But I should add -
Blitzing is combat move and doesn’t necessarily involve OCCUPIED territories, nor does violating neutrality which the rulebook also makes clear is a combat move.
no intercept
that battle in Bryansk was just sicking
lol, well at least your lone inf in Rostov didn’t hit……oh wait it did
poor me! pity party for one!
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 7
Research Technology - Germans
Purchase Units - Germans
Germans repair damage of 6x factory_minor; Remaining resources: 50 PUs;
Germans buy 4 armour, 2 infantry, 2 mech_infantrys and 2 submarines; Remaining resources: 0 PUs;
Combat Move - Germans
1 artillery moved from Ukraine to Bryansk
1 mech_infantry moved from Novgorod to Bryansk
4 infantry moved from Belarus to Bryansk
3 infantry moved from Ukraine to Bryansk
1 tactical_bomber moved from Western Ukraine to Bryansk
1 bomber moved from Western Ukraine to Bryansk
3 bombers moved from Western Ukraine to Russia
8 armour, 10 artilleries and 1 mech_infantry moved from Ukraine to Rostov
1 infantry moved from Archangel to Smolensk
Germans take Smolensk from Russians
7 armour moved from Western Ukraine to Rostov
5 mech_infantrys moved from Western Ukraine to Rostov
1 mech_infantry moved from Western Ukraine to Rostov
1 mech_infantry moved from Novgorod to Bryansk
Combat - Germans
Air Battle in Russia
Germans attacks with 3 units heading to Russia
Air Battle is over, the remaining bombers go on to their targets
Strategic bombing raid in Russia
Bombing raid in Russia rolls: 5,3,8 and causes: 16 damage to unit: factory_major
Bombing raid in Russia causes 16 damage total.
Battle in Bryansk
Germans attack with 1 artillery, 1 bomber, 7 infantry, 2 mech_infantrys and 1 tactical_bomber
Russians defend with 1 aaGun and 6 infantry
Germans win, taking Bryansk from Russians with 1 artillery, 1 bomber, 2 infantry and 2 mech_infantrys remaining. Battle score for attacker is -3
Casualties for Germans: 5 infantry and 1 tactical_bomber
Casualties for Russians: 1 aaGun and 6 infantry
Battle in Rostov
Germans attack with 15 armour, 10 artilleries and 7 mech_infantrys
Russians defend with 1 infantry
Germans win, taking Rostov from Russians with 15 armour, 10 artilleries and 6 mech_infantrys remaining. Battle score for attacker is -1
Casualties for Germans: 1 mech_infantry
Casualties for Russians: 1 infantry
Cleaning up after air battles
Non Combat Move - Germans
10 infantry moved from Western Germany to Denmark
1 aaGun moved from Western Germany to Denmark
3 artilleries moved from Denmark to Western Germany
3 infantry moved from Germany to Western Germany
4 fighters and 4 tactical_bombers moved from Western Ukraine to Western Germany
1 bomber moved from Bryansk to Western Germany
3 bombers moved from Russia to Poland
1 mech_infantry moved from Novgorod to Finland
Place Units - Germans
2 submarines placed in 113 Sea Zone
2 infantry placed in Western Germany
2 armour and 1 mech_infantry placed in Novgorod
2 armour and 1 mech_infantry placed in Ukraine
Turn Complete - Germans
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 6,4
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 3,1,4,6
Germans collect 48 PUs (2 lost to blockades); end with 48 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 53 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 58 PUs
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 7
Research Technology - Germans
Purchase Units - Germans
Germans repair damage of 6x factory_minor; Remaining resources: 50 PUs;
Germans buy 4 armour, 2 infantry, 2 mech_infantrys and 2 submarines; Remaining resources: 0 PUs;
Combat Move - Germans
1 artillery moved from Ukraine to Bryansk
1 mech_infantry moved from Novgorod to Bryansk
4 infantry moved from Belarus to Bryansk
3 infantry moved from Ukraine to Bryansk
1 tactical_bomber moved from Western Ukraine to Bryansk
1 bomber moved from Western Ukraine to Bryansk
3 bombers moved from Western Ukraine to Russia
8 armour, 10 artilleries and 1 mech_infantry moved from Ukraine to Rostov
1 infantry moved from Archangel to Smolensk
Germans take Smolensk from Russians
7 armour moved from Western Ukraine to Rostov
5 mech_infantrys moved from Western Ukraine to Rostov
1 mech_infantry moved from Western Ukraine to Rostov
1 mech_infantry moved from Novgorod to Bryansk
Combat - Germans
Air Battle in Russia
Germans attacks with 3 units heading to Russia
Air Battle is over, the remaining bombers go on to their targets
Strategic bombing raid in Russia
Bombing raid in Russia rolls: 5,3,8 and causes: 16 damage to unit: factory_major
Bombing raid in Russia causes 16 damage total.
Battle in Bryansk
Germans attack with 1 artillery, 1 bomber, 7 infantry, 2 mech_infantrys and 1 tactical_bomber
Russians defend with 1 aaGun and 6 infantry
Germans win, taking Bryansk from Russians with 1 artillery, 1 bomber, 2 infantry and 2 mech_infantrys remaining. Battle score for attacker is -3
Casualties for Germans: 5 infantry and 1 tactical_bomber
Casualties for Russians: 1 aaGun and 6 infantry
Battle in Rostov
Germans attack with 15 armour, 10 artilleries and 7 mech_infantrys
Russians defend with 1 infantry
Germans win, taking Rostov from Russians with 15 armour, 10 artilleries and 6 mech_infantrys remaining. Battle score for attacker is -1
Casualties for Germans: 1 mech_infantry
Casualties for Russians: 1 infantry
Cleaning up after air battles
Non Combat Move - Germans
10 infantry moved from Western Germany to Denmark
1 aaGun moved from Western Germany to Denmark
3 artilleries moved from Denmark to Western Germany
3 infantry moved from Germany to Western Germany
4 fighters and 4 tactical_bombers moved from Western Ukraine to Western Germany
1 bomber moved from Bryansk to Western Germany
3 bombers moved from Russia to Poland
1 mech_infantry moved from Novgorod to Finland
Place Units - Germans
2 submarines placed in 113 Sea Zone
2 infantry placed in Western Germany
2 armour and 1 mech_infantry placed in Novgorod
2 armour and 1 mech_infantry placed in Ukraine
Turn Complete - Germans
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 6,4
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 3,1,4,6
Germans collect 48 PUs (2 lost to blockades); end with 48 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 53 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 58 PUs
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 7
Purchase Units - Russians
Russians repair damage of 13x factory_major; Remaining resources: 18 PUs;
Russians buy 1 fighter and 2 infantry; Remaining resources: 2 PUs;
Combat Move - Russians
1 infantry moved from Amur to Korea
Russians take Korea from Japanese
1 mech_infantry moved from Russia to Archangel
Russians take Archangel from Germans
2 infantry moved from Russia to Smolensk
3 infantry moved from Russia to Bryansk
2 artilleries moved from Russia to Bryansk
1 tactical_bomber moved from Russia to Bryansk
1 fighter moved from Russia to Bryansk
1 armour moved from Russia to Smolensk
Combat - Russians
Battle in Bryansk
Russians attack with 2 artilleries, 1 fighter, 3 infantry and 1 tactical_bomber
Germans defend with 1 artillery, 2 infantry and 2 mech_infantrys
Russians win, taking Bryansk from Germans with 2 artilleries, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 9
Casualties for Germans: 1 artillery, 2 infantry and 2 mech_infantrys
Casualties for Russians: 3 infantry
Battle in Smolensk
Russians attack with 1 armour and 2 infantry
Germans defend with 1 infantry
Russians win, taking Smolensk from Germans with 1 armour and 2 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Non Combat Move - Russians
1 fighter moved from Bryansk to Russia
1 tactical_bomber moved from Bryansk to Russia
1 infantry moved from Volgograd to Tambov
2 infantry moved from Novosibirsk to Samara
1 infantry moved from Kansu to Novosibirsk
1 infantry moved from India to West India
1 infantry moved from Ethiopia to Anglo Egyptian Sudan
Place Units - Russians
1 fighter and 2 infantry placed in Russia
Turn Complete - Russians
Russians collect 30 PUs; end with 32 PUs total
Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 3 PUs; end with 35 PUs
In my group f2f games we call that rostov battle the chip changer. The lone inf always seems to get get a hit and forces the attacker to make change for one of those shiny red chips. Real annoying! But fun when its your inf.
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 7
Purchase Units - Japanese
Japanese buy 4 artilleries; Remaining resources: 6 SuicideAttackTokens; 3 PUs;
Combat Move - Japanese
6 fighters moved from 19 Sea Zone to Korea
1 artillery and 1 transport moved from 19 Sea Zone to 6 Sea Zone
1 artillery moved from 6 Sea Zone to Korea
2 battleships, 3 carriers, 2 cruisers, 4 destroyers, 2 submarines and 4 transports moved from 19 Sea Zone to 6 Sea Zone
2 fighters moved from Japan to 6 Sea Zone
4 tactical_bombers moved from Japan to 6 Sea Zone
Combat - Japanese
Battle in 6 Sea Zone
Japanese attack with 2 battleships, 3 carriers, 2 cruisers, 4 destroyers, 2 fighters, 2 submarines, 4 tactical_bombers and 5 transports
Americans defend with 1 carrier
Japanese win, taking 6 Sea Zone from Americans with 2 battleships, 3 carriers, 2 cruisers, 4 destroyers, 2 fighters, 2 submarines, 4 tactical_bombers and 5 transports remaining. Battle score for attacker is 16
Casualties for Americans: 1 carrier
Battle in Korea
Japanese attack with 1 artillery and 6 fighters
Russians defend with 1 airfield, 1 factory_minor, 1 harbour and 1 infantry
Japanese win, taking Korea from Russians with 1 artillery and 6 fighters remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Non Combat Move - Japanese
2 fighters moved from 6 Sea Zone to Japan
4 tactical_bombers moved from 6 Sea Zone to Japan
6 fighters moved from Korea to 6 Sea Zone
Place Units - Japanese
4 artilleries placed in Japan
Turn Complete - Japanese
Total Cost from Convoy Blockades: 1
Rolling for Convoy Blockade Damage in 37 Sea Zone. Rolls: 4,2,2,1,3,1,3,3
Japanese collect 16 PUs (1 lost to blockades); end with 19 PUs total
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 7
Purchase Units - Americans
Americans buy 2 artilleries, 1 bomber, 1 destroyer, 2 fighters, 3 infantry, 4 submarines and 1 transport; Remaining resources: 0 PUs;
Combat Move - Americans
1 mech_infantry moved from Sumatra to 41 Sea Zone
1 infantry moved from Sumatra to 41 Sea Zone
1 infantry, 1 mech_infantry and 1 transport moved from 41 Sea Zone to 37 Sea Zone
1 infantry and 1 mech_infantry moved from 37 Sea Zone to Siam
1 bomber moved from Burma to Siam
1 bomber moved from Buyant-Uhaa to Korea
1 infantry moved from Celebes to 44 Sea Zone
1 infantry and 1 transport moved from 44 Sea Zone to 36 Sea Zone
1 infantry moved from 36 Sea Zone to French Indo China
1 fighter moved from Hunan to Siam
2 artilleries and 2 infantry moved from Gibraltar to 91 Sea Zone
2 artilleries, 2 infantry and 2 transports moved from 91 Sea Zone to 110 Sea Zone
1 artillery and 1 infantry moved from 110 Sea Zone to Holland Belgium
1 artillery and 1 infantry moved from 110 Sea Zone to Normandy Bordeaux
2 fighters moved from 110 Sea Zone to Normandy Bordeaux
1 bomber moved from United Kingdom to Normandy Bordeaux
Combat - Americans
Strategic bombing raid in Korea
1 bomber killed by AA
Bombing raid in Korea causes 0 damage total.
Battle in Holland Belgium
Battle in Normandy Bordeaux
Americans attack with 1 artillery, 1 bomber, 2 fighters and 1 infantry
Italians defend with 1 artillery, 1 factory_minor, 1 harbour and 2 infantry
Americans win, taking Holland Belgium from Germans with 1 bomber and 2 fighters remaining. Battle score for attacker is 3
Casualties for Italians: 1 artillery and 2 infantry
Casualties for Americans: 1 artillery and 1 infantry
Battle in Siam
Americans attack with 1 bomber, 1 fighter, 1 infantry and 1 mech_infantry
Japanese defend with 1 artillery
Americans win, taking Siam from Japanese with 1 bomber, 1 fighter and 1 mech_infantry remaining. Battle score for attacker is 1
Casualties for Japanese: 1 artillery
Casualties for Americans: 1 infantry
Battle in French Indo China
Non Combat Move - Americans
1 artillery moved from Shantung to Anhwe
1 fighter moved from Siam to Shan State
1 bomber moved from Siam to India
1 submarine moved from 10 Sea Zone to 26 Sea Zone
1 mech_infantry moved from Hawaiian Islands to 26 Sea Zone
1 mech_infantry and 1 transport moved from 26 Sea Zone to 10 Sea Zone
1 mech_infantry moved from 10 Sea Zone to Western United States
1 battleship, 2 carriers, 2 cruisers, 3 destroyers, 2 fighters and 4 submarines moved from 25 Sea Zone to 26 Sea Zone
2 fighters moved from Western United States to Hawaiian Islands
1 destroyer moved from 26 Sea Zone to 25 Sea Zone
2 fighters moved from Normandy Bordeaux to 110 Sea Zone
1 bomber moved from Normandy Bordeaux to United Kingdom
1 transport moved from 110 Sea Zone to 91 Sea Zone
1 artillery and 1 infantry moved from Eastern United States to 101 Sea Zone
1 artillery, 1 infantry, 1 submarine and 1 transport moved from 101 Sea Zone to 91 Sea Zone
1 infantry moved from 91 Sea Zone to Gibraltar
1 artillery moved from 91 Sea Zone to Gibraltar
1 bomber moved from Eastern United States to United Kingdom
1 infantry moved from Tunisia to Libya
1 mech_infantry moved from Tobruk to Egypt
Place Units - Americans
1 transport placed in 101 Sea Zone
2 artilleries and 2 infantry placed in Eastern United States
1 infantry placed in Western United States
2 submarines placed in 101 Sea Zone
2 fighters placed in Eastern United States
1 destroyer and 2 submarines placed in 10 Sea Zone
1 bomber placed in Western United States
Turn Complete - Americans
Americans collect 67 PUs; end with 67 PUs total
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 72 PUs
Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 77 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 82 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 92 PUs
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 7
Purchase Units - Chinese
Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
Chinese buy 3 artilleries and 6 infantry; Remaining resources: 0 PUs;
Combat Move - Chinese
Non Combat Move - Chinese
4 infantry moved from Kiangsi to Anhwe
3 infantry moved from Hunan to Anhwe
4 infantry moved from Yunnan to Szechwan
1 infantry moved from Tsinghai to Kansu
1 infantry moved from Sikang to Tsinghai
1 fighter moved from Hunan to Anhwe
Place Units - Chinese
3 artilleries and 6 infantry placed in Anhwe
Turn Complete - Chinese
Chinese collect 23 PUs; end with 23 PUs total
Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 29 PUs
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 7
Purchase Units - British
British buy 1 armour, 1 artillery, 2 destroyers, 2 infantry and 2 mech_infantrys; Remaining resources: 0 PUs;
Purchase Units - UK_Pacific
UK_Pacific buy 1 armour and 2 mech_infantrys; Remaining resources: 0 PUs;
Combat Move - British
4 infantry moved from United Kingdom to 110 Sea Zone
4 infantry moved from 110 Sea Zone to Normandy Bordeaux
1 bomber moved from United Kingdom to France
1 bomber moved from United Kingdom to Southern France
Combat - British
Strategic bombing raid in France
Bombing raid in France rolls: 4 and causes: 4 damage to unit: factory_minor
Bombing raid in France causes 4 damage total.
Strategic bombing raid in Southern France
Bombing raid in Southern France rolls: 6 and causes: 6 damage to unit: factory_minor
Bombing raid in Southern France causes 6 damage total.
Battle in Normandy Bordeaux
Non Combat Move - British
1 bomber moved from France to United Kingdom
1 bomber moved from Southern France to United Kingdom
1 armour moved from Tobruk to Egypt
1 submarine moved from 98 Sea Zone to 93 Sea Zone
1 mech_infantry moved from Iraq to Northwest Persia
3 infantry moved from Eastern Persia to Persia
2 fighters moved from Egypt to Northwest Persia
1 infantry moved from India to West India
1 fighter moved from India to Northwest Persia
2 infantry moved from Borneo to 43 Sea Zone
2 infantry and 1 transport moved from 43 Sea Zone to 37 Sea Zone
2 infantry moved from 37 Sea Zone to Siam
3 infantry moved from Shan State to Yunnan
3 artilleries moved from Shan State to Yunnan
1 aaGun moved from Shan State to Yunnan
1 fighter moved from Burma to Persia
1 tactical_bomber moved from Burma to Yunnan
Place Units - British
2 destroyers placed in 110 Sea Zone
1 armour and 2 mech_infantrys placed in Egypt
1 artillery and 2 infantry placed in United Kingdom
Turn Complete - British
British collect 35 PUs; end with 35 PUs total
Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 40 PUs
Place Units - UK_Pacific
1 armour and 2 mech_infantrys placed in India
Turn Complete - UK_Pacific
UK_Pacific collect 17 PUs; end with 17 PUs total
Objective UK Pacific 2 Kwangtung And Malaya: UK_Pacific met a national objective for an additional 5 PUs; end with 22 PUs
Some Units in India change ownership: 1 armour and 2 mech_infantrys
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 7
Purchase Units - Italians
Italians buy 2 artilleries and 2 infantry; Remaining resources: 0 PUs;
Combat Move - Italians
1 armour moved from Western Ukraine to Bryansk
1 mech_infantry moved from Western Ukraine to Bryansk
2 fighters moved from Western Ukraine to Bryansk
3 infantry moved from Western Germany to Holland Belgium
1 bomber moved from Novgorod to Holland Belgium
1 bomber moved from Northern Italy to Normandy Bordeaux
2 artilleries and 3 infantry moved from France to Normandy Bordeaux
Combat - Italians
Battle in Normandy Bordeaux
Italians attack with 2 artilleries, 1 bomber and 3 infantry
British defend with 1 factory_minor, 1 harbour and 4 infantry
Italians win, taking Normandy Bordeaux from British with 2 artilleries, 1 bomber and 2 infantry remaining. Battle score for attacker is 9
Casualties for Italians: 1 infantry
Casualties for British: 4 infantry
Battle in Bryansk
Italians attack with 1 armour, 2 fighters and 1 mech_infantry
Russians defend with 2 artilleries
Italians win, taking Bryansk from Russians with 1 armour and 2 fighters remaining. Battle score for attacker is 4
Casualties for Italians: 1 mech_infantry
Casualties for Russians: 2 artilleries
Battle in Holland Belgium
Italians attack with 1 bomber and 3 infantry
Americans defend with 1 artillery and 1 infantry
Italians win, taking Holland Belgium from Americans with 1 bomber and 3 infantry remaining. Battle score for attacker is 7
Casualties for Americans: 1 artillery and 1 infantry
Non Combat Move - Italians
1 bomber moved from Normandy Bordeaux to Western Germany
1 bomber moved from Holland Belgium to Western Germany
4 infantry moved from Northern Italy to Western Germany
1 armour moved from Western Ukraine to Ukraine
1 mech_infantry moved from Western Ukraine to Ukraine
1 fighter moved from Bryansk to Ukraine
1 fighter moved from Bryansk to Ukraine
Place Units - Italians
2 artilleries and 2 infantry placed in Northern Italy
Turn Complete - Italians
Total Cost from Convoy Blockades: 4
Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 1,4
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 1,6,5,2
Italians collect 16 PUs (4 lost to blockades); end with 16 PUs total
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 7
Combat Move - French
Non Combat Move - French
1 cruiser and 1 destroyer moved from 92 Sea Zone to 110 Sea Zone
2 infantry moved from Alexandria to Egypt
1 infantry moved from Iraq to Northwest Persia
Turn Complete - French
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 8
Research Technology - Germans
Purchase Units - Germans
Germans buy 3 bombers, 2 infantry and 4 mech_infantrys; Remaining resources: 0 PUs;
Combat Move - Germans
4 bombers, 4 fighters and 4 tactical_bombers moved from Western Germany to 110 Sea Zone
3 bombers moved from Poland to 110 Sea Zone
2 submarines moved from 113 Sea Zone to 110 Sea Zone
2 armour and 1 mech_infantry moved from Novgorod to Smolensk
1 artillery moved from Rostov to Tambov
1 mech_infantry moved from Rostov to Tambov
9 artilleries moved from Rostov to Volgograd
2 armour moved from Ukraine to Volgograd
5 armour moved from Rostov to Volgograd
1 mech_infantry moved from Ukraine to Caucasus
5 mech_infantrys moved from Rostov to Caucasus
10 armour moved from Rostov to Caucasus
scramble?
Scramble away! Can’t believe I forgot to block those subs. GL to you. Lots of carnage coming!
launching fighters! gl to you too! I sure would hate to be a fisherman off the coast about now! incoming!
well, I played poorly this game (my fault I am losing/lost) but these dice sure have not been nice to me
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 8
Research Technology - Germans
Purchase Units - Germans
Germans buy 3 bombers, 2 infantry and 4 mech_infantrys; Remaining resources: 0 PUs;
Combat Move - Germans
4 bombers, 4 fighters and 4 tactical_bombers moved from Western Germany to 110 Sea Zone
3 bombers moved from Poland to 110 Sea Zone
2 submarines moved from 113 Sea Zone to 110 Sea Zone
2 armour and 1 mech_infantry moved from Novgorod to Smolensk
1 artillery moved from Rostov to Tambov
1 mech_infantry moved from Rostov to Tambov
9 artilleries moved from Rostov to Volgograd
2 armour moved from Ukraine to Volgograd
5 armour moved from Rostov to Volgograd
1 mech_infantry moved from Ukraine to Caucasus
5 mech_infantrys moved from Rostov to Caucasus
10 armour moved from Rostov to Caucasus
Combat - Germans
British scrambles 3 units out of United Kingdom to defend against the attack in 110 Sea Zone
Battle in Caucasus
Germans attack with 10 armour and 6 mech_infantrys
French defend with 1 infantry; ANZAC defend with 1 infantry
Germans win, taking Caucasus from Russians with 10 armour and 4 mech_infantrys remaining. Battle score for attacker is -2
Casualties for Germans: 2 mech_infantrys
Casualties for French: 1 infantry
Casualties for ANZAC: 1 infantry
Battle in Smolensk
Germans attack with 2 armour and 1 mech_infantry
Russians defend with 1 armour and 2 infantry
Russians win with 1 armour and 1 infantry remaining. Battle score for attacker is -13
Casualties for Germans: 2 armour and 1 mech_infantry
Casualties for Russians: 1 infantry
Battle in Volgograd
Germans attack with 7 armour and 9 artilleries
ANZAC defend with 1 infantry; Russians defend with 1 factory_minor
Germans win, taking Volgograd from Russians with 7 armour and 9 artilleries remaining. Battle score for attacker is 3
Casualties for ANZAC: 1 infantry
Battle in Tambov
Germans attack with 1 artillery and 1 mech_infantry
Russians defend with 1 infantry
Germans win, taking Tambov from Russians with 1 artillery and 1 mech_infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in 110 Sea Zone
Germans attack with 7 bombers, 4 fighters, 2 submarines and 4 tactical_bombers
British defend with 1 carrier, 2 destroyers, 5 fighters and 3 transports; French defend with 1 cruiser and 1 destroyer; Americans defend with 1 carrier, 1 cruiser, 2 fighters and 2 transports
British win with 5 transports remaining. Battle score for attacker is -30
Casualties for Germans: 7 bombers, 4 fighters, 2 submarines and 4 tactical_bombers
Casualties for British: 1 carrier, 2 destroyers and 5 fighters
Casualties for French: 1 cruiser and 1 destroyer
Casualties for Americans: 1 carrier, 1 cruiser and 2 fighters
Non Combat Move - Germans
1 mech_infantry moved from Finland to Novgorod
Place Units - Germans
3 bombers placed in Western Germany
1 infantry and 2 mech_infantrys placed in Novgorod
1 infantry and 2 mech_infantrys placed in Ukraine
Turn Complete - Germans
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 4,2
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 5,5,6,4
Germans collect 50 PUs (2 lost to blockades); end with 50 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 55 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 65 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 70 PUs
That was surely the worst dicing I have seen in awhile. Over 90% battles shouldn’t go like that. I find myself too stubborn to pull out of those battles when the dice start to go awry. Just curious would you have still made the attack if I had blocked the subs?