15L G40 Majikforce (Axis) vs Mallery29 (Alies +18)

  • '22 '16

    scramble?


  • no scramble.

  • '22 '16

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 6

    Purchase Units - Italians
                Italians buy 1 artillery, 2 infantry and 1 transport; Remaining resources: 0 PUs;

    Combat Move - Italians
                2 submarines moved from 97 Sea Zone to 98 Sea Zone
                1 cruiser moved from 97 Sea Zone to 98 Sea Zone
                3 fighters and 1 tactical_bomber moved from Southern Italy to 98 Sea Zone
                1 bomber moved from Bulgaria to 98 Sea Zone
                1 artillery moved from Western Ukraine to Ukraine
                2 armour moved from Western Ukraine to Ukraine

    Combat - Italians
                Battle in 98 Sea Zone
                    Italians attack with 1 bomber, 1 cruiser, 3 fighters, 2 submarines and 1 tactical_bomber
                    British defend with 1 carrier, 1 cruiser and 1 destroyer
                    Italians win, taking 98 Sea Zone from British with 1 bomber, 1 cruiser, 3 fighters and 1 tactical_bomber remaining. Battle score for attacker is 24
                    Casualties for British: 1 carrier, 1 cruiser and 1 destroyer
                    Casualties for Italians: 2 submarines
                Battle in Ukraine
                    Italians attack with 2 armour and 1 artillery
                    Russians defend with 1 factory_minor and 2 infantry
                    Italians win, taking Ukraine from Russians with 2 armour remaining. Battle score for attacker is 2
                    Casualties for Russians: 2 infantry
                    Casualties for Italians: 1 artillery

    Non Combat Move - Italians
                1 aaGun moved from Western Ukraine to Ukraine
                3 fighters moved from 98 Sea Zone to Greece
                1 bomber moved from 98 Sea Zone to Southern Italy
                1 tactical_bomber moved from 98 Sea Zone to Greece
                1 armour moved from Bulgaria to Greece
                2 mech_infantrys moved from Bulgaria to Greece
                6 infantry moved from France to Western Germany
                1 artillery moved from France to Western Germany

    Place Units - Italians
                1 artillery and 2 infantry placed in Northern Italy
                1 transport placed in 95 Sea Zone

    Turn Complete - Italians
                Italians collect 14 PUs; end with 14 PUs total
                Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 19 PUs


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 6

    Purchase Units - ANZAC
                ANZAC buy 1 armour, 1 bomber and 1 submarine; Remaining resources: 12 PUs;

    Combat Move - ANZAC

    Non Combat Move - ANZAC
                1 transport moved from 33 Sea Zone to 62 Sea Zone
                1 submarine moved from 62 Sea Zone to 33 Sea Zone
                1 bomber moved from New South Wales to Caroline Islands

    Place Units - ANZAC
                1 submarine placed in 62 Sea Zone
                1 armour and 1 bomber placed in New South Wales

    Turn Complete - ANZAC
                Total Cost from Convoy Blockades: 5
                    Rolling for Convoy Blockade Damage in 42 Sea Zone. Rolls: 1,3
                    Rolling for Convoy Blockade Damage in 44 Sea Zone. Rolls: 5,1
                ANZAC collect 12 PUs (5 lost to blockades); end with 24 PUs total
                Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 29 PUs


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 6

    Combat Move - French
                1 destroyer moved from 81 Sea Zone to 98 Sea Zone

    Combat - French
                Battle in 98 Sea Zone
                    French attack with 1 destroyer
                    Italians defend with 1 cruiser
                    French win, taking 98 Sea Zone from Italians with 1 destroyer remaining. Battle score for attacker is 12
                    Casualties for Italians: 1 cruiser

    Non Combat Move - French
                1 infantry moved from Trans-Jordan to Egypt

    Turn Complete - French

  • '22 '16

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 7

    Research Technology - Germans

    Purchase Units - Germans
                Germans buy 1 armour, 2 artilleries, 1 bomber, 3 infantry and 7 mech_infantrys; Remaining resources: 0 PUs;

    Combat Move - Germans
                3 bombers moved from Western Ukraine to Russia
                2 infantry moved from Novgorod to Archangel
                1 artillery moved from Novgorod to Archangel
                1 infantry moved from Belarus to Smolensk
                3 tactical_bombers moved from Western Ukraine to Smolensk

    Combat - Germans
                Strategic bombing raid in Russia
                    1 bomber killed by AA
                    Bombing raid in Russia rolls: 4,3 and causes: 7 damage to unit: factory_major
                    Bombing raid in Russia causes 7 damage total.
                Battle in Smolensk
                    Germans attack with 1 infantry and 3 tactical_bombers
                    Russians defend with 1 infantry
                    Germans win, taking Smolensk from Russians with 1 infantry and 3 tactical_bombers remaining. Battle score for attacker is 3
                    Casualties for Russians: 1 infantry
                Battle in Archangel
                    Germans attack with 1 artillery and 2 infantry
                    Russians defend with 1 mech_infantry
                    Germans win, taking Archangel from Russians with 1 artillery and 2 infantry remaining. Battle score for attacker is 4
                    Casualties for Russians: 1 mech_infantry

    Non Combat Move - Germans
                2 bombers moved from Russia to Ukraine
                3 aaGuns, 14 armour, 11 artilleries, 2 fighters, 14 infantry and 6 mech_infantrys moved from Western Ukraine to Ukraine
                3 armour and 8 mech_infantrys moved from Eastern Poland to Ukraine
                1 mech_infantry moved from Belarus to Western Ukraine
                1 infantry moved from Novgorod to Belarus
                5 mech_infantrys moved from Germany to Eastern Poland
                1 bomber moved from Southern France to Ukraine
                1 destroyer moved from 97 Sea Zone to 92 Sea Zone
                1 carrier, 1 destroyer, 2 fighters and 1 submarine moved from 97 Sea Zone to 95 Sea Zone
                2 fighters moved from Western Germany to Southern Italy
                1 destroyer moved from 112 Sea Zone to 104 Sea Zone
                3 tactical_bombers moved from Smolensk to Ukraine

    Place Units - Germans
                1 armour and 2 mech_infantrys placed in Novgorod
                1 bomber and 5 mech_infantrys placed in Germany
                1 artillery and 1 infantry placed in Southern France
                1 artillery and 2 infantry placed in France

    Turn Complete - Germans
                Germans collect 52 PUs; end with 52 PUs total
                Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 57 PUs
                Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 62 PUs


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 7

    Purchase Units - Russians
                Russians repair damage of 9x factory_major; Remaining resources: 17 PUs;
                Russians buy 5 infantry; Remaining resources: 2 PUs;

    Combat Move - Russians
                1 submarine moved from 109 Sea Zone to 104 Sea Zone
                2 infantry moved from Bryansk to Western Ukraine
                3 infantry moved from Vologda to Archangel
                1 fighter moved from Bryansk to Western Ukraine
                1 fighter and 1 tactical_bomber moved from Bryansk to Archangel
                1 infantry moved from Bryansk to Belarus
                1 fighter moved from Bryansk to Belarus
                1 infantry moved from Vologda to Archangel

    Combat - Russians
                Battle in 104 Sea Zone
                    Russians attack with 1 submarine
                    Germans defend with 1 destroyer
                    Germans win with no units remaining. Battle score for attacker is 2
                    Casualties for Germans: 1 destroyer
                    Casualties for Russians: 1 submarine
                Battle in Western Ukraine
                    Russians attack with 1 fighter and 2 infantry
                    Germans defend with 1 mech_infantry
                    Russians win, taking Western Ukraine from Italians with 1 fighter and 2 infantry remaining. Battle score for attacker is 4
                    Casualties for Germans: 1 mech_infantry
                Battle in Archangel
                    Russians attack with 1 fighter, 4 infantry and 1 tactical_bomber
                    Germans defend with 1 artillery and 2 infantry
                    Russians win, taking Archangel from Germans with 1 fighter, 3 infantry and 1 tactical_bomber remaining. Battle score for attacker is 7
                    Casualties for Germans: 1 artillery and 2 infantry
                    Casualties for Russians: 1 infantry
                Battle in Belarus
                    Russians attack with 1 fighter and 1 infantry
                    Germans defend with 1 infantry
                    Russians win with 1 fighter remaining. Battle score for attacker is 0
                    Casualties for Germans: 1 infantry
                    Casualties for Russians: 1 infantry

    Non Combat Move - Russians
                1 fighter moved from Belarus to Russia
                1 fighter moved from Western Ukraine to Russia
                4 aaGuns, 4 armour, 5 artilleries, 49 infantry and 1 mech_infantry moved from Bryansk to Russia
                2 infantry moved from Volgograd to Tambov
                1 fighter and 1 tactical_bomber moved from Archangel to Russia
                2 aaGuns and 14 infantry moved from Vologda to Russia

    Place Units - Russians
                4 infantry placed in Russia
                1 infantry placed in Volgograd

    Turn Complete - Russians
                Russians collect 25 PUs; end with 27 PUs total

  • '22 '16

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 7

    Purchase Units - Japanese
                Japanese buy 1 armour, 1 carrier, 4 destroyers, 1 infantry and 3 mech_infantrys; Remaining resources: 6 SuicideAttackTokens; 0 PUs;

    Combat Move - Japanese
                2 infantry moved from Shensi to Sikang
                1 infantry moved from Shensi to Tsinghai
                      Japanese take Tsinghai from Chinese
                3 artilleries, 1 bomber, 1 fighter, 4 infantry, 2 mech_infantrys and 1 tactical_bomber moved from Shensi to Kansu
                1 fighter and 1 tactical_bomber moved from India to Sikang
                1 infantry moved from Siberia to Amur
                      Japanese take Amur from Russians
                1 infantry moved from Sakha to Buryatia
                      Japanese take Buryatia from Russians
                1 armour moved from Manchuria to Buryatia
                1 destroyer moved from 16 Sea Zone to 23 Sea Zone
                1 submarine moved from 6 Sea Zone to 22 Sea Zone
                3 bombers moved from Japan to 23 Sea Zone
                1 tactical_bomber moved from Kiangsu to 20 Sea Zone
                1 infantry moved from Ceylon to 39 Sea Zone
                1 infantry and 1 transport moved from 39 Sea Zone to 37 Sea Zone
                1 artillery moved from Malaya to 37 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 37 Sea Zone to 42 Sea Zone
                1 artillery and 1 infantry moved from 42 Sea Zone to Java
                1 infantry moved from Borneo to 43 Sea Zone
                1 infantry and 1 transport moved from 43 Sea Zone to 35 Sea Zone
                1 artillery moved from Philippines to 35 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 35 Sea Zone to 44 Sea Zone
                1 infantry moved from 44 Sea Zone to Celebes
                1 artillery moved from 44 Sea Zone to Celebes
                2 fighters moved from 43 Sea Zone to Celebes
                1 mech_infantry moved from Malaya to 37 Sea Zone
                1 mech_infantry and 1 transport moved from 37 Sea Zone to 42 Sea Zone
                1 mech_infantry moved from 42 Sea Zone to Java
                2 tactical_bombers moved from 37 Sea Zone to Java
                2 fighters moved from 43 Sea Zone to Java
                1 fighter and 1 tactical_bomber moved from 6 Sea Zone to 22 Sea Zone
                2 fighters moved from Japan to 22 Sea Zone
                1 battleship and 1 cruiser moved from 43 Sea Zone to 42 Sea Zone

    Combat - Japanese
                Turning on Edit Mode
                EDIT: Removing units owned by Japanese from 44 Sea Zone: 1 submarine
                EDIT: Adding units owned by Japanese to 20 Sea Zone: 1 submarine
                EDIT: Turning off Edit Mode
                Battle in Java
                    Japanese attack with 1 artillery, 2 fighters, 1 infantry, 1 mech_infantry and 2 tactical_bombers
                    ANZAC defend with 2 infantry
                    Japanese win, taking Java from ANZAC with 1 artillery, 2 fighters, 1 infantry and 2 tactical_bombers remaining. Battle score for attacker is 2
                    Casualties for Japanese: 1 mech_infantry
                    Casualties for ANZAC: 2 infantry
                Battle in Celebes
                    Japanese attack with 1 artillery, 2 fighters and 1 infantry
                    ANZAC defend with 1 infantry
                    Japanese win, taking Celebes from ANZAC with 1 artillery and 2 fighters remaining. Battle score for attacker is 0
                    Casualties for Japanese: 1 infantry
                    Casualties for ANZAC: 1 infantry
                Battle in 20 Sea Zone
                    Japanese attack with 1 tactical_bomber
                    Americans defend with 1 transport
                    Japanese win with 1 tactical_bomber remaining. Battle score for attacker is 7
                    Casualties for Americans: 1 transport
                Battle in 23 Sea Zone
                    Japanese attack with 3 bombers and 1 destroyer
                    Americans defend with 1 destroyer and 1 submarine
                    Japanese win with 3 bombers remaining. Battle score for attacker is 6
                    Casualties for Japanese: 1 destroyer
                    Casualties for Americans: 1 destroyer and 1 submarine
                Battle in 22 Sea Zone
                    Japanese attack with 3 fighters, 1 submarine and 1 tactical_bomber
                    Americans defend with 1 destroyer
                    Japanese win, taking 22 Sea Zone from Americans with 3 fighters, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 8
                    Casualties for Americans: 1 destroyer
                Battle in Sikang
                    Japanese attack with 1 fighter, 2 infantry and 1 tactical_bomber
                    Chinese defend with 1 infantry
                    Japanese win, taking Sikang from Chinese with 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                    Casualties for Chinese: 1 infantry
                Battle in Kansu
                    Japanese attack with 3 artilleries, 1 bomber, 1 fighter, 4 infantry, 2 mech_infantrys and 1 tactical_bomber
                    Chinese defend with 1 fighter and 8 infantry
                    Japanese win, taking Kansu from Chinese with 3 artilleries, 1 bomber, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 14
                    Casualties for Japanese: 4 infantry and 2 mech_infantrys
                    Casualties for Chinese: 1 fighter and 8 infantry
                Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for Russians and Mongolians from Strict_Neutral to Friendly_Neutral
                Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for Americans and Mongolians from Strict_Neutral to Friendly_Neutral
                Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for British and Mongolians from Strict_Neutral to Friendly_Neutral
                Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for UK_Pacific and Mongolians from Strict_Neutral to Friendly_Neutral
                Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for ANZAC and Mongolians from Strict_Neutral to Friendly_Neutral
                Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for Chinese and Mongolians from Strict_Neutral to Friendly_Neutral
                Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for French and Mongolians from Strict_Neutral to Friendly_Neutral
                Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for Dutch and Mongolians from Strict_Neutral to Friendly_Neutral
                Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for Neutral_Allies and Mongolians from Strict_Neutral to Friendly_Neutral
                Trigger Japanese Conquer Russians Territory By Mongolia 1 activates a trigger called: Trigger Allies Friendly With Mongolians
                Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Olgiy
                Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Dzavhan
                Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Tsagaan Olom
                Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Central Mongolia
                Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Buyant-Uhaa
                Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Ulaanbaatar
                Trigger Japanese Conquer Russians Territory By Mongolia 1 activates a trigger called: Trigger Japanese Conquer Russians Territory By Mongolia 2
                Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Olgiy
                Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Dzavhan
                Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Tsagaan Olom
                Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Central Mongolia
                Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Buyant-Uhaa
                Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Ulaanbaatar

    Non Combat Move - Japanese
                1 aaGun moved from Shensi to Kansu
                1 bomber moved from Kansu to Shensi
                1 fighter and 1 tactical_bomber moved from Kansu to Shensi
                3 mech_infantrys moved from Anhwe to Chahar
                2 fighters moved from Kiangsu to Japan
                3 bombers moved from 23 Sea Zone to Japan
                3 fighters and 1 tactical_bomber moved from 22 Sea Zone to 6 Sea Zone
                1 tactical_bomber moved from 20 Sea Zone to Kiangsu
                2 fighters moved from Celebes to 42 Sea Zone
                2 fighters moved from Java to 42 Sea Zone
                1 battleship moved from 37 Sea Zone to 42 Sea Zone
                1 cruiser moved from 37 Sea Zone to 42 Sea Zone
                2 carriers moved from 43 Sea Zone to 42 Sea Zone
                1 destroyer moved from 43 Sea Zone to 45 Sea Zone
                1 transport moved from 37 Sea Zone to 39 Sea Zone
                1 carrier moved from 37 Sea Zone to 42 Sea Zone
                2 tactical_bombers moved from Java to 42 Sea Zone
                1 destroyer moved from 6 Sea Zone to 22 Sea Zone
                1 destroyer moved from 6 Sea Zone to 23 Sea Zone
                1 fighter and 1 tactical_bomber moved from Sikang to Szechwan

    Place Units - Japanese
                1 carrier and 4 destroyers placed in 6 Sea Zone
                1 armour and 2 mech_infantrys placed in Kiangsu
                1 infantry and 1 mech_infantry placed in India
                Japanese undo move 3.
                1 mech_infantry placed in India
                1 infantry placed in Malaya

    Turn Complete - Japanese
                Japanese collect 74 PUs; end with 74 PUs total
                Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 79 PUs
                Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 84 PUs


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 7

    Purchase Units - Americans
                Americans buy 6 destroyers, 2 submarines and 1 tactical_bomber; Remaining resources: 0 PUs;

    Politics - Americans
                Trigger Americans Friendly With Mongolians activates a trigger called: Trigger Allies Friendly With Mongolians

    Combat Move - Americans
                1 bomber moved from United Kingdom to Western Germany
                1 bomber moved from United Kingdom to Western Germany
                1 bomber moved from United Kingdom to France
                1 battleship, 3 carriers, 2 cruisers, 7 destroyers, 3 fighters, 1 submarine and 1 tactical_bomber moved from 33 Sea Zone to 42 Sea Zone
                2 tactical_bombers moved from 30 Sea Zone to 42 Sea Zone
                1 artillery moved from Caroline Islands to 33 Sea Zone
                1 artillery and 1 transport moved from 33 Sea Zone to 43 Sea Zone
                1 artillery moved from 43 Sea Zone to Borneo
                1 destroyer moved from 30 Sea Zone to 23 Sea Zone
                2 fighters moved from 33 Sea Zone to 23 Sea Zone
                1 fighter moved from Caroline Islands to 23 Sea Zone

    Combat - Americans
                Strategic bombing raid in Western Germany
                    Bombing raid in Western Germany rolls: 3 and causes: 3 damage to unit: harbour
                    Bombing raid in Western Germany rolls: 4 and causes: 4 damage to unit: airfield
                    Bombing raid in Western Germany causes 7 damage total.  Damaged units is as follows: harbour = 3, airfield = 4
                Strategic bombing raid in France
                    1 bomber killed by AA
                    Bombing raid in France causes 0 damage total.
                Battle in Borneo
                Battle in 42 Sea Zone
                    Americans attack with 1 battleship, 3 carriers, 2 cruisers, 7 destroyers, 3 fighters, 1 submarine and 3 tactical_bombers
                    Japanese defend with 2 battleships, 3 carriers, 2 cruisers, 4 fighters, 1 submarine, 2 tactical_bombers and 2 transports
                    Units damaged: 2 battleships owned by the Japanese and 2 carriers owned by the Japanese
                    Units damaged: 1 battleship owned by the Americans
                    Americans win, taking Borneo from Japanese, taking 42 Sea Zone from Japanese with 1 battleship, 1 carrier, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 34
                    Casualties for Americans: 2 carriers, 2 cruisers, 7 destroyers, 2 fighters, 1 submarine and 2 tactical_bombers
                    Casualties for Japanese: 2 battleships, 3 carriers, 2 cruisers, 4 fighters, 1 submarine, 2 tactical_bombers and 2 transports
                Battle in 23 Sea Zone
                    Americans attack with 1 destroyer and 3 fighters
                    Japanese defend with 1 destroyer
                    Americans win with 3 fighters remaining. Battle score for attacker is 0
                    Casualties for Americans: 1 destroyer
                    Casualties for Japanese: 1 destroyer

    Non Combat Move - Americans
                1 carrier and 1 destroyer moved from 30 Sea Zone to 54 Sea Zone
                2 fighters moved from 23 Sea Zone to 54 Sea Zone
                1 fighter moved from 23 Sea Zone to Hawaiian Islands
                2 bombers moved from Western United States to Queensland
                1 infantry and 1 mech_infantry moved from Western United States to 10 Sea Zone
                3 destroyers, 1 infantry, 1 mech_infantry and 1 transport moved from 10 Sea Zone to 30 Sea Zone
                1 infantry and 1 mech_infantry moved from 30 Sea Zone to Johnston Island
                2 tactical_bombers moved from Western United States to Hawaiian Islands
                1 transport moved from 91 Sea Zone to 101 Sea Zone
                2 bombers moved from Western Germany to United Kingdom

    Place Units - Americans
                6 destroyers and 2 submarines placed in 10 Sea Zone
                1 tactical_bomber placed in Western United States

    Turn Complete - Americans
                Total Cost from Convoy Blockades: 1
                    Rolling for Convoy Blockade Damage in 20 Sea Zone. Rolls: 3,4
                Americans collect 54 PUs (1 lost to blockades); end with 54 PUs total
                Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 59 PUs
                Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 64 PUs
                Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 74 PUs


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 7

    Purchase Units - British
                British buy 1 destroyer and 6 mech_infantrys; Remaining resources: 3 PUs;

    Politics - British
                Trigger British Friendly With Mongolians activates a trigger called: Trigger Allies Friendly With Mongolians

    Combat Move - British
                1 destroyer moved from 106 Sea Zone to 91 Sea Zone
                1 transport moved from 91 Sea Zone to 106 Sea Zone
                3 fighters moved from Bryansk to Russia
                1 armour, 3 artilleries, 4 infantry and 9 mech_infantrys moved from Iraq to Northwest Persia
                1 bomber, 2 fighters and 2 tactical_bombers moved from Egypt to Northwest Persia
                1 infantry moved from Anglo Egyptian Sudan to Egypt
                3 mech_infantrys moved from Belgian Congo to Egypt
                3 mech_infantrys moved from Union of South Africa to Belgian Congo
                1 transport moved from 71 Sea Zone to 83 Sea Zone
                1 battleship moved from 33 Sea Zone to 42 Sea Zone

    Non Combat Move - British

    Place Units - British
                3 mech_infantrys placed in Egypt
                3 mech_infantrys placed in Union of South Africa
                1 destroyer placed in 106 Sea Zone

    Turn Complete - British
                British collect 35 PUs; end with 38 PUs total

    Turn Complete - UK_Pacific

  • '22 '16

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 7

    Purchase Units - Italians
                Italians repair damage of 3x factory_minor; Remaining resources: 16 PUs;
                Italians buy 4 infantry and 1 mech_infantry; Remaining resources: 0 PUs;

    Combat Move - Italians
                2 fighters and 1 tactical_bomber moved from Greece to Rostov
                1 bomber moved from Southern Italy to 98 Sea Zone
                1 fighter moved from Greece to 98 Sea Zone
                1 armour moved from Ukraine to Bryansk
                      Italians take Bryansk from Russians
                1 armour moved from Bryansk to Rostov
                1 armour moved from Ukraine to Rostov

    Combat - Italians
                Battle in 98 Sea Zone
                    Italians attack with 1 bomber and 1 fighter
                    French defend with 1 destroyer
                    Italians win with 1 bomber and 1 fighter remaining. Battle score for attacker is 8
                    Casualties for French: 1 destroyer
                Battle in Rostov
                    Italians attack with 2 armour, 2 fighters and 1 tactical_bomber
                    Russians defend with 4 infantry
                    Italians win, taking Rostov from Russians with 1 armour, 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is 6
                    Casualties for Russians: 4 infantry
                    Casualties for Italians: 1 armour

    Non Combat Move - Italians
                1 tactical_bomber moved from Rostov to Ukraine
                2 fighters moved from Rostov to Ukraine
                1 bomber moved from 98 Sea Zone to Southern Italy
                1 fighter moved from 98 Sea Zone to Cyprus
                1 armour and 2 mech_infantrys moved from Greece to Romania
                1 artillery and 2 infantry moved from Northern Italy to France

    Place Units - Italians
                4 infantry and 1 mech_infantry placed in Northern Italy

    Turn Complete - Italians
                Italians collect 15 PUs; end with 15 PUs total
                Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 20 PUs


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 7

    Purchase Units - ANZAC
                ANZAC buy 1 carrier, 1 infantry and 1 transport; Remaining resources: 3 PUs;

    Combat Move - ANZAC
                1 submarine moved from 33 Sea Zone to 44 Sea Zone
                      ANZAC take 35 Sea Zone from Japanese
                1 submarine moved from 33 Sea Zone to 35 Sea Zone
                1 submarine moved from 33 Sea Zone to 45 Sea Zone
                1 bomber moved from Caroline Islands to 45 Sea Zone
                1 bomber moved from New South Wales to 45 Sea Zone
                1 armour and 1 infantry moved from New South Wales to 62 Sea Zone
                1 armour, 1 infantry and 1 transport moved from 62 Sea Zone to 42 Sea Zone
                1 armour and 1 infantry moved from 42 Sea Zone to Java

    Combat - ANZAC
                Battle in Java
                    ANZAC attack with 1 armour and 1 infantry
                    Japanese defend with 1 artillery and 1 infantry
                    Japanese win with no units remaining. Battle score for attacker is -2
                    Casualties for ANZAC: 1 armour and 1 infantry
                    Casualties for Japanese: 1 artillery and 1 infantry
                Battle in 45 Sea Zone
                    ANZAC attack with 2 bombers and 1 submarine
                    Japanese defend with 1 destroyer
                    ANZAC win with 2 bombers and 1 submarine remaining. Battle score for attacker is 8
                    Casualties for Japanese: 1 destroyer
                Battle in 44 Sea Zone
                    ANZAC attack with 1 submarine
                    Japanese defend with 1 transport
                    ANZAC win, taking 44 Sea Zone from Japanese with 1 submarine remaining. Battle score for attacker is 7
                    Casualties for Japanese: 1 transport

    Non Combat Move - ANZAC
                2 bombers moved from 45 Sea Zone to New Guinea
                4 submarines moved from 33 Sea Zone to 42 Sea Zone
                3 fighters moved from New South Wales to Queensland
                1 submarine moved from 62 Sea Zone to 54 Sea Zone
                1 mech_infantry moved from New South Wales to Western Australia

    Place Units - ANZAC
                1 carrier and 1 transport placed in 62 Sea Zone
                1 infantry placed in New South Wales

    Turn Complete - ANZAC
                ANZAC collect 10 PUs; end with 13 PUs total
                Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 18 PUs


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 7

    Politics - French
                Trigger French Friendly With Mongolians activates a trigger called: Trigger Allies Friendly With Mongolians

    Combat Move - French

    Turn Complete - French

  • '22 '16

    Well I really screwed up my Japanese turn.  Can’t believe I left my navy so exposed!  Nice work in the DEI!


  • I didn’t think it was real….I ran that like 12 times just to be sure…Stay out of my Pacific!

  • '22 '16

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 8

    Research Technology - Germans

    Purchase Units - Germans
                Germans buy 4 armour, 1 fighter and 7 mech_infantrys; Remaining resources: 0 PUs;

    Combat Move - Germans
                1 mech_infantry moved from Ukraine to Caucasus
                      Germans take Caucasus from Russians
                5 mech_infantrys moved from Eastern Poland to Western Ukraine
                1 mech_infantry moved from Ukraine to Tambov
                1 mech_infantry moved from Ukraine to Tambov
                17 armour and 11 mech_infantrys moved from Ukraine to Volgograd
                1 infantry moved from Smolensk to Vologda
                      Germans take Vologda from Russians
                2 armour moved from Novgorod to Archangel
                3 mech_infantrys moved from Novgorod to Archangel
                5 infantry moved from Novgorod to Archangel
                2 artilleries moved from Novgorod to Archangel
                3 bombers moved from Ukraine to Archangel
                1 bomber moved from Germany to Western Ukraine
                1 fighter moved from Ukraine to Western Ukraine
                1 tactical_bomber moved from Ukraine to Western Ukraine
                1 fighter and 2 tactical_bombers moved from Ukraine to Tambov

    Combat - Germans
                Battle in Archangel
                    Germans attack with 2 armour, 2 artilleries, 3 bombers, 5 infantry and 3 mech_infantrys
                    Russians defend with 3 infantry
                    Germans win, taking Archangel from Russians with 2 armour, 2 artilleries, 3 bombers, 5 infantry and 3 mech_infantrys remaining. Battle score for attacker is 9
                    Casualties for Russians: 3 infantry
                Battle in Volgograd
                    Germans attack with 17 armour and 11 mech_infantrys
                    Russians defend with 1 factory_minor and 1 infantry
                    Germans win, taking Volgograd from Russians with 17 armour and 10 mech_infantrys remaining. Battle score for attacker is -1
                    Casualties for Germans: 1 mech_infantry
                    Casualties for Russians: 1 infantry
                Battle in Tambov
                    Germans attack with 1 fighter, 2 mech_infantrys and 2 tactical_bombers
                    Russians defend with 2 infantry
                    Germans win, taking Tambov from Russians with 1 fighter, 1 mech_infantry and 2 tactical_bombers remaining. Battle score for attacker is 2
                    Casualties for Germans: 1 mech_infantry
                    Casualties for Russians: 2 infantry
                Battle in Western Ukraine
                    Germans attack with 1 bomber, 1 fighter, 5 mech_infantrys and 1 tactical_bomber
                    Russians defend with 2 infantry
                    Germans win, taking Western Ukraine from Russians with 1 bomber, 1 fighter, 3 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is -2
                    Casualties for Germans: 2 mech_infantrys
                    Casualties for Russians: 2 infantry

    Non Combat Move - Germans
                1 infantry moved from Ukraine to Bryansk
                3 aaGuns, 11 artilleries and 13 infantry moved from Ukraine to Rostov
                1 mech_infantry moved from Novgorod to Smolensk
                5 mech_infantrys moved from Germany to Eastern Poland
                2 tactical_bombers moved from Tambov to Rostov
                1 fighter moved from Tambov to Rostov
                1 tactical_bomber moved from Western Ukraine to Rostov
                1 fighter moved from Western Ukraine to Rostov
                1 bomber moved from Western Ukraine to Rostov
                3 bombers moved from Archangel to Rostov
                1 fighter moved from Southern Italy to Southern France
                2 artilleries and 2 infantry moved from France to Western Germany
                1 submarine moved from 95 Sea Zone to 98 Sea Zone

    Place Units - Germans
                3 armour placed in Novgorod
                1 fighter placed in France
                1 armour and 7 mech_infantrys placed in Germany

    Turn Complete - Germans
                Germans collect 60 PUs; end with 60 PUs total
                Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 65 PUs
                Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 70 PUs
                Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 80 PUs


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 8

    Purchase Units - Russians
                Russians repair damage of 3x factory_major; Remaining resources: 24 PUs;
                Russians buy 8 infantry; Remaining resources: 0 PUs;

    Politics - Russians
                Trigger Russians Friendly With Mongolians activates a trigger called: Trigger Allies Friendly With Mongolians

    Combat Move - Russians
                1 infantry moved from Ulaanbaatar to Amur
                1 infantry moved from Buyant-Uhaa to Jehol
                      Chinese take Jehol from Japanese
                1 infantry moved from Buyant-Uhaa to Manchuria
                1 infantry moved from Dzavhan to Yakut S.S.R.
                1 infantry moved from Olgiy to Timguska
                1 infantry moved from Olgiy to Yenisey
                1 infantry moved from Russia to Bryansk
                3 fighters and 1 tactical_bomber moved from Russia to Bryansk

    Combat - Russians
                Battle in Amur
                    Russians attack with 1 infantry
                    Japanese defend with 1 infantry
                    Russians win, taking Amur from Japanese with 1 infantry remaining. Battle score for attacker is 3
                    Casualties for Japanese: 1 infantry
                Battle in Bryansk
                    Russians attack with 3 fighters, 1 infantry and 1 tactical_bomber
                    Germans defend with 1 infantry
                    Russians win, taking Bryansk from Italians with 3 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                    Casualties for Germans: 1 infantry
                Battle in Manchuria
                    Russians attack with 1 infantry
                    Japanese defend with 1 infantry
                    Japanese win with 1 infantry remaining. Battle score for attacker is -3
                    Casualties for Russians: 1 infantry
                Trigger Russians Conquer Japanese Territory By Mongolia: Setting switch to false for conditionAttachment_Mongolia_May_Change_To_Russians_Control_Switch attached to Russians

    Non Combat Move - Russians
                3 fighters and 1 tactical_bomber moved from Bryansk to Russia

    Place Units - Russians
                8 infantry placed in Russia

    Turn Complete - Russians
                Russians collect 13 PUs; end with 13 PUs total

  • '22 '16

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 8

    Purchase Units - Japanese
                Japanese buy 1 airfield, 1 battleship, 2 carriers, 1 fighter and 1 submarine; Remaining resources: 6 SuicideAttackTokens; 1 PUs;

    Combat Move - Japanese
                1 infantry moved from Manchuria to Amur
                1 armour and 1 infantry moved from Buryatia to Amur
                1 bomber moved from Japan to Amur
                1 armour and 2 mech_infantrys moved from Kiangsu to Jehol
                1 mech_infantry moved from Chahar to Jehol
                1 infantry moved from Sikang to Kazakhstan
                      Japanese take Kazakhstan from Russians
                1 infantry moved from Tsinghai to Novosibirsk
                      Japanese take Novosibirsk from Russians
                2 artilleries moved from Kansu to Timguska
                1 bomber moved from Shensi to Timguska
                1 transport moved from 39 Sea Zone to 37 Sea Zone
                1 artillery and 1 infantry moved from Malaya to 37 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 37 Sea Zone to 43 Sea Zone
                1 artillery and 1 infantry moved from 43 Sea Zone to Borneo
                1 destroyer and 1 submarine moved from 22 Sea Zone to 45 Sea Zone
                1 bomber moved from Japan to 43 Sea Zone
                1 bomber moved from Japan to 45 Sea Zone
                2 carriers and 4 destroyers moved from 6 Sea Zone to 35 Sea Zone
                3 fighters moved from Japan to 6 Sea Zone
                3 fighters and 1 tactical_bomber moved from 6 Sea Zone to 35 Sea Zone

    Combat - Japanese
                Battle in 45 Sea Zone
                    Japanese attack with 1 bomber, 1 destroyer and 1 submarine
                    ANZAC defend with 1 submarine
                    Japanese win with 1 bomber, 1 destroyer and 1 submarine remaining. Battle score for attacker is 6
                    Casualties for ANZAC: 1 submarine
                Battle in 43 Sea Zone
                    Japanese attack with 1 bomber and 1 transport
                    Americans defend with 1 transport
                    Japanese win with 1 bomber and 1 transport remaining. Battle score for attacker is 7
                    Casualties for Americans: 1 transport
                Battle in Borneo
                    Japanese attack with 1 artillery and 1 infantry
                    Americans defend with 1 artillery
                    Japanese win, taking Borneo from Americans with 1 artillery and 1 infantry remaining. Battle score for attacker is 4
                    Casualties for Americans: 1 artillery
                Battle in 35 Sea Zone
                    Japanese attack with 2 carriers, 4 destroyers, 3 fighters and 1 tactical_bomber
                    ANZAC defend with 1 submarine
                    Japanese win, taking 35 Sea Zone from ANZAC with 2 carriers, 4 destroyers, 3 fighters and 1 tactical_bomber remaining. Battle score for attacker is 6
                    Casualties for ANZAC: 1 submarine
                Battle in Jehol
                    Japanese attack with 1 armour and 3 mech_infantrys
                    Russians defend with 1 infantry
                    Japanese win, taking Jehol from Chinese with 1 armour and 2 mech_infantrys remaining. Battle score for attacker is -1
                    Casualties for Japanese: 1 mech_infantry
                    Casualties for Russians: 1 infantry
                Battle in Amur
                    Japanese attack with 1 armour, 1 bomber and 2 infantry
                    Russians defend with 1 infantry
                    Japanese win, taking Amur from Russians with 1 armour, 1 bomber and 2 infantry remaining. Battle score for attacker is 3
                    Casualties for Russians: 1 infantry
                Battle in Timguska
                    Japanese attack with 2 artilleries and 1 bomber
                    Russians defend with 1 infantry
                    Japanese win, taking Timguska from Russians with 1 artillery and 1 bomber remaining. Battle score for attacker is -1
                    Casualties for Japanese: 1 artillery
                    Casualties for Russians: 1 infantry

    Non Combat Move - Japanese
                2 mech_infantrys moved from Chahar to Kansu
                1 bomber moved from Timguska to Kansu
                3 fighters moved from 6 Sea Zone to 37 Sea Zone
                1 bomber moved from 43 Sea Zone to 35 Sea Zone
                1 bomber moved from 35 Sea Zone to Philippines
                3 tactical_bombers moved from Kiangsu to Philippines
                1 submarine moved from 19 Sea Zone to 35 Sea Zone
                1 submarine moved from 20 Sea Zone to 37 Sea Zone
                1 bomber moved from 45 Sea Zone to Philippines
                1 bomber moved from Amur to Japan
                1 fighter moved from Shensi to 37 Sea Zone
                1 tactical_bomber moved from Shensi to Malaya
                1 fighter and 1 tactical_bomber moved from Szechwan to Malaya
                1 mech_infantry moved from India to West India

    Place Units - Japanese
                1 battleship and 2 carriers placed in 37 Sea Zone
                1 airfield placed in Malaya
                1 fighter placed in India
                1 submarine placed in 39 Sea Zone

    Turn Complete - Japanese
                Total Cost from Convoy Blockades: 7
                    Rolling for Convoy Blockade Damage in 42 Sea Zone. Rolls: 3,5,3,2,2,5,4,6,2,4,5,5,3,1
                    Rolling for Convoy Blockade Damage in 44 Sea Zone. Rolls: 3,5
                Japanese collect 70 PUs (7 lost to blockades); end with 71 PUs total
                Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 76 PUs
                Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 81 PUs

  • '22 '16

    I think I’m gonna stay in the pacific :-D  Show me the error of my way if you can muwhahahahaha!!


  • I would love to, but I’m sure I probably only have 3 more good rounds left in me……but here we go!

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