15L bmnielsen (Axis) vs. Boldfresh (Allies +24)

  • '12

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 9

    Combat Move - French

    Non Combat Move - French
                2 infantry moved from Trans-Jordan to Egypt

    Turn Complete - French

  • '12

    just saw you lost nothing in caucasus.  man my bad play and bad dice are coming together to have a party!


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 10

    Research Technology - Germans

    Purchase Units - Germans
                Germans buy 2 armour, 1 bomber, 4 fighters and 3 mech_infantrys; Remaining resources: 1 PUs;

    Combat Move - Germans
                2 bombers moved from Western Germany to Russia
                16 bombers moved from Southern Italy to Russia
                1 bomber moved from Greece to Russia
                5 armour, 14 artilleries, 26 infantry and 14 mech_infantrys moved from Bryansk to Russia
                3 armour, 1 bomber, 5 fighters, 3 mech_infantrys and 3 tactical_bombers moved from Volgograd to Russia
                3 bombers moved from Shan State to Russia
                2 infantry moved from Northern Italy to 95 Sea Zone
                2 infantry and 1 transport moved from 95 Sea Zone to 94 Sea Zone
                2 infantry moved from 94 Sea Zone to Tunisia

    Combat - Germans
                Battle in Tunisia
                Battle in Russia
                    Germans attack with 8 armour, 14 artilleries, 23 bombers, 5 fighters, 26 infantry, 17 mech_infantrys and 3 tactical_bombers
                    Russians defend with 4 aaGuns, 1 airfield, 6 artilleries, 1 factory_major, 4 fighters and 85 infantry
                    Germans captures 41PUs while taking Russians capital
                    Germans converts factory_major into different units
                    Germans win, taking Tunisia from Americans, taking Russia from Russians with 1 armour, 14 bombers and 2 fighters remaining. Battle score for attacker is -76
                    Casualties for Germans: 7 armour, 14 artilleries, 9 bombers, 3 fighters, 26 infantry, 17 mech_infantrys and 3 tactical_bombers
                    Casualties for Russians: 4 aaGuns, 6 artilleries, 4 fighters and 85 infantry

    Non Combat Move - Germans
                2 bombers and 2 fighters moved from Russia to Volgograd
                3 artilleries moved from Ukraine to Rostov
                6 aaGuns moved from Bryansk to Rostov
                1 infantry moved from Belarus to Bryansk
                3 mech_infantrys moved from Novgorod to Bryansk
                12 bombers moved from Russia to Bryansk
                1 mech_infantry moved from Romania to Ukraine
                1 cruiser and 1 destroyer moved from 95 Sea Zone to 94 Sea Zone
                2 infantry moved from Western Germany to Northern Italy

    Place Units - Germans
                2 armour and 1 fighter placed in Volgograd
                3 mech_infantrys placed in Ukraine
                1 bomber and 3 fighters placed in Western Germany

    Turn Complete - Germans
                Germans collect 55 PUs; end with 97 PUs total
                Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 102 PUs
                Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 15 PUs; end with 117 PUs
                Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 122 PUs


  • Well, the dice were kind to you there, for what it’s worth…

  • '12

    not kind enough.  i had 7% chance of holding moscow and wiping out your entire bomber stack!  that’s what i needed to happen.

  • '12

    AA has been my bane all game long.  against dark skies you can’t miss nearly all aa shots.

  • '12

    not that AA was the whole story, far from it as i’ve played a fairly mediocre game given my lack of time but still, it’s a pretty strong headwind.

  • '12

    TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 10

    Combat Move - Russians
                6 infantry moved from Samara to Volgograd

    Combat - Russians
                Battle in Volgograd
                    Russians attack with 6 infantry
                    Germans defend with 2 armour, 2 bombers, 1 factory_minor and 3 fighters

  • '12

    OOL in volgo?

    lol watch me roll 50% ones the rest of the game, now that it’s too late.


  • Yeah, I was on the fence om whether to risk it or not, but the 41 ipc in the coffers was too much to pass up. I would’ve withdrawn before the bomber stack took a hit if it went much worse anyway.

    Take the armor and one of the bombers.

  • '12

    TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 10

    Combat Move - Russians
                6 infantry moved from Samara to Volgograd

    Combat - Russians
                Battle in Volgograd
                    Russians attack with 6 infantry
                    Germans defend with 2 armour, 2 bombers, 1 factory_minor and 3 fighters

  • '12

    yeah that was the idea.  unfortunately didn’t catch the break i needed.

    two more hits in round 2 - losses?

  • '12

    guess since you lost a bomber round 1 you would lose the other here.  i will proceed.


  • Yeah was just about to write that

  • '12

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 10

    Combat Move - Russians
                6 infantry moved from Samara to Volgograd

    Combat - Russians
                Battle in Volgograd
                    Russians attack with 6 infantry
                    Germans defend with 2 armour, 2 bombers, 1 factory_minor and 3 fighters
                    Germans win with 1 fighter remaining. Battle score for attacker is 38
                    Casualties for Germans: 2 armour, 2 bombers and 2 fighters
                    Casualties for Russians: 6 infantry

    Non Combat Move - Russians
                1 tactical_bomber moved from Eastern Persia to India
                2 infantry moved from Iraq to Trans-Jordan
                1 infantry moved from Iraq to Trans-Jordan
                2 mech_infantrys moved from Egypt to Trans-Jordan
                1 aaGun moved from Samara to Novosibirsk

    Turn Complete - Russians

  • '12

    TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 10

    Combat Move - Russians
                6 infantry moved from Samara to Volgograd

    Combat - Russians
                Battle in Volgograd
                    Russians attack with 6 infantry
                    Germans defend with 2 armour, 2 bombers, 1 factory_minor and 3 fighters
                    Germans win with 1 fighter remaining. Battle score for attacker is 38
                    Casualties for Germans: 2 armour, 2 bombers and 2 fighters
                    Casualties for Russians: 6 infantry

    Non Combat Move - Russians
                1 tactical_bomber moved from Eastern Persia to India
                2 infantry moved from Iraq to Trans-Jordan
                1 infantry moved from Iraq to Trans-Jordan
                2 mech_infantrys moved from Egypt to Trans-Jordan
                1 aaGun moved from Samara to Novosibirsk

    Turn Complete - Russians
                Turning on Edit Mode
                EDIT: Removing units owned by Russians from Trans-Jordan: 3 infantry
                EDIT: Removing units owned by Russians from Trans-Jordan: 2 mech_infantrys
                EDIT: Adding units owned by Russians to Syria: 2 mech_infantrys
                EDIT: Adding units owned by Russians to Trans-Jordan: 3 infantry
                EDIT: Removing units owned by Russians from Trans-Jordan: 1 infantry
                EDIT: Adding units owned by Russians to Northwest Persia: 1 infantry
                EDIT: Turning off Edit Mode


  • That was impressive

  • '12

    lol yeah

  • '12

    once it got to 4 inf vs 2 ftrs your fighters dug in.


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 10

    Purchase Units - Japanese
                Japanese buy 4 artilleries, 3 bombers, 1 destroyer, 2 fighters and 4 infantry; Remaining resources: 6 SuicideAttackTokens; 0 PUs;

    Combat Move - Japanese
                1 infantry moved from Shan State to Burma
                      Japanese take Burma from UK_Pacific
                1 infantry moved from Tsinghai to Sikang
                      Japanese take Sikang from Chinese
                1 infantry moved from Kweichow to Shensi
                2 bombers moved from Shan State to Shensi
                1 infantry moved from Yenisey to Evenkiyskiy
                      Japanese take Evenkiyskiy from Russians
                1 infantry moved from Urals to Novosibirsk

    Combat - Japanese
                Battle in Novosibirsk
                    Japanese attack with 1 infantry
                    Russians defend with 1 aaGun
                    Japanese win, taking Novosibirsk from Russians with 1 infantry remaining. Battle score for attacker is 5
                    Casualties for Russians: 1 aaGun
                Battle in Shensi
                    Japanese attack with 2 bombers and 1 infantry
                    Chinese defend with 1 infantry
                    Japanese win, taking Shensi from Chinese with 2 bombers and 1 infantry remaining. Battle score for attacker is 3
                    Casualties for Chinese: 1 infantry

    Non Combat Move - Japanese
                1 armour, 3 artilleries, 2 infantry and 17 mech_infantrys moved from Shan State to Burma
                3 mech_infantrys moved from French Indo China to Burma
                3 mech_infantrys moved from Kweichow to Burma
                2 bombers moved from Shensi to Shan State
                3 mech_infantrys moved from Kiangsu to Kweichow
                3 artilleries and 2 infantry moved from Sumatra to 41 Sea Zone
                3 artilleries, 2 infantry and 3 transports moved from 41 Sea Zone to 38 Sea Zone
                2 artilleries, 2 infantry and 2 transports moved from 57 Sea Zone to 38 Sea Zone
                3 transports moved from 35 Sea Zone to 6 Sea Zone
                1 destroyer moved from 19 Sea Zone to 6 Sea Zone
                2 submarines moved from 35 Sea Zone to 33 Sea Zone
                2 infantry moved from Philippines to 35 Sea Zone
                2 infantry and 1 transport moved from 35 Sea Zone to 38 Sea Zone
                1 destroyer moved from 37 Sea Zone to 39 Sea Zone
                5 artilleries and 6 infantry moved from 38 Sea Zone to Burma
                2 carriers moved from 37 Sea Zone to 54 Sea Zone
                1 artillery and 1 infantry moved from New South Wales to 62 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 62 Sea Zone to 42 Sea Zone
                1 submarine moved from 62 Sea Zone to 63 Sea Zone
                4 carriers, 2 destroyers, 7 fighters, 2 submarines and 1 tactical_bomber moved from 62 Sea Zone to 33 Sea Zone
                1 fighter moved from Japan to Caroline Islands

    Place Units - Japanese
                1 destroyer placed in 37 Sea Zone
                1 bomber and 1 fighter placed in Malaya
                2 bombers placed in French Indo China
                1 artillery, 1 fighter and 1 infantry placed in New South Wales
                3 artilleries and 3 infantry placed in Japan

    Turn Complete - Japanese
                Japanese collect 84 PUs; end with 84 PUs total
                Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 89 PUs
                Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 94 PUs

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