:) Now I see I should have walked into Alaska, but that is totally different - I completely missed it in combat move so would absolutely never ask for something like that.
Yes, thanks for allowing FWA which was absolutely intended
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 9
Combat Move - French
Non Combat Move - French
2 infantry moved from Trans-Jordan to Egypt
Turn Complete - French
just saw you lost nothing in caucasus. man my bad play and bad dice are coming together to have a party!
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 10
Research Technology - Germans
Purchase Units - Germans
Germans buy 2 armour, 1 bomber, 4 fighters and 3 mech_infantrys; Remaining resources: 1 PUs;
Combat Move - Germans
2 bombers moved from Western Germany to Russia
16 bombers moved from Southern Italy to Russia
1 bomber moved from Greece to Russia
5 armour, 14 artilleries, 26 infantry and 14 mech_infantrys moved from Bryansk to Russia
3 armour, 1 bomber, 5 fighters, 3 mech_infantrys and 3 tactical_bombers moved from Volgograd to Russia
3 bombers moved from Shan State to Russia
2 infantry moved from Northern Italy to 95 Sea Zone
2 infantry and 1 transport moved from 95 Sea Zone to 94 Sea Zone
2 infantry moved from 94 Sea Zone to Tunisia
Combat - Germans
Battle in Tunisia
Battle in Russia
Germans attack with 8 armour, 14 artilleries, 23 bombers, 5 fighters, 26 infantry, 17 mech_infantrys and 3 tactical_bombers
Russians defend with 4 aaGuns, 1 airfield, 6 artilleries, 1 factory_major, 4 fighters and 85 infantry
Germans captures 41PUs while taking Russians capital
Germans converts factory_major into different units
Germans win, taking Tunisia from Americans, taking Russia from Russians with 1 armour, 14 bombers and 2 fighters remaining. Battle score for attacker is -76
Casualties for Germans: 7 armour, 14 artilleries, 9 bombers, 3 fighters, 26 infantry, 17 mech_infantrys and 3 tactical_bombers
Casualties for Russians: 4 aaGuns, 6 artilleries, 4 fighters and 85 infantry
Non Combat Move - Germans
2 bombers and 2 fighters moved from Russia to Volgograd
3 artilleries moved from Ukraine to Rostov
6 aaGuns moved from Bryansk to Rostov
1 infantry moved from Belarus to Bryansk
3 mech_infantrys moved from Novgorod to Bryansk
12 bombers moved from Russia to Bryansk
1 mech_infantry moved from Romania to Ukraine
1 cruiser and 1 destroyer moved from 95 Sea Zone to 94 Sea Zone
2 infantry moved from Western Germany to Northern Italy
Place Units - Germans
2 armour and 1 fighter placed in Volgograd
3 mech_infantrys placed in Ukraine
1 bomber and 3 fighters placed in Western Germany
Turn Complete - Germans
Germans collect 55 PUs; end with 97 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 102 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 15 PUs; end with 117 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 122 PUs
Well, the dice were kind to you there, for what it’s worth…
not kind enough. i had 7% chance of holding moscow and wiping out your entire bomber stack! that’s what i needed to happen.
AA has been my bane all game long. against dark skies you can’t miss nearly all aa shots.
not that AA was the whole story, far from it as i’ve played a fairly mediocre game given my lack of time but still, it’s a pretty strong headwind.
TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 10
Combat Move - Russians
6 infantry moved from Samara to Volgograd
Combat - Russians
Battle in Volgograd
Russians attack with 6 infantry
Germans defend with 2 armour, 2 bombers, 1 factory_minor and 3 fighters
OOL in volgo?
lol watch me roll 50% ones the rest of the game, now that it’s too late.
Yeah, I was on the fence om whether to risk it or not, but the 41 ipc in the coffers was too much to pass up. I would’ve withdrawn before the bomber stack took a hit if it went much worse anyway.
Take the armor and one of the bombers.
TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 10
Combat Move - Russians
6 infantry moved from Samara to Volgograd
Combat - Russians
Battle in Volgograd
Russians attack with 6 infantry
Germans defend with 2 armour, 2 bombers, 1 factory_minor and 3 fighters
yeah that was the idea. unfortunately didn’t catch the break i needed.
two more hits in round 2 - losses?
guess since you lost a bomber round 1 you would lose the other here. i will proceed.
Yeah was just about to write that
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 10
Combat Move - Russians
6 infantry moved from Samara to Volgograd
Combat - Russians
Battle in Volgograd
Russians attack with 6 infantry
Germans defend with 2 armour, 2 bombers, 1 factory_minor and 3 fighters
Germans win with 1 fighter remaining. Battle score for attacker is 38
Casualties for Germans: 2 armour, 2 bombers and 2 fighters
Casualties for Russians: 6 infantry
Non Combat Move - Russians
1 tactical_bomber moved from Eastern Persia to India
2 infantry moved from Iraq to Trans-Jordan
1 infantry moved from Iraq to Trans-Jordan
2 mech_infantrys moved from Egypt to Trans-Jordan
1 aaGun moved from Samara to Novosibirsk
Turn Complete - Russians
TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 10
Combat Move - Russians
6 infantry moved from Samara to Volgograd
Combat - Russians
Battle in Volgograd
Russians attack with 6 infantry
Germans defend with 2 armour, 2 bombers, 1 factory_minor and 3 fighters
Germans win with 1 fighter remaining. Battle score for attacker is 38
Casualties for Germans: 2 armour, 2 bombers and 2 fighters
Casualties for Russians: 6 infantry
Non Combat Move - Russians
1 tactical_bomber moved from Eastern Persia to India
2 infantry moved from Iraq to Trans-Jordan
1 infantry moved from Iraq to Trans-Jordan
2 mech_infantrys moved from Egypt to Trans-Jordan
1 aaGun moved from Samara to Novosibirsk
Turn Complete - Russians
Turning on Edit Mode
EDIT: Removing units owned by Russians from Trans-Jordan: 3 infantry
EDIT: Removing units owned by Russians from Trans-Jordan: 2 mech_infantrys
EDIT: Adding units owned by Russians to Syria: 2 mech_infantrys
EDIT: Adding units owned by Russians to Trans-Jordan: 3 infantry
EDIT: Removing units owned by Russians from Trans-Jordan: 1 infantry
EDIT: Adding units owned by Russians to Northwest Persia: 1 infantry
EDIT: Turning off Edit Mode
That was impressive
lol yeah
once it got to 4 inf vs 2 ftrs your fighters dug in.
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 10
Purchase Units - Japanese
Japanese buy 4 artilleries, 3 bombers, 1 destroyer, 2 fighters and 4 infantry; Remaining resources: 6 SuicideAttackTokens; 0 PUs;
Combat Move - Japanese
1 infantry moved from Shan State to Burma
Japanese take Burma from UK_Pacific
1 infantry moved from Tsinghai to Sikang
Japanese take Sikang from Chinese
1 infantry moved from Kweichow to Shensi
2 bombers moved from Shan State to Shensi
1 infantry moved from Yenisey to Evenkiyskiy
Japanese take Evenkiyskiy from Russians
1 infantry moved from Urals to Novosibirsk
Combat - Japanese
Battle in Novosibirsk
Japanese attack with 1 infantry
Russians defend with 1 aaGun
Japanese win, taking Novosibirsk from Russians with 1 infantry remaining. Battle score for attacker is 5
Casualties for Russians: 1 aaGun
Battle in Shensi
Japanese attack with 2 bombers and 1 infantry
Chinese defend with 1 infantry
Japanese win, taking Shensi from Chinese with 2 bombers and 1 infantry remaining. Battle score for attacker is 3
Casualties for Chinese: 1 infantry
Non Combat Move - Japanese
1 armour, 3 artilleries, 2 infantry and 17 mech_infantrys moved from Shan State to Burma
3 mech_infantrys moved from French Indo China to Burma
3 mech_infantrys moved from Kweichow to Burma
2 bombers moved from Shensi to Shan State
3 mech_infantrys moved from Kiangsu to Kweichow
3 artilleries and 2 infantry moved from Sumatra to 41 Sea Zone
3 artilleries, 2 infantry and 3 transports moved from 41 Sea Zone to 38 Sea Zone
2 artilleries, 2 infantry and 2 transports moved from 57 Sea Zone to 38 Sea Zone
3 transports moved from 35 Sea Zone to 6 Sea Zone
1 destroyer moved from 19 Sea Zone to 6 Sea Zone
2 submarines moved from 35 Sea Zone to 33 Sea Zone
2 infantry moved from Philippines to 35 Sea Zone
2 infantry and 1 transport moved from 35 Sea Zone to 38 Sea Zone
1 destroyer moved from 37 Sea Zone to 39 Sea Zone
5 artilleries and 6 infantry moved from 38 Sea Zone to Burma
2 carriers moved from 37 Sea Zone to 54 Sea Zone
1 artillery and 1 infantry moved from New South Wales to 62 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 62 Sea Zone to 42 Sea Zone
1 submarine moved from 62 Sea Zone to 63 Sea Zone
4 carriers, 2 destroyers, 7 fighters, 2 submarines and 1 tactical_bomber moved from 62 Sea Zone to 33 Sea Zone
1 fighter moved from Japan to Caroline Islands
Place Units - Japanese
1 destroyer placed in 37 Sea Zone
1 bomber and 1 fighter placed in Malaya
2 bombers placed in French Indo China
1 artillery, 1 fighter and 1 infantry placed in New South Wales
3 artilleries and 3 infantry placed in Japan
Turn Complete - Japanese
Japanese collect 84 PUs; end with 84 PUs total
Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 89 PUs
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 94 PUs