Got it, I didn’t see that I also had a FAQ, was thinking I only had the CLASSIFIED clarification
Now I see my specific question is answered, the carriers could not even split up during a combat move that ends in the same place
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 11
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy nothing; Remaining resources: 13 PUs;
Combat Move - Chinese
2 infantry moved from Szechwan to Yunnan
1 infantry moved from Kweichow to Hunan
Chinese take Hunan from Japanese
3 infantry moved from Suiyuyan to Chahar
Chinese take Chahar from Japanese
1 infantry moved from Kweichow to Yunnan
1 fighter moved from Szechwan to Yunnan
Combat - Chinese
Battle in Yunnan
Chinese attack with 1 fighter and 3 infantry
Japanese defend with 1 infantry
Chinese roll dice for 1 fighter and 3 infantry in Yunnan, round 2 : 0/4 hits
Japanese roll dice for 1 infantry in Yunnan, round 2 : 0/1 hits
Chinese roll dice for 1 fighter and 3 infantry in Yunnan, round 3 : 1/4 hits
Japanese roll dice for 1 infantry in Yunnan, round 3 : 0/1 hits
1 infantry owned by the Japanese lost in Yunnan
Chinese win, taking Yunnan from Japanese with 1 fighter and 3 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Non Combat Move - Chinese
1 infantry moved from Hopei to Kweichow
1 fighter moved from Yunnan to Hopei
Turn Complete - Chinese
Chinese collect 11 PUs; end with 24 PUs total
Territory Summary for Chinese :
Yunnan : 3 infantry
Kweichow : 1 infantry
Hunan : 1 infantry
Hopei : 1 fighter and 1 infantry
Chahar : 3 infantry
Production/PUs Summary :
Germans : 25 / 42
Russians : 53 / 78
Japanese : 51 / 49
Americans : 59 / 76
Chinese : 11 / 24
British : 35 / 46
UK_Pacific : 0 / 0
Italians : 10 / 3
ANZAC : 14 / 17
French : 7 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 11
Purchase Units - British
British buy 1 artillery, 3 bombers and 2 infantry; Remaining resources: 0 PUs;
Combat Move - British
2 infantry moved from United Kingdom to 110 Sea Zone
2 infantry and 1 transport moved from 110 Sea Zone to 112 Sea Zone
2 infantry moved from 112 Sea Zone to Denmark
3 fighters moved from United Kingdom to 112 Sea Zone
Combat - British
Battle in Denmark
Non Combat Move - British
2 infantry moved from United Kingdom to 110 Sea Zone
2 infantry and 1 transport moved from 110 Sea Zone to 125 Sea Zone
2 infantry moved from 125 Sea Zone to Norway
1 battleship, 2 carriers, 1 cruiser, 1 infantry and 2 transports moved from 115 Sea Zone to 113 Sea Zone
2 infantry moved from United Kingdom to Scotland
4 fighters moved from 97 Sea Zone to Persia
1 armour moved from Syria to Persia
2 armour and 1 mech_infantry moved from Iraq to Eastern Persia
3 armour moved from Egypt to Iraq
1 mech_infantry moved from Italian Somaliland to Anglo Egyptian Sudan
1 infantry moved from Union of South Africa to Rhodesia
1 fighter moved from Southern France to 97 Sea Zone
3 fighters moved from 112 Sea Zone to 97 Sea Zone
1 aaGun and 1 infantry moved from Normandy Bordeaux to Holland Belgium
1 aaGun and 1 artillery moved from Normandy Bordeaux to Southern France
Place Units - British
3 bombers placed in Egypt
1 artillery and 2 infantry placed in Normandy Bordeaux
Turn Complete - British
British collect 37 PUs; end with 37 PUs total
Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 42 PUs
Turn Complete - UK_Pacific
Territory Summary for British and UK_Pacific :
Iceland : 1 airfield
Quebec : 1 factory_minor
Gibraltar : 1 harbour
New Brunswick Nova Scotia : 1 harbour
Egypt : 3 bombers, 1 factory_minor and 1 harbour
Union of South Africa : 1 factory_minor and 1 harbour
Scotland : 1 airfield and 2 infantry
United Kingdom : 1 airfield, 1 factory_major and 1 harbour
Anglo Egyptian Sudan : 1 mech_infantry
Rhodesia : 1 infantry
Normandy Bordeaux : 1 flag, 1 artillery, 1 factory_minor, 1 harbour and 2 infantry
Southern France : 2 aaGuns and 1 artillery
Syria : 1 flag
Norway : 1 flag, 2 infantry
Denmark : 1 flag, 2 infantry
Holland Belgium : 1 aaGun and 1 infantry
Italian Somaliland : 1 flag
Ethiopia : 1 flag
112 Sea Zone : 1 transport
125 Sea Zone : 1 flag, 1 transport
113 Sea Zone : 1 battleship, 2 carriers, 1 cruiser and 2 transports
Eire : 1 flag
97 Sea Zone : 1 carrier, 1 destroyer, 4 fighters and 2 transports
Iraq : 3 armour
Eastern Persia : 2 armour and 1 mech_infantry
Persia : 1 armour and 4 fighters
Production/PUs Summary :
Germans : 23 / 42
Russians : 53 / 78
Japanese : 51 / 49
Americans : 59 / 76
Chinese : 11 / 24
British : 37 / 42
UK_Pacific : 0 / 0
Italians : 10 / 3
ANZAC : 14 / 17
French : 7 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 11
Purchase Units - Italians
Italians buy 1 infantry; Remaining resources: 0 PUs;
Combat Move - Italians
1 artillery, 1 fighter and 1 infantry moved from Western Germany to Denmark
1 mech_infantry moved from Western Germany to Southern France
1 mech_infantry moved from Yugoslavia to Southern France
3 armour, 2 infantry and 3 mech_infantrys moved from Northern Italy to Southern France
1 mech_infantry moved from Northern Italy to Southern France
Combat - Italians
Battle in Denmark
Italians attack with 1 artillery, 1 fighter and 1 infantry
British defend with 2 infantry
Italians roll dice for 1 artillery, 1 fighter and 1 infantry in Denmark, round 2 : 1/3 hits
British roll dice for 2 infantry in Denmark, round 2 : 1/2 hits
1 infantry owned by the British and 1 infantry owned by the Italians lost in Denmark
Italians roll dice for 1 artillery and 1 fighter in Denmark, round 3 : 1/2 hits
British roll dice for 1 infantry in Denmark, round 3 : 0/1 hits
1 infantry owned by the British lost in Denmark
Italians win, taking Denmark from British with 1 artillery and 1 fighter remaining. Battle score for attacker is 3
Casualties for British: 2 infantry
Casualties for Italians: 1 infantry
Battle in Southern France
Italians attack with 3 armour, 2 infantry and 6 mech_infantrys
French defend with 1 infantry; British defend with 2 aaGuns and 1 artillery; Americans defend with 2 armour, 1 factory_minor, 1 harbour and 3 infantry
Italians roll dice for 3 armour, 2 infantry and 6 mech_infantrys in Southern France, round 2 : 4/11 hits
Americans roll dice for 2 aaGuns, 2 armour, 1 artillery and 4 infantry in Southern France, round 2 : 4/7 hits
1 infantry owned by the French, 2 mech_infantrys owned by the Italians, 1 infantry owned by the Americans, 2 aaGuns owned by the British and 2 infantry owned by the Italians lost in Southern France
Italians roll dice for 3 armour and 4 mech_infantrys in Southern France, round 3 : 2/7 hits
Americans roll dice for 2 armour, 1 artillery and 2 infantry in Southern France, round 3 : 2/5 hits
2 mech_infantrys owned by the Italians and 2 infantry owned by the Americans lost in Southern France
Italians roll dice for 3 armour and 2 mech_infantrys in Southern France, round 4 : 3/5 hits
Americans roll dice for 2 armour and 1 artillery in Southern France, round 4 : 1/3 hits
1 mech_infantry owned by the Italians, 1 artillery owned by the British and 2 armour owned by the Americans lost in Southern France
Italians win, taking Southern France from Americans with 3 armour and 1 mech_infantry remaining. Battle score for attacker is 12
Casualties for French: 1 infantry
Casualties for British: 2 aaGuns and 1 artillery
Casualties for Italians: 2 infantry and 5 mech_infantrys
Casualties for Americans: 2 armour and 3 infantry
Non Combat Move - Italians
1 aaGun moved from Northern Italy to Western Germany
1 fighter moved from Denmark to Western Germany
Place Units - Italians
1 infantry placed in Southern Italy
Turn Complete - Italians
Total Cost from Convoy Blockades: 9
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 5,2,2,5,6,3,2,5,2,6,5,2,5,1,2,3,2,4,3,1,3
Italians collect 4 PUs (9 lost to blockades); end with 4 PUs total
Territory Summary for Italians :
35 Sea Zone : 1 transport
French Madagascar : 1 flag
Southern France : 1 flag, 3 armour, 1 factory_minor, 1 harbour and 1 mech_infantry
Western Germany : 1 aaGun and 1 fighter
Germany : 1 aaGun
Denmark : 1 artillery
Northern Italy : 1 factory_minor
Southern Italy : 1 airfield, 1 factory_minor, 1 harbour and 1 infantry
93 Sea Zone : 1 flag, 1 battleship, 2 cruisers and 1 submarine
Yugoslavia : 1 flag
Production/PUs Summary :
Germans : 25 / 42
Russians : 53 / 78
Japanese : 51 / 49
Americans : 56 / 76
Chinese : 11 / 24
British : 35 / 42
UK_Pacific : 0 / 0
Italians : 13 / 4
ANZAC : 14 / 17
French : 7 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 11
Purchase Units - ANZAC
ANZAC buy 1 airfield; Remaining resources: 2 PUs;
Combat Move - ANZAC
1 submarine moved from 20 Sea Zone to 35 Sea Zone
Combat - ANZAC
Battle in 35 Sea Zone
ANZAC attack with 1 submarine
Italians defend with 1 transport
ANZAC win, taking 35 Sea Zone from Japanese with 1 submarine remaining. Battle score for attacker is 7
Casualties for Italians: 1 transport
Non Combat Move - ANZAC
1 fighter moved from Sumatra to Yunnan
6 fighters moved from New South Wales to Northern Territory
Place Units - ANZAC
1 airfield placed in Northern Territory
Turn Complete - ANZAC
ANZAC collect 14 PUs; end with 16 PUs total
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 21 PUs
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 11
Combat Move - French
Combat - French
Non Combat Move - French
1 infantry moved from 113 Sea Zone to Norway
2 infantry moved from Alexandria to Egypt
Turn Complete - French
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 12
Research Technology - Germans
Purchase Units - Germans
Germans buy 2 armour and 10 infantry; Remaining resources: 0 PUs;
Combat Move - Germans
1 infantry moved from Novgorod to Archangel
Germans take Archangel from Russians
1 fighter moved from Novgorod to Poland
2 infantry moved from Germany to Poland
4 artilleries and 4 infantry moved from Germany to Slovakia Hungary
3 infantry moved from Western Germany to Holland Belgium
1 armour moved from Western Germany to Holland Belgium
1 infantry moved from Western Germany to Holland Belgium
Combat - Germans
Battle in Holland Belgium
Germans attack with 1 armour and 4 infantry
British defend with 1 aaGun and 1 infantry; Americans defend with 1 armour
Germans roll dice for 1 armour and 4 infantry in Holland Belgium, round 2 : 1/5 hits
Americans roll dice for 1 aaGun, 1 armour and 1 infantry in Holland Belgium, round 2 : 1/2 hits
1 infantry owned by the Germans and 1 aaGun owned by the British lost in Holland Belgium
Germans roll dice for 1 armour and 3 infantry in Holland Belgium, round 3 : 1/4 hits
Americans roll dice for 1 armour and 1 infantry in Holland Belgium, round 3 : 0/2 hits
1 infantry owned by the British lost in Holland Belgium
Germans roll dice for 1 armour and 3 infantry in Holland Belgium, round 4 : 1/4 hits
Americans roll dice for 1 armour in Holland Belgium, round 4 : 0/1 hits
1 armour owned by the Americans lost in Holland Belgium
Germans win, taking Holland Belgium from Americans with 1 armour and 3 infantry remaining. Battle score for attacker is 11
Casualties for Germans: 1 infantry
Casualties for British: 1 aaGun and 1 infantry
Casualties for Americans: 1 armour
Battle in Poland
Germans attack with 1 fighter and 2 infantry
Russians defend with 1 infantry
Germans roll dice for 1 fighter and 2 infantry in Poland, round 2 : 1/3 hits
Russians roll dice for 1 infantry in Poland, round 2 : 0/1 hits
1 infantry owned by the Russians lost in Poland
Germans win, taking Poland from Russians with 1 fighter and 2 infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Slovakia Hungary
Germans attack with 4 artilleries and 4 infantry
Russians defend with 1 armour, 1 artillery and 5 infantry
Germans roll dice for 4 artilleries and 4 infantry in Slovakia Hungary, round 2 : 3/8 hits
Russians roll dice for 1 armour, 1 artillery and 5 infantry in Slovakia Hungary, round 2 : 1/7 hits
3 infantry owned by the Russians and 1 infantry owned by the Germans lost in Slovakia Hungary
Germans roll dice for 4 artilleries and 3 infantry in Slovakia Hungary, round 3 : 2/7 hits
Russians roll dice for 1 armour, 1 artillery and 2 infantry in Slovakia Hungary, round 3 : 0/4 hits
2 infantry owned by the Russians lost in Slovakia Hungary
Germans roll dice for 4 artilleries and 3 infantry in Slovakia Hungary, round 4 : 4/7 hits
Russians roll dice for 1 armour and 1 artillery in Slovakia Hungary, round 4 : 1/2 hits
1 armour owned by the Russians, 1 infantry owned by the Germans and 1 artillery owned by the Russians lost in Slovakia Hungary
Germans win, taking Slovakia Hungary from Russians with 4 artilleries and 2 infantry remaining. Battle score for attacker is 19
Casualties for Germans: 2 infantry
Casualties for Russians: 1 armour, 1 artillery and 5 infantry
Non Combat Move - Germans
1 fighter moved from Poland to Germany
1 armour moved from Southern Italy to Western Germany
3 infantry moved from Western Germany to Germany
1 mech_infantry moved from Finland to Novgorod
1 infantry moved from Western Germany to Germany
1 aaGun moved from Western Germany to Germany
1 infantry moved from Western Germany to Germany
1 aaGun moved from Germany to Slovakia Hungary
1 transport moved from 80 Sea Zone to 75 Sea Zone
Place Units - Germans
3 infantry placed in Germany
2 armour and 7 infantry placed in Western Germany
Turn Complete - Germans
Germans collect 34 PUs; end with 34 PUs total
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 39 PUs
Territory Summary for Germans :
France : 1 flag, 1 airfield and 1 factory_minor
Slovakia Hungary : 1 aaGun, 4 artilleries and 2 infantry
Western Germany : 1 aaGun, 1 airfield, 3 armour, 1 factory_major, 1 harbour, 8 infantry and 1 mech_infantry
Poland : 2 infantry
Germany : 1 aaGun, 1 armour, 1 factory_minor, 1 fighter and 8 infantry
Holland Belgium : 1 armour and 3 infantry
Southern Italy : 1 infantry
Karelia : 1 flag
Vyborg : 1 flag
Archangel : 1 flag, 1 infantry
Novgorod : 1 flag, 1 airfield, 1 factory_minor, 1 harbour, 3 infantry and 2 mech_infantrys
75 Sea Zone : 1 transport
93 Sea Zone : 1 carrier and 1 destroyer
Finland : 1 flag
Production/PUs Summary :
Germans : 34 / 39
Russians : 47 / 78
Japanese : 51 / 49
Americans : 53 / 76
Chinese : 11 / 24
British : 35 / 42
UK_Pacific : 0 / 0
Italians : 13 / 4
ANZAC : 14 / 21
French : 7 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 12
Purchase Units - Russians
Russians buy 8 armour, 1 bomber, 1 factory_minor and 2 infantry; Remaining resources: 0 PUs;
Combat Move - Russians
1 infantry moved from Korea to Manchuria
2 fighters moved from Hopei to Manchuria
1 mech_infantry moved from Hopei to Jehol
Chinese take Jehol from Japanese
1 mech_infantry moved from Szechwan to Shan State
Russians take Shan State from Japanese
3 armour, 1 artillery, 3 infantry and 1 mech_infantry moved from Eastern Persia to West India
1 armour and 1 mech_infantry moved from Russia to Archangel
5 infantry moved from Belarus to Novgorod
1 armour moved from Belarus to Novgorod
1 tactical_bomber moved from Russia to Novgorod
1 infantry moved from Bulgaria to Yugoslavia
Russians take Yugoslavia from Italians
1 armour moved from Baltic States to Poland
1 armour moved from Baltic States to Poland
1 infantry moved from Eastern Poland to Poland
1 fighter and 2 infantry moved from Eastern Poland to Slovakia Hungary
1 armour moved from Baltic States to Slovakia Hungary
2 armour and 3 mech_infantrys moved from Belarus to Slovakia Hungary
Combat - Russians
Battle in Novgorod
Russians attack with 1 armour, 5 infantry and 1 tactical_bomber
Germans defend with 1 airfield, 1 factory_minor, 1 harbour, 3 infantry and 2 mech_infantrys
Russians win, taking Novgorod from Germans with 1 armour and 1 tactical_bomber remaining. Battle score for attacker is 2
Casualties for Germans: 3 infantry and 2 mech_infantrys
Casualties for Russians: 5 infantry
Battle in Manchuria
Russians attack with 2 fighters and 1 infantry
Japanese defend with 1 aaGun, 1 factory_minor and 1 mech_infantry
Russians win, taking Manchuria from Japanese with 2 fighters and 1 infantry remaining. Battle score for attacker is 9
Casualties for Japanese: 1 aaGun and 1 mech_infantry
Battle in West India
Russians attack with 3 armour, 1 artillery, 3 infantry and 1 mech_infantry
Japanese defend with 1 infantry and 1 mech_infantry
Russians win, taking West India from Japanese with 3 armour, 1 artillery, 2 infantry and 1 mech_infantry remaining. Battle score for attacker is 4
Casualties for Russians: 1 infantry
Casualties for Japanese: 1 infantry and 1 mech_infantry
Battle in Poland
Russians attack with 2 armour and 1 infantry
Germans defend with 2 infantry
Russians win, taking Poland from Germans with 2 armour remaining. Battle score for attacker is 3
Casualties for Germans: 2 infantry
Casualties for Russians: 1 infantry
Battle in Archangel
Russians attack with 1 armour and 1 mech_infantry
Germans defend with 1 infantry
Russians win, taking Archangel from Germans with 1 armour and 1 mech_infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Battle in Slovakia Hungary
Russians attack with 3 armour, 1 fighter, 2 infantry and 3 mech_infantrys
Germans defend with 1 aaGun, 4 artilleries and 2 infantry
retreated to Slovakia Hungary
Germans win with 2 artilleries remaining. Battle score for attacker is -17
Casualties for Germans: 1 aaGun, 2 artilleries and 2 infantry
Casualties for Russians: 3 armour, 2 infantry and 3 mech_infantrys
Trigger Chinese Destroy Factories Manchuria Russians: has removed 1 factory_minor owned by Chinese in Manchuria
Non Combat Move - Russians
1 fighter moved from Slovakia Hungary to Ukraine
1 tactical_bomber moved from Novgorod to Belarus
2 aaGuns moved from Baltic States to Belarus
1 artillery and 1 infantry moved from Ukraine to Bessarabia
1 armour moved from Szechwan to Hopei
2 fighters moved from Manchuria to Korea
1 artillery and 4 infantry moved from Turkmenistan to Eastern Persia
1 armour and 1 mech_infantry moved from Kazakhstan to Szechwan
1 armour and 1 mech_infantry moved from Kazakhstan to Eastern Persia
3 infantry moved from Kazakhstan to Sikang
2 armour and 1 mech_infantry moved from Volgograd to Turkmenistan
1 armour and 1 mech_infantry moved from Russia to Western Ukraine
1 mech_infantry moved from Russia to Kazakhstan
1 cruiser moved from 115 Sea Zone to 113 Sea Zone
Place Units - Russians
1 factory_minor placed in Korea
3 armour placed in Persia
1 bomber placed in Russia
3 armour placed in Volgograd
1 armour and 2 infantry placed in Ukraine
1 armour placed in Russia
Turn Complete - Russians
Russians collect 57 PUs; end with 57 PUs total
Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 5 PUs; end with 62 PUs
Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 15 PUs; end with 77 PUs
Congrats Beserk. We lost.
Thank you and my team for the game.
Yep, thanks to all for playing!
Thank you for the game.