I don’t even miss the BM modifications… :O
15L G40 Zhukov4 (Axis) vrs Stroutqb22 (Allies +20)
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 6
Combat Move - Russians
1 infantry moved from Siberia to Soviet Far East
Russians take Soviet Far East from Japanese
1 infantry moved from Baltic States to Poland
Russians take Poland from Germans
1 mech_infantry moved from Archangel to Novosibirsk
3 infantry moved from Novgorod to Belarus
Russians take Belarus from Germans
1 infantry moved from Novgorod to Belarus
1 artillery moved from Novgorod to Karelia
1 infantry moved from Novgorod to ArchangelCombat - Russians
Non Combat Move - Russians
Turn Complete - Russians
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 6
Purchase Units - Japanese
Japanese buy 1 carrier, 1 destroyer and 12 infantry; Remaining resources: 0 SuicideAttackTokens; 1 PUs;Combat Move - Japanese
1 unit repaired.
1 artillery and 1 infantry moved from Amur to Siberia
1 artillery and 1 infantry moved from Amur to Ulaanbaatar
1 fighter moved from Buyant-Uhaa to Ulaanbaatar
1 fighter moved from Buyant-Uhaa to Siberia
1 fighter moved from Japan to 19 Sea Zone
1 infantry moved from Kwangtung to Kwangsi
1 armour moved from Kiangsi to Kwangsi
1 fighter moved from Sumatra to 42 Sea Zone
2 tactical_bombers moved from Sumatra to 35 Sea Zone
1 battleship, 1 carrier, 1 cruiser and 1 destroyer moved from 20 Sea Zone to 35 Sea Zone
1 destroyer moved from 20 Sea Zone to 16 Sea Zone
Japanese take 6 Sea Zone from Americans
2 transports moved from 20 Sea Zone to 6 Sea Zone
4 infantry moved from Japan to 6 Sea Zone
2 infantry and 1 transport moved from 6 Sea Zone to 19 Sea Zone
2 infantry moved from 19 Sea Zone to Shantung
2 infantry and 1 transport moved from 6 Sea Zone to 19 Sea Zone
2 infantry moved from 19 Sea Zone to Shantung
2 transports moved from 20 Sea Zone to 6 Sea Zone
4 infantry moved from Japan to 6 Sea Zone
4 infantry and 2 transports moved from 6 Sea Zone to 19 Sea Zone
4 infantry moved from 19 Sea Zone to Kiangsu
1 tactical_bomber moved from Buyant-Uhaa to Kiangsu
1 fighter moved from Buyant-Uhaa to Shantung
1 fighter moved from Japan to Kiangsu
3 fighters and 1 tactical_bomber moved from 20 Sea Zone to 35 Sea Zone
1 bomber moved from French Indo China to Kwangsi
2 fighters moved from French Indo China to Kwangsi
2 tactical_bombers moved from French Indo China to Kwangsi
1 fighter and 1 tactical_bomber moved from French Indo China to Kwangsi
4 fighters moved from Kwangtung to 35 Sea Zone
2 fighters and 1 tactical_bomber moved from French Indo China to 35 Sea Zone
1 bomber moved from Sumatra to 35 Sea ZoneCombat - Japanese
Battle in Ulaanbaatar
Japanese attack with 1 artillery, 1 fighter and 1 infantry
Russians defend with 1 infantry
Japanese win, taking Ulaanbaatar from Russians with 1 artillery, 1 fighter and 1 infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in 35 Sea Zone
Japanese attack with 1 battleship, 1 bomber, 1 carrier, 1 cruiser, 1 destroyer, 9 fighters and 4 tactical_bombers
Americans defend with 1 battleship, 1 carrier, 2 cruisers, 2 fighters, 1 submarine and 1 transport
Units damaged: 1 battleship owned by the Americans
Units damaged: 1 battleship owned by the Japanese
Japanese win with 1 battleship, 1 bomber, 1 carrier, 1 cruiser, 1 destroyer, 6 fighters and 4 tactical_bombers remaining. Battle score for attacker is 63
Casualties for Japanese: 3 fighters
Casualties for Americans: 1 battleship, 1 carrier, 2 cruisers, 2 fighters, 1 submarine and 1 transport
Battle in 16 Sea Zone
Japanese attack with 1 destroyer
Americans defend with 4 infantry and 1 transport
Japanese win with 1 destroyer remaining. Battle score for attacker is 13
Casualties for Americans: 2 infantry and 1 transport
Battle in Kwangsi
Japanese attack with 1 armour, 1 bomber, 3 fighters, 1 infantry and 3 tactical_bombers
British defend with 3 infantry; Chinese defend with 1 artillery and 1 infantry
Japanese win with 1 bomber, 3 fighters and 3 tactical_bombers remaining. Battle score for attacker is 7
Casualties for Japanese: 1 armour and 1 infantry
Casualties for British: 3 infantry
Casualties for Chinese: 1 artillery and 1 infantry
Battle in 42 Sea Zone
Japanese attack with 1 fighter
Americans defend with 1 transport
Japanese win with 1 fighter remaining. Battle score for attacker is 7
Casualties for Americans: 1 transport
Battle in 19 Sea Zone
Japanese attack with 1 fighter and 4 transports
Americans defend with 1 transport
Japanese win with 1 fighter and 4 transports remaining. Battle score for attacker is 7
Casualties for Americans: 1 transport
Battle in Kiangsu
Japanese attack with 1 fighter, 4 infantry and 1 tactical_bomber
Americans defend with 1 armour and 1 infantry
Japanese win, taking Kiangsu from Chinese with 1 fighter, 3 infantry and 1 tactical_bomber remaining. Battle score for attacker is 6
Casualties for Japanese: 1 infantry
Casualties for Americans: 1 armour and 1 infantry
Battle in Siberia
Japanese attack with 1 artillery, 1 fighter and 1 infantry
Russians defend with 1 infantry
retreated to Siberia
Russians win with 1 infantry remaining. Battle score for attacker is -7
Casualties for Japanese: 1 artillery and 1 infantry
Battle in Shantung
Japanese attack with 1 fighter and 4 infantry
Chinese defend with 1 infantry
Japanese win, taking Shantung from Chinese with 1 fighter and 4 infantry remaining. Battle score for attacker is 3
Casualties for Chinese: 1 infantryNon Combat Move - Japanese
1 fighter moved from Siberia to 6 Sea Zone
1 fighter moved from 19 Sea Zone to 6 Sea Zone
1 fighter moved from Shantung to 19 Sea Zone
1 tactical_bomber moved from Kiangsu to 19 Sea Zone
1 fighter moved from Kiangsu to Kwangtung
1 battleship moved from 39 Sea Zone to 37 Sea Zone
1 fighter moved from 42 Sea Zone to 37 Sea Zone
1 carrier moved from 20 Sea Zone to 37 Sea Zone
1 carrier moved from 20 Sea Zone to 19 Sea Zone
1 bomber, 6 fighters and 2 tactical_bombers moved from 35 Sea Zone to French Indo China
1 fighter moved from Kwangsi to 37 Sea Zone
1 bomber, 2 fighters and 3 tactical_bombers moved from Kwangsi to French Indo China
2 transports moved from 20 Sea Zone to 6 Sea Zone
1 fighter moved from Ulaanbaatar to 6 Sea Zone
1 fighter moved from 6 Sea Zone to Japan
1 aaGun moved from Buyant-Uhaa to UlaanbaatarPlace Units - Japanese
1 carrier and 1 destroyer placed in 6 Sea Zone
3 infantry placed in French Indo China
3 infantry placed in Kwangtung
6 infantry placed in JapanTurn Complete - Japanese
Japanese collect 43 PUs; end with 44 PUs total -
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 6
Purchase Units - Americans
Americans buy 4 artilleries, 1 cruiser, 2 destroyers, 4 infantry and 4 transports; Remaining resources: 1 PUs;Combat Move - Americans
2 artilleries, 2 infantry and 1 mech_infantry moved from Hawaiian Islands to 26 Sea Zone
2 artilleries, 1 battleship, 1 cruiser, 1 destroyer, 2 infantry, 1 mech_infantry, 1 submarine and 3 transports moved from 26 Sea Zone to 17 Sea Zone
Americans take 17 Sea Zone from Japanese
2 artilleries, 2 infantry and 1 mech_infantry moved from 17 Sea Zone to Iwo Jima
2 artilleries and 2 infantry moved from Western United States to 10 Sea Zone
2 artilleries, 1 cruiser, 1 destroyer, 2 infantry and 2 transports moved from 10 Sea Zone to 26 Sea Zone -
kamakazie?
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Doesn’t look like I have any left. Japan only gets 6 kamikazee attacks total.
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ok
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 6
Purchase Units - Americans
Americans buy 4 artilleries, 1 cruiser, 2 destroyers, 4 infantry and 4 transports; Remaining resources: 1 PUs;Combat Move - Americans
2 artilleries, 2 infantry and 1 mech_infantry moved from Hawaiian Islands to 26 Sea Zone
2 artilleries, 1 battleship, 1 cruiser, 1 destroyer, 2 infantry, 1 mech_infantry, 1 submarine and 3 transports moved from 26 Sea Zone to 17 Sea Zone
Americans take 17 Sea Zone from Japanese
2 artilleries, 2 infantry and 1 mech_infantry moved from 17 Sea Zone to Iwo Jima
2 artilleries and 2 infantry moved from Western United States to 10 Sea Zone
2 artilleries, 1 cruiser, 1 destroyer, 2 infantry and 2 transports moved from 10 Sea Zone to 26 Sea ZoneCombat - Americans
Battle in Iwo Jima
Americans attack with 2 artilleries, 2 infantry and 1 mech_infantry
Japanese defend with 1 infantry
Americans win, taking Iwo Jima from Japanese with 2 artilleries, 2 infantry and 1 mech_infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantryNon Combat Move - Americans
2 artilleries and 2 infantry moved from 26 Sea Zone to Hawaiian IslandsPlace Units - Americans
1 destroyer and 1 transport placed in 10 Sea Zone
1 cruiser, 1 destroyer and 2 transports placed in 101 Sea Zone
1 transport placed in 10 Sea Zone
2 artilleries and 2 infantry placed in Western United States
1 artillery and 1 infantry placed in Central United States
1 artillery and 1 infantry placed in Eastern United StatesTurn Complete - Americans
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 35 Sea Zone. Rolls: 3,1,5,3,5,2,6
Americans collect 57 PUs (2 lost to blockades); end with 58 PUs total
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 63 PUs
Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 68 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 73 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 83 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 6
Purchase Units - Chinese
Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
Chinese buy 2 artilleries and 5 infantry; Remaining resources: 0 PUs;Combat Move - Chinese
1 infantry moved from Shensi to Suiyuyan
Chinese take Suiyuyan from Japanese
1 infantry moved from Hopei to Chahar
Chinese take Chahar from Japanese
1 infantry moved from Anhwe to Jehol
Chinese take Jehol from Japanese
1 infantry moved from Hunan to Kiangsi
Chinese take Kiangsi from JapaneseCombat - Chinese
Non Combat Move - Chinese
1 infantry moved from Sikang to SzechwanPlace Units - Chinese
1 artillery and 3 infantry placed in Anhwe
1 infantry placed in Kwangsi
1 artillery and 1 infantry placed in JeholTurn Complete - Chinese
Chinese collect 15 PUs; end with 15 PUs total
Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 21 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 6
Purchase Units - British
British buy 1 cruiser, 1 destroyer and 1 mech_infantry; Remaining resources: 1 PUs;Purchase Units - UK_Pacific
UK_Pacific buy 2 infantry and 1 mech_infantry; Remaining resources: 0 PUs;Combat Move - British
1 armour moved from Eastern Persia to Persia
British take Persia from ItaliansCombat - British
Non Combat Move - British
2 armour and 1 mech_infantry moved from Union of South Africa to Belgian Congo
1 infantry moved from Shan State to Siam
1 artillery and 1 infantry moved from Burma to Shan State
1 infantry moved from India to West India
1 infantry moved from India to Burma
1 aaGun moved from India to BurmaPlace Units - British
1 mech_infantry placed in Union of South Africa
1 cruiser and 1 destroyer placed in 109 Sea ZoneTurn Complete - British
British collect 25 PUs; end with 26 PUs totalPlace Units - UK_Pacific
2 infantry and 1 mech_infantry placed in IndiaTurn Complete - UK_Pacific
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 37 Sea Zone. Rolls: 6,1,1,5,6
UK_Pacific collect 9 PUs (2 lost to blockades); end with 9 PUs total
Some Units in India change ownership: 2 infantry and 1 mech_infantry -
TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 6
Purchase Units - Italians
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TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 6
Purchase Units - Italians
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 6
Purchase Units - Italians
Italians buy 2 armour, 2 bombers and 2 infantry; Remaining resources: 2 PUs;Politics - Italians
Italians takes Political Action: Political Action Italians To War With Chinese
Italians succeeds on action: Political Action Italians To War With Chinese: Changing Relationship for Italians and Chinese from Neutrality to WarCombat Move - Italians
1 transport moved from 92 Sea Zone to 93 Sea Zone
1 armour and 1 infantry moved from Southern France to 93 Sea Zone
1 armour, 1 infantry and 1 transport moved from 93 Sea Zone to 94 Sea Zone
1 armour and 1 infantry moved from 94 Sea Zone to Tunisia
1 transport moved from 92 Sea Zone to 95 Sea Zone
1 infantry moved from Southern Italy to 95 Sea Zone
1 mech_infantry moved from Northern Italy to 95 Sea Zone
1 infantry, 1 mech_infantry and 1 transport moved from 95 Sea Zone to 94 Sea Zone
1 infantry and 1 mech_infantry moved from 94 Sea Zone to Algeria
1 transport moved from 98 Sea Zone to 99 Sea Zone
1 infantry and 1 mech_infantry moved from Greece to 99 Sea Zone
1 infantry, 1 mech_infantry and 1 transport moved from 99 Sea Zone to 96 Sea Zone
1 infantry and 1 mech_infantry moved from 96 Sea Zone to Libya
1 mech_infantry moved from Alexandria to Tobruk
Italians take Tobruk from French
1 bomber moved from Southern Italy to Libya
1 fighter moved from Egypt to Persia
1 armour, 1 bomber and 2 infantry moved from Iraq to Persia
1 armour moved from Caucasus to Kazakhstan
Italians take Kazakhstan from Russians
1 armour moved from Kazakhstan to Tsinghai
Italians take Tsinghai from Chinese
1 armour moved from Nigeria to French West Africa
Italians take French West Africa from French
1 armour moved from French West Africa to Gold Coast
Italians take Gold Coast from British
1 submarine moved from 93 Sea Zone to 92 Sea Zone
1 battleship moved from 92 Sea Zone to 96 Sea Zone
2 cruisers and 1 destroyer moved from 92 Sea Zone to 94 Sea Zone
2 mech_infantrys moved from Romania to Ukraine
1 mech_infantry moved from Eastern Poland to Bryansk
1 artillery moved from Ethiopia to British Somaliland
Italians take British Somaliland from British
1 fighter moved from Egypt to Southern ItalyCombat - Italians
Battle in Algeria
Battle in Tunisia
Battle in Persia
Italians attack with 1 armour, 1 bomber, 1 fighter and 2 infantry
British defend with 1 armour
Italians win, taking Algeria from French, taking Tunisia from French, taking Persia from British with 1 armour, 1 bomber, 1 fighter and 1 infantry remaining. Battle score for attacker is 3
Casualties for British: 1 armour
Casualties for Italians: 1 infantry
Battle in Libya
Italians attack with 1 bomber, 1 infantry and 1 mech_infantry
French defend with 1 infantry
Italians win, taking Libya from French with 1 bomber, 1 infantry and 1 mech_infantry remaining. Battle score for attacker is 3
Casualties for French: 1 infantryNon Combat Move - Italians
1 bomber moved from Libya to Southern Italy
1 bomber moved from Persia to Southern Italy
1 fighter moved from Persia to Iraq
1 aaGun moved from Southern France to Northern Italy
1 aaGun moved from Yugoslavia to Northern Italy
1 infantry moved from Yugoslavia to Northern ItalyPlace Units - Italians
1 infantry placed in Southern Italy
2 bombers placed in Southern Italy
2 armour and 1 infantry placed in Northern ItalyTurn Complete - Italians
Italians collect 34 PUs; end with 36 PUs total
Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 6 PUs; end with 42 PUs
Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 47 PUs
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 52 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 6
Purchase Units - Italians
Italians buy 2 armour, 2 bombers and 2 infantry; Remaining resources: 2 PUs;Politics - Italians
Italians takes Political Action: Political Action Italians To War With Chinese
Italians succeeds on action: Political Action Italians To War With Chinese: Changing Relationship for Italians and Chinese from Neutrality to WarCombat Move - Italians
1 transport moved from 92 Sea Zone to 93 Sea Zone
1 armour and 1 infantry moved from Southern France to 93 Sea Zone
1 armour, 1 infantry and 1 transport moved from 93 Sea Zone to 94 Sea Zone
1 armour and 1 infantry moved from 94 Sea Zone to Tunisia
1 transport moved from 92 Sea Zone to 95 Sea Zone
1 infantry moved from Southern Italy to 95 Sea Zone
1 mech_infantry moved from Northern Italy to 95 Sea Zone
1 infantry, 1 mech_infantry and 1 transport moved from 95 Sea Zone to 94 Sea Zone
1 infantry and 1 mech_infantry moved from 94 Sea Zone to Algeria
1 transport moved from 98 Sea Zone to 99 Sea Zone
1 infantry and 1 mech_infantry moved from Greece to 99 Sea Zone
1 infantry, 1 mech_infantry and 1 transport moved from 99 Sea Zone to 96 Sea Zone
1 infantry and 1 mech_infantry moved from 96 Sea Zone to Libya
1 mech_infantry moved from Alexandria to Tobruk
Italians take Tobruk from French
1 bomber moved from Southern Italy to Libya
1 fighter moved from Egypt to Persia
1 armour, 1 bomber and 2 infantry moved from Iraq to Persia
1 armour moved from Caucasus to Kazakhstan
Italians take Kazakhstan from Russians
1 armour moved from Kazakhstan to Tsinghai
Italians take Tsinghai from Chinese
1 armour moved from Nigeria to French West Africa
Italians take French West Africa from French
1 armour moved from French West Africa to Gold Coast
Italians take Gold Coast from British
1 submarine moved from 93 Sea Zone to 92 Sea Zone
1 battleship moved from 92 Sea Zone to 96 Sea Zone
2 cruisers and 1 destroyer moved from 92 Sea Zone to 94 Sea Zone
2 mech_infantrys moved from Romania to Ukraine
1 mech_infantry moved from Eastern Poland to Bryansk
1 artillery moved from Ethiopia to British Somaliland
Italians take British Somaliland from British
1 fighter moved from Egypt to Southern ItalyCombat - Italians
Battle in Algeria
Battle in Tunisia
Battle in Persia
Italians attack with 1 armour, 1 bomber, 1 fighter and 2 infantry
British defend with 1 armour
Italians win, taking Algeria from French, taking Tunisia from French, taking Persia from British with 1 armour, 1 bomber, 1 fighter and 1 infantry remaining. Battle score for attacker is 3
Casualties for British: 1 armour
Casualties for Italians: 1 infantry
Battle in Libya
Italians attack with 1 bomber, 1 infantry and 1 mech_infantry
French defend with 1 infantry
Italians win, taking Libya from French with 1 bomber, 1 infantry and 1 mech_infantry remaining. Battle score for attacker is 3
Casualties for French: 1 infantryNon Combat Move - Italians
1 bomber moved from Libya to Southern Italy
1 bomber moved from Persia to Southern Italy
1 fighter moved from Persia to Iraq
1 aaGun moved from Southern France to Northern Italy
1 aaGun moved from Yugoslavia to Northern Italy
1 infantry moved from Yugoslavia to Northern ItalyPlace Units - Italians
1 infantry placed in Southern Italy
2 bombers placed in Southern Italy
2 armour and 1 infantry placed in Northern ItalyTurn Complete - Italians
Italians collect 34 PUs; end with 36 PUs total
Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 6 PUs; end with 42 PUs
Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 47 PUs
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 52 PUs -
bump #2
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 6
Purchase Units - ANZAC
ANZAC buy 1 artillery, 1 infantry and 1 transport; Remaining resources: 1 PUs;Combat Move - ANZAC
2 infantry moved from New South Wales to 62 Sea Zone
2 infantry and 1 transport moved from 62 Sea Zone to 45 Sea Zone
2 infantry moved from 45 Sea Zone to Dutch New Guinea
1 cruiser moved from 54 Sea Zone to 45 Sea Zone
1 submarine moved from 62 Sea Zone to 45 Sea Zone
1 cruiser moved from 62 Sea Zone to 45 Sea Zone
1 destroyer moved from 62 Sea Zone to 45 Sea Zone
1 cruiser moved from 54 Sea Zone to 62 Sea ZoneCombat - ANZAC
Battle in Dutch New GuineaNon Combat Move - ANZAC
Place Units - ANZAC
1 transport placed in 62 Sea Zone
1 artillery and 1 infantry placed in New South WalesTurn Complete - ANZAC
ANZAC collect 10 PUs; end with 11 PUs total
Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 16 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 21 PUs -
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 6
Combat Move - French
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Go ahead and finish French turn pls.
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 6
Combat Move - French
Turn Complete - French
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 7
Research Technology - Germans
Purchase Units - Germans
Germans repair damage of 6x factory_major; Remaining resources: 94 PUs;
Germans buy 1 artillery, 1 carrier, 1 destroyer, 8 infantry and 6 transports; Remaining resources: 0 PUs;Politics - Germans
Germans takes Political Action: Political Action Germans To War With Chinese
Germans succeeds on action: Political Action Germans To War With Chinese: Changing Relationship for Germans and Chinese from Neutrality to WarCombat Move - Germans
2 armour moved from Germany to Poland
1 infantry moved from Germany to Poland
1 armour moved from Bryansk to Belarus
1 armour and 1 mech_infantry moved from Russia to Vologda
Germans take Vologda from Russians
1 armour and 1 mech_infantry moved from Vologda to Archangel
1 armour moved from Russia to Smolensk
Germans take Smolensk from Russians
1 armour moved from Smolensk to Belarus
1 mech_infantry moved from Russia to Belarus
3 mech_infantrys moved from Russia to Belarus
1 armour and 1 mech_infantry moved from Russia to Kazakhstan
Germans take Samara from Russians
1 armour and 1 mech_infantry moved from Russia to Novosibirsk
1 armour and 1 mech_infantry moved from Russia to Novosibirsk
1 armour and 1 mech_infantry moved from Russia to Archangel
1 armour and 1 mech_infantry moved from Russia to Urals
Germans take Urals from Russians
3 mech_infantrys moved from Russia to Belarus
1 mech_infantry moved from Russia to Belarus
1 tactical_bomber moved from Bryansk to Archangel
2 bombers moved from Bryansk to Karelia
1 infantry moved from Finland to Karelia
2 bombers moved from Bryansk to Karelia
1 bomber moved from Bryansk to Belarus
1 bomber moved from Bryansk to 113 Sea Zone
1 destroyer moved from 112 Sea Zone to 113 Sea Zone
3 fighters moved from Western Germany to 113 Sea Zone
1 artillery and 1 infantry moved from France to Western Germany
2 tactical_bombers moved from Gibraltar to 112 Sea Zone
1 mech_infantry moved from Tambov to Volgograd
Germans take Volgograd from Russians
1 armour and 1 mech_infantry moved from Rostov to Belarus
1 artillery moved from Russia to Samara
1 artillery moved from Russia to Vologda
1 artillery moved from Russia to Bryansk
1 artillery moved from Russia to Samara
1 artillery moved from Russia to Bryansk
1 mech_infantry moved from Russia to BelarusCombat - Germans
Battle in 113 Sea Zone
Germans attack with 1 bomber, 1 destroyer and 3 fighters
Russians defend with 1 cruiser and 1 submarine
Germans win with 1 bomber, 1 destroyer and 3 fighters remaining. Battle score for attacker is 18
Casualties for Russians: 1 cruiser and 1 submarine
Battle in Novosibirsk
Germans attack with 2 armour and 2 mech_infantrys
Russians defend with 1 mech_infantry
Germans win, taking Novosibirsk from Russians with 2 armour and 2 mech_infantrys remaining. Battle score for attacker is 4
Casualties for Russians: 1 mech_infantry
Battle in Karelia
Germans attack with 4 bombers and 1 infantry
Russians defend with 1 artillery and 1 infantry
Germans win, taking Karelia from Russians with 4 bombers and 1 infantry remaining. Battle score for attacker is 7
Casualties for Russians: 1 artillery and 1 infantry
Battle in Poland
Germans attack with 2 armour and 1 infantry
Russians defend with 1 infantry
Germans win, taking Poland from Russians with 2 armour and 1 infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Belarus
Germans attack with 3 armour, 1 bomber and 10 mech_infantrys
Russians defend with 4 infantry
Germans win, taking Belarus from Russians with 3 armour, 1 bomber and 7 mech_infantrys remaining. Battle score for attacker is 0
Casualties for Germans: 3 mech_infantrys
Casualties for Russians: 4 infantry
Battle in Archangel
Germans attack with 2 armour, 2 mech_infantrys and 1 tactical_bomber
Russians defend with 1 infantry
Germans win, taking Archangel from Russians with 2 armour, 2 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantryNon Combat Move - Germans
1 tactical_bomber moved from Archangel to Eastern Poland
1 bomber moved from Belarus to Western Germany
4 bombers moved from Karelia to Eastern Poland
1 fighter moved from 113 Sea Zone to Western Germany
1 fighter moved from 113 Sea Zone to Western Germany
1 bomber moved from 113 Sea Zone to Western Germany
1 fighter moved from 113 Sea Zone to Western Germany
1 mech_infantry moved from Russia to Kazakhstan
1 mech_infantry moved from Russia to Novosibirsk
1 mech_infantry moved from Russia to Novosibirsk
1 mech_infantry moved from Russia to Kazakhstan
1 mech_infantry moved from Russia to NovosibirskPlace Units - Germans
1 carrier, 1 destroyer and 6 transports placed in 112 Sea Zone
1 artillery and 1 infantry placed in Western Germany
3 infantry placed in Germany
3 infantry placed in Normandy Bordeaux
1 infantry placed in FranceTurn Complete - Germans
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 2,5
Germans collect 61 PUs (2 lost to blockades); end with 61 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 66 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 71 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 81 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 7
Combat Move - Russians
1 infantry moved from Siberia to Amur
Russians take Amur from Japanese
1 infantry moved from Soviet Far East to SiberiaCombat - Russians
Non Combat Move - Russians
Turn Complete - Russians