• TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 26

    Purchase Units - British
                British buy 3 armour, 2 artilleries, 1 infantry and 1 transport; Remaining resources: 0 PUs; 0 techTokens;

    Combat Move - British
                1 artillery and 1 infantry moved from Spain to Southern France
                1 armour moved from Tanganyika Territory to Kenya
                      British take Kenya from Japanese
                1 armour moved from Kenya to Anglo Egyptian Sudan
                2 armour moved from Union of South Africa to Belgian Congo
                      British take Belgian Congo from Japanese
                1 submarine moved from 71 Sea Zone to 72 Sea Zone

    Combat - British
                Battle in 72 Sea Zone
                    British attack with 1 submarine
                    Japanese defend with 1 transport
                    British win, taking 72 Sea Zone from Neutral with 1 submarine remaining. Battle score for attacker is 7
                    Casualties for Japanese: 1 transport
                Battle in Southern France
                    British attack with 1 artillery and 1 infantry
                    Italians defend with 1 artillery, 1 factory_minor and 1 harbour
                    Italians win with no units remaining. Battle score for attacker is -3
                    Casualties for British: 1 artillery and 1 infantry
                    Casualties for Italians: 1 artillery

    Non Combat Move - British
                1 destroyer moved from 91 Sea Zone to 112 Sea Zone
                2 transports moved from 91 Sea Zone to 106 Sea Zone
                1 destroyer moved from 91 Sea Zone to 109 Sea Zone
                2 fighters moved from Norway to United Kingdom

    Place Units - British
                1 transport placed in 71 Sea Zone
                1 artillery and 1 infantry placed in Union of South Africa
                3 armour placed in Egypt
                1 artillery placed in Quebec

    Turn Complete - British
                British collect 36 PUs; end with 36 PUs total

    Turn Complete - UK_Pacific


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 26

    Purchase Units - Italians
                Italians buy 1 destroyer; Remaining resources: 1 PUs;

    Combat Move - Italians

    Non Combat Move - Italians
                10 infantry moved from Southern Italy to Northern Italy
                1 infantry moved from Northern Italy to Southern France
                1 infantry moved from Northern Italy to Southern France
                1 infantry moved from Northern Italy to Southern France
                4 artilleries moved from Northern Italy to France

    Place Units - Italians
                1 destroyer placed in 97 Sea Zone

    Turn Complete - Italians
                Total Cost from Convoy Blockades: 1
                    Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 1,5,6,5
                Italians collect 10 PUs (1 lost to blockades); end with 11 PUs total
                Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 16 PUs


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 26

    Purchase Units - Italians
                Italians buy 1 destroyer; Remaining resources: 1 PUs;

    Combat Move - Italians

    Non Combat Move - Italians
                10 infantry moved from Southern Italy to Northern Italy
                1 infantry moved from Northern Italy to Southern France
                1 infantry moved from Northern Italy to Southern France
                1 infantry moved from Northern Italy to Southern France
                4 artilleries moved from Northern Italy to France

    Place Units - Italians
                1 destroyer placed in 97 Sea Zone

    Turn Complete - Italians
                Total Cost from Convoy Blockades: 1
                    Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 1,5,6,5
                Italians collect 10 PUs (1 lost to blockades); end with 11 PUs total
                Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 16 PUs


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 26

    Purchase Units - Italians
                Italians buy 1 destroyer; Remaining resources: 1 PUs;

    Combat Move - Italians

    Non Combat Move - Italians
                10 infantry moved from Southern Italy to Northern Italy
                1 infantry moved from Northern Italy to Southern France
                1 infantry moved from Northern Italy to Southern France
                1 infantry moved from Northern Italy to Southern France
                4 artilleries moved from Northern Italy to France

    Place Units - Italians
                1 destroyer placed in 97 Sea Zone

    Turn Complete - Italians
                Total Cost from Convoy Blockades: 1
                    Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 1,5,6,5
                Italians collect 10 PUs (1 lost to blockades); end with 11 PUs total
                Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 16 PUs


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 26

    Purchase Units - ANZAC
                ANZAC buy nothing; Remaining resources: 2 PUs;

    Combat Move - ANZAC

    Turn Complete - ANZAC
                Total Cost from Convoy Blockades: 5
                    Rolling for Convoy Blockade Damage in 54 Sea Zone. Rolls: 5,5,2,3,6,3
                    Rolling for Convoy Blockade Damage in 62 Sea Zone. Rolls: 5,4,3,2,5,2
                ANZAC collect 0 PUs (5 lost to blockades); end with 2 PUs total


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 26

    Combat Move - French

    Turn Complete - French


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 26

    Combat Move - French

    Turn Complete - French

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