1 SUPER sub to Caroline islands
XDAP2 R2 Ancients vs. Beserk (Allies +21)
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 9
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 2 infantry; Remaining resources: 1 PUs;Combat Move - Chinese
1 infantry moved from Tsinghai to Shensi
Chinese take Shensi from Japanese
1 fighter and 3 infantry moved from Tsinghai to KansuCombat - Chinese
Battle in Kansu
Chinese attack with 1 fighter and 3 infantry
Japanese defend with 1 mech_infantry
Chinese roll dice for 1 fighter and 3 infantry in Kansu, round 2 : 0/4 hits
Japanese roll dice for 1 mech_infantry in Kansu, round 2 : 0/1 hits
Chinese roll dice for 1 fighter and 3 infantry in Kansu, round 3 : 1/4 hits
Japanese roll dice for 1 mech_infantry in Kansu, round 3 : 0/1 hits
1 mech_infantry owned by the Japanese lost in Kansu
Chinese win, taking Kansu from Japanese with 1 fighter and 3 infantry remaining. Battle score for attacker is 4
Casualties for Japanese: 1 mech_infantryNon Combat Move - Chinese
3 infantry moved from Tsinghai to Shensi
1 fighter moved from Kansu to Tsinghai
1 fighter moved from Tsinghai to SikangPlace Units - Chinese
2 infantry placed in ShensiTurn Complete - Chinese
Chinese collect 4 PUs; end with 5 PUs totalTerritory Summary for Chinese :
Shensi : 6 infantry
Kansu : 3 infantry
Sikang : 1 fighterProduction/PUs Summary :
Germans : 36 / 50
Russians : 45 / 59
Japanese : 61 / 67
Americans : 56 / 80
Chinese : 4 / 5
British : 33 / 36
UK_Pacific : 0 / 0
Italians : 9 / 4
ANZAC : 14 / 24
French : 7 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 9
Purchase Units - British
British buy 3 fighters and 2 infantry; Remaining resources: 0 PUs;Combat Move - British
1 artillery and 3 infantry moved from United Kingdom to 110 Sea Zone
1 artillery and 3 infantry moved from 110 Sea Zone to Holland Belgium
2 fighters moved from United Kingdom to Holland Belgium
1 fighter moved from Greece to Egypt
2 armour, 1 artillery and 3 mech_infantrys moved from Anglo Egyptian Sudan to Egypt
1 armour and 3 mech_infantrys moved from Belgian Congo to Egypt
1 fighter moved from Southern France to Holland BelgiumCombat - British
Battle in Holland Belgium
British attack with 1 artillery, 3 fighters and 3 infantry
Germans defend with 1 artillery and 2 infantry
British roll dice for 1 artillery, 3 fighters and 3 infantry in Holland Belgium, round 2 : 1/7 hits
Germans roll dice for 1 artillery and 2 infantry in Holland Belgium, round 2 : 0/3 hits
1 infantry owned by the Germans lost in Holland Belgium
British roll dice for 1 artillery, 3 fighters and 3 infantry in Holland Belgium, round 3 : 1/7 hits
Germans roll dice for 1 artillery and 1 infantry in Holland Belgium, round 3 : 1/2 hits
1 infantry owned by the British and 1 infantry owned by the Germans lost in Holland Belgium
British roll dice for 1 artillery, 3 fighters and 2 infantry in Holland Belgium, round 4 : 3/6 hits
Germans roll dice for 1 artillery in Holland Belgium, round 4 : 0/1 hits
1 artillery owned by the Germans lost in Holland Belgium
British win, taking Holland Belgium from Germans with 1 artillery, 3 fighters and 2 infantry remaining. Battle score for attacker is 7
Casualties for Germans: 1 artillery and 2 infantry
Casualties for British: 1 infantry
Battle in Egypt
British attack with 3 armour, 1 artillery, 1 fighter and 6 mech_infantrys
Japanese defend with 1 fighter; Germans defend with 1 armour, 1 factory_minor, 1 harbour and 5 infantry; Italians defend with 1 aaGun and 1 infantry
AA fire in Egypt : 0/1 hits
British roll dice for 3 armour, 1 artillery, 1 fighter and 6 mech_infantrys in Egypt, round 2 : 3/11 hits
Germans roll dice for 1 aaGun, 1 armour, 1 fighter and 6 infantry in Egypt, round 2 : 2/8 hits
1 aaGun owned by the Italians, 2 infantry owned by the Germans and 2 mech_infantrys owned by the British lost in Egypt
British roll dice for 3 armour, 1 artillery, 1 fighter and 4 mech_infantrys in Egypt, round 3 : 3/9 hits
Germans roll dice for 1 armour, 1 fighter and 4 infantry in Egypt, round 3 : 3/6 hits
2 infantry owned by the Germans, 3 mech_infantrys owned by the British and 1 infantry owned by the Italians lost in Egypt
British roll dice for 3 armour, 1 artillery, 1 fighter and 1 mech_infantry in Egypt, round 4 : 3/6 hits
Germans roll dice for 1 armour, 1 fighter and 1 infantry in Egypt, round 4 : 1/3 hits
1 infantry owned by the Germans, 1 armour owned by the Germans, 1 artillery owned by the British and 1 fighter owned by the Japanese lost in Egypt
British win, taking Egypt from Germans with 3 armour, 1 fighter and 1 mech_infantry remaining. Battle score for attacker is 15
Casualties for Japanese: 1 fighter
Casualties for Germans: 1 armour and 5 infantry
Casualties for British: 1 artillery and 5 mech_infantrys
Casualties for Italians: 1 aaGun and 1 infantryNon Combat Move - British
1 fighter moved from Egypt to Alexandria
1 infantry moved from Union of South Africa to Rhodesia
1 mech_infantry moved from Union of South Africa to Belgian Congo
2 artilleries and 2 infantry moved from Algeria to 92 Sea Zone
2 artilleries, 1 carrier, 2 infantry and 2 transports moved from 92 Sea Zone to 97 Sea Zone
3 artilleries and 3 infantry moved from 97 Sea Zone to Yugoslavia
1 destroyer moved from 99 Sea Zone to 97 Sea Zone
2 fighters moved from Holland Belgium to 97 Sea Zone
1 aaGun, 1 infantry and 3 mech_infantrys moved from Normandy Bordeaux to Southern France
1 fighter moved from 114 Sea Zone to 97 Sea Zone
1 fighter moved from Norway to 97 Sea Zone
1 battleship, 2 carriers, 1 cruiser and 2 transports moved from 114 Sea Zone to 115 Sea Zone
1 fighter moved from Holland Belgium to Normandy BordeauxPlace Units - British
2 infantry placed in Normandy Bordeaux
3 fighters placed in United KingdomTurn Complete - British
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 98 Sea Zone. Rolls: 5,6,5,3
British collect 36 PUs (2 lost to blockades); end with 36 PUs totalTurn Complete - UK_Pacific
Territory Summary for British and UK_Pacific :
Belgian Congo : 1 mech_infantry
Iceland : 1 airfield
Quebec : 1 factory_minor
Alexandria : 1 fighter
Gibraltar : 1 harbour
New Brunswick Nova Scotia : 1 harbour
Egypt : 3 armour, 1 factory_minor, 1 harbour and 1 mech_infantry
Union of South Africa : 1 factory_minor and 1 harbour
Scotland : 1 airfield
United Kingdom : 2 aaGuns, 1 airfield, 1 factory_major, 3 fighters and 1 harbour
Rhodesia : 1 infantry
Normandy Bordeaux : 1 flag, 1 factory_minor, 1 fighter, 1 harbour and 2 infantry
Southern France : 2 aaGuns, 2 artilleries, 2 infantry and 3 mech_infantrys
Norway : 1 flag
Holland Belgium : 1 flag, 1 artillery and 2 infantry
Ethiopia : 1 flag
125 Sea Zone : 1 flag
Eire : 1 flag
97 Sea Zone : 1 carrier, 1 destroyer, 4 fighters and 2 transports
115 Sea Zone : 1 battleship, 2 carriers, 1 cruiser and 2 transports
Yugoslavia : 3 artilleries and 3 infantry
Finland : 1 flag
110 Sea Zone : 2 transportsProduction/PUs Summary :
Germans : 31 / 50
Russians : 45 / 59
Japanese : 61 / 67
Americans : 56 / 80
Chinese : 4 / 5
British : 38 / 36
UK_Pacific : 0 / 0
Italians : 9 / 4
ANZAC : 14 / 24
French : 7 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 9
Purchase Units - Italians
Italians buy 1 infantry; Remaining resources: 1 PUs;Combat Move - Italians
1 mech_infantry moved from Slovakia Hungary to Romania
1 armour moved from Slovakia Hungary to Romania
1 artillery and 3 infantry moved from Western Germany to Holland Belgium
1 fighter moved from Southern Italy to Holland BelgiumCombat - Italians
Battle in Holland Belgium
Italians attack with 1 artillery, 1 fighter and 3 infantry
British defend with 1 artillery and 2 infantry
Italians roll dice for 1 artillery, 1 fighter and 3 infantry in Holland Belgium, round 2 : 2/5 hits
British roll dice for 1 artillery and 2 infantry in Holland Belgium, round 2 : 2/3 hits
2 infantry owned by the British and 2 infantry owned by the Italians lost in Holland Belgium
Italians roll dice for 1 artillery, 1 fighter and 1 infantry in Holland Belgium, round 3 : 1/3 hits
British roll dice for 1 artillery in Holland Belgium, round 3 : 0/1 hits
1 artillery owned by the British lost in Holland Belgium
Italians win, taking Holland Belgium from British with 1 artillery, 1 fighter and 1 infantry remaining. Battle score for attacker is 4
Casualties for British: 1 artillery and 2 infantry
Casualties for Italians: 2 infantry
Battle in Romania
Italians attack with 1 armour and 1 mech_infantry
Russians defend with 1 infantry
Italians roll dice for 1 armour and 1 mech_infantry in Romania, round 2 : 1/2 hits
Russians roll dice for 1 infantry in Romania, round 2 : 0/1 hits
1 infantry owned by the Russians lost in Romania
Italians win, taking Romania from Russians with 1 armour and 1 mech_infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantryNon Combat Move - Italians
1 aaGun, 1 armour and 5 mech_infantrys moved from Slovakia Hungary to Greater Southern Germany
1 fighter moved from Holland Belgium to Western Germany
1 submarine moved from 96 Sea Zone to 93 Sea Zone
1 battleship and 2 cruisers moved from 98 Sea Zone to 95 Sea Zone
1 transport moved from 80 Sea Zone to 39 Sea Zone
1 transport moved from 39 Sea Zone to 36 Sea ZonePlace Units - Italians
1 infantry placed in Southern ItalyTurn Complete - Italians
Total Cost from Convoy Blockades: 8
Rolling for Convoy Blockade Damage in 99 Sea Zone. Rolls: 3,3
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 2,3,1,4,5,4,4,4,6,4,5,5,2,5,1,4,5,4,6
Italians collect 1 PU (8 lost to blockades); end with 2 PUs totalTerritory Summary for Italians :
36 Sea Zone : 1 transport
39 Sea Zone : 1 transport
French Madagascar : 1 flag
Syria : 1 flag
Greater Southern Germany : 1 aaGun, 1 armour and 5 mech_infantrys
Western Germany : 1 fighter
Romania : 1 armour and 1 mech_infantry
Holland Belgium : 1 artillery and 1 infantry
Northern Italy : 1 aaGun, 2 artilleries, 1 factory_major and 1 infantry
Southern Italy : 1 aaGun, 1 airfield, 2 armour, 1 factory_minor, 1 harbour, 3 infantry and 1 mech_infantry
95 Sea Zone : 1 battleship and 2 cruisers
93 Sea Zone : 1 flag, 1 submarineProduction/PUs Summary :
Germans : 37 / 50
Russians : 42 / 59
Japanese : 61 / 67
Americans : 56 / 80
Chinese : 4 / 5
British : 35 / 36
UK_Pacific : 0 / 0
Italians : 9 / 2
ANZAC : 14 / 24
French : 7 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 9
Purchase Units - ANZAC
ANZAC buy 2 fighters and 1 mech_infantry; Remaining resources: 0 PUs;Combat Move - ANZAC
1 infantry moved from Queensland to 54 Sea Zone
1 infantry and 1 transport moved from 54 Sea Zone to 35 Sea Zone
1 infantry moved from 35 Sea Zone to Philippines
1 submarine moved from 57 Sea Zone to 39 Sea Zone
ANZAC take 41 Sea Zone from Neutral
1 fighter moved from Sumatra to 42 Sea ZoneCombat - ANZAC
Battle in 39 Sea Zone
ANZAC attack with 1 submarine
Germans defend with 1 transport; Italians defend with 1 transport
ANZAC win, taking 39 Sea Zone from Neutral with 1 submarine remaining. Battle score for attacker is 14
Casualties for Germans: 1 transport
Casualties for Italians: 1 transport
Battle in Philippines
Battle in 42 Sea Zone
ANZAC attack with 1 fighter
Japanese defend with 1 transport
ANZAC win, taking Philippines from Japanese with 1 fighter remaining. Battle score for attacker is 7
Casualties for Japanese: 1 transportNon Combat Move - ANZAC
1 fighter moved from 42 Sea Zone to Sumatra
1 submarine moved from 43 Sea Zone to 20 Sea Zone
1 submarine moved from 54 Sea Zone to 37 Sea Zone
1 submarine moved from 62 Sea Zone to 42 Sea Zone
1 infantry moved from South Australia to New South Wales
1 artillery moved from South Australia to Queensland
1 infantry moved from South Australia to Queensland
1 artillery moved from South Australia to QueenslandPlace Units - ANZAC
2 fighters and 1 mech_infantry placed in New South WalesTurn Complete - ANZAC
ANZAC collect 14 PUs; end with 14 PUs total
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 19 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 9
Combat Move - French
Non Combat Move - French
1 infantry moved from Norway to FinlandTurn Complete - French
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 10
Research Technology - Germans
Purchase Units - Germans
Germans repair damage of 2x factory_major; Remaining resources: 48 PUs;
Germans buy 1 armour, 3 artilleries, 7 infantry and 2 mech_infantrys; Remaining resources: 1 PUs;Combat Move - Germans
1 infantry moved from Novgorod to Archangel
Germans take Archangel from Russians
1 infantry moved from Novgorod to Baltic States
1 infantry moved from Slovakia Hungary to Eastern Poland
1 fighter moved from Western Germany to Baltic States
1 fighter moved from Novgorod to Eastern Poland
1 armour moved from Western Germany to Normandy Bordeaux
2 mech_infantrys moved from Northern Italy to Normandy Bordeaux
1 tactical_bomber moved from Western Germany to Normandy Bordeaux
1 fighter moved from Southern Italy to Normandy BordeauxCombat - Germans
Battle in Eastern Poland
Germans attack with 1 fighter and 1 infantry
Russians defend with 1 infantry
Germans roll dice for 1 fighter and 1 infantry in Eastern Poland, round 2 : 0/2 hits
Russians roll dice for 1 infantry in Eastern Poland, round 2 : 0/1 hits
Germans roll dice for 1 fighter and 1 infantry in Eastern Poland, round 3 : 2/2 hits
Russians roll dice for 1 infantry in Eastern Poland, round 3 : 0/1 hits
1 infantry owned by the Russians lost in Eastern Poland
Germans win, taking Eastern Poland from Russians with 1 fighter and 1 infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Normandy Bordeaux
Germans attack with 1 armour, 1 fighter, 2 mech_infantrys and 1 tactical_bomber
British defend with 1 factory_minor, 1 fighter, 1 harbour and 2 infantry
Germans roll dice for 1 armour, 1 fighter, 2 mech_infantrys and 1 tactical_bomber in Normandy Bordeaux, round 2 : 3/5 hits
British roll dice for 1 fighter and 2 infantry in Normandy Bordeaux, round 2 : 1/3 hits
2 infantry owned by the British, 1 fighter owned by the British and 1 mech_infantry owned by the Germans lost in Normandy Bordeaux
Germans win, taking Normandy Bordeaux from British with 1 armour, 1 fighter, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 12
Casualties for Germans: 1 mech_infantry
Casualties for British: 1 fighter and 2 infantry
Battle in Baltic States
Germans attack with 1 fighter and 1 infantry
Russians defend with 1 infantry
Germans roll dice for 1 fighter and 1 infantry in Baltic States, round 2 : 0/2 hits
Russians roll dice for 1 infantry in Baltic States, round 2 : 0/1 hits
Germans roll dice for 1 fighter and 1 infantry in Baltic States, round 3 : 1/2 hits
Russians roll dice for 1 infantry in Baltic States, round 3 : 0/1 hits
1 infantry owned by the Russians lost in Baltic States
Germans win, taking Baltic States from Russians with 1 fighter and 1 infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantryNon Combat Move - Germans
1 fighter moved from Baltic States to Novgorod
1 infantry moved from Novgorod to Karelia
1 fighter moved from Eastern Poland to Greater Southern Germany
1 infantry moved from Slovakia Hungary to Greater Southern Germany
1 armour moved from Poland to Greater Southern Germany
1 mech_infantry moved from Germany to Greater Southern Germany
1 artillery moved from Poland to Germany
2 armour moved from Northern Italy to Greater Southern Germany
1 tactical_bomber moved from Normandy Bordeaux to Southern Italy
1 aaGun moved from Western Germany to Northern Italy
1 fighter moved from Normandy Bordeaux to Northern Italy
1 armour moved from Western Germany to Greater Southern Germany
1 infantry moved from Western Germany to Northern Italy
1 aaGun moved from Slovakia Hungary to Greater Southern Germany
1 aaGun, 3 artilleries and 3 infantry moved from Western Germany to Northern Italy
1 armour moved from Greater Southern Germany to Northern Italy
1 infantry moved from Northern Italy to Greater Southern Germany
1 carrier and 1 destroyer moved from 98 Sea Zone to 95 Sea ZonePlace Units - Germans
2 infantry and 1 mech_infantry placed in Novgorod
1 armour, 1 infantry and 1 mech_infantry placed in Germany
3 artilleries and 4 infantry placed in Western GermanyTurn Complete - Germans
Germans collect 42 PUs; end with 43 PUs total
Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 2 PUs; end with 45 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 50 PUs
Turning on Edit Mode
EDIT: Turning off Edit ModeTerritory Summary for Germans :
Trans-Jordan : 1 flag
Normandy Bordeaux : 1 flag, 1 armour, 1 factory_minor, 1 harbour and 1 mech_infantry
France : 1 flag, 1 airfield and 1 factory_minor
Greater Southern Germany : 1 aaGun, 3 armour, 1 fighter, 2 infantry and 1 mech_infantry
Slovakia Hungary : 1 infantry
Western Germany : 1 airfield, 3 artilleries, 1 factory_major, 1 harbour and 4 infantry
Germany : 1 armour, 1 artillery, 1 factory_minor, 1 infantry and 1 mech_infantry
Northern Italy : 2 aaGuns, 1 armour, 5 artilleries, 1 fighter and 6 infantry
Southern Italy : 1 infantry and 1 tactical_bomber
Karelia : 1 flag, 1 infantry
Baltic States : 1 flag, 1 infantry
Vyborg : 1 flag
Archangel : 1 flag, 1 infantry
Eastern Poland : 1 flag, 1 infantry
Novgorod : 1 flag, 1 airfield, 1 factory_minor, 1 fighter, 1 harbour, 5 infantry and 1 mech_infantry
80 Sea Zone : 1 transport
95 Sea Zone : 1 carrier and 1 destroyer
Iraq : 1 flag
Eastern Persia : 1 flagProduction/PUs Summary :
Germans : 42 / 50
Russians : 39 / 59
Japanese : 59 / 67
Americans : 58 / 80
Chinese : 4 / 5
British : 33 / 36
UK_Pacific : 0 / 0
Italians : 9 / 2
ANZAC : 14 / 19
French : 7 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 10
Research Technology - Germans
Purchase Units - Germans
Germans repair damage of 2x factory_major; Remaining resources: 48 PUs;
Germans buy 1 armour, 3 artilleries, 7 infantry and 2 mech_infantrys; Remaining resources: 1 PUs;Combat Move - Germans
1 infantry moved from Novgorod to Archangel
Germans take Archangel from Russians
1 infantry moved from Novgorod to Baltic States
1 infantry moved from Slovakia Hungary to Eastern Poland
1 fighter moved from Western Germany to Baltic States
1 fighter moved from Novgorod to Eastern Poland
1 armour moved from Western Germany to Normandy Bordeaux
2 mech_infantrys moved from Northern Italy to Normandy Bordeaux
1 tactical_bomber moved from Western Germany to Normandy Bordeaux
1 fighter moved from Southern Italy to Normandy BordeauxCombat - Germans
Battle in Eastern Poland
Germans attack with 1 fighter and 1 infantry
Russians defend with 1 infantry
Germans roll dice for 1 fighter and 1 infantry in Eastern Poland, round 2 : 0/2 hits
Russians roll dice for 1 infantry in Eastern Poland, round 2 : 0/1 hits
Germans roll dice for 1 fighter and 1 infantry in Eastern Poland, round 3 : 2/2 hits
Russians roll dice for 1 infantry in Eastern Poland, round 3 : 0/1 hits
1 infantry owned by the Russians lost in Eastern Poland
Germans win, taking Eastern Poland from Russians with 1 fighter and 1 infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Normandy Bordeaux
Germans attack with 1 armour, 1 fighter, 2 mech_infantrys and 1 tactical_bomber
British defend with 1 factory_minor, 1 fighter, 1 harbour and 2 infantry
Germans roll dice for 1 armour, 1 fighter, 2 mech_infantrys and 1 tactical_bomber in Normandy Bordeaux, round 2 : 3/5 hits
British roll dice for 1 fighter and 2 infantry in Normandy Bordeaux, round 2 : 1/3 hits
2 infantry owned by the British, 1 fighter owned by the British and 1 mech_infantry owned by the Germans lost in Normandy Bordeaux
Germans win, taking Normandy Bordeaux from British with 1 armour, 1 fighter, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 12
Casualties for Germans: 1 mech_infantry
Casualties for British: 1 fighter and 2 infantry
Battle in Baltic States
Germans attack with 1 fighter and 1 infantry
Russians defend with 1 infantry
Germans roll dice for 1 fighter and 1 infantry in Baltic States, round 2 : 0/2 hits
Russians roll dice for 1 infantry in Baltic States, round 2 : 0/1 hits
Germans roll dice for 1 fighter and 1 infantry in Baltic States, round 3 : 1/2 hits
Russians roll dice for 1 infantry in Baltic States, round 3 : 0/1 hits
1 infantry owned by the Russians lost in Baltic States
Germans win, taking Baltic States from Russians with 1 fighter and 1 infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantryNon Combat Move - Germans
1 fighter moved from Baltic States to Novgorod
1 infantry moved from Novgorod to Karelia
1 fighter moved from Eastern Poland to Greater Southern Germany
1 infantry moved from Slovakia Hungary to Greater Southern Germany
1 armour moved from Poland to Greater Southern Germany
1 mech_infantry moved from Germany to Greater Southern Germany
1 artillery moved from Poland to Germany
2 armour moved from Northern Italy to Greater Southern Germany
1 tactical_bomber moved from Normandy Bordeaux to Southern Italy
1 aaGun moved from Western Germany to Northern Italy
1 fighter moved from Normandy Bordeaux to Northern Italy
1 armour moved from Western Germany to Greater Southern Germany
1 infantry moved from Western Germany to Northern Italy
1 aaGun moved from Slovakia Hungary to Greater Southern Germany
1 aaGun, 3 artilleries and 3 infantry moved from Western Germany to Northern Italy
1 armour moved from Greater Southern Germany to Northern Italy
1 infantry moved from Northern Italy to Greater Southern Germany
1 carrier and 1 destroyer moved from 98 Sea Zone to 95 Sea ZonePlace Units - Germans
2 infantry and 1 mech_infantry placed in Novgorod
1 armour, 1 infantry and 1 mech_infantry placed in Germany
3 artilleries and 4 infantry placed in Western GermanyTurn Complete - Germans
Germans collect 42 PUs; end with 43 PUs total
Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 2 PUs; end with 45 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 50 PUs
Turning on Edit Mode
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Removing units owned by Germans from Germany: 1 armour
EDIT: Adding units owned by Germans to Germany: 1 infantry
EDIT: Removing units owned by Germans from Western Germany: 1 infantry
EDIT: Adding units owned by Germans to Western Germany: 1 armour
EDIT: Removing units owned by Germans from Northern Italy: 2 aaGuns
EDIT: Adding units owned by Germans to Western Germany: 2 aaGuns
EDIT: Turning off Edit ModeTerritory Summary for Germans :
Trans-Jordan : 1 flag
Normandy Bordeaux : 1 flag, 1 armour, 1 factory_minor, 1 harbour and 1 mech_infantry
France : 1 flag, 1 airfield and 1 factory_minor
Greater Southern Germany : 1 aaGun, 3 armour, 1 fighter, 2 infantry and 1 mech_infantry
Slovakia Hungary : 1 infantry
Western Germany : 2 aaGuns, 1 airfield, 1 armour, 3 artilleries, 1 factory_major, 1 harbour and 3 infantry
Germany : 1 artillery, 1 factory_minor, 2 infantry and 1 mech_infantry
Northern Italy : 1 armour, 5 artilleries, 1 fighter and 6 infantry
Southern Italy : 1 infantry and 1 tactical_bomber
Karelia : 1 flag, 1 infantry
Baltic States : 1 flag, 1 infantry
Vyborg : 1 flag
Archangel : 1 flag, 1 infantry
Eastern Poland : 1 flag, 1 infantry
Novgorod : 1 flag, 1 airfield, 1 factory_minor, 1 fighter, 1 harbour, 5 infantry and 1 mech_infantry
80 Sea Zone : 1 transport
95 Sea Zone : 1 carrier and 1 destroyer
Iraq : 1 flag
Eastern Persia : 1 flagProduction/PUs Summary :
Germans : 42 / 50
Russians : 39 / 59
Japanese : 59 / 67
Americans : 58 / 80
Chinese : 4 / 5
British : 33 / 36
UK_Pacific : 0 / 0
Italians : 9 / 2
ANZAC : 14 / 19
French : 7 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
Use the second map pls.
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 10
Purchase Units - Russians
Russians buy 4 armour, 1 fighter, 3 infantry and 4 mech_infantrys; Remaining resources: 0 PUs;Combat Move - Russians
2 infantry moved from Smolensk to Archangel
1 fighter moved from Belarus to Archangel
1 artillery and 2 infantry moved from Yugoslavia to Slovakia Hungary
7 infantry moved from Yugoslavia to Romania
3 infantry moved from Bessarabia to Eastern Poland
1 armour moved from Yugoslavia to Romania
1 fighter moved from Belarus to Baltic States
1 armour moved from Persia to Iraq
Russians take Iraq from Germans
1 armour moved from Iraq to Persia
1 armour moved from Kazakhstan to Eastern Persia
Russians take Eastern Persia from Germans
1 mech_infantry moved from Kazakhstan to Szechwan
Chinese take Szechwan from Japanese
1 infantry moved from Belarus to Baltic States
1 artillery and 1 mech_infantry moved from Belarus to Eastern PolandCombat - Russians
Battle in Romania
Russians attack with 1 armour and 7 infantry
Italians defend with 1 armour and 1 mech_infantry
Russians win, taking Romania from Germans with 1 armour and 6 infantry remaining. Battle score for attacker is 7
Casualties for Italians: 1 armour and 1 mech_infantry
Casualties for Russians: 1 infantry
Battle in Archangel
Russians attack with 1 fighter and 2 infantry
Germans defend with 1 infantry
Russians win, taking Archangel from Germans with 1 fighter and 2 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Battle in Baltic States
Russians attack with 1 fighter and 1 infantry
Germans defend with 1 infantry
Russians win, taking Baltic States from Germans with 1 fighter and 1 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Battle in Slovakia Hungary
Russians attack with 1 artillery and 2 infantry
Germans defend with 1 infantry
Russians win, taking Slovakia Hungary from Germans with 1 artillery and 2 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Battle in Eastern Poland
Russians attack with 1 artillery, 3 infantry and 1 mech_infantry
Germans defend with 1 infantry
Russians win, taking Eastern Poland from Germans with 1 artillery, 3 infantry and 1 mech_infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantryNon Combat Move - Russians
2 armour moved from Yugoslavia to Eastern Poland
3 infantry moved from Ukraine to Western Ukraine
2 aaGuns moved from Belarus to Eastern Poland
1 armour moved from Kazakhstan to Eastern Persia
1 armour and 1 mech_infantry moved from Kazakhstan to Shensi
1 artillery and 3 infantry moved from Kazakhstan to Turkmenistan
1 artillery and 1 infantry moved from Caucasus to Kazakhstan
3 infantry moved from Volgograd to Kazakhstan
2 armour and 2 mech_infantrys moved from Russia to Kazakhstan
2 armour and 1 mech_infantry moved from Russia to Western Ukraine
3 infantry moved from Russia to Smolensk
1 fighter moved from Archangel to Russia
1 fighter moved from Baltic States to Bessarabia
1 cruiser moved from 113 Sea Zone to 115 Sea ZonePlace Units - Russians
3 infantry placed in Volgograd
1 armour and 1 mech_infantry placed in Ukraine
3 armour, 1 fighter and 3 mech_infantrys placed in RussiaTurn Complete - Russians
Russians collect 50 PUs; end with 50 PUs total
Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 5 PUs; end with 55 PUs
Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 15 PUs; end with 70 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 10
Purchase Units - Japanese
Japanese buy 2 armour, 2 fighters, 10 infantry and 1 mech_infantry; Remaining resources: 6 SuicideAttackTokens; 1 PUs;Combat Move - Japanese
1 artillery and 1 infantry moved from French Indo China to 36 Sea Zone
1 transport moved from 36 Sea Zone to 37 Sea Zone
1 armour and 1 infantry moved from Malaya to 37 Sea Zone
1 armour, 1 infantry and 1 transport moved from 37 Sea Zone to 35 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 36 Sea Zone to 35 Sea Zone
1 armour, 1 artillery and 2 infantry moved from 35 Sea Zone to Philippines
1 destroyer moved from 36 Sea Zone to 37 Sea Zone
1 destroyer moved from 36 Sea Zone to 42 Sea Zone
Japanese take 43 Sea Zone from ANZAC
1 destroyer moved from 33 Sea Zone to 20 Sea Zone
1 bomber moved from Caroline Islands to 42 Sea Zone
1 bomber moved from Caroline Islands to 37 Sea Zone
1 fighter moved from Japan to 20 Sea Zone
1 fighter moved from Caroline Islands to 35 Sea Zone
1 fighter moved from Caroline Islands to 20 Sea ZoneCombat - Japanese
Battle in 37 Sea Zone
Japanese attack with 1 bomber and 1 destroyer
ANZAC defend with 1 submarine
retreated to 37 Sea Zone
ANZAC win with 1 submarine remaining. Battle score for attacker is -8
Casualties for Japanese: 1 destroyer
Battle in 35 Sea Zone
Japanese attack with 1 fighter and 2 transports
ANZAC defend with 1 transport
Japanese win with 1 fighter and 2 transports remaining. Battle score for attacker is 7
Casualties for ANZAC: 1 transport
Battle in 20 Sea Zone
Japanese attack with 1 destroyer and 2 fighters
ANZAC defend with 1 submarine
Japanese win with 1 destroyer and 2 fighters remaining. Battle score for attacker is 6
Casualties for ANZAC: 1 submarine
Battle in 42 Sea Zone
Japanese attack with 1 bomber and 1 destroyer
ANZAC defend with 1 submarine
Japanese win with 1 bomber remaining. Battle score for attacker is -2
Casualties for ANZAC: 1 submarine
Casualties for Japanese: 1 destroyer
Battle in Philippines
Japanese attack with 1 armour, 1 artillery and 2 infantry
Americans defend with 1 airfield and 1 harbour; ANZAC defend with 1 infantry
Japanese win, taking Philippines from Americans with 1 armour, 1 artillery and 2 infantry remaining. Battle score for attacker is 3
Casualties for ANZAC: 1 infantryNon Combat Move - Japanese
1 bomber moved from 42 Sea Zone to India
1 destroyer moved from 33 Sea Zone to 49 Sea Zone
1 artillery moved from Caroline Islands to 33 Sea Zone
1 infantry moved from Caroline Islands to 33 Sea Zone
1 artillery, 1 battleship, 8 carriers, 1 cruiser, 3 destroyers, 8 fighters, 1 infantry, 8 tactical_bombers and 1 transport moved from 33 Sea Zone to 54 Sea Zone
1 bomber moved from 37 Sea Zone to French Indo China
1 infantry moved from Malaya to Shan State
1 carrier moved from 36 Sea Zone to 35 Sea Zone
1 fighter moved from 20 Sea Zone to 35 Sea Zone
1 fighter moved from 20 Sea Zone to Anhwe
1 mech_infantry moved from Chahar to Anhwe
1 aaGun moved from Jehol to Manchuria
2 armour moved from Kweichow to Hunan
1 armour and 3 mech_infantrys moved from Kweichow to Burma
1 mech_infantry moved from Manchuria to AnhwePlace Units - Japanese
1 fighter placed in Manchuria
2 armour and 1 infantry placed in India
1 fighter and 9 infantry placed in Japan
1 mech_infantry placed in French Indo ChinaTurn Complete - Japanese
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 37 Sea Zone. Rolls: 5,5
Rolling for Convoy Blockade Damage in 39 Sea Zone. Rolls: 2,5
Japanese collect 58 PUs (2 lost to blockades); end with 59 PUs total
Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 64 PUs -
z35 is attacked with 3 BMB
I will assume max. defense (3 hits in round 1)
In case you want to keep in hit AC instead of FTR, we will reroll from your dice in forum. -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 10
Purchase Units - Americans
Americans buy 3 armour, 1 bomber and 5 fighters; Remaining resources: 0 PUs;Combat Move - Americans
1 artillery and 3 infantry moved from Southern France to Northern Italy
3 fighters and 1 infantry moved from Yugoslavia to Northern Italy
1 bomber moved from Tobruk to Northern Italy
1 bomber moved from Northwest Persia to Northern Italy
1 bomber moved from Persia to Northern Italy
10 fighters and 2 tactical_bombers moved from Queensland to 49 Sea Zone
3 bombers moved from Queensland to 35 Sea ZoneCombat - Americans
Battle in 49 Sea Zone
Americans attack with 10 fighters and 2 tactical_bombers
Japanese defend with 1 destroyer
Americans roll dice for 10 fighters and 2 tactical_bombers in 49 Sea Zone, round 2 : 8/12 hits
Japanese roll dice for 1 destroyer in 49 Sea Zone, round 2 : 0/1 hits
1 destroyer owned by the Japanese lost in 49 Sea Zone
Americans win with 10 fighters and 2 tactical_bombers remaining. Battle score for attacker is 8
Casualties for Japanese: 1 destroyer
Battle in 35 Sea Zone
Americans attack with 3 bombers
Japanese defend with 1 carrier, 2 fighters and 2 transports
Americans roll dice for 3 bombers in 35 Sea Zone, round 2 : 3/3 hits
Japanese roll dice for 1 carrier, 2 fighters and 2 transports in 35 Sea Zone, round 2 : 2/3 hits
1 carrier owned by the Japanese, 2 bombers owned by the Americans and 1 fighter owned by the Japanese lost in 35 Sea Zone
Americans roll dice for 1 bomber in 35 Sea Zone, round 3 : 1/1 hits
Japanese roll dice for 1 fighter and 2 transports in 35 Sea Zone, round 3 : 0/1 hits
1 fighter owned by the Japanese lost in 35 Sea Zone
2 transports owned by the Japanese lost in 35 Sea Zone
Americans win with 1 bomber remaining. Battle score for attacker is 26
Casualties for Japanese: 1 carrier, 2 fighters and 2 transports
Casualties for Americans: 2 bombers
Battle in Northern Italy
Americans attack with 1 artillery, 3 bombers, 3 fighters and 4 infantry
Germans defend with 1 armour, 5 artilleries, 1 fighter and 6 infantry; Italians defend with 1 aaGun, 2 artilleries, 1 factory_major and 1 infantry
AA fire in Northern Italy : 0/3 hits
Americans roll dice for 1 artillery, 3 bombers, 3 fighters and 4 infantry in Northern Italy, round 2 : 6/11 hits
Italians roll dice for 1 aaGun, 1 armour, 7 artilleries, 1 fighter and 7 infantry in Northern Italy, round 2 : 3/16 hits
1 aaGun owned by the Italians, 4 infantry owned by the Germans, 3 infantry owned by the Americans and 1 infantry owned by the Italians lost in Northern Italy
Americans roll dice for 1 artillery, 3 bombers, 3 fighters and 1 infantry in Northern Italy, round 3 : 3/8 hits
Italians roll dice for 1 armour, 7 artilleries, 1 fighter and 2 infantry in Northern Italy, round 3 : 4/11 hits
2 fighters owned by the Americans, 1 artillery owned by the Americans, 2 infantry owned by the Germans, 1 artillery owned by the Italians and 1 infantry owned by the Americans lost in Northern Italy
Americans roll dice for 3 bombers and 1 fighter in Northern Italy, round 4 : 2/4 hits
Italians roll dice for 1 armour, 6 artilleries and 1 fighter in Northern Italy, round 4 : 4/8 hits
1 fighter owned by the Americans, 1 artillery owned by the Italians, 3 bombers owned by the Americans and 1 artillery owned by the Germans lost in Northern Italy
Italians win with 1 armour, 4 artilleries and 1 fighter remaining. Battle score for attacker is -44
Casualties for Germans: 1 artillery and 6 infantry
Casualties for Italians: 1 aaGun, 2 artilleries and 1 infantry
Casualties for Americans: 1 artillery, 3 bombers, 3 fighters and 4 infantryNon Combat Move - Americans
1 aaGun moved from Yugoslavia to Slovakia Hungary
1 submarine moved from 99 Sea Zone to 97 Sea Zone
1 infantry moved from Hawaiian Islands to 26 Sea Zone
7 submarines moved from 26 Sea Zone to 6 Sea Zone
1 bomber moved from 35 Sea Zone to Dutch New Guinea
2 carriers, 1 destroyer and 2 submarines moved from 26 Sea Zone to 6 Sea Zone
1 aaGun moved from Hawaiian Islands to 26 Sea Zone
1 aaGun, 1 infantry and 1 transport moved from 26 Sea Zone to 6 Sea Zone
2 carriers, 1 cruiser and 1 transport moved from 26 Sea Zone to 17 Sea Zone
10 fighters and 2 tactical_bombers moved from 49 Sea Zone to New South Wales
1 mech_infantry moved from Queensland to New South Wales
1 fighter moved from 26 Sea Zone to 17 Sea Zone
1 fighter moved from 26 Sea Zone to 17 Sea Zone
2 fighters moved from 26 Sea Zone to 6 Sea Zone
3 carriers moved from 26 Sea Zone to 6 Sea Zone
2 destroyers moved from 10 Sea Zone to 26 Sea Zone
1 aaGun, 1 artillery, 1 infantry and 2 transports moved from 11 Sea Zone to 26 Sea Zone
1 aaGun, 1 artillery and 1 infantry moved from 26 Sea Zone to Hawaiian Islands
5 fighters moved from Western United States to 26 Sea Zone
3 fighters moved from 26 Sea Zone to Hawaiian Islands
1 carrier moved from 26 Sea Zone to 6 Sea Zone
1 destroyer moved from 31 Sea Zone to 26 Sea Zone
1 transport moved from 101 Sea Zone to 11 Sea Zone
1 submarine moved from 109 Sea Zone to 105 Sea Zone
1 battleship, 1 carrier, 1 cruiser and 1 destroyer moved from 26 Sea Zone to 25 Sea Zone
1 cruiser moved from 26 Sea Zone to 25 Sea Zone
3 destroyers moved from 26 Sea Zone to 25 Sea Zone
2 fighters moved from 26 Sea Zone to Hawaiian IslandsPlace Units - Americans
3 armour placed in Southern France
1 bomber and 5 fighters placed in Western United StatesTurn Complete - Americans
Total Cost from Convoy Blockades: 0
Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 5,5
Americans collect 56 PUs; end with 56 PUs total
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 61 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 66 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 76 PUsTerritory Summary for Americans :
Iwo Jima : 1 flag, 1 artillery
New South Wales : 10 fighters, 1 mech_infantry and 2 tactical_bombers
Guam : 1 airfield
Wake Island : 1 airfield
Western United States : 1 aaGun, 1 airfield, 1 artillery, 1 bomber, 1 factory_major, 5 fighters and 1 harbour
Hawaiian Islands : 1 aaGun, 1 airfield, 1 artillery, 5 fighters, 1 harbour and 1 infantry
Midway : 1 airfield
Dutch New Guinea : 1 bomber
30 Sea Zone : 1 destroyer
26 Sea Zone : 2 transports
25 Sea Zone : 1 battleship, 1 carrier, 2 cruisers and 4 destroyers
11 Sea Zone : 1 transport
17 Sea Zone : 2 carriers, 1 cruiser, 2 fighters and 1 transport
6 Sea Zone : 1 aaGun, 6 carriers, 1 destroyer, 2 fighters, 1 infantry, 9 submarines and 1 transport
Central United States : 1 factory_major
Eastern United States : 1 airfield, 1 factory_major and 1 harbour
Southern France : 1 flag, 3 armour, 1 factory_minor and 1 harbour
Slovakia Hungary : 1 aaGun
97 Sea Zone : 1 flag, 1 carrier, 6 submarines and 2 transports
Brazil : 1 flag
105 Sea Zone : 1 submarineProduction/PUs Summary :
Germans : 31 / 50
Russians : 50 / 70
Japanese : 60 / 64
Americans : 56 / 76
Chinese : 5 / 5
British : 33 / 36
UK_Pacific : 0 / 0
Italians : 9 / 2
ANZAC : 14 / 19
French : 7 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 10
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy nothing; Remaining resources: 5 PUs;Combat Move - Chinese
1 infantry moved from Shensi to Kweichow
Chinese take Kweichow from Japanese
1 infantry moved from Shensi to Hopei
Chinese take Hopei from Japanese
3 infantry moved from Kansu to Suiyuyan
Chinese take Suiyuyan from JapaneseCombat - Chinese
Non Combat Move - Chinese
1 infantry moved from Shensi to Kweichow
1 infantry moved from Shensi to Hopei
2 infantry moved from Shensi to Szechwan
1 fighter moved from Sikang to SzechwanTurn Complete - Chinese
Chinese collect 8 PUs; end with 13 PUs totalTerritory Summary for Chinese :
Suiyuyan : 3 infantry
Kweichow : 2 infantry
Hopei : 2 infantry
Szechwan : 1 fighter and 2 infantryProduction/PUs Summary :
Germans : 31 / 50
Russians : 50 / 70
Japanese : 57 / 64
Americans : 56 / 76
Chinese : 8 / 13
British : 33 / 36
UK_Pacific : 0 / 0
Italians : 9 / 2
ANZAC : 14 / 19
French : 7 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 10
Purchase Units - British
British buy 3 armour and 6 infantry; Remaining resources: 0 PUs;Combat Move - British
1 artillery and 2 infantry moved from Southern France to Normandy Bordeaux
2 fighters moved from United Kingdom to Normandy Bordeaux
1 artillery and 3 mech_infantrys moved from Southern France to Northern Italy
2 artilleries and 3 infantry moved from Yugoslavia to Northern Italy
4 fighters moved from 97 Sea Zone to Northern Italy
1 armour moved from Egypt to Syria
British take Trans-Jordan from Germans
British take Syria from Italians
1 mech_infantry moved from Belgian Congo to Italian Somaliland
British take Italian Somaliland from ItaliansCombat - British
Battle in Northern Italy
British attack with 3 artilleries, 4 fighters, 3 infantry and 3 mech_infantrys
Germans defend with 1 armour, 4 artilleries and 1 fighter; Italians defend with 1 factory_major
British roll dice for 3 artilleries, 4 fighters, 3 infantry and 3 mech_infantrys in Northern Italy, round 2 : 4/13 hits
Italians roll dice for 1 armour, 4 artilleries and 1 fighter in Northern Italy, round 2 : 2/6 hits
2 infantry owned by the British and 4 artilleries owned by the Germans lost in Northern Italy
British roll dice for 3 artilleries, 4 fighters, 1 infantry and 3 mech_infantrys in Northern Italy, round 3 : 5/11 hits
Italians roll dice for 1 armour and 1 fighter in Northern Italy, round 3 : 2/2 hits
1 infantry owned by the British, 1 armour owned by the Germans, 1 mech_infantry owned by the British and 1 fighter owned by the Germans lost in Northern Italy
British converts factory_major into different units
British win, taking Northern Italy from Italians with 3 artilleries, 4 fighters and 2 mech_infantrys remaining. Battle score for attacker is 19
Casualties for Germans: 1 armour, 4 artilleries and 1 fighter
Casualties for British: 3 infantry and 1 mech_infantry
Battle in Normandy Bordeaux
British attack with 1 artillery, 2 fighters and 2 infantry
Germans defend with 1 armour, 1 factory_minor, 1 harbour and 1 mech_infantry
British roll dice for 1 artillery, 2 fighters and 2 infantry in Normandy Bordeaux, round 2 : 3/5 hits
Germans roll dice for 1 armour and 1 mech_infantry in Normandy Bordeaux, round 2 : 1/2 hits
1 infantry owned by the British, 1 armour owned by the Germans and 1 mech_infantry owned by the Germans lost in Normandy Bordeaux
British win, taking Normandy Bordeaux from Germans with 1 artillery, 2 fighters and 1 infantry remaining. Battle score for attacker is 7
Casualties for Germans: 1 armour and 1 mech_infantry
Casualties for British: 1 infantryNon Combat Move - British
2 fighters moved from Normandy Bordeaux to United Kingdom
2 aaGuns moved from United Kingdom to 110 Sea Zone
2 aaGuns moved from 110 Sea Zone to Normandy Bordeaux
4 fighters moved from Northern Italy to 97 Sea Zone
1 artillery moved from Yugoslavia to Slovakia Hungary
1 aaGun moved from Southern France to Northern Italy
2 armour and 1 mech_infantry moved from Egypt to Iraq
1 fighter moved from 97 Sea Zone to Southern France
1 fighter moved from Alexandria to 97 Sea Zone
1 infantry moved from Rhodesia to Union of South AfricaPlace Units - British
3 armour placed in Egypt
6 infantry placed in United KingdomTurn Complete - British
British collect 41 PUs; end with 41 PUs total
Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 46 PUsTurn Complete - UK_Pacific
Territory Summary for British and UK_Pacific :
Iceland : 1 airfield
Quebec : 1 factory_minor
Gibraltar : 1 harbour
New Brunswick Nova Scotia : 1 harbour
Egypt : 3 armour, 1 factory_minor and 1 harbour
Union of South Africa : 1 factory_minor, 1 harbour and 1 infantry
Scotland : 1 airfield
United Kingdom : 1 airfield, 1 factory_major, 3 fighters, 1 harbour and 6 infantry
Normandy Bordeaux : 1 flag, 2 aaGuns, 1 artillery, 1 factory_minor, 1 harbour and 1 infantry
Southern France : 1 aaGun and 1 fighter
Syria : 1 flag, 1 armour
Slovakia Hungary : 1 artillery
Norway : 1 flag
Northern Italy : 1 flag, 1 aaGun, 3 artilleries, 1 factory_minor and 2 mech_infantrys
Italian Somaliland : 1 flag, 1 mech_infantry
Ethiopia : 1 flag
125 Sea Zone : 1 flag
Eire : 1 flag
97 Sea Zone : 1 carrier, 1 destroyer, 4 fighters and 2 transports
Iraq : 2 armour and 1 mech_infantry
115 Sea Zone : 1 battleship, 2 carriers, 1 cruiser and 2 transports
Finland : 1 flag
110 Sea Zone : 2 transportsProduction/PUs Summary :
Germans : 28 / 50
Russians : 50 / 70
Japanese : 57 / 64
Americans : 56 / 76
Chinese : 8 / 13
British : 41 / 46
UK_Pacific : 0 / 0
Italians : 4 / 2
ANZAC : 14 / 19
French : 7 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 10
Purchase Units - Italians
Italians buy nothing; Remaining resources: 2 PUs;Combat Move - Italians
1 armour and 3 mech_infantrys moved from Greater Southern Germany to Northern Italy
1 mech_infantry moved from Greater Southern Germany to Yugoslavia
1 fighter moved from Western Germany to Yugoslavia
2 armour, 3 infantry and 1 mech_infantry moved from Southern Italy to Northern ItalyCombat - Italians
Battle in Yugoslavia
Italians attack with 1 fighter and 1 mech_infantry
Russians defend with 1 infantry
Italians roll dice for 1 fighter and 1 mech_infantry in Yugoslavia, round 2 : 1/2 hits
Russians roll dice for 1 infantry in Yugoslavia, round 2 : 0/1 hits
1 infantry owned by the Russians lost in Yugoslavia
Italians win, taking Yugoslavia from Russians with 1 fighter and 1 mech_infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Northern Italy
Italians attack with 3 armour, 3 infantry and 4 mech_infantrys
British defend with 1 aaGun, 3 artilleries, 1 factory_minor and 2 mech_infantrys
Italians roll dice for 3 armour, 3 infantry and 4 mech_infantrys in Northern Italy, round 2 : 1/10 hits
British roll dice for 1 aaGun, 3 artilleries and 2 mech_infantrys in Northern Italy, round 2 : 0/5 hits
1 aaGun owned by the British lost in Northern Italy
Italians roll dice for 3 armour, 3 infantry and 4 mech_infantrys in Northern Italy, round 3 : 4/10 hits
British roll dice for 3 artilleries and 2 mech_infantrys in Northern Italy, round 3 : 0/5 hits
2 artilleries owned by the British and 2 mech_infantrys owned by the British lost in Northern Italy
Italians roll dice for 3 armour, 3 infantry and 4 mech_infantrys in Northern Italy, round 4 : 3/10 hits
British roll dice for 1 artillery in Northern Italy, round 4 : 1/1 hits
1 artillery owned by the British and 1 infantry owned by the Italians lost in Northern Italy
Italians win, taking Northern Italy from British with 3 armour, 2 infantry and 4 mech_infantrys remaining. Battle score for attacker is 22
Casualties for British: 1 aaGun, 3 artilleries and 2 mech_infantrys
Casualties for Italians: 1 infantryNon Combat Move - Italians
1 fighter moved from Yugoslavia to Western Germany
1 artillery and 1 infantry moved from Holland Belgium to Western Germany
1 aaGun moved from Southern Italy to Northern Italy
1 battleship moved from 95 Sea Zone to 93 Sea Zone
2 cruisers moved from 95 Sea Zone to 93 Sea Zone
1 mech_infantry moved from Greater Southern Germany to Western Germany
1 aaGun moved from Greater Southern Germany to GermanyTurn Complete - Italians
Total Cost from Convoy Blockades: 9
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 3,4,4,4,4,1,5,6,4,5,3,6,5,2,3,1,3,6,1,5,2
Italians collect 1 PU (9 lost to blockades); end with 3 PUs total
Turning on Edit Mode
EDIT: Removing units owned by Italians from 36 Sea Zone: 1 transport
EDIT: Adding units owned by Italians to 35 Sea Zone: 1 transport
EDIT: Turning off Edit ModeTerritory Summary for Italians :
35 Sea Zone : 1 transport
French Madagascar : 1 flag
Western Germany : 1 artillery, 1 fighter, 1 infantry and 1 mech_infantry
Germany : 1 aaGun
Northern Italy : 1 aaGun, 3 armour, 1 factory_minor, 2 infantry and 4 mech_infantrys
Southern Italy : 1 airfield, 1 factory_minor and 1 harbour
93 Sea Zone : 1 flag, 1 battleship, 2 cruisers and 1 submarine
Yugoslavia : 1 flag, 1 mech_infantryProduction/PUs Summary :
Germans : 28 / 50
Russians : 48 / 70
Japanese : 57 / 64
Americans : 56 / 76
Chinese : 8 / 13
British : 37 / 46
UK_Pacific : 0 / 0
Italians : 10 / 3
ANZAC : 14 / 19
French : 7 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 10
Purchase Units - ANZAC
ANZAC buy 1 armour, 1 fighter and 1 infantry; Remaining resources: 0 PUs;Combat Move - ANZAC
1 submarine moved from 37 Sea Zone to 20 Sea Zone
ANZAC take 36 Sea Zone from Japanese
ANZAC take 37 Sea Zone from JapaneseCombat - ANZAC
Battle in 20 Sea Zone
ANZAC attack with 1 submarine
Japanese defend with 1 destroyer
ANZAC win, taking 20 Sea Zone from Japanese with 1 submarine remaining. Battle score for attacker is 8
Casualties for Japanese: 1 destroyerNon Combat Move - ANZAC
1 submarine moved from 39 Sea Zone to 37 Sea Zone
2 aaGuns, 2 artilleries, 2 fighters and 1 infantry moved from Queensland to New South Wales
2 artilleries moved from South Australia to New South WalesPlace Units - ANZAC
1 armour, 1 fighter and 1 infantry placed in New South WalesTurn Complete - ANZAC
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 54 Sea Zone. Rolls: 6,1,6,1,3,2,1,1,2,4,1,5,2,4,4,6,5,2,3,1,2,5,3,6,5,5,6,5,5,1,6,4,5,2,2,6,6
ANZAC collect 12 PUs (2 lost to blockades); end with 12 PUs total
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 17 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 10
Combat Move - French
Non Combat Move - French
2 infantry moved from Tobruk to Alexandria
1 infantry moved from Finland to 115 Sea ZoneTurn Complete - French
-
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 11
Research Technology - Germans
Purchase Units - Germans
Germans repair damage of 3x factory_major; Remaining resources: 47 PUs;
Germans buy 14 infantry and 1 mech_infantry; Remaining resources: 1 PUs;Combat Move - Germans
1 mech_infantry moved from Novgorod to Finland
Germans take Finland from British
1 mech_infantry moved from Greater Southern Germany to Bulgaria
Germans take Bulgaria from Russians
2 infantry moved from Greater Southern Germany to Slovakia Hungary
2 infantry moved from Germany to Slovakia Hungary
1 fighter moved from Greater Southern Germany to Slovakia Hungary
1 tactical_bomber moved from Southern Italy to Slovakia Hungary
1 armour moved from Greater Southern Germany to Slovakia Hungary
1 infantry moved from Novgorod to Belarus
Germans take Belarus from Russians
2 infantry moved from Novgorod to Baltic States
1 fighter moved from Novgorod to Baltic StatesCombat - Germans
Battle in Slovakia Hungary
Germans attack with 1 armour, 1 fighter, 4 infantry and 1 tactical_bomber
British defend with 1 artillery; Russians defend with 1 artillery and 2 infantry; Americans defend with 1 aaGun
AA fire in Slovakia Hungary : 2/2 hits
1 tactical_bomber owned by the Germans and 1 fighter owned by the Germans lost in Slovakia Hungary
Germans roll dice for 1 armour and 4 infantry in Slovakia Hungary, round 2 : 2/5 hits
Russians roll dice for 1 aaGun, 2 artilleries and 2 infantry in Slovakia Hungary, round 2 : 1/4 hits
1 infantry owned by the Russians, 1 infantry owned by the Germans and 1 aaGun owned by the Americans lost in Slovakia Hungary
Germans roll dice for 1 armour and 3 infantry in Slovakia Hungary, round 3 : 1/4 hits
Russians roll dice for 2 artilleries and 1 infantry in Slovakia Hungary, round 3 : 0/3 hits
1 infantry owned by the Russians lost in Slovakia Hungary
Germans roll dice for 1 armour and 3 infantry in Slovakia Hungary, round 4 : 1/4 hits
Russians roll dice for 2 artilleries in Slovakia Hungary, round 4 : 0/2 hits
1 artillery owned by the Russians lost in Slovakia Hungary
Germans roll dice for 1 armour and 3 infantry in Slovakia Hungary, round 5 : 1/4 hits
Russians roll dice for 1 artillery in Slovakia Hungary, round 5 : 0/1 hits
1 artillery owned by the British lost in Slovakia Hungary
Germans win, taking Slovakia Hungary from Russians with 1 armour and 3 infantry remaining. Battle score for attacker is -5
Casualties for Germans: 1 fighter, 1 infantry and 1 tactical_bomber
Casualties for British: 1 artillery
Casualties for Russians: 1 artillery and 2 infantry
Casualties for Americans: 1 aaGun
Battle in Baltic States
Germans attack with 1 fighter and 2 infantry
Russians defend with 1 infantry
Germans roll dice for 1 fighter and 2 infantry in Baltic States, round 2 : 2/3 hits
Russians roll dice for 1 infantry in Baltic States, round 2 : 0/1 hits
1 infantry owned by the Russians lost in Baltic States
Germans win, taking Baltic States from Russians with 1 fighter and 2 infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantryNon Combat Move - Germans
1 fighter moved from Baltic States to Novgorod
1 aaGun moved from Greater Southern Germany to Germany
1 armour moved from Western Germany to Southern Italy
1 armour moved from Greater Southern Germany to Germany
1 armour moved from Greater Southern Germany to Western Germany
3 artilleries moved from Western Germany to Germany
3 infantry moved from Western Germany to Germany
1 mech_infantry moved from Germany to Western GermanyPlace Units - Germans
1 infantry and 1 mech_infantry placed in Novgorod
3 infantry placed in Germany
10 infantry placed in Western Germany
Turning on Edit Mode
EDIT: Removing units owned by Germans from Karelia: 1 infantry
EDIT: Adding units owned by Germans to Novgorod: 1 infantry
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Removing units owned by Germans from 95 Sea Zone: 1 carrier and 1 destroyer
EDIT: Adding units owned by Germans to 93 Sea Zone: 1 carrier and 1 destroyer
EDIT: Turning off Edit ModeTurn Complete - Germans
Germans collect 36 PUs; end with 37 PUs total
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 42 PUsTerritory Summary for Germans :
France : 1 flag, 1 airfield and 1 factory_minor
Slovakia Hungary : 1 armour and 3 infantry
Western Germany : 2 aaGuns, 1 airfield, 1 armour, 1 factory_major, 1 harbour, 10 infantry and 1 mech_infantry
Germany : 1 aaGun, 1 armour, 4 artilleries, 1 factory_minor and 6 infantry
Southern Italy : 1 armour and 1 infantry
Belarus : 1 flag, 1 infantry
Karelia : 1 flag
Baltic States : 1 flag, 2 infantry
Vyborg : 1 flag
Novgorod : 1 flag, 1 airfield, 1 factory_minor, 1 fighter, 1 harbour, 4 infantry and 1 mech_infantry
80 Sea Zone : 1 transport
93 Sea Zone : 1 carrier and 1 destroyer
Bulgaria : 1 flag, 1 mech_infantry
Finland : 1 flag, 1 mech_infantryProduction/PUs Summary :
Germans : 36 / 42
Russians : 42 / 70
Japanese : 57 / 64
Americans : 56 / 76
Chinese : 8 / 13
British : 35 / 46
UK_Pacific : 0 / 0
Italians : 10 / 3
ANZAC : 14 / 17
French : 7 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 11
Purchase Units - Russians
Russians buy 4 armour, 1 artillery, 1 factory_minor, 1 infantry, 4 mech_infantrys and 1 tactical_bomber; Remaining resources: 0 PUs;Combat Move - Russians
1 infantry moved from Amur to Korea
Russians take Korea from Japanese
1 mech_infantry moved from Szechwan to Yunnan
Chinese take Yunnan from Japanese
1 armour moved from Eastern Persia to West India
Russians take West India from Japanese
2 infantry moved from Romania to Bulgaria
1 fighter moved from Bessarabia to Bulgaria
4 infantry moved from Romania to Slovakia Hungary
1 infantry moved from Eastern Poland to Poland
Russians take Poland from Germans
1 artillery moved from Eastern Poland to Slovakia Hungary
1 infantry moved from Eastern Poland to Slovakia Hungary
3 infantry moved from Smolensk to Belarus
2 infantry moved from Archangel to Belarus
1 armour and 1 mech_infantry moved from Western Ukraine to Belarus
1 armour and 1 infantry moved from Eastern Poland to Baltic States
1 armour and 1 mech_infantry moved from Ukraine to Belarus
1 armour moved from Western Ukraine to Baltic States
1 armour and 1 mech_infantry moved from Eastern Poland to Baltic States
1 armour moved from Romania to Slovakia HungaryCombat - Russians
Battle in Baltic States
Russians attack with 3 armour, 1 infantry and 1 mech_infantry
Germans defend with 2 infantry
Russians win, taking Baltic States from Germans with 3 armour remaining. Battle score for attacker is -1
Casualties for Germans: 2 infantry
Casualties for Russians: 1 infantry and 1 mech_infantry
Battle in Bulgaria
Russians attack with 1 fighter and 2 infantry
Germans defend with 1 mech_infantry
Russians win, taking Bulgaria from Germans with 1 fighter and 1 infantry remaining. Battle score for attacker is 1
Casualties for Germans: 1 mech_infantry
Casualties for Russians: 1 infantry
Battle in Belarus
Russians attack with 2 armour, 5 infantry and 2 mech_infantrys
Germans defend with 1 infantry
Russians win, taking Belarus from Germans with 2 armour, 5 infantry and 2 mech_infantrys remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Battle in Slovakia Hungary
Russians attack with 1 armour, 1 artillery and 5 infantry
Germans defend with 1 armour and 3 infantry
Russians win, taking Slovakia Hungary from Germans with 1 armour, 1 artillery and 5 infantry remaining. Battle score for attacker is 15
Casualties for Germans: 1 armour and 3 infantry
Trigger Russians Conquer Japanese Territory By Mongolia: Setting switch to false for conditionAttachment_Mongolia_May_Change_To_Russians_Control_Switch attached to RussiansNon Combat Move - Russians
1 armour and 1 mech_infantry moved from Shensi to Hopei
2 fighters moved from Russia to Hopei
1 armour moved from Persia to Eastern Persia
1 artillery and 3 infantry moved from Turkmenistan to Eastern Persia
1 armour and 1 mech_infantry moved from Kazakhstan to Szechwan
1 armour and 1 mech_infantry moved from Kazakhstan to Eastern Persia
1 artillery and 4 infantry moved from Kazakhstan to Turkmenistan
3 infantry moved from Volgograd to Kazakhstan
2 aaGuns moved from Eastern Poland to Baltic States
3 infantry moved from Western Ukraine to Eastern Poland
1 fighter moved from Bulgaria to Eastern Poland
1 armour and 1 mech_infantry moved from Russia to Belarus
2 armour and 2 mech_infantrys moved from Russia to KazakhstanPlace Units - Russians
1 factory_minor placed in Persia
2 armour and 1 mech_infantry placed in Volgograd
1 artillery and 1 infantry placed in Ukraine
2 armour, 3 mech_infantrys and 1 tactical_bomber placed in RussiaTurn Complete - Russians
Russians collect 55 PUs; end with 55 PUs total
Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 5 PUs; end with 60 PUs
Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 18 PUs; end with 78 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 11
Purchase Units - Japanese
Japanese buy 2 armour, 1 artillery, 2 fighters, 5 infantry and 3 mech_infantrys; Remaining resources: 6 SuicideAttackTokens; 1 PUs;Combat Move - Japanese
1 infantry moved from India to West India
1 mech_infantry moved from Burma to West India
1 bomber moved from India to West India
1 infantry moved from Shan State to Yunnan
1 bomber moved from French Indo China to Yunnan
8 fighters and 8 tactical_bombers moved from 54 Sea Zone to 26 Sea Zone
1 artillery, 1 battleship, 8 carriers, 1 cruiser, 3 destroyers, 1 infantry and 1 transport moved from 54 Sea Zone to 30 Sea Zone
Japanese take 54 Sea Zone from ANZACCombat - Japanese
Battle in West India
Japanese attack with 1 bomber, 1 infantry and 1 mech_infantry
Russians defend with 1 armour
Japanese win, taking West India from Russians with 1 bomber, 1 infantry and 1 mech_infantry remaining. Battle score for attacker is 6
Casualties for Russians: 1 armour
Battle in 26 Sea Zone
Japanese attack with 8 fighters and 8 tactical_bombers
Americans defend with 2 transports
Japanese win with 8 fighters and 8 tactical_bombers remaining. Battle score for attacker is 14
Casualties for Americans: 2 transports
Battle in Yunnan
Japanese attack with 1 bomber and 1 infantry
Russians defend with 1 mech_infantry
Japanese win, taking Yunnan from Chinese with 1 bomber and 1 infantry remaining. Battle score for attacker is 4
Casualties for Russians: 1 mech_infantry
Battle in 30 Sea Zone
Japanese attack with 1 artillery, 1 battleship, 8 carriers, 1 cruiser, 3 destroyers, 1 infantry and 1 transport
Americans defend with 1 destroyer
Japanese win with 1 battleship, 8 carriers, 1 cruiser, 3 destroyers and 1 transport remaining. Battle score for attacker is 8
Casualties for Americans: 1 destroyerNon Combat Move - Japanese
8 fighters and 8 tactical_bombers moved from 26 Sea Zone to 30 Sea Zone
1 fighter moved from India to French Indo China
2 armour moved from Hunan to Anhwe
1 fighter moved from Manchuria to Anhwe
1 bomber moved from Yunnan to French Indo China
1 bomber moved from West India to India
1 bomber moved from India to French Indo ChinaPlace Units - Japanese
1 armour, 1 artillery and 1 infantry placed in India
1 armour and 2 mech_infantrys placed in French Indo China
1 mech_infantry placed in Manchuria
2 fighters and 4 infantry placed in JapanTurn Complete - Japanese
Total Cost from Convoy Blockades: 11
Rolling for Convoy Blockade Damage in 37 Sea Zone. Rolls: 3,6
Rolling for Convoy Blockade Damage in 20 Sea Zone. Rolls: 6,5
Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 2,3,6,4,4,2,3,1,5,1,4,4,6,5,3,2,6,1,2,6,6,2,5
Japanese collect 43 PUs (11 lost to blockades); end with 44 PUs total
Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 49 PUs
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