15L G40 Majikforce (Axis) vs Mallery29 (Alies +18)


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 10

    Purchase Units - British
                British buy 1 artillery, 1 destroyer and 8 infantry; Remaining resources: 0 PUs;

    Combat Move - British
                1 infantry and 1 mech_infantry moved from Iraq to Northwest Persia
                1 bomber, 5 fighters and 2 tactical_bombers moved from Iraq to Northwest Persia
                2 transports moved from 92 Sea Zone to 91 Sea Zone
                1 destroyer moved from 92 Sea Zone to 91 Sea Zone

    Combat - British
                Battle in Northwest Persia
                    British attack with 1 bomber, 5 fighters, 1 infantry, 1 mech_infantry and 2 tactical_bombers
                    Germans defend with 2 infantry
                    British win, taking Northwest Persia from Germans with 1 bomber, 5 fighters, 1 infantry, 1 mech_infantry and 2 tactical_bombers remaining. Battle score for attacker is 6
                    Casualties for Germans: 2 infantry

    Non Combat Move - British
                1 bomber, 5 fighters and 2 tactical_bombers moved from Northwest Persia to Iraq
                3 mech_infantrys moved from Egypt to Iraq
                7 infantry moved from Egypt to Trans-Jordan
                1 infantry moved from Egypt to Trans-Jordan
                1 aaGun moved from Egypt to Trans-Jordan

    Place Units - British
                1 destroyer placed in 110 Sea Zone
                1 artillery and 2 infantry placed in Egypt
                6 infantry placed in United Kingdom

    Turn Complete - British
                Total Cost from Convoy Blockades: 0
                    Rolling for Convoy Blockade Damage in 80 Sea Zone. Rolls: 6,5
                    Rolling for Convoy Blockade Damage in 98 Sea Zone. Rolls: 6,5
                British collect 35 PUs; end with 35 PUs total

    Turn Complete - UK_Pacific

  • '22 '16

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 10

    Purchase Units - Italians
                Italians buy 1 armour, 1 infantry and 1 mech_infantry; Remaining resources: 2 PUs;

    Combat Move - Italians
                2 infantry moved from Rostov to Tambov
                1 tactical_bomber moved from Ukraine to Tambov
                1 destroyer moved from 94 Sea Zone to 95 Sea Zone
                3 fighters moved from Southern Italy to 95 Sea Zone

    Combat - Italians
                Battle in 95 Sea Zone
                    Italians attack with 1 destroyer and 3 fighters
                    Americans defend with 1 destroyer
                    Italians win with 3 fighters remaining. Battle score for attacker is 0
                    Casualties for Italians: 1 destroyer
                    Casualties for Americans: 1 destroyer
                Battle in Tambov
                    Italians attack with 2 infantry and 1 tactical_bomber
                    Russians defend with 1 infantry
                    Italians win, taking Tambov from Russians with 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                    Casualties for Russians: 1 infantry

    Non Combat Move - Italians
                1 aaGun and 1 infantry moved from Rostov to Caucasus
                1 armour moved from Ukraine to Caucasus
                1 armour and 1 mech_infantry moved from Romania to Greater Southern Germany
                3 fighters moved from 95 Sea Zone to Southern Italy
                1 mech_infantry moved from Western Germany to Southern Italy
                1 bomber moved from Ukraine to Southern Italy
                1 tactical_bomber moved from Tambov to Caucasus

    Place Units - Italians
                1 armour and 1 mech_infantry placed in Ukraine
                1 infantry placed in Southern Italy

    Turn Complete - Italians
                Italians collect 15 PUs; end with 17 PUs total


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 10

    Combat Move - French
                2 infantry moved from Morocco to Algeria

    Non Combat Move - French

    Turn Complete - French

  • '22 '16

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 11

    Research Technology - Germans

    Purchase Units - Germans
                Germans repair damage of 1x harbour, 3x factory_major; Remaining resources: 81 PUs;
                Germans buy 4 armour, 2 bombers, 3 infantry and 6 mech_infantrys; Remaining resources: 0 PUs;

    Combat Move - Germans
                3 infantry moved from Caucasus to Northwest Persia
                2 bombers moved from Novgorod to Northwest Persia
                3 tactical_bombers moved from Caucasus to Northwest Persia

    Combat - Germans
                Battle in Northwest Persia
                    Germans attack with 2 bombers, 3 infantry and 3 tactical_bombers
                    British defend with 1 infantry and 1 mech_infantry
                    Germans win, taking Northwest Persia from British with 2 bombers, 3 infantry and 3 tactical_bombers remaining. Battle score for attacker is 7
                    Casualties for British: 1 infantry and 1 mech_infantry

    Non Combat Move - Germans
                1 aaGun, 3 armour, 11 artilleries, 6 infantry and 8 mech_infantrys moved from Rostov to Bryansk
                1 armour and 7 mech_infantrys moved from Ukraine to Bryansk
                1 armour and 5 mech_infantrys moved from Eastern Poland to Bryansk
                3 armour and 2 mech_infantrys moved from Volgograd to Bryansk
                17 armour and 10 mech_infantrys moved from Caucasus to Bryansk
                3 armour, 1 artillery and 2 infantry moved from Belarus to Bryansk
                3 artilleries moved from Novgorod to Belarus
                1 aaGun moved from Volgograd to Caucasus
                2 armour and 2 mech_infantrys moved from Kazakhstan to Rostov
                2 artilleries moved from Volgograd to Caucasus
                1 artillery moved from Volgograd to Rostov
                3 tactical_bombers moved from Northwest Persia to Bryansk
                2 bombers moved from Northwest Persia to Caucasus
                2 bombers moved from Caucasus to Rostov
                1 fighter moved from Western Germany to Bryansk

    Place Units - Germans
                3 infantry placed in Caucasus
                3 armour placed in Volgograd
                3 mech_infantrys placed in Novgorod
                2 bombers placed in Western Germany
                1 armour and 3 mech_infantrys placed in Germany

    Turn Complete - Germans
                Germans collect 61 PUs; end with 61 PUs total
                Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 66 PUs
                Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 2 PUs; end with 68 PUs
                Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 73 PUs
                Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 83 PUs


  • I know it’s rude to ask, but the game is nearing completion, but do you mind if I try a different thing with my Russians?  Looking for a hail mary to delay things.

  • '22 '16

    Sure go for it!  I am always open to new things.


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 11

    Purchase Units - Russians
                Russians buy 1 artillery and 1 infantry; Remaining resources: 0 PUs;

    Combat Move - Russians
                3 fighters, 2 infantry and 1 tactical_bomber moved from Russia to Tambov
                4 armour, 5 artilleries, 79 infantry and 1 mech_infantry moved from Russia to Samara

    Combat - Russians
                Battle in Tambov
                    Russians attack with 3 fighters, 2 infantry and 1 tactical_bomber
                    Italians defend with 2 infantry
                    Russians win, taking Tambov from Italians with 3 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                    Casualties for Italians: 2 infantry
                    Casualties for Russians: 1 infantry
                Battle in Samara
                    Russians attack with 4 armour, 5 artilleries, 79 infantry and 1 mech_infantry
                    Japanese defend with 1 infantry
                    Russians win, taking Samara from Japanese with 4 armour, 5 artilleries, 79 infantry and 1 mech_infantry remaining. Battle score for attacker is 3
                    Casualties for Japanese: 1 infantry

    Non Combat Move - Russians
                6 aaGuns moved from Russia to Samara
                3 fighters and 1 tactical_bomber moved from Tambov to Iraq

    Place Units - Russians
                1 artillery and 1 infantry placed in Russia

    Turn Complete - Russians
                Russians collect 5 PUs; end with 5 PUs total

  • '22 '16

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 11

    Purchase Units - Japanese
                Japanese buy 1 bomber, 1 carrier, 3 destroyers, 6 infantry and 2 submarines; Remaining resources: 6 SuicideAttackTokens; 0 PUs;

    Combat Move - Japanese
                1 submarine moved from 37 Sea Zone to 44 Sea Zone
                      Japanese take 42 Sea Zone from Americans
                1 artillery and 1 infantry moved from India to 39 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 39 Sea Zone to 42 Sea Zone
                1 artillery and 1 infantry moved from 42 Sea Zone to Java
                1 fighter and 1 tactical_bomber moved from Malaya to Java
                1 fighter moved from Malaya to Java
                1 infantry moved from Eastern Persia to Persia
                      Japanese take Persia from British
                1 artillery and 1 infantry moved from Japan to 6 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 6 Sea Zone to 2 Sea Zone
                1 artillery and 1 infantry moved from 2 Sea Zone to Alaska
                1 carrier moved from 6 Sea Zone to 2 Sea Zone
                2 fighters moved from 6 Sea Zone to 2 Sea Zone
                5 destroyers moved from 6 Sea Zone to 2 Sea Zone
                1 destroyer moved from 6 Sea Zone to 25 Sea Zone
                2 tactical_bombers moved from 6 Sea Zone to 25 Sea Zone

    Combat - Japanese
                Battle in 44 Sea Zone
                    Japanese attack with 1 submarine
                    ANZAC defend with 1 transport
                    Japanese win, taking 44 Sea Zone from ANZAC with 1 submarine remaining. Battle score for attacker is 7
                    Casualties for ANZAC: 1 transport
                Battle in 25 Sea Zone
                    Japanese attack with 1 destroyer and 2 tactical_bombers
                    Americans defend with 1 destroyer
                    Japanese win with 2 tactical_bombers remaining. Battle score for attacker is 0
                    Casualties for Japanese: 1 destroyer
                    Casualties for Americans: 1 destroyer
                Battle in Alaska
                Battle in Java
                    Japanese attack with 1 artillery, 2 fighters, 1 infantry and 1 tactical_bomber
                    ANZAC defend with 1 mech_infantry
                    Japanese win, taking Alaska from Americans, taking Java from ANZAC with 1 artillery, 2 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 4
                    Casualties for ANZAC: 1 mech_infantry

    Non Combat Move - Japanese
                1 submarine moved from 42 Sea Zone to 54 Sea Zone
                1 submarine moved from 37 Sea Zone to 35 Sea Zone
                2 infantry moved from Japan to 6 Sea Zone
                2 infantry and 1 transport moved from 6 Sea Zone to 35 Sea Zone
                2 infantry moved from 35 Sea Zone to Philippines
                1 fighter moved from Japan to Philippines
                2 fighters and 1 tactical_bomber moved from Java to 37 Sea Zone
                3 fighters moved from 39 Sea Zone to Malaya
                1 battleship, 3 carriers, 2 fighters and 1 tactical_bomber moved from 39 Sea Zone to 37 Sea Zone
                1 destroyer moved from 39 Sea Zone to 42 Sea Zone
                1 tactical_bomber moved from India to 37 Sea Zone
                1 tactical_bomber moved from Japan to 37 Sea Zone
                1 bomber moved from Timguska to Kiangsu
                1 bomber moved from Kiangsu to 35 Sea Zone
                1 bomber moved from 35 Sea Zone to Philippines
                2 bombers moved from India to Malaya
                2 tactical_bombers moved from 25 Sea Zone to 6 Sea Zone
                1 artillery and 2 mech_infantrys moved from Timguska to Kansu
                1 aaGun moved from Novosibirsk to Kansu
                1 artillery moved from Olgiy to Kansu
                2 mech_infantrys moved from Olgiy to Kansu
                1 armour moved from Dzavhan to Kansu
                1 armour moved from Yakut S.S.R. to Olgiy
                1 infantry moved from Yakut S.S.R. to Yenisey
                3 infantry moved from Kiangsu to Kiangsi

    Place Units - Japanese
                1 carrier and 2 destroyers placed in 37 Sea Zone
                3 infantry placed in India
                3 infantry placed in Kiangsu
                1 bomber placed in Japan
                1 destroyer and 2 submarines placed in 6 Sea Zone

    Turn Complete - Japanese
                Total Cost from Convoy Blockades: 4
                    Rolling for Convoy Blockade Damage in 41 Sea Zone. Rolls: 2,3
                Japanese collect 77 PUs (4 lost to blockades); end with 77 PUs total
                Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 82 PUs


  • I’m really would love to continue, but I’m down so much economically, it’s just eating away at any resistance I can muster.  Even if I can get the Russians somewhere, I’m either going to get wiped out in the Pac, or Egypt falls, and it’s not looking good for either.  I keep looking for an out, but I’m just wasting time, and I’m sorry for that.

    Good Game though…I feel like given another shot, I could make a better stand for the Allies, but I’ll wait till next season for that…

  • '22 '16

    Thanks for the game.  I had alot of fun. It would of been interesting to see what those roaming Russians could do.  It’s always tough when the axis get such an economic advantage.  Losing Calcutta turn 4 really bolstered Japan’s game.  I learned alot about the game.  I would offer a rematch but I’m trying to thin out my number of games.  New work hours are really cutting into my game time for now.  Take care and be safe!  And I look forward to a future rematch.

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