Got it, I didn’t see that I also had a FAQ, was thinking I only had the CLASSIFIED clarification
Now I see my specific question is answered, the carriers could not even split up during a combat move that ends in the same place
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 10
Purchase Units - Russians
Russians buy 4 armour, 1 fighter, 3 infantry and 4 mech_infantrys; Remaining resources: 0 PUs;
Combat Move - Russians
2 infantry moved from Smolensk to Archangel
1 fighter moved from Belarus to Archangel
1 artillery and 2 infantry moved from Yugoslavia to Slovakia Hungary
7 infantry moved from Yugoslavia to Romania
3 infantry moved from Bessarabia to Eastern Poland
1 armour moved from Yugoslavia to Romania
1 fighter moved from Belarus to Baltic States
1 armour moved from Persia to Iraq
Russians take Iraq from Germans
1 armour moved from Iraq to Persia
1 armour moved from Kazakhstan to Eastern Persia
Russians take Eastern Persia from Germans
1 mech_infantry moved from Kazakhstan to Szechwan
Chinese take Szechwan from Japanese
1 infantry moved from Belarus to Baltic States
1 artillery and 1 mech_infantry moved from Belarus to Eastern Poland
Combat - Russians
Battle in Romania
Russians attack with 1 armour and 7 infantry
Italians defend with 1 armour and 1 mech_infantry
Russians win, taking Romania from Germans with 1 armour and 6 infantry remaining. Battle score for attacker is 7
Casualties for Italians: 1 armour and 1 mech_infantry
Casualties for Russians: 1 infantry
Battle in Archangel
Russians attack with 1 fighter and 2 infantry
Germans defend with 1 infantry
Russians win, taking Archangel from Germans with 1 fighter and 2 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Battle in Baltic States
Russians attack with 1 fighter and 1 infantry
Germans defend with 1 infantry
Russians win, taking Baltic States from Germans with 1 fighter and 1 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Battle in Slovakia Hungary
Russians attack with 1 artillery and 2 infantry
Germans defend with 1 infantry
Russians win, taking Slovakia Hungary from Germans with 1 artillery and 2 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Battle in Eastern Poland
Russians attack with 1 artillery, 3 infantry and 1 mech_infantry
Germans defend with 1 infantry
Russians win, taking Eastern Poland from Germans with 1 artillery, 3 infantry and 1 mech_infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Non Combat Move - Russians
2 armour moved from Yugoslavia to Eastern Poland
3 infantry moved from Ukraine to Western Ukraine
2 aaGuns moved from Belarus to Eastern Poland
1 armour moved from Kazakhstan to Eastern Persia
1 armour and 1 mech_infantry moved from Kazakhstan to Shensi
1 artillery and 3 infantry moved from Kazakhstan to Turkmenistan
1 artillery and 1 infantry moved from Caucasus to Kazakhstan
3 infantry moved from Volgograd to Kazakhstan
2 armour and 2 mech_infantrys moved from Russia to Kazakhstan
2 armour and 1 mech_infantry moved from Russia to Western Ukraine
3 infantry moved from Russia to Smolensk
1 fighter moved from Archangel to Russia
1 fighter moved from Baltic States to Bessarabia
1 cruiser moved from 113 Sea Zone to 115 Sea Zone
Place Units - Russians
3 infantry placed in Volgograd
1 armour and 1 mech_infantry placed in Ukraine
3 armour, 1 fighter and 3 mech_infantrys placed in Russia
Turn Complete - Russians
Russians collect 50 PUs; end with 50 PUs total
Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 5 PUs; end with 55 PUs
Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 15 PUs; end with 70 PUs
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 10
Purchase Units - Japanese
Japanese buy 2 armour, 2 fighters, 10 infantry and 1 mech_infantry; Remaining resources: 6 SuicideAttackTokens; 1 PUs;
Combat Move - Japanese
1 artillery and 1 infantry moved from French Indo China to 36 Sea Zone
1 transport moved from 36 Sea Zone to 37 Sea Zone
1 armour and 1 infantry moved from Malaya to 37 Sea Zone
1 armour, 1 infantry and 1 transport moved from 37 Sea Zone to 35 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 36 Sea Zone to 35 Sea Zone
1 armour, 1 artillery and 2 infantry moved from 35 Sea Zone to Philippines
1 destroyer moved from 36 Sea Zone to 37 Sea Zone
1 destroyer moved from 36 Sea Zone to 42 Sea Zone
Japanese take 43 Sea Zone from ANZAC
1 destroyer moved from 33 Sea Zone to 20 Sea Zone
1 bomber moved from Caroline Islands to 42 Sea Zone
1 bomber moved from Caroline Islands to 37 Sea Zone
1 fighter moved from Japan to 20 Sea Zone
1 fighter moved from Caroline Islands to 35 Sea Zone
1 fighter moved from Caroline Islands to 20 Sea Zone
Combat - Japanese
Battle in 37 Sea Zone
Japanese attack with 1 bomber and 1 destroyer
ANZAC defend with 1 submarine
retreated to 37 Sea Zone
ANZAC win with 1 submarine remaining. Battle score for attacker is -8
Casualties for Japanese: 1 destroyer
Battle in 35 Sea Zone
Japanese attack with 1 fighter and 2 transports
ANZAC defend with 1 transport
Japanese win with 1 fighter and 2 transports remaining. Battle score for attacker is 7
Casualties for ANZAC: 1 transport
Battle in 20 Sea Zone
Japanese attack with 1 destroyer and 2 fighters
ANZAC defend with 1 submarine
Japanese win with 1 destroyer and 2 fighters remaining. Battle score for attacker is 6
Casualties for ANZAC: 1 submarine
Battle in 42 Sea Zone
Japanese attack with 1 bomber and 1 destroyer
ANZAC defend with 1 submarine
Japanese win with 1 bomber remaining. Battle score for attacker is -2
Casualties for ANZAC: 1 submarine
Casualties for Japanese: 1 destroyer
Battle in Philippines
Japanese attack with 1 armour, 1 artillery and 2 infantry
Americans defend with 1 airfield and 1 harbour; ANZAC defend with 1 infantry
Japanese win, taking Philippines from Americans with 1 armour, 1 artillery and 2 infantry remaining. Battle score for attacker is 3
Casualties for ANZAC: 1 infantry
Non Combat Move - Japanese
1 bomber moved from 42 Sea Zone to India
1 destroyer moved from 33 Sea Zone to 49 Sea Zone
1 artillery moved from Caroline Islands to 33 Sea Zone
1 infantry moved from Caroline Islands to 33 Sea Zone
1 artillery, 1 battleship, 8 carriers, 1 cruiser, 3 destroyers, 8 fighters, 1 infantry, 8 tactical_bombers and 1 transport moved from 33 Sea Zone to 54 Sea Zone
1 bomber moved from 37 Sea Zone to French Indo China
1 infantry moved from Malaya to Shan State
1 carrier moved from 36 Sea Zone to 35 Sea Zone
1 fighter moved from 20 Sea Zone to 35 Sea Zone
1 fighter moved from 20 Sea Zone to Anhwe
1 mech_infantry moved from Chahar to Anhwe
1 aaGun moved from Jehol to Manchuria
2 armour moved from Kweichow to Hunan
1 armour and 3 mech_infantrys moved from Kweichow to Burma
1 mech_infantry moved from Manchuria to Anhwe
Place Units - Japanese
1 fighter placed in Manchuria
2 armour and 1 infantry placed in India
1 fighter and 9 infantry placed in Japan
1 mech_infantry placed in French Indo China
Turn Complete - Japanese
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 37 Sea Zone. Rolls: 5,5
Rolling for Convoy Blockade Damage in 39 Sea Zone. Rolls: 2,5
Japanese collect 58 PUs (2 lost to blockades); end with 59 PUs total
Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 64 PUs
z35 is attacked with 3 BMB
I will assume max. defense (3 hits in round 1)
In case you want to keep in hit AC instead of FTR, we will reroll from your dice in forum.
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 10
Purchase Units - Americans
Americans buy 3 armour, 1 bomber and 5 fighters; Remaining resources: 0 PUs;
Combat Move - Americans
1 artillery and 3 infantry moved from Southern France to Northern Italy
3 fighters and 1 infantry moved from Yugoslavia to Northern Italy
1 bomber moved from Tobruk to Northern Italy
1 bomber moved from Northwest Persia to Northern Italy
1 bomber moved from Persia to Northern Italy
10 fighters and 2 tactical_bombers moved from Queensland to 49 Sea Zone
3 bombers moved from Queensland to 35 Sea Zone
Combat - Americans
Battle in 49 Sea Zone
Americans attack with 10 fighters and 2 tactical_bombers
Japanese defend with 1 destroyer
Americans roll dice for 10 fighters and 2 tactical_bombers in 49 Sea Zone, round 2 : 8/12 hits
Japanese roll dice for 1 destroyer in 49 Sea Zone, round 2 : 0/1 hits
1 destroyer owned by the Japanese lost in 49 Sea Zone
Americans win with 10 fighters and 2 tactical_bombers remaining. Battle score for attacker is 8
Casualties for Japanese: 1 destroyer
Battle in 35 Sea Zone
Americans attack with 3 bombers
Japanese defend with 1 carrier, 2 fighters and 2 transports
Americans roll dice for 3 bombers in 35 Sea Zone, round 2 : 3/3 hits
Japanese roll dice for 1 carrier, 2 fighters and 2 transports in 35 Sea Zone, round 2 : 2/3 hits
1 carrier owned by the Japanese, 2 bombers owned by the Americans and 1 fighter owned by the Japanese lost in 35 Sea Zone
Americans roll dice for 1 bomber in 35 Sea Zone, round 3 : 1/1 hits
Japanese roll dice for 1 fighter and 2 transports in 35 Sea Zone, round 3 : 0/1 hits
1 fighter owned by the Japanese lost in 35 Sea Zone
2 transports owned by the Japanese lost in 35 Sea Zone
Americans win with 1 bomber remaining. Battle score for attacker is 26
Casualties for Japanese: 1 carrier, 2 fighters and 2 transports
Casualties for Americans: 2 bombers
Battle in Northern Italy
Americans attack with 1 artillery, 3 bombers, 3 fighters and 4 infantry
Germans defend with 1 armour, 5 artilleries, 1 fighter and 6 infantry; Italians defend with 1 aaGun, 2 artilleries, 1 factory_major and 1 infantry
AA fire in Northern Italy : 0/3 hits
Americans roll dice for 1 artillery, 3 bombers, 3 fighters and 4 infantry in Northern Italy, round 2 : 6/11 hits
Italians roll dice for 1 aaGun, 1 armour, 7 artilleries, 1 fighter and 7 infantry in Northern Italy, round 2 : 3/16 hits
1 aaGun owned by the Italians, 4 infantry owned by the Germans, 3 infantry owned by the Americans and 1 infantry owned by the Italians lost in Northern Italy
Americans roll dice for 1 artillery, 3 bombers, 3 fighters and 1 infantry in Northern Italy, round 3 : 3/8 hits
Italians roll dice for 1 armour, 7 artilleries, 1 fighter and 2 infantry in Northern Italy, round 3 : 4/11 hits
2 fighters owned by the Americans, 1 artillery owned by the Americans, 2 infantry owned by the Germans, 1 artillery owned by the Italians and 1 infantry owned by the Americans lost in Northern Italy
Americans roll dice for 3 bombers and 1 fighter in Northern Italy, round 4 : 2/4 hits
Italians roll dice for 1 armour, 6 artilleries and 1 fighter in Northern Italy, round 4 : 4/8 hits
1 fighter owned by the Americans, 1 artillery owned by the Italians, 3 bombers owned by the Americans and 1 artillery owned by the Germans lost in Northern Italy
Italians win with 1 armour, 4 artilleries and 1 fighter remaining. Battle score for attacker is -44
Casualties for Germans: 1 artillery and 6 infantry
Casualties for Italians: 1 aaGun, 2 artilleries and 1 infantry
Casualties for Americans: 1 artillery, 3 bombers, 3 fighters and 4 infantry
Non Combat Move - Americans
1 aaGun moved from Yugoslavia to Slovakia Hungary
1 submarine moved from 99 Sea Zone to 97 Sea Zone
1 infantry moved from Hawaiian Islands to 26 Sea Zone
7 submarines moved from 26 Sea Zone to 6 Sea Zone
1 bomber moved from 35 Sea Zone to Dutch New Guinea
2 carriers, 1 destroyer and 2 submarines moved from 26 Sea Zone to 6 Sea Zone
1 aaGun moved from Hawaiian Islands to 26 Sea Zone
1 aaGun, 1 infantry and 1 transport moved from 26 Sea Zone to 6 Sea Zone
2 carriers, 1 cruiser and 1 transport moved from 26 Sea Zone to 17 Sea Zone
10 fighters and 2 tactical_bombers moved from 49 Sea Zone to New South Wales
1 mech_infantry moved from Queensland to New South Wales
1 fighter moved from 26 Sea Zone to 17 Sea Zone
1 fighter moved from 26 Sea Zone to 17 Sea Zone
2 fighters moved from 26 Sea Zone to 6 Sea Zone
3 carriers moved from 26 Sea Zone to 6 Sea Zone
2 destroyers moved from 10 Sea Zone to 26 Sea Zone
1 aaGun, 1 artillery, 1 infantry and 2 transports moved from 11 Sea Zone to 26 Sea Zone
1 aaGun, 1 artillery and 1 infantry moved from 26 Sea Zone to Hawaiian Islands
5 fighters moved from Western United States to 26 Sea Zone
3 fighters moved from 26 Sea Zone to Hawaiian Islands
1 carrier moved from 26 Sea Zone to 6 Sea Zone
1 destroyer moved from 31 Sea Zone to 26 Sea Zone
1 transport moved from 101 Sea Zone to 11 Sea Zone
1 submarine moved from 109 Sea Zone to 105 Sea Zone
1 battleship, 1 carrier, 1 cruiser and 1 destroyer moved from 26 Sea Zone to 25 Sea Zone
1 cruiser moved from 26 Sea Zone to 25 Sea Zone
3 destroyers moved from 26 Sea Zone to 25 Sea Zone
2 fighters moved from 26 Sea Zone to Hawaiian Islands
Place Units - Americans
3 armour placed in Southern France
1 bomber and 5 fighters placed in Western United States
Turn Complete - Americans
Total Cost from Convoy Blockades: 0
Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 5,5
Americans collect 56 PUs; end with 56 PUs total
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 61 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 66 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 76 PUs
Territory Summary for Americans :
Iwo Jima : 1 flag, 1 artillery
New South Wales : 10 fighters, 1 mech_infantry and 2 tactical_bombers
Guam : 1 airfield
Wake Island : 1 airfield
Western United States : 1 aaGun, 1 airfield, 1 artillery, 1 bomber, 1 factory_major, 5 fighters and 1 harbour
Hawaiian Islands : 1 aaGun, 1 airfield, 1 artillery, 5 fighters, 1 harbour and 1 infantry
Midway : 1 airfield
Dutch New Guinea : 1 bomber
30 Sea Zone : 1 destroyer
26 Sea Zone : 2 transports
25 Sea Zone : 1 battleship, 1 carrier, 2 cruisers and 4 destroyers
11 Sea Zone : 1 transport
17 Sea Zone : 2 carriers, 1 cruiser, 2 fighters and 1 transport
6 Sea Zone : 1 aaGun, 6 carriers, 1 destroyer, 2 fighters, 1 infantry, 9 submarines and 1 transport
Central United States : 1 factory_major
Eastern United States : 1 airfield, 1 factory_major and 1 harbour
Southern France : 1 flag, 3 armour, 1 factory_minor and 1 harbour
Slovakia Hungary : 1 aaGun
97 Sea Zone : 1 flag, 1 carrier, 6 submarines and 2 transports
Brazil : 1 flag
105 Sea Zone : 1 submarine
Production/PUs Summary :
Germans : 31 / 50
Russians : 50 / 70
Japanese : 60 / 64
Americans : 56 / 76
Chinese : 5 / 5
British : 33 / 36
UK_Pacific : 0 / 0
Italians : 9 / 2
ANZAC : 14 / 19
French : 7 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 10
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy nothing; Remaining resources: 5 PUs;
Combat Move - Chinese
1 infantry moved from Shensi to Kweichow
Chinese take Kweichow from Japanese
1 infantry moved from Shensi to Hopei
Chinese take Hopei from Japanese
3 infantry moved from Kansu to Suiyuyan
Chinese take Suiyuyan from Japanese
Combat - Chinese
Non Combat Move - Chinese
1 infantry moved from Shensi to Kweichow
1 infantry moved from Shensi to Hopei
2 infantry moved from Shensi to Szechwan
1 fighter moved from Sikang to Szechwan
Turn Complete - Chinese
Chinese collect 8 PUs; end with 13 PUs total
Territory Summary for Chinese :
Suiyuyan : 3 infantry
Kweichow : 2 infantry
Hopei : 2 infantry
Szechwan : 1 fighter and 2 infantry
Production/PUs Summary :
Germans : 31 / 50
Russians : 50 / 70
Japanese : 57 / 64
Americans : 56 / 76
Chinese : 8 / 13
British : 33 / 36
UK_Pacific : 0 / 0
Italians : 9 / 2
ANZAC : 14 / 19
French : 7 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 10
Purchase Units - British
British buy 3 armour and 6 infantry; Remaining resources: 0 PUs;
Combat Move - British
1 artillery and 2 infantry moved from Southern France to Normandy Bordeaux
2 fighters moved from United Kingdom to Normandy Bordeaux
1 artillery and 3 mech_infantrys moved from Southern France to Northern Italy
2 artilleries and 3 infantry moved from Yugoslavia to Northern Italy
4 fighters moved from 97 Sea Zone to Northern Italy
1 armour moved from Egypt to Syria
British take Trans-Jordan from Germans
British take Syria from Italians
1 mech_infantry moved from Belgian Congo to Italian Somaliland
British take Italian Somaliland from Italians
Combat - British
Battle in Northern Italy
British attack with 3 artilleries, 4 fighters, 3 infantry and 3 mech_infantrys
Germans defend with 1 armour, 4 artilleries and 1 fighter; Italians defend with 1 factory_major
British roll dice for 3 artilleries, 4 fighters, 3 infantry and 3 mech_infantrys in Northern Italy, round 2 : 4/13 hits
Italians roll dice for 1 armour, 4 artilleries and 1 fighter in Northern Italy, round 2 : 2/6 hits
2 infantry owned by the British and 4 artilleries owned by the Germans lost in Northern Italy
British roll dice for 3 artilleries, 4 fighters, 1 infantry and 3 mech_infantrys in Northern Italy, round 3 : 5/11 hits
Italians roll dice for 1 armour and 1 fighter in Northern Italy, round 3 : 2/2 hits
1 infantry owned by the British, 1 armour owned by the Germans, 1 mech_infantry owned by the British and 1 fighter owned by the Germans lost in Northern Italy
British converts factory_major into different units
British win, taking Northern Italy from Italians with 3 artilleries, 4 fighters and 2 mech_infantrys remaining. Battle score for attacker is 19
Casualties for Germans: 1 armour, 4 artilleries and 1 fighter
Casualties for British: 3 infantry and 1 mech_infantry
Battle in Normandy Bordeaux
British attack with 1 artillery, 2 fighters and 2 infantry
Germans defend with 1 armour, 1 factory_minor, 1 harbour and 1 mech_infantry
British roll dice for 1 artillery, 2 fighters and 2 infantry in Normandy Bordeaux, round 2 : 3/5 hits
Germans roll dice for 1 armour and 1 mech_infantry in Normandy Bordeaux, round 2 : 1/2 hits
1 infantry owned by the British, 1 armour owned by the Germans and 1 mech_infantry owned by the Germans lost in Normandy Bordeaux
British win, taking Normandy Bordeaux from Germans with 1 artillery, 2 fighters and 1 infantry remaining. Battle score for attacker is 7
Casualties for Germans: 1 armour and 1 mech_infantry
Casualties for British: 1 infantry
Non Combat Move - British
2 fighters moved from Normandy Bordeaux to United Kingdom
2 aaGuns moved from United Kingdom to 110 Sea Zone
2 aaGuns moved from 110 Sea Zone to Normandy Bordeaux
4 fighters moved from Northern Italy to 97 Sea Zone
1 artillery moved from Yugoslavia to Slovakia Hungary
1 aaGun moved from Southern France to Northern Italy
2 armour and 1 mech_infantry moved from Egypt to Iraq
1 fighter moved from 97 Sea Zone to Southern France
1 fighter moved from Alexandria to 97 Sea Zone
1 infantry moved from Rhodesia to Union of South Africa
Place Units - British
3 armour placed in Egypt
6 infantry placed in United Kingdom
Turn Complete - British
British collect 41 PUs; end with 41 PUs total
Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 46 PUs
Turn Complete - UK_Pacific
Territory Summary for British and UK_Pacific :
Iceland : 1 airfield
Quebec : 1 factory_minor
Gibraltar : 1 harbour
New Brunswick Nova Scotia : 1 harbour
Egypt : 3 armour, 1 factory_minor and 1 harbour
Union of South Africa : 1 factory_minor, 1 harbour and 1 infantry
Scotland : 1 airfield
United Kingdom : 1 airfield, 1 factory_major, 3 fighters, 1 harbour and 6 infantry
Normandy Bordeaux : 1 flag, 2 aaGuns, 1 artillery, 1 factory_minor, 1 harbour and 1 infantry
Southern France : 1 aaGun and 1 fighter
Syria : 1 flag, 1 armour
Slovakia Hungary : 1 artillery
Norway : 1 flag
Northern Italy : 1 flag, 1 aaGun, 3 artilleries, 1 factory_minor and 2 mech_infantrys
Italian Somaliland : 1 flag, 1 mech_infantry
Ethiopia : 1 flag
125 Sea Zone : 1 flag
Eire : 1 flag
97 Sea Zone : 1 carrier, 1 destroyer, 4 fighters and 2 transports
Iraq : 2 armour and 1 mech_infantry
115 Sea Zone : 1 battleship, 2 carriers, 1 cruiser and 2 transports
Finland : 1 flag
110 Sea Zone : 2 transports
Production/PUs Summary :
Germans : 28 / 50
Russians : 50 / 70
Japanese : 57 / 64
Americans : 56 / 76
Chinese : 8 / 13
British : 41 / 46
UK_Pacific : 0 / 0
Italians : 4 / 2
ANZAC : 14 / 19
French : 7 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 10
Purchase Units - Italians
Italians buy nothing; Remaining resources: 2 PUs;
Combat Move - Italians
1 armour and 3 mech_infantrys moved from Greater Southern Germany to Northern Italy
1 mech_infantry moved from Greater Southern Germany to Yugoslavia
1 fighter moved from Western Germany to Yugoslavia
2 armour, 3 infantry and 1 mech_infantry moved from Southern Italy to Northern Italy
Combat - Italians
Battle in Yugoslavia
Italians attack with 1 fighter and 1 mech_infantry
Russians defend with 1 infantry
Italians roll dice for 1 fighter and 1 mech_infantry in Yugoslavia, round 2 : 1/2 hits
Russians roll dice for 1 infantry in Yugoslavia, round 2 : 0/1 hits
1 infantry owned by the Russians lost in Yugoslavia
Italians win, taking Yugoslavia from Russians with 1 fighter and 1 mech_infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Northern Italy
Italians attack with 3 armour, 3 infantry and 4 mech_infantrys
British defend with 1 aaGun, 3 artilleries, 1 factory_minor and 2 mech_infantrys
Italians roll dice for 3 armour, 3 infantry and 4 mech_infantrys in Northern Italy, round 2 : 1/10 hits
British roll dice for 1 aaGun, 3 artilleries and 2 mech_infantrys in Northern Italy, round 2 : 0/5 hits
1 aaGun owned by the British lost in Northern Italy
Italians roll dice for 3 armour, 3 infantry and 4 mech_infantrys in Northern Italy, round 3 : 4/10 hits
British roll dice for 3 artilleries and 2 mech_infantrys in Northern Italy, round 3 : 0/5 hits
2 artilleries owned by the British and 2 mech_infantrys owned by the British lost in Northern Italy
Italians roll dice for 3 armour, 3 infantry and 4 mech_infantrys in Northern Italy, round 4 : 3/10 hits
British roll dice for 1 artillery in Northern Italy, round 4 : 1/1 hits
1 artillery owned by the British and 1 infantry owned by the Italians lost in Northern Italy
Italians win, taking Northern Italy from British with 3 armour, 2 infantry and 4 mech_infantrys remaining. Battle score for attacker is 22
Casualties for British: 1 aaGun, 3 artilleries and 2 mech_infantrys
Casualties for Italians: 1 infantry
Non Combat Move - Italians
1 fighter moved from Yugoslavia to Western Germany
1 artillery and 1 infantry moved from Holland Belgium to Western Germany
1 aaGun moved from Southern Italy to Northern Italy
1 battleship moved from 95 Sea Zone to 93 Sea Zone
2 cruisers moved from 95 Sea Zone to 93 Sea Zone
1 mech_infantry moved from Greater Southern Germany to Western Germany
1 aaGun moved from Greater Southern Germany to Germany
Turn Complete - Italians
Total Cost from Convoy Blockades: 9
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 3,4,4,4,4,1,5,6,4,5,3,6,5,2,3,1,3,6,1,5,2
Italians collect 1 PU (9 lost to blockades); end with 3 PUs total
Turning on Edit Mode
EDIT: Removing units owned by Italians from 36 Sea Zone: 1 transport
EDIT: Adding units owned by Italians to 35 Sea Zone: 1 transport
EDIT: Turning off Edit Mode
Territory Summary for Italians :
35 Sea Zone : 1 transport
French Madagascar : 1 flag
Western Germany : 1 artillery, 1 fighter, 1 infantry and 1 mech_infantry
Germany : 1 aaGun
Northern Italy : 1 aaGun, 3 armour, 1 factory_minor, 2 infantry and 4 mech_infantrys
Southern Italy : 1 airfield, 1 factory_minor and 1 harbour
93 Sea Zone : 1 flag, 1 battleship, 2 cruisers and 1 submarine
Yugoslavia : 1 flag, 1 mech_infantry
Production/PUs Summary :
Germans : 28 / 50
Russians : 48 / 70
Japanese : 57 / 64
Americans : 56 / 76
Chinese : 8 / 13
British : 37 / 46
UK_Pacific : 0 / 0
Italians : 10 / 3
ANZAC : 14 / 19
French : 7 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 10
Purchase Units - ANZAC
ANZAC buy 1 armour, 1 fighter and 1 infantry; Remaining resources: 0 PUs;
Combat Move - ANZAC
1 submarine moved from 37 Sea Zone to 20 Sea Zone
ANZAC take 36 Sea Zone from Japanese
ANZAC take 37 Sea Zone from Japanese
Combat - ANZAC
Battle in 20 Sea Zone
ANZAC attack with 1 submarine
Japanese defend with 1 destroyer
ANZAC win, taking 20 Sea Zone from Japanese with 1 submarine remaining. Battle score for attacker is 8
Casualties for Japanese: 1 destroyer
Non Combat Move - ANZAC
1 submarine moved from 39 Sea Zone to 37 Sea Zone
2 aaGuns, 2 artilleries, 2 fighters and 1 infantry moved from Queensland to New South Wales
2 artilleries moved from South Australia to New South Wales
Place Units - ANZAC
1 armour, 1 fighter and 1 infantry placed in New South Wales
Turn Complete - ANZAC
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 54 Sea Zone. Rolls: 6,1,6,1,3,2,1,1,2,4,1,5,2,4,4,6,5,2,3,1,2,5,3,6,5,5,6,5,5,1,6,4,5,2,2,6,6
ANZAC collect 12 PUs (2 lost to blockades); end with 12 PUs total
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 17 PUs
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 10
Combat Move - French
Non Combat Move - French
2 infantry moved from Tobruk to Alexandria
1 infantry moved from Finland to 115 Sea Zone
Turn Complete - French
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 11
Research Technology - Germans
Purchase Units - Germans
Germans repair damage of 3x factory_major; Remaining resources: 47 PUs;
Germans buy 14 infantry and 1 mech_infantry; Remaining resources: 1 PUs;
Combat Move - Germans
1 mech_infantry moved from Novgorod to Finland
Germans take Finland from British
1 mech_infantry moved from Greater Southern Germany to Bulgaria
Germans take Bulgaria from Russians
2 infantry moved from Greater Southern Germany to Slovakia Hungary
2 infantry moved from Germany to Slovakia Hungary
1 fighter moved from Greater Southern Germany to Slovakia Hungary
1 tactical_bomber moved from Southern Italy to Slovakia Hungary
1 armour moved from Greater Southern Germany to Slovakia Hungary
1 infantry moved from Novgorod to Belarus
Germans take Belarus from Russians
2 infantry moved from Novgorod to Baltic States
1 fighter moved from Novgorod to Baltic States
Combat - Germans
Battle in Slovakia Hungary
Germans attack with 1 armour, 1 fighter, 4 infantry and 1 tactical_bomber
British defend with 1 artillery; Russians defend with 1 artillery and 2 infantry; Americans defend with 1 aaGun
AA fire in Slovakia Hungary : 2/2 hits
1 tactical_bomber owned by the Germans and 1 fighter owned by the Germans lost in Slovakia Hungary
Germans roll dice for 1 armour and 4 infantry in Slovakia Hungary, round 2 : 2/5 hits
Russians roll dice for 1 aaGun, 2 artilleries and 2 infantry in Slovakia Hungary, round 2 : 1/4 hits
1 infantry owned by the Russians, 1 infantry owned by the Germans and 1 aaGun owned by the Americans lost in Slovakia Hungary
Germans roll dice for 1 armour and 3 infantry in Slovakia Hungary, round 3 : 1/4 hits
Russians roll dice for 2 artilleries and 1 infantry in Slovakia Hungary, round 3 : 0/3 hits
1 infantry owned by the Russians lost in Slovakia Hungary
Germans roll dice for 1 armour and 3 infantry in Slovakia Hungary, round 4 : 1/4 hits
Russians roll dice for 2 artilleries in Slovakia Hungary, round 4 : 0/2 hits
1 artillery owned by the Russians lost in Slovakia Hungary
Germans roll dice for 1 armour and 3 infantry in Slovakia Hungary, round 5 : 1/4 hits
Russians roll dice for 1 artillery in Slovakia Hungary, round 5 : 0/1 hits
1 artillery owned by the British lost in Slovakia Hungary
Germans win, taking Slovakia Hungary from Russians with 1 armour and 3 infantry remaining. Battle score for attacker is -5
Casualties for Germans: 1 fighter, 1 infantry and 1 tactical_bomber
Casualties for British: 1 artillery
Casualties for Russians: 1 artillery and 2 infantry
Casualties for Americans: 1 aaGun
Battle in Baltic States
Germans attack with 1 fighter and 2 infantry
Russians defend with 1 infantry
Germans roll dice for 1 fighter and 2 infantry in Baltic States, round 2 : 2/3 hits
Russians roll dice for 1 infantry in Baltic States, round 2 : 0/1 hits
1 infantry owned by the Russians lost in Baltic States
Germans win, taking Baltic States from Russians with 1 fighter and 2 infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Non Combat Move - Germans
1 fighter moved from Baltic States to Novgorod
1 aaGun moved from Greater Southern Germany to Germany
1 armour moved from Western Germany to Southern Italy
1 armour moved from Greater Southern Germany to Germany
1 armour moved from Greater Southern Germany to Western Germany
3 artilleries moved from Western Germany to Germany
3 infantry moved from Western Germany to Germany
1 mech_infantry moved from Germany to Western Germany
Place Units - Germans
1 infantry and 1 mech_infantry placed in Novgorod
3 infantry placed in Germany
10 infantry placed in Western Germany
Turning on Edit Mode
EDIT: Removing units owned by Germans from Karelia: 1 infantry
EDIT: Adding units owned by Germans to Novgorod: 1 infantry
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Removing units owned by Germans from 95 Sea Zone: 1 carrier and 1 destroyer
EDIT: Adding units owned by Germans to 93 Sea Zone: 1 carrier and 1 destroyer
EDIT: Turning off Edit Mode
Turn Complete - Germans
Germans collect 36 PUs; end with 37 PUs total
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 42 PUs
Territory Summary for Germans :
France : 1 flag, 1 airfield and 1 factory_minor
Slovakia Hungary : 1 armour and 3 infantry
Western Germany : 2 aaGuns, 1 airfield, 1 armour, 1 factory_major, 1 harbour, 10 infantry and 1 mech_infantry
Germany : 1 aaGun, 1 armour, 4 artilleries, 1 factory_minor and 6 infantry
Southern Italy : 1 armour and 1 infantry
Belarus : 1 flag, 1 infantry
Karelia : 1 flag
Baltic States : 1 flag, 2 infantry
Vyborg : 1 flag
Novgorod : 1 flag, 1 airfield, 1 factory_minor, 1 fighter, 1 harbour, 4 infantry and 1 mech_infantry
80 Sea Zone : 1 transport
93 Sea Zone : 1 carrier and 1 destroyer
Bulgaria : 1 flag, 1 mech_infantry
Finland : 1 flag, 1 mech_infantry
Production/PUs Summary :
Germans : 36 / 42
Russians : 42 / 70
Japanese : 57 / 64
Americans : 56 / 76
Chinese : 8 / 13
British : 35 / 46
UK_Pacific : 0 / 0
Italians : 10 / 3
ANZAC : 14 / 17
French : 7 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 11
Purchase Units - Russians
Russians buy 4 armour, 1 artillery, 1 factory_minor, 1 infantry, 4 mech_infantrys and 1 tactical_bomber; Remaining resources: 0 PUs;
Combat Move - Russians
1 infantry moved from Amur to Korea
Russians take Korea from Japanese
1 mech_infantry moved from Szechwan to Yunnan
Chinese take Yunnan from Japanese
1 armour moved from Eastern Persia to West India
Russians take West India from Japanese
2 infantry moved from Romania to Bulgaria
1 fighter moved from Bessarabia to Bulgaria
4 infantry moved from Romania to Slovakia Hungary
1 infantry moved from Eastern Poland to Poland
Russians take Poland from Germans
1 artillery moved from Eastern Poland to Slovakia Hungary
1 infantry moved from Eastern Poland to Slovakia Hungary
3 infantry moved from Smolensk to Belarus
2 infantry moved from Archangel to Belarus
1 armour and 1 mech_infantry moved from Western Ukraine to Belarus
1 armour and 1 infantry moved from Eastern Poland to Baltic States
1 armour and 1 mech_infantry moved from Ukraine to Belarus
1 armour moved from Western Ukraine to Baltic States
1 armour and 1 mech_infantry moved from Eastern Poland to Baltic States
1 armour moved from Romania to Slovakia Hungary
Combat - Russians
Battle in Baltic States
Russians attack with 3 armour, 1 infantry and 1 mech_infantry
Germans defend with 2 infantry
Russians win, taking Baltic States from Germans with 3 armour remaining. Battle score for attacker is -1
Casualties for Germans: 2 infantry
Casualties for Russians: 1 infantry and 1 mech_infantry
Battle in Bulgaria
Russians attack with 1 fighter and 2 infantry
Germans defend with 1 mech_infantry
Russians win, taking Bulgaria from Germans with 1 fighter and 1 infantry remaining. Battle score for attacker is 1
Casualties for Germans: 1 mech_infantry
Casualties for Russians: 1 infantry
Battle in Belarus
Russians attack with 2 armour, 5 infantry and 2 mech_infantrys
Germans defend with 1 infantry
Russians win, taking Belarus from Germans with 2 armour, 5 infantry and 2 mech_infantrys remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Battle in Slovakia Hungary
Russians attack with 1 armour, 1 artillery and 5 infantry
Germans defend with 1 armour and 3 infantry
Russians win, taking Slovakia Hungary from Germans with 1 armour, 1 artillery and 5 infantry remaining. Battle score for attacker is 15
Casualties for Germans: 1 armour and 3 infantry
Trigger Russians Conquer Japanese Territory By Mongolia: Setting switch to false for conditionAttachment_Mongolia_May_Change_To_Russians_Control_Switch attached to Russians
Non Combat Move - Russians
1 armour and 1 mech_infantry moved from Shensi to Hopei
2 fighters moved from Russia to Hopei
1 armour moved from Persia to Eastern Persia
1 artillery and 3 infantry moved from Turkmenistan to Eastern Persia
1 armour and 1 mech_infantry moved from Kazakhstan to Szechwan
1 armour and 1 mech_infantry moved from Kazakhstan to Eastern Persia
1 artillery and 4 infantry moved from Kazakhstan to Turkmenistan
3 infantry moved from Volgograd to Kazakhstan
2 aaGuns moved from Eastern Poland to Baltic States
3 infantry moved from Western Ukraine to Eastern Poland
1 fighter moved from Bulgaria to Eastern Poland
1 armour and 1 mech_infantry moved from Russia to Belarus
2 armour and 2 mech_infantrys moved from Russia to Kazakhstan
Place Units - Russians
1 factory_minor placed in Persia
2 armour and 1 mech_infantry placed in Volgograd
1 artillery and 1 infantry placed in Ukraine
2 armour, 3 mech_infantrys and 1 tactical_bomber placed in Russia
Turn Complete - Russians
Russians collect 55 PUs; end with 55 PUs total
Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 5 PUs; end with 60 PUs
Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 18 PUs; end with 78 PUs
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 11
Purchase Units - Japanese
Japanese buy 2 armour, 1 artillery, 2 fighters, 5 infantry and 3 mech_infantrys; Remaining resources: 6 SuicideAttackTokens; 1 PUs;
Combat Move - Japanese
1 infantry moved from India to West India
1 mech_infantry moved from Burma to West India
1 bomber moved from India to West India
1 infantry moved from Shan State to Yunnan
1 bomber moved from French Indo China to Yunnan
8 fighters and 8 tactical_bombers moved from 54 Sea Zone to 26 Sea Zone
1 artillery, 1 battleship, 8 carriers, 1 cruiser, 3 destroyers, 1 infantry and 1 transport moved from 54 Sea Zone to 30 Sea Zone
Japanese take 54 Sea Zone from ANZAC
Combat - Japanese
Battle in West India
Japanese attack with 1 bomber, 1 infantry and 1 mech_infantry
Russians defend with 1 armour
Japanese win, taking West India from Russians with 1 bomber, 1 infantry and 1 mech_infantry remaining. Battle score for attacker is 6
Casualties for Russians: 1 armour
Battle in 26 Sea Zone
Japanese attack with 8 fighters and 8 tactical_bombers
Americans defend with 2 transports
Japanese win with 8 fighters and 8 tactical_bombers remaining. Battle score for attacker is 14
Casualties for Americans: 2 transports
Battle in Yunnan
Japanese attack with 1 bomber and 1 infantry
Russians defend with 1 mech_infantry
Japanese win, taking Yunnan from Chinese with 1 bomber and 1 infantry remaining. Battle score for attacker is 4
Casualties for Russians: 1 mech_infantry
Battle in 30 Sea Zone
Japanese attack with 1 artillery, 1 battleship, 8 carriers, 1 cruiser, 3 destroyers, 1 infantry and 1 transport
Americans defend with 1 destroyer
Japanese win with 1 battleship, 8 carriers, 1 cruiser, 3 destroyers and 1 transport remaining. Battle score for attacker is 8
Casualties for Americans: 1 destroyer
Non Combat Move - Japanese
8 fighters and 8 tactical_bombers moved from 26 Sea Zone to 30 Sea Zone
1 fighter moved from India to French Indo China
2 armour moved from Hunan to Anhwe
1 fighter moved from Manchuria to Anhwe
1 bomber moved from Yunnan to French Indo China
1 bomber moved from West India to India
1 bomber moved from India to French Indo China
Place Units - Japanese
1 armour, 1 artillery and 1 infantry placed in India
1 armour and 2 mech_infantrys placed in French Indo China
1 mech_infantry placed in Manchuria
2 fighters and 4 infantry placed in Japan
Turn Complete - Japanese
Total Cost from Convoy Blockades: 11
Rolling for Convoy Blockade Damage in 37 Sea Zone. Rolls: 3,6
Rolling for Convoy Blockade Damage in 20 Sea Zone. Rolls: 6,5
Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 2,3,6,4,4,2,3,1,5,1,4,4,6,5,3,2,6,1,2,6,6,2,5
Japanese collect 43 PUs (11 lost to blockades); end with 44 PUs total
Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 49 PUs
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 11
Purchase Units - Americans
Americans buy 1 bomber, 4 fighters, 4 infantry and 2 submarines; Remaining resources: 0 PUs;
Combat Move - Americans
1 armour moved from Southern France to Holland Belgium
Americans take Holland Belgium from Germans
Combat - Americans
Americans creates battle in territory 17 Sea Zone
Americans creates battle in territory 6 Sea Zone
Non Combat Move - Americans
1 aaGun, 6 carriers, 1 destroyer, 2 fighters, 1 infantry and 1 transport moved from 6 Sea Zone to 21 Sea Zone
1 artillery moved from Iwo Jima to 17 Sea Zone
1 artillery, 2 carriers, 1 cruiser, 2 fighters and 1 transport moved from 17 Sea Zone to 21 Sea Zone
5 fighters moved from Hawaiian Islands to 21 Sea Zone
1 transport moved from 11 Sea Zone to 10 Sea Zone
1 destroyer moved from 25 Sea Zone to 26 Sea Zone
1 battleship, 1 carrier, 2 cruisers and 3 destroyers moved from 25 Sea Zone to 6 Sea Zone
2 fighters moved from Western United States to 6 Sea Zone
10 fighters, 1 mech_infantry and 2 tactical_bombers moved from New South Wales to Northern Territory
1 bomber moved from Dutch New Guinea to Guam
3 fighters moved from 21 Sea Zone to Guam
2 submarines moved from 6 Sea Zone to 19 Sea Zone
3 submarines moved from 6 Sea Zone to 20 Sea Zone
2 submarines moved from 6 Sea Zone to 19 Sea Zone
1 submarine moved from 6 Sea Zone to 19 Sea Zone
1 submarine moved from 6 Sea Zone to 20 Sea Zone
1 bomber moved from Western United States to Iwo Jima
Place Units - Americans
3 infantry placed in Southern France
1 bomber, 4 fighters and 1 infantry placed in Western United States
2 submarines placed in 10 Sea Zone
Turn Complete - Americans
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 6,1,2,3,5,4
Americans collect 56 PUs (3 lost to blockades); end with 56 PUs total
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 61 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 66 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 76 PUs
Territory Summary for Americans :
Iwo Jima : 1 flag, 1 bomber
Northern Territory : 10 fighters, 1 mech_infantry and 2 tactical_bombers
Guam : 1 airfield, 1 bomber and 3 fighters
Wake Island : 1 airfield
Western United States : 1 aaGun, 1 airfield, 1 artillery, 1 bomber, 1 factory_major, 7 fighters, 1 harbour and 1 infantry
Hawaiian Islands : 1 aaGun, 1 airfield, 1 artillery, 1 harbour and 1 infantry
Midway : 1 airfield
26 Sea Zone : 1 destroyer
20 Sea Zone : 4 submarines
21 Sea Zone : 1 aaGun, 1 artillery, 8 carriers, 1 cruiser, 1 destroyer, 6 fighters, 1 infantry and 2 transports
10 Sea Zone : 2 submarines and 1 transport
19 Sea Zone : 5 submarines
17 Sea Zone : 1 flag
6 Sea Zone : 1 flag, 1 battleship, 1 carrier, 2 cruisers, 3 destroyers and 2 fighters
Central United States : 1 factory_major
Eastern United States : 1 airfield, 1 factory_major and 1 harbour
Southern France : 1 flag, 2 armour, 1 factory_minor, 1 harbour and 3 infantry
Holland Belgium : 1 flag, 1 armour
97 Sea Zone : 1 flag, 1 carrier, 6 submarines and 2 transports
Brazil : 1 flag
105 Sea Zone : 1 submarine
Production/PUs Summary :
Germans : 25 / 42
Russians : 53 / 78
Japanese : 54 / 49
Americans : 59 / 76
Chinese : 8 / 13
British : 35 / 46
UK_Pacific : 0 / 0
Italians : 10 / 3
ANZAC : 14 / 17
French : 7 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 11
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy nothing; Remaining resources: 13 PUs;
Combat Move - Chinese
2 infantry moved from Szechwan to Yunnan
1 infantry moved from Kweichow to Hunan
Chinese take Hunan from Japanese
3 infantry moved from Suiyuyan to Chahar
Chinese take Chahar from Japanese
1 infantry moved from Kweichow to Yunnan
1 fighter moved from Szechwan to Yunnan
Combat - Chinese
Battle in Yunnan
Chinese attack with 1 fighter and 3 infantry
Japanese defend with 1 infantry
Chinese roll dice for 1 fighter and 3 infantry in Yunnan, round 2 : 0/4 hits
Japanese roll dice for 1 infantry in Yunnan, round 2 : 0/1 hits
Chinese roll dice for 1 fighter and 3 infantry in Yunnan, round 3 : 1/4 hits
Japanese roll dice for 1 infantry in Yunnan, round 3 : 0/1 hits
1 infantry owned by the Japanese lost in Yunnan
Chinese win, taking Yunnan from Japanese with 1 fighter and 3 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Non Combat Move - Chinese
1 infantry moved from Hopei to Kweichow
1 fighter moved from Yunnan to Hopei
Turn Complete - Chinese
Chinese collect 11 PUs; end with 24 PUs total
Territory Summary for Chinese :
Yunnan : 3 infantry
Kweichow : 1 infantry
Hunan : 1 infantry
Hopei : 1 fighter and 1 infantry
Chahar : 3 infantry
Production/PUs Summary :
Germans : 25 / 42
Russians : 53 / 78
Japanese : 51 / 49
Americans : 59 / 76
Chinese : 11 / 24
British : 35 / 46
UK_Pacific : 0 / 0
Italians : 10 / 3
ANZAC : 14 / 17
French : 7 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 11
Purchase Units - British
British buy 1 artillery, 3 bombers and 2 infantry; Remaining resources: 0 PUs;
Combat Move - British
2 infantry moved from United Kingdom to 110 Sea Zone
2 infantry and 1 transport moved from 110 Sea Zone to 112 Sea Zone
2 infantry moved from 112 Sea Zone to Denmark
3 fighters moved from United Kingdom to 112 Sea Zone
Combat - British
Battle in Denmark
Non Combat Move - British
2 infantry moved from United Kingdom to 110 Sea Zone
2 infantry and 1 transport moved from 110 Sea Zone to 125 Sea Zone
2 infantry moved from 125 Sea Zone to Norway
1 battleship, 2 carriers, 1 cruiser, 1 infantry and 2 transports moved from 115 Sea Zone to 113 Sea Zone
2 infantry moved from United Kingdom to Scotland
4 fighters moved from 97 Sea Zone to Persia
1 armour moved from Syria to Persia
2 armour and 1 mech_infantry moved from Iraq to Eastern Persia
3 armour moved from Egypt to Iraq
1 mech_infantry moved from Italian Somaliland to Anglo Egyptian Sudan
1 infantry moved from Union of South Africa to Rhodesia
1 fighter moved from Southern France to 97 Sea Zone
3 fighters moved from 112 Sea Zone to 97 Sea Zone
1 aaGun and 1 infantry moved from Normandy Bordeaux to Holland Belgium
1 aaGun and 1 artillery moved from Normandy Bordeaux to Southern France
Place Units - British
3 bombers placed in Egypt
1 artillery and 2 infantry placed in Normandy Bordeaux
Turn Complete - British
British collect 37 PUs; end with 37 PUs total
Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 42 PUs
Turn Complete - UK_Pacific
Territory Summary for British and UK_Pacific :
Iceland : 1 airfield
Quebec : 1 factory_minor
Gibraltar : 1 harbour
New Brunswick Nova Scotia : 1 harbour
Egypt : 3 bombers, 1 factory_minor and 1 harbour
Union of South Africa : 1 factory_minor and 1 harbour
Scotland : 1 airfield and 2 infantry
United Kingdom : 1 airfield, 1 factory_major and 1 harbour
Anglo Egyptian Sudan : 1 mech_infantry
Rhodesia : 1 infantry
Normandy Bordeaux : 1 flag, 1 artillery, 1 factory_minor, 1 harbour and 2 infantry
Southern France : 2 aaGuns and 1 artillery
Syria : 1 flag
Norway : 1 flag, 2 infantry
Denmark : 1 flag, 2 infantry
Holland Belgium : 1 aaGun and 1 infantry
Italian Somaliland : 1 flag
Ethiopia : 1 flag
112 Sea Zone : 1 transport
125 Sea Zone : 1 flag, 1 transport
113 Sea Zone : 1 battleship, 2 carriers, 1 cruiser and 2 transports
Eire : 1 flag
97 Sea Zone : 1 carrier, 1 destroyer, 4 fighters and 2 transports
Iraq : 3 armour
Eastern Persia : 2 armour and 1 mech_infantry
Persia : 1 armour and 4 fighters
Production/PUs Summary :
Germans : 23 / 42
Russians : 53 / 78
Japanese : 51 / 49
Americans : 59 / 76
Chinese : 11 / 24
British : 37 / 42
UK_Pacific : 0 / 0
Italians : 10 / 3
ANZAC : 14 / 17
French : 7 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 11
Purchase Units - Italians
Italians buy 1 infantry; Remaining resources: 0 PUs;
Combat Move - Italians
1 artillery, 1 fighter and 1 infantry moved from Western Germany to Denmark
1 mech_infantry moved from Western Germany to Southern France
1 mech_infantry moved from Yugoslavia to Southern France
3 armour, 2 infantry and 3 mech_infantrys moved from Northern Italy to Southern France
1 mech_infantry moved from Northern Italy to Southern France
Combat - Italians
Battle in Denmark
Italians attack with 1 artillery, 1 fighter and 1 infantry
British defend with 2 infantry
Italians roll dice for 1 artillery, 1 fighter and 1 infantry in Denmark, round 2 : 1/3 hits
British roll dice for 2 infantry in Denmark, round 2 : 1/2 hits
1 infantry owned by the British and 1 infantry owned by the Italians lost in Denmark
Italians roll dice for 1 artillery and 1 fighter in Denmark, round 3 : 1/2 hits
British roll dice for 1 infantry in Denmark, round 3 : 0/1 hits
1 infantry owned by the British lost in Denmark
Italians win, taking Denmark from British with 1 artillery and 1 fighter remaining. Battle score for attacker is 3
Casualties for British: 2 infantry
Casualties for Italians: 1 infantry
Battle in Southern France
Italians attack with 3 armour, 2 infantry and 6 mech_infantrys
French defend with 1 infantry; British defend with 2 aaGuns and 1 artillery; Americans defend with 2 armour, 1 factory_minor, 1 harbour and 3 infantry
Italians roll dice for 3 armour, 2 infantry and 6 mech_infantrys in Southern France, round 2 : 4/11 hits
Americans roll dice for 2 aaGuns, 2 armour, 1 artillery and 4 infantry in Southern France, round 2 : 4/7 hits
1 infantry owned by the French, 2 mech_infantrys owned by the Italians, 1 infantry owned by the Americans, 2 aaGuns owned by the British and 2 infantry owned by the Italians lost in Southern France
Italians roll dice for 3 armour and 4 mech_infantrys in Southern France, round 3 : 2/7 hits
Americans roll dice for 2 armour, 1 artillery and 2 infantry in Southern France, round 3 : 2/5 hits
2 mech_infantrys owned by the Italians and 2 infantry owned by the Americans lost in Southern France
Italians roll dice for 3 armour and 2 mech_infantrys in Southern France, round 4 : 3/5 hits
Americans roll dice for 2 armour and 1 artillery in Southern France, round 4 : 1/3 hits
1 mech_infantry owned by the Italians, 1 artillery owned by the British and 2 armour owned by the Americans lost in Southern France
Italians win, taking Southern France from Americans with 3 armour and 1 mech_infantry remaining. Battle score for attacker is 12
Casualties for French: 1 infantry
Casualties for British: 2 aaGuns and 1 artillery
Casualties for Italians: 2 infantry and 5 mech_infantrys
Casualties for Americans: 2 armour and 3 infantry
Non Combat Move - Italians
1 aaGun moved from Northern Italy to Western Germany
1 fighter moved from Denmark to Western Germany
Place Units - Italians
1 infantry placed in Southern Italy
Turn Complete - Italians
Total Cost from Convoy Blockades: 9
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 5,2,2,5,6,3,2,5,2,6,5,2,5,1,2,3,2,4,3,1,3
Italians collect 4 PUs (9 lost to blockades); end with 4 PUs total
Territory Summary for Italians :
35 Sea Zone : 1 transport
French Madagascar : 1 flag
Southern France : 1 flag, 3 armour, 1 factory_minor, 1 harbour and 1 mech_infantry
Western Germany : 1 aaGun and 1 fighter
Germany : 1 aaGun
Denmark : 1 artillery
Northern Italy : 1 factory_minor
Southern Italy : 1 airfield, 1 factory_minor, 1 harbour and 1 infantry
93 Sea Zone : 1 flag, 1 battleship, 2 cruisers and 1 submarine
Yugoslavia : 1 flag
Production/PUs Summary :
Germans : 25 / 42
Russians : 53 / 78
Japanese : 51 / 49
Americans : 56 / 76
Chinese : 11 / 24
British : 35 / 42
UK_Pacific : 0 / 0
Italians : 13 / 4
ANZAC : 14 / 17
French : 7 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 11
Purchase Units - ANZAC
ANZAC buy 1 airfield; Remaining resources: 2 PUs;
Combat Move - ANZAC
1 submarine moved from 20 Sea Zone to 35 Sea Zone
Combat - ANZAC
Battle in 35 Sea Zone
ANZAC attack with 1 submarine
Italians defend with 1 transport
ANZAC win, taking 35 Sea Zone from Japanese with 1 submarine remaining. Battle score for attacker is 7
Casualties for Italians: 1 transport
Non Combat Move - ANZAC
1 fighter moved from Sumatra to Yunnan
6 fighters moved from New South Wales to Northern Territory
Place Units - ANZAC
1 airfield placed in Northern Territory
Turn Complete - ANZAC
ANZAC collect 14 PUs; end with 16 PUs total
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 21 PUs
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 11
Combat Move - French
Combat - French
Non Combat Move - French
1 infantry moved from 113 Sea Zone to Norway
2 infantry moved from Alexandria to Egypt
Turn Complete - French
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 12
Research Technology - Germans
Purchase Units - Germans
Germans buy 2 armour and 10 infantry; Remaining resources: 0 PUs;
Combat Move - Germans
1 infantry moved from Novgorod to Archangel
Germans take Archangel from Russians
1 fighter moved from Novgorod to Poland
2 infantry moved from Germany to Poland
4 artilleries and 4 infantry moved from Germany to Slovakia Hungary
3 infantry moved from Western Germany to Holland Belgium
1 armour moved from Western Germany to Holland Belgium
1 infantry moved from Western Germany to Holland Belgium
Combat - Germans
Battle in Holland Belgium
Germans attack with 1 armour and 4 infantry
British defend with 1 aaGun and 1 infantry; Americans defend with 1 armour
Germans roll dice for 1 armour and 4 infantry in Holland Belgium, round 2 : 1/5 hits
Americans roll dice for 1 aaGun, 1 armour and 1 infantry in Holland Belgium, round 2 : 1/2 hits
1 infantry owned by the Germans and 1 aaGun owned by the British lost in Holland Belgium
Germans roll dice for 1 armour and 3 infantry in Holland Belgium, round 3 : 1/4 hits
Americans roll dice for 1 armour and 1 infantry in Holland Belgium, round 3 : 0/2 hits
1 infantry owned by the British lost in Holland Belgium
Germans roll dice for 1 armour and 3 infantry in Holland Belgium, round 4 : 1/4 hits
Americans roll dice for 1 armour in Holland Belgium, round 4 : 0/1 hits
1 armour owned by the Americans lost in Holland Belgium
Germans win, taking Holland Belgium from Americans with 1 armour and 3 infantry remaining. Battle score for attacker is 11
Casualties for Germans: 1 infantry
Casualties for British: 1 aaGun and 1 infantry
Casualties for Americans: 1 armour
Battle in Poland
Germans attack with 1 fighter and 2 infantry
Russians defend with 1 infantry
Germans roll dice for 1 fighter and 2 infantry in Poland, round 2 : 1/3 hits
Russians roll dice for 1 infantry in Poland, round 2 : 0/1 hits
1 infantry owned by the Russians lost in Poland
Germans win, taking Poland from Russians with 1 fighter and 2 infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Slovakia Hungary
Germans attack with 4 artilleries and 4 infantry
Russians defend with 1 armour, 1 artillery and 5 infantry
Germans roll dice for 4 artilleries and 4 infantry in Slovakia Hungary, round 2 : 3/8 hits
Russians roll dice for 1 armour, 1 artillery and 5 infantry in Slovakia Hungary, round 2 : 1/7 hits
3 infantry owned by the Russians and 1 infantry owned by the Germans lost in Slovakia Hungary
Germans roll dice for 4 artilleries and 3 infantry in Slovakia Hungary, round 3 : 2/7 hits
Russians roll dice for 1 armour, 1 artillery and 2 infantry in Slovakia Hungary, round 3 : 0/4 hits
2 infantry owned by the Russians lost in Slovakia Hungary
Germans roll dice for 4 artilleries and 3 infantry in Slovakia Hungary, round 4 : 4/7 hits
Russians roll dice for 1 armour and 1 artillery in Slovakia Hungary, round 4 : 1/2 hits
1 armour owned by the Russians, 1 infantry owned by the Germans and 1 artillery owned by the Russians lost in Slovakia Hungary
Germans win, taking Slovakia Hungary from Russians with 4 artilleries and 2 infantry remaining. Battle score for attacker is 19
Casualties for Germans: 2 infantry
Casualties for Russians: 1 armour, 1 artillery and 5 infantry
Non Combat Move - Germans
1 fighter moved from Poland to Germany
1 armour moved from Southern Italy to Western Germany
3 infantry moved from Western Germany to Germany
1 mech_infantry moved from Finland to Novgorod
1 infantry moved from Western Germany to Germany
1 aaGun moved from Western Germany to Germany
1 infantry moved from Western Germany to Germany
1 aaGun moved from Germany to Slovakia Hungary
1 transport moved from 80 Sea Zone to 75 Sea Zone
Place Units - Germans
3 infantry placed in Germany
2 armour and 7 infantry placed in Western Germany
Turn Complete - Germans
Germans collect 34 PUs; end with 34 PUs total
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 39 PUs
Territory Summary for Germans :
France : 1 flag, 1 airfield and 1 factory_minor
Slovakia Hungary : 1 aaGun, 4 artilleries and 2 infantry
Western Germany : 1 aaGun, 1 airfield, 3 armour, 1 factory_major, 1 harbour, 8 infantry and 1 mech_infantry
Poland : 2 infantry
Germany : 1 aaGun, 1 armour, 1 factory_minor, 1 fighter and 8 infantry
Holland Belgium : 1 armour and 3 infantry
Southern Italy : 1 infantry
Karelia : 1 flag
Vyborg : 1 flag
Archangel : 1 flag, 1 infantry
Novgorod : 1 flag, 1 airfield, 1 factory_minor, 1 harbour, 3 infantry and 2 mech_infantrys
75 Sea Zone : 1 transport
93 Sea Zone : 1 carrier and 1 destroyer
Finland : 1 flag
Production/PUs Summary :
Germans : 34 / 39
Russians : 47 / 78
Japanese : 51 / 49
Americans : 53 / 76
Chinese : 11 / 24
British : 35 / 42
UK_Pacific : 0 / 0
Italians : 13 / 4
ANZAC : 14 / 21
French : 7 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 12
Purchase Units - Russians
Russians buy 8 armour, 1 bomber, 1 factory_minor and 2 infantry; Remaining resources: 0 PUs;
Combat Move - Russians
1 infantry moved from Korea to Manchuria
2 fighters moved from Hopei to Manchuria
1 mech_infantry moved from Hopei to Jehol
Chinese take Jehol from Japanese
1 mech_infantry moved from Szechwan to Shan State
Russians take Shan State from Japanese
3 armour, 1 artillery, 3 infantry and 1 mech_infantry moved from Eastern Persia to West India
1 armour and 1 mech_infantry moved from Russia to Archangel
5 infantry moved from Belarus to Novgorod
1 armour moved from Belarus to Novgorod
1 tactical_bomber moved from Russia to Novgorod
1 infantry moved from Bulgaria to Yugoslavia
Russians take Yugoslavia from Italians
1 armour moved from Baltic States to Poland
1 armour moved from Baltic States to Poland
1 infantry moved from Eastern Poland to Poland
1 fighter and 2 infantry moved from Eastern Poland to Slovakia Hungary
1 armour moved from Baltic States to Slovakia Hungary
2 armour and 3 mech_infantrys moved from Belarus to Slovakia Hungary
Combat - Russians
Battle in Novgorod
Russians attack with 1 armour, 5 infantry and 1 tactical_bomber
Germans defend with 1 airfield, 1 factory_minor, 1 harbour, 3 infantry and 2 mech_infantrys
Russians win, taking Novgorod from Germans with 1 armour and 1 tactical_bomber remaining. Battle score for attacker is 2
Casualties for Germans: 3 infantry and 2 mech_infantrys
Casualties for Russians: 5 infantry
Battle in Manchuria
Russians attack with 2 fighters and 1 infantry
Japanese defend with 1 aaGun, 1 factory_minor and 1 mech_infantry
Russians win, taking Manchuria from Japanese with 2 fighters and 1 infantry remaining. Battle score for attacker is 9
Casualties for Japanese: 1 aaGun and 1 mech_infantry
Battle in West India
Russians attack with 3 armour, 1 artillery, 3 infantry and 1 mech_infantry
Japanese defend with 1 infantry and 1 mech_infantry
Russians win, taking West India from Japanese with 3 armour, 1 artillery, 2 infantry and 1 mech_infantry remaining. Battle score for attacker is 4
Casualties for Russians: 1 infantry
Casualties for Japanese: 1 infantry and 1 mech_infantry
Battle in Poland
Russians attack with 2 armour and 1 infantry
Germans defend with 2 infantry
Russians win, taking Poland from Germans with 2 armour remaining. Battle score for attacker is 3
Casualties for Germans: 2 infantry
Casualties for Russians: 1 infantry
Battle in Archangel
Russians attack with 1 armour and 1 mech_infantry
Germans defend with 1 infantry
Russians win, taking Archangel from Germans with 1 armour and 1 mech_infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Battle in Slovakia Hungary
Russians attack with 3 armour, 1 fighter, 2 infantry and 3 mech_infantrys
Germans defend with 1 aaGun, 4 artilleries and 2 infantry
retreated to Slovakia Hungary
Germans win with 2 artilleries remaining. Battle score for attacker is -17
Casualties for Germans: 1 aaGun, 2 artilleries and 2 infantry
Casualties for Russians: 3 armour, 2 infantry and 3 mech_infantrys
Trigger Chinese Destroy Factories Manchuria Russians: has removed 1 factory_minor owned by Chinese in Manchuria
Non Combat Move - Russians
1 fighter moved from Slovakia Hungary to Ukraine
1 tactical_bomber moved from Novgorod to Belarus
2 aaGuns moved from Baltic States to Belarus
1 artillery and 1 infantry moved from Ukraine to Bessarabia
1 armour moved from Szechwan to Hopei
2 fighters moved from Manchuria to Korea
1 artillery and 4 infantry moved from Turkmenistan to Eastern Persia
1 armour and 1 mech_infantry moved from Kazakhstan to Szechwan
1 armour and 1 mech_infantry moved from Kazakhstan to Eastern Persia
3 infantry moved from Kazakhstan to Sikang
2 armour and 1 mech_infantry moved from Volgograd to Turkmenistan
1 armour and 1 mech_infantry moved from Russia to Western Ukraine
1 mech_infantry moved from Russia to Kazakhstan
1 cruiser moved from 115 Sea Zone to 113 Sea Zone
Place Units - Russians
1 factory_minor placed in Korea
3 armour placed in Persia
1 bomber placed in Russia
3 armour placed in Volgograd
1 armour and 2 infantry placed in Ukraine
1 armour placed in Russia
Turn Complete - Russians
Russians collect 57 PUs; end with 57 PUs total
Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 5 PUs; end with 62 PUs
Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 15 PUs; end with 77 PUs