Karl (allies9) vs. Mallery29 (Axis)

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    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 10

    Purchase Units - ANZAC
                ANZAC buy 1 artillery, 1 fighter and 1 transport; Remaining resources: 0 PUs;

    Combat Move - ANZAC
                2 fighters moved from Caroline Islands to Guam
                1 bomber and 1 fighter moved from Caroline Islands to 35 Sea Zone
                1 bomber and 1 fighter moved from 35 Sea Zone to Philippines
                1 artillery and 1 infantry moved from Caroline Islands to 33 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 33 Sea Zone to 35 Sea Zone

    Non Combat Move - ANZAC
                1 artillery and 1 infantry moved from 35 Sea Zone to Philippines
                1 destroyer moved from 34 Sea Zone to 35 Sea Zone
                1 destroyer moved from 23 Sea Zone to 33 Sea Zone
                1 submarine moved from 54 Sea Zone to 41 Sea Zone

    Place Units - ANZAC
                1 transport placed in 54 Sea Zone
                1 artillery and 1 fighter placed in Queensland

    Turn Complete - ANZAC
                ANZAC collect 14 PUs; end with 14 PUs total
                Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 19 PUs

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    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 10

    Combat Move - French

    Turn Complete - French

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    kill?


  • Sorry…on vacation in Austin, Tx…flew stateside two days ago…

    I’ll give it a shot, but I’m literally near the end here.


  • TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 11

    Research Technology - Germans

    Purchase Units - Germans
                Germans buy 3 armour, 1 fighter, 7 mech_infantrys and 1 tactical_bomber; Remaining resources: 0 PUs;

    Combat Move - Germans
                1 armour moved from Novgorod to Bryansk
                2 bombers moved from Bryansk to Russia
                1 tactical_bomber moved from Greece to Volgograd
                2 infantry moved from Rostov to Volgograd
                1 armour moved from Bryansk to Tambov
                      Germans take Tambov from Russians
                1 armour moved from Tambov to Bryansk
                1 armour moved from Caucasus to Kazakhstan
                      Germans take Kazakhstan from Russians
                1 armour moved from Kazakhstan to Volgograd
                1 armour moved from Caucasus to Tsinghai
                2 armour moved from Caucasus to Bryansk
                1 artillery, 3 infantry and 4 mech_infantrys moved from Novgorod to Archangel
                2 armour and 9 mech_infantrys moved from Western Germany to Poland
                3 mech_infantrys moved from Greece to Bulgaria
                3 mech_infantrys moved from Bulgaria to Yugoslavia


  • Intercept?  “Praying”

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    yes, all fighters!


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 11

    Research Technology - Germans

    Purchase Units - Germans
                Germans buy 3 armour, 1 fighter, 7 mech_infantrys and 1 tactical_bomber; Remaining resources: 0 PUs;

    Combat Move - Germans
                1 armour moved from Novgorod to Bryansk
                2 bombers moved from Bryansk to Russia
                1 tactical_bomber moved from Greece to Volgograd
                2 infantry moved from Rostov to Volgograd
                1 armour moved from Bryansk to Tambov
                      Germans take Tambov from Russians
                1 armour moved from Tambov to Bryansk
                1 armour moved from Caucasus to Kazakhstan
                      Germans take Kazakhstan from Russians
                1 armour moved from Kazakhstan to Volgograd
                1 armour moved from Caucasus to Tsinghai
                2 armour moved from Caucasus to Bryansk
                1 artillery, 3 infantry and 4 mech_infantrys moved from Novgorod to Archangel
                2 armour and 9 mech_infantrys moved from Western Germany to Poland
                3 mech_infantrys moved from Greece to Bulgaria
                3 mech_infantrys moved from Bulgaria to Yugoslavia

    Combat - Germans
                Air Battle in Russia
                    Germans attacks with 2 units heading to Russia
                    Russians launches 4 interceptors out of Russia
                    Air Battle is over, the remaining bombers go on to their targets
                Strategic bombing raid in Russia
                    Bombing raid in Russia rolls: 5,8 and causes: 13 damage to unit: factory_major
                    Bombing raid in Russia causes 13 damage total.
                Battle in Volgograd
                    Germans attack with 1 armour, 2 infantry and 1 tactical_bomber
                    Russians defend with 1 factory_minor and 2 infantry
                    Germans win, taking Volgograd from Russians with 1 armour, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                    Casualties for Germans: 1 infantry
                    Casualties for Russians: 2 infantry
                Battle in Archangel
                    Germans attack with 1 artillery, 3 infantry and 4 mech_infantrys
                    Russians defend with 1 infantry
                    Germans win, taking Archangel from Russians with 1 artillery, 2 infantry and 4 mech_infantrys remaining. Battle score for attacker is 0
                    Casualties for Germans: 1 infantry
                    Casualties for Russians: 1 infantry
                Cleaning up after air battles

    Non Combat Move - Germans
                2 bombers moved from Russia to Bryansk
                1 tactical_bomber moved from Volgograd to Rostov
                1 infantry moved from Bryansk to Tambov
                3 aaGuns moved from Bulgaria to Yugoslavia
                2 infantry moved from Western Germany to Northern Italy

    Place Units - Germans
                3 armour placed in Novgorod
                7 mech_infantrys placed in Germany
                1 fighter and 1 tactical_bomber placed in Western Germany

    Turn Complete - Germans
                Total Cost from Convoy Blockades: 4
                    Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 1,6,2,5
                    Rolling for Convoy Blockade Damage in 105 Sea Zone. Rolls: 1,6
                Germans collect 49 PUs (4 lost to blockades); end with 49 PUs total
                Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 54 PUs
                Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 64 PUs
                Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 69 PUs

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    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 11

    Purchase Units - Russians
                Russians repair damage of 12x factory_major; Remaining resources: 15 PUs;
                Russians buy 5 infantry; Remaining resources: 0 PUs;

    Combat Move - Russians
                1 infantry moved from Vologda to Novosibirsk
                      Russians take Novosibirsk from Japanese
                1 infantry moved from Samara to Kazakhstan
                      Russians take Kazakhstan from Germans
                3 infantry moved from Samara to Volgograd
                2 fighters and 1 tactical_bomber moved from Russia to Volgograd
                1 infantry moved from Russia to Tambov
                1 infantry moved from Smolensk to Belarus
                      Russians take Belarus from Germans
                2 armour and 2 mech_infantrys moved from Russia to Archangel
                2 infantry moved from Vologda to Archangel
                2 fighters moved from Russia to Archangel
                1 artillery moved from Russia to Tambov

    Combat - Russians
                Battle in Archangel
                    Russians attack with 2 armour, 2 fighters, 2 infantry and 2 mech_infantrys
                    Germans defend with 1 artillery, 2 infantry and 4 mech_infantrys
                    Russians win, taking Archangel from Germans with 2 armour, 2 fighters and 1 mech_infantry remaining. Battle score for attacker is 16
                    Casualties for Germans: 1 artillery, 2 infantry and 4 mech_infantrys
                    Casualties for Russians: 2 infantry and 1 mech_infantry
                Battle in Volgograd
                    Russians attack with 2 fighters, 3 infantry and 1 tactical_bomber
                    Germans defend with 1 armour, 1 factory_minor and 1 infantry
                    Russians win, taking Volgograd from Germans with 2 fighters, 3 infantry and 1 tactical_bomber remaining. Battle score for attacker is 9
                    Casualties for Germans: 1 armour and 1 infantry
                Battle in Tambov
                    Russians attack with 1 artillery and 1 infantry
                    Germans defend with 1 infantry
                    Russians win, taking Tambov from Germans with 1 artillery and 1 infantry remaining. Battle score for attacker is 3
                    Casualties for Germans: 1 infantry

    Non Combat Move - Russians
                2 fighters and 1 tactical_bomber moved from Volgograd to Russia
                2 fighters moved from Archangel to Russia
                2 artilleries and 4 infantry moved from Russia to Samara

    Place Units - Russians
                5 infantry placed in Russia

    Turn Complete - Russians
                Russians collect 23 PUs; end with 23 PUs total

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    I am out of town next week so posting will be spotty


  • It’s ok, Japan is toast.  I can’t contain the advance even if I blocked…Japan is surrounded in two turns…Have a good week out, so maybe when you get back I can go again for revenge???

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    @Mallery29:

    It’s ok, Japan is toast.  I can’t contain the advance even if I blocked…Japan is surrounded in two turns…Have a good week out, so maybe when you get back I can go again for revenge???

    Cool.  I’ll hit you up when I get back.

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