Karl (allies9) vs. Mallery29 (Axis)

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    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 10

    Purchase Units - Americans
                Americans buy 4 bombers, 1 infantry, 3 submarines and 1 transport; Remaining resources: 0 PUs;

    Combat Move - Americans
                1 submarine moved from 16 Sea Zone to 6 Sea Zone
                1 bomber moved from Midway to 6 Sea Zone
                4 bombers moved from Caroline Islands to 6 Sea Zone
                4 infantry and 4 mech_infantrys moved from Caroline Islands to 33 Sea Zone
                4 infantry, 4 mech_infantrys and 5 transports moved from 33 Sea Zone to 35 Sea Zone
                4 infantry and 4 mech_infantrys moved from 35 Sea Zone to Philippines
                3 fighters and 1 tactical_bomber moved from 33 Sea Zone to Philippines
                1 destroyer moved from 33 Sea Zone to 43 Sea Zone
                      Americans take 35 Sea Zone from Japanese
                4 fighters moved from 33 Sea Zone to 43 Sea Zone
                5 bombers moved from Western United States to 6 Sea Zone
                4 fighters moved from 96 Sea Zone to Egypt
                1 bomber moved from India to Egypt

    Combat - Americans
                Battle in Egypt
                    Americans attack with 1 bomber and 4 fighters
                    Germans defend with 3 fighters and 1 tactical_bomber; Italians defend with 2 artilleries, 1 factory_minor, 1 harbour and 1 infantry
                    retreated to Egypt
                    Italians win with 3 fighters and 1 tactical_bomber remaining. Battle score for attacker is -9
                    Casualties for Italians: 2 artilleries and 1 infantry
                    Casualties for Americans: 2 fighters
                Battle in Philippines
                    Americans attack with 3 fighters, 4 infantry, 4 mech_infantrys and 1 tactical_bomber
                    Japanese defend with 1 airfield, 1 harbour and 2 infantry
                    Americans win, taking Philippines from Japanese with 3 fighters, 4 infantry, 4 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is 6
                    Casualties for Japanese: 2 infantry
                Battle in 6 Sea Zone
                    Americans attack with 10 bombers and 1 submarine
                    Japanese defend with 1 destroyer
                    Americans win, taking 6 Sea Zone from Japanese with 10 bombers and 1 submarine remaining. Battle score for attacker is 8
                    Casualties for Japanese: 1 destroyer
                Battle in 43 Sea Zone
                    Americans attack with 1 destroyer and 4 fighters
                    Japanese defend with 1 submarine and 1 transport
                    Americans win, taking 43 Sea Zone from Japanese with 1 destroyer and 4 fighters remaining. Battle score for attacker is 13
                    Casualties for Japanese: 1 submarine and 1 transport

    Non Combat Move - Americans
                1 battleship, 6 carriers, 2 cruisers, 4 destroyers and 4 fighters moved from 33 Sea Zone to 35 Sea Zone
                3 fighters moved from Philippines to 35 Sea Zone
                1 tactical_bomber moved from Philippines to 35 Sea Zone
                4 fighters moved from 43 Sea Zone to 35 Sea Zone
                1 submarine moved from 22 Sea Zone to 19 Sea Zone
                4 submarines moved from 26 Sea Zone to 6 Sea Zone
                5 bombers moved from 6 Sea Zone to Guam
                5 bombers moved from 6 Sea Zone to Amur
                2 destroyers moved from 10 Sea Zone to 26 Sea Zone
                1 carrier, 3 destroyers and 2 fighters moved from 26 Sea Zone to 33 Sea Zone
                2 carriers, 1 cruiser, 1 destroyer and 2 transports moved from 96 Sea Zone to 98 Sea Zone
                2 fighters moved from Egypt to 98 Sea Zone
                1 bomber moved from Egypt to Trans-Jordan

    Place Units - Americans
                3 submarines and 1 transport placed in 10 Sea Zone
                4 bombers and 1 infantry placed in Western United States

    Turn Complete - Americans
                Americans collect 58 PUs; end with 58 PUs total
                Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 63 PUs
                Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 68 PUs
                Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 73 PUs
                Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 83 PUs

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    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 10

    Purchase Units - British
                British buy 3 armour, 1 bomber and 2 submarines; Remaining resources: 0 PUs;

    Purchase Units - UK_Pacific
                UK_Pacific buy 1 infantry; Remaining resources: 0 PUs;

    Combat Move - British
                2 infantry moved from India to Burma
                4 fighters moved from India to Burma
                1 infantry moved from Malta to 96 Sea Zone
                1 battleship, 2 carriers, 3 cruisers, 3 destroyers, 4 fighters, 1 infantry and 3 transports moved from 96 Sea Zone to 98 Sea Zone
                3 mech_infantrys moved from Trans-Jordan to 98 Sea Zone
                1 infantry and 3 mech_infantrys moved from 98 Sea Zone to Egypt
                3 fighters moved from 98 Sea Zone to Egypt
                1 bomber moved from United Kingdom to Western Germany

    Combat - British
                Strategic bombing raid in Western Germany
                    Bombing raid in Western Germany rolls: 6 and causes: 6 damage to unit: factory_major
                    Bombing raid in Western Germany causes 6 damage total.
                Battle in Egypt
                    British attack with 3 fighters, 1 infantry and 3 mech_infantrys
                    Germans defend with 3 fighters and 1 tactical_bomber; Italians defend with 1 factory_minor and 1 harbour
                    British win, taking Egypt from Italians with 3 fighters and 2 mech_infantrys remaining. Battle score for attacker is 34
                    Casualties for Germans: 3 fighters and 1 tactical_bomber
                    Casualties for British: 1 infantry and 1 mech_infantry
                Battle in Burma
                    British attack with 4 fighters and 2 infantry
                    Japanese defend with 2 infantry
                    British win, taking Burma from Japanese with 4 fighters and 1 infantry remaining. Battle score for attacker is 3
                    Casualties for Japanese: 2 infantry
                    Casualties for British: 1 infantry

    Non Combat Move - British
                4 fighters moved from Burma to India
                1 armour and 1 mech_infantry moved from West India to India
                1 infantry moved from Iraq to Northwest Persia
                3 fighters moved from Egypt to 98 Sea Zone
                1 transport moved from 91 Sea Zone to 106 Sea Zone
                1 bomber moved from Western Germany to United Kingdom

    Place Units - British
                1 bomber placed in United Kingdom
                2 submarines placed in 71 Sea Zone
                3 armour placed in Persia

    Turn Complete - British
                British collect 37 PUs; end with 37 PUs total
                Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 42 PUs

    Place Units - UK_Pacific
                1 infantry placed in India

    Turn Complete - UK_Pacific
                Total Cost from Convoy Blockades: 3
                    Rolling for Convoy Blockade Damage in 39 Sea Zone. Rolls: 5,3
                UK_Pacific collect 3 PUs (3 lost to blockades); end with 3 PUs total
                Some Units in India change ownership: 1 infantry


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 10

    Purchase Units - Italians
                Italians buy 2 destroyers and 1 fighter; Remaining resources: 2 PUs;

    Combat Move - Italians
                1 bomber moved from Greece to Volgograd
                1 fighter moved from Bryansk to Volgograd
                2 infantry moved from Rostov to Volgograd

    Combat - Italians
                Battle in Volgograd
                    Italians attack with 1 bomber, 1 fighter and 2 infantry
                    Russians defend with 1 factory_minor and 3 infantry
                    retreated to Volgograd
                    Russians win with 2 infantry remaining. Battle score for attacker is -3
                    Casualties for Italians: 2 infantry
                    Casualties for Russians: 1 infantry

    Non Combat Move - Italians
                1 bomber and 1 fighter moved from Volgograd to Bryansk
                1 artillery and 1 infantry moved from Ukraine to Rostov

    Place Units - Italians
                2 destroyers and 1 fighter placed in 97 Sea Zone

    Turn Complete - Italians
                Italians collect 21 PUs; end with 23 PUs total

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    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 10

    Purchase Units - ANZAC
                ANZAC buy 1 artillery, 1 fighter and 1 transport; Remaining resources: 0 PUs;

    Combat Move - ANZAC
                2 fighters moved from Caroline Islands to Guam
                1 bomber and 1 fighter moved from Caroline Islands to 35 Sea Zone
                1 bomber and 1 fighter moved from 35 Sea Zone to Philippines
                1 artillery and 1 infantry moved from Caroline Islands to 33 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 33 Sea Zone to 35 Sea Zone

    Non Combat Move - ANZAC
                1 artillery and 1 infantry moved from 35 Sea Zone to Philippines
                1 destroyer moved from 34 Sea Zone to 35 Sea Zone
                1 destroyer moved from 23 Sea Zone to 33 Sea Zone
                1 submarine moved from 54 Sea Zone to 41 Sea Zone

    Place Units - ANZAC
                1 transport placed in 54 Sea Zone
                1 artillery and 1 fighter placed in Queensland

    Turn Complete - ANZAC
                ANZAC collect 14 PUs; end with 14 PUs total
                Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 19 PUs

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    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 10

    Combat Move - French

    Turn Complete - French

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    kill?


  • Sorry…on vacation in Austin, Tx…flew stateside two days ago…

    I’ll give it a shot, but I’m literally near the end here.


  • TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 11

    Research Technology - Germans

    Purchase Units - Germans
                Germans buy 3 armour, 1 fighter, 7 mech_infantrys and 1 tactical_bomber; Remaining resources: 0 PUs;

    Combat Move - Germans
                1 armour moved from Novgorod to Bryansk
                2 bombers moved from Bryansk to Russia
                1 tactical_bomber moved from Greece to Volgograd
                2 infantry moved from Rostov to Volgograd
                1 armour moved from Bryansk to Tambov
                      Germans take Tambov from Russians
                1 armour moved from Tambov to Bryansk
                1 armour moved from Caucasus to Kazakhstan
                      Germans take Kazakhstan from Russians
                1 armour moved from Kazakhstan to Volgograd
                1 armour moved from Caucasus to Tsinghai
                2 armour moved from Caucasus to Bryansk
                1 artillery, 3 infantry and 4 mech_infantrys moved from Novgorod to Archangel
                2 armour and 9 mech_infantrys moved from Western Germany to Poland
                3 mech_infantrys moved from Greece to Bulgaria
                3 mech_infantrys moved from Bulgaria to Yugoslavia


  • Intercept?  “Praying”

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    yes, all fighters!


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 11

    Research Technology - Germans

    Purchase Units - Germans
                Germans buy 3 armour, 1 fighter, 7 mech_infantrys and 1 tactical_bomber; Remaining resources: 0 PUs;

    Combat Move - Germans
                1 armour moved from Novgorod to Bryansk
                2 bombers moved from Bryansk to Russia
                1 tactical_bomber moved from Greece to Volgograd
                2 infantry moved from Rostov to Volgograd
                1 armour moved from Bryansk to Tambov
                      Germans take Tambov from Russians
                1 armour moved from Tambov to Bryansk
                1 armour moved from Caucasus to Kazakhstan
                      Germans take Kazakhstan from Russians
                1 armour moved from Kazakhstan to Volgograd
                1 armour moved from Caucasus to Tsinghai
                2 armour moved from Caucasus to Bryansk
                1 artillery, 3 infantry and 4 mech_infantrys moved from Novgorod to Archangel
                2 armour and 9 mech_infantrys moved from Western Germany to Poland
                3 mech_infantrys moved from Greece to Bulgaria
                3 mech_infantrys moved from Bulgaria to Yugoslavia

    Combat - Germans
                Air Battle in Russia
                    Germans attacks with 2 units heading to Russia
                    Russians launches 4 interceptors out of Russia
                    Air Battle is over, the remaining bombers go on to their targets
                Strategic bombing raid in Russia
                    Bombing raid in Russia rolls: 5,8 and causes: 13 damage to unit: factory_major
                    Bombing raid in Russia causes 13 damage total.
                Battle in Volgograd
                    Germans attack with 1 armour, 2 infantry and 1 tactical_bomber
                    Russians defend with 1 factory_minor and 2 infantry
                    Germans win, taking Volgograd from Russians with 1 armour, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                    Casualties for Germans: 1 infantry
                    Casualties for Russians: 2 infantry
                Battle in Archangel
                    Germans attack with 1 artillery, 3 infantry and 4 mech_infantrys
                    Russians defend with 1 infantry
                    Germans win, taking Archangel from Russians with 1 artillery, 2 infantry and 4 mech_infantrys remaining. Battle score for attacker is 0
                    Casualties for Germans: 1 infantry
                    Casualties for Russians: 1 infantry
                Cleaning up after air battles

    Non Combat Move - Germans
                2 bombers moved from Russia to Bryansk
                1 tactical_bomber moved from Volgograd to Rostov
                1 infantry moved from Bryansk to Tambov
                3 aaGuns moved from Bulgaria to Yugoslavia
                2 infantry moved from Western Germany to Northern Italy

    Place Units - Germans
                3 armour placed in Novgorod
                7 mech_infantrys placed in Germany
                1 fighter and 1 tactical_bomber placed in Western Germany

    Turn Complete - Germans
                Total Cost from Convoy Blockades: 4
                    Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 1,6,2,5
                    Rolling for Convoy Blockade Damage in 105 Sea Zone. Rolls: 1,6
                Germans collect 49 PUs (4 lost to blockades); end with 49 PUs total
                Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 54 PUs
                Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 64 PUs
                Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 69 PUs

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    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 11

    Purchase Units - Russians
                Russians repair damage of 12x factory_major; Remaining resources: 15 PUs;
                Russians buy 5 infantry; Remaining resources: 0 PUs;

    Combat Move - Russians
                1 infantry moved from Vologda to Novosibirsk
                      Russians take Novosibirsk from Japanese
                1 infantry moved from Samara to Kazakhstan
                      Russians take Kazakhstan from Germans
                3 infantry moved from Samara to Volgograd
                2 fighters and 1 tactical_bomber moved from Russia to Volgograd
                1 infantry moved from Russia to Tambov
                1 infantry moved from Smolensk to Belarus
                      Russians take Belarus from Germans
                2 armour and 2 mech_infantrys moved from Russia to Archangel
                2 infantry moved from Vologda to Archangel
                2 fighters moved from Russia to Archangel
                1 artillery moved from Russia to Tambov

    Combat - Russians
                Battle in Archangel
                    Russians attack with 2 armour, 2 fighters, 2 infantry and 2 mech_infantrys
                    Germans defend with 1 artillery, 2 infantry and 4 mech_infantrys
                    Russians win, taking Archangel from Germans with 2 armour, 2 fighters and 1 mech_infantry remaining. Battle score for attacker is 16
                    Casualties for Germans: 1 artillery, 2 infantry and 4 mech_infantrys
                    Casualties for Russians: 2 infantry and 1 mech_infantry
                Battle in Volgograd
                    Russians attack with 2 fighters, 3 infantry and 1 tactical_bomber
                    Germans defend with 1 armour, 1 factory_minor and 1 infantry
                    Russians win, taking Volgograd from Germans with 2 fighters, 3 infantry and 1 tactical_bomber remaining. Battle score for attacker is 9
                    Casualties for Germans: 1 armour and 1 infantry
                Battle in Tambov
                    Russians attack with 1 artillery and 1 infantry
                    Germans defend with 1 infantry
                    Russians win, taking Tambov from Germans with 1 artillery and 1 infantry remaining. Battle score for attacker is 3
                    Casualties for Germans: 1 infantry

    Non Combat Move - Russians
                2 fighters and 1 tactical_bomber moved from Volgograd to Russia
                2 fighters moved from Archangel to Russia
                2 artilleries and 4 infantry moved from Russia to Samara

    Place Units - Russians
                5 infantry placed in Russia

    Turn Complete - Russians
                Russians collect 23 PUs; end with 23 PUs total

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    I am out of town next week so posting will be spotty


  • It’s ok, Japan is toast.  I can’t contain the advance even if I blocked…Japan is surrounded in two turns…Have a good week out, so maybe when you get back I can go again for revenge???

  • 22 20 19 18 17 16 15 14 12

    @Mallery29:

    It’s ok, Japan is toast.  I can’t contain the advance even if I blocked…Japan is surrounded in two turns…Have a good week out, so maybe when you get back I can go again for revenge???

    Cool.  I’ll hit you up when I get back.

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