Test summary from TripleA, engine version: 2.6.14803, time: 9:14:27 PM
Savegame
15L axis-dominion (axis) vs Ghostglider (allies +22)
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assumed no scramble in 110. we can re-roll if you did wish to scramble
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no scramble is just fine for this one, thanks
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 3
Research Technology - Germans
Purchase Units - Germans
Germans buy 1 airfield, 1 fighter, 3 infantry and 5 mech_infantrys; Remaining resources: 0 PUs;Politics - Germans
Germans takes Political Action: Political Action Axis To War With Russians
Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Germans and Russians from Neutrality to War
Germans takes Political Action: Political Action Germans To War With Chinese
Germans succeeds on action: Political Action Germans To War With Chinese: Changing Relationship for Germans and Chinese from Neutrality to WarCombat Move - Germans
1 destroyer moved from 112 Sea Zone to 110 Sea Zone
3 tactical_bombers moved from Western Germany to 110 Sea Zone
2 bombers moved from Western Germany to 110 Sea Zone
1 fighter moved from Western Germany to 110 Sea Zone
1 armour moved from Poland to Baltic States
Germans take Baltic States from Russians
1 infantry moved from Finland to Karelia
Germans take Karelia from RussiansCombat - Germans
Battle in 110 Sea Zone
Germans attack with 2 bombers, 1 destroyer, 1 fighter and 3 tactical_bombers
Russians defend with 1 submarine
Germans win with 2 bombers, 1 destroyer, 1 fighter and 3 tactical_bombers remaining. Battle score for attacker is 6
Casualties for Russians: 1 submarineNon Combat Move - Germans
7 infantry moved from Finland to Karelia
1 armour moved from Baltic States to Eastern Poland
8 artilleries and 14 infantry moved from Poland to Baltic States
1 aaGun moved from Poland to Baltic States
2 artilleries and 7 infantry moved from Slovakia Hungary to Eastern Poland
5 infantry moved from Romania to Eastern Poland
1 mech_infantry moved from Germany to Baltic States
1 mech_infantry moved from Germany to Baltic States
1 mech_infantry moved from Germany to Baltic States
1 armour moved from Germany to Baltic States
2 aaGuns and 2 armour moved from Poland to Eastern Poland
5 armour moved from Germany to Eastern Poland
1 fighter and 2 tactical_bombers moved from Western Germany to Eastern Poland
2 fighters moved from Southern Italy to Yugoslavia
1 fighter moved from 110 Sea Zone to Western Germany
3 tactical_bombers moved from 110 Sea Zone to Western Germany
2 bombers moved from 110 Sea Zone to Eastern Poland
10 artilleries and 1 infantry moved from Germany to Poland
1 aaGun moved from Germany to Poland
1 armour and 2 mech_infantrys moved from Western Germany to Poland
1 infantry moved from Normandy Bordeaux to Southern France
1 aaGun moved from Normandy Bordeaux to Southern France
2 artilleries moved from Normandy Bordeaux to France
1 submarine moved from 123 Sea Zone to 125 Sea Zone
1 submarine moved from 118 Sea Zone to 111 Sea Zone
1 mech_infantry moved from Southern France to Southern ItalyPlace Units - Germans
1 airfield placed in Yugoslavia
1 fighter placed in Western Germany
5 mech_infantrys placed in Western Germany
3 infantry placed in Southern FranceTurn Complete - Germans
Germans collect 46 PUs; end with 46 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 51 PUs
Turning on Edit Mode
EDIT: Removing units owned by Germans from Western Germany: 1 aaGun
EDIT: Adding units owned by Germans to France: 1 aaGun
EDIT: Turning off Edit Mode -
moved aa to france, plz use latest
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 3
Purchase Units - Russians
Russians buy 12 infantry; Remaining resources: 2 PUs;Combat Move - Russians
2 armour and 2 mech_infantrys moved from Caucasus to IraqCombat - Russians
Battle in Iraq
Russians attack with 2 armour and 2 mech_infantrys
Neutral_Axis defend with 1 infantry
Russians roll dice for 2 armour and 2 mech_infantrys in Iraq, round 2 : 1/4 hits
Neutral_Axis roll dice for 1 infantry in Iraq, round 2 : 0/1 hits
1 infantry owned by the Neutral_Axis lost in Iraq
Russians win, taking Iraq from Neutral_Axis with 2 armour and 2 mech_infantrys remaining. Battle score for attacker is 3
Casualties for Neutral_Axis: 1 infantryNon Combat Move - Russians
2 aaGuns, 3 artilleries and 19 infantry moved from Belarus to Bryansk
6 infantry moved from Russia to Bryansk
1 infantry moved from Novgorod to Belarus
1 aaGun and 4 infantry moved from Novgorod to Archangel
2 fighters and 1 tactical_bomber moved from Novgorod to Ukraine
1 infantry moved from Rostov to Ukraine
7 infantry moved from Bryansk to Ukraine
1 aaGun and 5 infantry moved from Western Ukraine to Ukraine
1 artillery moved from Western Ukraine to Ukraine
4 infantry moved from Western Ukraine to Bryansk
6 infantry moved from Yenisey to Timguska
2 aaGuns and 12 infantry moved from Yakut S.S.R. to YeniseyPlace Units - Russians
3 infantry placed in Ukraine
9 infantry placed in RussiaTurn Complete - Russians
Russians collect 35 PUs; end with 37 PUs total
Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 3 PUs; end with 40 PUsTerritory Summary for Russians :
Yenisey : 2 aaGuns and 12 infantry
Timguska : 6 infantry
Belarus : 1 infantry
Bryansk : 2 aaGuns, 3 artilleries and 29 infantry
Archangel : 1 aaGun and 4 infantry
Russia : 1 airfield, 1 factory_major and 9 infantry
Ukraine : 1 aaGun, 1 artillery, 1 factory_minor, 2 fighters, 19 infantry and 1 tactical_bomber
Volgograd : 1 factory_minor
Novgorod : 1 airfield, 1 factory_minor and 1 harbour
Iraq : 1 flag, 2 armour and 2 mech_infantrys
115 Sea Zone : 1 cruiser and 1 submarineProduction/PUs Summary :
Germans : 46 / 51
Russians : 35 / 40
Japanese : 49 / 50
Americans : 52 / 73
Chinese : 7 / 13
British : 29 / 30
UK_Pacific : 7 / 7
Italians : 15 / 15
ANZAC : 10 / 12
French : 7 / 0
Dutch : 8 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
Edit OK - I just did not see it before my move. Please go ahead and make the change during J3.
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 3
Purchase Units - Japanese
Japanese buy 1 carrier, 2 destroyers and 3 infantry; Remaining resources: 9 PUs; 6 SuicideAttackTokens;Combat Move - Japanese
1 unit repaired.
1 infantry moved from Chahar to Suiyuyan
Japanese take Suiyuyan from Chinese
1 infantry moved from Malaya to 37 Sea Zone
1 infantry and 1 transport moved from 37 Sea Zone to 41 Sea Zone
1 infantry moved from 41 Sea Zone to Sumatra
1 infantry moved from French Indo China to Shan State
1 infantry moved from Kwangsi to 36 Sea Zone
1 infantry and 1 transport moved from 36 Sea Zone to 42 Sea Zone
1 infantry moved from 42 Sea Zone to Java
1 infantry moved from Siberia to Soviet Far East
Japanese take Soviet Far East from Russians
1 infantry moved from Siberia to Sakha
Japanese take Sakha from Russians
1 fighter and 1 tactical_bomber moved from French Indo China to Shan State
1 fighter and 1 tactical_bomber moved from 37 Sea Zone to Shan State
1 infantry moved from Hopei to Shensi
Japanese take Shensi from Chinese
1 infantry moved from Hunan to Yunnan
Japanese take Yunnan from Chinese
1 bomber moved from French Indo China to Shan State
1 bomber moved from Anhwe to Shan StateCombat - Japanese
Battle in Sumatra
Battle in Shan State
Japanese attack with 2 bombers, 2 fighters, 1 infantry and 2 tactical_bombers
British defend with 1 infantry
Japanese win, taking Sumatra from Dutch, taking Shan State from UK_Pacific with 2 bombers, 2 fighters, 1 infantry and 2 tactical_bombers remaining. Battle score for attacker is 3
Casualties for British: 1 infantry
Battle in JavaNon Combat Move - Japanese
1 carrier moved from 37 Sea Zone to 41 Sea Zone
1 fighter and 1 tactical_bomber moved from 37 Sea Zone to 41 Sea Zone
1 destroyer moved from 37 Sea Zone to 41 Sea Zone
1 submarine moved from 42 Sea Zone to 39 Sea Zone
1 submarine moved from 42 Sea Zone to 39 Sea Zone
1 transport moved from 44 Sea Zone to 35 Sea Zone
1 armour moved from Philippines to 35 Sea Zone
1 armour and 1 transport moved from 35 Sea Zone to 36 Sea Zone
1 armour moved from 36 Sea Zone to French Indo China
2 artilleries, 2 infantry and 1 mech_infantry moved from Hunan to Kweichow
5 infantry moved from Anhwe to Kweichow
2 fighters moved from Kwangsi to Kweichow
2 fighters moved from Shan State to Kweichow
2 tactical_bombers moved from Shan State to Kweichow
1 tactical_bomber moved from Kwangsi to Kweichow
1 battleship, 1 carrier, 1 cruiser, 1 destroyer, 2 fighters and 1 submarine moved from 6 Sea Zone to 35 Sea Zone
1 battleship moved from 37 Sea Zone to 35 Sea Zone
1 carrier moved from 37 Sea Zone to 35 Sea Zone
1 artillery moved from Malaya to 37 Sea Zone
1 artillery and 1 transport moved from 37 Sea Zone to 36 Sea Zone
1 artillery moved from 36 Sea Zone to French Indo China
1 artillery moved from Kwangsi to French Indo China
1 fighter and 1 tactical_bomber moved from French Indo China to 36 Sea Zone
1 fighter moved from Japan to 35 Sea Zone
1 aaGun and 1 artillery moved from Chahar to Hopei
2 infantry moved from Jehol to Manchuria
1 bomber moved from Shan State to French Indo China
2 infantry moved from Jehol to Manchuria
1 tactical_bomber moved from Kwangsi to Manchuria
1 tactical_bomber moved from Kwangsi to Philippines
1 bomber moved from French Indo China to Philippines
1 bomber moved from Shan State to French Indo ChinaPlace Units - Japanese
1 carrier and 2 destroyers placed in 36 Sea Zone
3 infantry placed in KwangtungTurn Complete - Japanese
Japanese collect 63 PUs; end with 72 PUs total
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 77 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 3
Purchase Units - Americans
Americans buy 2 carriers and 4 fighters; Remaining resources: 1 PUs;Combat Move - Americans
1 fighter and 1 submarine moved from 91 Sea Zone to 110 Sea Zone
1 bomber moved from Gibraltar to 110 Sea Zone
1 fighter moved from Malta to 99 Sea Zone
1 fighter moved from Queensland to 42 Sea ZoneCombat - Americans
Battle in 42 Sea Zone
Americans attack with 1 fighter
Japanese defend with 1 transport
1 transport owned by the Japanese lost in 42 Sea Zone
Americans win with 1 fighter remaining. Battle score for attacker is 7
Casualties for Japanese: 1 transport
Battle in 99 Sea Zone
Americans attack with 1 fighter
Italians defend with 1 transport
1 transport owned by the Italians lost in 99 Sea Zone
Americans win with 1 fighter remaining. Battle score for attacker is 7
Casualties for Italians: 1 transport
Battle in 110 Sea Zone
Americans attack with 1 bomber, 1 fighter and 1 submarine
Germans defend with 1 destroyer
Americans roll dice for 1 submarine in 110 Sea Zone, round 2 : 1/1 hits
Germans roll dice for 1 destroyer in 110 Sea Zone, round 2 : 0/1 hits
1 destroyer owned by the Germans lost in 110 Sea Zone
Americans win with 1 bomber, 1 fighter and 1 submarine remaining. Battle score for attacker is 8
Casualties for Germans: 1 destroyerNon Combat Move - Americans
1 bomber moved from 110 Sea Zone to United Kingdom
1 infantry and 1 mech_infantry moved from Western United States to 10 Sea Zone
1 carrier, 1 destroyer, 1 infantry, 1 mech_infantry, 3 submarines and 1 transport moved from 10 Sea Zone to 26 Sea Zone
1 artillery and 2 infantry moved from Caroline Islands to 33 Sea Zone
1 artillery, 1 battleship, 1 carrier, 2 cruisers, 2 destroyers, 2 fighters, 2 infantry and 2 transports moved from 33 Sea Zone to 26 Sea Zone
1 fighter moved from 110 Sea Zone to United Kingdom
1 fighter moved from Western United States to 91 Sea Zone
1 fighter moved from Western United States to Hawaiian Islands
1 fighter moved from 42 Sea Zone to Northern Territory
1 tactical_bomber moved from Queensland to Northern Territory
1 fighter moved from 99 Sea Zone to SyriaPlace Units - Americans
2 fighters placed in Eastern United States
1 carrier placed in 101 Sea Zone
1 carrier placed in 10 Sea Zone
2 fighters placed in Eastern United States
Turning on Edit Mode
EDIT: Removing units owned by Americans from French Guiana: 2 infantry
EDIT: Adding units owned by Americans to Morocco: 2 infantry
EDIT: Turning off Edit ModeTurn Complete - Americans
Americans collect 52 PUs; end with 53 PUs total
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 58 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 63 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 73 PUsTerritory Summary for Americans :
Caroline Islands : 1 flag, 1 airfield and 1 harbour
Northern Territory : 1 fighter and 1 tactical_bomber
Guam : 1 airfield
Wake Island : 1 airfield
Western United States : 2 aaGuns, 1 airfield, 1 factory_major, 1 harbour and 1 mech_infantry
Hawaiian Islands : 1 airfield, 1 fighter and 1 harbour
Midway : 1 airfield
26 Sea Zone : 1 artillery, 1 battleship, 2 carriers, 2 cruisers, 3 destroyers, 2 fighters, 3 infantry, 1 mech_infantry, 3 submarines and 3 transports
10 Sea Zone : 1 carrier
Central United States : 1 factory_major
Eastern United States : 2 aaGuns, 1 airfield, 1 factory_major, 4 fighters and 1 harbour
Gibraltar : 1 armour, 1 artillery, 4 infantry and 2 mech_infantrys
United Kingdom : 1 bomber and 1 fighter
Morocco : 2 infantry
Syria : 1 fighter
101 Sea Zone : 1 carrier
Brazil : 1 flag
91 Sea Zone : 1 carrier, 1 cruiser, 1 destroyer, 1 fighter and 4 transports
110 Sea Zone : 1 submarineProduction/PUs Summary :
Germans : 46 / 51
Russians : 33 / 40
Japanese : 63 / 77
Americans : 52 / 73
Chinese : 4 / 13
British : 29 / 30
UK_Pacific : 6 / 7
Italians : 15 / 15
ANZAC : 10 / 12
French : 7 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 3
Purchase Units - British
British repair damage of 3x harbour; Remaining resources: 27 PUs;
British buy 2 fighters and 1 submarine; Remaining resources: 1 PUs;Purchase Units - UK_Pacific
UK_Pacific buy 2 infantry; Remaining resources: 1 PUs;Combat Move - British
3 fighters moved from 98 Sea Zone to Cyprus
1 artillery and 1 infantry moved from Syria to 98 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 98 Sea Zone to 99 Sea Zone
1 artillery and 1 infantry moved from 99 Sea Zone to Cyprus
1 transport moved from 76 Sea Zone to 81 Sea Zone
1 infantry moved from Anglo Egyptian Sudan to 81 Sea Zone
1 infantry and 1 transport moved from 81 Sea Zone to 76 Sea Zone
1 infantry moved from 76 Sea Zone to British Somaliland
1 artillery moved from Anglo Egyptian Sudan to Kenya
British take Kenya from Italians
2 infantry moved from Belgian Congo to Tanganyika Territory
1 mech_infantry moved from India to Shan State
1 fighter and 1 tactical_bomber moved from India to Shan StateCombat - British
Battle in Cyprus
British attack with 1 artillery, 3 fighters and 1 infantry
Italians defend with 1 infantry
British roll dice for 1 artillery, 3 fighters and 1 infantry in Cyprus, round 2 : 2/5 hits
Italians roll dice for 1 infantry in Cyprus, round 2 : 0/1 hits
1 infantry owned by the Italians lost in Cyprus
British win, taking Cyprus from Italians with 1 artillery, 3 fighters and 1 infantry remaining. Battle score for attacker is 3
Casualties for Italians: 1 infantry
Battle in British Somaliland
Battle in Shan State
British attack with 1 fighter, 1 mech_infantry and 1 tactical_bomber
Japanese defend with 1 infantry
British roll dice for 1 fighter, 1 mech_infantry and 1 tactical_bomber in Shan State, round 2 : 1/3 hits
Japanese roll dice for 1 infantry in Shan State, round 2 : 0/1 hits
1 infantry owned by the Japanese lost in Shan State
British win, taking British Somaliland from Italians, taking Shan State from Japanese with 1 fighter, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Battle in Tanganyika Territory
British attack with 2 infantry
Italians defend with 1 infantry
British roll dice for 2 infantry in Tanganyika Territory, round 2 : 0/2 hits
Italians roll dice for 1 infantry in Tanganyika Territory, round 2 : 1/1 hits
1 infantry owned by the British lost in Tanganyika Territory
British roll dice for 1 infantry in Tanganyika Territory, round 3 : 0/1 hits
Italians roll dice for 1 infantry in Tanganyika Territory, round 3 : 0/1 hits
British roll dice for 1 infantry in Tanganyika Territory, round 4 : 0/1 hits
Italians roll dice for 1 infantry in Tanganyika Territory, round 4 : 0/1 hits
1 infantry owned by the British retreated to Belgian Congo
Italians win with 1 infantry remaining. Battle score for attacker is -3
Casualties for British: 1 infantryNon Combat Move - British
1 transport moved from 72 Sea Zone to 81 Sea Zone
1 armour moved from Egypt to Belgian Congo
2 infantry moved from Persia to Eastern Persia
1 infantry moved from West India to India
1 fighter and 1 tactical_bomber moved from Shan State to Sikang
1 infantry moved from Northwest Persia to Persia
2 fighters moved from Cyprus to 98 Sea Zone
1 fighter moved from Cyprus to Syria
2 cruisers moved from 98 Sea Zone to 81 Sea Zone
1 fighter moved from 91 Sea Zone to Gibraltar
1 mech_infantry moved from United Kingdom to Eire
British take Eire from Neutral_Allies
1 fighter moved from United Kingdom to Gibraltar
1 fighter and 1 tactical_bomber moved from Persia to Syria
1 bomber moved from United Kingdom to SyriaPlace Units - British
2 fighters and 1 submarine placed in 98 Sea ZoneTurn Complete - British
British collect 30 PUs; end with 31 PUs totalPlace Units - UK_Pacific
2 infantry placed in IndiaTurn Complete - UK_Pacific
Total Cost from Convoy Blockades: 1
Rolling for Convoy Blockade Damage in 39 Sea Zone. Rolls: 5,6,6,1
UK_Pacific collect 6 PUs (1 lost to blockades); end with 7 PUs total
Some Units in India change ownership: 2 infantryTerritory Summary for British and UK_Pacific :
Sikang : 1 fighter and 1 tactical_bomber
Shan State : 1 mech_infantry
India : 3 aaGuns, 1 airfield, 1 artillery, 1 factory_major, 1 harbour, 15 infantry and 1 mech_infantry
Belgian Congo : 1 armour and 1 infantry
Iceland : 1 airfield
Quebec : 1 armour, 1 artillery, 1 factory_minor and 2 infantry
British Somaliland : 1 infantry
Gibraltar : 2 fighters and 1 harbour
New Brunswick Nova Scotia : 1 harbour
Egypt : 1 factory_minor and 1 harbour
Union of South Africa : 1 factory_minor and 1 harbour
Cyprus : 1 artillery and 1 infantry
Scotland : 1 airfield
Kenya : 1 artillery
Malta : 1 aaGun and 1 infantry
United Kingdom : 5 aaGuns, 1 airfield, 1 artillery, 1 factory_major, 1 harbour and 6 infantry
Syria : 1 flag, 1 bomber, 2 fighters and 1 tactical_bomber
Tobruk : 1 flag
76 Sea Zone : 1 transport
Eire : 1 flag, 1 mech_infantry
99 Sea Zone : 1 transport
Eastern Persia : 1 flag, 2 infantry
81 Sea Zone : 2 cruisers and 1 transport
Northwest Persia : 1 flag
Persia : 1 flag, 1 infantry
98 Sea Zone : 2 carriers, 2 destroyers, 4 fighters and 3 submarinesProduction/PUs Summary :
Germans : 46 / 51
Russians : 33 / 40
Japanese : 60 / 77
Americans : 52 / 73
Chinese : 6 / 13
British : 30 / 31
UK_Pacific : 7 / 7
Italians : 14 / 15
ANZAC : 10 / 12
French : 7 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 3
Purchase Units - Italians
Italians buy 1 airfield; Remaining resources: 0 PUs;Combat Move - Italians
1 infantry moved from Tanganyika Territory to Rhodesia
Italians take Rhodesia from British
1 fighter moved from Southern Italy to 99 Sea Zone
1 armour moved from Romania to Bessarabia
Italians take Bessarabia from Russians
1 armour moved from Eastern Poland to Western Ukraine
Italians take Western Ukraine from RussiansCombat - Italians
Battle in 99 Sea Zone
Italians attack with 1 fighter
British defend with 1 transport
Italians win with 1 fighter remaining. Battle score for attacker is 7
Casualties for British: 1 transportNon Combat Move - Italians
1 fighter moved from 99 Sea Zone to Southern Italy
1 bomber moved from Southern France to Southern Italy
1 aaGun and 2 infantry moved from Northern Italy to Southern Italy
1 infantry moved from Yugoslavia to Northern Italy
1 infantry moved from Greater Southern Germany to Northern Italy
1 aaGun, 1 artillery and 2 infantry moved from Romania to Eastern Poland
1 armour moved from Bessarabia to Eastern Poland
1 armour moved from Western Ukraine to Eastern Poland
1 artillery moved from Bulgaria to YugoslaviaPlace Units - Italians
1 airfield placed in Northern ItalyTurn Complete - Italians
Italians collect 17 PUs; end with 17 PUs total -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 3
Purchase Units - ANZAC
ANZAC buy 3 infantry; Remaining resources: 3 PUs;Combat Move - ANZAC
Combat - ANZAC
Non Combat Move - ANZAC
2 fighters moved from Caroline Islands to Northern Territory
1 aaGun, 1 infantry and 1 mech_infantry moved from Queensland to Northern Territory
1 aaGun, 1 artillery and 3 infantry moved from South Australia to Northern Territory
1 fighter moved from New South Wales to Northern Territory
1 infantry moved from New South Wales to Queensland
1 submarine moved from 33 Sea Zone to 62 Sea ZonePlace Units - ANZAC
3 infantry placed in New South WalesTurn Complete - ANZAC
ANZAC collect 10 PUs; end with 13 PUs total -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 3
Combat Move - French
3 infantry moved from Tunisia to LibyaCombat - French
Battle in Libya
French attack with 3 infantry
Italians defend with 1 artillery and 1 infantry
French roll dice for 3 infantry in Libya, round 2 : 2/3 hits
Italians roll dice for 1 artillery and 1 infantry in Libya, round 2 : 2/2 hits
1 artillery owned by the Italians, 1 infantry owned by the Italians and 2 infantry owned by the French lost in Libya
French win, taking Libya from Italians with 1 infantry remaining. Battle score for attacker is 1
Casualties for Italians: 1 artillery and 1 infantry
Casualties for French: 2 infantryNon Combat Move - French
1 infantry moved from French Equatorial Africa to Anglo Egyptian Sudan
1 fighter moved from United Kingdom to GibraltarTurn Complete - French
Territory Summary for French :
Gibraltar : 1 fighter
United Kingdom : 2 infantry
Anglo Egyptian Sudan : 1 infantry
Libya : 1 flag, 1 infantry
98 Sea Zone : 1 destroyer
91 Sea Zone : 1 cruiser and 1 destroyerProduction/PUs Summary :
Germans : 46 / 51
Russians : 31 / 40
Japanese : 60 / 77
Americans : 52 / 73
Chinese : 6 / 13
British : 29 / 31
UK_Pacific : 7 / 7
Italians : 16 / 17
ANZAC : 10 / 13
French : 8 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 3
Combat Move - French
3 infantry moved from Tunisia to LibyaCombat - French
Battle in Libya
French attack with 3 infantry
Italians defend with 1 artillery and 1 infantry
French roll dice for 3 infantry in Libya, round 2 : 2/3 hits
Italians roll dice for 1 artillery and 1 infantry in Libya, round 2 : 2/2 hits
1 artillery owned by the Italians, 1 infantry owned by the Italians and 2 infantry owned by the French lost in Libya
French win, taking Libya from Italians with 1 infantry remaining. Battle score for attacker is 1
Casualties for Italians: 1 artillery and 1 infantry
Casualties for French: 2 infantryNon Combat Move - French
1 infantry moved from French Equatorial Africa to Anglo Egyptian Sudan
1 fighter moved from United Kingdom to GibraltarTurn Complete - French
Territory Summary for French :
Gibraltar : 1 fighter
United Kingdom : 2 infantry
Anglo Egyptian Sudan : 1 infantry
Libya : 1 flag, 1 infantry
98 Sea Zone : 1 destroyer
91 Sea Zone : 1 cruiser and 1 destroyerProduction/PUs Summary :
Germans : 46 / 51
Russians : 31 / 40
Japanese : 60 / 77
Americans : 52 / 73
Chinese : 6 / 13
British : 29 / 31
UK_Pacific : 7 / 7
Italians : 16 / 17
ANZAC : 10 / 13
French : 8 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 4
Research Technology - Germans
Purchase Units - Germans
Germans buy 1 carrier, 1 destroyer, 1 fighter, 3 infantry and 2 mech_infantrys; Remaining resources: 0 PUs;Combat Move - Germans
1 infantry moved from Karelia to Novgorod
Germans take Novgorod from Russians
1 infantry moved from Karelia to Vyborg
Germans take Vyborg from Russians
14 infantry moved from Baltic States to Belarus
8 artilleries moved from Baltic States to Belarus
1 armour and 3 mech_infantrys moved from Baltic States to Belarus
2 bombers moved from Eastern Poland to Russia
2 artilleries moved from Eastern Poland to BelarusCombat - Germans
Battle in Belarus
Germans attack with 1 armour, 10 artilleries, 14 infantry and 3 mech_infantrys
Russians defend with 1 infantry
Germans win, taking Belarus from Russians with 1 armour, 10 artilleries, 13 infantry and 3 mech_infantrys remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Russians: 1 infantry
Strategic bombing raid in Russia
2 bombers killed by AA
Bombing raid in Russia causes 0 damage total.Non Combat Move - Germans
1 aaGun moved from Baltic States to Belarus
8 armour moved from Eastern Poland to Belarus
12 infantry moved from Eastern Poland to Belarus
1 armour and 2 mech_infantrys moved from Poland to Belarus
2 aaGuns moved from Eastern Poland to Belarus
10 artilleries and 1 infantry moved from Poland to Eastern Poland
1 aaGun and 4 infantry moved from Southern France to Northern Italy
5 mech_infantrys moved from Western Germany to Poland
1 fighter moved from Eastern Poland to Northern Italy
2 fighters moved from Western Germany to Northern Italy
1 tactical_bomber moved from Western Germany to Yugoslavia
2 tactical_bombers moved from Eastern Poland to 112 Sea Zone
1 submarine moved from 111 Sea Zone to 112 Sea Zone
6 infantry moved from Karelia to NovgorodPlace Units - Germans
1 carrier and 1 destroyer placed in 112 Sea Zone
1 fighter placed in Western Germany
3 infantry placed in France
2 mech_infantrys placed in Western GermanyTurn Complete - Germans
Germans collect 49 PUs; end with 49 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 54 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 59 PUs -
hold on, small adjustment
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 4
Research Technology - Germans
Purchase Units - Germans
Germans buy 1 carrier, 1 destroyer, 1 fighter, 3 infantry and 2 mech_infantrys; Remaining resources: 0 PUs;Combat Move - Germans
1 infantry moved from Karelia to Novgorod
Germans take Novgorod from Russians
1 infantry moved from Karelia to Vyborg
Germans take Vyborg from Russians
14 infantry moved from Baltic States to Belarus
8 artilleries moved from Baltic States to Belarus
1 armour and 3 mech_infantrys moved from Baltic States to Belarus
2 bombers moved from Eastern Poland to Russia
2 artilleries moved from Eastern Poland to BelarusCombat - Germans
Battle in Belarus
Germans attack with 1 armour, 10 artilleries, 14 infantry and 3 mech_infantrys
Russians defend with 1 infantry
Germans win, taking Belarus from Russians with 1 armour, 10 artilleries, 13 infantry and 3 mech_infantrys remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Russians: 1 infantry
Strategic bombing raid in Russia
2 bombers killed by AA
Bombing raid in Russia causes 0 damage total.Non Combat Move - Germans
1 aaGun moved from Baltic States to Belarus
8 armour moved from Eastern Poland to Belarus
12 infantry moved from Eastern Poland to Belarus
1 armour and 2 mech_infantrys moved from Poland to Belarus
2 aaGuns moved from Eastern Poland to Belarus
10 artilleries and 1 infantry moved from Poland to Eastern Poland
1 aaGun and 4 infantry moved from Southern France to Northern Italy
5 mech_infantrys moved from Western Germany to Poland
1 fighter moved from Eastern Poland to Northern Italy
2 fighters moved from Western Germany to Northern Italy
1 tactical_bomber moved from Western Germany to Yugoslavia
2 tactical_bombers moved from Eastern Poland to 112 Sea Zone
1 submarine moved from 111 Sea Zone to 112 Sea Zone
6 infantry moved from Karelia to NovgorodPlace Units - Germans
1 carrier and 1 destroyer placed in 112 Sea Zone
1 fighter placed in Western Germany
3 infantry placed in France
2 mech_infantrys placed in Western GermanyTurn Complete - Germans
Germans collect 49 PUs; end with 49 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 54 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 59 PUs
Turning on Edit Mode
EDIT: Removing units owned by Germans from Poland: 2 mech_infantrys
EDIT: Adding units owned by Germans to Yugoslavia: 2 mech_infantrys
EDIT: Turning off Edit Mode -
today you shall be called snake eyes
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Very lucky defense - will make a lot difference for Russia
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 4
Purchase Units - Russians
Russians buy 1 artillery and 12 infantry; Remaining resources: 0 PUs;Combat Move - Russians
1 infantry moved from Ukraine to Bessarabia
Russians take Bessarabia from Italians
1 infantry moved from Ukraine to Western Ukraine
Russians take Western Ukraine from ItaliansCombat - Russians
Non Combat Move - Russians
1 infantry moved from Russia to Smolensk
1 aaGun and 4 infantry moved from Archangel to Smolensk
8 infantry moved from Russia to Bryansk
1 aaGun, 1 artillery, 2 fighters, 17 infantry and 1 tactical_bomber moved from Ukraine to Bryansk
2 aaGuns and 12 infantry moved from Yenisey to Timguska
2 armour and 2 mech_infantrys moved from Iraq to Egypt
6 infantry moved from Timguska to KansuPlace Units - Russians
3 infantry placed in Ukraine
1 artillery and 9 infantry placed in RussiaTurn Complete - Russians
Russians collect 30 PUs; end with 30 PUs total
Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 3 PUs; end with 33 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 4
Purchase Units - Japanese
Japanese buy 2 destroyers, 1 factory_minor, 3 fighters, 5 infantry and 1 mech_infantry; Remaining resources: 0 PUs; 6 SuicideAttackTokens;Combat Move - Japanese
1 armour and 3 artilleries moved from French Indo China to Shan State
1 infantry moved from Sumatra to 41 Sea Zone
1 infantry and 1 transport moved from 41 Sea Zone to 37 Sea Zone
1 infantry moved from 37 Sea Zone to Shan State
1 infantry moved from Kweichow to Szechwan
2 artilleries and 5 infantry moved from Kweichow to Yunnan
2 fighters and 2 tactical_bombers moved from Kweichow to Shensi
2 fighters and 1 tactical_bomber moved from Kweichow to Szechwan
1 tactical_bomber moved from French Indo China to Shan State
1 bomber moved from French Indo China to Shan State
1 transport moved from 36 Sea Zone to 20 Sea Zone
2 infantry moved from Kwangtung to 20 Sea Zone
2 infantry and 1 transport moved from 20 Sea Zone to 21 Sea Zone
2 infantry moved from 21 Sea Zone to Guam
1 infantry moved from Suiyuyan to Shensi
1 infantry moved from Kweichow to YunnanCombat - Japanese
Battle in Shensi
Japanese attack with 2 fighters, 1 infantry and 2 tactical_bombers
Chinese defend with 1 artillery
Japanese win with 2 fighters and 2 tactical_bombers remaining. Battle score for attacker is 1
Casualties for Japanese: 1 infantry
Casualties for Chinese: 1 artillery
Battle in Guam
Battle in Yunnan
Japanese attack with 2 artilleries and 6 infantry
Chinese defend with 1 artillery
Japanese win, taking Guam from Americans, taking Yunnan from Chinese with 2 artilleries and 6 infantry remaining. Battle score for attacker is 4
Casualties for Chinese: 1 artillery
Battle in Shan State
Japanese attack with 1 armour, 3 artilleries, 1 bomber, 1 infantry and 1 tactical_bomber
British defend with 1 mech_infantry
Japanese win, taking Shan State from UK_Pacific with 1 armour, 3 artilleries, 1 bomber and 1 tactical_bomber remaining. Battle score for attacker is 1
Casualties for Japanese: 1 infantry
Casualties for British: 1 mech_infantry
Battle in Szechwan
Japanese attack with 2 fighters, 1 infantry and 1 tactical_bomber
Chinese defend with 1 infantry
Japanese win, taking Szechwan from Chinese with 2 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Chinese: 1 infantryNon Combat Move - Japanese
1 mech_infantry moved from Kweichow to Shan State
1 bomber moved from Shan State to French Indo China
1 bomber moved from Philippines to French Indo China
1 carrier and 2 destroyers moved from 36 Sea Zone to 35 Sea Zone
1 tactical_bomber moved from 36 Sea Zone to 35 Sea Zone
1 tactical_bomber moved from Philippines to 35 Sea Zone
1 tactical_bomber moved from 41 Sea Zone to 35 Sea Zone
1 fighter moved from 36 Sea Zone to Philippines
1 transport moved from 5 Sea Zone to 6 Sea Zone
1 artillery and 1 infantry moved from Japan to 6 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 6 Sea Zone to 19 Sea Zone
1 artillery and 1 infantry moved from 19 Sea Zone to Manchuria
1 tactical_bomber moved from Manchuria to French Indo China
1 tactical_bomber moved from Shan State to French Indo China
1 fighter moved from 41 Sea Zone to French Indo China
1 carrier and 1 destroyer moved from 41 Sea Zone to 37 Sea Zone
1 infantry moved from Kwangtung to Kwangsi
2 fighters and 1 tactical_bomber moved from Szechwan to French Indo China
2 fighters and 2 tactical_bombers moved from Shensi to Kweichow
1 aaGun and 1 artillery moved from Hopei to Kweichow
1 transport moved from 36 Sea Zone to 19 Sea Zone
1 bomber moved from French Indo China to Philippines
1 tactical_bomber moved from Japan to Philippines
1 transport moved from 36 Sea Zone to 37 Sea Zone
1 infantry moved from Soviet Far East to SiberiaPlace Units - Japanese
1 factory_minor placed in Manchuria
Japanese undo move 1.
3 fighters placed in Japan
1 factory_minor placed in Malaya
2 destroyers placed in 20 Sea Zone
3 infantry placed in French Indo China
1 mech_infantry placed in Kwangtung
2 infantry placed in JapanTurn Complete - Japanese
Japanese collect 63 PUs; end with 63 PUs total
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 68 PUs





