15L G40 Cyanight (Axis) vs Marakanda (Alies +20)

  • '14 Customizer

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 19

    Purchase Units - Japanese
                Japanese buy 1 aaGun, 2 fighters and 1 infantry; Remaining resources: 6 SuicideAttackTokens; 0 PUs;

    Combat Move - Japanese
                1 armour and 2 mech_infantrys moved from Caucasus to Iraq
                1 artillery moved from Caucasus to Northwest Persia
                2 bombers moved from Caucasus to Iraq
                1 tactical_bomber moved from Caucasus to Iraq
                8 fighters moved from Caucasus to Iraq
                1 bomber moved from Sikang to Iraq
                7 fighters moved from 81 Sea Zone to Iraq
                7 tactical_bombers moved from 81 Sea Zone to Iraq
                1 cruiser moved from 81 Sea Zone to 71 Sea Zone
                3 infantry moved from French Indo China to Shan State
                1 armour moved from French Indo China to Shan State

    Combat - Japanese
                Battle in Iraq
                    Japanese attack with 1 armour, 3 bombers, 15 fighters, 2 mech_infantrys and 8 tactical_bombers
                    British defend with 1 artillery and 3 infantry
                    Japanese win, taking Iraq from Russians with 1 armour, 3 bombers, 15 fighters, 2 mech_infantrys and 8 tactical_bombers remaining. Battle score for attacker is 13
                    Casualties for British: 1 artillery and 3 infantry
                Battle in 71 Sea Zone
                    Japanese attack with 1 cruiser
                    British defend with 1 transport
                    Japanese win, taking 71 Sea Zone from Neutral with 1 cruiser remaining. Battle score for attacker is 7
                    Casualties for British: 1 transport
                Battle in Shan State
                    Japanese attack with 1 armour and 3 infantry
                    ANZAC defend with 1 artillery and 1 infantry
                    Japanese win, taking Shan State from UK_Pacific with 1 armour and 3 infantry remaining. Battle score for attacker is 7
                    Casualties for ANZAC: 1 artillery and 1 infantry

    Non Combat Move - Japanese
                3 bombers, 15 fighters and 8 tactical_bombers moved from Iraq to Egypt
                1 bomber moved from Szechwan to Novgorod
                1 infantry moved from Vologda to Archangel
                2 armour and 4 mech_infantrys moved from Belarus to Novgorod
                5 mech_infantrys moved from Kazakhstan to Vologda
                2 mech_infantrys moved from Kazakhstan to Vologda
                2 bombers moved from Japan to Sikang
                3 armour moved from Sikang to Caucasus
                1 mech_infantry moved from Sikang to Caucasus
                3 mech_infantrys moved from Kazakhstan to Vologda
                2 armour and 7 mech_infantrys moved from Kazakhstan to Northwest Persia
                12 infantry moved from Szechwan to Sikang

    Place Units - Japanese
                1 aaGun and 2 fighters placed in Egypt
                1 infantry placed in French Indo China

    Turn Complete - Japanese
                Total Cost from Convoy Blockades: 27
                    Rolling for Convoy Blockade Damage in 37 Sea Zone. Rolls: 2,6
                    Rolling for Convoy Blockade Damage in 36 Sea Zone. Rolls: 6,3,3,6
                    Rolling for Convoy Blockade Damage in 20 Sea Zone. Rolls: 6,1,3,2,2,6
                    Rolling for Convoy Blockade Damage in 19 Sea Zone. Rolls: 1,5,4,6,3,2,2,6,3,4,6,3
                    Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 6,4,3,3,4,4,1,4,2,6,1,1,3,1,6,5
                    Rolling for Convoy Blockade Damage in 80 Sea Zone. Rolls: 3,6
                Japanese collect 26 PUs (27 lost to blockades); end with 26 PUs total

  • '14 Customizer

    OOL for Egypt: Bomber - AA - Bombers - tactical bombers - fighters.

    For the rest use max defense and lose AA- Bombers and so on.

  • '14 Customizer

    The OOL for Egypt is fine but I may choose a different OOL for Novo.  Please post when you conduct your attacks.


  • TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 19

    Purchase Units - Americans
                Americans buy 2 armour, 7 artilleries, 2 bombers, 9 infantry and 1 mech_infantry; Remaining resources: 1 PUs;

    Combat Move - Americans
                1 bomber moved from Tobruk to Egypt
                6 fighters and 1 tactical_bomber moved from India to Iraq
                3 bombers and 3 fighters moved from Norway to Novgorod
                2 bombers moved from United Kingdom to Novgorod
                8 artilleries and 8 infantry moved from Norway to 112 Sea Zone
                8 artilleries, 8 infantry and 8 transports moved from 112 Sea Zone to 127 Sea Zone
                8 artilleries and 8 infantry moved from 127 Sea Zone to Novgorod
                1 infantry moved from Southern France to Northern Italy
                      Americans take Northern Italy from Italians
                1 artillery and 1 infantry moved from Morocco to 91 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 91 Sea Zone to 112 Sea Zone
                1 artillery and 1 infantry moved from 112 Sea Zone to Denmark
                2 fighters moved from 112 Sea Zone to 127 Sea Zone
                2 destroyers moved from 112 Sea Zone to 127 Sea Zone
                2 carriers and 1 fighter moved from 112 Sea Zone to 127 Sea Zone
                1 artillery and 1 infantry moved from Jehol to Manchuria
                      Chinese take Manchuria from Japanese


  • Sorry for taking so long to post, the last few days have been a lil hectic. This one’s over anyways, but gotta give the moonshots at least a chance :P. You wanted to specify OOL?

  • '14 Customizer

    Novo - Max defense:  AA - Japan bomber - German Bombers - inf - Japan mech - Italy mech - Japan tanks - German tanks - Fighters.

    Egypt - Lose 1 bomber first if you hit.

    I know what you mean. I have a 2-3 year old little girl who is a fireball.  She is really pressing my buttons, hehe.


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 19

    Purchase Units - Americans
                Americans buy 2 armour, 7 artilleries, 2 bombers, 9 infantry and 1 mech_infantry; Remaining resources: 1 PUs;

    Combat Move - Americans
                1 bomber moved from Tobruk to Egypt
                6 fighters and 1 tactical_bomber moved from India to Iraq
                3 bombers and 3 fighters moved from Norway to Novgorod
                2 bombers moved from United Kingdom to Novgorod
                8 artilleries and 8 infantry moved from Norway to 112 Sea Zone
                8 artilleries, 8 infantry and 8 transports moved from 112 Sea Zone to 127 Sea Zone
                8 artilleries and 8 infantry moved from 127 Sea Zone to Novgorod
                1 infantry moved from Southern France to Northern Italy
                      Americans take Northern Italy from Italians
                1 artillery and 1 infantry moved from Morocco to 91 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 91 Sea Zone to 112 Sea Zone
                1 artillery and 1 infantry moved from 112 Sea Zone to Denmark
                2 fighters moved from 112 Sea Zone to 127 Sea Zone
                2 destroyers moved from 112 Sea Zone to 127 Sea Zone
                2 carriers and 1 fighter moved from 112 Sea Zone to 127 Sea Zone
                1 artillery and 1 infantry moved from Jehol to Manchuria
                      Chinese take Manchuria from Japanese

    Combat - Americans
                Battle in Denmark
                Battle in Iraq
                    Americans attack with 6 fighters and 1 tactical_bomber
                    Japanese defend with 1 armour and 2 mech_infantrys
                        Americans roll dice for 6 fighters and 1 tactical_bomber in Iraq, round 2 :  4/7 hits
                        Japanese roll dice for 1 armour and 2 mech_infantrys in Iraq, round 2 :  1/3 hits
                        1 armour owned by the Japanese, 2 mech_infantrys owned by the Japanese and 1 fighter owned by the Americans lost in Iraq
                    Americans win, taking Denmark from Germans with 5 fighters and 1 tactical_bomber remaining. Battle score for attacker is 4
                    Casualties for Americans: 1 fighter
                    Casualties for Japanese: 1 armour and 2 mech_infantrys
                Battle in Egypt
                    Americans attack with 1 bomber
                    Germans defend with 1 fighter; Japanese defend with 1 aaGun, 1 airfield, 3 bombers, 1 factory_minor, 17 fighters, 1 harbour and 8 tactical_bombers
                        AA fire in Egypt :  0/1 hits
                        Americans roll dice for 1 bomber in Egypt, round 2 :  0/1 hits
                        Japanese roll dice for 1 aaGun, 3 bombers, 18 fighters and 8 tactical_bombers in Egypt, round 2 :  18/29 hits
                        1 bomber owned by the Americans lost in Egypt
                    Japanese win with 1 aaGun, 3 bombers, 18 fighters and 8 tactical_bombers remaining. Battle score for attacker is -12
                    Casualties for Americans: 1 bomber
                Battle in Novgorod
                    Americans attack with 8 artilleries, 5 bombers, 3 fighters and 8 infantry
                    Germans defend with 2 aaGuns, 3 armour, 8 bombers, 3 fighters and 4 infantry; Italians defend with 1 airfield, 1 factory_minor, 1 harbour and 6 mech_infantrys; Japanese defend with 2 armour, 1 bomber and 4 mech_infantrys
                        AA fire in Novgorod :  0/6 hits
                        Americans roll dice for 8 artilleries, 5 bombers, 3 fighters and 8 infantry in Novgorod, round 2 :  12/24 hits
                        Italians roll dice for 2 aaGuns, 5 armour, 9 bombers, 3 fighters, 4 infantry and 10 mech_infantrys in Novgorod, round 2 :  11/31 hits
                        2 aaGuns owned by the Germans, 8 bombers owned by the Germans, 1 bomber owned by the Japanese, 3 artilleries owned by the Americans, 8 infantry owned by the Americans and 1 infantry owned by the Germans lost in Novgorod
                        Americans roll dice for 5 artilleries, 5 bombers and 3 fighters in Novgorod, round 3 :  4/13 hits
                        Italians roll dice for 5 armour, 3 fighters, 3 infantry and 10 mech_infantrys in Novgorod, round 3 :  9/21 hits
                        1 bomber owned by the Americans, 1 mech_infantry owned by the Italians, 5 artilleries owned by the Americans, 3 infantry owned by the Germans and 3 fighters owned by the Americans lost in Novgorod
                        Americans roll dice for 4 bombers in Novgorod, round 4 :  4/4 hits
                        Italians roll dice for 5 armour, 3 fighters and 9 mech_infantrys in Novgorod, round 4 :  4/17 hits
                        4 bombers owned by the Americans and 4 mech_infantrys owned by the Italians lost in Novgorod
                    Italians win with 5 armour, 3 fighters and 5 mech_infantrys remaining. Battle score for attacker is 4
                    Casualties for Germans: 2 aaGuns, 8 bombers and 4 infantry
                    Casualties for Italians: 5 mech_infantrys
                    Casualties for Americans: 8 artilleries, 5 bombers, 3 fighters and 8 infantry
                    Casualties for Japanese: 1 bomber

    Non Combat Move - Americans
                3 artilleries and 3 infantry moved from Morocco to 91 Sea Zone
                4 artilleries, 3 infantry and 4 transports moved from 91 Sea Zone to 112 Sea Zone
                1 bomber moved from Eastern United States to United Kingdom
                5 artilleries and 5 infantry moved from Central United States to 101 Sea Zone
                6 transports moved from 91 Sea Zone to 101 Sea Zone
                5 artilleries, 5 infantry and 5 transports moved from 101 Sea Zone to 91 Sea Zone
                5 artilleries and 5 infantry moved from 91 Sea Zone to Morocco
                5 fighters and 1 tactical_bomber moved from Iraq to Trans-Jordan
                1 battleship, 4 carriers, 3 cruisers, 6 destroyers, 2 fighters and 10 submarines moved from 39 Sea Zone to 76 Sea Zone
                3 artilleries and 3 infantry moved from 112 Sea Zone to Norway

    Place Units - Americans
                2 armour and 1 mech_infantry placed in Norway
                1 artillery and 2 infantry placed in Normandy Bordeaux
                1 artillery and 2 infantry placed in Southern France
                2 bombers placed in Eastern United States
                5 artilleries and 5 infantry placed in Central United States

    Turn Complete - Americans
                Americans collect 73 PUs; end with 74 PUs total
                Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 79 PUs
                Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 84 PUs
                Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 89 PUs
                Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 99 PUs

    Territory Summary for Americans :

    Caroline Islands : 1 flag, 1 airfield and 1 harbour
        Manchuria : 1 artillery and 1 infantry
        Borneo : 1 infantry
        Philippines : 1 airfield and 1 harbour
        Guam : 1 airfield
        Wake Island : 1 airfield
        Western United States : 1 airfield, 1 factory_major and 1 harbour
        Hawaiian Islands : 1 airfield and 1 harbour
        Midway : 1 airfield
        44 Sea Zone : 1 flag
        43 Sea Zone : 1 flag
        33 Sea Zone : 1 destroyer
        36 Sea Zone : 1 flag
        35 Sea Zone : 1 flag
        20 Sea Zone : 1 flag, 3 submarines
        22 Sea Zone : 1 flag
        12 Sea Zone : 1 destroyer
        19 Sea Zone : 1 flag, 6 submarines
        17 Sea Zone : 1 flag
        6 Sea Zone : 1 flag, 5 submarines
        Central United States : 3 aaGuns, 5 artilleries, 1 factory_major and 5 infantry
        Eastern United States : 1 airfield, 2 bombers, 1 factory_major and 1 harbour
        Trans-Jordan : 5 fighters and 1 tactical_bomber
        United Kingdom : 1 bomber
        Morocco : 1 flag, 5 artilleries and 5 infantry
        Normandy Bordeaux : 1 flag, 2 artilleries, 1 factory_minor, 1 harbour and 4 infantry
        Algeria : 1 flag
        Southern France : 1 flag, 1 aaGun, 3 artilleries, 1 factory_minor, 1 harbour and 3 infantry
        Tunisia : 1 flag
        Norway : 1 flag, 1 airfield, 2 armour, 3 artilleries, 1 factory_minor, 1 harbour, 3 infantry and 1 mech_infantry
        Denmark : 1 flag, 1 artillery and 1 infantry
        Tobruk : 1 flag
        Northern Italy : 1 flag, 1 factory_minor and 1 infantry
        Libya : 1 flag
        Karelia : 1 flag
        112 Sea Zone : 3 carriers, 3 destroyers and 5 transports
        76 Sea Zone : 1 battleship, 4 carriers, 3 cruisers, 6 destroyers and 10 submarines
        101 Sea Zone : 6 transports
        127 Sea Zone : 2 carriers, 2 destroyers, 2 fighters and 8 transports
        91 Sea Zone : 5 transports
        Finland : 1 flag

    Production/PUs Summary :

    Germans : 46 / 61
        Russians : 1 / 0
        Japanese : 50 / 26
        Americans : 73 / 99
        Chinese : 6 / 8
        British : 32 / 32
        UK_Pacific : 13 / 13
        Italians : 18 / 15
        ANZAC : 21 / 32
        French : 5 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 19

    Purchase Units - Chinese
                Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
                Chinese buy 2 infantry; Remaining resources: 2 PUs;

    Combat Move - Chinese
                1 infantry moved from Shantung to Anhwe
                      Chinese take Anhwe from Japanese
                1 infantry moved from Jehol to Chahar
                      Chinese take Chahar from Japanese

    Combat - Chinese

    Non Combat Move - Chinese
                1 infantry moved from Jehol to Chahar

    Place Units - Chinese
                2 infantry placed in Manchuria
                Chinese undo move 1.
                1 infantry placed in Manchuria
                1 infantry placed in Shantung

    Turn Complete - Chinese
                Chinese collect 8 PUs; end with 10 PUs total

    Territory Summary for Chinese :

    Shantung : 1 infantry
        Manchuria : 1 infantry
        Chahar : 2 infantry
        Anhwe : 1 infantry

    Production/PUs Summary :

    Germans : 46 / 61
        Russians : 1 / 0
        Japanese : 48 / 26
        Americans : 73 / 99
        Chinese : 8 / 10
        British : 32 / 32
        UK_Pacific : 13 / 13
        Italians : 18 / 15
        ANZAC : 21 / 32
        French : 5 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 19

    Purchase Units - British
                British buy 2 armour, 1 artillery, 4 infantry and 1 mech_infantry; Remaining resources: 0 PUs;

    Purchase Units - UK_Pacific
                UK_Pacific buy 3 mech_infantrys; Remaining resources: 1 PUs;

    Combat Move - British
                    British converts factory_major into different units
                1 infantry moved from Burma to Yunnan
                      Chinese take Yunnan from Japanese
                9 infantry moved from Burma to Shan State
                1 artillery and 2 infantry moved from Persia to Iraq
                      British take Iraq from Japanese
                1 artillery moved from Holland Belgium to Western Germany
                      British take Western Germany from Germans
                15 artilleries and 12 infantry moved from Trans-Jordan to Egypt
                1 bomber and 5 fighters moved from Tobruk to Egypt

    Combat - British
                Battle in Shan State
                    British attack with 9 infantry
                    Japanese defend with 1 armour and 3 infantry
                        British roll dice for 9 infantry in Shan State, round 2 :  5/9 hits
                        Japanese roll dice for 1 armour and 3 infantry in Shan State, round 2 :  1/4 hits
                        3 infantry owned by the Japanese, 1 armour owned by the Japanese and 1 infantry owned by the British lost in Shan State
                    British win, taking Shan State from Japanese with 8 infantry remaining. Battle score for attacker is 12
                    Casualties for British: 1 infantry
                    Casualties for Japanese: 1 armour and 3 infantry
                Battle in Egypt
                    British attack with 15 artilleries, 1 bomber, 5 fighters and 12 infantry
                    Germans defend with 1 fighter; Japanese defend with 1 aaGun, 1 airfield, 3 bombers, 1 factory_minor, 17 fighters, 1 harbour and 8 tactical_bombers
                        AA fire in Egypt :  0/3 hits
                        British roll dice for 15 artilleries, 1 bomber, 5 fighters and 12 infantry in Egypt, round 2 :  9/33 hits
                        Japanese roll dice for 1 aaGun, 3 bombers, 18 fighters and 8 tactical_bombers in Egypt, round 2 :  15/29 hits
                        3 bombers owned by the Japanese, 1 aaGun owned by the Japanese, 3 artilleries owned by the British, 5 tactical_bombers owned by the Japanese and 12 infantry owned by the British lost in Egypt
                        British roll dice for 12 artilleries, 1 bomber and 5 fighters in Egypt, round 3 :  8/18 hits
                        Japanese roll dice for 18 fighters and 3 tactical_bombers in Egypt, round 3 :  11/21 hits
                        4 fighters owned by the Japanese, 1 fighter owned by the Germans, 11 artilleries owned by the British and 3 tactical_bombers owned by the Japanese lost in Egypt
                        British roll dice for 1 artillery, 1 bomber and 5 fighters in Egypt, round 4 :  1/7 hits
                        Japanese roll dice for 13 fighters in Egypt, round 4 :  10/13 hits
                        1 fighter owned by the Japanese, 1 bomber owned by the British, 5 fighters owned by the British and 1 artillery owned by the British lost in Egypt
                    Japanese win with 12 fighters remaining. Battle score for attacker is 31
                    Casualties for Germans: 1 fighter
                    Casualties for British: 15 artilleries, 1 bomber, 5 fighters and 12 infantry
                    Casualties for Japanese: 1 aaGun, 3 bombers, 5 fighters and 8 tactical_bombers

    Non Combat Move - British

    Place Units - British
                2 armour, 1 artillery, 4 infantry and 1 mech_infantry placed in United Kingdom

    Turn Complete - British
                Total Cost from Convoy Blockades: 0
                    Rolling for Convoy Blockade Damage in 71 Sea Zone. Rolls: 4
                British collect 39 PUs; end with 39 PUs total

    Place Units - UK_Pacific
                3 mech_infantrys placed in India

    Turn Complete - UK_Pacific
                UK_Pacific collect 14 PUs; end with 15 PUs total
                Some Units in India change ownership: 3 mech_infantrys

    Territory Summary for British and UK_Pacific :

    Yunnan : 1 infantry
        Shan State : 8 infantry
        Burma : 1 aaGun
        India : 1 airfield, 1 factory_major, 1 harbour and 6 mech_infantrys
        Malaya : 1 harbour
        West India : 2 aaGuns, 1 armour, 2 artilleries and 28 infantry
        Iceland : 1 airfield
        Quebec : 1 factory_minor
        Trans-Jordan : 1 aaGun
        Gibraltar : 1 harbour
        New Brunswick Nova Scotia : 1 harbour
        Union of South Africa : 2 armour, 1 factory_minor, 1 harbour and 1 mech_infantry
        Scotland : 1 airfield
        United Kingdom : 1 airfield, 2 armour, 1 artillery, 1 factory_major, 1 fighter, 1 harbour, 6 infantry and 1 mech_infantry
        Southern France : 1 fighter
        Western Germany : 1 flag, 1 airfield, 1 artillery, 1 factory_minor and 1 harbour
        Norway : 2 aaGuns and 6 infantry
        Holland Belgium : 1 flag
        Vyborg : 1 flag
        112 Sea Zone : 1 artillery, 1 battleship, 1 cruiser, 1 destroyer and 1 transport
        106 Sea Zone : 1 flag
        93 Sea Zone : 2 submarines
        97 Sea Zone : 1 flag, 3 submarines
        Iraq : 1 flag, 1 artillery and 2 infantry
        Eastern Persia : 1 flag, 1 aaGun, 2 artilleries and 16 infantry
        Brazil : 1 flag
        127 Sea Zone : 1 fighter
        Persia : 1 flag, 1 factory_minor
        Suriname : 1 flag
        110 Sea Zone : 1 transport

    Production/PUs Summary :

    Germans : 41 / 61
        Russians : 1 / 0
        Japanese : 44 / 26
        Americans : 73 / 99
        Chinese : 9 / 10
        British : 39 / 39
        UK_Pacific : 14 / 15
        Italians : 18 / 15
        ANZAC : 21 / 32
        French : 5 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0


  • Good game. I feel thoroughly whooped :).

  • '14 Customizer

    Good Game. I really thought you had this game but I tried something off the wall in desperation. Its been a pleasure playing the game with you.

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