15L G40 Zhukov4(axis) vrs JWW (allies +20)


  • TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 11

    Combat Move - Russians
                1 artillery and 3 infantry moved from Samara to Volgograd
                2 fighters moved from Persia to Northwest Persia
                1 infantry moved from Samara to Kazakhstan
                      Russians take Kazakhstan from Germans


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 11

    Combat Move - Russians
                1 artillery and 3 infantry moved from Samara to Volgograd
                2 fighters moved from Persia to Northwest Persia
                1 infantry moved from Samara to Kazakhstan
                      Russians take Kazakhstan from Germans

    Combat - Russians
                Battle in Volgograd
                    Russians attack with 1 artillery and 3 infantry
                    Germans defend with 1 factory_minor and 3 infantry
                    Russians win, taking Volgograd from Germans with 1 artillery and 3 infantry remaining. Battle score for attacker is 9
                    Casualties for Germans: 3 infantry
                Battle in Northwest Persia
                    Russians attack with 2 fighters
                    Germans defend with 1 mech_infantry
                    Russians win with 2 fighters remaining. Battle score for attacker is 4
                    Casualties for Germans: 1 mech_infantry

    Non Combat Move - Russians
                2 fighters moved from Northwest Persia to Persia
                3 aaGuns, 2 artilleries, 31 infantry and 1 mech_infantry moved from Samara to Kazakhstan

    Turn Complete - Russians

    Territory Summary for Russians :

    Kazakhstan : 3 aaGuns, 2 artilleries, 32 infantry and 1 mech_infantry
        Norway : 1 fighter
        Volgograd : 1 artillery, 1 factory_minor and 3 infantry
        Samara : 1 infantry
        93 Sea Zone : 1 flag, 1 submarine
        Persia : 2 fighters

    Production/PUs Summary :

    Germans : 54 / 80
        Russians : 5 / 0
        Japanese : 77 / 89
        Americans : 57 / 74
        Chinese : 0 / 10
        British : 34 / 40
        UK_Pacific : 2 / 0
        Italians : 18 / 23
        ANZAC : 10 / 10
        French : 8 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

  • '16 '15 '10

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 11

    Purchase Units - Japanese
                Japanese buy 2 carriers, 2 destroyers, 3 fighters and 3 infantry; Remaining resources: 6 SuicideAttackTokens; 2 PUs;

    Combat Move - Japanese
                1 infantry moved from India to West India
                2 fighters and 1 tactical_bomber moved from India to West India
                2 bombers moved from Shan State to West India
                1 infantry moved from Dutch New Guinea to New Guinea
                      Japanese take New Guinea from ANZAC
                3 fighters and 1 tactical_bomber moved from 33 Sea Zone to 31 Sea Zone
                3 fighters and 2 tactical_bombers moved from 33 Sea Zone to 30 Sea Zone
                1 fighter and 1 tactical_bomber moved from 33 Sea Zone to 16 Sea Zone
                2 fighters moved from 6 Sea Zone to 16 Sea Zone
                2 fighters moved from Japan to 8 Sea Zone
                1 destroyer moved from 6 Sea Zone to 8 Sea Zone
                1 fighter moved from 33 Sea Zone to 31 Sea Zone
                2 infantry moved from Burma to India
                2 mech_infantrys moved from Yunnan to India
                1 artillery and 1 infantry moved from Yunnan to Burma
                3 infantry moved from French Indo China to Shan State
                1 mech_infantry moved from Shensi to Yunnan
                1 armour moved from Yakut S.S.R. to Timguska

    Combat - Japanese
                Battle in West India
                    Japanese attack with 2 bombers, 2 fighters, 1 infantry and 1 tactical_bomber
                    British defend with 1 infantry
                    Japanese win, taking West India from UK_Pacific with 2 bombers, 2 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                    Casualties for British: 1 infantry
                Battle in 16 Sea Zone
                    Japanese attack with 3 fighters and 1 tactical_bomber
                    Americans defend with 1 destroyer
                    Japanese win with 3 fighters and 1 tactical_bomber remaining. Battle score for attacker is 8
                    Casualties for Americans: 1 destroyer
                Battle in 31 Sea Zone
                    Japanese attack with 4 fighters and 1 tactical_bomber
                    Americans defend with 1 destroyer
                    Japanese win with 4 fighters and 1 tactical_bomber remaining. Battle score for attacker is 8
                    Casualties for Americans: 1 destroyer
                Battle in 8 Sea Zone
                    Japanese attack with 1 destroyer and 2 fighters
                    Americans defend with 1 submarine
                    Japanese win with 1 destroyer and 2 fighters remaining. Battle score for attacker is 6
                    Casualties for Americans: 1 submarine
                Battle in 30 Sea Zone
                    Japanese attack with 3 fighters and 2 tactical_bombers
                    Americans defend with 1 destroyer
                    Japanese win with 3 fighters and 2 tactical_bombers remaining. Battle score for attacker is 8
                    Casualties for Americans: 1 destroyer

    Non Combat Move - Japanese
                3 fighters and 2 tactical_bombers moved from 30 Sea Zone to 33 Sea Zone
                4 fighters and 1 tactical_bomber moved from 31 Sea Zone to 33 Sea Zone
                2 fighters moved from 16 Sea Zone to 33 Sea Zone
                1 fighter and 1 tactical_bomber moved from 16 Sea Zone to 6 Sea Zone
                2 fighters moved from 8 Sea Zone to 6 Sea Zone
                1 carrier and 1 destroyer moved from 6 Sea Zone to 33 Sea Zone
                1 artillery and 1 infantry moved from Japan to 6 Sea Zone
                1 armour and 1 infantry moved from Korea to 6 Sea Zone
                1 armour, 1 infantry and 1 transport moved from 6 Sea Zone to 20 Sea Zone
                1 armour and 1 infantry moved from 20 Sea Zone to Kiangsi
                1 destroyer moved from 44 Sea Zone to 35 Sea Zone
                2 fighters and 1 tactical_bomber moved from West India to India
                2 bombers moved from West India to India
                1 tactical_bomber moved from Celebes to 44 Sea Zone
                2 fighters moved from Celebes to 44 Sea Zone
                2 fighters and 1 tactical_bomber moved from 44 Sea Zone to Shan State
                1 tactical_bomber moved from Philippines to 33 Sea Zone
                2 fighters moved from Philippines to Shan State
                1 artillery, 1 infantry and 1 transport moved from 6 Sea Zone to 33 Sea Zone
                1 artillery and 1 infantry moved from 33 Sea Zone to Caroline Islands
                1 tactical_bomber moved from 33 Sea Zone to Caroline Islands
                1 infantry moved from Amur to Manchuria

    Place Units - Japanese
                2 carriers and 2 destroyers placed in 6 Sea Zone
                3 infantry placed in India
                3 fighters placed in Japan
                Turning on Edit Mode
                EDIT: Turning off Edit Mode
                Turning on Edit Mode
                EDIT: Turning off Edit Mode

    Turn Complete - Japanese
                Japanese collect 79 PUs; end with 81 PUs total
                Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 86 PUs
                Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 91 PUs
                Turning on Edit Mode
                EDIT: Turning off Edit Mode

  • '16 '15 '10

    Hey JWW I’m trying to edit a sub and dd from 33 to SZ6 (as I’m not comfortable with giving you even a 1% on my capital) but the program won’t let me.  You can see above that I tried to edit at the end of my turn but it won’t let me take units from Carolines.  What I can do, however, is edit the units to from 33 to 6 during a movement phase by going into edit mode during USA combat movement and clicking “Actions” and then moving the dd sub up there.

    Would you mind executing that edit during the American turn?

    I’m going to post the move file to demonstrate what I’m talking about, but it won’t be official obviously since its usa’s turn.


  • TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 11

    Purchase Units - British
                British buy 2 fighters, 4 infantry and 2 mech_infantrys; Remaining resources: 0 PUs;

    Combat Move - British
                1 infantry moved from Eastern Persia to West India
                1 bomber and 1 fighter moved from Eastern Persia to West India
                1 fighter and 1 tactical_bomber moved from Eastern Persia to West India

  • '16 '15 '10

    TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 11

    Purchase Units - Americans
                Turning on Edit Mode
                EDIT: Turning off Edit Mode
                Turning on Edit Mode
                EDIT: Turning off Edit Mode
                Turning on Edit Mode
                EDIT: Turning off Edit Mode
                Turning on Edit Mode
                EDIT: Turning off Edit Mode
                Turning on Edit Mode
                EDIT: Turning off Edit Mode
                Americans buy nothing; Remaining resources: 74 PUs;

    Combat Move - Americans
                Turning on Edit Mode
                EDIT: Turning off Edit Mode
                Turning on Edit Mode
                EDIT: Turning off Edit Mode
                Turning on Edit Mode
                EDIT: Removing units owned by Japanese from Shan State: 1 fighter
                EDIT: Adding units owned by Japanese to New Guinea: 1 fighter
                EDIT: Turning off Edit Mode
                EDIT: 1 destroyer and 1 submarine moved from 33 Sea Zone to 23 Sea Zone
                EDIT: 1 destroyer and 1 submarine moved from 23 Sea Zone to 6 Sea Zone
                EDIT: 1 fighter moved from New Guinea to 33 Sea Zone


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 11

    Purchase Units - British
                British buy 2 fighters, 4 infantry and 2 mech_infantrys; Remaining resources: 0 PUs;

    Combat Move - British
                1 infantry moved from Eastern Persia to West India
                1 bomber and 1 fighter moved from Eastern Persia to West India
                1 fighter and 1 tactical_bomber moved from Eastern Persia to West India

    Combat - British
                Battle in West India
                    British attack with 1 bomber, 2 fighters, 1 infantry and 1 tactical_bomber
                    Japanese defend with 1 infantry
                    British win, taking West India from Japanese with 1 bomber, 2 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                    Casualties for Japanese: 1 infantry

    Non Combat Move - British
                2 fighters and 1 tactical_bomber moved from West India to Kazakhstan
                1 armour and 10 mech_infantrys moved from Eastern Persia to Kazakhstan
                1 bomber moved from West India to Persia
                1 aaGun, 5 artilleries and 6 infantry moved from Eastern Persia to Persia
                1 mech_infantry moved from Iraq to Persia
                1 mech_infantry moved from Egypt to Iraq
                2 transports moved from 80 Sea Zone to 72 Sea Zone
                1 infantry moved from Karelia to Novgorod
                3 aaGuns, 1 fighter and 5 infantry moved from Vyborg to Novgorod
                2 infantry moved from Norway to 112 Sea Zone
                2 infantry and 2 transports moved from 112 Sea Zone to 127 Sea Zone
                1 artillery and 1 infantry moved from Finland to 127 Sea Zone
                1 artillery and 3 infantry moved from 127 Sea Zone to Nenetsia
                1 fighter moved from 127 Sea Zone to Novgorod
                1 fighter moved from 112 Sea Zone to 127 Sea Zone
                1 fighter moved from 112 Sea Zone to Novgorod
                2 fighters moved from United Kingdom to 125 Sea Zone
                1 battleship, 1 carrier, 1 cruiser and 1 destroyer moved from 112 Sea Zone to 125 Sea Zone
                1 destroyer moved from 109 Sea Zone to 125 Sea Zone
                1 destroyer moved from 125 Sea Zone to 127 Sea Zone
                1 aaGun and 1 infantry moved from Finland to Karelia
                1 aaGun moved from Norway to Finland

    Place Units - British
                2 fighters placed in United Kingdom
                3 infantry placed in Persia
                1 infantry and 2 mech_infantrys placed in Egypt

    Turn Complete - British
                British collect 34 PUs; end with 34 PUs total
                Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 39 PUs

    Turn Complete - UK_Pacific

    Territory Summary for British and UK_Pacific :

    Kazakhstan : 1 armour, 2 fighters, 10 mech_infantrys and 1 tactical_bomber
        West India : 1 infantry
        Iceland : 1 airfield
        Quebec : 1 factory_minor
        Gibraltar : 1 airfield and 1 harbour
        New Brunswick Nova Scotia : 1 harbour
        Egypt : 1 airfield, 1 factory_minor, 1 harbour, 1 infantry and 2 mech_infantrys
        Union of South Africa : 1 factory_minor and 1 harbour
        Scotland : 1 airfield
        United Kingdom : 1 airfield, 1 factory_major, 2 fighters and 1 harbour
        Morocco : 1 infantry
        Syria : 1 flag
        Italian Somaliland : 1 flag
        Ethiopia : 1 flag
        Karelia : 1 aaGun and 1 infantry
        Nenetsia : 1 artillery and 3 infantry
        Novgorod : 3 aaGuns, 3 fighters and 6 infantry
        125 Sea Zone : 1 battleship, 1 carrier, 1 cruiser, 1 destroyer and 2 fighters
        80 Sea Zone : 1 carrier, 2 cruisers, 1 destroyer and 2 fighters
        Iraq : 1 flag, 1 mech_infantry
        Eastern Persia : 1 flag
        72 Sea Zone : 2 transports
        127 Sea Zone : 1 destroyer, 1 fighter and 2 transports
        Persia : 1 flag, 1 aaGun, 1 armour, 5 artilleries, 1 bomber, 1 factory_minor, 9 infantry and 3 mech_infantrys
        Finland : 1 aaGun

    Production/PUs Summary :

    Germans : 51 / 80
        Russians : 5 / 0
        Japanese : 77 / 91
        Americans : 60 / 75
        Chinese : 0 / 10
        British : 34 / 39
        UK_Pacific : 2 / 0
        Italians : 18 / 23
        ANZAC : 10 / 10
        French : 8 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

  • '16 '15 '10

    Hmm, well forget about it I guess it looks like you’ve already played USA and you didn’t hit 6 or 33.


  • should I have hit 6?….33 had bad odds


  • @Zhukov44:

    Hey JWW I’m trying to edit a sub and dd from 33 to SZ6 (as I’m not comfortable with giving you even a 1% on my capital) but the program won’t let me.  You can see above that I tried to edit at the end of my turn but it won’t let me take units from Carolines.  What I can do, however, is edit the units to from 33 to 6 during a movement phase by going into edit mode during USA combat movement and clicking “Actions” and then moving the dd sub up there.

    Would you mind executing that edit during the American turn?

    I’m going to post the move file to demonstrate what I’m talking about, but it won’t be official obviously since its usa’s turn.

    sorry man just saw this…I don’t think it really matters anyway. Japan is killing me right now.

  • '16 '15 '10

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 11

    Purchase Units - Italians
                Italians buy 2 destroyers and 1 transport; Remaining resources: 0 PUs;

    Combat Move - Italians
                4 mech_infantrys moved from Caucasus to Bryansk
                3 fighters moved from Greece to Southern Italy
                1 fighter moved from Greece to Western Germany

    Non Combat Move - Italians
                1 artillery moved from Germany to Western Germany
                1 aaGun moved from Western Germany to Germany
                3 infantry moved from Western Germany to Germany
                1 aaGun and 4 infantry moved from Northern Italy to Western Germany
                1 infantry moved from Southern Italy to Northern Italy

    Place Units - Italians
                2 destroyers and 1 transport placed in 95 Sea Zone

    Turn Complete - Italians
                Total Cost from Convoy Blockades: 6
                    Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 4,2
                    Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 6,4,5,1,3,5
                Italians collect 12 PUs (6 lost to blockades); end with 12 PUs total
                Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 17 PUs


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 11

    Combat Move - French

    Turn Complete - French

    Territory Summary for French :

    United Kingdom : 2 infantry
        Tobruk : 1 flag
        Libya : 1 flag

    Production/PUs Summary :

    Germans : 51 / 80
        Russians : 5 / 0
        Japanese : 77 / 91
        Americans : 60 / 75
        Chinese : 0 / 10
        British : 34 / 39
        UK_Pacific : 2 / 0
        Italians : 18 / 17
        ANZAC : 10 / 10
        French : 8 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

  • '16 '15 '10

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 12

    Research Technology - Germans

    Purchase Units - Germans
                Germans buy 3 bombers, 2 fighters and 8 infantry; Remaining resources: 0 PUs;

    Combat Move - Germans
                2 bombers moved from Caroline Islands to 31 Sea Zone
                2 fighters and 1 tactical_bomber moved from Caucasus to Northwest Persia
                1 mech_infantry moved from Caucasus to Northwest Persia
                1 fighter and 2 tactical_bombers moved from Caucasus to Samara
                1 infantry moved from Tambov to Samara
                1 infantry moved from Russia to Samara
                3 infantry moved from Ukraine to Rostov
                14 artilleries and 26 infantry moved from Tambov to Volgograd
                3 armour and 3 mech_infantrys moved from Caucasus to Volgograd
                2 mech_infantrys moved from Caucasus to Bryansk
                2 fighters, 1 infantry, 1 mech_infantry and 2 tactical_bombers moved from Belarus to Archangel
                1 bomber moved from Western Germany to Finland
                1 bomber moved from Western Germany to Finland
                1 bomber moved from Greece to Egypt
                1 mech_infantry moved from Romania to Belarus
                1 mech_infantry moved from Yugoslavia to Eastern Poland
                6 mech_infantrys moved from Germany to Eastern Poland
                2 infantry moved from Denmark to Western Germany
                3 infantry moved from Germany to Western Germany
                1 bomber moved from Greece to Archangel

    Combat - Germans
                Battle in Archangel
                    Germans attack with 1 bomber, 2 fighters, 1 infantry, 1 mech_infantry and 2 tactical_bombers
                    Americans defend with 2 infantry
                    Germans win, taking Archangel from Americans with 1 bomber, 2 fighters, 1 mech_infantry and 2 tactical_bombers remaining. Battle score for attacker is 3
                    Casualties for Germans: 1 infantry
                    Casualties for Americans: 2 infantry
                Strategic bombing raid in Finland
                    Bombing raid in Finland rolls: 4 and causes: 4 damage to unit: factory_minor
                    Bombing raid in Finland causes 4 damage total.
                Strategic bombing raid in Egypt
                    1 bomber killed by AA
                    Bombing raid in Egypt causes 0 damage total.
                Battle in Samara
                    Germans attack with 1 fighter, 2 infantry and 2 tactical_bombers
                    Russians defend with 1 infantry
                    Germans win, taking Samara from Russians with 1 fighter, 1 infantry and 2 tactical_bombers remaining. Battle score for attacker is 0
                    Casualties for Germans: 1 infantry
                    Casualties for Russians: 1 infantry
                Battle in Northwest Persia
                    Germans attack with 2 fighters, 1 mech_infantry and 1 tactical_bomber
                    Americans defend with 1 infantry
                    Germans win, taking Northwest Persia from Americans with 2 fighters, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                    Casualties for Americans: 1 infantry
                Battle in 31 Sea Zone
                    Germans attack with 2 bombers
                    ANZAC defend with 1 destroyer
                    Germans win with 2 bombers remaining. Battle score for attacker is 8
                    Casualties for ANZAC: 1 destroyer
                Battle in Finland
                    Germans attack with 1 bomber
                    British defend with 1 aaGun; Americans defend with 1 factory_minor
                    Germans win with 1 bomber remaining. Battle score for attacker is 5
                    Casualties for British: 1 aaGun
                Battle in Volgograd
                    Germans attack with 3 armour, 14 artilleries, 26 infantry and 3 mech_infantrys
                    Russians defend with 1 artillery, 1 factory_minor and 3 infantry
                    Germans win, taking Volgograd from Russians with 3 armour, 14 artilleries, 25 infantry and 3 mech_infantrys remaining. Battle score for attacker is 10
                    Casualties for Germans: 1 infantry
                    Casualties for Russians: 1 artillery and 3 infantry

    Non Combat Move - Germans
                1 aaGun moved from Caucasus to Volgograd
                1 aaGun moved from Tambov to Volgograd
                7 armour and 11 mech_infantrys moved from Tambov to Belarus
                1 bomber moved from Greece to Western Germany
                2 fighters and 2 tactical_bombers moved from Archangel to Belarus
                1 bomber moved from Archangel to Belarus
                1 fighter and 2 tactical_bombers moved from Samara to Russia
                3 fighters moved from Western Germany to Belarus
                2 fighters and 1 tactical_bomber moved from Northwest Persia to Bryansk
                2 bombers moved from Finland to Western Germany
                2 bombers moved from 31 Sea Zone to Caroline Islands

    Place Units - Germans
                3 bombers and 2 fighters placed in Western Germany
                3 infantry placed in Russia
                3 infantry placed in Ukraine
                2 infantry placed in Normandy Bordeaux

    Turn Complete - Germans
                Total Cost from Convoy Blockades: 4
                    Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 1,1,3,4,6,5
                Germans collect 51 PUs (4 lost to blockades); end with 51 PUs total
                Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 2 PUs; end with 53 PUs
                Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 58 PUs
                Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 68 PUs

  • '16 '15 '10

    Note there is some kind of issue with SBR in TripleA atm.  It’s not adding on the +2.


  • TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 12

    Combat Move - Russians
                1 infantry moved from Kazakhstan to Caucasus
                      Russians take Caucasus from Italians
                1 infantry moved from Kazakhstan to Tsinghai
                      Chinese take Tsinghai from Japanese
                1 infantry moved from Kazakhstan to Sikang
                      Chinese take Sikang from Japanese
                1 submarine moved from 93 Sea Zone to 95 Sea Zone


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 12

    Combat Move - Russians
                1 infantry moved from Kazakhstan to Caucasus
                      Russians take Caucasus from Italians
                1 infantry moved from Kazakhstan to Tsinghai
                      Chinese take Tsinghai from Japanese
                1 infantry moved from Kazakhstan to Sikang
                      Chinese take Sikang from Japanese
                1 submarine moved from 93 Sea Zone to 95 Sea Zone

    Combat - Russians
                Italians scrambles 3 units out of Southern Italy to defend against the attack in 95 Sea Zone
                Battle in 95 Sea Zone
                    Russians attack with 1 submarine
                    Italians defend with 2 destroyers, 3 fighters and 1 transport
                    Italians win with 2 destroyers, 3 fighters and 1 transport remaining. Battle score for attacker is -6
                    Casualties for Russians: 1 submarine
                Moving scrambled unit from 95 Sea Zone back to originating territory: Southern Italy
                Moving scrambled unit from 95 Sea Zone back to originating territory: Southern Italy
                Moving scrambled unit from 95 Sea Zone back to originating territory: Southern Italy

    Non Combat Move - Russians
                1 fighter moved from Norway to Novgorod
                2 aaGuns, 2 artilleries and 12 infantry moved from Kazakhstan to Sikang
                1 aaGun, 16 infantry and 1 mech_infantry moved from Kazakhstan to Tsinghai
                2 fighters moved from Persia to Egypt

    Turn Complete - Russians

    Territory Summary for Russians :

    Tsinghai : 1 aaGun, 17 infantry and 1 mech_infantry
        Sikang : 2 aaGuns, 2 artilleries and 13 infantry
        Kazakhstan : 1 infantry
        Egypt : 2 fighters
        Novgorod : 1 fighter
        Caucasus : 1 infantry
        93 Sea Zone : 1 flag

    Production/PUs Summary :

    Germans : 55 / 68
        Russians : 4 / 0
        Japanese : 75 / 91
        Americans : 59 / 75
        Chinese : 2 / 10
        British : 34 / 39
        UK_Pacific : 2 / 0
        Italians : 16 / 17
        ANZAC : 10 / 10
        French : 8 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

  • '16 '15 '10

    TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 12

    Purchase Units - Japanese
                Japanese buy 1 carrier, 3 fighters and 15 infantry; Remaining resources: 6 SuicideAttackTokens; 0 PUs;

    Combat Move - Japanese
                2 infantry moved from India to West India
                2 fighters and 1 tactical_bomber moved from India to West India
                2 bombers moved from India to 46 Sea Zone
                2 battleships, 7 carriers, 1 cruiser, 3 destroyers, 9 fighters, 13 submarines and 3 tactical_bombers moved from 33 Sea Zone to 26 Sea Zone
                1 tactical_bomber moved from Caroline Islands to 26 Sea Zone
                2 carriers, 3 destroyers, 3 fighters and 1 tactical_bomber moved from 6 Sea Zone to 26 Sea Zone
                1 fighter moved from Japan to 26 Sea Zone

    Combat - Japanese

  • '16 '15 '10

    Scramble 26?


  • @Zhukov44:

    Scramble 26?

    yes

  • '16 '15 '10

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 12

    Purchase Units - Japanese
                Japanese buy 1 carrier, 3 fighters and 15 infantry; Remaining resources: 6 SuicideAttackTokens; 0 PUs;

    Combat Move - Japanese
                2 infantry moved from India to West India
                2 fighters and 1 tactical_bomber moved from India to West India
                2 bombers moved from India to 46 Sea Zone
                2 battleships, 7 carriers, 1 cruiser, 3 destroyers, 9 fighters, 13 submarines and 3 tactical_bombers moved from 33 Sea Zone to 26 Sea Zone
                1 tactical_bomber moved from Caroline Islands to 26 Sea Zone
                2 carriers, 3 destroyers, 3 fighters and 1 tactical_bomber moved from 6 Sea Zone to 26 Sea Zone
                1 fighter moved from Japan to 26 Sea Zone

    Combat - Japanese
                Americans scrambles 3 units out of Hawaiian Islands to defend against the attack in 26 Sea Zone
                Battle in 46 Sea Zone
                    Japanese attack with 2 bombers
                    ANZAC defend with 1 destroyer
                    Japanese win with 2 bombers remaining. Battle score for attacker is 8
                    Casualties for ANZAC: 1 destroyer
                Battle in West India
                    Japanese attack with 2 fighters, 2 infantry and 1 tactical_bomber
                    British defend with 1 infantry
                    Japanese win, taking West India from UK_Pacific with 2 fighters, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                    Casualties for British: 1 infantry
                Battle in 26 Sea Zone
                    Japanese attack with 2 battleships, 9 carriers, 1 cruiser, 6 destroyers, 13 fighters, 13 submarines and 5 tactical_bombers
                    ANZAC defend with 1 carrier, 1 cruiser, 3 destroyers and 2 submarines; Americans defend with 1 battleship, 6 carriers, 2 cruisers, 9 destroyers, 10 fighters, 1 submarine and 2 transports
                    Units damaged: 4 carriers owned by the Americans
                    Units damaged: 1 battleship owned by the Americans and 1 carrier owned by the ANZAC
                    Units damaged: 1 carrier owned by the Japanese
                    Units damaged: 1 carrier owned by the Japanese and 2 battleships owned by the Japanese
                    Japanese win, taking 26 Sea Zone from Neutral with 2 battleships, 4 carriers, 1 cruiser, 2 destroyers, 3 fighters, 1 submarine and 5 tactical_bombers remaining. Battle score for attacker is 112
                    Casualties for Japanese: 5 carriers, 4 destroyers, 10 fighters and 12 submarines
                    Casualties for ANZAC: 1 carrier, 1 cruiser, 3 destroyers and 2 submarines
                    Casualties for Americans: 1 battleship, 6 carriers, 2 cruisers, 9 destroyers, 10 fighters, 1 submarine and 2 transports

    Non Combat Move - Japanese
                3 infantry moved from Shan State to Yunnan
                3 transports moved from 33 Sea Zone to 6 Sea Zone
                2 fighters moved from Japan to 6 Sea Zone
                1 infantry moved from Kiangsi to Anhwe
                1 armour moved from Kiangsi to Anhwe
                1 armour moved from Timguska to Suiyuyan
                1 aaGun, 1 artillery and 1 infantry moved from Timguska to Yenisey
                1 infantry moved from Manchuria to Jehol
                1 artillery and 1 infantry moved from Burma to Yunnan
                1 mech_infantry moved from Yunnan to Anhwe
                5 mech_infantrys moved from India to Yunnan
                2 fighters and 1 tactical_bomber moved from West India to India
                3 infantry moved from India to Burma
                3 infantry moved from India to Burma
                1 infantry moved from India to Burma
                1 transport moved from 20 Sea Zone to 35 Sea Zone
                2 infantry moved from Philippines to 35 Sea Zone
                2 infantry and 1 transport moved from 35 Sea Zone to 20 Sea Zone
                2 infantry moved from 20 Sea Zone to Kiangsi
                2 bombers moved from 46 Sea Zone to Caroline Islands
                4 fighters and 1 tactical_bomber moved from Shan State to Philippines
                1 destroyer moved from 35 Sea Zone to 6 Sea Zone
                2 infantry moved from India to Burma
                1 infantry moved from India to Burma

    Place Units - Japanese
                1 carrier placed in 6 Sea Zone
                3 fighters placed in Japan
                3 infantry placed in India
                3 infantry placed in French Indo China
                3 infantry placed in Kwangtung
                6 infantry placed in Japan

    Turn Complete - Japanese
                Japanese collect 77 PUs; end with 77 PUs total
                Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 82 PUs
                Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 87 PUs

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