rolls
                Japanese removing all Technology Tokens after unsuccessful research.

    Purchase Units - Japanese
                Japanese buy 1 aaGun and 1 infantry; Remaining resources: 6 SuicideAttackTokens; 0 PUs; 0 techTokens;

    Combat Move - Japanese

    Place Units - Japanese
                1 aaGun and 1 infantry placed in Japan

    Turn Complete - Japanese
                Total Cost from Convoy Blockades: 11
                    Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 6,3,5,4,4,6,3,1,5,2,5,3,4,4,5,3,6,5,4
                Japanese collect 2 PUs (11 lost to blockades); end with 2 PUs total

    Territory Summary for Japanese :

    Marshall Islands : 1 infantry
        Japan : 4 aaGuns, 1 airfield, 1 factory_major, 1 fighter, 1 harbour and 15 infantry
        Gilbert Islands : 1 flag, 1 infantry
        Soviet Far East : 1 flag, 1 infantry
        Siberia : 1 flag, 1 infantry
        43 Sea Zone : 1 flag

    Production/PUs Summary :

    Russians : 21 / 26
        Japanese : 13 / 2
        Americans : 65 / 102
        Chinese : 23 / 31
        Germans : 51 / 75
        British : 45 / 56
        UK_Pacific : 19 / 25
        Italians : 0 / 0
        ANZAC : 23 / 34
        French : 5 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

  • 25 24 22 19 17 15

    TripleA Manual Gamesave Post for game: World War II Global 1942 2nd Edition, version: 3.9

    Game History

    Round: 16

    Research Technology - Germans

  • 25 24 22 19 17 15

    TripleA Manual Gamesave Post for game: World War II Global 1942 2nd Edition, version: 3.9

    Game History

    Round: 16

    Research Technology - Germans
                Turning on Edit Mode
                EDIT: Removing units owned by Americans from Albania: 1 armour
                EDIT: Adding units owned by Americans to Romania: 1 armour
                EDIT: Removing units owned by Americans from Bulgaria: 1 armour
                EDIT: Adding units owned by Americans to Romania: 1 armour
                EDIT: Turning off Edit Mode

  • Mod 2026 25 24 23 22 21 20 19 18 17 16 15 14 13 12

    TripleA Turn Summary for game: World War II Global 1942 2nd Edition, version: 3.9

    Game History

    Round: 16

    Research Technology - Germans
                Turning on Edit Mode
                EDIT: Removing units owned by Americans from Albania: 1 armour
                EDIT: Adding units owned by Americans to Romania: 1 armour
                EDIT: Removing units owned by Americans from Bulgaria: 1 armour
                EDIT: Adding units owned by Americans to Romania: 1 armour
                EDIT: Turning off Edit Mode
                Germans spend 30 on tech rolls
                Germans removing all Technology Tokens after successful research.
                Germans discover War Bonds

    Activate Technology - Germans
                Germans activating War Bonds

    Purchase Units - Germans
                Germans buy 1 armour, 2 artilleries, 9 infantry and 1 mech_infantry; Remaining resources: 0 PUs; 0 techTokens;

    Combat Move - Germans
                1 mech_infantry moved from Western Germany to Yugoslavia
                1 mech_infantry moved from Western Germany to Southern France
                1 bomber moved from Western Germany to Southern France
                1 infantry moved from Western Germany to Northern Italy
                1 fighter moved from Western Germany to Southern France
                1 fighter moved from Western Germany to Northern Italy
                1 fighter moved from Western Germany to Northern Italy
                1 bomber moved from Western Germany to Yugoslavia
                1 fighter moved from Western Germany to Holland Belgium
                1 infantry moved from Western Germany to Holland Belgium
                1 infantry moved from Western Germany to Holland Belgium
                1 fighter moved from Western Germany to Holland Belgium
                1 infantry moved from Western Germany to Northern Italy

    Combat - Germans
                Battle in Yugoslavia
                    Germans attack with 1 bomber and 1 mech_infantry
                    Americans defend with 1 armour
                    Germans win with 1 bomber remaining. Battle score for attacker is 2
                    Casualties for Germans: 1 mech_infantry
                    Casualties for Americans: 1 armour
                Battle in Holland Belgium
                    Germans attack with 2 fighters and 2 infantry
                    British defend with 1 infantry
                    Germans win, taking Holland Belgium from British with 2 fighters and 1 infantry remaining. Battle score for attacker is 0
                    Casualties for Germans: 1 infantry
                    Casualties for British: 1 infantry
                Battle in Northern Italy
                    Germans attack with 2 fighters and 2 infantry
                    Americans defend with 1 armour and 1 factory_minor
                    Germans win, taking Northern Italy from Americans with 2 fighters and 1 infantry remaining. Battle score for attacker is 3
                    Casualties for Germans: 1 infantry
                    Casualties for Americans: 1 armour
                Battle in Southern France
                    Germans attack with 1 bomber, 1 fighter and 1 mech_infantry
                    Americans defend with 1 armour and 1 harbour
                    Germans win with 1 bomber and 1 fighter remaining. Battle score for attacker is 2
                    Casualties for Germans: 1 mech_infantry
                    Casualties for Americans: 1 armour

    Non Combat Move - Germans
                1 bomber and 1 fighter moved from Southern France to Western Germany
                1 fighter moved from Northern Italy to Western Germany
                1 fighter moved from Northern Italy to Western Germany
                1 fighter moved from Holland Belgium to Western Germany
                1 fighter moved from Holland Belgium to Western Germany
                1 bomber moved from Yugoslavia to Western Germany
                3 infantry moved from Volgograd to Rostov
                1 infantry moved from Rostov to Ukraine
                1 infantry moved from Ukraine to Bessarabia
                1 artillery moved from Ukraine to Bessarabia
                1 aaGun, 1 artillery and 2 infantry moved from Bryansk to Western Ukraine
                1 artillery moved from Belarus to Eastern Poland
                1 infantry moved from Novgorod to Baltic States
                1 infantry moved from Poland to Slovakia Hungary
                1 infantry moved from Western Germany to Greater Southern Germany

    Place Units - Germans
                1 armour, 2 artilleries, 6 infantry and 1 mech_infantry placed in Western Germany
                3 infantry placed in Germany

    Turn Complete - Germans
                Germans collect 46 PUs; end with 46 PUs total
                Germans collect 1 PU from War Bonds; end with 47 PUs total
                Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 2 PUs; end with 49 PUs
                Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 59 PUs

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