Oof. Very good dice for the Soviets this turn:
Net Allies dice swing: +4.31 swing
Net Axis dice swing: -4.31 swing
This means the Soviets ended up with 4.31 more units than they would’ve had otherwise.
TripleA Turn Summary for game: World War II v5 1942 Second Edition, version: 1.9
Game History
Round: 4
Purchase Units - Germans
Germans repair damage of 1x factory; Remaining resources: 45 PUs;
Germans buy 2 carriers, 1 fighter and 1 transport; Remaining resources: 0 PUs;
Combat Move - Germans
1 cruiser moved from 5 Sea Zone to 6 Sea Zone
1 carrier moved from 5 Sea Zone to 6 Sea Zone
2 fighters moved from 5 Sea Zone to 3 Sea Zone
3 fighters moved from France to 3 Sea Zone
1 bomber moved from Karelia S.S.R. to 3 Sea Zone
1 fighter moved from Karelia S.S.R. to 3 Sea Zone
2 artilleries moved from Karelia S.S.R. to Finland
2 infantry moved from Karelia S.S.R. to Finland
2 armour moved from Karelia S.S.R. to Finland
2 infantry moved from Belorussia to West Russia
Combat - Germans
Battle in 6 Sea Zone
Germans attack with 1 carrier and 1 cruiser
British defend with 1 destroyer
Germans win with 1 carrier and 1 cruiser remaining. Battle score for attacker is 8
Casualties for British: 1 destroyer
Battle in 3 Sea Zone
Germans attack with 1 bomber and 6 fighters
British defend with 2 carriers, 1 destroyer, 2 fighters and 2 transports; Americans defend with 1 carrier, 1 cruiser, 1 destroyer, 2 fighters and 2 transports
British win with 1 fighter and 4 transports remaining. Battle score for attacker is 28
Casualties for Germans: 1 bomber and 6 fighters
Casualties for British: 2 carriers, 1 destroyer and 2 fighters
Casualties for Americans: 1 carrier, 1 cruiser, 1 destroyer and 1 fighter
Battle in Finland
Germans attack with 2 armour, 2 artilleries and 2 infantry
British defend with 2 armour and 2 infantry
Germans win, taking Finland from British with 2 armour and 1 artillery remaining. Battle score for attacker is 8
Casualties for Germans: 1 artillery and 2 infantry
Casualties for British: 2 armour and 2 infantry
Battle in West Russia
Germans attack with 2 infantry
Russians defend with 1 infantry
Germans win, taking West Russia from Russians with 2 infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
1 fighter owned by the Americans forced to land in Norway
Non Combat Move - Germans
2 infantry moved from France to Germany
5 infantry moved from Germany to Baltic States
5 infantry moved from Germany to Poland
Place Units - Germans
2 carriers and 1 transport placed in 5 Sea Zone
1 fighter placed in 5 Sea Zone
Turn Complete - Germans
Germans collect 41 PUs; end with 41 PUs total
TripleA Turn Summary for game: World War II v5 1942 Second Edition, version: 1.9
Game History
Round: 4
Purchase Units - British
British buy 1 armour, 1 carrier and 6 infantry; Remaining resources: 0 PUs;
Combat Move - British
2 transports moved from 3 Sea Zone to 8 Sea Zone
1 artillery and 3 infantry moved from United Kingdom to 8 Sea Zone
1 artillery and 3 infantry moved from 8 Sea Zone to France
1 fighter moved from United Kingdom to France
Combat - British
Battle in France
British attack with 1 artillery, 1 fighter and 3 infantry
Germans defend with 3 aaGuns and 4 infantry
Germans win with 3 infantry remaining. Battle score for attacker is 5
Casualties for Germans: 3 aaGuns and 1 infantry
Casualties for British: 1 artillery and 3 infantry
1 fighter owned by the British retreated
Non Combat Move - British
1 fighter moved from France to 8 Sea Zone
1 artillery and 2 infantry moved from Trans-Jordan to Persia
1 infantry moved from Eastern Canada to Western Canada
Place Units - British
1 carrier placed in 8 Sea Zone
1 armour and 2 infantry placed in India
4 infantry placed in United Kingdom
Turn Complete - British
British collect 34 PUs; end with 34 PUs total
TripleA Turn Summary for game: World War II v5 1942 Second Edition, version: 1.9
Game History
Round: 4
Purchase Units - British
British buy 1 armour, 1 carrier and 6 infantry; Remaining resources: 0 PUs;
Combat Move - British
2 transports moved from 3 Sea Zone to 8 Sea Zone
1 artillery and 3 infantry moved from United Kingdom to 8 Sea Zone
1 artillery and 3 infantry moved from 8 Sea Zone to France
1 fighter moved from United Kingdom to France
Combat - British
Battle in France
British attack with 1 artillery, 1 fighter and 3 infantry
Germans defend with 3 aaGuns and 4 infantry
Germans win with 3 infantry remaining. Battle score for attacker is 5
Casualties for Germans: 3 aaGuns and 1 infantry
Casualties for British: 1 artillery and 3 infantry
1 fighter owned by the British retreated
Non Combat Move - British
1 fighter moved from France to 8 Sea Zone
1 artillery and 2 infantry moved from Trans-Jordan to Persia
1 infantry moved from Eastern Canada to Western Canada
Place Units - British
1 carrier placed in 8 Sea Zone
1 armour and 2 infantry placed in India
4 infantry placed in United Kingdom
Turn Complete - British
British collect 34 PUs; end with 34 PUs total
TripleA Turn Summary for game: World War II v5 1942 Second Edition, version: 1.9
Game History
Round: 4
Purchase Units - British
British buy 1 armour, 1 carrier and 6 infantry; Remaining resources: 0 PUs;
Combat Move - British
2 transports moved from 3 Sea Zone to 8 Sea Zone
1 artillery and 3 infantry moved from United Kingdom to 8 Sea Zone
1 artillery and 3 infantry moved from 8 Sea Zone to France
1 fighter moved from United Kingdom to France
Combat - British
Battle in France
British attack with 1 artillery, 1 fighter and 3 infantry
Germans defend with 3 aaGuns and 4 infantry
Germans win with 3 infantry remaining. Battle score for attacker is 5
Casualties for Germans: 3 aaGuns and 1 infantry
Casualties for British: 1 artillery and 3 infantry
1 fighter owned by the British retreated
Non Combat Move - British
1 fighter moved from France to 8 Sea Zone
1 artillery and 2 infantry moved from Trans-Jordan to Persia
1 infantry moved from Eastern Canada to Western Canada
Place Units - British
1 carrier placed in 8 Sea Zone
1 armour and 2 infantry placed in India
4 infantry placed in United Kingdom
Turn Complete - British
British collect 34 PUs; end with 34 PUs total
TripleA Turn Summary for game: World War II v5 1942 Second Edition, version: 1.9
Game History
Round: 4
Purchase Units - Japanese
Japanese buy 5 armour; Remaining resources: 0 PUs;
Combat Move - Japanese
1 infantry moved from Philippine Islands to 48 Sea Zone
1 artillery moved from Philippine Islands to 48 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 48 Sea Zone to 46 Sea Zone
1 infantry moved from Philippine Islands to 48 Sea Zone
1 infantry and 1 transport moved from 48 Sea Zone to 37 Sea Zone
1 infantry moved from 37 Sea Zone to East Indies
Japanese take East Indies from British
1 infantry moved from 46 Sea Zone to Western Australia
1 artillery moved from 46 Sea Zone to Western Australia
1 infantry moved from Anhwei to Kwangtung
Japanese take Kwangtung from Americans
1 infantry moved from Anhwei to Sinkiang
Japanese take Sinkiang from Americans
Combat - Japanese
Battle in Western Australia
Japanese attack with 1 artillery and 1 infantry
British defend with 1 infantry
Japanese win, taking Western Australia from British with 1 artillery and 1 infantry remaining. Battle score for attacker is 3
Casualties for British: 1 infantry
Non Combat Move - Japanese
1 battleship moved from 36 Sea Zone to 37 Sea Zone
1 carrier moved from 47 Sea Zone to 36 Sea Zone
1 carrier moved from 36 Sea Zone to 37 Sea Zone
1 destroyer moved from 36 Sea Zone to 37 Sea Zone
1 destroyer moved from 47 Sea Zone to 51 Sea Zone
2 armour moved from French Indo-China Thailand to Burma
Place Units - Japanese
2 armour placed in French Indo-China Thailand
3 armour placed in Manchuria
Turn Complete - Japanese
Japanese collect 38 PUs; end with 38 PUs total
TripleA Turn Summary for game: World War II v5 1942 Second Edition, version: 1.9
Game History
Round: 4
Purchase Units - Americans
Americans buy 1 artillery, 2 destroyers, 3 infantry and 2 transports; Remaining resources: 0 PUs;
Combat Move - Americans
1 armour, 1 artillery and 2 infantry moved from Norway to 3 Sea Zone
1 armour, 1 artillery, 2 infantry and 2 transports moved from 3 Sea Zone to 8 Sea Zone
1 armour, 1 artillery and 2 infantry moved from 8 Sea Zone to France
1 fighter moved from Norway to 6 Sea Zone
1 bomber moved from United Kingdom to 6 Sea Zone
1 fighter moved from 2 Sea Zone to 6 Sea Zone
1 artillery and 3 infantry moved from Greenland to 2 Sea Zone
1 artillery, 3 infantry and 2 transports moved from 2 Sea Zone to 8 Sea Zone
1 artillery and 3 infantry moved from 8 Sea Zone to France
1 carrier moved from 2 Sea Zone to 8 Sea Zone
Combat - Americans
Battle in 6 Sea Zone
Americans attack with 1 bomber and 2 fighters
Germans defend with 1 carrier and 1 cruiser
Americans win with 1 fighter remaining. Battle score for attacker is 4
Casualties for Germans: 1 carrier and 1 cruiser
Casualties for Americans: 1 bomber and 1 fighter
Battle in France
Americans attack with 1 armour, 2 artilleries and 5 infantry
Germans defend with 3 infantry
Americans win, taking France from Germans with 1 armour, 2 artilleries and 3 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 3 infantry
Casualties for Americans: 2 infantry
Non Combat Move - Americans
1 fighter moved from 6 Sea Zone to 8 Sea Zone
1 fighter moved from Western United States to Eastern Canada
2 artilleries and 2 infantry moved from Eastern United States to 11 Sea Zone
2 artilleries, 2 infantry and 2 transports moved from 11 Sea Zone to 2 Sea Zone
2 artilleries and 2 infantry moved from 2 Sea Zone to Greenland
1 transport moved from 53 Sea Zone to 56 Sea Zone
2 infantry moved from Western United States to 56 Sea Zone
2 infantry and 1 transport moved from 56 Sea Zone to 53 Sea Zone
2 infantry moved from 53 Sea Zone to Hawaiian Islands
Place Units - Americans
1 destroyer placed in 11 Sea Zone
1 destroyer placed in 11 Sea Zone
2 transports placed in 11 Sea Zone
1 artillery and 3 infantry placed in Eastern United States
Turn Complete - Americans
Americans collect 46 PUs; end with 46 PUs total
TripleA Turn Summary for game: World War II v5 1942 Second Edition, version: 1.9
Game History
Round: 5
Purchase Units - Russians
Russians buy 1 armour, 1 artillery and 4 infantry; Remaining resources: 0 PUs;
Combat Move - Russians
1 armour moved from Caucasus to Bulgaria Romania
Russians take Ukraine S.S.R. from Germans
Russians take Bulgaria Romania from Germans
1 fighter moved from India to West Russia
1 fighter moved from Russia to West Russia
2 infantry moved from Caucasus to West Russia
1 infantry moved from Archangel to West Russia
1 infantry moved from Caucasus to West Russia
6 infantry moved from Russia to West Russia
Combat - Russians
Battle in West Russia
Russians attack with 2 fighters and 10 infantry
Germans defend with 2 infantry
Russians win, taking West Russia from Germans with 2 fighters and 9 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 2 infantry
Casualties for Russians: 1 infantry
Non Combat Move - Russians
1 fighter moved from West Russia to India
1 fighter moved from West Russia to Russia
1 infantry moved from Russia to Novosibirsk
1 infantry moved from Yakut S.S.R. to Evenki National Okrug
Place Units - Russians
1 armour placed in Caucasus
1 artillery and 3 infantry placed in Russia
1 infantry placed in Caucasus
Turn Complete - Russians
Russians collect 26 PUs; end with 26 PUs total
bump
TripleA Turn Summary for game: World War II v5 1942 Second Edition, version: 1.9
Game History
Round: 5
Purchase Units - Germans
Germans buy 2 artilleries and 11 infantry; Remaining resources: 0 PUs;
Combat Move - Germans
1 fighter moved from 5 Sea Zone to 2 Sea Zone
1 infantry moved from Karelia S.S.R. to 5 Sea Zone
1 infantry and 1 transport moved from 5 Sea Zone to 3 Sea Zone
1 infantry moved from 3 Sea Zone to Norway
Germans take Norway from Americans
1 infantry moved from Poland to Bulgaria Romania
1 infantry moved from Poland to Bulgaria Romania
1 infantry moved from Poland to Bulgaria Romania
1 infantry moved from Poland to Ukraine S.S.R.
Germans take Ukraine S.S.R. from Russians
1 infantry moved from Poland to Ukraine S.S.R.
2 carriers moved from 5 Sea Zone to 3 Sea Zone
Combat - Germans
Battle in 2 Sea Zone
Germans attack with 1 fighter
Americans defend with 2 transports
Germans win with 1 fighter remaining. Battle score for attacker is 14
Casualties for Americans: 2 transports
Battle in Bulgaria Romania
Germans attack with 3 infantry
Russians defend with 1 armour
Germans win, taking Bulgaria Romania from Russians with 2 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Casualties for Russians: 1 armour
Non Combat Move - Germans
1 infantry moved from Germany to Italy
1 infantry moved from Germany to Italy
4 infantry moved from Baltic States to Germany
1 infantry moved from Baltic States to Belorussia
1 artillery moved from Finland to Karelia S.S.R.
2 armour moved from Finland to Karelia S.S.R.
1 fighter moved from 2 Sea Zone to 3 Sea Zone
Place Units - Germans
3 infantry placed in Italy
2 artilleries and 8 infantry placed in Germany
Turn Complete - Germans
Germans collect 35 PUs; end with 35 PUs total
I missed that whole France situation. Didn’t notice that UK did a first wave attack until just now when USA took it. nice plan. so you may finally get a game win here. :) Lets see what happens in 2 turns.
TripleA Turn Summary for game: World War II v5 1942 Second Edition, version: 1.9
Game History
Round: 5
Purchase Units - British
British buy 1 armour, 1 fighter and 6 infantry; Remaining resources: 0 PUs;
Non Combat Move - British
4 infantry moved from United Kingdom to 8 Sea Zone
4 infantry moved from 8 Sea Zone to France
1 fighter moved from 8 Sea Zone to France
1 artillery and 2 infantry moved from Persia to India
Place Units - British
4 infantry placed in United Kingdom
1 fighter placed in 8 Sea Zone
1 armour and 2 infantry placed in India
Turn Complete - British
British collect 29 PUs; end with 29 PUs total
TripleA Turn Summary for game: World War II v5 1942 Second Edition, version: 1.9
Game History
Round: 5
Purchase Units - Japanese
Japanese buy 4 armour and 1 bomber; Remaining resources: 2 PUs;
Combat Move - Japanese
1 infantry moved from Western Australia to Eastern Australia
Japanese take Eastern Australia from British
1 infantry moved from Sinkiang to Kazakh S.S.R.
Japanese take Kazakh S.S.R. from Russians
1 infantry moved from Buryatia S.S.R. to Yakut S.S.R.
1 infantry moved from Soviet Far East to Yakut S.S.R.
3 armour moved from Manchuria to Yakut S.S.R.
1 destroyer moved from 51 Sea Zone to 53 Sea Zone
1 infantry moved from East Indies to 37 Sea Zone
1 infantry and 1 transport moved from 37 Sea Zone to 34 Sea Zone
1 infantry moved from 34 Sea Zone to Egypt
1 battleship moved from 37 Sea Zone to 34 Sea Zone
1 destroyer moved from 37 Sea Zone to 34 Sea Zone
Combat - Japanese
Battle in Egypt
Japanese attack with 1 infantry
British defend with 1 infantry
Japanese win, taking Egypt from British with 1 infantry remaining. Battle score for attacker is 3
Casualties for British: 1 infantry
Battle in Yakut S.S.R.
Japanese attack with 3 armour and 2 infantry
Russians defend with 1 infantry
Japanese win, taking Yakut S.S.R. from Russians with 3 armour and 2 infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in 53 Sea Zone
Japanese attack with 1 destroyer
Americans defend with 1 transport
Japanese win with 1 destroyer remaining. Battle score for attacker is 7
Casualties for Americans: 1 transport
Non Combat Move - Japanese
1 infantry moved from Kwangtung to Yunnan
1 carrier moved from 37 Sea Zone to 36 Sea Zone
1 fighter moved from Burma to 36 Sea Zone
2 armour moved from French Indo-China Thailand to Burma
1 artillery moved from Western Australia to 46 Sea Zone
1 artillery and 1 transport moved from 46 Sea Zone to 47 Sea Zone
1 infantry moved from Borneo to 47 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 47 Sea Zone to 36 Sea Zone
1 infantry moved from 36 Sea Zone to Burma
1 artillery moved from 36 Sea Zone to Burma
Place Units - Japanese
1 armour and 1 bomber placed in French Indo-China Thailand
3 armour placed in Manchuria
Turn Complete - Japanese
Japanese collect 44 PUs; end with 46 PUs total
TripleA Turn Summary for game: World War II v5 1942 Second Edition, version: 1.9
Game History
Round: 5
Purchase Units - Americans
Americans buy 2 armour, 1 bomber, 2 infantry and 2 transports; Remaining resources: 2 PUs;
Combat Move - Americans
1 armour, 2 artilleries and 3 infantry moved from France to Italy
1 fighter moved from 8 Sea Zone to Italy
Combat - Americans
Battle in Italy
Americans attack with 1 armour, 2 artilleries, 1 fighter and 3 infantry
Germans defend with 1 factory and 5 infantry
Americans win, taking Italy from Germans with 1 armour remaining. Battle score for attacker is -12
Casualties for Germans: 5 infantry
Casualties for Americans: 2 artilleries, 1 fighter and 3 infantry
Non Combat Move - Americans
2 transports moved from 8 Sea Zone to 2 Sea Zone
1 carrier moved from 8 Sea Zone to 2 Sea Zone
1 fighter moved from Eastern Canada to 2 Sea Zone
1 artillery and 3 infantry moved from Eastern United States to 11 Sea Zone
1 artillery, 3 infantry and 2 transports moved from 11 Sea Zone to 2 Sea Zone
1 artillery and 3 infantry moved from 2 Sea Zone to Greenland
2 destroyers moved from 11 Sea Zone to 2 Sea Zone
1 transport moved from 8 Sea Zone to 14 Sea Zone
1 transport moved from 8 Sea Zone to 14 Sea Zone
Place Units - Americans
2 armour, 1 bomber and 2 infantry placed in Eastern United States
2 transports placed in 11 Sea Zone
Turn Complete - Americans
Americans collect 47 PUs; end with 49 PUs total
TripleA Turn Summary for game: World War II v5 1942 Second Edition, version: 1.9
Game History
Round: 6
Purchase Units - Russians
Russians buy 2 artilleries and 6 infantry; Remaining resources: 0 PUs;
Combat Move - Russians
1 infantry moved from Archangel to Karelia S.S.R.
9 infantry moved from West Russia to Karelia S.S.R.
1 armour moved from Caucasus to Karelia S.S.R.
1 fighter moved from Russia to Karelia S.S.R.
1 infantry moved from Novosibirsk to Sinkiang
Americans take Sinkiang from Japanese
2 fighters moved from India to Kazakh S.S.R.
2 infantry moved from Russia to Kazakh S.S.R.
Combat - Russians
Battle in Kazakh S.S.R.
Russians attack with 2 fighters and 2 infantry
Japanese defend with 1 infantry
Russians win, taking Kazakh S.S.R. from Japanese with 2 fighters and 2 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Battle in Karelia S.S.R.
Russians attack with 1 armour, 1 fighter and 10 infantry
Germans defend with 4 armour, 1 artillery, 1 factory and 1 infantry
Russians win, taking Karelia S.S.R. from Germans with 1 armour, 1 fighter and 5 infantry remaining. Battle score for attacker is 16
Casualties for Germans: 4 armour, 1 artillery and 1 infantry
Casualties for Russians: 5 infantry
Non Combat Move - Russians
1 artillery and 1 infantry moved from Russia to West Russia
1 fighter moved from Karelia S.S.R. to West Russia
1 fighter moved from Kazakh S.S.R. to India
1 fighter moved from Kazakh S.S.R. to Caucasus
Place Units - Russians
2 artilleries and 2 infantry placed in Caucasus
4 infantry placed in Russia
Turn Complete - Russians
Russians collect 23 PUs; end with 23 PUs total
TripleA Turn Summary for game: World War II v5 1942 Second Edition, version: 1.9
Game History
Round: 6
Purchase Units - Germans
Germans buy 1 armour, 2 artilleries and 7 infantry; Remaining resources: 0 PUs;
Combat Move - Germans
1 infantry moved from Norway to 3 Sea Zone
2 carriers, 1 fighter, 1 infantry and 1 transport moved from 3 Sea Zone to 8 Sea Zone
1 infantry moved from 8 Sea Zone to France
6 infantry moved from Germany to Italy
2 artilleries and 6 infantry moved from Germany to France
Combat - Germans
Battle in Italy
Germans attack with 6 infantry
Americans defend with 1 armour and 1 factory
Germans win, taking Italy from Americans with 6 infantry remaining. Battle score for attacker is 6
Casualties for Americans: 1 armour
Battle in 8 Sea Zone
Germans attack with 2 carriers, 1 fighter and 1 transport
British defend with 1 carrier, 1 fighter and 2 transports
Germans win with 1 fighter and 1 transport remaining. Battle score for attacker is 10
Casualties for Germans: 2 carriers
Casualties for British: 1 carrier, 1 fighter and 2 transports
Battle in France
Germans attack with 2 artilleries and 7 infantry
British defend with 1 fighter and 4 infantry
Germans win, taking France from Americans with 2 artilleries and 2 infantry remaining. Battle score for attacker is 7
Casualties for Germans: 5 infantry
Casualties for British: 1 fighter and 4 infantry
Non Combat Move - Germans
1 fighter moved from 8 Sea Zone to Germany
1 infantry moved from Libya to Egypt
2 infantry moved from Bulgaria Romania to Ukraine S.S.R.
1 infantry moved from Belorussia to Ukraine S.S.R.
Place Units - Germans
1 armour, 2 artilleries and 7 infantry placed in Germany
Turn Complete - Germans
Germans collect 39 PUs; end with 39 PUs total
TripleA Turn Summary for game: World War II v5 1942 Second Edition, version: 1.9
Game History
Round: 6
Purchase Units - British
British buy 2 armour, 1 infantry and 2 transports; Remaining resources: 0 PUs;
Non Combat Move - British
Place Units - British
2 transports placed in 8 Sea Zone
2 armour and 1 infantry placed in India
Turn Complete - British
British collect 26 PUs; end with 26 PUs total
TripleA Turn Summary for game: World War II v5 1942 Second Edition, version: 1.9
Game History
Round: 6
Purchase Units - Japanese
Japanese buy 2 armour, 2 bombers and 1 fighter; Remaining resources: 0 PUs;
Combat Move - Japanese
3 armour moved from Manchuria to Sinkiang
3 armour moved from Yakut S.S.R. to Evenki National Okrug
2 infantry moved from Yakut S.S.R. to Evenki National Okrug
1 battleship moved from 34 Sea Zone to 35 Sea Zone
1 infantry moved from Egypt to 34 Sea Zone
1 infantry and 1 transport moved from 34 Sea Zone to 35 Sea Zone
1 infantry moved from 35 Sea Zone to India
7 armour, 2 artilleries, 2 fighters and 2 infantry moved from Burma to India
1 armour moved from French Indo-China Thailand to India
1 bomber moved from French Indo-China Thailand to India
1 fighter moved from 36 Sea Zone to India
Combat - Japanese
Battle in India
Japanese attack with 8 armour, 2 artilleries, 1 bomber, 3 fighters and 3 infantry
British defend with 1 aaGun, 6 armour, 2 artilleries, 1 factory and 11 infantry; Americans defend with 1 fighter; Russians defend with 1 fighter
British win with 3 armour and 2 fighters remaining. Battle score for attacker is -43
Casualties for British: 1 aaGun, 3 armour, 2 artilleries and 11 infantry
Casualties for Japanese: 8 armour, 2 artilleries, 1 bomber, 3 fighters and 3 infantry
Battle in Evenki National Okrug
Japanese attack with 3 armour and 2 infantry
Russians defend with 1 infantry
Japanese win, taking Evenki National Okrug from Russians with 3 armour and 2 infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Sinkiang
Japanese attack with 3 armour
Russians defend with 1 infantry
Japanese win, taking Sinkiang from Americans with 3 armour remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Non Combat Move - Japanese
1 destroyer moved from 53 Sea Zone to 42 Sea Zone
1 transport moved from 36 Sea Zone to 51 Sea Zone
1 infantry moved from Yunnan to Burma
Place Units - Japanese
2 armour placed in French Indo-China Thailand
2 bombers and 1 fighter placed in Manchuria
Turn Complete - Japanese
Japanese collect 43 PUs; end with 43 PUs total
TripleA Turn Summary for game: World War II v5 1942 Second Edition, version: 1.9
Game History
Round: 6
Purchase Units - Americans
Americans buy 2 artilleries, 1 destroyer, 4 infantry and 3 transports; Remaining resources: 0 PUs;
Combat Move - Americans
3 artilleries and 5 infantry moved from Greenland to 2 Sea Zone
2 destroyers moved from 2 Sea Zone to 8 Sea Zone
1 fighter moved from 2 Sea Zone to France
3 artilleries, 5 infantry and 4 transports moved from 2 Sea Zone to 8 Sea Zone
1 carrier moved from 2 Sea Zone to 8 Sea Zone
3 artilleries and 5 infantry moved from 8 Sea Zone to France
Combat - Americans
Battle in 8 Sea Zone
British loiter and taunt; Americans attack with 1 carrier, 2 destroyers and 4 transports
Germans defend with 1 transport
Americans win with 1 carrier, 2 destroyers and 4 transports remaining. Battle score for attacker is 7
Casualties for Germans: 1 transport
Battle in France
Americans attack with 3 artilleries, 1 fighter and 5 infantry
Germans defend with 2 artilleries and 2 infantry
Americans win, taking France from Germans with 3 artilleries, 1 fighter and 3 infantry remaining. Battle score for attacker is 8
Casualties for Germans: 2 artilleries and 2 infantry
Casualties for Americans: 2 infantry
Non Combat Move - Americans
1 bomber moved from Eastern United States to United Kingdom
2 armour and 2 infantry moved from Eastern United States to 11 Sea Zone
2 armour, 2 infantry and 2 transports moved from 11 Sea Zone to 2 Sea Zone
2 armour and 2 infantry moved from 2 Sea Zone to Greenland
1 fighter moved from France to 8 Sea Zone
Place Units - Americans
1 destroyer and 3 transports placed in 56 Sea Zone
2 artilleries and 4 infantry placed in Western United States
Turn Complete - Americans
Americans collect 44 PUs; end with 44 PUs total
TripleA Turn Summary for game: World War II v5 1942 Second Edition, version: 1.9
Game History
Round: 7
Purchase Units - Russians
Russians buy 1 armour, 2 artilleries and 3 infantry; Remaining resources: 0 PUs;
Combat Move - Russians
1 infantry moved from Kazakh S.S.R. to Szechwan
Americans take Szechwan from Japanese
2 artilleries and 3 infantry moved from Caucasus to Ukraine S.S.R.
1 artillery moved from West Russia to Ukraine S.S.R.
1 fighter moved from Caucasus to Ukraine S.S.R.
1 fighter moved from West Russia to Ukraine S.S.R.
1 infantry moved from West Russia to Belorussia
Russians take Belorussia from Germans
1 armour moved from Karelia S.S.R. to Baltic States
Russians take Baltic States from Germans
1 armour moved from Baltic States to Poland
Russians take Poland from Germans
Combat - Russians
Battle in Ukraine S.S.R.
Russians attack with 3 artilleries, 2 fighters and 3 infantry
Germans defend with 5 infantry
Russians win, taking Ukraine S.S.R. from Germans with 3 artilleries, 2 fighters and 2 infantry remaining. Battle score for attacker is 12
Casualties for Germans: 5 infantry
Casualties for Russians: 1 infantry
Non Combat Move - Russians
1 infantry moved from Russia to Novosibirsk
1 infantry moved from Russia to Vologda
1 infantry moved from Russia to Archangel
1 infantry moved from Russia to Caucasus
1 fighter moved from Ukraine S.S.R. to India
1 fighter moved from Ukraine S.S.R. to India
Place Units - Russians
1 armour, 1 artillery and 2 infantry placed in Caucasus
Turning on Edit Mode
EDIT: Removing units owned by Russians from Karelia S.S.R.: 5 infantry
EDIT: Adding units owned by Russians to Baltic States: 5 infantry
EDIT: Turning off Edit Mode
1 artillery and 1 infantry placed in Karelia S.S.R.
Turn Complete - Russians
Russians collect 30 PUs; end with 30 PUs total
TripleA Turn Summary for game: World War II v5 1942 Second Edition, version: 1.9
Game History
Round: 7
Purchase Units - Germans
Germans buy 1 armour, 1 fighter and 7 infantry; Remaining resources: 2 PUs;
Combat Move - Germans
4 infantry moved from Germany to Baltic States
1 infantry moved from Germany to Poland
1 armour moved from Germany to Baltic States
1 fighter moved from Germany to Poland
2 artilleries and 2 infantry moved from Germany to France
6 infantry moved from Italy to France
Combat - Germans
Battle in Poland
Germans attack with 1 fighter and 1 infantry
Russians defend with 1 armour
Germans win with 1 fighter remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Casualties for Russians: 1 armour
Battle in Baltic States
Germans attack with 1 armour and 4 infantry
Russians defend with 5 infantry
Russians win with 3 infantry remaining. Battle score for attacker is -12
Casualties for Germans: 1 armour and 4 infantry
Casualties for Russians: 2 infantry
Battle in France
Germans attack with 2 artilleries and 8 infantry
Americans defend with 3 artilleries and 3 infantry
Germans win, taking France from Americans with 2 artilleries and 5 infantry remaining. Battle score for attacker is 12
Casualties for Germans: 3 infantry
Casualties for Americans: 3 artilleries and 3 infantry
Non Combat Move - Germans
1 fighter moved from Poland to Germany
Place Units - Germans
1 armour, 1 fighter and 7 infantry placed in Germany
Turn Complete - Germans
Germans collect 31 PUs; end with 33 PUs total