@simon33 Yes, this is a very aggressive Axis approach. I did not use it much in the past; I am trying how it can work.
15L G40 Majikforce (Axis) vs Mallery29 (Alies +18)
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Sure do…little weird out here though due to living in Japan…went to Kyoto and Osaka to pass the time…rainy season right now, so fireworks are meh.
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 4
Purchase Units - Russians
Russians buy 1 artillery and 11 infantry; Remaining resources: 0 PUs;Combat Move - Russians
1 infantry moved from Novgorod to Baltic States
1 infantry moved from Belarus to Baltic States
1 fighter moved from Belarus to Baltic States
2 infantry moved from Western Ukraine to Bessarabia
1 fighter and 1 tactical_bomber moved from Western Ukraine to Bessarabia
1 infantry moved from Western Ukraine to BessarabiaCombat - Russians
Battle in Baltic States
Russians attack with 1 fighter and 2 infantry
Italians defend with 1 armour
Russians win, taking Baltic States from Italians with 1 fighter and 2 infantry remaining. Battle score for attacker is 6
Casualties for Italians: 1 armour
Battle in Bessarabia
Russians attack with 1 fighter, 3 infantry and 1 tactical_bomber
Italians defend with 2 infantry
Russians win, taking Bessarabia from Italians with 1 fighter, 3 infantry and 1 tactical_bomber remaining. Battle score for attacker is 6
Casualties for Italians: 2 infantryNon Combat Move - Russians
1 fighter and 1 tactical_bomber moved from Bessarabia to Bryansk
2 aaGuns, 3 armour, 4 artilleries, 12 infantry and 2 mech_infantrys moved from Western Ukraine to Bryansk
1 infantry moved from Bryansk to Western Ukraine
1 fighter moved from Volgograd to Bryansk
2 infantry moved from Volgograd to Rostov
1 infantry moved from Caucasus to Northwest Persia
Russians take Northwest Persia from Neutral_Allies
1 mech_infantry moved from Bryansk to Rostov
1 infantry moved from Caucasus to Rostov
1 fighter moved from Baltic States to Bryansk
2 aaGuns, 1 armour, 1 artillery and 18 infantry moved from Belarus to Bryansk
6 infantry moved from Russia to Bryansk
1 infantry moved from Vologda to Archangel
1 infantry moved from Vologda to Smolensk
2 aaGuns and 18 infantry moved from Yenisey to Timguska
1 submarine moved from 91 Sea Zone to 109 Sea ZonePlace Units - Russians
1 infantry placed in Ukraine
1 infantry placed in Novgorod
1 artillery and 9 infantry placed in RussiaTurn Complete - Russians
Russians collect 36 PUs; end with 36 PUs total
Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 5 PUs; end with 41 PUs -
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 4
Purchase Units - Japanese
Japanese buy 1 destroyer, 2 fighters and 3 submarines; Remaining resources: 6 SuicideAttackTokens; 0 PUs;Combat Move - Japanese
Trigger Japanese Unrestricted Movement: Setting movementRestrictionTerritories cleared for rulesAttatchment attached to Japanese
1 infantry moved from Siam to French Indo China
Japanese take French Indo China from French
1 infantry moved from Siam to Shan State
Japanese take Shan State from UK_Pacific
1 infantry moved from Yunnan to Burma
Japanese take Burma from UK_Pacific
1 infantry moved from Suiyuyan to Kansu
Japanese take Kansu from Chinese
1 artillery and 2 infantry moved from Kiangsi to Kwangtung
2 mech_infantrys moved from Kiangsu to Kwangtung
1 bomber moved from Kiangsu to Kwangtung
2 infantry moved from Japan to 6 Sea Zone
2 infantry and 1 transport moved from 6 Sea Zone to 5 Sea Zone
2 infantry moved from 5 Sea Zone to Siberia
1 submarine moved from 38 Sea Zone to 37 Sea Zone
1 submarine moved from 38 Sea Zone to 41 Sea Zone
1 destroyer moved from 38 Sea Zone to 41 Sea Zone
1 destroyer moved from 38 Sea Zone to 37 Sea Zone
5 artilleries, 2 battleships, 3 carriers, 2 cruisers, 1 destroyer, 3 fighters, 5 infantry, 3 tactical_bombers and 5 transports moved from 38 Sea Zone to 39 Sea Zone
3 tactical_bombers moved from 39 Sea Zone to India
3 fighters moved from 39 Sea Zone to India
5 artilleries and 5 infantry moved from 39 Sea Zone to India
2 bombers, 5 fighters and 5 tactical_bombers moved from Yunnan to India
3 fighters moved from Hunan to India -
Japan, really wow! It truly is a global game. I’m in NY. I’ve made it as far as Taiwan for business, no Japan yet. I would assume no scramble in sz 39 but I like to ask until I’m given permission to make those calls for somebody. I am the odd guy who likes to be asked for most all scramble, intercept scenarios. Trying out some new pacific strategy, hopefully it doesnt go to badly for me. :-D
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Yeah, I should have declared war just to delay the fall, but I’ll see if I can recover from it…no scramble
I’m in the military, so I’m stationed out here in Japan. I do play with a few people out here though…been out here 3 years already.
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 4
Purchase Units - Japanese
Japanese buy 1 destroyer, 2 fighters and 3 submarines; Remaining resources: 6 SuicideAttackTokens; 0 PUs;Combat Move - Japanese
Trigger Japanese Unrestricted Movement: Setting movementRestrictionTerritories cleared for rulesAttatchment attached to Japanese
1 infantry moved from Siam to French Indo China
Japanese take French Indo China from French
1 infantry moved from Siam to Shan State
Japanese take Shan State from UK_Pacific
1 infantry moved from Yunnan to Burma
Japanese take Burma from UK_Pacific
1 infantry moved from Suiyuyan to Kansu
Japanese take Kansu from Chinese
1 artillery and 2 infantry moved from Kiangsi to Kwangtung
2 mech_infantrys moved from Kiangsu to Kwangtung
1 bomber moved from Kiangsu to Kwangtung
2 infantry moved from Japan to 6 Sea Zone
2 infantry and 1 transport moved from 6 Sea Zone to 5 Sea Zone
2 infantry moved from 5 Sea Zone to Siberia
1 submarine moved from 38 Sea Zone to 37 Sea Zone
1 submarine moved from 38 Sea Zone to 41 Sea Zone
1 destroyer moved from 38 Sea Zone to 41 Sea Zone
1 destroyer moved from 38 Sea Zone to 37 Sea Zone
5 artilleries, 2 battleships, 3 carriers, 2 cruisers, 1 destroyer, 3 fighters, 5 infantry, 3 tactical_bombers and 5 transports moved from 38 Sea Zone to 39 Sea Zone
3 tactical_bombers moved from 39 Sea Zone to India
3 fighters moved from 39 Sea Zone to India
5 artilleries and 5 infantry moved from 39 Sea Zone to India
2 bombers, 5 fighters and 5 tactical_bombers moved from Yunnan to India
3 fighters moved from Hunan to IndiaCombat - Japanese
Battle in Siberia
Battle in 39 Sea Zone
Japanese attack with 2 battleships, 3 carriers, 2 cruisers, 1 destroyer and 5 transports
British defend with 1 destroyer
Japanese win, taking Siberia from Russians, taking 39 Sea Zone from Neutral with 2 battleships, 3 carriers, 2 cruisers, 1 destroyer and 5 transports remaining. Battle score for attacker is 8
Casualties for British: 1 destroyer
Battle in India
Japanese attack with 5 artilleries, 2 bombers, 11 fighters, 5 infantry and 8 tactical_bombers
British defend with 4 aaGuns, 1 airfield, 2 armour, 2 fighters, 1 harbour, 14 infantry, 3 mech_infantrys and 1 tactical_bomber; UK_Pacific defend with 1 factory_major
Japanese captures 18PUs while taking UK_Pacific capital
Japanese converts factory_major into different units
Japanese win, taking India from UK_Pacific with 3 artilleries, 2 bombers, 8 fighters and 8 tactical_bombers remaining. Battle score for attacker is 64
Casualties for Japanese: 2 artilleries, 3 fighters and 5 infantry
Casualties for British: 4 aaGuns, 2 armour, 2 fighters, 14 infantry, 3 mech_infantrys and 1 tactical_bomber
Battle in Kwangtung
Japanese attack with 1 artillery, 1 bomber, 2 infantry and 2 mech_infantrys
British defend with 1 harbour and 2 infantry
Japanese win, taking Kwangtung from UK_Pacific with 1 artillery, 1 bomber and 2 mech_infantrys remaining. Battle score for attacker is 0
Casualties for Japanese: 2 infantry
Casualties for British: 2 infantry
Battle in 41 Sea Zone
Japanese attack with 1 destroyer and 1 submarine
ANZAC defend with 1 destroyer and 1 submarine
ANZAC win with 1 destroyer and 1 submarine remaining. Battle score for attacker is -14
Casualties for Japanese: 1 destroyer and 1 submarine
Battle in 37 Sea Zone
Japanese attack with 1 destroyer and 1 submarine
ANZAC defend with 1 cruiser
Japanese win, taking 37 Sea Zone from Neutral with 1 destroyer and 1 submarine remaining. Battle score for attacker is 12
Casualties for ANZAC: 1 cruiserNon Combat Move - Japanese
6 fighters moved from India to 39 Sea Zone
8 tactical_bombers moved from India to Yunnan
2 fighters moved from India to Yunnan
2 bombers moved from India to Yunnan
1 aaGun and 9 infantry moved from Chahar to Hopei
1 mech_infantry moved from Szechwan to Yunnan
1 bomber moved from Kwangtung to Yunnan
1 destroyer moved from 16 Sea Zone to 25 Sea Zone
1 destroyer and 1 submarine moved from 6 Sea Zone to 20 Sea ZonePlace Units - Japanese
3 submarines placed in 19 Sea Zone
2 fighters placed in Japan
1 destroyer placed in 6 Sea ZoneTurn Complete - Japanese
Japanese collect 46 PUs; end with 64 PUs total
Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 69 PUs -
Well my family and I thank you for your service! Stay safe!
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 4
Purchase Units - Americans
Americans buy 6 destroyers, 3 submarines and 1 transport; Remaining resources: 1 PUs;Politics - Americans
Trigger Americans War Production Eastern: has removed 1 factory_minor owned by Americans in Eastern United States
Trigger Americans War Production Western: has removed 1 factory_minor owned by Americans in Western United States
Trigger Americans War Production Central: has removed 1 factory_minor owned by Americans in Central United States
Trigger Americans War Production Eastern: Americans has 1 factory_major placed in Eastern United States
Trigger Americans War Production Western: Americans has 1 factory_major placed in Western United States
Trigger Americans War Production Central: Americans has 1 factory_major placed in Central United StatesCombat Move - Americans
Trigger Americans Unrestricted Movement: Setting movementRestrictionTerritories cleared for rulesAttatchment attached to Americans
1 destroyer moved from 101 Sea Zone to 116 Sea Zone
Americans take 106 Sea Zone from Germans
Americans take 101 Sea Zone from Germans
3 bombers moved from Eastern United States to 116 Sea Zone
1 artillery and 1 infantry moved from Eastern United States to 101 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone
1 artillery and 1 infantry moved from 91 Sea Zone to Gibraltar
1 artillery, 1 battleship, 1 carrier, 2 cruisers, 3 destroyers, 1 fighter, 3 infantry, 2 submarines, 1 tactical_bomber and 2 transports moved from 54 Sea Zone to 33 Sea Zone
1 artillery and 3 infantry moved from 33 Sea Zone to Caroline Islands
1 fighter and 1 tactical_bomber moved from 33 Sea Zone to Caroline Islands
1 destroyer moved from 26 Sea Zone to 25 Sea Zone
4 fighters moved from 26 Sea Zone to 25 Sea ZoneCombat - Americans
Battle in Gibraltar
Americans attack with 1 artillery and 1 infantry
Italians defend with 1 harbour and 1 infantry
Italians win with 1 infantry remaining. Battle score for attacker is -7
Casualties for Americans: 1 artillery and 1 infantry
Battle in Caroline Islands
Americans attack with 1 artillery, 1 fighter, 3 infantry and 1 tactical_bomber
Japanese defend with 1 aaGun, 1 airfield, 1 harbour and 2 infantry
Americans win, taking Caroline Islands from Japanese with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 5
Casualties for Americans: 2 infantry
Casualties for Japanese: 1 aaGun and 2 infantry
Battle in 116 Sea Zone
Americans attack with 3 bombers and 1 destroyer
Germans defend with 1 submarine
Americans win with 3 bombers and 1 destroyer remaining. Battle score for attacker is 6
Casualties for Germans: 1 submarine
Battle in 25 Sea Zone
Americans attack with 1 destroyer and 4 fighters
Japanese defend with 1 destroyer
Americans win with 4 fighters remaining. Battle score for attacker is 0
Casualties for Americans: 1 destroyer
Casualties for Japanese: 1 destroyerNon Combat Move - Americans
4 fighters moved from 25 Sea Zone to 33 Sea Zone
2 carriers and 3 destroyers moved from 26 Sea Zone to 33 Sea Zone
3 bombers moved from 116 Sea Zone to United Kingdom
1 fighter and 1 tactical_bomber moved from Caroline Islands to 33 Sea ZonePlace Units - Americans
5 destroyers and 2 submarines placed in 10 Sea Zone
1 destroyer, 1 submarine and 1 transport placed in 101 Sea ZoneTurn Complete - Americans
Americans collect 52 PUs; end with 53 PUs total
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 58 PUs
Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 63 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 68 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 78 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 4
Purchase Units - Americans
Americans buy 6 destroyers, 3 submarines and 1 transport; Remaining resources: 1 PUs;Politics - Americans
Trigger Americans War Production Eastern: has removed 1 factory_minor owned by Americans in Eastern United States
Trigger Americans War Production Western: has removed 1 factory_minor owned by Americans in Western United States
Trigger Americans War Production Central: has removed 1 factory_minor owned by Americans in Central United States
Trigger Americans War Production Eastern: Americans has 1 factory_major placed in Eastern United States
Trigger Americans War Production Western: Americans has 1 factory_major placed in Western United States
Trigger Americans War Production Central: Americans has 1 factory_major placed in Central United StatesCombat Move - Americans
Trigger Americans Unrestricted Movement: Setting movementRestrictionTerritories cleared for rulesAttatchment attached to Americans
1 destroyer moved from 101 Sea Zone to 116 Sea Zone
Americans take 106 Sea Zone from Germans
Americans take 101 Sea Zone from Germans
3 bombers moved from Eastern United States to 116 Sea Zone
1 artillery and 1 infantry moved from Eastern United States to 101 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone
1 artillery and 1 infantry moved from 91 Sea Zone to Gibraltar
1 artillery, 1 battleship, 1 carrier, 2 cruisers, 3 destroyers, 1 fighter, 3 infantry, 2 submarines, 1 tactical_bomber and 2 transports moved from 54 Sea Zone to 33 Sea Zone
1 artillery and 3 infantry moved from 33 Sea Zone to Caroline Islands
1 fighter and 1 tactical_bomber moved from 33 Sea Zone to Caroline Islands
1 destroyer moved from 26 Sea Zone to 25 Sea Zone
4 fighters moved from 26 Sea Zone to 25 Sea ZoneCombat - Americans
Battle in Gibraltar
Americans attack with 1 artillery and 1 infantry
Italians defend with 1 harbour and 1 infantry
Italians win with 1 infantry remaining. Battle score for attacker is -7
Casualties for Americans: 1 artillery and 1 infantry
Battle in Caroline Islands
Americans attack with 1 artillery, 1 fighter, 3 infantry and 1 tactical_bomber
Japanese defend with 1 aaGun, 1 airfield, 1 harbour and 2 infantry
Americans win, taking Caroline Islands from Japanese with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 5
Casualties for Americans: 2 infantry
Casualties for Japanese: 1 aaGun and 2 infantry
Battle in 116 Sea Zone
Americans attack with 3 bombers and 1 destroyer
Germans defend with 1 submarine
Americans win with 3 bombers and 1 destroyer remaining. Battle score for attacker is 6
Casualties for Germans: 1 submarine
Battle in 25 Sea Zone
Americans attack with 1 destroyer and 4 fighters
Japanese defend with 1 destroyer
Americans win with 4 fighters remaining. Battle score for attacker is 0
Casualties for Americans: 1 destroyer
Casualties for Japanese: 1 destroyerNon Combat Move - Americans
4 fighters moved from 25 Sea Zone to 33 Sea Zone
2 carriers and 3 destroyers moved from 26 Sea Zone to 33 Sea Zone
3 bombers moved from 116 Sea Zone to United Kingdom
1 fighter and 1 tactical_bomber moved from Caroline Islands to 33 Sea ZonePlace Units - Americans
5 destroyers and 2 submarines placed in 10 Sea Zone
1 destroyer, 1 submarine and 1 transport placed in 101 Sea ZoneTurn Complete - Americans
Americans collect 52 PUs; end with 53 PUs total
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 58 PUs
Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 63 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 68 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 78 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 4
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 1 infantry; Remaining resources: 1 PUs;Combat Move - Chinese
1 infantry moved from Shensi to Suiyuyan
Chinese take Suiyuyan from Japanese
1 infantry moved from Shensi to Kweichow
Chinese take Kweichow from Japanese
1 infantry moved from Sikang to Szechwan
Chinese take Szechwan from Japanese
1 fighter and 2 infantry moved from Tsinghai to KansuCombat - Chinese
Battle in Kansu
Chinese attack with 1 fighter and 2 infantry
Japanese defend with 1 infantry
Chinese win, taking Kansu from Japanese with 1 fighter and 2 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantryNon Combat Move - Chinese
1 fighter moved from Kansu to Tsinghai
1 infantry moved from Sikang to TsinghaiPlace Units - Chinese
1 infantry placed in TsinghaiTurn Complete - Chinese
Chinese collect 7 PUs; end with 8 PUs total -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 4
Purchase Units - British
British buy 1 carrier, 1 submarine and 1 tactical_bomber; Remaining resources: 1 PUs;Combat Move - British
2 infantry moved from Egypt to Anglo Egyptian Sudan
4 fighters and 1 tactical_bomber moved from Egypt to Anglo Egyptian Sudan
1 bomber moved from Egypt to 99 Sea Zone
1 artillery and 1 infantry moved from Egypt to Trans-Jordan
1 infantry moved from Kenya to Ethiopia
British take Ethiopia from Italians
1 infantry moved from Kenya to Italian Somaliland
British take Italian Somaliland from Italians
2 artilleries moved from Egypt to Trans-Jordan
1 battleship moved from 54 Sea Zone to 33 Sea Zone
1 infantry moved from Iraq to Trans-JordanCombat - British
Battle in Anglo Egyptian Sudan
British attack with 4 fighters, 2 infantry and 1 tactical_bomber
Italians defend with 1 infantry
British win, taking Anglo Egyptian Sudan from Italians with 4 fighters, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Italians: 1 infantry
Battle in 99 Sea Zone
British attack with 1 bomber
Germans defend with 1 transport
British win with 1 bomber remaining. Battle score for attacker is 7
Casualties for Germans: 1 transportNon Combat Move - British
1 bomber moved from 99 Sea Zone to Egypt
1 fighter and 1 tactical_bomber moved from Anglo Egyptian Sudan to 81 Sea Zone
3 fighters moved from Anglo Egyptian Sudan to Egypt
1 mech_infantry moved from Union of South Africa to 71 Sea Zone
3 mech_infantrys moved from Belgian Congo to Egypt
1 cruiser, 1 destroyer, 1 mech_infantry and 1 transport moved from 71 Sea Zone to 81 Sea Zone
2 mech_infantrys moved from Union of South Africa to Belgian Congo
1 mech_infantry moved from 81 Sea Zone to Trans-Jordan
1 fighter moved from Morocco to French Central AfricaPlace Units - British
1 carrier and 1 submarine placed in 81 Sea Zone
1 tactical_bomber placed in EgyptTurn Complete - British
Total Cost from Convoy Blockades: 1
Rolling for Convoy Blockade Damage in 98 Sea Zone. Rolls: 1,5
British collect 34 PUs (1 lost to blockades); end with 35 PUs totalTurn Complete - UK_Pacific
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TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 4
Purchase Units - Italians
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 4
Purchase Units - Italians
Italians buy 1 destroyer, 1 infantry and 1 tactical_bomber; Remaining resources: 0 PUs;Combat Move - Italians
1 infantry moved from Eastern Poland to Belarus
1 artillery moved from Eastern Poland to Belarus
2 armour moved from Eastern Poland to Baltic States
1 mech_infantry moved from Eastern Poland to Baltic States
1 infantry moved from Eastern Poland to Western Ukraine
1 artillery moved from Eastern Poland to Western Ukraine
1 bomber moved from Greater Southern Germany to Baltic StatesCombat - Italians
Battle in Belarus
Italians attack with 1 artillery and 1 infantry
Russians defend with 1 infantry
1 artillery owned by the Italians retreated to Eastern Poland
Russians win with 1 infantry remaining. Battle score for attacker is -3
Casualties for Italians: 1 infantry
Battle in Baltic States
Italians attack with 2 armour, 1 bomber and 1 mech_infantry
Russians defend with 2 infantry
Italians win, taking Baltic States from Russians with 2 armour and 1 bomber remaining. Battle score for attacker is 2
Casualties for Russians: 2 infantry
Casualties for Italians: 1 mech_infantry
Battle in Western Ukraine
Italians attack with 1 artillery and 1 infantry
Russians defend with 1 infantry
Italians win, taking Western Ukraine from Russians with 1 artillery remaining. Battle score for attacker is 0
Casualties for Russians: 1 infantry
Casualties for Italians: 1 infantryNon Combat Move - Italians
1 armour and 2 mech_infantrys moved from Northern Italy to Bulgaria
1 submarine moved from 98 Sea Zone to 97 Sea Zone
1 destroyer moved from 97 Sea Zone to 98 Sea Zone
4 infantry moved from Northern Italy to France
2 fighters moved from Western Germany to Southern Italy
1 bomber moved from Baltic States to Western GermanyPlace Units - Italians
1 destroyer placed in 97 Sea Zone
1 infantry and 1 tactical_bomber placed in Southern ItalyTurn Complete - Italians
Italians collect 12 PUs; end with 12 PUs total
Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 17 PUs
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 22 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 4
Purchase Units - ANZAC
ANZAC buy 1 armour, 1 bomber and 1 transport; Remaining resources: 3 PUs;Combat Move - ANZAC
Non Combat Move - ANZAC
1 infantry moved from Northern Territory to 55 Sea Zone
1 infantry and 1 transport moved from 55 Sea Zone to 44 Sea Zone
1 infantry moved from 44 Sea Zone to Celebes
ANZAC take Celebes from Dutch
1 destroyer moved from 41 Sea Zone to 42 Sea Zone
1 submarine moved from 41 Sea Zone to 55 Sea Zone
3 submarines moved from 62 Sea Zone to 54 Sea Zone
2 aaGuns and 3 infantry moved from Queensland to South Australia
1 artillery moved from Northern Territory to South AustraliaPlace Units - ANZAC
1 armour and 1 bomber placed in New South Wales
1 transport placed in 62 Sea ZoneTurn Complete - ANZAC
ANZAC collect 21 PUs; end with 24 PUs total
Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 29 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 34 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 4
Combat Move - French
Non Combat Move - French
1 infantry moved from Alexandria to Egypt
1 infantry moved from French Equatorial Africa to Anglo Egyptian SudanTurn Complete - French
Turning on Edit Mode
EDIT: Removing units owned by French from 71 Sea Zone: 1 destroyer
EDIT: Adding units owned by French to 81 Sea Zone: 1 destroyer
EDIT: Turning off Edit Mode -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 5
Research Technology - Germans
Purchase Units - Germans
Germans buy 1 armour, 1 bomber, 1 destroyer, 1 fighter and 5 mech_infantrys; Remaining resources: 0 PUs;Politics - Germans
Germans takes Political Action: Political Action Axis To War With Russians
Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Germans and Russians from Neutrality to WarCombat Move - Germans
1 mech_infantry moved from Norway to Karelia
Germans take Karelia from Russians
1 infantry moved from Finland to Vyborg
Germans take Vyborg from Russians
3 infantry moved from Romania to Bessarabia
2 bombers moved from Eastern Poland to Russia
2 armour and 3 mech_infantrys moved from Eastern Poland to Novgorod
2 mech_infantrys moved from Eastern Poland to Ukraine
1 tactical_bomber moved from Eastern Poland to Ukraine
2 tactical_bombers moved from Eastern Poland to Bessarabia
1 bomber moved from Western Germany to Bessarabia
2 infantry moved from Eastern Poland to Belarus
1 bomber moved from Western Germany to Belarus
1 submarine moved from 95 Sea Zone to 91 Sea Zone
2 artilleries moved from Finland to Karelia
8 infantry moved from Finland to Karelia
1 transport moved from 112 Sea Zone to 127 Sea Zone
1 artillery and 1 infantry moved from Finland to 127 Sea Zone
1 artillery and 1 infantry moved from 127 Sea Zone to Archangel
1 cruiser moved from 112 Sea Zone to 127 Sea ZoneCombat - Germans
Strategic bombing raid in Russia
Bombing raid in Russia rolls: 3,7 and causes: 10 damage to unit: factory_major
Bombing raid in Russia causes 10 damage total.
Battle in Archangel
Germans attack with 1 artillery and 1 infantry
Russians defend with 1 infantry
Germans win, taking Archangel from Russians with 1 artillery and 1 infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Novgorod
Germans attack with 2 armour and 3 mech_infantrys
Russians defend with 1 airfield, 1 factory_minor, 1 harbour and 1 infantry
Germans win, taking Novgorod from Russians with 2 armour and 3 mech_infantrys remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Bessarabia
Germans attack with 1 bomber, 3 infantry and 2 tactical_bombers
Russians defend with 3 infantry
Germans win, taking Bessarabia from Russians with 1 bomber, 3 infantry and 2 tactical_bombers remaining. Battle score for attacker is 9
Casualties for Russians: 3 infantry
Battle in Ukraine
Germans attack with 2 mech_infantrys and 1 tactical_bomber
Russians defend with 1 factory_minor and 1 infantry
Germans win, taking Ukraine from Russians with 2 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in 91 Sea Zone
Germans attack with 1 submarine
Americans defend with 1 transport
Germans win with 1 submarine remaining. Battle score for attacker is 7
Casualties for Americans: 1 transport
Battle in Belarus
Germans attack with 1 bomber and 2 infantry
Russians defend with 1 infantry
Germans win, taking Belarus from Russians with 1 bomber and 1 infantry remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Russians: 1 infantryNon Combat Move - Germans
1 infantry moved from Norway to Finland
1 bomber moved from Belarus to Eastern Poland
1 tactical_bomber moved from Ukraine to Eastern Poland
2 tactical_bombers moved from Bessarabia to Eastern Poland
1 bomber moved from Bessarabia to Eastern Poland
7 infantry moved from Eastern Poland to Bessarabia
10 artilleries moved from Eastern Poland to Bessarabia
1 aaGun moved from Eastern Poland to Bessarabia
1 aaGun moved from Eastern Poland to Bessarabia
2 bombers moved from Russia to Eastern Poland
1 destroyer moved from 95 Sea Zone to 93 Sea Zone
1 carrier moved from 97 Sea Zone to 93 Sea Zone
2 fighters moved from 97 Sea Zone to 93 Sea Zone
1 fighter moved from Southern Italy to Eastern Poland
7 armour moved from Germany to Eastern PolandPlace Units - Germans
1 armour and 5 mech_infantrys placed in Germany
1 bomber and 1 fighter placed in Western Germany
1 destroyer placed in 93 Sea Zone
Germans undo move 3.
1 destroyer placed in 93 Sea ZoneTurn Complete - Germans
Germans collect 53 PUs; end with 53 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 58 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 63 PUs
Turning on Edit Mode
EDIT: Removing units owned by Germans from France: 3 artilleries and 2 infantry
EDIT: Adding units owned by Germans to Western Germany: 3 artilleries and 2 infantry
EDIT: Turning off Edit Mode -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 5
Purchase Units - Russians
Russians repair damage of 8x factory_major; Remaining resources: 33 PUs;
Russians buy 11 infantry; Remaining resources: 0 PUs;Combat Move - Russians
2 infantry moved from Bryansk to Western Ukraine
1 infantry moved from Smolensk to Belarus
1 infantry moved from Bryansk to Belarus
2 infantry moved from Rostov to Ukraine
1 artillery moved from Bryansk to Ukraine
1 fighter moved from Bryansk to Ukraine
1 fighter moved from Bryansk to Western Ukraine
1 fighter moved from Bryansk to Belarus
1 tactical_bomber moved from Bryansk to Ukraine
1 infantry moved from Northwest Persia to CaucasusCombat - Russians
Battle in Belarus
Russians attack with 1 fighter and 2 infantry
Germans defend with 1 infantry
Russians win, taking Belarus from Germans with 1 fighter and 1 infantry remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Russians: 1 infantry
Battle in Ukraine
Russians attack with 1 artillery, 1 fighter, 2 infantry and 1 tactical_bomber
Germans defend with 1 factory_minor and 2 mech_infantrys
Russians win, taking Ukraine from Germans with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 5
Casualties for Germans: 2 mech_infantrys
Casualties for Russians: 1 infantry
Battle in Western Ukraine
Russians attack with 1 fighter and 2 infantry
Italians defend with 1 artillery
Russians win, taking Western Ukraine from Italians with 1 fighter and 1 infantry remaining. Battle score for attacker is 1
Casualties for Italians: 1 artillery
Casualties for Russians: 1 infantryNon Combat Move - Russians
1 fighter moved from Western Ukraine to Russia
1 fighter moved from Belarus to Bryansk
1 tactical_bomber moved from Ukraine to Russia
1 fighter moved from Ukraine to Bryansk
1 mech_infantry moved from Rostov to Bryansk
1 infantry moved from Rostov to Bryansk
2 aaGuns and 18 infantry moved from Timguska to UralsPlace Units - Russians
8 infantry placed in Russia
3 infantry placed in VolgogradTurn Complete - Russians
Russians collect 30 PUs; end with 30 PUs total -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 5
Purchase Units - Japanese
Japanese buy 1 bomber, 2 destroyers, 2 fighters, 3 infantry and 3 mech_infantrys; Remaining resources: 6 SuicideAttackTokens; 0 PUs;Combat Move - Japanese
1 infantry moved from Siberia to Sakha
Japanese take Sakha from Russians
1 infantry moved from Siberia to Soviet Far East
Japanese take Soviet Far East from Russians
2 infantry moved from Hopei to Suiyuyan
1 fighter and 1 tactical_bomber moved from Yunnan to Suiyuyan
1 infantry moved from Hopei to Shensi
Japanese take Shensi from Chinese
1 artillery and 1 infantry moved from Yunnan to Szechwan
2 infantry moved from Hopei to Kweichow
1 bomber moved from Yunnan to Kweichow
1 artillery moved from India to West India
Japanese take West India from UK_Pacific
3 fighters moved from 39 Sea Zone to Sumatra
3 fighters moved from 39 Sea Zone to 42 Sea Zone
1 destroyer and 1 submarine moved from 37 Sea Zone to 42 Sea Zone
1 submarine moved from 20 Sea Zone to 44 Sea Zone
1 destroyer moved from 20 Sea Zone to 35 Sea Zone
1 destroyer moved from 6 Sea Zone to 23 Sea Zone
1 destroyer moved from 6 Sea Zone to 22 Sea Zone
2 tactical_bombers moved from Yunnan to Szechwan
1 mech_infantry moved from Yunnan to Malaya
2 bombers moved from Yunnan to Malaya
2 artilleries moved from India to 39 Sea Zone
2 artilleries and 5 transports moved from 39 Sea Zone to 38 Sea Zone
1 infantry moved from Shan State to 38 Sea Zone
1 infantry moved from Burma to 38 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 38 Sea Zone to 41 Sea Zone
1 infantry moved from 41 Sea Zone to Sumatra
1 artillery moved from 41 Sea Zone to Sumatra
2 battleships, 3 carriers, 2 cruisers and 1 destroyer moved from 39 Sea Zone to 37 Sea Zone
Japanese take 41 Sea Zone from ANZAC
1 artillery, 1 infantry and 4 transports moved from 38 Sea Zone to 37 Sea Zone
1 artillery moved from 37 Sea Zone to Malaya
1 infantry moved from 37 Sea Zone to Malaya
1 infantry moved from French Indo China to Siam
2 mech_infantrys moved from Kwangtung to Yunnan
1 artillery moved from Kwangtung to Kwangsi
1 tactical_bomber moved from Yunnan to Szechwan
2 tactical_bombers moved from Yunnan to Malaya
1 fighter and 2 tactical_bombers moved from Yunnan to KiangsuCombat - Japanese
Battle in Sumatra
Japanese attack with 1 artillery, 3 fighters and 1 infantry
ANZAC defend with 1 infantry
Japanese win, taking Sumatra from ANZAC with 1 artillery and 3 fighters remaining. Battle score for attacker is 0
Casualties for Japanese: 1 infantry
Casualties for ANZAC: 1 infantry
Battle in Malaya
Japanese attack with 1 artillery, 2 bombers, 1 infantry, 1 mech_infantry and 2 tactical_bombers
British defend with 1 harbour and 3 infantry
Japanese win, taking Malaya from UK_Pacific with 1 artillery, 2 bombers, 1 infantry, 1 mech_infantry and 2 tactical_bombers remaining. Battle score for attacker is 9
Casualties for British: 3 infantry
Battle in 44 Sea Zone
Japanese attack with 1 submarine
ANZAC defend with 1 transport
Japanese win, taking 44 Sea Zone from Neutral with 1 submarine remaining. Battle score for attacker is 7
Casualties for ANZAC: 1 transport
Battle in 42 Sea Zone
Japanese attack with 1 destroyer, 3 fighters and 1 submarine
ANZAC defend with 1 destroyer
Japanese win, taking 42 Sea Zone from Neutral with 1 destroyer, 3 fighters and 1 submarine remaining. Battle score for attacker is 8
Casualties for ANZAC: 1 destroyer
Battle in Suiyuyan
Japanese attack with 1 fighter, 2 infantry and 1 tactical_bomber
Chinese defend with 1 infantry
Japanese win, taking Suiyuyan from Chinese with 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Chinese: 1 infantry
Battle in Kweichow
Japanese attack with 1 bomber and 2 infantry
Chinese defend with 1 infantry
Japanese win, taking Kweichow from Chinese with 1 bomber and 1 infantry remaining. Battle score for attacker is 0
Casualties for Japanese: 1 infantry
Casualties for Chinese: 1 infantry
Battle in Szechwan
Japanese attack with 1 artillery, 1 infantry and 3 tactical_bombers
Chinese defend with 1 infantry
Japanese win, taking Szechwan from Chinese with 1 artillery, 1 infantry and 3 tactical_bombers remaining. Battle score for attacker is 3
Casualties for Chinese: 1 infantryNon Combat Move - Japanese
3 tactical_bombers moved from Szechwan to Siam
1 bomber moved from Kweichow to Siam
1 tactical_bomber moved from Suiyuyan to Hopei
1 fighter moved from Suiyuyan to Hopei
3 fighters moved from Sumatra to 37 Sea Zone
2 tactical_bombers moved from Malaya to Siam
2 bombers moved from Malaya to Siam
3 fighters moved from 42 Sea Zone to 37 Sea Zone
2 submarines moved from 19 Sea Zone to 6 Sea Zone
1 transport moved from 5 Sea Zone to 6 Sea Zone
1 armour and 1 infantry moved from Japan to 6 Sea Zone
1 armour and 1 infantry moved from 6 Sea Zone to KoreaPlace Units - Japanese
3 mech_infantrys placed in Kiangsu
3 infantry placed in India
1 bomber and 1 fighter placed in Japan
Japanese undo move 2.
1 infantry placed in Japan
1 fighter and 2 infantry placed in India
2 destroyers placed in 6 Sea ZoneTurn Complete - Japanese
Japanese collect 57 PUs; end with 57 PUs total
Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 62 PUs -
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 5
Purchase Units - Americans
Americans buy 1 carrier, 3 destroyers, 3 infantry, 2 tactical_bombers and 1 transport; Remaining resources: 0 PUs;Combat Move - Americans
3 bombers moved from United Kingdom to Western Germany
1 armour and 1 infantry moved from Central United States to 101 Sea Zone
1 armour, 1 infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone
1 destroyer and 1 submarine moved from 101 Sea Zone to 91 Sea Zone
1 armour and 1 infantry moved from 91 Sea Zone to Gibraltar
1 submarine moved from 33 Sea Zone to 35 Sea Zone
1 submarine moved from 33 Sea Zone to 23 Sea Zone
2 fighters and 1 tactical_bomber moved from 33 Sea Zone to 23 Sea Zone
3 fighters moved from 33 Sea Zone to 35 Sea Zone -
intercept?