4d10<=2: 6, 1, 2, 2; Hits: 3
2d10<=4: 10, 1; Hits: 1
1d10<=5: 10; Hits: 0
Geograph (Axis) vs Inno (Allies + 1 Bomber) 42 2E 2nd game
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TripleA Turn Summary for game: World War II v5 1942 Second Edition, version: 1.9
Game History
Round: 12
Purchase Units - British
British buy 2 artilleries, 2 destroyers, 5 infantry and 1 transport; Remaining resources: 0 PUs;Combat Move - British
2 transports moved from 7 Sea Zone to 8 Sea Zone
1 artillery and 1 infantry moved from United Kingdom to 8 Sea Zone
1 armour and 1 infantry moved from United Kingdom to 8 Sea Zone
1 infantry moved from 8 Sea Zone to France
British take France from Germans
1 infantry moved from 8 Sea Zone to Northwestern Europe
British take Northwestern Europe from Germans
1 destroyer moved from 47 Sea Zone to 36 Sea Zone
1 fighter moved from 47 Sea Zone to 36 Sea Zone
1 fighter moved from Burma to Persia
2 fighters moved from India to Persia
3 armour moved from India to Persia
3 fighters moved from Russia to Persia
1 artillery moved from India to Persia
1 infantry moved from Russia to West Russia
1 artillery moved from Russia to West RussiaCombat - British
Battle in West Russia
British attack with 1 artillery and 1 infantry
Germans defend with 1 infantry
British roll dice for 1 artillery and 1 infantry in West Russia, round 2 : 1/2 hits
Germans roll dice for 1 infantry in West Russia, round 2 : 1/1 hits
1 infantry owned by the British and 1 infantry owned by the Germans lost in West Russia
British win, taking West Russia from Germans with 1 artillery remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for British: 1 infantry
Battle in 36 Sea Zone
British attack with 1 destroyer and 1 fighter
Japanese defend with 1 submarine
British roll dice for 1 destroyer and 1 fighter in 36 Sea Zone, round 2 : 0/2 hits
Japanese roll dice for 1 submarine in 36 Sea Zone, round 2 : 0/1 hits
British roll dice for 1 destroyer and 1 fighter in 36 Sea Zone, round 3 : 1/2 hits
Japanese roll dice for 1 submarine in 36 Sea Zone, round 3 : 1/1 hits
1 submarine owned by the Japanese and 1 destroyer owned by the British lost in 36 Sea Zone
British win with 1 fighter remaining. Battle score for attacker is -2
Casualties for Japanese: 1 submarine
Casualties for British: 1 destroyer
Battle in Persia
British attack with 3 armour, 1 artillery and 6 fighters
Germans defend with 1 aaGun, 2 armour, 1 artillery and 4 infantry
AA fire in Persia : 2/3 hits
2 fighters owned by the British lost in Persia
British roll dice for 3 armour, 1 artillery and 4 fighters in Persia, round 2 : 4/8 hits
Germans roll dice for 1 aaGun, 2 armour, 1 artillery and 4 infantry in Persia, round 2 : 3/7 hits
2 armour owned by the British, 3 infantry owned by the Germans, 1 artillery owned by the British and 1 aaGun owned by the Germans lost in Persia
British roll dice for 1 armour and 4 fighters in Persia, round 3 : 2/5 hits
Germans roll dice for 2 armour, 1 artillery and 1 infantry in Persia, round 3 : 1/4 hits
1 infantry owned by the Germans, 1 fighter owned by the British and 1 artillery owned by the Germans lost in Persia
British roll dice for 1 armour and 3 fighters in Persia, round 4 : 2/4 hits
Germans roll dice for 2 armour in Persia, round 4 : 2/2 hits
2 armour owned by the Germans and 2 fighters owned by the British lost in Persia
British win, taking Persia from Germans with 1 armour and 1 fighter remaining. Battle score for attacker is -33
Casualties for Germans: 1 aaGun, 2 armour, 1 artillery and 4 infantry
Casualties for British: 2 armour, 1 artillery and 5 fightersNon Combat Move - British
1 fighter moved from Persia to Russia
1 transport moved from 61 Sea Zone to 48 Sea Zone
1 fighter moved from 36 Sea Zone to India
1 carrier moved from 47 Sea Zone to 48 Sea Zone
2 fighters moved from 7 Sea Zone to 8 Sea Zone
1 carrier moved from 7 Sea Zone to 8 Sea ZonePlace Units - British
2 destroyers and 1 transport placed in 8 Sea Zone
1 artillery and 3 infantry placed in United Kingdom
1 artillery and 2 infantry placed in IndiaTurn Complete - British
British collect 48 PUs; end with 48 PUs totalTerritory Summary for British :
8 Sea Zone : 1 armour, 1 artillery, 1 carrier, 2 destroyers, 2 fighters and 3 transports
48 Sea Zone : 1 carrier and 1 transport
Algeria : 1 flag
Borneo : 1 flag, 1 factory
France : 1 flag, 1 infantry
French Indo-China Thailand : 1 flag
India : 1 artillery, 1 factory, 1 fighter and 2 infantry
Libya : 1 flag
Malaya : 1 flag
Morocco : 1 flag, 1 armour
Northwestern Europe : 1 flag, 1 infantry
Persia : 1 armour
Russia : 4 armour, 1 fighter and 1 infantry
United Kingdom : 1 aaGun, 1 artillery, 1 factory and 3 infantry
West Russia : 1 flag, 1 artilleryProduction/PUs Summary :
Russians : 15 / 18
Germans : 40 / 51
British : 48 / 48
Japanese : 8 / 27
Americans : 57 / 57 -
TripleA Turn Summary for game: World War II v5 1942 Second Edition, version: 1.9
Game History
Round: 12
Purchase Units - British
British buy 2 artilleries, 2 destroyers, 5 infantry and 1 transport; Remaining resources: 0 PUs;Combat Move - British
2 transports moved from 7 Sea Zone to 8 Sea Zone
1 artillery and 1 infantry moved from United Kingdom to 8 Sea Zone
1 armour and 1 infantry moved from United Kingdom to 8 Sea Zone
1 infantry moved from 8 Sea Zone to France
British take France from Germans
1 infantry moved from 8 Sea Zone to Northwestern Europe
British take Northwestern Europe from Germans
1 destroyer moved from 47 Sea Zone to 36 Sea Zone
1 fighter moved from 47 Sea Zone to 36 Sea Zone
1 fighter moved from Burma to Persia
2 fighters moved from India to Persia
3 armour moved from India to Persia
3 fighters moved from Russia to Persia
1 artillery moved from India to Persia
1 infantry moved from Russia to West Russia
1 artillery moved from Russia to West RussiaCombat - British
Battle in West Russia
British attack with 1 artillery and 1 infantry
Germans defend with 1 infantry
British roll dice for 1 artillery and 1 infantry in West Russia, round 2 : 1/2 hits
Germans roll dice for 1 infantry in West Russia, round 2 : 1/1 hits
1 infantry owned by the British and 1 infantry owned by the Germans lost in West Russia
British win, taking West Russia from Germans with 1 artillery remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for British: 1 infantry
Battle in 36 Sea Zone
British attack with 1 destroyer and 1 fighter
Japanese defend with 1 submarine
British roll dice for 1 destroyer and 1 fighter in 36 Sea Zone, round 2 : 0/2 hits
Japanese roll dice for 1 submarine in 36 Sea Zone, round 2 : 0/1 hits
British roll dice for 1 destroyer and 1 fighter in 36 Sea Zone, round 3 : 1/2 hits
Japanese roll dice for 1 submarine in 36 Sea Zone, round 3 : 1/1 hits
1 submarine owned by the Japanese and 1 destroyer owned by the British lost in 36 Sea Zone
British win with 1 fighter remaining. Battle score for attacker is -2
Casualties for Japanese: 1 submarine
Casualties for British: 1 destroyer
Battle in Persia
British attack with 3 armour, 1 artillery and 6 fighters
Germans defend with 1 aaGun, 2 armour, 1 artillery and 4 infantry
AA fire in Persia : 2/3 hits
2 fighters owned by the British lost in Persia
British roll dice for 3 armour, 1 artillery and 4 fighters in Persia, round 2 : 4/8 hits
Germans roll dice for 1 aaGun, 2 armour, 1 artillery and 4 infantry in Persia, round 2 : 3/7 hits
2 armour owned by the British, 3 infantry owned by the Germans, 1 artillery owned by the British and 1 aaGun owned by the Germans lost in Persia
British roll dice for 1 armour and 4 fighters in Persia, round 3 : 2/5 hits
Germans roll dice for 2 armour, 1 artillery and 1 infantry in Persia, round 3 : 1/4 hits
1 infantry owned by the Germans, 1 fighter owned by the British and 1 artillery owned by the Germans lost in Persia
British roll dice for 1 armour and 3 fighters in Persia, round 4 : 2/4 hits
Germans roll dice for 2 armour in Persia, round 4 : 2/2 hits
2 armour owned by the Germans and 2 fighters owned by the British lost in Persia
British win, taking Persia from Germans with 1 armour and 1 fighter remaining. Battle score for attacker is -33
Casualties for Germans: 1 aaGun, 2 armour, 1 artillery and 4 infantry
Casualties for British: 2 armour, 1 artillery and 5 fightersNon Combat Move - British
1 fighter moved from Persia to Russia
1 transport moved from 61 Sea Zone to 48 Sea Zone
1 fighter moved from 36 Sea Zone to India
1 carrier moved from 47 Sea Zone to 48 Sea Zone
2 fighters moved from 7 Sea Zone to 8 Sea Zone
1 carrier moved from 7 Sea Zone to 8 Sea ZonePlace Units - British
2 destroyers and 1 transport placed in 8 Sea Zone
1 artillery and 3 infantry placed in United Kingdom
1 artillery and 2 infantry placed in IndiaTurn Complete - British
British collect 48 PUs; end with 48 PUs totalTerritory Summary for British :
8 Sea Zone : 1 armour, 1 artillery, 1 carrier, 2 destroyers, 2 fighters and 3 transports
48 Sea Zone : 1 carrier and 1 transport
Algeria : 1 flag
Borneo : 1 flag, 1 factory
France : 1 flag, 1 infantry
French Indo-China Thailand : 1 flag
India : 1 artillery, 1 factory, 1 fighter and 2 infantry
Libya : 1 flag
Malaya : 1 flag
Morocco : 1 flag, 1 armour
Northwestern Europe : 1 flag, 1 infantry
Persia : 1 armour
Russia : 4 armour, 1 fighter and 1 infantry
United Kingdom : 1 aaGun, 1 artillery, 1 factory and 3 infantry
West Russia : 1 flag, 1 artilleryProduction/PUs Summary :
Russians : 15 / 18
Germans : 40 / 51
British : 48 / 48
Japanese : 8 / 27
Americans : 57 / 57 -
Seems like I’ve a strong defense in an overall hopeless situation :-D :evil:
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TripleA Turn Summary for game: World War II v5 1942 Second Edition, version: 1.9
Game History
Round: 12
Purchase Units - Japanese
Japanese buy nothing; Remaining resources: 27 PUs;Combat Move - Japanese
1 submarine moved from 51 Sea Zone to 53 Sea ZoneNon Combat Move - Japanese
Turn Complete - Japanese
Japanese collect 8 PUs; end with 35 PUs totalTerritory Summary for Japanese :
53 Sea Zone : 1 submarine
Iwo Jima : 1 infantry
Japan : 1 aaGun, 3 artilleries, 1 factory, 5 fighters and 15 infantry
Okinawa : 1 infantryProduction/PUs Summary :
Russians : 15 / 18
Germans : 40 / 51
British : 48 / 48
Japanese : 8 / 35
Americans : 57 / 57 -
You surely have strong defense :-D
I lost lot of fighters and bombers in the last 2 rounds!
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TripleA Turn Summary for game: World War II v5 1942 Second Edition, version: 1.9
Game History
Round: 13
Purchase Units - Russians
Russians buy 6 infantry; Remaining resources: 0 PUs;Combat Move - Russians
1 infantry moved from Russia to Archangel
2 fighters moved from Russia to ArchangelCombat - Russians
Battle in Archangel
Russians attack with 2 fighters and 1 infantry
Germans defend with 1 infantry
Russians roll dice for 2 fighters and 1 infantry in Archangel, round 2 : 2/3 hits
Germans roll dice for 1 infantry in Archangel, round 2 : 0/1 hits
1 infantry owned by the Germans lost in Archangel
Russians win, taking Archangel from Germans with 2 fighters and 1 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantryNon Combat Move - Russians
1 armour moved from Evenki National Okrug to Russia
2 fighters moved from Archangel to RussiaPlace Units - Russians
6 infantry placed in RussiaTurn Complete - Russians
Russians collect 18 PUs; end with 18 PUs totalTerritory Summary for Russians :
Archangel : 1 infantry
Russia : 1 aaGun, 1 armour, 17 artilleries, 1 bomber, 1 factory, 2 fighters and 52 infantryProduction/PUs Summary :
Russians : 18 / 18
Germans : 37 / 51
British : 48 / 48
Japanese : 8 / 35
Americans : 57 / 57 -
TripleA Turn Summary for game: World War II v5 1942 Second Edition, version: 1.9
Game History
Round: 13
Purchase Units - Russians
Russians buy 6 infantry; Remaining resources: 0 PUs;Combat Move - Russians
1 infantry moved from Russia to Archangel
2 fighters moved from Russia to ArchangelCombat - Russians
Battle in Archangel
Russians attack with 2 fighters and 1 infantry
Germans defend with 1 infantry
Russians roll dice for 2 fighters and 1 infantry in Archangel, round 2 : 2/3 hits
Germans roll dice for 1 infantry in Archangel, round 2 : 0/1 hits
1 infantry owned by the Germans lost in Archangel
Russians win, taking Archangel from Germans with 2 fighters and 1 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantryNon Combat Move - Russians
1 armour moved from Evenki National Okrug to Russia
2 fighters moved from Archangel to RussiaPlace Units - Russians
6 infantry placed in RussiaTurn Complete - Russians
Russians collect 18 PUs; end with 18 PUs totalTerritory Summary for Russians :
Archangel : 1 infantry
Russia : 1 aaGun, 1 armour, 17 artilleries, 1 bomber, 1 factory, 2 fighters and 52 infantryProduction/PUs Summary :
Russians : 18 / 18
Germans : 37 / 51
British : 48 / 48
Japanese : 8 / 35
Americans : 57 / 57 -
TripleA Turn Summary for game: World War II v5 1942 Second Edition, version: 1.9
Game History
Round: 13
Purchase Units - Russians
Russians buy 6 infantry; Remaining resources: 0 PUs;Combat Move - Russians
1 infantry moved from Russia to Archangel
2 fighters moved from Russia to ArchangelCombat - Russians
Battle in Archangel
Russians attack with 2 fighters and 1 infantry
Germans defend with 1 infantry
Russians roll dice for 2 fighters and 1 infantry in Archangel, round 2 : 2/3 hits
Germans roll dice for 1 infantry in Archangel, round 2 : 0/1 hits
1 infantry owned by the Germans lost in Archangel
Russians win, taking Archangel from Germans with 2 fighters and 1 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantryNon Combat Move - Russians
1 armour moved from Evenki National Okrug to Russia
2 fighters moved from Archangel to RussiaPlace Units - Russians
6 infantry placed in RussiaTurn Complete - Russians
Russians collect 18 PUs; end with 18 PUs totalTerritory Summary for Russians :
Archangel : 1 infantry
Russia : 1 aaGun, 1 armour, 17 artilleries, 1 bomber, 1 factory, 2 fighters and 52 infantryProduction/PUs Summary :
Russians : 18 / 18
Germans : 37 / 51
British : 48 / 48
Japanese : 8 / 35
Americans : 57 / 57 -
TripleA Turn Summary for game: World War II v5 1942 Second Edition, version: 1.9
Game History
Round: 13
Purchase Units - Russians
Russians buy 6 infantry; Remaining resources: 0 PUs;Combat Move - Russians
1 infantry moved from Russia to Archangel
2 fighters moved from Russia to ArchangelCombat - Russians
Battle in Archangel
Russians attack with 2 fighters and 1 infantry
Germans defend with 1 infantry
Russians roll dice for 2 fighters and 1 infantry in Archangel, round 2 : 2/3 hits
Germans roll dice for 1 infantry in Archangel, round 2 : 0/1 hits
1 infantry owned by the Germans lost in Archangel
Russians win, taking Archangel from Germans with 2 fighters and 1 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantryNon Combat Move - Russians
1 armour moved from Evenki National Okrug to Russia
2 fighters moved from Archangel to RussiaPlace Units - Russians
6 infantry placed in RussiaTurn Complete - Russians
Russians collect 18 PUs; end with 18 PUs totalTerritory Summary for Russians :
Archangel : 1 infantry
Russia : 1 aaGun, 1 armour, 17 artilleries, 1 bomber, 1 factory, 2 fighters and 52 infantryProduction/PUs Summary :
Russians : 18 / 18
Germans : 37 / 51
British : 48 / 48
Japanese : 8 / 35
Americans : 57 / 57 -
TripleA Turn Summary for game: World War II v5 1942 Second Edition, version: 1.9
Game History
Round: 13
Purchase Units - Germans
Germans buy 3 artilleries and 13 infantry; Remaining resources: 0 PUs;Combat Move - Germans
2 infantry moved from Germany to France
1 infantry moved from Germany to Northwestern Europe
1 infantry moved from Caucasus to Persia
1 artillery and 1 infantry moved from Caucasus to Kazakh S.S.R.
1 artillery and 1 infantry moved from Karelia S.S.R. to Archangel
1 fighter moved from Caucasus to Kazakh S.S.R.
1 fighter moved from Caucasus to West Russia
2 infantry moved from Caucasus to West Russia
1 bomber moved from Caucasus to Kazakh S.S.R.
1 bomber moved from Caucasus to Persia
1 bomber moved from Caucasus to France
1 bomber moved from Germany to Northwestern EuropeCombat - Germans
Battle in Archangel
Germans attack with 1 artillery and 1 infantry
Russians defend with 1 infantry
Germans roll dice for 1 artillery and 1 infantry in Archangel, round 2 : 0/2 hits
Russians roll dice for 1 infantry in Archangel, round 2 : 1/1 hits
1 infantry owned by the Germans lost in Archangel
Germans roll dice for 1 artillery in Archangel, round 3 : 0/1 hits
Russians roll dice for 1 infantry in Archangel, round 3 : 1/1 hits
1 artillery owned by the Germans lost in Archangel
Russians win with 1 infantry remaining. Battle score for attacker is -7
Casualties for Germans: 1 artillery and 1 infantry
Battle in France
Germans attack with 1 bomber and 2 infantry
British defend with 1 infantry
Germans roll dice for 1 bomber and 2 infantry in France, round 2 : 1/3 hits
British roll dice for 1 infantry in France, round 2 : 0/1 hits
1 infantry owned by the British lost in France
Germans win, taking France from British with 1 bomber and 2 infantry remaining. Battle score for attacker is 3
Casualties for British: 1 infantry
Battle in West Russia
Germans attack with 1 fighter and 2 infantry
British defend with 1 artillery
Germans roll dice for 1 fighter and 2 infantry in West Russia, round 2 : 1/3 hits
British roll dice for 1 artillery in West Russia, round 2 : 0/1 hits
1 artillery owned by the British lost in West Russia
Germans win, taking West Russia from British with 1 fighter and 2 infantry remaining. Battle score for attacker is 4
Casualties for British: 1 artillery
Battle in Northwestern Europe
Germans attack with 1 bomber and 1 infantry
British defend with 1 infantry
Germans roll dice for 1 bomber and 1 infantry in Northwestern Europe, round 2 : 1/2 hits
British roll dice for 1 infantry in Northwestern Europe, round 2 : 1/1 hits
1 infantry owned by the British and 1 infantry owned by the Germans lost in Northwestern Europe
Germans win with 1 bomber remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for British: 1 infantry
Battle in Kazakh S.S.R.
Germans attack with 1 artillery, 1 bomber, 1 fighter and 1 infantry
Americans defend with 2 armour
Germans roll dice for 1 artillery, 1 bomber, 1 fighter and 1 infantry in Kazakh S.S.R., round 2 : 1/4 hits
Russians roll dice for 2 armour in Kazakh S.S.R., round 2 : 1/2 hits
1 infantry owned by the Germans and 1 armour owned by the Americans lost in Kazakh S.S.R.
Germans roll dice for 1 artillery, 1 bomber and 1 fighter in Kazakh S.S.R., round 3 : 0/3 hits
Russians roll dice for 1 armour in Kazakh S.S.R., round 3 : 1/1 hits
1 artillery owned by the Germans lost in Kazakh S.S.R.
retreated to Kazakh S.S.R.
Russians win with 1 armour remaining. Battle score for attacker is -1
Casualties for Germans: 1 artillery and 1 infantry
Casualties for Americans: 1 armour
Battle in Persia
Germans attack with 1 bomber and 1 infantry
British defend with 1 armour
Germans roll dice for 1 bomber and 1 infantry in Persia, round 2 : 1/2 hits
British roll dice for 1 armour in Persia, round 2 : 1/1 hits
1 armour owned by the British and 1 infantry owned by the Germans lost in Persia
Germans win with 1 bomber remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Casualties for British: 1 armourNon Combat Move - Germans
1 fighter moved from Kazakh S.S.R. to Caucasus
1 bomber moved from Kazakh S.S.R. to Caucasus
1 bomber moved from Persia to Caucasus
1 fighter moved from West Russia to Caucasus
2 armour moved from Karelia S.S.R. to Caucasus
2 armour, 1 artillery and 3 infantry moved from Germany to Poland
1 bomber moved from Northwestern Europe to Caucasus
1 bomber moved from France to Germany
1 destroyer moved from 34 Sea Zone to 15 Sea ZonePlace Units - Germans
2 artilleries and 2 infantry placed in Caucasus
2 infantry placed in Karelia S.S.R.
1 artillery and 9 infantry placed in GermanyTurn Complete - Germans
Germans collect 45 PUs; end with 45 PUs totalTerritory Summary for Germans :
15 Sea Zone : 1 destroyer
Caucasus : 1 flag, 2 aaGuns, 28 armour, 11 artilleries, 3 bombers, 1 factory, 2 fighters and 15 infantry
Egypt : 1 flag
France : 2 infantry
Germany : 1 artillery, 1 bomber, 1 factory and 9 infantry
Gibraltar : 1 flag
Italy : 1 factory
Karelia S.S.R. : 1 flag, 1 factory and 2 infantry
Poland : 2 armour, 1 artillery and 3 infantry
Trans-Jordan : 1 flag
West Russia : 2 infantryProduction/PUs Summary :
Russians : 18 / 18
Germans : 45 / 45
British : 40 / 48
Japanese : 8 / 35
Americans : 57 / 57 -
TripleA Turn Summary for game: World War II v5 1942 Second Edition, version: 1.9
Game History
Round: 13
Purchase Units - British
British buy 1 armour, 3 artilleries, 1 fighter, 4 infantry and 1 transport; Remaining resources: 1 PUs;Combat Move - British
1 artillery and 3 infantry moved from United Kingdom to 8 Sea Zone
2 fighters moved from 8 Sea Zone to Karelia S.S.R.
1 artillery, 1 infantry and 1 transport moved from 8 Sea Zone to 5 Sea Zone
1 artillery and 1 infantry moved from 5 Sea Zone to Karelia S.S.R.
1 armour, 1 infantry and 1 transport moved from 8 Sea Zone to 5 Sea Zone
1 armour and 1 infantry moved from 5 Sea Zone to Norway
British take Norway from Germans
1 artillery, 1 infantry and 1 transport moved from 8 Sea Zone to 5 Sea Zone
1 artillery and 1 infantry moved from 5 Sea Zone to Finland
British take Finland from Germans
1 armour moved from Morocco to Libya
1 infantry moved from Russia to West Russia
1 fighter moved from Russia to West Russia
1 fighter moved from India to West RussiaCombat - British
Battle in West Russia
British attack with 2 fighters and 1 infantry
Germans defend with 2 infantry
British roll dice for 2 fighters and 1 infantry in West Russia, round 2 : 2/3 hits
Germans roll dice for 2 infantry in West Russia, round 2 : 0/2 hits
2 infantry owned by the Germans lost in West Russia
British win, taking West Russia from Germans with 2 fighters and 1 infantry remaining. Battle score for attacker is 6
Casualties for Germans: 2 infantry
Battle in Karelia S.S.R.
British attack with 1 artillery, 2 fighters and 1 infantry
Germans defend with 1 factory and 2 infantry
British roll dice for 1 artillery, 2 fighters and 1 infantry in Karelia S.S.R., round 2 : 4/4 hits
Germans roll dice for 2 infantry in Karelia S.S.R., round 2 : 0/2 hits
2 infantry owned by the Germans lost in Karelia S.S.R.
British win, taking Karelia S.S.R. from Germans with 1 artillery, 2 fighters and 1 infantry remaining. Battle score for attacker is 6
Casualties for Germans: 2 infantryNon Combat Move - British
2 fighters moved from West Russia to Russia
2 fighters moved from Karelia S.S.R. to 5 Sea Zone
1 carrier and 2 destroyers moved from 8 Sea Zone to 5 Sea Zone
1 infantry moved from India to Persia
1 transport moved from 48 Sea Zone to 35 Sea Zone
1 carrier moved from 48 Sea Zone to 35 Sea ZonePlace Units - British
1 transport placed in 35 Sea Zone
1 fighter placed in 35 Sea Zone
3 artilleries and 3 infantry placed in United Kingdom
1 infantry placed in India
1 armour placed in United Kingdom
British undo move 3.
3 artilleries and 3 infantry placed in United KingdomTurn Complete - British
British collect 45 PUs; end with 46 PUs totalTerritory Summary for British :
5 Sea Zone : 1 carrier, 2 destroyers, 2 fighters and 3 transports
35 Sea Zone : 1 carrier, 1 fighter and 2 transports
Algeria : 1 flag
Borneo : 1 flag, 1 factory
Finland : 1 flag, 1 artillery and 1 infantry
French Indo-China Thailand : 1 flag
India : 1 artillery, 1 factory and 2 infantry
Karelia S.S.R. : 1 artillery and 1 infantry
Libya : 1 flag, 1 armour
Malaya : 1 flag
Morocco : 1 flag
Northwestern Europe : 1 flag
Norway : 1 flag, 1 armour and 1 infantry
Persia : 1 infantry
Russia : 4 armour and 2 fighters
United Kingdom : 1 aaGun, 1 armour, 3 artilleries, 1 factory and 3 infantry
West Russia : 1 flag, 1 infantryProduction/PUs Summary :
Russians : 20 / 18
Germans : 38 / 45
British : 45 / 46
Japanese : 8 / 35
Americans : 57 / 57 -
TripleA Turn Summary for game: World War II v5 1942 Second Edition, version: 1.9
Game History
Round: 13
Purchase Units - Japanese
Japanese buy nothing; Remaining resources: 35 PUs;Combat Move - Japanese
1 submarine moved from 53 Sea Zone to 52 Sea Zone
1 submarine moved from 52 Sea Zone to 59 Sea ZoneNon Combat Move - Japanese
Turn Complete - Japanese
Japanese collect 8 PUs; end with 43 PUs totalTerritory Summary for Japanese :
59 Sea Zone : 1 submarine
Iwo Jima : 1 infantry
Japan : 1 aaGun, 3 artilleries, 1 factory, 5 fighters and 15 infantry
Okinawa : 1 infantryProduction/PUs Summary :
Russians : 20 / 18
Germans : 38 / 45
British : 45 / 46
Japanese : 8 / 43
Americans : 57 / 57 -
TripleA Turn Summary for game: World War II v5 1942 Second Edition, version: 1.9
Game History
Round: 13
Purchase Units - Americans
Americans buy 4 artilleries, 1 bomber, 5 infantry and 2 transports; Remaining resources: 0 PUs;Combat Move - Americans
1 armour, 1 artillery and 2 infantry moved from Philippine Islands to 48 Sea Zone
1 infantry moved from Philippine Islands to 48 Sea Zone
1 infantry moved from Philippine Islands to 48 Sea Zone
1 armour, 1 artillery, 4 infantry and 5 transports moved from 48 Sea Zone to 61 Sea Zone
2 artilleries moved from Kwangtung to 61 Sea Zone
1 artillery and 1 infantry moved from Kwangtung to 61 Sea Zone
1 armour, 4 artilleries, 5 infantry and 5 transports moved from 61 Sea Zone to 62 Sea Zone
1 armour, 4 artilleries and 5 infantry moved from 62 Sea Zone to Japan
1 battleship and 1 cruiser moved from 48 Sea Zone to 62 Sea Zone
3 fighters moved from 48 Sea Zone to Japan
4 bombers moved from Kwangtung to Japan
1 bomber moved from East Indies to Caucasus
1 armour moved from Kazakh S.S.R. to Trans-Jordan
British take Trans-Jordan from GermansCombat - Americans
Battle in Japan
Americans attack with 1 armour, 4 artilleries, 4 bombers, 3 fighters and 5 infantry
Japanese defend with 1 aaGun, 3 artilleries, 1 factory, 5 fighters and 15 infantry
AA fire in Japan : 1/3 hits
1 fighter owned by the Americans lost in Japan
Americans roll dice for 1 battleship and 1 cruiser in Japan, round 2 : 2/2 hits
Americans roll dice for 1 armour, 4 artilleries, 4 bombers, 2 fighters and 5 infantry in Japan, round 2 : 8/16 hits
Japanese roll dice for 1 aaGun, 3 artilleries, 5 fighters and 15 infantry in Japan, round 2 : 10/23 hits
4 artilleries owned by the Americans, 9 infantry owned by the Japanese, 1 armour owned by the Americans, 1 aaGun owned by the Japanese and 5 infantry owned by the Americans lost in Japan
Japanese win with 3 artilleries, 5 fighters and 6 infantry remaining. Battle score for attacker is -15
Casualties for Japanese: 1 aaGun and 9 infantry
Casualties for Americans: 1 armour, 4 artilleries, 1 fighter and 5 infantry
2 fighters owned by the Americans and 4 bombers owned by the Americans retreated
Strategic bombing raid in Caucasus
AA fire in Caucasus : 0/1 hits
Bombing raid in Caucasus rolls: 6 and causes: 6 damage to unit: factory
Bombing raid in Caucasus causes 6 damage total.Non Combat Move - Americans
2 carriers moved from 48 Sea Zone to 62 Sea Zone
2 fighters moved from Japan to 62 Sea Zone
1 infantry moved from East Indies to 37 Sea Zone
1 infantry and 1 transport moved from 37 Sea Zone to 61 Sea Zone
1 infantry moved from 61 Sea Zone to Kwangtung
1 destroyer moved from 37 Sea Zone to 61 Sea Zone
1 carrier moved from 48 Sea Zone to 61 Sea Zone
2 fighters moved from Russia to 61 Sea Zone
4 bombers moved from Japan to Kwangtung
1 destroyer moved from 35 Sea Zone to 61 Sea Zone
2 fighters moved from Russia to Manchuria
1 bomber moved from Caucasus to RussiaPlace Units - Americans
2 artilleries and 1 infantry placed in Manchuria
1 artillery and 1 infantry placed in Kwangtung
Americans undo move 1.
1 artillery and 2 infantry placed in Manchuria
1 artillery and 1 infantry placed in Philippine Islands
1 bomber placed in Philippine Islands
1 artillery and 1 infantry placed in East Indies
Americans undo move 5.
Americans undo move 1.
1 transport placed in 61 Sea Zone
1 artillery placed in Kwangtung
1 transport placed in 37 Sea Zone
1 artillery and 2 infantry placed in East Indies
Americans undo move 7.
Americans undo move 3.
1 infantry placed in Philippine Islands
1 artillery, 1 bomber and 1 infantry placed in East Indies
Americans undo move 7.
Americans undo move 5.
1 transport placed in 11 Sea Zone
1 artillery and 1 infantry placed in Eastern United States
Americans undo move 5.
1 bomber placed in Philippine Islands
1 infantry placed in East IndiesTurn Complete - Americans
Americans collect 57 PUs; end with 57 PUs totalTerritory Summary for Americans :
11 Sea Zone : 1 transport
61 Sea Zone : 1 carrier, 2 destroyers, 2 fighters and 2 transports
62 Sea Zone : 1 battleship, 2 carriers, 1 cruiser, 2 fighters and 5 transports
Caroline Islands : 1 flag
East Indies : 1 flag, 1 factory and 1 infantry
Eastern United States : 1 aaGun, 1 artillery, 1 factory and 1 infantry
Kiangsu : 1 flag
Kwangtung : 1 flag, 3 armour, 1 artillery, 4 bombers, 1 factory and 3 infantry
Manchuria : 1 flag, 1 artillery, 1 factory, 2 fighters and 2 infantry
New Guinea : 1 flag
Philippine Islands : 1 flag, 1 aaGun, 1 artillery, 1 bomber, 1 factory and 1 infantry
Russia : 1 bomber
Solomon Islands : 1 flag
Trans-Jordan : 1 armour
Wake Island : 1 flag, 1 infantry
Western United States : 1 factoryProduction/PUs Summary :
Russians : 20 / 18
Germans : 37 / 45
British : 46 / 46
Japanese : 8 / 43
Americans : 57 / 57 -
TripleA Turn Summary for game: World War II v5 1942 Second Edition, version: 1.9
Game History
Round: 13
Purchase Units - Americans
Americans buy 4 artilleries, 1 bomber, 5 infantry and 2 transports; Remaining resources: 0 PUs;Combat Move - Americans
1 armour, 1 artillery and 2 infantry moved from Philippine Islands to 48 Sea Zone
1 infantry moved from Philippine Islands to 48 Sea Zone
1 infantry moved from Philippine Islands to 48 Sea Zone
1 armour, 1 artillery, 4 infantry and 5 transports moved from 48 Sea Zone to 61 Sea Zone
2 artilleries moved from Kwangtung to 61 Sea Zone
1 artillery and 1 infantry moved from Kwangtung to 61 Sea Zone
1 armour, 4 artilleries, 5 infantry and 5 transports moved from 61 Sea Zone to 62 Sea Zone
1 armour, 4 artilleries and 5 infantry moved from 62 Sea Zone to Japan
1 battleship and 1 cruiser moved from 48 Sea Zone to 62 Sea Zone
3 fighters moved from 48 Sea Zone to Japan
4 bombers moved from Kwangtung to Japan
1 bomber moved from East Indies to Caucasus
1 armour moved from Kazakh S.S.R. to Trans-Jordan
British take Trans-Jordan from GermansCombat - Americans
Battle in Japan
Americans attack with 1 armour, 4 artilleries, 4 bombers, 3 fighters and 5 infantry
Japanese defend with 1 aaGun, 3 artilleries, 1 factory, 5 fighters and 15 infantry
AA fire in Japan : 1/3 hits
1 fighter owned by the Americans lost in Japan
Americans roll dice for 1 battleship and 1 cruiser in Japan, round 2 : 2/2 hits
Americans roll dice for 1 armour, 4 artilleries, 4 bombers, 2 fighters and 5 infantry in Japan, round 2 : 8/16 hits
Japanese roll dice for 1 aaGun, 3 artilleries, 5 fighters and 15 infantry in Japan, round 2 : 10/23 hits
4 artilleries owned by the Americans, 9 infantry owned by the Japanese, 1 armour owned by the Americans, 1 aaGun owned by the Japanese and 5 infantry owned by the Americans lost in Japan
Japanese win with 3 artilleries, 5 fighters and 6 infantry remaining. Battle score for attacker is -15
Casualties for Japanese: 1 aaGun and 9 infantry
Casualties for Americans: 1 armour, 4 artilleries, 1 fighter and 5 infantry
2 fighters owned by the Americans and 4 bombers owned by the Americans retreated
Strategic bombing raid in Caucasus
AA fire in Caucasus : 0/1 hits
Bombing raid in Caucasus rolls: 6 and causes: 6 damage to unit: factory
Bombing raid in Caucasus causes 6 damage total.Non Combat Move - Americans
2 carriers moved from 48 Sea Zone to 62 Sea Zone
2 fighters moved from Japan to 62 Sea Zone
1 infantry moved from East Indies to 37 Sea Zone
1 infantry and 1 transport moved from 37 Sea Zone to 61 Sea Zone
1 infantry moved from 61 Sea Zone to Kwangtung
1 destroyer moved from 37 Sea Zone to 61 Sea Zone
1 carrier moved from 48 Sea Zone to 61 Sea Zone
2 fighters moved from Russia to 61 Sea Zone
4 bombers moved from Japan to Kwangtung
1 destroyer moved from 35 Sea Zone to 61 Sea Zone
2 fighters moved from Russia to Manchuria
1 bomber moved from Caucasus to RussiaPlace Units - Americans
2 artilleries and 1 infantry placed in Manchuria
1 artillery and 1 infantry placed in Kwangtung
Americans undo move 1.
1 artillery and 2 infantry placed in Manchuria
1 artillery and 1 infantry placed in Philippine Islands
1 bomber placed in Philippine Islands
1 artillery and 1 infantry placed in East Indies
Americans undo move 5.
Americans undo move 1.
1 transport placed in 61 Sea Zone
1 artillery placed in Kwangtung
1 transport placed in 37 Sea Zone
1 artillery and 2 infantry placed in East Indies
Americans undo move 7.
Americans undo move 3.
1 infantry placed in Philippine Islands
1 artillery, 1 bomber and 1 infantry placed in East Indies
Americans undo move 7.
Americans undo move 5.
1 transport placed in 11 Sea Zone
1 artillery and 1 infantry placed in Eastern United States
Americans undo move 5.
1 bomber placed in Philippine Islands
1 infantry placed in East IndiesTurn Complete - Americans
Americans collect 57 PUs; end with 57 PUs totalTerritory Summary for Americans :
11 Sea Zone : 1 transport
61 Sea Zone : 1 carrier, 2 destroyers, 2 fighters and 2 transports
62 Sea Zone : 1 battleship, 2 carriers, 1 cruiser, 2 fighters and 5 transports
Caroline Islands : 1 flag
East Indies : 1 flag, 1 factory and 1 infantry
Eastern United States : 1 aaGun, 1 artillery, 1 factory and 1 infantry
Kiangsu : 1 flag
Kwangtung : 1 flag, 3 armour, 1 artillery, 4 bombers, 1 factory and 3 infantry
Manchuria : 1 flag, 1 artillery, 1 factory, 2 fighters and 2 infantry
New Guinea : 1 flag
Philippine Islands : 1 flag, 1 aaGun, 1 artillery, 1 bomber, 1 factory and 1 infantry
Russia : 1 bomber
Solomon Islands : 1 flag
Trans-Jordan : 1 armour
Wake Island : 1 flag, 1 infantry
Western United States : 1 factoryProduction/PUs Summary :
Russians : 20 / 18
Germans : 37 / 45
British : 46 / 46
Japanese : 8 / 43
Americans : 57 / 57 -
TripleA Turn Summary for game: World War II v5 1942 Second Edition, version: 1.9
Game History
Round: 14
Purchase Units - Russians
Russians buy 1 armour and 3 artilleries; Remaining resources: 0 PUs;Combat Move - Russians
1 infantry moved from Russia to Kazakh S.S.R.Non Combat Move - Russians
1 infantry moved from Archangel to RussiaPlace Units - Russians
1 armour and 3 artilleries placed in RussiaTurn Complete - Russians
Russians collect 20 PUs; end with 20 PUs totalTerritory Summary for Russians :
Karelia S.S.R. : 1 factory
Kazakh S.S.R. : 1 infantry
Russia : 1 aaGun, 2 armour, 20 artilleries, 1 bomber, 1 factory, 2 fighters and 52 infantryProduction/PUs Summary :
Russians : 20 / 20
Germans : 37 / 45
British : 46 / 46
Japanese : 8 / 43
Americans : 57 / 57 -
TripleA Turn Summary for game: World War II v5 1942 Second Edition, version: 1.9
Game History
Round: 13
Purchase Units - Americans
Americans buy 4 artilleries, 1 bomber, 5 infantry and 2 transports; Remaining resources: 0 PUs;Combat Move - Americans
1 armour, 1 artillery and 2 infantry moved from Philippine Islands to 48 Sea Zone
1 infantry moved from Philippine Islands to 48 Sea Zone
1 infantry moved from Philippine Islands to 48 Sea Zone
1 armour, 1 artillery, 4 infantry and 5 transports moved from 48 Sea Zone to 61 Sea Zone
2 artilleries moved from Kwangtung to 61 Sea Zone
1 artillery and 1 infantry moved from Kwangtung to 61 Sea Zone
1 armour, 4 artilleries, 5 infantry and 5 transports moved from 61 Sea Zone to 62 Sea Zone
1 armour, 4 artilleries and 5 infantry moved from 62 Sea Zone to Japan
1 battleship and 1 cruiser moved from 48 Sea Zone to 62 Sea Zone
3 fighters moved from 48 Sea Zone to Japan
4 bombers moved from Kwangtung to Japan
1 bomber moved from East Indies to Caucasus
1 armour moved from Kazakh S.S.R. to Trans-Jordan
British take Trans-Jordan from GermansCombat - Americans
Battle in Japan
Americans attack with 1 armour, 4 artilleries, 4 bombers, 3 fighters and 5 infantry
Japanese defend with 1 aaGun, 3 artilleries, 1 factory, 5 fighters and 15 infantry
AA fire in Japan : 1/3 hits
1 fighter owned by the Americans lost in Japan
Americans roll dice for 1 battleship and 1 cruiser in Japan, round 2 : 2/2 hits
Americans roll dice for 1 armour, 4 artilleries, 4 bombers, 2 fighters and 5 infantry in Japan, round 2 : 8/16 hits
Japanese roll dice for 1 aaGun, 3 artilleries, 5 fighters and 15 infantry in Japan, round 2 : 10/23 hits
4 artilleries owned by the Americans, 9 infantry owned by the Japanese, 1 armour owned by the Americans, 1 aaGun owned by the Japanese and 5 infantry owned by the Americans lost in Japan
Japanese win with 3 artilleries, 5 fighters and 6 infantry remaining. Battle score for attacker is -15
Casualties for Japanese: 1 aaGun and 9 infantry
Casualties for Americans: 1 armour, 4 artilleries, 1 fighter and 5 infantry
2 fighters owned by the Americans and 4 bombers owned by the Americans retreated
Strategic bombing raid in Caucasus
AA fire in Caucasus : 0/1 hits
Bombing raid in Caucasus rolls: 6 and causes: 6 damage to unit: factory
Bombing raid in Caucasus causes 6 damage total.Non Combat Move - Americans
2 carriers moved from 48 Sea Zone to 62 Sea Zone
2 fighters moved from Japan to 62 Sea Zone
1 infantry moved from East Indies to 37 Sea Zone
1 infantry and 1 transport moved from 37 Sea Zone to 61 Sea Zone
1 infantry moved from 61 Sea Zone to Kwangtung
1 destroyer moved from 37 Sea Zone to 61 Sea Zone
1 carrier moved from 48 Sea Zone to 61 Sea Zone
2 fighters moved from Russia to 61 Sea Zone
4 bombers moved from Japan to Kwangtung
1 destroyer moved from 35 Sea Zone to 61 Sea Zone
2 fighters moved from Russia to Manchuria
1 bomber moved from Caucasus to RussiaPlace Units - Americans
2 artilleries and 1 infantry placed in Manchuria
1 artillery and 1 infantry placed in Kwangtung
Americans undo move 1.
1 artillery and 2 infantry placed in Manchuria
1 artillery and 1 infantry placed in Philippine Islands
1 bomber placed in Philippine Islands
1 artillery and 1 infantry placed in East Indies
Americans undo move 5.
Americans undo move 1.
1 transport placed in 61 Sea Zone
1 artillery placed in Kwangtung
1 transport placed in 37 Sea Zone
1 artillery and 2 infantry placed in East Indies
Americans undo move 7.
Americans undo move 3.
1 infantry placed in Philippine Islands
1 artillery, 1 bomber and 1 infantry placed in East Indies
Americans undo move 7.
Americans undo move 5.
1 transport placed in 11 Sea Zone
1 artillery and 1 infantry placed in Eastern United States
Americans undo move 5.
1 bomber placed in Philippine Islands
1 infantry placed in East IndiesTurn Complete - Americans
Americans collect 57 PUs; end with 57 PUs totalTerritory Summary for Americans :
11 Sea Zone : 1 transport
61 Sea Zone : 1 carrier, 2 destroyers, 2 fighters and 2 transports
62 Sea Zone : 1 battleship, 2 carriers, 1 cruiser, 2 fighters and 5 transports
Caroline Islands : 1 flag
East Indies : 1 flag, 1 factory and 1 infantry
Eastern United States : 1 aaGun, 1 artillery, 1 factory and 1 infantry
Kiangsu : 1 flag
Kwangtung : 1 flag, 3 armour, 1 artillery, 4 bombers, 1 factory and 3 infantry
Manchuria : 1 flag, 1 artillery, 1 factory, 2 fighters and 2 infantry
New Guinea : 1 flag
Philippine Islands : 1 flag, 1 aaGun, 1 artillery, 1 bomber, 1 factory and 1 infantry
Russia : 1 bomber
Solomon Islands : 1 flag
Trans-Jordan : 1 armour
Wake Island : 1 flag, 1 infantry
Western United States : 1 factoryProduction/PUs Summary :
Russians : 20 / 18
Germans : 37 / 45
British : 46 / 46
Japanese : 8 / 43
Americans : 57 / 57 -
Hey I took out your AAA gun but feel free to swop with infantry if you like.
Cheers
-
TripleA Turn Summary for game: World War II v5 1942 Second Edition, version: 1.9
Game History
Round: 14
Purchase Units - Germans
Germans buy 2 artilleries, 1 fighter and 9 infantry; Remaining resources: 0 PUs;Combat Move - Germans
2 armour moved from Poland to Karelia S.S.R.
3 bombers and 2 fighters moved from Caucasus to 5 Sea Zone
1 bomber moved from Germany to 5 Sea Zone
1 artillery and 1 infantry moved from Caucasus to West Russia
1 artillery and 1 infantry moved from Caucasus to Kazakh S.S.R.
1 artillery and 3 infantry moved from Caucasus to Ukraine S.S.R.
3 armour moved from Caucasus to Ukraine S.S.R.
25 armour, 8 artilleries and 10 infantry moved from Caucasus to Persia
1 infantry moved from France to Northwestern Europe
Germans take Northwestern Europe from BritishCombat - Germans
Battle in West Russia
Germans attack with 1 artillery and 1 infantry
British defend with 1 infantry
Germans roll dice for 1 artillery and 1 infantry in West Russia, round 2 : 2/2 hits
British roll dice for 1 infantry in West Russia, round 2 : 1/1 hits
1 infantry owned by the British and 1 infantry owned by the Germans lost in West Russia
Germans win, taking West Russia from British with 1 artillery remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for British: 1 infantry
Battle in Kazakh S.S.R.
Germans attack with 1 artillery and 1 infantry
Russians defend with 1 infantry
Germans roll dice for 1 artillery and 1 infantry in Kazakh S.S.R., round 2 : 0/2 hits
Russians roll dice for 1 infantry in Kazakh S.S.R., round 2 : 0/1 hits
Germans roll dice for 1 artillery and 1 infantry in Kazakh S.S.R., round 3 : 0/2 hits
Russians roll dice for 1 infantry in Kazakh S.S.R., round 3 : 0/1 hits
Germans roll dice for 1 artillery and 1 infantry in Kazakh S.S.R., round 4 : 2/2 hits
Russians roll dice for 1 infantry in Kazakh S.S.R., round 4 : 1/1 hits
1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Kazakh S.S.R.
Germans win, taking Kazakh S.S.R. from Russians with 1 artillery remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Russians: 1 infantry
Battle in Karelia S.S.R.
Germans attack with 2 armour
British defend with 1 artillery and 1 infantry; Russians defend with 1 factory
Germans roll dice for 2 armour in Karelia S.S.R., round 2 : 2/2 hits
Russians roll dice for 1 artillery and 1 infantry in Karelia S.S.R., round 2 : 2/2 hits
1 infantry owned by the British, 2 armour owned by the Germans and 1 artillery owned by the British lost in Karelia S.S.R.
Russians win with no units remaining. Battle score for attacker is -5
Casualties for Germans: 2 armour
Casualties for British: 1 artillery and 1 infantry
Battle in Persia
Germans attack with 25 armour, 8 artilleries and 10 infantry
British defend with 1 infantry
Germans roll dice for 25 armour, 8 artilleries and 10 infantry in Persia, round 2 : 18/43 hits
British roll dice for 1 infantry in Persia, round 2 : 0/1 hits
1 infantry owned by the British lost in Persia
Germans win, taking Persia from British with 25 armour, 8 artilleries and 10 infantry remaining. Battle score for attacker is 3
Casualties for British: 1 infantry
Battle in 5 Sea Zone
Germans attack with 4 bombers and 2 fighters
British defend with 1 carrier, 2 destroyers, 2 fighters and 3 transports
Germans roll dice for 4 bombers and 2 fighters in 5 Sea Zone, round 2 : 2/6 hits
British roll dice for 1 carrier, 2 destroyers, 2 fighters and 3 transports in 5 Sea Zone, round 2 : 2/5 hits
2 fighters owned by the Germans and 2 destroyers owned by the British lost in 5 Sea Zone
Germans roll dice for 4 bombers in 5 Sea Zone, round 3 : 4/4 hits
British roll dice for 1 carrier, 2 fighters and 3 transports in 5 Sea Zone, round 3 : 2/3 hits
1 transport owned by the British, 2 bombers owned by the Germans, 2 fighters owned by the British and 1 carrier owned by the British lost in 5 Sea Zone
2 transports owned by the British lost in 5 Sea Zone
Germans win with 2 bombers remaining. Battle score for attacker is 27
Casualties for Germans: 2 bombers and 2 fighters
Casualties for British: 1 carrier, 2 destroyers, 2 fighters and 3 transportsNon Combat Move - Germans
2 bombers moved from 5 Sea Zone to Germany
2 aaGuns moved from Caucasus to Persia
2 armour moved from Ukraine S.S.R. to Poland
1 armour moved from Ukraine S.S.R. to Poland
1 infantry moved from France to Germany
1 destroyer moved from 15 Sea Zone to 13 Sea ZonePlace Units - Germans
2 infantry placed in Italy
2 artilleries, 1 fighter and 7 infantry placed in GermanyTurn Complete - Germans
Germans collect 44 PUs; end with 44 PUs totalTerritory Summary for Germans :
13 Sea Zone : 1 destroyer
Caucasus : 1 flag, 1 factory
Egypt : 1 flag
Germany : 3 artilleries, 2 bombers, 1 factory, 1 fighter and 17 infantry
Gibraltar : 1 flag
Italy : 1 factory and 2 infantry
Kazakh S.S.R. : 1 flag, 1 artillery
Northwestern Europe : 1 infantry
Persia : 1 flag, 2 aaGuns, 25 armour, 8 artilleries and 10 infantry
Poland : 3 armour, 1 artillery and 3 infantry
Ukraine S.S.R. : 1 artillery and 3 infantry
West Russia : 1 artilleryProduction/PUs Summary :
Russians : 18 / 20
Germans : 44 / 44
British : 41 / 46
Japanese : 8 / 43
Americans : 57 / 57 -
TripleA Turn Summary for game: World War II v5 1942 Second Edition, version: 1.9
Game History
Round: 14
Purchase Units - British
British buy 2 artilleries, 1 bomber, 1 carrier and 4 infantry; Remaining resources: 0 PUs;Combat Move - British
1 armour moved from Libya to Egypt
British take Egypt from Germans
1 armour moved from Russia to West Russia
1 fighter moved from Russia to West RussiaCombat - British
Battle in West Russia
British attack with 1 armour and 1 fighter
Germans defend with 1 artillery
British roll dice for 1 armour and 1 fighter in West Russia, round 2 : 2/2 hits
Germans roll dice for 1 artillery in West Russia, round 2 : 0/1 hits
1 artillery owned by the Germans lost in West Russia
British win, taking West Russia from Germans with 1 armour and 1 fighter remaining. Battle score for attacker is 4
Casualties for Germans: 1 artilleryNon Combat Move - British
2 infantry moved from India to Burma
1 artillery moved from India to Burma
2 transports moved from 35 Sea Zone to 47 Sea Zone
1 carrier moved from 35 Sea Zone to 61 Sea Zone
1 fighter moved from 35 Sea Zone to 61 Sea Zone
1 fighter moved from Russia to 61 Sea Zone
3 armour moved from Russia to Karelia S.S.R.
1 artillery and 1 infantry moved from Finland to Karelia S.S.R.
1 armour moved from Norway to Karelia S.S.R.
1 fighter moved from West Russia to Karelia S.S.R.Place Units - British
2 artilleries and 2 infantry placed in Borneo
2 infantry placed in India
British undo move 1.
1 infantry placed in India
2 artilleries, 1 bomber and 1 infantry placed in Borneo
British undo move 3.
British undo move 2.
British undo move 1.
2 artilleries and 2 infantry placed in Borneo
1 carrier placed in 35 Sea Zone
British undo move 1.
2 artilleries and 2 infantry placed in Borneo
1 bomber and 2 infantry placed in United Kingdom
British undo move 3.
2 infantry placed in India
1 bomber placed in United KingdomTurn Complete - British
British collect 45 PUs; end with 45 PUs totalTerritory Summary for British :
35 Sea Zone : 1 carrier
47 Sea Zone : 2 transports
61 Sea Zone : 1 carrier and 2 fighters
Algeria : 1 flag
Borneo : 1 flag, 2 artilleries, 1 factory and 2 infantry
Burma : 1 artillery and 2 infantry
Egypt : 1 armour
Finland : 1 flag
French Indo-China Thailand : 1 flag
India : 1 factory and 2 infantry
Karelia S.S.R. : 4 armour, 1 artillery, 1 fighter and 1 infantry
Libya : 1 flag
Malaya : 1 flag
Morocco : 1 flag
Norway : 1 flag, 1 infantry
United Kingdom : 1 aaGun, 1 armour, 3 artilleries, 1 bomber, 1 factory and 3 infantry
West Russia : 1 flag, 1 armourProduction/PUs Summary :
Russians : 18 / 20
Germans : 40 / 44
British : 45 / 45
Japanese : 8 / 43
Americans : 57 / 57 -
TripleA Turn Summary for game: World War II v5 1942 Second Edition, version: 1.9
Game History
Round: 14
Purchase Units - British
British buy 2 artilleries, 1 bomber, 1 carrier and 4 infantry; Remaining resources: 0 PUs;Combat Move - British
1 armour moved from Libya to Egypt
British take Egypt from Germans
1 armour moved from Russia to West Russia
1 fighter moved from Russia to West RussiaCombat - British
Battle in West Russia
British attack with 1 armour and 1 fighter
Germans defend with 1 artillery
British roll dice for 1 armour and 1 fighter in West Russia, round 2 : 2/2 hits
Germans roll dice for 1 artillery in West Russia, round 2 : 0/1 hits
1 artillery owned by the Germans lost in West Russia
British win, taking West Russia from Germans with 1 armour and 1 fighter remaining. Battle score for attacker is 4
Casualties for Germans: 1 artilleryNon Combat Move - British
2 infantry moved from India to Burma
1 artillery moved from India to Burma
2 transports moved from 35 Sea Zone to 47 Sea Zone
1 carrier moved from 35 Sea Zone to 61 Sea Zone
1 fighter moved from 35 Sea Zone to 61 Sea Zone
1 fighter moved from Russia to 61 Sea Zone
3 armour moved from Russia to Karelia S.S.R.
1 artillery and 1 infantry moved from Finland to Karelia S.S.R.
1 armour moved from Norway to Karelia S.S.R.
1 fighter moved from West Russia to Karelia S.S.R.Place Units - British
2 artilleries and 2 infantry placed in Borneo
2 infantry placed in India
British undo move 1.
1 infantry placed in India
2 artilleries, 1 bomber and 1 infantry placed in Borneo
British undo move 3.
British undo move 2.
British undo move 1.
2 artilleries and 2 infantry placed in Borneo
1 carrier placed in 35 Sea Zone
British undo move 1.
2 artilleries and 2 infantry placed in Borneo
1 bomber and 2 infantry placed in United Kingdom
British undo move 3.
2 infantry placed in India
1 bomber placed in United KingdomTurn Complete - British
British collect 45 PUs; end with 45 PUs totalTerritory Summary for British :
35 Sea Zone : 1 carrier
47 Sea Zone : 2 transports
61 Sea Zone : 1 carrier and 2 fighters
Algeria : 1 flag
Borneo : 1 flag, 2 artilleries, 1 factory and 2 infantry
Burma : 1 artillery and 2 infantry
Egypt : 1 armour
Finland : 1 flag
French Indo-China Thailand : 1 flag
India : 1 factory and 2 infantry
Karelia S.S.R. : 4 armour, 1 artillery, 1 fighter and 1 infantry
Libya : 1 flag
Malaya : 1 flag
Morocco : 1 flag
Norway : 1 flag, 1 infantry
United Kingdom : 1 aaGun, 1 armour, 3 artilleries, 1 bomber, 1 factory and 3 infantry
West Russia : 1 flag, 1 armourProduction/PUs Summary :
Russians : 18 / 20
Germans : 40 / 44
British : 45 / 45
Japanese : 8 / 43
Americans : 57 / 57





