@Oskar2KX lief gar nicht mal so gut, aber zum Glück sind die Franzosen bald weg. Erst 93 und dann Bordeaux angreifen war auch dumm aber dumm… Aber das dafür vllt für die Zukunft mitgenommen. Kannst den Verlust in Bordeaux gerne ändern, war on tilt und hätte auch beim Briten weitergekämpft.
15L G40 Cyanight (Axis) vs Marakanda (Alies +20)
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TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 18
Purchase Units - ANZAC
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 18
Purchase Units - ANZAC
ANZAC buy 3 fighters; Remaining resources: 1 PUs;Combat Move - ANZAC
1 transport moved from 37 Sea Zone to 42 Sea Zone
1 artillery and 1 infantry moved from Java to 42 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 42 Sea Zone to 39 Sea Zone
1 artillery and 1 infantry moved from 39 Sea Zone to Ceylon
1 artillery and 1 infantry moved from Malaya to Shan State
UK_Pacific take Shan State from ItaliansCombat - ANZAC
Battle in CeylonNon Combat Move - ANZAC
3 fighters moved from Shantung to Burma
1 cruiser, 1 destroyer and 1 submarine moved from 37 Sea Zone to 39 Sea Zone
1 infantry moved from Iraq to Trans-Jordan
1 fighter moved from India to Trans-Jordan
2 fighters moved from Queensland to 39 Sea Zone
1 submarine moved from 75 Sea Zone to 80 Sea ZonePlace Units - ANZAC
3 fighters placed in QueenslandTurn Complete - ANZAC
ANZAC collect 21 PUs; end with 22 PUs total
Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 27 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 32 PUsTerritory Summary for ANZAC :
Ceylon : 1 artillery and 1 infantry
Shan State : 1 artillery and 1 infantry
Burma : 3 fighters
Queensland : 2 aaGuns, 1 airfield, 1 artillery, 1 factory_minor, 3 fighters, 1 harbour and 7 infantry
New Zealand : 1 airfield and 1 harbour
New South Wales : 1 factory_minor and 1 harbour
Celebes : 1 flag
Java : 1 flag
Dutch New Guinea : 1 flag
Sumatra : 1 flag, 1 artillery
37 Sea Zone : 1 submarine
36 Sea Zone : 2 submarines
39 Sea Zone : 1 cruiser, 1 destroyer, 2 fighters, 1 submarine and 1 transport
6 Sea Zone : 3 submarines
Trans-Jordan : 1 fighter and 1 infantry
80 Sea Zone : 1 submarineProduction/PUs Summary :
Germans : 48 / 69
Russians : 3 / 0
Japanese : 50 / 28
Americans : 67 / 96
Chinese : 3 / 8
British : 32 / 32
UK_Pacific : 14 / 13
Italians : 22 / 15
ANZAC : 21 / 32
French : 5 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 18
Combat Move - French
Turn Complete - French
Territory Summary for French :
United Kingdom : 2 infantry
92 Sea Zone : 1 destroyerProduction/PUs Summary :
Germans : 48 / 69
Russians : 3 / 0
Japanese : 50 / 28
Americans : 67 / 96
Chinese : 3 / 8
British : 32 / 32
UK_Pacific : 14 / 13
Italians : 22 / 15
ANZAC : 21 / 32
French : 5 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 19
Research Technology - Germans
Purchase Units - Germans
Germans repair damage of 5x factory_minor; Remaining resources: 64 PUs;
Germans buy 6 fighters and 1 mech_infantry; Remaining resources: 0 PUs;Combat Move - Germans
18 mech_infantrys moved from Belarus to Karelia
10 armour moved from Belarus to Karelia
3 fighters moved from Western Germany to Karelia
11 bombers moved from Western Germany to Karelia
3 bombers moved from Belarus to Karelia
1 mech_infantry moved from Caucasus to Northwest Persia
Germans take Northwest Persia from BritishCombat - Germans
Battle in Karelia
Germans attack with 10 armour, 14 bombers, 3 fighters and 18 mech_infantrys
British defend with 3 infantry and 1 mech_infantry; Americans defend with 3 armour, 11 artilleries, 4 fighters, 14 infantry and 4 mech_infantrys
Germans win with 11 bombers and 3 fighters remaining. Battle score for attacker is 5
Casualties for Germans: 10 armour, 3 bombers and 18 mech_infantrys
Casualties for British: 3 infantry and 1 mech_infantry
Casualties for Americans: 3 armour, 11 artilleries, 4 fighters, 14 infantry and 4 mech_infantrysNon Combat Move - Germans
3 fighters moved from Karelia to Novgorod
6 bombers moved from Karelia to Novgorod
2 bombers moved from Karelia to Novgorod
3 bombers moved from Karelia to Poland
2 aaGuns and 4 infantry moved from Belarus to Novgorod
6 infantry moved from Poland to Germany
10 mech_infantrys moved from Germany to Poland
13 infantry moved from Western Germany to Germany
1 fighter moved from Western Germany to Southern Italy
1 fighter moved from Western Germany to Egypt
2 aaGuns and 20 infantry moved from Western Germany to France
1 aaGun moved from Germany to Poland
3 armour moved from Bryansk to Novgorod
3 infantry moved from Volgograd to CaucasusPlace Units - Germans
2 fighters placed in France
4 fighters and 1 mech_infantry placed in GermanyTurn Complete - Germans
Total Cost from Convoy Blockades: 4
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 5,1,5,1,4,2
Germans collect 44 PUs (4 lost to blockades); end with 44 PUs total
Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 2 PUs; end with 46 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 51 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 61 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 19
Combat Move - Russians
Turn Complete - Russians
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 19
Research Technology - Germans
Purchase Units - Germans
Germans repair damage of 5x factory_minor; Remaining resources: 64 PUs;
Germans buy 6 fighters and 1 mech_infantry; Remaining resources: 0 PUs;Combat Move - Germans
18 mech_infantrys moved from Belarus to Karelia
10 armour moved from Belarus to Karelia
3 fighters moved from Western Germany to Karelia
11 bombers moved from Western Germany to Karelia
3 bombers moved from Belarus to Karelia
1 mech_infantry moved from Caucasus to Northwest Persia
Germans take Northwest Persia from BritishCombat - Germans
Battle in Karelia
Germans attack with 10 armour, 14 bombers, 3 fighters and 18 mech_infantrys
British defend with 3 infantry and 1 mech_infantry; Americans defend with 3 armour, 11 artilleries, 4 fighters, 14 infantry and 4 mech_infantrys
Germans win with 11 bombers and 3 fighters remaining. Battle score for attacker is 5
Casualties for Germans: 10 armour, 3 bombers and 18 mech_infantrys
Casualties for British: 3 infantry and 1 mech_infantry
Casualties for Americans: 3 armour, 11 artilleries, 4 fighters, 14 infantry and 4 mech_infantrysNon Combat Move - Germans
3 fighters moved from Karelia to Novgorod
6 bombers moved from Karelia to Novgorod
2 bombers moved from Karelia to Novgorod
3 bombers moved from Karelia to Poland
2 aaGuns and 4 infantry moved from Belarus to Novgorod
6 infantry moved from Poland to Germany
10 mech_infantrys moved from Germany to Poland
13 infantry moved from Western Germany to Germany
1 fighter moved from Western Germany to Southern Italy
1 fighter moved from Western Germany to Egypt
2 aaGuns and 20 infantry moved from Western Germany to France
1 aaGun moved from Germany to Poland
3 armour moved from Bryansk to Novgorod
3 infantry moved from Volgograd to CaucasusPlace Units - Germans
2 fighters placed in France
4 fighters and 1 mech_infantry placed in GermanyTurn Complete - Germans
Total Cost from Convoy Blockades: 4
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 5,1,5,1,4,2
Germans collect 44 PUs (4 lost to blockades); end with 44 PUs total
Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 2 PUs; end with 46 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 51 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 61 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 19
Purchase Units - Japanese
Japanese buy 1 aaGun, 2 fighters and 1 infantry; Remaining resources: 6 SuicideAttackTokens; 0 PUs;Combat Move - Japanese
1 armour and 2 mech_infantrys moved from Caucasus to Iraq
1 artillery moved from Caucasus to Northwest Persia
2 bombers moved from Caucasus to Iraq
1 tactical_bomber moved from Caucasus to Iraq
8 fighters moved from Caucasus to Iraq
1 bomber moved from Sikang to Iraq
7 fighters moved from 81 Sea Zone to Iraq
7 tactical_bombers moved from 81 Sea Zone to Iraq
1 cruiser moved from 81 Sea Zone to 71 Sea Zone
3 infantry moved from French Indo China to Shan State
1 armour moved from French Indo China to Shan StateCombat - Japanese
Battle in Iraq
Japanese attack with 1 armour, 3 bombers, 15 fighters, 2 mech_infantrys and 8 tactical_bombers
British defend with 1 artillery and 3 infantry
Japanese win, taking Iraq from Russians with 1 armour, 3 bombers, 15 fighters, 2 mech_infantrys and 8 tactical_bombers remaining. Battle score for attacker is 13
Casualties for British: 1 artillery and 3 infantry
Battle in 71 Sea Zone
Japanese attack with 1 cruiser
British defend with 1 transport
Japanese win, taking 71 Sea Zone from Neutral with 1 cruiser remaining. Battle score for attacker is 7
Casualties for British: 1 transport
Battle in Shan State
Japanese attack with 1 armour and 3 infantry
ANZAC defend with 1 artillery and 1 infantry
Japanese win, taking Shan State from UK_Pacific with 1 armour and 3 infantry remaining. Battle score for attacker is 7
Casualties for ANZAC: 1 artillery and 1 infantryNon Combat Move - Japanese
3 bombers, 15 fighters and 8 tactical_bombers moved from Iraq to Egypt
1 bomber moved from Szechwan to Novgorod
1 infantry moved from Vologda to Archangel
2 armour and 4 mech_infantrys moved from Belarus to Novgorod
5 mech_infantrys moved from Kazakhstan to Vologda
2 mech_infantrys moved from Kazakhstan to Vologda
2 bombers moved from Japan to Sikang
3 armour moved from Sikang to Caucasus
1 mech_infantry moved from Sikang to Caucasus
3 mech_infantrys moved from Kazakhstan to Vologda
2 armour and 7 mech_infantrys moved from Kazakhstan to Northwest Persia
12 infantry moved from Szechwan to SikangPlace Units - Japanese
1 aaGun and 2 fighters placed in Egypt
1 infantry placed in French Indo ChinaTurn Complete - Japanese
Total Cost from Convoy Blockades: 27
Rolling for Convoy Blockade Damage in 37 Sea Zone. Rolls: 2,6
Rolling for Convoy Blockade Damage in 36 Sea Zone. Rolls: 6,3,3,6
Rolling for Convoy Blockade Damage in 20 Sea Zone. Rolls: 6,1,3,2,2,6
Rolling for Convoy Blockade Damage in 19 Sea Zone. Rolls: 1,5,4,6,3,2,2,6,3,4,6,3
Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 6,4,3,3,4,4,1,4,2,6,1,1,3,1,6,5
Rolling for Convoy Blockade Damage in 80 Sea Zone. Rolls: 3,6
Japanese collect 26 PUs (27 lost to blockades); end with 26 PUs total -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 19
Purchase Units - Japanese
Japanese buy 1 aaGun, 2 fighters and 1 infantry; Remaining resources: 6 SuicideAttackTokens; 0 PUs;Combat Move - Japanese
1 armour and 2 mech_infantrys moved from Caucasus to Iraq
1 artillery moved from Caucasus to Northwest Persia
2 bombers moved from Caucasus to Iraq
1 tactical_bomber moved from Caucasus to Iraq
8 fighters moved from Caucasus to Iraq
1 bomber moved from Sikang to Iraq
7 fighters moved from 81 Sea Zone to Iraq
7 tactical_bombers moved from 81 Sea Zone to Iraq
1 cruiser moved from 81 Sea Zone to 71 Sea Zone
3 infantry moved from French Indo China to Shan State
1 armour moved from French Indo China to Shan StateCombat - Japanese
Battle in Iraq
Japanese attack with 1 armour, 3 bombers, 15 fighters, 2 mech_infantrys and 8 tactical_bombers
British defend with 1 artillery and 3 infantry
Japanese win, taking Iraq from Russians with 1 armour, 3 bombers, 15 fighters, 2 mech_infantrys and 8 tactical_bombers remaining. Battle score for attacker is 13
Casualties for British: 1 artillery and 3 infantry
Battle in 71 Sea Zone
Japanese attack with 1 cruiser
British defend with 1 transport
Japanese win, taking 71 Sea Zone from Neutral with 1 cruiser remaining. Battle score for attacker is 7
Casualties for British: 1 transport
Battle in Shan State
Japanese attack with 1 armour and 3 infantry
ANZAC defend with 1 artillery and 1 infantry
Japanese win, taking Shan State from UK_Pacific with 1 armour and 3 infantry remaining. Battle score for attacker is 7
Casualties for ANZAC: 1 artillery and 1 infantryNon Combat Move - Japanese
3 bombers, 15 fighters and 8 tactical_bombers moved from Iraq to Egypt
1 bomber moved from Szechwan to Novgorod
1 infantry moved from Vologda to Archangel
2 armour and 4 mech_infantrys moved from Belarus to Novgorod
5 mech_infantrys moved from Kazakhstan to Vologda
2 mech_infantrys moved from Kazakhstan to Vologda
2 bombers moved from Japan to Sikang
3 armour moved from Sikang to Caucasus
1 mech_infantry moved from Sikang to Caucasus
3 mech_infantrys moved from Kazakhstan to Vologda
2 armour and 7 mech_infantrys moved from Kazakhstan to Northwest Persia
12 infantry moved from Szechwan to SikangPlace Units - Japanese
1 aaGun and 2 fighters placed in Egypt
1 infantry placed in French Indo ChinaTurn Complete - Japanese
Total Cost from Convoy Blockades: 27
Rolling for Convoy Blockade Damage in 37 Sea Zone. Rolls: 2,6
Rolling for Convoy Blockade Damage in 36 Sea Zone. Rolls: 6,3,3,6
Rolling for Convoy Blockade Damage in 20 Sea Zone. Rolls: 6,1,3,2,2,6
Rolling for Convoy Blockade Damage in 19 Sea Zone. Rolls: 1,5,4,6,3,2,2,6,3,4,6,3
Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 6,4,3,3,4,4,1,4,2,6,1,1,3,1,6,5
Rolling for Convoy Blockade Damage in 80 Sea Zone. Rolls: 3,6
Japanese collect 26 PUs (27 lost to blockades); end with 26 PUs total -
OOL for Egypt: Bomber - AA - Bombers - tactical bombers - fighters.
For the rest use max defense and lose AA- Bombers and so on.
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The OOL for Egypt is fine but I may choose a different OOL for Novo. Please post when you conduct your attacks.
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TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 19
Purchase Units - Americans
Americans buy 2 armour, 7 artilleries, 2 bombers, 9 infantry and 1 mech_infantry; Remaining resources: 1 PUs;Combat Move - Americans
1 bomber moved from Tobruk to Egypt
6 fighters and 1 tactical_bomber moved from India to Iraq
3 bombers and 3 fighters moved from Norway to Novgorod
2 bombers moved from United Kingdom to Novgorod
8 artilleries and 8 infantry moved from Norway to 112 Sea Zone
8 artilleries, 8 infantry and 8 transports moved from 112 Sea Zone to 127 Sea Zone
8 artilleries and 8 infantry moved from 127 Sea Zone to Novgorod
1 infantry moved from Southern France to Northern Italy
Americans take Northern Italy from Italians
1 artillery and 1 infantry moved from Morocco to 91 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 91 Sea Zone to 112 Sea Zone
1 artillery and 1 infantry moved from 112 Sea Zone to Denmark
2 fighters moved from 112 Sea Zone to 127 Sea Zone
2 destroyers moved from 112 Sea Zone to 127 Sea Zone
2 carriers and 1 fighter moved from 112 Sea Zone to 127 Sea Zone
1 artillery and 1 infantry moved from Jehol to Manchuria
Chinese take Manchuria from Japanese -
Sorry for taking so long to post, the last few days have been a lil hectic. This one’s over anyways, but gotta give the moonshots at least a chance :P. You wanted to specify OOL?
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Novo - Max defense: AA - Japan bomber - German Bombers - inf - Japan mech - Italy mech - Japan tanks - German tanks - Fighters.
Egypt - Lose 1 bomber first if you hit.
I know what you mean. I have a 2-3 year old little girl who is a fireball. She is really pressing my buttons, hehe.
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 19
Purchase Units - Americans
Americans buy 2 armour, 7 artilleries, 2 bombers, 9 infantry and 1 mech_infantry; Remaining resources: 1 PUs;Combat Move - Americans
1 bomber moved from Tobruk to Egypt
6 fighters and 1 tactical_bomber moved from India to Iraq
3 bombers and 3 fighters moved from Norway to Novgorod
2 bombers moved from United Kingdom to Novgorod
8 artilleries and 8 infantry moved from Norway to 112 Sea Zone
8 artilleries, 8 infantry and 8 transports moved from 112 Sea Zone to 127 Sea Zone
8 artilleries and 8 infantry moved from 127 Sea Zone to Novgorod
1 infantry moved from Southern France to Northern Italy
Americans take Northern Italy from Italians
1 artillery and 1 infantry moved from Morocco to 91 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 91 Sea Zone to 112 Sea Zone
1 artillery and 1 infantry moved from 112 Sea Zone to Denmark
2 fighters moved from 112 Sea Zone to 127 Sea Zone
2 destroyers moved from 112 Sea Zone to 127 Sea Zone
2 carriers and 1 fighter moved from 112 Sea Zone to 127 Sea Zone
1 artillery and 1 infantry moved from Jehol to Manchuria
Chinese take Manchuria from JapaneseCombat - Americans
Battle in Denmark
Battle in Iraq
Americans attack with 6 fighters and 1 tactical_bomber
Japanese defend with 1 armour and 2 mech_infantrys
Americans roll dice for 6 fighters and 1 tactical_bomber in Iraq, round 2 : 4/7 hits
Japanese roll dice for 1 armour and 2 mech_infantrys in Iraq, round 2 : 1/3 hits
1 armour owned by the Japanese, 2 mech_infantrys owned by the Japanese and 1 fighter owned by the Americans lost in Iraq
Americans win, taking Denmark from Germans with 5 fighters and 1 tactical_bomber remaining. Battle score for attacker is 4
Casualties for Americans: 1 fighter
Casualties for Japanese: 1 armour and 2 mech_infantrys
Battle in Egypt
Americans attack with 1 bomber
Germans defend with 1 fighter; Japanese defend with 1 aaGun, 1 airfield, 3 bombers, 1 factory_minor, 17 fighters, 1 harbour and 8 tactical_bombers
AA fire in Egypt : 0/1 hits
Americans roll dice for 1 bomber in Egypt, round 2 : 0/1 hits
Japanese roll dice for 1 aaGun, 3 bombers, 18 fighters and 8 tactical_bombers in Egypt, round 2 : 18/29 hits
1 bomber owned by the Americans lost in Egypt
Japanese win with 1 aaGun, 3 bombers, 18 fighters and 8 tactical_bombers remaining. Battle score for attacker is -12
Casualties for Americans: 1 bomber
Battle in Novgorod
Americans attack with 8 artilleries, 5 bombers, 3 fighters and 8 infantry
Germans defend with 2 aaGuns, 3 armour, 8 bombers, 3 fighters and 4 infantry; Italians defend with 1 airfield, 1 factory_minor, 1 harbour and 6 mech_infantrys; Japanese defend with 2 armour, 1 bomber and 4 mech_infantrys
AA fire in Novgorod : 0/6 hits
Americans roll dice for 8 artilleries, 5 bombers, 3 fighters and 8 infantry in Novgorod, round 2 : 12/24 hits
Italians roll dice for 2 aaGuns, 5 armour, 9 bombers, 3 fighters, 4 infantry and 10 mech_infantrys in Novgorod, round 2 : 11/31 hits
2 aaGuns owned by the Germans, 8 bombers owned by the Germans, 1 bomber owned by the Japanese, 3 artilleries owned by the Americans, 8 infantry owned by the Americans and 1 infantry owned by the Germans lost in Novgorod
Americans roll dice for 5 artilleries, 5 bombers and 3 fighters in Novgorod, round 3 : 4/13 hits
Italians roll dice for 5 armour, 3 fighters, 3 infantry and 10 mech_infantrys in Novgorod, round 3 : 9/21 hits
1 bomber owned by the Americans, 1 mech_infantry owned by the Italians, 5 artilleries owned by the Americans, 3 infantry owned by the Germans and 3 fighters owned by the Americans lost in Novgorod
Americans roll dice for 4 bombers in Novgorod, round 4 : 4/4 hits
Italians roll dice for 5 armour, 3 fighters and 9 mech_infantrys in Novgorod, round 4 : 4/17 hits
4 bombers owned by the Americans and 4 mech_infantrys owned by the Italians lost in Novgorod
Italians win with 5 armour, 3 fighters and 5 mech_infantrys remaining. Battle score for attacker is 4
Casualties for Germans: 2 aaGuns, 8 bombers and 4 infantry
Casualties for Italians: 5 mech_infantrys
Casualties for Americans: 8 artilleries, 5 bombers, 3 fighters and 8 infantry
Casualties for Japanese: 1 bomberNon Combat Move - Americans
3 artilleries and 3 infantry moved from Morocco to 91 Sea Zone
4 artilleries, 3 infantry and 4 transports moved from 91 Sea Zone to 112 Sea Zone
1 bomber moved from Eastern United States to United Kingdom
5 artilleries and 5 infantry moved from Central United States to 101 Sea Zone
6 transports moved from 91 Sea Zone to 101 Sea Zone
5 artilleries, 5 infantry and 5 transports moved from 101 Sea Zone to 91 Sea Zone
5 artilleries and 5 infantry moved from 91 Sea Zone to Morocco
5 fighters and 1 tactical_bomber moved from Iraq to Trans-Jordan
1 battleship, 4 carriers, 3 cruisers, 6 destroyers, 2 fighters and 10 submarines moved from 39 Sea Zone to 76 Sea Zone
3 artilleries and 3 infantry moved from 112 Sea Zone to NorwayPlace Units - Americans
2 armour and 1 mech_infantry placed in Norway
1 artillery and 2 infantry placed in Normandy Bordeaux
1 artillery and 2 infantry placed in Southern France
2 bombers placed in Eastern United States
5 artilleries and 5 infantry placed in Central United StatesTurn Complete - Americans
Americans collect 73 PUs; end with 74 PUs total
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 79 PUs
Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 84 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 89 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 99 PUsTerritory Summary for Americans :
Caroline Islands : 1 flag, 1 airfield and 1 harbour
Manchuria : 1 artillery and 1 infantry
Borneo : 1 infantry
Philippines : 1 airfield and 1 harbour
Guam : 1 airfield
Wake Island : 1 airfield
Western United States : 1 airfield, 1 factory_major and 1 harbour
Hawaiian Islands : 1 airfield and 1 harbour
Midway : 1 airfield
44 Sea Zone : 1 flag
43 Sea Zone : 1 flag
33 Sea Zone : 1 destroyer
36 Sea Zone : 1 flag
35 Sea Zone : 1 flag
20 Sea Zone : 1 flag, 3 submarines
22 Sea Zone : 1 flag
12 Sea Zone : 1 destroyer
19 Sea Zone : 1 flag, 6 submarines
17 Sea Zone : 1 flag
6 Sea Zone : 1 flag, 5 submarines
Central United States : 3 aaGuns, 5 artilleries, 1 factory_major and 5 infantry
Eastern United States : 1 airfield, 2 bombers, 1 factory_major and 1 harbour
Trans-Jordan : 5 fighters and 1 tactical_bomber
United Kingdom : 1 bomber
Morocco : 1 flag, 5 artilleries and 5 infantry
Normandy Bordeaux : 1 flag, 2 artilleries, 1 factory_minor, 1 harbour and 4 infantry
Algeria : 1 flag
Southern France : 1 flag, 1 aaGun, 3 artilleries, 1 factory_minor, 1 harbour and 3 infantry
Tunisia : 1 flag
Norway : 1 flag, 1 airfield, 2 armour, 3 artilleries, 1 factory_minor, 1 harbour, 3 infantry and 1 mech_infantry
Denmark : 1 flag, 1 artillery and 1 infantry
Tobruk : 1 flag
Northern Italy : 1 flag, 1 factory_minor and 1 infantry
Libya : 1 flag
Karelia : 1 flag
112 Sea Zone : 3 carriers, 3 destroyers and 5 transports
76 Sea Zone : 1 battleship, 4 carriers, 3 cruisers, 6 destroyers and 10 submarines
101 Sea Zone : 6 transports
127 Sea Zone : 2 carriers, 2 destroyers, 2 fighters and 8 transports
91 Sea Zone : 5 transports
Finland : 1 flagProduction/PUs Summary :
Germans : 46 / 61
Russians : 1 / 0
Japanese : 50 / 26
Americans : 73 / 99
Chinese : 6 / 8
British : 32 / 32
UK_Pacific : 13 / 13
Italians : 18 / 15
ANZAC : 21 / 32
French : 5 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 19
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 2 infantry; Remaining resources: 2 PUs;Combat Move - Chinese
1 infantry moved from Shantung to Anhwe
Chinese take Anhwe from Japanese
1 infantry moved from Jehol to Chahar
Chinese take Chahar from JapaneseCombat - Chinese
Non Combat Move - Chinese
1 infantry moved from Jehol to ChaharPlace Units - Chinese
2 infantry placed in Manchuria
Chinese undo move 1.
1 infantry placed in Manchuria
1 infantry placed in ShantungTurn Complete - Chinese
Chinese collect 8 PUs; end with 10 PUs totalTerritory Summary for Chinese :
Shantung : 1 infantry
Manchuria : 1 infantry
Chahar : 2 infantry
Anhwe : 1 infantryProduction/PUs Summary :
Germans : 46 / 61
Russians : 1 / 0
Japanese : 48 / 26
Americans : 73 / 99
Chinese : 8 / 10
British : 32 / 32
UK_Pacific : 13 / 13
Italians : 18 / 15
ANZAC : 21 / 32
French : 5 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 19
Purchase Units - British
British buy 2 armour, 1 artillery, 4 infantry and 1 mech_infantry; Remaining resources: 0 PUs;Purchase Units - UK_Pacific
UK_Pacific buy 3 mech_infantrys; Remaining resources: 1 PUs;Combat Move - British
British converts factory_major into different units
1 infantry moved from Burma to Yunnan
Chinese take Yunnan from Japanese
9 infantry moved from Burma to Shan State
1 artillery and 2 infantry moved from Persia to Iraq
British take Iraq from Japanese
1 artillery moved from Holland Belgium to Western Germany
British take Western Germany from Germans
15 artilleries and 12 infantry moved from Trans-Jordan to Egypt
1 bomber and 5 fighters moved from Tobruk to EgyptCombat - British
Battle in Shan State
British attack with 9 infantry
Japanese defend with 1 armour and 3 infantry
British roll dice for 9 infantry in Shan State, round 2 : 5/9 hits
Japanese roll dice for 1 armour and 3 infantry in Shan State, round 2 : 1/4 hits
3 infantry owned by the Japanese, 1 armour owned by the Japanese and 1 infantry owned by the British lost in Shan State
British win, taking Shan State from Japanese with 8 infantry remaining. Battle score for attacker is 12
Casualties for British: 1 infantry
Casualties for Japanese: 1 armour and 3 infantry
Battle in Egypt
British attack with 15 artilleries, 1 bomber, 5 fighters and 12 infantry
Germans defend with 1 fighter; Japanese defend with 1 aaGun, 1 airfield, 3 bombers, 1 factory_minor, 17 fighters, 1 harbour and 8 tactical_bombers
AA fire in Egypt : 0/3 hits
British roll dice for 15 artilleries, 1 bomber, 5 fighters and 12 infantry in Egypt, round 2 : 9/33 hits
Japanese roll dice for 1 aaGun, 3 bombers, 18 fighters and 8 tactical_bombers in Egypt, round 2 : 15/29 hits
3 bombers owned by the Japanese, 1 aaGun owned by the Japanese, 3 artilleries owned by the British, 5 tactical_bombers owned by the Japanese and 12 infantry owned by the British lost in Egypt
British roll dice for 12 artilleries, 1 bomber and 5 fighters in Egypt, round 3 : 8/18 hits
Japanese roll dice for 18 fighters and 3 tactical_bombers in Egypt, round 3 : 11/21 hits
4 fighters owned by the Japanese, 1 fighter owned by the Germans, 11 artilleries owned by the British and 3 tactical_bombers owned by the Japanese lost in Egypt
British roll dice for 1 artillery, 1 bomber and 5 fighters in Egypt, round 4 : 1/7 hits
Japanese roll dice for 13 fighters in Egypt, round 4 : 10/13 hits
1 fighter owned by the Japanese, 1 bomber owned by the British, 5 fighters owned by the British and 1 artillery owned by the British lost in Egypt
Japanese win with 12 fighters remaining. Battle score for attacker is 31
Casualties for Germans: 1 fighter
Casualties for British: 15 artilleries, 1 bomber, 5 fighters and 12 infantry
Casualties for Japanese: 1 aaGun, 3 bombers, 5 fighters and 8 tactical_bombersNon Combat Move - British
Place Units - British
2 armour, 1 artillery, 4 infantry and 1 mech_infantry placed in United KingdomTurn Complete - British
Total Cost from Convoy Blockades: 0
Rolling for Convoy Blockade Damage in 71 Sea Zone. Rolls: 4
British collect 39 PUs; end with 39 PUs totalPlace Units - UK_Pacific
3 mech_infantrys placed in IndiaTurn Complete - UK_Pacific
UK_Pacific collect 14 PUs; end with 15 PUs total
Some Units in India change ownership: 3 mech_infantrysTerritory Summary for British and UK_Pacific :
Yunnan : 1 infantry
Shan State : 8 infantry
Burma : 1 aaGun
India : 1 airfield, 1 factory_major, 1 harbour and 6 mech_infantrys
Malaya : 1 harbour
West India : 2 aaGuns, 1 armour, 2 artilleries and 28 infantry
Iceland : 1 airfield
Quebec : 1 factory_minor
Trans-Jordan : 1 aaGun
Gibraltar : 1 harbour
New Brunswick Nova Scotia : 1 harbour
Union of South Africa : 2 armour, 1 factory_minor, 1 harbour and 1 mech_infantry
Scotland : 1 airfield
United Kingdom : 1 airfield, 2 armour, 1 artillery, 1 factory_major, 1 fighter, 1 harbour, 6 infantry and 1 mech_infantry
Southern France : 1 fighter
Western Germany : 1 flag, 1 airfield, 1 artillery, 1 factory_minor and 1 harbour
Norway : 2 aaGuns and 6 infantry
Holland Belgium : 1 flag
Vyborg : 1 flag
112 Sea Zone : 1 artillery, 1 battleship, 1 cruiser, 1 destroyer and 1 transport
106 Sea Zone : 1 flag
93 Sea Zone : 2 submarines
97 Sea Zone : 1 flag, 3 submarines
Iraq : 1 flag, 1 artillery and 2 infantry
Eastern Persia : 1 flag, 1 aaGun, 2 artilleries and 16 infantry
Brazil : 1 flag
127 Sea Zone : 1 fighter
Persia : 1 flag, 1 factory_minor
Suriname : 1 flag
110 Sea Zone : 1 transportProduction/PUs Summary :
Germans : 41 / 61
Russians : 1 / 0
Japanese : 44 / 26
Americans : 73 / 99
Chinese : 9 / 10
British : 39 / 39
UK_Pacific : 14 / 15
Italians : 18 / 15
ANZAC : 21 / 32
French : 5 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
Good game. I feel thoroughly whooped :).
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Good Game. I really thought you had this game but I tried something off the wall in desperation. Its been a pleasure playing the game with you.





