Got it, I didn’t see that I also had a FAQ, was thinking I only had the CLASSIFIED clarification
Now I see my specific question is answered, the carriers could not even split up during a combat move that ends in the same place
No scramble
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 5
Purchase Units - Americans
Americans buy 3 bombers, 2 fighters, 1 submarine and 1 tactical_bomber; Remaining resources: 0 PUs;
Combat Move - Americans
1 armour, 1 infantry and 1 transport moved from 54 Sea Zone to 35 Sea Zone
1 armour and 1 infantry moved from 35 Sea Zone to Philippines
1 artillery, 1 infantry and 1 transport moved from 63 Sea Zone to 42 Sea Zone
1 artillery and 1 infantry moved from 42 Sea Zone to Java
1 infantry and 1 mech_infantry moved from Gibraltar to 91 Sea Zone
1 infantry, 1 mech_infantry and 1 transport moved from 91 Sea Zone to 112 Sea Zone
1 infantry and 1 mech_infantry moved from 112 Sea Zone to Denmark
2 infantry and 2 mech_infantrys moved from Gibraltar to 91 Sea Zone
1 carrier, 2 infantry, 2 mech_infantrys and 2 transports moved from 91 Sea Zone to 112 Sea Zone
2 infantry and 2 mech_infantrys moved from 112 Sea Zone to Norway
1 fighter moved from 110 Sea Zone to 112 Sea Zone
Combat - Americans
Battle in Norway
Battle in Denmark
Battle in Java
Battle in Philippines
Non Combat Move - Americans
Turning on Edit Mode
EDIT: Turning off Edit Mode
3 fighters and 1 tactical_bomber moved from 26 Sea Zone to Queensland
2 fighters moved from 54 Sea Zone to Queensland
1 carrier moved from 54 Sea Zone to 26 Sea Zone
2 carriers, 1 destroyer and 1 submarine moved from 10 Sea Zone to 26 Sea Zone
1 mech_infantry moved from 26 Sea Zone to Hawaiian Islands
2 fighters moved from Western United States to Hawaiian Islands
2 submarines moved from 91 Sea Zone to 105 Sea Zone
4 submarines moved from 91 Sea Zone to 110 Sea Zone
1 fighter moved from Eastern United States to Iceland
1 fighter moved from 112 Sea Zone to United Kingdom
2 submarines moved from 110 Sea Zone to 112 Sea Zone
2 submarines moved from 110 Sea Zone to 112 Sea Zone
Place Units - Americans
Turning on Edit Mode
EDIT: Removing units owned by British from 91 Sea Zone: 2 fighters
EDIT: Adding units owned by British to 112 Sea Zone: 2 fighters
EDIT: Turning off Edit Mode
1 submarine placed in 10 Sea Zone
3 bombers placed in Eastern United States
2 fighters and 1 tactical_bomber placed in Eastern United States
Americans undo move 3.
1 fighter and 1 tactical_bomber placed in Western United States
1 fighter placed in Eastern United States
Turn Complete - Americans
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 3,2
Americans collect 61 PUs (3 lost to blockades); end with 61 PUs total
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 66 PUs
Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 71 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 76 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 86 PUs
Territory Summary for Americans :
Iwo Jima : 1 flag, 1 artillery
Queensland : 5 fighters and 1 tactical_bomber
Philippines : 1 airfield, 1 armour, 1 harbour and 1 infantry
Guam : 1 airfield
Wake Island : 1 airfield
Western United States : 2 aaGuns, 1 airfield, 1 factory_major, 1 fighter, 1 harbour and 1 tactical_bomber
Hawaiian Islands : 1 airfield, 3 fighters, 1 harbour and 1 mech_infantry
Midway : 1 airfield
Java : 1 flag, 1 artillery and 1 infantry
42 Sea Zone : 1 transport
35 Sea Zone : 1 transport
26 Sea Zone : 1 battleship, 6 carriers, 3 cruisers, 2 destroyers, 1 infantry, 2 submarines and 2 transports
10 Sea Zone : 1 submarine
Central United States : 1 factory_major
Eastern United States : 2 aaGuns, 1 airfield, 3 bombers, 1 factory_major, 1 fighter and 1 harbour
Iceland : 1 fighter
United Kingdom : 1 fighter
Norway : 1 flag, 2 infantry and 2 mech_infantrys
Denmark : 1 flag, 1 infantry and 1 mech_infantry
112 Sea Zone : 1 carrier, 4 submarines and 3 transports
Brazil : 1 flag
105 Sea Zone : 3 submarines
Production/PUs Summary :
Germans : 43 / 64
Russians : 33 / 33
Japanese : 49 / 60
Americans : 64 / 86
Chinese : 9 / 11
British : 28 / 30
UK_Pacific : 5 / 5
Italians : 16 / 24
ANZAC : 10 / 18
French : 8 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 5
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 3 infantry; Remaining resources: 2 PUs;
Combat Move - Chinese
1 infantry moved from Szechwan to Yunnan
Chinese take Yunnan from Japanese
1 infantry moved from Hopei to Anhwe
Chinese take Anhwe from Japanese
Combat - Chinese
Non Combat Move - Chinese
1 infantry moved from Suiyuyan to Hopei
1 fighter moved from Suiyuyan to Hopei
2 infantry moved from Szechwan to Kweichow
Place Units - Chinese
1 infantry placed in Chahar
2 infantry placed in Hopei
Turn Complete - Chinese
Chinese collect 11 PUs; end with 13 PUs total
Territory Summary for Chinese :
Yunnan : 1 infantry
Kweichow : 2 infantry
Hopei : 1 fighter and 3 infantry
Chahar : 1 infantry
Anhwe : 1 infantry
Production/PUs Summary :
Germans : 43 / 64
Russians : 33 / 33
Japanese : 47 / 60
Americans : 64 / 86
Chinese : 11 / 13
British : 28 / 30
UK_Pacific : 5 / 5
Italians : 16 / 24
ANZAC : 10 / 18
French : 8 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 5
Combat Move - British
1 destroyer moved from 110 Sea Zone to 125 Sea Zone
1 fighter moved from 112 Sea Zone to 113 Sea Zone
1 armour, 1 artillery and 2 infantry moved from United Kingdom to 110 Sea Zone
2 fighters moved from United Kingdom to 113 Sea Zone
1 fighter moved from 112 Sea Zone to 113 Sea Zone
1 artillery moved from Belgian Congo to Kenya
British take Kenya from Italians
1 destroyer moved from 110 Sea Zone to 125 Sea Zone
1 armour, 1 artillery, 1 battleship, 2 carriers, 1 cruiser, 1 destroyer, 2 infantry, 1 submarine and 2 transports moved from 110 Sea Zone to 113 Sea Zone
1 armour, 1 artillery and 2 infantry moved from 113 Sea Zone to Germany
Scramble from W.Ger to z113?
Scramble pls
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 5
Purchase Units - British
British buy 1 fighter, 2 infantry and 2 transports; Remaining resources: 0 PUs;
Purchase Units - UK_Pacific
UK_Pacific buy 1 infantry; Remaining resources: 2 PUs;
Combat Move - British
1 destroyer moved from 110 Sea Zone to 125 Sea Zone
1 fighter moved from 112 Sea Zone to 113 Sea Zone
1 armour, 1 artillery and 2 infantry moved from United Kingdom to 110 Sea Zone
2 fighters moved from United Kingdom to 113 Sea Zone
1 fighter moved from 112 Sea Zone to 113 Sea Zone
1 artillery moved from Belgian Congo to Kenya
British take Kenya from Italians
1 destroyer moved from 110 Sea Zone to 125 Sea Zone
1 armour, 1 artillery, 1 battleship, 2 carriers, 1 cruiser, 1 destroyer, 2 infantry, 1 submarine and 2 transports moved from 110 Sea Zone to 113 Sea Zone
1 armour, 1 artillery and 2 infantry moved from 113 Sea Zone to Germany
Combat - British
Germans scrambles 1 units out of Western Germany to defend against the attack in 113 Sea Zone
Battle in 113 Sea Zone
British attack with 1 battleship, 2 carriers, 1 cruiser, 1 destroyer, 4 fighters, 1 submarine and 2 transports
Germans defend with 1 battleship, 1 carrier, 1 cruiser, 1 destroyer, 2 fighters, 1 submarine and 1 transport
British roll dice for 1 submarine in 113 Sea Zone, round 2 : 1/1 hits
Units damaged: 1 carrier owned by the Germans
British roll dice for 1 battleship, 2 carriers, 1 cruiser, 1 destroyer, 4 fighters and 2 transports in 113 Sea Zone, round 2 : 5/7 hits
Units damaged: 1 battleship owned by the Germans
Germans roll dice for 1 submarine in 113 Sea Zone, round 2 : 0/1 hits
Germans roll dice for 1 battleship, 1 carrier, 1 cruiser, 1 destroyer, 2 fighters and 1 transport in 113 Sea Zone, round 2 : 3/6 hits
Units damaged: 1 carrier owned by the British and 1 battleship owned by the British
1 carrier owned by the Germans, 1 submarine owned by the Germans, 1 submarine owned by the British, 1 destroyer owned by the Germans and 1 cruiser owned by the Germans lost in 113 Sea Zone
British roll dice for 1 battleship, 2 carriers, 1 cruiser, 1 destroyer, 4 fighters and 2 transports in 113 Sea Zone, round 3 : 3/7 hits
Germans roll dice for 1 battleship, 2 fighters and 1 transport in 113 Sea Zone, round 3 : 2/3 hits
1 battleship owned by the Germans, 2 fighters owned by the Germans, 1 fighter owned by the British and 1 destroyer owned by the British lost in 113 Sea Zone
1 transport owned by the Germans lost in 113 Sea Zone
British win with 1 battleship, 2 carriers, 1 cruiser, 3 fighters and 2 transports remaining. Battle score for attacker is 65
Casualties for Germans: 1 battleship, 1 carrier, 1 cruiser, 1 destroyer, 2 fighters, 1 submarine and 1 transport
Casualties for British: 1 destroyer, 1 fighter and 1 submarine
Battle in Germany
British attack with 1 armour, 1 artillery and 2 infantry
Germans defend with 1 armour, 1 factory_major and 1 mech_infantry
British roll dice for 1 armour, 1 artillery and 2 infantry in Germany, round 2 : 2/4 hits
Germans roll dice for 1 armour and 1 mech_infantry in Germany, round 2 : 0/2 hits
1 mech_infantry owned by the Germans and 1 armour owned by the Germans lost in Germany
British captures 64PUs while taking Germans capital
British converts factory_major into different units
British win, taking Germany from Germans with 1 armour, 1 artillery and 2 infantry remaining. Battle score for attacker is 10
Casualties for Germans: 1 armour and 1 mech_infantry
Battle in 125 Sea Zone
British attack with 2 destroyers
Germans defend with 1 submarine
British roll dice for 2 destroyers in 125 Sea Zone, round 2 : 0/2 hits
Germans roll dice for 1 submarine in 125 Sea Zone, round 2 : 0/1 hits
British roll dice for 2 destroyers in 125 Sea Zone, round 3 : 1/2 hits
Germans roll dice for 1 submarine in 125 Sea Zone, round 3 : 0/1 hits
1 submarine owned by the Germans lost in 125 Sea Zone
British win, taking 125 Sea Zone from Germans with 2 destroyers remaining. Battle score for attacker is 6
Casualties for Germans: 1 submarine
Non Combat Move - British
1 fighter moved from 113 Sea Zone to 112 Sea Zone
1 carrier moved from 91 Sea Zone to 112 Sea Zone
3 mech_infantrys moved from Union of South Africa to Belgian Congo
Place Units - British
2 transports placed in 109 Sea Zone
1 fighter and 2 infantry placed in United Kingdom
Turn Complete - British
British collect 34 PUs; end with 98 PUs total
Place Units - UK_Pacific
1 infantry placed in India
Turn Complete - UK_Pacific
UK_Pacific collect 5 PUs; end with 7 PUs total
Some Units in India change ownership: 1 infantry
Territory Summary for British and UK_Pacific :
India : 3 aaGuns, 1 airfield, 1 armour, 1 artillery, 1 factory_major, 1 harbour and 21 infantry
Belgian Congo : 3 mech_infantrys
Iceland : 1 airfield
Quebec : 1 factory_minor
Gibraltar : 1 harbour
New Brunswick Nova Scotia : 1 harbour
Union of South Africa : 1 factory_minor and 1 harbour
Scotland : 1 airfield
Kenya : 1 artillery
United Kingdom : 5 aaGuns, 1 airfield, 1 artillery, 1 factory_major, 1 fighter, 1 harbour, 3 infantry and 1 mech_infantry
Germany : 1 flag, 1 armour, 1 artillery, 1 factory_minor and 2 infantry
112 Sea Zone : 1 carrier and 1 fighter
125 Sea Zone : 1 flag, 2 destroyers
113 Sea Zone : 1 battleship, 2 carriers, 1 cruiser, 2 fighters and 2 transports
Eire : 1 flag
109 Sea Zone : 2 transports
Iraq : 1 flag
Eastern Persia : 1 flag
Persia : 1 flag
Production/PUs Summary :
Germans : 38 / 0
Russians : 33 / 33
Japanese : 47 / 60
Americans : 64 / 86
Chinese : 11 / 13
British : 34 / 98
UK_Pacific : 5 / 7
Italians : 15 / 24
ANZAC : 10 / 18
French : 8 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0
UK FTR in z112 is on UK carrier
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 5
Purchase Units - British
British buy 1 fighter, 2 infantry and 2 transports; Remaining resources: 0 PUs;
Purchase Units - UK_Pacific
UK_Pacific buy 1 infantry; Remaining resources: 2 PUs;
Combat Move - British
1 destroyer moved from 110 Sea Zone to 125 Sea Zone
1 fighter moved from 112 Sea Zone to 113 Sea Zone
1 armour, 1 artillery and 2 infantry moved from United Kingdom to 110 Sea Zone
2 fighters moved from United Kingdom to 113 Sea Zone
1 fighter moved from 112 Sea Zone to 113 Sea Zone
1 artillery moved from Belgian Congo to Kenya
British take Kenya from Italians
1 destroyer moved from 110 Sea Zone to 125 Sea Zone
1 armour, 1 artillery, 1 battleship, 2 carriers, 1 cruiser, 1 destroyer, 2 infantry, 1 submarine and 2 transports moved from 110 Sea Zone to 113 Sea Zone
1 armour, 1 artillery and 2 infantry moved from 113 Sea Zone to Germany
Combat - British
Germans scrambles 1 units out of Western Germany to defend against the attack in 113 Sea Zone
Battle in 113 Sea Zone
British attack with 1 battleship, 2 carriers, 1 cruiser, 1 destroyer, 4 fighters, 1 submarine and 2 transports
Germans defend with 1 battleship, 1 carrier, 1 cruiser, 1 destroyer, 2 fighters, 1 submarine and 1 transport
British roll dice for 1 submarine in 113 Sea Zone, round 2 : 1/1 hits
Units damaged: 1 carrier owned by the Germans
British roll dice for 1 battleship, 2 carriers, 1 cruiser, 1 destroyer, 4 fighters and 2 transports in 113 Sea Zone, round 2 : 5/7 hits
Units damaged: 1 battleship owned by the Germans
Germans roll dice for 1 submarine in 113 Sea Zone, round 2 : 0/1 hits
Germans roll dice for 1 battleship, 1 carrier, 1 cruiser, 1 destroyer, 2 fighters and 1 transport in 113 Sea Zone, round 2 : 3/6 hits
Units damaged: 1 carrier owned by the British and 1 battleship owned by the British
1 carrier owned by the Germans, 1 submarine owned by the Germans, 1 submarine owned by the British, 1 destroyer owned by the Germans and 1 cruiser owned by the Germans lost in 113 Sea Zone
British roll dice for 1 battleship, 2 carriers, 1 cruiser, 1 destroyer, 4 fighters and 2 transports in 113 Sea Zone, round 3 : 3/7 hits
Germans roll dice for 1 battleship, 2 fighters and 1 transport in 113 Sea Zone, round 3 : 2/3 hits
1 battleship owned by the Germans, 2 fighters owned by the Germans, 1 fighter owned by the British and 1 destroyer owned by the British lost in 113 Sea Zone
1 transport owned by the Germans lost in 113 Sea Zone
British win with 1 battleship, 2 carriers, 1 cruiser, 3 fighters and 2 transports remaining. Battle score for attacker is 65
Casualties for Germans: 1 battleship, 1 carrier, 1 cruiser, 1 destroyer, 2 fighters, 1 submarine and 1 transport
Casualties for British: 1 destroyer, 1 fighter and 1 submarine
Battle in Germany
British attack with 1 armour, 1 artillery and 2 infantry
Germans defend with 1 armour, 1 factory_major and 1 mech_infantry
British roll dice for 1 armour, 1 artillery and 2 infantry in Germany, round 2 : 2/4 hits
Germans roll dice for 1 armour and 1 mech_infantry in Germany, round 2 : 0/2 hits
1 mech_infantry owned by the Germans and 1 armour owned by the Germans lost in Germany
British captures 64PUs while taking Germans capital
British converts factory_major into different units
British win, taking Germany from Germans with 1 armour, 1 artillery and 2 infantry remaining. Battle score for attacker is 10
Casualties for Germans: 1 armour and 1 mech_infantry
Battle in 125 Sea Zone
British attack with 2 destroyers
Germans defend with 1 submarine
British roll dice for 2 destroyers in 125 Sea Zone, round 2 : 0/2 hits
Germans roll dice for 1 submarine in 125 Sea Zone, round 2 : 0/1 hits
British roll dice for 2 destroyers in 125 Sea Zone, round 3 : 1/2 hits
Germans roll dice for 1 submarine in 125 Sea Zone, round 3 : 0/1 hits
1 submarine owned by the Germans lost in 125 Sea Zone
British win, taking 125 Sea Zone from Germans with 2 destroyers remaining. Battle score for attacker is 6
Casualties for Germans: 1 submarine
Non Combat Move - British
1 fighter moved from 113 Sea Zone to 112 Sea Zone
1 carrier moved from 91 Sea Zone to 112 Sea Zone
3 mech_infantrys moved from Union of South Africa to Belgian Congo
Place Units - British
2 transports placed in 109 Sea Zone
1 fighter and 2 infantry placed in United Kingdom
Turn Complete - British
British collect 34 PUs; end with 98 PUs total
Place Units - UK_Pacific
1 infantry placed in India
Turn Complete - UK_Pacific
UK_Pacific collect 5 PUs; end with 7 PUs total
Some Units in India change ownership: 1 infantry
Territory Summary for British and UK_Pacific :
India : 3 aaGuns, 1 airfield, 1 armour, 1 artillery, 1 factory_major, 1 harbour and 21 infantry
Belgian Congo : 3 mech_infantrys
Iceland : 1 airfield
Quebec : 1 factory_minor
Gibraltar : 1 harbour
New Brunswick Nova Scotia : 1 harbour
Union of South Africa : 1 factory_minor and 1 harbour
Scotland : 1 airfield
Kenya : 1 artillery
United Kingdom : 5 aaGuns, 1 airfield, 1 artillery, 1 factory_major, 1 fighter, 1 harbour, 3 infantry and 1 mech_infantry
Germany : 1 flag, 1 armour, 1 artillery, 1 factory_minor and 2 infantry
112 Sea Zone : 1 carrier and 1 fighter
125 Sea Zone : 1 flag, 2 destroyers
113 Sea Zone : 1 battleship, 2 carriers, 1 cruiser, 2 fighters and 2 transports
Eire : 1 flag
109 Sea Zone : 2 transports
Iraq : 1 flag
Eastern Persia : 1 flag
Persia : 1 flag
Production/PUs Summary :
Germans : 38 / 0
Russians : 33 / 33
Japanese : 47 / 60
Americans : 64 / 86
Chinese : 11 / 13
British : 34 / 98
UK_Pacific : 5 / 7
Italians : 15 / 24
ANZAC : 10 / 18
French : 8 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 5
Purchase Units - Italians
Italians buy 1 armour, 3 infantry and 2 mech_infantrys; Remaining resources: 1 PUs;
Combat Move - Italians
1 infantry moved from Western Germany to Denmark
1 armour and 1 mech_infantry moved from Northern Italy to Denmark
1 bomber moved from Romania to Denmark
1 infantry moved from Southern Italy to 95 Sea Zone
1 infantry and 1 transport moved from 95 Sea Zone to 92 Sea Zone
1 infantry moved from 92 Sea Zone to Gibraltar
1 infantry moved from Southern Italy to 95 Sea Zone
1 infantry and 1 transport moved from 95 Sea Zone to 98 Sea Zone
1 infantry moved from 98 Sea Zone to Syria
Combat - Italians
Battle in Syria
Battle in Denmark
Italians attack with 1 armour, 1 bomber, 1 infantry and 1 mech_infantry
Americans defend with 1 infantry and 1 mech_infantry
Italians roll dice for 1 armour, 1 bomber, 1 infantry and 1 mech_infantry in Denmark, round 2 : 1/4 hits
Americans roll dice for 1 infantry and 1 mech_infantry in Denmark, round 2 : 0/2 hits
1 infantry owned by the Americans lost in Denmark
Italians roll dice for 1 armour, 1 bomber, 1 infantry and 1 mech_infantry in Denmark, round 3 : 1/4 hits
Americans roll dice for 1 mech_infantry in Denmark, round 3 : 1/1 hits
1 mech_infantry owned by the Americans and 1 infantry owned by the Italians lost in Denmark
Italians win, taking Syria from French, taking Denmark from Americans with 1 armour, 1 bomber and 1 mech_infantry remaining. Battle score for attacker is 4
Casualties for Italians: 1 infantry
Casualties for Americans: 1 infantry and 1 mech_infantry
Battle in Gibraltar
Non Combat Move - Italians
1 armour moved from Normandy Bordeaux to Western Germany
1 aaGun moved from Western Germany to Denmark
1 artillery moved from Northern Italy to 95 Sea Zone
1 infantry moved from Southern Italy to 95 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 95 Sea Zone to 81 Sea Zone
1 infantry moved from 81 Sea Zone to Egypt
1 artillery moved from 81 Sea Zone to Egypt
1 cruiser moved from 95 Sea Zone to 81 Sea Zone
1 submarine moved from 95 Sea Zone to 81 Sea Zone
1 battleship, 1 cruiser and 1 destroyer moved from 95 Sea Zone to 92 Sea Zone
1 aaGun and 1 infantry moved from Northern Italy to Western Germany
1 mech_infantry moved from Romania to Northern Italy
1 bomber moved from Denmark to Western Germany
Place Units - Italians
1 armour and 2 infantry placed in Normandy Bordeaux
1 infantry and 2 mech_infantrys placed in Northern Italy
Turn Complete - Italians
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 105 Sea Zone. Rolls: 3,4,3,2,1,4
Italians collect 16 PUs (2 lost to blockades); end with 17 PUs total
Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 22 PUs
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 27 PUs
Territory Summary for Italians :
Alexandria : 1 flag
Gibraltar : 1 flag, 1 harbour and 1 infantry
Egypt : 1 artillery and 1 infantry
Normandy Bordeaux : 1 flag, 1 armour, 1 factory_minor, 1 harbour, 2 infantry and 1 mech_infantry
Syria : 1 flag, 1 infantry
Western Germany : 1 aaGun, 1 armour, 1 bomber and 1 infantry
Denmark : 1 flag, 1 aaGun, 1 armour and 1 mech_infantry
Northern Italy : 1 factory_major, 1 infantry and 3 mech_infantrys
Southern Italy : 2 aaGuns, 1 airfield, 1 factory_minor and 1 harbour
Baltic States : 1 flag
95 Sea Zone : 1 transport
93 Sea Zone : 1 flag
Greece : 1 flag
92 Sea Zone : 1 battleship, 1 cruiser, 1 destroyer and 1 transport
81 Sea Zone : 1 cruiser, 1 submarine and 1 transport
98 Sea Zone : 1 transport
Production/PUs Summary :
Germans : 38 / 0
Russians : 33 / 33
Japanese : 47 / 60
Americans : 62 / 86
Chinese : 11 / 13
British : 34 / 98
UK_Pacific : 5 / 7
Italians : 18 / 27
ANZAC : 10 / 18
French : 7 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 5
Purchase Units - ANZAC
ANZAC buy 1 artillery, 1 fighter and 1 infantry; Remaining resources: 1 PUs;
Combat Move - ANZAC
Combat - ANZAC
ANZAC creates battle in territory 42 Sea Zone
Non Combat Move - ANZAC
1 submarine moved from 42 Sea Zone to 43 Sea Zone
1 destroyer moved from 54 Sea Zone to 37 Sea Zone
1 cruiser moved from 54 Sea Zone to 46 Sea Zone
1 submarine moved from 54 Sea Zone to 26 Sea Zone
1 transport moved from 62 Sea Zone to 63 Sea Zone
1 infantry moved from New Zealand to 63 Sea Zone
1 infantry and 1 transport moved from 63 Sea Zone to 61 Sea Zone
1 infantry moved from 61 Sea Zone to South Australia
1 aaGun, 2 artilleries and 3 infantry moved from South Australia to Queensland
Place Units - ANZAC
1 artillery, 1 fighter and 1 infantry placed in New South Wales
Turn Complete - ANZAC
ANZAC collect 10 PUs; end with 11 PUs total
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 16 PUs
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 5
Combat Move - French
2 infantry moved from Tunisia to Libya
French take Libya from Italians
Combat - French
Non Combat Move - French
Turn Complete - French
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 6
Research Technology - Germans
Combat Move - Germans
1 mech_infantry moved from Finland to Norway
1 infantry moved from Finland to Norway
1 armour moved from Novgorod to 127 Sea Zone
1 armour and 1 transport moved from 127 Sea Zone to 126 Sea Zone
1 armour moved from 126 Sea Zone to Norway
1 tactical_bomber moved from Southern Italy to Norway
2 armour and 1 mech_infantry moved from Romania to Eastern Poland
1 armour moved from Romania to Bessarabia
1 armour moved from Trans-Jordan to Iraq
Germans take Iraq from British
1 armour and 2 mech_infantrys moved from Romania to Germany
1 mech_infantry moved from Romania to Eastern Poland
2 fighters and 2 tactical_bombers moved from Romania to Germany
1 infantry moved from Western Germany to Germany
1 artillery moved from Western Germany to Germany
Combat - Germans
Battle in Eastern Poland
Germans attack with 2 armour and 2 mech_infantrys
Russians defend with 1 infantry
Germans roll dice for 2 armour and 2 mech_infantrys in Eastern Poland, round 2 : 0/4 hits
Russians roll dice for 1 infantry in Eastern Poland, round 2 : 1/1 hits
1 mech_infantry owned by the Germans lost in Eastern Poland
Germans roll dice for 2 armour and 1 mech_infantry in Eastern Poland, round 3 : 1/3 hits
Russians roll dice for 1 infantry in Eastern Poland, round 3 : 0/1 hits
1 infantry owned by the Russians lost in Eastern Poland
Germans win, taking Eastern Poland from Russians with 2 armour and 1 mech_infantry remaining. Battle score for attacker is -1
Casualties for Germans: 1 mech_infantry
Casualties for Russians: 1 infantry
Battle in Bessarabia
Germans attack with 1 armour
Russians defend with 1 infantry
Germans roll dice for 1 armour in Bessarabia, round 2 : 1/1 hits
Russians roll dice for 1 infantry in Bessarabia, round 2 : 0/1 hits
1 infantry owned by the Russians lost in Bessarabia
Germans win, taking Bessarabia from Russians with 1 armour remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Germany
Germans attack with 1 armour, 1 artillery, 2 fighters, 1 infantry, 2 mech_infantrys and 2 tactical_bombers
British defend with 1 armour, 1 artillery, 1 factory_minor and 2 infantry
Germans roll dice for 1 armour, 1 artillery, 2 fighters, 1 infantry, 2 mech_infantrys and 2 tactical_bombers in Germany, round 2 : 4/9 hits
British roll dice for 1 armour, 1 artillery and 2 infantry in Germany, round 2 : 2/4 hits
2 infantry owned by the British, 1 armour owned by the British, 1 infantry owned by the Germans, 1 artillery owned by the British and 1 mech_infantry owned by the Germans lost in Germany
Germans win, taking Germany from British, taking Denmark from Italians with 1 armour, 1 artillery, 2 fighters, 1 mech_infantry and 2 tactical_bombers remaining. Battle score for attacker is 9
Casualties for Germans: 1 infantry and 1 mech_infantry
Casualties for British: 1 armour, 1 artillery and 2 infantry
Battle in Norway
Germans attack with 1 armour, 1 infantry, 1 mech_infantry and 1 tactical_bomber
Americans defend with 2 infantry and 2 mech_infantrys
Germans roll dice for 1 armour, 1 infantry, 1 mech_infantry and 1 tactical_bomber in Norway, round 2 : 3/4 hits
Americans roll dice for 2 infantry and 2 mech_infantrys in Norway, round 2 : 0/4 hits
1 mech_infantry owned by the Americans and 2 infantry owned by the Americans lost in Norway
Germans roll dice for 1 armour, 1 infantry, 1 mech_infantry and 1 tactical_bomber in Norway, round 3 : 3/4 hits
Americans roll dice for 1 mech_infantry in Norway, round 3 : 0/1 hits
1 mech_infantry owned by the Americans lost in Norway
Germans win, taking Norway from Americans with 1 armour, 1 infantry, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 14
Casualties for Americans: 2 infantry and 2 mech_infantrys
Non Combat Move - Germans
1 mech_infantry moved from Romania to Belarus
1 aaGun moved from Romania to Eastern Poland
1 armour moved from Western Germany to Normandy Bordeaux
1 mech_infantry moved from Western Germany to Normandy Bordeaux
1 fighter moved from Romania to Normandy Bordeaux
2 fighters and 2 tactical_bombers moved from Germany to Western Germany
1 artillery moved from Trans-Jordan to Iraq
1 mech_infantry moved from Egypt to Iraq
1 armour moved from Egypt to Iraq
2 transports moved from 95 Sea Zone to 81 Sea Zone
1 carrier moved from 95 Sea Zone to 92 Sea Zone
1 tactical_bomber moved from Norway to Finland
1 infantry moved from Western Germany to France
1 transport moved from 95 Sea Zone to 98 Sea Zone
1 aaGun moved from Western Germany to Denmark
1 aaGun moved from Western Germany to France
Turn Complete - Germans
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 4,2
Germans collect 49 PUs (2 lost to blockades); end with 49 PUs total
Trigger Germans 4 Presence In Egypt: Germans met a national objective for an additional 5 PUs; end with 54 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 59 PUs
Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 2 PUs; end with 61 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 66 PUs
Territory Summary for Germans :
Trans-Jordan : 1 flag
Egypt : 1 flag, 1 factory_minor, 1 harbour and 1 infantry
Normandy Bordeaux : 1 armour, 1 fighter and 1 mech_infantry
Southern France : 1 flag, 1 factory_minor and 1 harbour
France : 1 flag, 1 aaGun, 1 airfield, 1 factory_minor and 1 infantry
Western Germany : 1 aaGun, 1 airfield, 1 factory_major, 2 fighters, 1 harbour and 2 tactical_bombers
Germany : 1 armour, 1 artillery, 1 factory_minor and 1 mech_infantry
Norway : 1 armour, 1 infantry and 1 mech_infantry
Denmark : 1 aaGun
Belarus : 1 flag, 1 mech_infantry
Vyborg : 1 flag
Eastern Poland : 1 flag, 1 aaGun, 2 armour and 1 mech_infantry
Bessarabia : 1 flag, 1 armour
Novgorod : 1 flag, 1 airfield, 1 factory_minor and 1 harbour
Bulgaria : 1 flag
Iraq : 1 flag, 2 armour, 1 artillery and 1 mech_infantry
92 Sea Zone : 1 carrier
81 Sea Zone : 2 transports
Yugoslavia : 1 flag
126 Sea Zone : 1 transport
98 Sea Zone : 1 transport
Finland : 1 flag, 1 tactical_bomber
Production/PUs Summary :
Germans : 51 / 66
Russians : 32 / 33
Japanese : 47 / 60
Americans : 59 / 86
Chinese : 11 / 13
British : 27 / 98
UK_Pacific : 5 / 7
Italians : 15 / 27
ANZAC : 10 / 16
French : 8 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 6
Purchase Units - Russians
Russians buy 1 armour, 1 artillery, 5 infantry and 2 mech_infantrys; Remaining resources: 0 PUs;
Combat Move - Russians
2 artilleries, 1 fighter and 12 infantry moved from Ukraine to Bessarabia
1 fighter moved from Russia to Belarus
1 armour moved from Bryansk to Bessarabia
2 artilleries moved from Bryansk to Belarus
Combat - Russians
Battle in Bessarabia
Russians attack with 1 armour, 2 artilleries, 1 fighter and 12 infantry
Germans defend with 1 armour
Russians win, taking Bessarabia from Germans with 1 armour, 2 artilleries, 1 fighter and 12 infantry remaining. Battle score for attacker is 6
Casualties for Germans: 1 armour
Battle in Belarus
Russians attack with 2 artilleries and 1 fighter
Germans defend with 1 mech_infantry
Russians win, taking Belarus from Germans with 2 artilleries and 1 fighter remaining. Battle score for attacker is 4
Casualties for Germans: 1 mech_infantry
Non Combat Move - Russians
1 fighter moved from Bessarabia to Caucasus
1 infantry moved from Persia to Eastern Persia
1 infantry moved from Northwest Persia to Persia
1 infantry moved from Caucasus to Northwest Persia
2 infantry moved from Volgograd to Caucasus
1 armour moved from Northwest Persia to Eastern Persia
1 fighter moved from Russia to Eastern Persia
1 cruiser moved from 114 Sea Zone to 113 Sea Zone
1 submarine moved from 115 Sea Zone to 113 Sea Zone
1 infantry moved from Ukraine to Western Ukraine
2 aaGuns and 1 artillery moved from Bryansk to Belarus
1 armour moved from Russia to Belarus
1 armour moved from Russia to Belarus
1 fighter moved from Belarus to Rostov
4 infantry moved from Russia to Bryansk
Place Units - Russians
2 infantry and 1 mech_infantry placed in Volgograd
3 infantry placed in Ukraine
Russians undo move 1.
1 artillery, 1 infantry and 1 mech_infantry placed in Volgograd
1 armour, 1 infantry and 1 mech_infantry placed in Russia
Turn Complete - Russians
Russians collect 33 PUs; end with 33 PUs total
Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 5 PUs; end with 38 PUs
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 6
Purchase Units - Japanese
Japanese buy 1 armour, 1 carrier, 2 destroyers, 1 fighter and 3 mech_infantrys; Remaining resources: 6 SuicideAttackTokens; 0 PUs;
Combat Move - Japanese
1 tactical_bomber moved from 33 Sea Zone to 37 Sea Zone
1 destroyer moved from 36 Sea Zone to 37 Sea Zone
1 artillery and 1 infantry moved from French Indo China to 36 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 36 Sea Zone to 42 Sea Zone
1 artillery and 1 infantry moved from 42 Sea Zone to Java
1 battleship and 1 cruiser moved from 33 Sea Zone to 42 Sea Zone
4 armour, 5 artilleries, 9 infantry and 1 mech_infantry moved from Burma to India
2 bombers, 2 fighters and 2 tactical_bombers moved from French Indo China to India
2 tactical_bombers moved from Hunan to India
1 destroyer moved from 33 Sea Zone to 46 Sea Zone
3 fighters moved from Caroline Islands to 46 Sea Zone
2 fighters moved from 33 Sea Zone to 46 Sea Zone
1 infantry and 1 mech_infantry moved from Jehol to Anhwe
2 mech_infantrys moved from Manchuria to Anhwe
1 destroyer moved from 36 Sea Zone to 43 Sea Zone
1 tactical_bomber moved from 33 Sea Zone to 43 Sea Zone
1 tactical_bomber moved from 33 Sea Zone to 35 Sea Zone
2 mech_infantrys moved from Malaya to Yunnan
1 tactical_bomber moved from Malaya to Yunnan
1 infantry moved from Caroline Islands to 33 Sea Zone
1 infantry and 1 transport moved from 33 Sea Zone to 42 Sea Zone
1 infantry moved from 42 Sea Zone to Java
1 fighter moved from Japan to Anhwe
Combat - Japanese
Battle in 46 Sea Zone
Japanese attack with 1 destroyer and 5 fighters
ANZAC defend with 1 cruiser
Japanese win with 5 fighters remaining. Battle score for attacker is 4
Casualties for ANZAC: 1 cruiser
Casualties for Japanese: 1 destroyer
Battle in 37 Sea Zone
Japanese attack with 1 destroyer and 1 tactical_bomber
ANZAC defend with 1 destroyer
Japanese win, taking 37 Sea Zone from French with 1 destroyer and 1 tactical_bomber remaining. Battle score for attacker is 8
Casualties for ANZAC: 1 destroyer
Battle in 43 Sea Zone
Japanese attack with 1 destroyer and 1 tactical_bomber
ANZAC defend with 1 submarine
Japanese win, taking 43 Sea Zone from Neutral with 1 destroyer and 1 tactical_bomber remaining. Battle score for attacker is 6
Casualties for ANZAC: 1 submarine
Battle in 35 Sea Zone
Japanese attack with 1 tactical_bomber
Americans defend with 1 transport
Japanese win with 1 tactical_bomber remaining. Battle score for attacker is 7
Casualties for Americans: 1 transport
Battle in Java
Japanese attack with 1 artillery and 2 infantry
Americans defend with 1 artillery and 1 infantry
Japanese win, taking Java from Americans with 1 artillery remaining. Battle score for attacker is 1
Casualties for Americans: 1 artillery and 1 infantry
Casualties for Japanese: 2 infantry
Battle in Yunnan
Japanese attack with 2 mech_infantrys and 1 tactical_bomber
Chinese defend with 1 infantry
Japanese win, taking Yunnan from Chinese with 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is -1
Casualties for Chinese: 1 infantry
Casualties for Japanese: 1 mech_infantry
Battle in Anhwe
Japanese attack with 1 fighter, 1 infantry and 3 mech_infantrys
Chinese defend with 1 infantry
Japanese win, taking Anhwe from Chinese with 1 fighter, 1 infantry and 3 mech_infantrys remaining. Battle score for attacker is 3
Casualties for Chinese: 1 infantry
Battle in India
Japanese attack with 4 armour, 5 artilleries, 2 bombers, 2 fighters, 9 infantry, 1 mech_infantry and 4 tactical_bombers
British defend with 3 aaGuns, 1 airfield, 1 armour, 1 artillery, 1 harbour and 21 infantry; UK_Pacific defend with 1 factory_major
Japanese captures 7PUs while taking UK_Pacific capital
Japanese converts factory_major into different units
Japanese win, taking India from UK_Pacific with 4 armour, 3 artilleries, 2 bombers, 1 fighter, 1 mech_infantry and 4 tactical_bombers remaining. Battle score for attacker is 43
Casualties for British: 3 aaGuns, 1 armour, 1 artillery and 21 infantry
Casualties for Japanese: 2 artilleries, 1 fighter and 9 infantry
Non Combat Move - Japanese
5 fighters moved from 46 Sea Zone to Caroline Islands
1 tactical_bomber moved from 33 Sea Zone to Caroline Islands
1 fighter moved from 33 Sea Zone to 6 Sea Zone
1 carrier moved from 33 Sea Zone to 6 Sea Zone
1 carrier moved from 36 Sea Zone to 37 Sea Zone
2 carriers moved from 33 Sea Zone to 42 Sea Zone
1 tactical_bomber moved from 43 Sea Zone to 42 Sea Zone
1 tactical_bomber moved from 35 Sea Zone to 42 Sea Zone
2 bombers, 1 fighter and 4 tactical_bombers moved from India to Burma
2 bombers moved from Burma to French Indo China
1 destroyer moved from 33 Sea Zone to 16 Sea Zone
1 tactical_bomber moved from Yunnan to French Indo China
1 aaGun moved from Jehol to Anhwe
1 fighter moved from Anhwe to Kiangsu
1 carrier moved from 33 Sea Zone to 42 Sea Zone
Place Units - Japanese
1 carrier, 2 destroyers and 1 fighter placed in 6 Sea Zone
1 armour and 1 mech_infantry placed in Manchuria
2 mech_infantrys placed in French Indo China
Turn Complete - Japanese
Japanese collect 56 PUs; end with 63 PUs total
Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 68 PUs
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 73 PUs
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 6
Purchase Units - Americans
Americans buy 1 carrier, 1 destroyer, 3 fighters, 2 infantry, 2 submarines and 2 transports; Remaining resources: 0 PUs;
Combat Move - Americans
1 submarine moved from 112 Sea Zone to 126 Sea Zone
1 transport moved from 42 Sea Zone to 54 Sea Zone
3 fighters moved from Hawaiian Islands to 16 Sea Zone
Combat - Americans
Battle in 126 Sea Zone
Americans attack with 1 submarine
Germans defend with 1 transport
1 transport owned by the Germans lost in 126 Sea Zone
Americans roll dice for 1 submarine in 126 Sea Zone, round 2 : 0/1 hits
Americans win with 1 submarine remaining. Battle score for attacker is 7
Casualties for Germans: 1 transport
Battle in 16 Sea Zone
Americans attack with 3 fighters
Japanese defend with 1 destroyer
Americans roll dice for 3 fighters in 16 Sea Zone, round 2 : 2/3 hits
Japanese roll dice for 1 destroyer in 16 Sea Zone, round 2 : 1/1 hits
1 destroyer owned by the Japanese and 1 fighter owned by the Americans lost in 16 Sea Zone
Americans win with 2 fighters remaining. Battle score for attacker is -2
Casualties for Americans: 1 fighter
Casualties for Japanese: 1 destroyer
Non Combat Move - Americans
2 fighters moved from 16 Sea Zone to Midway
1 mech_infantry moved from Hawaiian Islands to 26 Sea Zone
1 battleship, 6 carriers, 3 cruisers, 2 destroyers, 1 infantry, 1 mech_infantry, 2 submarines and 2 transports moved from 26 Sea Zone to 54 Sea Zone
1 infantry and 1 mech_infantry moved from 54 Sea Zone to Queensland
5 fighters and 1 tactical_bomber moved from Queensland to 54 Sea Zone
1 fighter and 1 tactical_bomber moved from Western United States to Hawaiian Islands
1 submarine moved from 10 Sea Zone to 26 Sea Zone
3 bombers moved from Eastern United States to United Kingdom
1 fighter moved from Iceland to United Kingdom
1 carrier, 3 submarines and 3 transports moved from 112 Sea Zone to 110 Sea Zone
1 fighter moved from United Kingdom to 110 Sea Zone
1 fighter moved from Eastern United States to 110 Sea Zone
1 submarine moved from 105 Sea Zone to 110 Sea Zone
1 submarine moved from 105 Sea Zone to 110 Sea Zone
1 aaGun moved from Western United States to Central United States
Place Units - Americans
2 transports placed in 101 Sea Zone
2 infantry placed in Eastern United States
1 carrier, 1 destroyer and 2 submarines placed in 10 Sea Zone
3 fighters placed in Western United States
Turn Complete - Americans
Americans collect 55 PUs; end with 55 PUs total
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 60 PUs
Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 65 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 70 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 80 PUs
Territory Summary for Americans :
Iwo Jima : 1 flag, 1 artillery
Queensland : 1 infantry and 1 mech_infantry
Philippines : 1 airfield, 1 armour, 1 harbour and 1 infantry
Guam : 1 airfield
Wake Island : 1 airfield
Western United States : 1 aaGun, 1 airfield, 1 factory_major, 3 fighters and 1 harbour
Hawaiian Islands : 1 airfield, 1 fighter, 1 harbour and 1 tactical_bomber
Midway : 1 airfield and 2 fighters
26 Sea Zone : 1 submarine
10 Sea Zone : 1 carrier, 1 destroyer and 2 submarines
54 Sea Zone : 1 battleship, 6 carriers, 3 cruisers, 2 destroyers, 5 fighters, 2 submarines, 1 tactical_bomber and 3 transports
Central United States : 1 aaGun and 1 factory_major
Eastern United States : 2 aaGuns, 1 airfield, 1 factory_major, 1 harbour and 2 infantry
United Kingdom : 3 bombers and 1 fighter
101 Sea Zone : 2 transports
Brazil : 1 flag
126 Sea Zone : 1 submarine
110 Sea Zone : 1 carrier, 2 fighters, 5 submarines and 3 transports
105 Sea Zone : 1 submarine
Production/PUs Summary :
Germans : 50 / 66
Russians : 33 / 38
Japanese : 56 / 73
Americans : 55 / 80
Chinese : 9 / 13
British : 27 / 98
UK_Pacific : 2 / 0
Italians : 15 / 27
ANZAC : 10 / 16
French : 8 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 6
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 4 infantry; Remaining resources: 1 PUs;
Combat Move - Chinese
1 infantry moved from Kweichow to Hunan
Chinese take Hunan from Japanese
1 fighter moved from Hopei to Kweichow
1 fighter and 1 infantry moved from Kweichow to Yunnan
1 infantry moved from Chahar to Jehol
Chinese take Jehol from Japanese
Combat - Chinese
Battle in Yunnan
Chinese attack with 1 fighter and 1 infantry
Japanese defend with 1 mech_infantry
Chinese roll dice for 1 fighter and 1 infantry in Yunnan, round 2 : 0/2 hits
Japanese roll dice for 1 mech_infantry in Yunnan, round 2 : 0/1 hits
Chinese roll dice for 1 fighter and 1 infantry in Yunnan, round 3 : 1/2 hits
Japanese roll dice for 1 mech_infantry in Yunnan, round 3 : 0/1 hits
1 mech_infantry owned by the Japanese lost in Yunnan
Chinese win, taking Yunnan from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 4
Casualties for Japanese: 1 mech_infantry
Non Combat Move - Chinese
1 fighter moved from Yunnan to Shensi
1 infantry moved from Hopei to Chahar
1 infantry moved from Hopei to Kweichow
Place Units - Chinese
3 infantry placed in Shensi
Chinese undo move 1.
2 infantry placed in Shensi
1 infantry placed in Szechwan
1 infantry placed in Chahar
Chinese undo move 3.
1 infantry placed in Suiyuyan
Turn Complete - Chinese
Chinese collect 12 PUs; end with 13 PUs total
Territory Summary for Chinese :
Jehol : 1 infantry
Shensi : 1 fighter and 2 infantry
Yunnan : 1 infantry
Suiyuyan : 1 infantry
Kweichow : 1 infantry
Hunan : 1 infantry
Hopei : 1 infantry
Szechwan : 1 infantry
Chahar : 1 infantry
Production/PUs Summary :
Germans : 50 / 66
Russians : 33 / 38
Japanese : 53 / 73
Americans : 55 / 80
Chinese : 12 / 13
British : 27 / 98
UK_Pacific : 2 / 0
Italians : 15 / 27
ANZAC : 10 / 16
French : 8 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 6
Purchase Units - British
British buy 2 armour, 4 artilleries, 1 fighter, 4 infantry, 1 mech_infantry and 4 transports; Remaining resources: 16 PUs;
Combat Move - British
2 fighters moved from 113 Sea Zone to Finland
1 fighter moved from 112 Sea Zone to Norway
1 fighter moved from United Kingdom to Norway
1 artillery and 3 infantry moved from United Kingdom to 109 Sea Zone
1 artillery, 3 infantry and 2 transports moved from 109 Sea Zone to 125 Sea Zone
1 artillery and 3 infantry moved from 125 Sea Zone to Norway
1 mech_infantry moved from Belgian Congo to Ethiopia
British take Ethiopia from Italians
Combat - British
Battle in Norway
British attack with 1 artillery, 2 fighters and 3 infantry
Germans defend with 1 armour, 1 infantry and 1 mech_infantry
British roll dice for 1 artillery, 2 fighters and 3 infantry in Norway, round 2 : 3/6 hits
Germans roll dice for 1 armour, 1 infantry and 1 mech_infantry in Norway, round 2 : 1/3 hits
1 mech_infantry owned by the Germans, 1 infantry owned by the Germans, 1 infantry owned by the British and 1 armour owned by the Germans lost in Norway
British win, taking Norway from Germans with 1 artillery, 2 fighters and 2 infantry remaining. Battle score for attacker is 10
Casualties for Germans: 1 armour, 1 infantry and 1 mech_infantry
Casualties for British: 1 infantry
Battle in Finland
British attack with 2 fighters
Germans defend with 1 tactical_bomber
British roll dice for 2 fighters in Finland, round 2 : 2/2 hits
Germans roll dice for 1 tactical_bomber in Finland, round 2 : 1/1 hits
1 tactical_bomber owned by the Germans and 1 fighter owned by the British lost in Finland
British win with 1 fighter remaining. Battle score for attacker is 1
Casualties for Germans: 1 tactical_bomber
Casualties for British: 1 fighter
Non Combat Move - British
1 fighter moved from Finland to 113 Sea Zone
1 carrier moved from 112 Sea Zone to 110 Sea Zone
2 destroyers moved from 125 Sea Zone to 110 Sea Zone
1 fighter moved from Norway to United Kingdom
1 fighter moved from Norway to 110 Sea Zone
2 aaGuns and 1 mech_infantry moved from United Kingdom to 110 Sea Zone
1 artillery moved from Kenya to Belgian Congo
2 mech_infantrys moved from Belgian Congo to Union of South Africa
Place Units - British
1 artillery and 1 infantry placed in Quebec
1 transport placed in 106 Sea Zone
2 armour and 1 mech_infantry placed in Union of South Africa
3 artilleries, 1 fighter and 3 infantry placed in United Kingdom
3 transports placed in 110 Sea Zone
Turn Complete - British
British collect 31 PUs; end with 47 PUs total
Turn Complete - UK_Pacific
Territory Summary for British and UK_Pacific :
Belgian Congo : 1 artillery
Iceland : 1 airfield
Quebec : 1 artillery, 1 factory_minor and 1 infantry
New Brunswick Nova Scotia : 1 harbour
Union of South Africa : 2 armour, 1 factory_minor, 1 harbour and 3 mech_infantrys
Scotland : 1 airfield
United Kingdom : 3 aaGuns, 1 airfield, 3 artilleries, 1 factory_major, 2 fighters, 1 harbour and 3 infantry
Norway : 1 flag, 1 artillery and 2 infantry
Ethiopia : 1 flag, 1 mech_infantry
125 Sea Zone : 1 flag, 2 transports
113 Sea Zone : 1 battleship, 2 carriers, 1 cruiser, 1 fighter and 2 transports
106 Sea Zone : 1 transport
Eire : 1 flag
Eastern Persia : 1 flag
Persia : 1 flag
110 Sea Zone : 2 aaGuns, 1 carrier, 2 destroyers, 1 fighter, 1 mech_infantry and 3 transports
Production/PUs Summary :
Germans : 47 / 66
Russians : 33 / 38
Japanese : 53 / 73
Americans : 55 / 80
Chinese : 12 / 13
British : 31 / 47
UK_Pacific : 2 / 0
Italians : 14 / 27
ANZAC : 10 / 16
French : 8 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 6
Purchase Units - Italians
Italians buy 2 armour, 1 artillery, 1 infantry and 2 mech_infantrys; Remaining resources: 0 PUs;
Combat Move - Italians
1 transport moved from 92 Sea Zone to 91 Sea Zone
1 infantry moved from Gibraltar to 91 Sea Zone
1 infantry and 1 transport moved from 91 Sea Zone to 89 Sea Zone
1 infantry moved from 89 Sea Zone to West Indies
1 infantry moved from Syria to 98 Sea Zone
1 infantry and 1 transport moved from 98 Sea Zone to 72 Sea Zone
1 infantry moved from 72 Sea Zone to French Madagascar
1 artillery and 1 infantry moved from Egypt to 81 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 81 Sea Zone to 80 Sea Zone
1 artillery and 1 infantry moved from 80 Sea Zone to Persia
1 cruiser moved from 81 Sea Zone to 80 Sea Zone
1 bomber moved from Western Germany to Northwest Persia
Combat - Italians
Battle in French Madagascar
Battle in West Indies
Battle in Northwest Persia
Italians attack with 1 bomber
Russians defend with 1 infantry
Italians roll dice for 1 bomber in Northwest Persia, round 2 : 1/1 hits
Russians roll dice for 1 infantry in Northwest Persia, round 2 : 0/1 hits
1 infantry owned by the Russians lost in Northwest Persia
Italians win, taking French Madagascar from French, taking West Indies from Americans with 1 bomber remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Persia
Italians attack with 1 artillery and 1 infantry
Russians defend with 1 infantry
Italians roll dice for 1 cruiser in Persia, round 2 : 0/1 hits
Italians roll dice for 1 artillery and 1 infantry in Persia, round 2 : 1/2 hits
British roll dice for 1 infantry in Persia, round 2 : 1/1 hits
1 infantry owned by the Russians and 1 infantry owned by the Italians lost in Persia
Italians win, taking Persia from British with 1 artillery remaining. Battle score for attacker is 0
Casualties for Russians: 1 infantry
Casualties for Italians: 1 infantry
Non Combat Move - Italians
1 bomber moved from Northwest Persia to Iraq
1 infantry moved from Northern Italy to 95 Sea Zone
1 aaGun moved from Southern Italy to 95 Sea Zone
1 aaGun, 1 infantry and 1 transport moved from 95 Sea Zone to 98 Sea Zone
1 aaGun, 1 infantry and 1 transport moved from 98 Sea Zone to 81 Sea Zone
1 infantry moved from 81 Sea Zone to Egypt
1 aaGun moved from 81 Sea Zone to Egypt
1 submarine moved from 81 Sea Zone to 72 Sea Zone
1 armour moved from Western Germany to Germany
1 infantry moved from Western Germany to Germany
1 mech_infantry moved from Denmark to Germany
1 armour moved from Denmark to Germany
1 aaGun moved from Denmark to Western Germany
1 mech_infantry moved from Northern Italy to Romania
2 mech_infantrys moved from Northern Italy to Germany
1 aaGun moved from Western Germany to Germany
1 armour moved from Normandy Bordeaux to Western Germany
1 mech_infantry moved from Normandy Bordeaux to Western Germany
2 infantry moved from Normandy Bordeaux to France
1 aaGun moved from Southern Italy to Northern Italy
1 battleship, 1 cruiser and 1 destroyer moved from 92 Sea Zone to 98 Sea Zone
Place Units - Italians
2 armour, 1 artillery, 1 infantry and 2 mech_infantrys placed in Northern Italy
Turn Complete - Italians
Total Cost from Convoy Blockades: 1
Rolling for Convoy Blockade Damage in 105 Sea Zone. Rolls: 1,6
Italians collect 17 PUs (1 lost to blockades); end with 17 PUs total
Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 2 PUs; end with 19 PUs
Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 24 PUs
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 29 PUs
Turning on Edit Mode
EDIT: Removing units owned by Italians from 81 Sea Zone: 1 transport
EDIT: Adding units owned by Italians to 98 Sea Zone: 1 transport
EDIT: Turning off Edit Mode
Territory Summary for Italians :
West Indies : 1 flag, 1 infantry
Alexandria : 1 flag
Gibraltar : 1 flag, 1 harbour
Egypt : 1 aaGun and 1 infantry
Normandy Bordeaux : 1 flag, 1 factory_minor and 1 harbour
French Madagascar : 1 flag, 1 infantry
Syria : 1 flag
France : 2 infantry
Western Germany : 1 aaGun, 1 armour and 1 mech_infantry
Romania : 1 mech_infantry
Germany : 1 aaGun, 2 armour, 1 infantry and 3 mech_infantrys
Northern Italy : 1 aaGun, 2 armour, 1 artillery, 1 factory_major, 1 infantry and 2 mech_infantrys
Southern Italy : 1 airfield, 1 factory_minor and 1 harbour
Baltic States : 1 flag
80 Sea Zone : 1 cruiser and 1 transport
89 Sea Zone : 1 transport
93 Sea Zone : 1 flag
Greece : 1 flag
Iraq : 1 bomber
72 Sea Zone : 1 submarine and 1 transport
Persia : 1 flag, 1 artillery
98 Sea Zone : 1 battleship, 1 cruiser, 1 destroyer and 1 transport
Production/PUs Summary :
Germans : 47 / 66
Russians : 33 / 38
Japanese : 53 / 73
Americans : 54 / 80
Chinese : 12 / 13
British : 29 / 47
UK_Pacific : 2 / 0
Italians : 18 / 29
ANZAC : 10 / 16
French : 7 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 6
Purchase Units - ANZAC
ANZAC buy 1 fighter and 1 submarine; Remaining resources: 0 PUs;
Combat Move - ANZAC
Non Combat Move - ANZAC
1 transport moved from 61 Sea Zone to 54 Sea Zone
1 infantry moved from South Australia to Queensland
1 fighter moved from New South Wales to Queensland
1 fighter moved from Queensland to Philippines
1 submarine moved from 62 Sea Zone to 54 Sea Zone
1 submarine moved from 26 Sea Zone to 54 Sea Zone
2 infantry moved from Queensland to 54 Sea Zone
1 artillery and 1 infantry moved from New South Wales to South Australia
Place Units - ANZAC
1 fighter placed in New South Wales
1 submarine placed in 62 Sea Zone
Turn Complete - ANZAC
ANZAC collect 10 PUs; end with 10 PUs total
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 15 PUs