@Tyzoq Okay sounds good just post when you’re ready
15L G40 Zhukov4(axis) vrs JWW (allies +20)
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TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 11
Combat Move - Russians
1 artillery and 3 infantry moved from Samara to Volgograd
2 fighters moved from Persia to Northwest Persia
1 infantry moved from Samara to Kazakhstan
Russians take Kazakhstan from Germans -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 11
Combat Move - Russians
1 artillery and 3 infantry moved from Samara to Volgograd
2 fighters moved from Persia to Northwest Persia
1 infantry moved from Samara to Kazakhstan
Russians take Kazakhstan from GermansCombat - Russians
Battle in Volgograd
Russians attack with 1 artillery and 3 infantry
Germans defend with 1 factory_minor and 3 infantry
Russians win, taking Volgograd from Germans with 1 artillery and 3 infantry remaining. Battle score for attacker is 9
Casualties for Germans: 3 infantry
Battle in Northwest Persia
Russians attack with 2 fighters
Germans defend with 1 mech_infantry
Russians win with 2 fighters remaining. Battle score for attacker is 4
Casualties for Germans: 1 mech_infantryNon Combat Move - Russians
2 fighters moved from Northwest Persia to Persia
3 aaGuns, 2 artilleries, 31 infantry and 1 mech_infantry moved from Samara to KazakhstanTurn Complete - Russians
Territory Summary for Russians :
Kazakhstan : 3 aaGuns, 2 artilleries, 32 infantry and 1 mech_infantry
Norway : 1 fighter
Volgograd : 1 artillery, 1 factory_minor and 3 infantry
Samara : 1 infantry
93 Sea Zone : 1 flag, 1 submarine
Persia : 2 fightersProduction/PUs Summary :
Germans : 54 / 80
Russians : 5 / 0
Japanese : 77 / 89
Americans : 57 / 74
Chinese : 0 / 10
British : 34 / 40
UK_Pacific : 2 / 0
Italians : 18 / 23
ANZAC : 10 / 10
French : 8 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 11
Purchase Units - Japanese
Japanese buy 2 carriers, 2 destroyers, 3 fighters and 3 infantry; Remaining resources: 6 SuicideAttackTokens; 2 PUs;Combat Move - Japanese
1 infantry moved from India to West India
2 fighters and 1 tactical_bomber moved from India to West India
2 bombers moved from Shan State to West India
1 infantry moved from Dutch New Guinea to New Guinea
Japanese take New Guinea from ANZAC
3 fighters and 1 tactical_bomber moved from 33 Sea Zone to 31 Sea Zone
3 fighters and 2 tactical_bombers moved from 33 Sea Zone to 30 Sea Zone
1 fighter and 1 tactical_bomber moved from 33 Sea Zone to 16 Sea Zone
2 fighters moved from 6 Sea Zone to 16 Sea Zone
2 fighters moved from Japan to 8 Sea Zone
1 destroyer moved from 6 Sea Zone to 8 Sea Zone
1 fighter moved from 33 Sea Zone to 31 Sea Zone
2 infantry moved from Burma to India
2 mech_infantrys moved from Yunnan to India
1 artillery and 1 infantry moved from Yunnan to Burma
3 infantry moved from French Indo China to Shan State
1 mech_infantry moved from Shensi to Yunnan
1 armour moved from Yakut S.S.R. to TimguskaCombat - Japanese
Battle in West India
Japanese attack with 2 bombers, 2 fighters, 1 infantry and 1 tactical_bomber
British defend with 1 infantry
Japanese win, taking West India from UK_Pacific with 2 bombers, 2 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for British: 1 infantry
Battle in 16 Sea Zone
Japanese attack with 3 fighters and 1 tactical_bomber
Americans defend with 1 destroyer
Japanese win with 3 fighters and 1 tactical_bomber remaining. Battle score for attacker is 8
Casualties for Americans: 1 destroyer
Battle in 31 Sea Zone
Japanese attack with 4 fighters and 1 tactical_bomber
Americans defend with 1 destroyer
Japanese win with 4 fighters and 1 tactical_bomber remaining. Battle score for attacker is 8
Casualties for Americans: 1 destroyer
Battle in 8 Sea Zone
Japanese attack with 1 destroyer and 2 fighters
Americans defend with 1 submarine
Japanese win with 1 destroyer and 2 fighters remaining. Battle score for attacker is 6
Casualties for Americans: 1 submarine
Battle in 30 Sea Zone
Japanese attack with 3 fighters and 2 tactical_bombers
Americans defend with 1 destroyer
Japanese win with 3 fighters and 2 tactical_bombers remaining. Battle score for attacker is 8
Casualties for Americans: 1 destroyerNon Combat Move - Japanese
3 fighters and 2 tactical_bombers moved from 30 Sea Zone to 33 Sea Zone
4 fighters and 1 tactical_bomber moved from 31 Sea Zone to 33 Sea Zone
2 fighters moved from 16 Sea Zone to 33 Sea Zone
1 fighter and 1 tactical_bomber moved from 16 Sea Zone to 6 Sea Zone
2 fighters moved from 8 Sea Zone to 6 Sea Zone
1 carrier and 1 destroyer moved from 6 Sea Zone to 33 Sea Zone
1 artillery and 1 infantry moved from Japan to 6 Sea Zone
1 armour and 1 infantry moved from Korea to 6 Sea Zone
1 armour, 1 infantry and 1 transport moved from 6 Sea Zone to 20 Sea Zone
1 armour and 1 infantry moved from 20 Sea Zone to Kiangsi
1 destroyer moved from 44 Sea Zone to 35 Sea Zone
2 fighters and 1 tactical_bomber moved from West India to India
2 bombers moved from West India to India
1 tactical_bomber moved from Celebes to 44 Sea Zone
2 fighters moved from Celebes to 44 Sea Zone
2 fighters and 1 tactical_bomber moved from 44 Sea Zone to Shan State
1 tactical_bomber moved from Philippines to 33 Sea Zone
2 fighters moved from Philippines to Shan State
1 artillery, 1 infantry and 1 transport moved from 6 Sea Zone to 33 Sea Zone
1 artillery and 1 infantry moved from 33 Sea Zone to Caroline Islands
1 tactical_bomber moved from 33 Sea Zone to Caroline Islands
1 infantry moved from Amur to ManchuriaPlace Units - Japanese
2 carriers and 2 destroyers placed in 6 Sea Zone
3 infantry placed in India
3 fighters placed in Japan
Turning on Edit Mode
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Turning off Edit ModeTurn Complete - Japanese
Japanese collect 79 PUs; end with 81 PUs total
Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 86 PUs
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 91 PUs
Turning on Edit Mode
EDIT: Turning off Edit Mode -
Hey JWW I’m trying to edit a sub and dd from 33 to SZ6 (as I’m not comfortable with giving you even a 1% on my capital) but the program won’t let me. You can see above that I tried to edit at the end of my turn but it won’t let me take units from Carolines. What I can do, however, is edit the units to from 33 to 6 during a movement phase by going into edit mode during USA combat movement and clicking “Actions” and then moving the dd sub up there.
Would you mind executing that edit during the American turn?
I’m going to post the move file to demonstrate what I’m talking about, but it won’t be official obviously since its usa’s turn.
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TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 11
Purchase Units - British
British buy 2 fighters, 4 infantry and 2 mech_infantrys; Remaining resources: 0 PUs;Combat Move - British
1 infantry moved from Eastern Persia to West India
1 bomber and 1 fighter moved from Eastern Persia to West India
1 fighter and 1 tactical_bomber moved from Eastern Persia to West India -
TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 11
Purchase Units - Americans
Turning on Edit Mode
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Turning off Edit Mode
Americans buy nothing; Remaining resources: 74 PUs;Combat Move - Americans
Turning on Edit Mode
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Removing units owned by Japanese from Shan State: 1 fighter
EDIT: Adding units owned by Japanese to New Guinea: 1 fighter
EDIT: Turning off Edit Mode
EDIT: 1 destroyer and 1 submarine moved from 33 Sea Zone to 23 Sea Zone
EDIT: 1 destroyer and 1 submarine moved from 23 Sea Zone to 6 Sea Zone
EDIT: 1 fighter moved from New Guinea to 33 Sea Zone -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 11
Purchase Units - British
British buy 2 fighters, 4 infantry and 2 mech_infantrys; Remaining resources: 0 PUs;Combat Move - British
1 infantry moved from Eastern Persia to West India
1 bomber and 1 fighter moved from Eastern Persia to West India
1 fighter and 1 tactical_bomber moved from Eastern Persia to West IndiaCombat - British
Battle in West India
British attack with 1 bomber, 2 fighters, 1 infantry and 1 tactical_bomber
Japanese defend with 1 infantry
British win, taking West India from Japanese with 1 bomber, 2 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantryNon Combat Move - British
2 fighters and 1 tactical_bomber moved from West India to Kazakhstan
1 armour and 10 mech_infantrys moved from Eastern Persia to Kazakhstan
1 bomber moved from West India to Persia
1 aaGun, 5 artilleries and 6 infantry moved from Eastern Persia to Persia
1 mech_infantry moved from Iraq to Persia
1 mech_infantry moved from Egypt to Iraq
2 transports moved from 80 Sea Zone to 72 Sea Zone
1 infantry moved from Karelia to Novgorod
3 aaGuns, 1 fighter and 5 infantry moved from Vyborg to Novgorod
2 infantry moved from Norway to 112 Sea Zone
2 infantry and 2 transports moved from 112 Sea Zone to 127 Sea Zone
1 artillery and 1 infantry moved from Finland to 127 Sea Zone
1 artillery and 3 infantry moved from 127 Sea Zone to Nenetsia
1 fighter moved from 127 Sea Zone to Novgorod
1 fighter moved from 112 Sea Zone to 127 Sea Zone
1 fighter moved from 112 Sea Zone to Novgorod
2 fighters moved from United Kingdom to 125 Sea Zone
1 battleship, 1 carrier, 1 cruiser and 1 destroyer moved from 112 Sea Zone to 125 Sea Zone
1 destroyer moved from 109 Sea Zone to 125 Sea Zone
1 destroyer moved from 125 Sea Zone to 127 Sea Zone
1 aaGun and 1 infantry moved from Finland to Karelia
1 aaGun moved from Norway to FinlandPlace Units - British
2 fighters placed in United Kingdom
3 infantry placed in Persia
1 infantry and 2 mech_infantrys placed in EgyptTurn Complete - British
British collect 34 PUs; end with 34 PUs total
Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 39 PUsTurn Complete - UK_Pacific
Territory Summary for British and UK_Pacific :
Kazakhstan : 1 armour, 2 fighters, 10 mech_infantrys and 1 tactical_bomber
West India : 1 infantry
Iceland : 1 airfield
Quebec : 1 factory_minor
Gibraltar : 1 airfield and 1 harbour
New Brunswick Nova Scotia : 1 harbour
Egypt : 1 airfield, 1 factory_minor, 1 harbour, 1 infantry and 2 mech_infantrys
Union of South Africa : 1 factory_minor and 1 harbour
Scotland : 1 airfield
United Kingdom : 1 airfield, 1 factory_major, 2 fighters and 1 harbour
Morocco : 1 infantry
Syria : 1 flag
Italian Somaliland : 1 flag
Ethiopia : 1 flag
Karelia : 1 aaGun and 1 infantry
Nenetsia : 1 artillery and 3 infantry
Novgorod : 3 aaGuns, 3 fighters and 6 infantry
125 Sea Zone : 1 battleship, 1 carrier, 1 cruiser, 1 destroyer and 2 fighters
80 Sea Zone : 1 carrier, 2 cruisers, 1 destroyer and 2 fighters
Iraq : 1 flag, 1 mech_infantry
Eastern Persia : 1 flag
72 Sea Zone : 2 transports
127 Sea Zone : 1 destroyer, 1 fighter and 2 transports
Persia : 1 flag, 1 aaGun, 1 armour, 5 artilleries, 1 bomber, 1 factory_minor, 9 infantry and 3 mech_infantrys
Finland : 1 aaGunProduction/PUs Summary :
Germans : 51 / 80
Russians : 5 / 0
Japanese : 77 / 91
Americans : 60 / 75
Chinese : 0 / 10
British : 34 / 39
UK_Pacific : 2 / 0
Italians : 18 / 23
ANZAC : 10 / 10
French : 8 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
Hmm, well forget about it I guess it looks like you’ve already played USA and you didn’t hit 6 or 33.
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should I have hit 6?….33 had bad odds
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Hey JWW I’m trying to edit a sub and dd from 33 to SZ6 (as I’m not comfortable with giving you even a 1% on my capital) but the program won’t let me. You can see above that I tried to edit at the end of my turn but it won’t let me take units from Carolines. What I can do, however, is edit the units to from 33 to 6 during a movement phase by going into edit mode during USA combat movement and clicking “Actions” and then moving the dd sub up there.
Would you mind executing that edit during the American turn?
I’m going to post the move file to demonstrate what I’m talking about, but it won’t be official obviously since its usa’s turn.
sorry man just saw this…I don’t think it really matters anyway. Japan is killing me right now.
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 11
Purchase Units - Italians
Italians buy 2 destroyers and 1 transport; Remaining resources: 0 PUs;Combat Move - Italians
4 mech_infantrys moved from Caucasus to Bryansk
3 fighters moved from Greece to Southern Italy
1 fighter moved from Greece to Western GermanyNon Combat Move - Italians
1 artillery moved from Germany to Western Germany
1 aaGun moved from Western Germany to Germany
3 infantry moved from Western Germany to Germany
1 aaGun and 4 infantry moved from Northern Italy to Western Germany
1 infantry moved from Southern Italy to Northern ItalyPlace Units - Italians
2 destroyers and 1 transport placed in 95 Sea ZoneTurn Complete - Italians
Total Cost from Convoy Blockades: 6
Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 4,2
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 6,4,5,1,3,5
Italians collect 12 PUs (6 lost to blockades); end with 12 PUs total
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 17 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 11
Combat Move - French
Turn Complete - French
Territory Summary for French :
United Kingdom : 2 infantry
Tobruk : 1 flag
Libya : 1 flagProduction/PUs Summary :
Germans : 51 / 80
Russians : 5 / 0
Japanese : 77 / 91
Americans : 60 / 75
Chinese : 0 / 10
British : 34 / 39
UK_Pacific : 2 / 0
Italians : 18 / 17
ANZAC : 10 / 10
French : 8 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 12
Research Technology - Germans
Purchase Units - Germans
Germans buy 3 bombers, 2 fighters and 8 infantry; Remaining resources: 0 PUs;Combat Move - Germans
2 bombers moved from Caroline Islands to 31 Sea Zone
2 fighters and 1 tactical_bomber moved from Caucasus to Northwest Persia
1 mech_infantry moved from Caucasus to Northwest Persia
1 fighter and 2 tactical_bombers moved from Caucasus to Samara
1 infantry moved from Tambov to Samara
1 infantry moved from Russia to Samara
3 infantry moved from Ukraine to Rostov
14 artilleries and 26 infantry moved from Tambov to Volgograd
3 armour and 3 mech_infantrys moved from Caucasus to Volgograd
2 mech_infantrys moved from Caucasus to Bryansk
2 fighters, 1 infantry, 1 mech_infantry and 2 tactical_bombers moved from Belarus to Archangel
1 bomber moved from Western Germany to Finland
1 bomber moved from Western Germany to Finland
1 bomber moved from Greece to Egypt
1 mech_infantry moved from Romania to Belarus
1 mech_infantry moved from Yugoslavia to Eastern Poland
6 mech_infantrys moved from Germany to Eastern Poland
2 infantry moved from Denmark to Western Germany
3 infantry moved from Germany to Western Germany
1 bomber moved from Greece to ArchangelCombat - Germans
Battle in Archangel
Germans attack with 1 bomber, 2 fighters, 1 infantry, 1 mech_infantry and 2 tactical_bombers
Americans defend with 2 infantry
Germans win, taking Archangel from Americans with 1 bomber, 2 fighters, 1 mech_infantry and 2 tactical_bombers remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Casualties for Americans: 2 infantry
Strategic bombing raid in Finland
Bombing raid in Finland rolls: 4 and causes: 4 damage to unit: factory_minor
Bombing raid in Finland causes 4 damage total.
Strategic bombing raid in Egypt
1 bomber killed by AA
Bombing raid in Egypt causes 0 damage total.
Battle in Samara
Germans attack with 1 fighter, 2 infantry and 2 tactical_bombers
Russians defend with 1 infantry
Germans win, taking Samara from Russians with 1 fighter, 1 infantry and 2 tactical_bombers remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Russians: 1 infantry
Battle in Northwest Persia
Germans attack with 2 fighters, 1 mech_infantry and 1 tactical_bomber
Americans defend with 1 infantry
Germans win, taking Northwest Persia from Americans with 2 fighters, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Americans: 1 infantry
Battle in 31 Sea Zone
Germans attack with 2 bombers
ANZAC defend with 1 destroyer
Germans win with 2 bombers remaining. Battle score for attacker is 8
Casualties for ANZAC: 1 destroyer
Battle in Finland
Germans attack with 1 bomber
British defend with 1 aaGun; Americans defend with 1 factory_minor
Germans win with 1 bomber remaining. Battle score for attacker is 5
Casualties for British: 1 aaGun
Battle in Volgograd
Germans attack with 3 armour, 14 artilleries, 26 infantry and 3 mech_infantrys
Russians defend with 1 artillery, 1 factory_minor and 3 infantry
Germans win, taking Volgograd from Russians with 3 armour, 14 artilleries, 25 infantry and 3 mech_infantrys remaining. Battle score for attacker is 10
Casualties for Germans: 1 infantry
Casualties for Russians: 1 artillery and 3 infantryNon Combat Move - Germans
1 aaGun moved from Caucasus to Volgograd
1 aaGun moved from Tambov to Volgograd
7 armour and 11 mech_infantrys moved from Tambov to Belarus
1 bomber moved from Greece to Western Germany
2 fighters and 2 tactical_bombers moved from Archangel to Belarus
1 bomber moved from Archangel to Belarus
1 fighter and 2 tactical_bombers moved from Samara to Russia
3 fighters moved from Western Germany to Belarus
2 fighters and 1 tactical_bomber moved from Northwest Persia to Bryansk
2 bombers moved from Finland to Western Germany
2 bombers moved from 31 Sea Zone to Caroline IslandsPlace Units - Germans
3 bombers and 2 fighters placed in Western Germany
3 infantry placed in Russia
3 infantry placed in Ukraine
2 infantry placed in Normandy BordeauxTurn Complete - Germans
Total Cost from Convoy Blockades: 4
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 1,1,3,4,6,5
Germans collect 51 PUs (4 lost to blockades); end with 51 PUs total
Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 2 PUs; end with 53 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 58 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 68 PUs -
Note there is some kind of issue with SBR in TripleA atm. It’s not adding on the +2.
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TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 12
Combat Move - Russians
1 infantry moved from Kazakhstan to Caucasus
Russians take Caucasus from Italians
1 infantry moved from Kazakhstan to Tsinghai
Chinese take Tsinghai from Japanese
1 infantry moved from Kazakhstan to Sikang
Chinese take Sikang from Japanese
1 submarine moved from 93 Sea Zone to 95 Sea Zone -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 12
Combat Move - Russians
1 infantry moved from Kazakhstan to Caucasus
Russians take Caucasus from Italians
1 infantry moved from Kazakhstan to Tsinghai
Chinese take Tsinghai from Japanese
1 infantry moved from Kazakhstan to Sikang
Chinese take Sikang from Japanese
1 submarine moved from 93 Sea Zone to 95 Sea ZoneCombat - Russians
Italians scrambles 3 units out of Southern Italy to defend against the attack in 95 Sea Zone
Battle in 95 Sea Zone
Russians attack with 1 submarine
Italians defend with 2 destroyers, 3 fighters and 1 transport
Italians win with 2 destroyers, 3 fighters and 1 transport remaining. Battle score for attacker is -6
Casualties for Russians: 1 submarine
Moving scrambled unit from 95 Sea Zone back to originating territory: Southern Italy
Moving scrambled unit from 95 Sea Zone back to originating territory: Southern Italy
Moving scrambled unit from 95 Sea Zone back to originating territory: Southern ItalyNon Combat Move - Russians
1 fighter moved from Norway to Novgorod
2 aaGuns, 2 artilleries and 12 infantry moved from Kazakhstan to Sikang
1 aaGun, 16 infantry and 1 mech_infantry moved from Kazakhstan to Tsinghai
2 fighters moved from Persia to EgyptTurn Complete - Russians
Territory Summary for Russians :
Tsinghai : 1 aaGun, 17 infantry and 1 mech_infantry
Sikang : 2 aaGuns, 2 artilleries and 13 infantry
Kazakhstan : 1 infantry
Egypt : 2 fighters
Novgorod : 1 fighter
Caucasus : 1 infantry
93 Sea Zone : 1 flagProduction/PUs Summary :
Germans : 55 / 68
Russians : 4 / 0
Japanese : 75 / 91
Americans : 59 / 75
Chinese : 2 / 10
British : 34 / 39
UK_Pacific : 2 / 0
Italians : 16 / 17
ANZAC : 10 / 10
French : 8 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 12
Purchase Units - Japanese
Japanese buy 1 carrier, 3 fighters and 15 infantry; Remaining resources: 6 SuicideAttackTokens; 0 PUs;Combat Move - Japanese
2 infantry moved from India to West India
2 fighters and 1 tactical_bomber moved from India to West India
2 bombers moved from India to 46 Sea Zone
2 battleships, 7 carriers, 1 cruiser, 3 destroyers, 9 fighters, 13 submarines and 3 tactical_bombers moved from 33 Sea Zone to 26 Sea Zone
1 tactical_bomber moved from Caroline Islands to 26 Sea Zone
2 carriers, 3 destroyers, 3 fighters and 1 tactical_bomber moved from 6 Sea Zone to 26 Sea Zone
1 fighter moved from Japan to 26 Sea ZoneCombat - Japanese
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Scramble 26?
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 12
Purchase Units - Japanese
Japanese buy 1 carrier, 3 fighters and 15 infantry; Remaining resources: 6 SuicideAttackTokens; 0 PUs;Combat Move - Japanese
2 infantry moved from India to West India
2 fighters and 1 tactical_bomber moved from India to West India
2 bombers moved from India to 46 Sea Zone
2 battleships, 7 carriers, 1 cruiser, 3 destroyers, 9 fighters, 13 submarines and 3 tactical_bombers moved from 33 Sea Zone to 26 Sea Zone
1 tactical_bomber moved from Caroline Islands to 26 Sea Zone
2 carriers, 3 destroyers, 3 fighters and 1 tactical_bomber moved from 6 Sea Zone to 26 Sea Zone
1 fighter moved from Japan to 26 Sea ZoneCombat - Japanese
Americans scrambles 3 units out of Hawaiian Islands to defend against the attack in 26 Sea Zone
Battle in 46 Sea Zone
Japanese attack with 2 bombers
ANZAC defend with 1 destroyer
Japanese win with 2 bombers remaining. Battle score for attacker is 8
Casualties for ANZAC: 1 destroyer
Battle in West India
Japanese attack with 2 fighters, 2 infantry and 1 tactical_bomber
British defend with 1 infantry
Japanese win, taking West India from UK_Pacific with 2 fighters, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for British: 1 infantry
Battle in 26 Sea Zone
Japanese attack with 2 battleships, 9 carriers, 1 cruiser, 6 destroyers, 13 fighters, 13 submarines and 5 tactical_bombers
ANZAC defend with 1 carrier, 1 cruiser, 3 destroyers and 2 submarines; Americans defend with 1 battleship, 6 carriers, 2 cruisers, 9 destroyers, 10 fighters, 1 submarine and 2 transports
Units damaged: 4 carriers owned by the Americans
Units damaged: 1 battleship owned by the Americans and 1 carrier owned by the ANZAC
Units damaged: 1 carrier owned by the Japanese
Units damaged: 1 carrier owned by the Japanese and 2 battleships owned by the Japanese
Japanese win, taking 26 Sea Zone from Neutral with 2 battleships, 4 carriers, 1 cruiser, 2 destroyers, 3 fighters, 1 submarine and 5 tactical_bombers remaining. Battle score for attacker is 112
Casualties for Japanese: 5 carriers, 4 destroyers, 10 fighters and 12 submarines
Casualties for ANZAC: 1 carrier, 1 cruiser, 3 destroyers and 2 submarines
Casualties for Americans: 1 battleship, 6 carriers, 2 cruisers, 9 destroyers, 10 fighters, 1 submarine and 2 transportsNon Combat Move - Japanese
3 infantry moved from Shan State to Yunnan
3 transports moved from 33 Sea Zone to 6 Sea Zone
2 fighters moved from Japan to 6 Sea Zone
1 infantry moved from Kiangsi to Anhwe
1 armour moved from Kiangsi to Anhwe
1 armour moved from Timguska to Suiyuyan
1 aaGun, 1 artillery and 1 infantry moved from Timguska to Yenisey
1 infantry moved from Manchuria to Jehol
1 artillery and 1 infantry moved from Burma to Yunnan
1 mech_infantry moved from Yunnan to Anhwe
5 mech_infantrys moved from India to Yunnan
2 fighters and 1 tactical_bomber moved from West India to India
3 infantry moved from India to Burma
3 infantry moved from India to Burma
1 infantry moved from India to Burma
1 transport moved from 20 Sea Zone to 35 Sea Zone
2 infantry moved from Philippines to 35 Sea Zone
2 infantry and 1 transport moved from 35 Sea Zone to 20 Sea Zone
2 infantry moved from 20 Sea Zone to Kiangsi
2 bombers moved from 46 Sea Zone to Caroline Islands
4 fighters and 1 tactical_bomber moved from Shan State to Philippines
1 destroyer moved from 35 Sea Zone to 6 Sea Zone
2 infantry moved from India to Burma
1 infantry moved from India to BurmaPlace Units - Japanese
1 carrier placed in 6 Sea Zone
3 fighters placed in Japan
3 infantry placed in India
3 infantry placed in French Indo China
3 infantry placed in Kwangtung
6 infantry placed in JapanTurn Complete - Japanese
Japanese collect 77 PUs; end with 77 PUs total
Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 82 PUs
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 87 PUs





