Geograph (Axis) vs Inno (Allies + 1 Bomber) 42 2E 2nd game

  • '19 '18 '17 '16 '15

    hey  - that’s fine and thank you for let me know.

    Yes - the bomber attack was big surprise…I can’t believe I couldn’t get rid of all your Africa troops with such attack power!

  • '17 '16 '15

    TripleA Turn Summary for game: World War II v5 1942 Second Edition, version: 1.9

    Game History

    Round: 9

    Purchase Units - Germans
                Germans buy 5 armour, 1 artillery, 1 bomber and 1 infantry; Remaining resources: 2 PUs;

    Combat Move - Germans
                2 bombers moved from West Russia to Egypt
                1 armour moved from Libya to Egypt
                5 armour, 3 artilleries and 4 infantry moved from Ukraine S.S.R. to Caucasus
                15 armour, 6 artilleries and 20 infantry moved from West Russia to Caucasus

    Combat - Germans
                Battle in Egypt
                    Germans attack with 1 armour and 2 bombers
                    British defend with 1 armour
                        Germans roll dice for 1 armour and 2 bombers in Egypt, round 2 :  1/3 hits
                        British roll dice for 1 armour in Egypt, round 2 :  0/1 hits
                        1 armour owned by the British lost in Egypt
                    Germans win, taking Egypt from British with 1 armour and 2 bombers remaining. Battle score for attacker is 6
                    Casualties for British: 1 armour
                Battle in Caucasus
                    Germans attack with 20 armour, 9 artilleries and 24 infantry
                    British defend with 2 infantry; Russians defend with 1 factory
                        Germans roll dice for 20 armour, 9 artilleries and 24 infantry in Caucasus, round 2 :  20/53 hits
                        Russians roll dice for 2 infantry in Caucasus, round 2 :  0/2 hits
                        2 infantry owned by the British lost in Caucasus
                    Germans win, taking Caucasus from Russians with 20 armour, 9 artilleries and 24 infantry remaining. Battle score for attacker is 6
                    Casualties for British: 2 infantry

    Non Combat Move - Germans
                1 aaGun moved from West Russia to Caucasus
                1 aaGun moved from Ukraine S.S.R. to Caucasus
                2 bombers moved from Egypt to Libya
                6 armour moved from Germany to Ukraine S.S.R.
                1 aaGun moved from Germany to Poland
                1 fighter moved from West Russia to Ukraine S.S.R.
                1 fighter moved from West Russia to Libya
                1 fighter moved from West Russia to Ukraine S.S.R.
                1 fighter moved from West Russia to Anhwei

    Place Units - Germans
                1 artillery and 1 infantry placed in Karelia S.S.R.
                5 armour and 1 bomber placed in Germany
                Turning on Edit Mode
                EDIT: Removing units owned by Germans from Ukraine S.S.R.: 1 fighter
                EDIT: Adding units owned by Germans to Anhwei: 1 fighter
                EDIT: Turning off Edit Mode

    Turn Complete - Germans
                Germans collect 49 PUs; end with 51 PUs total

    Territory Summary for Germans :

    13 Sea Zone : 1 destroyer
        29 Sea Zone : 1 submarine
        Anhwei : 2 fighters
        Caucasus : 1 flag, 2 aaGuns, 20 armour, 9 artilleries, 1 factory and 24 infantry
        Egypt : 1 flag, 1 armour
        Germany : 5 armour, 1 bomber and 1 factory
        Gibraltar : 1 flag
        Italy : 1 factory
        Karelia S.S.R. : 1 flag, 1 artillery, 1 factory and 1 infantry
        Libya : 2 bombers and 1 fighter
        Poland : 1 aaGun
        Ukraine S.S.R. : 6 armour and 1 fighter

    Production/PUs Summary :

    Russians : 15 / 19
        Germans : 49 / 51
        British : 36 / 43
        Japanese : 20 / 21
        Americans : 48 / 49

  • '19 '18 '17 '16 '15

    TripleA Turn Summary for game: World War II v5 1942 Second Edition, version: 1.9

    Game History

    Round: 9

    Purchase Units - British
                British buy 1 armour, 1 artillery, 3 fighters and 1 infantry; Remaining resources: 0 PUs;

    Combat Move - British
                2 fighters moved from India to 36 Sea Zone
                2 fighters moved from 36 Sea Zone to 48 Sea Zone
                1 fighter moved from 47 Sea Zone to 48 Sea Zone
                1 artillery and 1 infantry moved from Borneo to 47 Sea Zone
                1 artillery, 1 infantry and 2 transports moved from 47 Sea Zone to 46 Sea Zone
                2 infantry moved from Western Australia to 46 Sea Zone
                1 artillery, 3 infantry and 2 transports moved from 46 Sea Zone to 49 Sea Zone
                3 infantry moved from 49 Sea Zone to New Guinea
                1 artillery moved from 49 Sea Zone to New Guinea
                1 carrier and 1 destroyer moved from 47 Sea Zone to 48 Sea Zone
                1 submarine moved from 37 Sea Zone to 48 Sea Zone
                4 fighters moved from Russia to Anhwei
                3 armour moved from Persia to Russia
                1 infantry moved from Anglo-Egyptian Sudan to Egypt
                1 armour moved from Persia to Egypt
                2 artilleries and 3 infantry moved from Kazakh S.S.R. to Russia

    Combat - British
                Battle in Egypt
                    British attack with 1 armour and 1 infantry
                    Germans defend with 1 armour
                        British roll dice for 1 armour and 1 infantry in Egypt, round 2 :  1/2 hits
                        Germans roll dice for 1 armour in Egypt, round 2 :  1/1 hits
                        1 infantry owned by the British and 1 armour owned by the Germans lost in Egypt
                    British win, taking Egypt from Germans with 1 armour remaining. Battle score for attacker is 3
                    Casualties for Germans: 1 armour
                    Casualties for British: 1 infantry
                Battle in Anhwei
                    British attack with 4 fighters
                    Germans defend with 2 fighters
                        British roll dice for 4 fighters in Anhwei, round 2 :  2/4 hits
                        Japanese roll dice for 2 fighters in Anhwei, round 2 :  2/2 hits
                        2 fighters owned by the British and 2 fighters owned by the Germans lost in Anhwei
                    British win with 2 fighters remaining. Battle score for attacker is 0
                    Casualties for Germans: 2 fighters
                    Casualties for British: 2 fighters

    Non Combat Move - British
                2 fighters moved from Anhwei to Sinkiang

    Place Units - British
                3 fighters placed in India
                1 armour, 1 artillery and 1 infantry placed in Borneo

    Turn Complete - British
                British collect 38 PUs; end with 38 PUs total

    Territory Summary for British :

    48 Sea Zone : 2 carriers, 1 destroyer, 6 fighters and 1 submarine
        49 Sea Zone : 2 transports
        Borneo : 1 flag, 1 armour, 1 artillery, 1 factory and 1 infantry
        Egypt : 1 armour
        French Indo-China Thailand : 1 flag
        India : 2 armour, 1 factory and 3 fighters
        Kazakh S.S.R. : 1 infantry
        Malaya : 1 flag
        New Guinea : 1 artillery and 3 infantry
        Persia : 1 aaGun
        Russia : 4 armour, 2 artilleries and 3 infantry
        Sinkiang : 2 fighters
        United Kingdom : 1 aaGun, 1 armour, 1 artillery, 1 factory and 2 infantry

    Production/PUs Summary :

    Russians : 15 / 19
        Germans : 47 / 51
        British : 38 / 38
        Japanese : 20 / 21
        Americans : 48 / 49

  • '19 '18 '17 '16 '15

    Hey

    I was in a rush and totally overlook when I first start a move …so I replayed once (coincidently all the combat result were the same).

    Sorry for potential confusion and let me know if there are questions.

  • '17 '16 '15

    TripleA Turn Summary for game: World War II v5 1942 Second Edition, version: 1.9

    Game History

    Round: 9

    Purchase Units - Japanese
                Japanese repair damage of 11x factory; Remaining resources: 10 PUs;
                Japanese buy 3 infantry; Remaining resources: 1 PUs;

    Combat Move - Japanese
                2 transports moved from 62 Sea Zone to 61 Sea Zone
                1 artillery and 3 infantry moved from Kwangtung to 61 Sea Zone
                1 artillery, 3 infantry and 2 transports moved from 61 Sea Zone to 62 Sea Zone
                1 artillery, 3 fighters and 3 infantry moved from 62 Sea Zone to Japan
                1 destroyer moved from 62 Sea Zone to 61 Sea Zone
                1 destroyer moved from 62 Sea Zone to 60 Sea Zone
                2 artilleries and 2 infantry moved from Kwangtung to Anhwei

    Non Combat Move - Japanese

    Place Units - Japanese
                3 infantry placed in Japan

    Turn Complete - Japanese
                Japanese collect 20 PUs; end with 21 PUs total

    Territory Summary for Japanese :

    60 Sea Zone : 1 destroyer
        61 Sea Zone : 1 destroyer
        62 Sea Zone : 2 battleships, 2 carriers, 10 submarines and 2 transports
        Anhwei : 1 flag, 2 artilleries and 2 infantry
        Buryatia S.S.R. : 1 flag
        Iwo Jima : 1 infantry
        Japan : 1 aaGun, 3 artilleries, 1 factory, 5 fighters and 12 infantry
        Kwangtung : 1 factory
        Manchuria : 1 artillery and 3 infantry
        Okinawa : 1 infantry
        Soviet Far East : 1 flag
        Yakut S.S.R. : 1 flag, 1 infantry
        Yunnan : 1 flag

    Production/PUs Summary :

    Russians : 15 / 19
        Germans : 47 / 51
        British : 38 / 38
        Japanese : 20 / 21
        Americans : 48 / 49

  • '19 '18 '17 '16 '15

    TripleA Turn Summary for game: World War II v5 1942 Second Edition, version: 1.9

    Game History

    Round: 9

    Purchase Units - Americans
                Americans buy 1 carrier, 1 destroyer, 2 fighters and 1 transport; Remaining resources: 0 PUs;

    Combat Move - Americans
                1 submarine moved from 48 Sea Zone to 61 Sea Zone
                2 fighters moved from 48 Sea Zone to 61 Sea Zone
                1 artillery and 1 infantry moved from Philippine Islands to 48 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 48 Sea Zone to 61 Sea Zone
                1 artillery and 1 infantry moved from 61 Sea Zone to Kwangtung
                1 bomber moved from East Indies to 61 Sea Zone
                1 bomber moved from 61 Sea Zone to 60 Sea Zone
                1 submarine moved from 48 Sea Zone to 60 Sea Zone
                7 bombers moved from Philippine Islands to Japan

    Combat - Americans
                Strategic bombing raid in Japan
                        AA fire in Japan :  1/7 hits
                    1 bomber killed by AA
                    Bombing raid in Japan rolls: 4,1,3,3,3,5 and causes: 11 damage to unit: factory
                    Bombing raid in Japan causes 11 damage total.
                Battle in 61 Sea Zone
                    Americans attack with 2 fighters, 1 submarine and 1 transport
                    Japanese defend with 1 destroyer
                        Americans roll dice for 1 submarine in 61 Sea Zone, round 2 :  0/1 hits
                        Americans roll dice for 2 fighters and 1 transport in 61 Sea Zone, round 2 :  0/2 hits
                        Japanese roll dice for 1 destroyer in 61 Sea Zone, round 2 :  1/1 hits
                        1 submarine owned by the Americans lost in 61 Sea Zone
                        Americans roll dice for 2 fighters and 1 transport in 61 Sea Zone, round 3 :  2/2 hits
                        Japanese roll dice for 1 destroyer in 61 Sea Zone, round 3 :  1/1 hits
                        1 fighter owned by the Americans and 1 destroyer owned by the Japanese lost in 61 Sea Zone
                    Americans win with 1 fighter and 1 transport remaining. Battle score for attacker is -8
                    Casualties for Japanese: 1 destroyer
                    Casualties for Americans: 1 fighter and 1 submarine
                Battle in Kwangtung
                Battle in 60 Sea Zone
                    Americans attack with 1 bomber and 1 submarine
                    Japanese defend with 1 destroyer
                        Americans roll dice for 1 submarine in 60 Sea Zone, round 2 :  1/1 hits
                        Japanese roll dice for 1 destroyer in 60 Sea Zone, round 2 :  1/1 hits
                        1 submarine owned by the Americans and 1 destroyer owned by the Japanese lost in 60 Sea Zone
                    Americans win, taking Kwangtung from Japanese with 1 bomber remaining. Battle score for attacker is 2
                    Casualties for Japanese: 1 destroyer
                    Casualties for Americans: 1 submarine

    Non Combat Move - Americans
                1 armour and 1 infantry moved from Philippine Islands to 48 Sea Zone
                2 artilleries moved from Philippine Islands to 48 Sea Zone
                1 armour, 2 artilleries, 1 infantry and 3 transports moved from 48 Sea Zone to 61 Sea Zone
                1 armour, 2 artilleries and 1 infantry moved from 61 Sea Zone to Kwangtung
                1 battleship, 2 carriers, 1 cruiser, 2 destroyers and 2 fighters moved from 48 Sea Zone to 61 Sea Zone
                1 bomber moved from 60 Sea Zone to Philippine Islands
                6 bombers moved from Japan to Philippine Islands
                1 infantry moved from Western United States to 56 Sea Zone
                1 infantry and 1 transport moved from 56 Sea Zone to 53 Sea Zone
                1 infantry and 1 transport moved from 53 Sea Zone to 44 Sea Zone
                1 infantry moved from 44 Sea Zone to Solomon Islands

    Place Units - Americans
                1 transport placed in 37 Sea Zone
                1 carrier, 1 destroyer and 1 fighter placed in 48 Sea Zone
                Americans undo move 2.
                1 carrier and 2 fighters placed in 48 Sea Zone
                Americans undo move 2.
                1 carrier and 1 destroyer placed in 37 Sea Zone
                Americans undo move 2.
                1 carrier and 1 destroyer placed in 37 Sea Zone
                1 fighter placed in 37 Sea Zone
                1 fighter placed in 48 Sea Zone
                Americans undo move 4.
                1 fighter placed in Philippine Islands

    Turn Complete - Americans
                Americans collect 50 PUs; end with 50 PUs total

    Territory Summary for Americans :

    37 Sea Zone : 1 carrier, 1 destroyer, 1 fighter and 1 transport
        44 Sea Zone : 1 transport
        61 Sea Zone : 1 battleship, 2 carriers, 1 cruiser, 2 destroyers, 1 fighter and 4 transports
        Caroline Islands : 1 flag
        East Indies : 1 flag, 1 artillery, 1 factory and 2 infantry
        Eastern United States : 1 aaGun and 1 factory
        Kwangtung : 1 flag, 1 armour, 3 artilleries, 1 factory and 2 infantry
        New Guinea : 1 flag
        Philippine Islands : 1 flag, 7 bombers, 1 factory and 1 fighter
        Solomon Islands : 1 flag, 1 aaGun and 1 infantry
        Wake Island : 1 flag, 1 infantry
        Western United States : 1 factory

    Production/PUs Summary :

    Russians : 15 / 19
        Germans : 47 / 51
        British : 38 / 38
        Japanese : 18 / 21
        Americans : 50 / 50

  • '19 '18 '17 '16 '15

    TripleA Turn Summary for game: World War II v5 1942 Second Edition, version: 1.9

    Game History

    Round: 10

    Purchase Units - Russians
                Russians buy 1 artillery and 5 infantry; Remaining resources: 0 PUs;

    Combat Move - Russians
                1 infantry moved from Archangel to Karelia S.S.R.
                2 fighters moved from Russia to Karelia S.S.R.
                1 armour moved from Russia to West Russia
                      Russians take West Russia from Germans
                1 armour moved from West Russia to Russia
                1 armour moved from Russia to Karelia S.S.R.
                1 bomber moved from Russia to Yakut S.S.R.
                1 armour moved from Sinkiang to Yakut S.S.R.

    Combat - Russians
                Battle in Yakut S.S.R.
                    Russians attack with 1 armour and 1 bomber
                    Japanese defend with 1 infantry
                        Russians roll dice for 1 armour and 1 bomber in Yakut S.S.R., round 2 :  2/2 hits
                        Japanese roll dice for 1 infantry in Yakut S.S.R., round 2 :  0/1 hits
                        1 infantry owned by the Japanese lost in Yakut S.S.R.
                    Russians win, taking Yakut S.S.R. from Japanese with 1 armour and 1 bomber remaining. Battle score for attacker is 3
                    Casualties for Japanese: 1 infantry
                Battle in Karelia S.S.R.
                    Russians attack with 1 armour, 2 fighters and 1 infantry
                    Germans defend with 1 artillery, 1 factory and 1 infantry
                        Russians roll dice for 1 armour, 2 fighters and 1 infantry in Karelia S.S.R., round 2 :  2/4 hits
                        Germans roll dice for 1 artillery and 1 infantry in Karelia S.S.R., round 2 :  0/2 hits
                        1 infantry owned by the Germans and 1 artillery owned by the Germans lost in Karelia S.S.R.
                    Russians win, taking Karelia S.S.R. from Germans with 1 armour, 2 fighters and 1 infantry remaining. Battle score for attacker is 7
                    Casualties for Germans: 1 artillery and 1 infantry

    Non Combat Move - Russians
                2 fighters moved from Karelia S.S.R. to Russia
                1 bomber moved from Yakut S.S.R. to Russia
                1 infantry moved from Novosibirsk to Russia

    Place Units - Russians
                1 artillery and 5 infantry placed in Russia

    Turn Complete - Russians
                Russians collect 20 PUs; end with 20 PUs total

    Territory Summary for Russians :

    Karelia S.S.R. : 1 armour, 1 factory and 1 infantry
        Russia : 1 aaGun, 3 armour, 11 artilleries, 1 bomber, 1 factory, 2 fighters and 43 infantry
        West Russia : 1 flag
        Yakut S.S.R. : 1 armour

    Production/PUs Summary :

    Russians : 20 / 20
        Germans : 43 / 51
        British : 38 / 38
        Japanese : 17 / 21
        Americans : 50 / 50

  • '17 '16 '15

    TripleA Turn Summary for game: World War II v5 1942 Second Edition, version: 1.9

    Game History

    Round: 10

    Purchase Units - Germans
                Germans buy 6 armour, 3 artilleries and 1 infantry; Remaining resources: 0 PUs;

    Combat Move - Germans
                1 armour moved from Ukraine S.S.R. to West Russia
                      Germans take West Russia from Russians
                5 armour moved from Germany to Karelia S.S.R.
                1 fighter moved from Ukraine S.S.R. to Karelia S.S.R.
                2 infantry moved from Caucasus to Kazakh S.S.R.
                1 infantry moved from Caucasus to Persia
                1 bomber moved from Germany to Kazakh S.S.R.
                2 bombers moved from Libya to Russia

    Combat - Germans
                Battle in Kazakh S.S.R.
                    Germans attack with 1 bomber and 2 infantry
                    British defend with 1 infantry
                        Germans roll dice for 1 bomber and 2 infantry in Kazakh S.S.R., round 2 :  1/3 hits
                        Russians roll dice for 1 infantry in Kazakh S.S.R., round 2 :  0/1 hits
                        1 infantry owned by the British lost in Kazakh S.S.R.
                    Germans win, taking Kazakh S.S.R. from Russians with 1 bomber and 2 infantry remaining. Battle score for attacker is 3
                    Casualties for British: 1 infantry
                Battle in Karelia S.S.R.
                    Germans attack with 5 armour and 1 fighter
                    Russians defend with 1 armour, 1 factory and 1 infantry
                        Germans roll dice for 5 armour and 1 fighter in Karelia S.S.R., round 2 :  5/6 hits
                        Russians roll dice for 1 armour and 1 infantry in Karelia S.S.R., round 2 :  0/2 hits
                        1 infantry owned by the Russians and 1 armour owned by the Russians lost in Karelia S.S.R.
                    Germans win, taking Karelia S.S.R. from Russians with 5 armour and 1 fighter remaining. Battle score for attacker is 9
                    Casualties for Russians: 1 armour and 1 infantry
                Strategic bombing raid in Russia
                        AA fire in Russia :  1/2 hits
                    1 bomber killed by AA
                    Bombing raid in Russia rolls: 5 and causes: 5 damage to unit: factory
                    Bombing raid in Russia causes 5 damage total.
                Battle in Persia
                    Germans attack with 1 infantry
                    British defend with 1 aaGun
                        1 aaGun owned by the British lost in Persia
                    Germans win, taking Persia from British with 1 infantry remaining. Battle score for attacker is 5
                    Casualties for British: 1 aaGun

    Non Combat Move - Germans
                1 fighter moved from Karelia S.S.R. to Caucasus
                1 bomber moved from Kazakh S.S.R. to Caucasus
                1 fighter moved from Libya to Caucasus
                1 bomber moved from Russia to Caucasus
                5 armour moved from Ukraine S.S.R. to Caucasus
                1 armour moved from West Russia to Caucasus
                1 aaGun moved from Poland to Ukraine S.S.R.
                1 artillery and 1 infantry moved from Caucasus to Persia
                5 armour moved from Caucasus to Persia
                1 infantry moved from Caucasus to Persia
                1 artillery moved from Caucasus to Persia

    Place Units - Germans
                3 artilleries and 1 infantry placed in Caucasus
                6 armour placed in Germany
                Turning on Edit Mode
                EDIT: Removing units owned by Germans from 29 Sea Zone: 1 submarine
                EDIT: Adding units owned by Germans to 33 Sea Zone: 1 submarine
                EDIT: Turning off Edit Mode

    Turn Complete - Germans
                Germans collect 50 PUs; end with 50 PUs total

    Territory Summary for Germans :

    13 Sea Zone : 1 destroyer
        33 Sea Zone : 1 submarine
        Caucasus : 1 flag, 2 aaGuns, 21 armour, 10 artilleries, 2 bombers, 1 factory, 2 fighters and 20 infantry
        Germany : 6 armour and 1 factory
        Gibraltar : 1 flag
        Italy : 1 factory
        Karelia S.S.R. : 1 flag, 5 armour and 1 factory
        Kazakh S.S.R. : 1 flag, 2 infantry
        Persia : 1 flag, 5 armour, 2 artilleries and 3 infantry
        Ukraine S.S.R. : 1 aaGun

    Production/PUs Summary :

    Russians : 14 / 20
        Germans : 50 / 50
        British : 37 / 38
        Japanese : 17 / 21
        Americans : 50 / 50

  • '19 '18 '17 '16 '15

    TripleA Turn Summary for game: World War II v5 1942 Second Edition, version: 1.9

    Game History

    Round: 10

    Purchase Units - British
                British buy 1 fighter, 4 infantry and 2 transports; Remaining resources: 2 PUs;

    Combat Move - British
                1 artillery and 1 infantry moved from Russia to Kazakh S.S.R.
                3 fighters moved from India to Kazakh S.S.R.
                1 armour moved from Egypt to Algeria
                      British take Libya from Germans
                      British take Algeria from Germans
                2 fighters moved from Sinkiang to 62 Sea Zone
                4 fighters moved from 48 Sea Zone to 62 Sea Zone
                2 fighters moved from 61 Sea Zone to 62 Sea Zone
                1 submarine moved from 48 Sea Zone to 62 Sea Zone
                1 destroyer moved from 48 Sea Zone to 61 Sea Zone
                1 destroyer moved from 61 Sea Zone to 62 Sea Zone
                1 artillery and 3 infantry moved from New Guinea to 49 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 49 Sea Zone to 61 Sea Zone
                1 infantry moved from 61 Sea Zone to Kwangtung
                1 artillery moved from 61 Sea Zone to Kwangtung
                2 infantry and 1 transport moved from 49 Sea Zone to 61 Sea Zone
                2 infantry moved from 61 Sea Zone to Kiangsu
                      British take Kiangsu from Japanese
                1 armour moved from India to Yunnan
                      Americans take Yunnan from Japanese
                1 armour moved from India to Yunnan

    Combat - British
                Battle in Kazakh S.S.R.
                    British attack with 1 artillery, 3 fighters and 1 infantry
                    Germans defend with 2 infantry
                        British roll dice for 1 artillery, 3 fighters and 1 infantry in Kazakh S.S.R., round 2 :  3/5 hits
                        Germans roll dice for 2 infantry in Kazakh S.S.R., round 2 :  0/2 hits
                        2 infantry owned by the Germans lost in Kazakh S.S.R.
                    British win, taking Kazakh S.S.R. from Germans with 1 artillery, 3 fighters and 1 infantry remaining. Battle score for attacker is 6
                    Casualties for Germans: 2 infantry
                Battle in 62 Sea Zone
                    British attack with 1 destroyer, 8 fighters and 1 submarine
                    Japanese defend with 2 battleships, 2 carriers, 10 submarines and 2 transports
                        British roll dice for 1 submarine in 62 Sea Zone, round 2 :  0/1 hits
                        British roll dice for 1 destroyer and 8 fighters in 62 Sea Zone, round 2 :  6/9 hits
                    Units damaged: 2 battleships owned by the Japanese
                        Japanese roll dice for 10 submarines in 62 Sea Zone, round 2 :  3/10 hits
                        Japanese roll dice for 2 battleships, 2 carriers and 2 transports in 62 Sea Zone, round 2 :  1/4 hits
                        1 fighter owned by the British, 1 submarine owned by the British, 4 submarines owned by the Japanese and 1 destroyer owned by the British lost in 62 Sea Zone
                    6 submarines owned by the Japanese Submerged
                        British roll dice for 7 fighters in 62 Sea Zone, round 3 :  3/7 hits
                        Japanese roll dice for 2 battleships, 2 carriers and 2 transports in 62 Sea Zone, round 3 :  1/4 hits
                        2 carriers owned by the Japanese, 1 fighter owned by the British and 1 battleship owned by the Japanese lost in 62 Sea Zone
                        British roll dice for 6 fighters in 62 Sea Zone, round 4 :  0/6 hits
                        Japanese roll dice for 1 battleship and 2 transports in 62 Sea Zone, round 4 :  1/1 hits
                        1 fighter owned by the British lost in 62 Sea Zone
                        British roll dice for 5 fighters in 62 Sea Zone, round 5 :  2/5 hits
                        Japanese roll dice for 1 battleship and 2 transports in 62 Sea Zone, round 5 :  0/1 hits
                        1 transport owned by the Japanese and 1 battleship owned by the Japanese lost in 62 Sea Zone
                        1 transport owned by the Japanese lost in 62 Sea Zone
                    British win with 5 fighters remaining. Battle score for attacker is 62
                    Casualties for Japanese: 2 battleships, 2 carriers, 4 submarines and 2 transports
                    Casualties for British: 1 destroyer, 3 fighters and 1 submarine

    Non Combat Move - British
                2 carriers moved from 48 Sea Zone to 61 Sea Zone
                2 fighters moved from 62 Sea Zone to 61 Sea Zone
                3 fighters moved from Kazakh S.S.R. to Russia
                2 fighters moved from 62 Sea Zone to Kwangtung
                1 fighter moved from 62 Sea Zone to 61 Sea Zone

    Place Units - British
                2 transports placed in 47 Sea Zone
                1 infantry placed in Borneo
                1 fighter placed in Borneo
                British undo move 3.
                Turning on Edit Mode
                EDIT: Removing units owned by British from 61 Sea Zone: 1 carrier
                EDIT: Adding units owned by British to 47 Sea Zone: 1 carrier
                EDIT: Turning off Edit Mode
                1 fighter placed in 47 Sea Zone
                3 infantry placed in India

    Turn Complete - British
                British collect 41 PUs; end with 43 PUs total

    Territory Summary for British :

    47 Sea Zone : 1 carrier, 1 fighter and 2 transports
        61 Sea Zone : 1 carrier, 3 fighters and 2 transports
        Algeria : 1 flag, 1 armour
        Borneo : 1 flag, 1 armour, 1 artillery, 1 factory and 2 infantry
        French Indo-China Thailand : 1 flag
        India : 1 factory and 3 infantry
        Kazakh S.S.R. : 1 artillery and 1 infantry
        Kiangsu : 1 flag, 2 infantry
        Kwangtung : 1 artillery, 2 fighters and 1 infantry
        Libya : 1 flag
        Malaya : 1 flag
        Russia : 4 armour, 1 artillery, 3 fighters and 2 infantry
        United Kingdom : 1 aaGun, 1 armour, 1 artillery, 1 factory and 2 infantry
        Yunnan : 2 armour

    Production/PUs Summary :

    Russians : 16 / 20
        Germans : 46 / 50
        British : 41 / 43
        Japanese : 14 / 21
        Americans : 51 / 50

  • '17 '16 '15

    TripleA Turn Summary for game: World War II v5 1942 Second Edition, version: 1.9

    Game History

    Round: 10

    Purchase Units - Japanese
                Japanese repair damage of 11x factory; Remaining resources: 10 PUs;
                Japanese buy 3 infantry; Remaining resources: 1 PUs;

    Combat Move - Japanese
                1 submarine moved from 62 Sea Zone to 60 Sea Zone
                1 submarine moved from 62 Sea Zone to 58 Sea Zone
                1 submarine moved from 62 Sea Zone to 59 Sea Zone
                1 submarine moved from 62 Sea Zone to 51 Sea Zone
                1 submarine moved from 62 Sea Zone to 48 Sea Zone
                1 artillery and 3 infantry moved from Manchuria to Kiangsu
                1 infantry moved from Anhwei to Szechwan
                      Japanese take Szechwan from Americans
                2 artilleries and 1 infantry moved from Anhwei to Sinkiang
                      Japanese take Sinkiang from Americans

    Combat - Japanese
                Battle in Kiangsu
                    Japanese attack with 1 artillery and 3 infantry
                    British defend with 2 infantry
                        Japanese roll dice for 1 artillery and 3 infantry in Kiangsu, round 2 :  2/4 hits
                        British roll dice for 2 infantry in Kiangsu, round 2 :  1/2 hits
                        2 infantry owned by the British and 1 infantry owned by the Japanese lost in Kiangsu
                    Japanese win, taking Kiangsu from British with 1 artillery and 2 infantry remaining. Battle score for attacker is 3
                    Casualties for Japanese: 1 infantry
                    Casualties for British: 2 infantry

    Non Combat Move - Japanese

    Place Units - Japanese
                3 infantry placed in Japan

    Turn Complete - Japanese
                Japanese collect 18 PUs; end with 19 PUs total

    Territory Summary for Japanese :

    48 Sea Zone : 1 submarine
        51 Sea Zone : 1 submarine
        58 Sea Zone : 1 submarine
        59 Sea Zone : 1 submarine
        60 Sea Zone : 1 submarine
        62 Sea Zone : 1 submarine
        Anhwei : 1 flag
        Buryatia S.S.R. : 1 flag
        Iwo Jima : 1 infantry
        Japan : 1 aaGun, 3 artilleries, 1 factory, 5 fighters and 15 infantry
        Kiangsu : 1 artillery and 2 infantry
        Okinawa : 1 infantry
        Sinkiang : 1 flag, 2 artilleries and 1 infantry
        Soviet Far East : 1 flag
        Szechwan : 1 flag, 1 infantry

    Production/PUs Summary :

    Russians : 16 / 20
        Germans : 46 / 50
        British : 39 / 43
        Japanese : 18 / 19
        Americans : 49 / 50

  • '19 '18 '17 '16 '15

    TripleA Turn Summary for game: World War II v5 1942 Second Edition, version: 1.9

    Game History

    Round: 10

    Purchase Units - Americans
                Americans repair damage of 4x factory; Remaining resources: 46 PUs;
                Americans buy 1 armour, 1 artillery, 1 bomber, 1 fighter, 2 infantry and 1 transport; Remaining resources: 1 PUs;

    Combat Move - Americans
                1 armour moved from Kwangtung to Anhwei
                      Americans take Anhwei from Japanese
                1 armour moved from Anhwei to Manchuria
                      Americans take Manchuria from Japanese
                1 infantry moved from Kwangtung to 61 Sea Zone
                1 artillery moved from Kwangtung to 61 Sea Zone
                1 artillery and 1 infantry moved from 61 Sea Zone to Kiangsu
                1 artillery and 1 infantry moved from East Indies to 37 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 37 Sea Zone to 61 Sea Zone
                1 artillery and 1 infantry moved from 61 Sea Zone to Kiangsu
                1 fighter moved from 61 Sea Zone to Kiangsu
                1 fighter moved from Philippine Islands to Kiangsu
                1 infantry moved from Kwangtung to Szechwan
                1 destroyer moved from 37 Sea Zone to 48 Sea Zone
                1 fighter moved from 37 Sea Zone to 48 Sea Zone
                1 destroyer moved from 61 Sea Zone to 60 Sea Zone
                1 bomber moved from Philippine Islands to 60 Sea Zone
                6 bombers moved from Philippine Islands to Japan
                1 artillery moved from Kwangtung to Szechwan

    Combat - Americans
                Strategic bombing raid in Japan
                        AA fire in Japan :  2/6 hits
                    2 bombers killed by AA
                    Bombing raid in Japan rolls: 6,5,6,1 and causes: 11 damage to unit: factory
                    Bombing raid in Japan causes 11 damage total.
                Battle in Kiangsu
                    Americans attack with 2 artilleries, 2 fighters and 2 infantry
                    Japanese defend with 1 artillery and 2 infantry
                        Americans roll dice for 1 battleship and 1 cruiser in Kiangsu, round 2 :  1/2 hits
                        Americans roll dice for 2 artilleries, 2 fighters and 2 infantry in Kiangsu, round 2 :  3/6 hits
                        Japanese roll dice for 1 artillery and 2 infantry in Kiangsu, round 2 :  0/3 hits
                        2 infantry owned by the Japanese and 1 artillery owned by the Japanese lost in Kiangsu
                    Americans win, taking Kiangsu from Japanese with 2 artilleries, 2 fighters and 2 infantry remaining. Battle score for attacker is 10
                    Casualties for Japanese: 1 artillery and 2 infantry
                Battle in 48 Sea Zone
                    Americans attack with 1 destroyer and 1 fighter
                    Japanese defend with 1 submarine
                        Americans roll dice for 1 destroyer and 1 fighter in 48 Sea Zone, round 2 :  1/2 hits
                        Japanese roll dice for 1 submarine in 48 Sea Zone, round 2 :  1/1 hits
                        1 destroyer owned by the Americans and 1 submarine owned by the Japanese lost in 48 Sea Zone
                    Americans win with 1 fighter remaining. Battle score for attacker is -2
                    Casualties for Japanese: 1 submarine
                    Casualties for Americans: 1 destroyer
                Battle in 60 Sea Zone
                    Americans attack with 1 bomber and 1 destroyer
                    Japanese defend with 1 submarine
                        Americans roll dice for 1 bomber and 1 destroyer in 60 Sea Zone, round 2 :  1/2 hits
                        Japanese roll dice for 1 submarine in 60 Sea Zone, round 2 :  0/1 hits
                        1 submarine owned by the Japanese lost in 60 Sea Zone
                    Americans win with 1 bomber and 1 destroyer remaining. Battle score for attacker is 6
                    Casualties for Japanese: 1 submarine
                Battle in Szechwan
                    Americans attack with 1 artillery and 1 infantry
                    Japanese defend with 1 infantry
                        Americans roll dice for 1 artillery and 1 infantry in Szechwan, round 2 :  2/2 hits
                        Japanese roll dice for 1 infantry in Szechwan, round 2 :  0/1 hits
                        1 infantry owned by the Japanese lost in Szechwan
                    Americans win, taking Szechwan from Japanese with 1 artillery and 1 infantry remaining. Battle score for attacker is 3
                    Casualties for Japanese: 1 infantry

    Non Combat Move - Americans
                2 fighters moved from Kiangsu to 61 Sea Zone
                1 fighter moved from 48 Sea Zone to 61 Sea Zone
                1 bomber moved from 60 Sea Zone to Kwangtung
                4 bombers moved from Japan to Kwangtung
                1 aaGun and 1 infantry moved from Solomon Islands to 44 Sea Zone
                1 aaGun, 1 infantry and 1 transport moved from 44 Sea Zone to 47 Sea Zone
                1 aaGun and 1 infantry moved from 47 Sea Zone to Borneo
                1 carrier moved from 37 Sea Zone to 61 Sea Zone

    Place Units - Americans
                1 infantry placed in Kwangtung
                1 infantry placed in Kwangtung
                1 bomber placed in Philippine Islands
                1 armour placed in East Indies
                Americans undo move 4.
                1 armour and 1 artillery placed in Philippine Islands
                Americans undo move 4.
                Americans undo move 2.
                1 artillery placed in Kwangtung
                1 armour and 1 infantry placed in Philippine Islands
                1 fighter placed in East Indies
                Americans undo move 5.
                Americans undo move 3.
                1 fighter placed in 61 Sea Zone
                1 artillery placed in East Indies
                1 transport placed in 37 Sea Zone

    Turn Complete - Americans
                Americans collect 56 PUs; end with 57 PUs total

    Territory Summary for Americans :

    37 Sea Zone : 1 transport
        47 Sea Zone : 1 transport
        60 Sea Zone : 1 destroyer
        61 Sea Zone : 1 battleship, 3 carriers, 1 cruiser, 1 destroyer, 4 fighters and 5 transports
        Borneo : 1 aaGun and 1 infantry
        Caroline Islands : 1 flag
        East Indies : 1 flag, 1 artillery, 1 factory and 1 infantry
        Eastern United States : 1 aaGun and 1 factory
        Kiangsu : 1 flag, 2 artilleries and 2 infantry
        Kwangtung : 1 flag, 1 artillery, 5 bombers, 1 factory and 1 infantry
        Manchuria : 1 flag, 1 armour
        New Guinea : 1 flag
        Philippine Islands : 1 flag, 1 armour, 1 bomber, 1 factory and 1 infantry
        Solomon Islands : 1 flag
        Szechwan : 1 artillery and 1 infantry
        Wake Island : 1 flag, 1 infantry
        Western United States : 1 factory

    Production/PUs Summary :

    Russians : 16 / 20
        Germans : 46 / 50
        British : 39 / 43
        Japanese : 11 / 19
        Americans : 56 / 57

  • '19 '18 '17 '16 '15

    TripleA Turn Summary for game: World War II v5 1942 Second Edition, version: 1.9

    Game History

    Round: 10

    Purchase Units - Americans
                Americans repair damage of 4x factory; Remaining resources: 46 PUs;
                Americans buy 1 armour, 1 artillery, 1 bomber, 1 fighter, 2 infantry and 1 transport; Remaining resources: 1 PUs;

    Combat Move - Americans
                1 armour moved from Kwangtung to Anhwei
                      Americans take Anhwei from Japanese
                1 armour moved from Anhwei to Manchuria
                      Americans take Manchuria from Japanese
                1 infantry moved from Kwangtung to 61 Sea Zone
                1 artillery moved from Kwangtung to 61 Sea Zone
                1 artillery and 1 infantry moved from 61 Sea Zone to Kiangsu
                1 artillery and 1 infantry moved from East Indies to 37 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 37 Sea Zone to 61 Sea Zone
                1 artillery and 1 infantry moved from 61 Sea Zone to Kiangsu
                1 fighter moved from 61 Sea Zone to Kiangsu
                1 fighter moved from Philippine Islands to Kiangsu
                1 infantry moved from Kwangtung to Szechwan
                1 destroyer moved from 37 Sea Zone to 48 Sea Zone
                1 fighter moved from 37 Sea Zone to 48 Sea Zone
                1 destroyer moved from 61 Sea Zone to 60 Sea Zone
                1 bomber moved from Philippine Islands to 60 Sea Zone
                6 bombers moved from Philippine Islands to Japan
                1 artillery moved from Kwangtung to Szechwan

    Combat - Americans
                Strategic bombing raid in Japan
                        AA fire in Japan :  2/6 hits
                    2 bombers killed by AA
                    Bombing raid in Japan rolls: 6,5,6,1 and causes: 11 damage to unit: factory
                    Bombing raid in Japan causes 11 damage total.
                Battle in Kiangsu
                    Americans attack with 2 artilleries, 2 fighters and 2 infantry
                    Japanese defend with 1 artillery and 2 infantry
                        Americans roll dice for 1 battleship and 1 cruiser in Kiangsu, round 2 :  1/2 hits
                        Americans roll dice for 2 artilleries, 2 fighters and 2 infantry in Kiangsu, round 2 :  3/6 hits
                        Japanese roll dice for 1 artillery and 2 infantry in Kiangsu, round 2 :  0/3 hits
                        2 infantry owned by the Japanese and 1 artillery owned by the Japanese lost in Kiangsu
                    Americans win, taking Kiangsu from Japanese with 2 artilleries, 2 fighters and 2 infantry remaining. Battle score for attacker is 10
                    Casualties for Japanese: 1 artillery and 2 infantry
                Battle in 48 Sea Zone
                    Americans attack with 1 destroyer and 1 fighter
                    Japanese defend with 1 submarine
                        Americans roll dice for 1 destroyer and 1 fighter in 48 Sea Zone, round 2 :  1/2 hits
                        Japanese roll dice for 1 submarine in 48 Sea Zone, round 2 :  1/1 hits
                        1 destroyer owned by the Americans and 1 submarine owned by the Japanese lost in 48 Sea Zone
                    Americans win with 1 fighter remaining. Battle score for attacker is -2
                    Casualties for Japanese: 1 submarine
                    Casualties for Americans: 1 destroyer
                Battle in 60 Sea Zone
                    Americans attack with 1 bomber and 1 destroyer
                    Japanese defend with 1 submarine
                        Americans roll dice for 1 bomber and 1 destroyer in 60 Sea Zone, round 2 :  1/2 hits
                        Japanese roll dice for 1 submarine in 60 Sea Zone, round 2 :  0/1 hits
                        1 submarine owned by the Japanese lost in 60 Sea Zone
                    Americans win with 1 bomber and 1 destroyer remaining. Battle score for attacker is 6
                    Casualties for Japanese: 1 submarine
                Battle in Szechwan
                    Americans attack with 1 artillery and 1 infantry
                    Japanese defend with 1 infantry
                        Americans roll dice for 1 artillery and 1 infantry in Szechwan, round 2 :  2/2 hits
                        Japanese roll dice for 1 infantry in Szechwan, round 2 :  0/1 hits
                        1 infantry owned by the Japanese lost in Szechwan
                    Americans win, taking Szechwan from Japanese with 1 artillery and 1 infantry remaining. Battle score for attacker is 3
                    Casualties for Japanese: 1 infantry

    Non Combat Move - Americans
                2 fighters moved from Kiangsu to 61 Sea Zone
                1 fighter moved from 48 Sea Zone to 61 Sea Zone
                1 bomber moved from 60 Sea Zone to Kwangtung
                4 bombers moved from Japan to Kwangtung
                1 aaGun and 1 infantry moved from Solomon Islands to 44 Sea Zone
                1 aaGun, 1 infantry and 1 transport moved from 44 Sea Zone to 47 Sea Zone
                1 aaGun and 1 infantry moved from 47 Sea Zone to Borneo
                1 carrier moved from 37 Sea Zone to 61 Sea Zone

    Place Units - Americans
                1 infantry placed in Kwangtung
                1 infantry placed in Kwangtung
                1 bomber placed in Philippine Islands
                1 armour placed in East Indies
                Americans undo move 4.
                1 armour and 1 artillery placed in Philippine Islands
                Americans undo move 4.
                Americans undo move 2.
                1 artillery placed in Kwangtung
                1 armour and 1 infantry placed in Philippine Islands
                1 fighter placed in East Indies
                Americans undo move 5.
                Americans undo move 3.
                1 fighter placed in 61 Sea Zone
                1 artillery placed in East Indies
                1 transport placed in 37 Sea Zone

    Turn Complete - Americans
                Americans collect 56 PUs; end with 57 PUs total

    Territory Summary for Americans :

    37 Sea Zone : 1 transport
        47 Sea Zone : 1 transport
        60 Sea Zone : 1 destroyer
        61 Sea Zone : 1 battleship, 3 carriers, 1 cruiser, 1 destroyer, 4 fighters and 5 transports
        Borneo : 1 aaGun and 1 infantry
        Caroline Islands : 1 flag
        East Indies : 1 flag, 1 artillery, 1 factory and 1 infantry
        Eastern United States : 1 aaGun and 1 factory
        Kiangsu : 1 flag, 2 artilleries and 2 infantry
        Kwangtung : 1 flag, 1 artillery, 5 bombers, 1 factory and 1 infantry
        Manchuria : 1 flag, 1 armour
        New Guinea : 1 flag
        Philippine Islands : 1 flag, 1 armour, 1 bomber, 1 factory and 1 infantry
        Solomon Islands : 1 flag
        Szechwan : 1 artillery and 1 infantry
        Wake Island : 1 flag, 1 infantry
        Western United States : 1 factory

    Production/PUs Summary :

    Russians : 16 / 20
        Germans : 46 / 50
        British : 39 / 43
        Japanese : 11 / 19
        Americans : 56 / 57

  • '19 '18 '17 '16 '15

    TripleA Turn Summary for game: World War II v5 1942 Second Edition, version: 1.9

    Game History

    Round: 10

    Purchase Units - Americans
                Americans repair damage of 4x factory; Remaining resources: 46 PUs;
                Americans buy 1 armour, 1 artillery, 1 bomber, 1 fighter, 2 infantry and 1 transport; Remaining resources: 1 PUs;

    Combat Move - Americans
                1 armour moved from Kwangtung to Anhwei
                      Americans take Anhwei from Japanese
                1 armour moved from Anhwei to Manchuria
                      Americans take Manchuria from Japanese
                1 infantry moved from Kwangtung to 61 Sea Zone
                1 artillery moved from Kwangtung to 61 Sea Zone
                1 artillery and 1 infantry moved from 61 Sea Zone to Kiangsu
                1 artillery and 1 infantry moved from East Indies to 37 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 37 Sea Zone to 61 Sea Zone
                1 artillery and 1 infantry moved from 61 Sea Zone to Kiangsu
                1 fighter moved from 61 Sea Zone to Kiangsu
                1 fighter moved from Philippine Islands to Kiangsu
                1 infantry moved from Kwangtung to Szechwan
                1 destroyer moved from 37 Sea Zone to 48 Sea Zone
                1 fighter moved from 37 Sea Zone to 48 Sea Zone
                1 destroyer moved from 61 Sea Zone to 60 Sea Zone
                1 bomber moved from Philippine Islands to 60 Sea Zone
                6 bombers moved from Philippine Islands to Japan
                1 artillery moved from Kwangtung to Szechwan

    Combat - Americans
                Strategic bombing raid in Japan
                        AA fire in Japan :  2/6 hits
                    2 bombers killed by AA
                    Bombing raid in Japan rolls: 6,5,6,1 and causes: 11 damage to unit: factory
                    Bombing raid in Japan causes 11 damage total.
                Battle in Kiangsu
                    Americans attack with 2 artilleries, 2 fighters and 2 infantry
                    Japanese defend with 1 artillery and 2 infantry
                        Americans roll dice for 1 battleship and 1 cruiser in Kiangsu, round 2 :  1/2 hits
                        Americans roll dice for 2 artilleries, 2 fighters and 2 infantry in Kiangsu, round 2 :  3/6 hits
                        Japanese roll dice for 1 artillery and 2 infantry in Kiangsu, round 2 :  0/3 hits
                        2 infantry owned by the Japanese and 1 artillery owned by the Japanese lost in Kiangsu
                    Americans win, taking Kiangsu from Japanese with 2 artilleries, 2 fighters and 2 infantry remaining. Battle score for attacker is 10
                    Casualties for Japanese: 1 artillery and 2 infantry
                Battle in 48 Sea Zone
                    Americans attack with 1 destroyer and 1 fighter
                    Japanese defend with 1 submarine
                        Americans roll dice for 1 destroyer and 1 fighter in 48 Sea Zone, round 2 :  1/2 hits
                        Japanese roll dice for 1 submarine in 48 Sea Zone, round 2 :  1/1 hits
                        1 destroyer owned by the Americans and 1 submarine owned by the Japanese lost in 48 Sea Zone
                    Americans win with 1 fighter remaining. Battle score for attacker is -2
                    Casualties for Japanese: 1 submarine
                    Casualties for Americans: 1 destroyer
                Battle in 60 Sea Zone
                    Americans attack with 1 bomber and 1 destroyer
                    Japanese defend with 1 submarine
                        Americans roll dice for 1 bomber and 1 destroyer in 60 Sea Zone, round 2 :  1/2 hits
                        Japanese roll dice for 1 submarine in 60 Sea Zone, round 2 :  0/1 hits
                        1 submarine owned by the Japanese lost in 60 Sea Zone
                    Americans win with 1 bomber and 1 destroyer remaining. Battle score for attacker is 6
                    Casualties for Japanese: 1 submarine
                Battle in Szechwan
                    Americans attack with 1 artillery and 1 infantry
                    Japanese defend with 1 infantry
                        Americans roll dice for 1 artillery and 1 infantry in Szechwan, round 2 :  2/2 hits
                        Japanese roll dice for 1 infantry in Szechwan, round 2 :  0/1 hits
                        1 infantry owned by the Japanese lost in Szechwan
                    Americans win, taking Szechwan from Japanese with 1 artillery and 1 infantry remaining. Battle score for attacker is 3
                    Casualties for Japanese: 1 infantry

    Non Combat Move - Americans
                2 fighters moved from Kiangsu to 61 Sea Zone
                1 fighter moved from 48 Sea Zone to 61 Sea Zone
                1 bomber moved from 60 Sea Zone to Kwangtung
                4 bombers moved from Japan to Kwangtung
                1 aaGun and 1 infantry moved from Solomon Islands to 44 Sea Zone
                1 aaGun, 1 infantry and 1 transport moved from 44 Sea Zone to 47 Sea Zone
                1 aaGun and 1 infantry moved from 47 Sea Zone to Borneo
                1 carrier moved from 37 Sea Zone to 61 Sea Zone

    Place Units - Americans
                1 infantry placed in Kwangtung
                1 infantry placed in Kwangtung
                1 bomber placed in Philippine Islands
                1 armour placed in East Indies
                Americans undo move 4.
                1 armour and 1 artillery placed in Philippine Islands
                Americans undo move 4.
                Americans undo move 2.
                1 artillery placed in Kwangtung
                1 armour and 1 infantry placed in Philippine Islands
                1 fighter placed in East Indies
                Americans undo move 5.
                Americans undo move 3.
                1 fighter placed in 61 Sea Zone
                1 artillery placed in East Indies
                1 transport placed in 37 Sea Zone

    Turn Complete - Americans
                Americans collect 56 PUs; end with 57 PUs total

    Territory Summary for Americans :

    37 Sea Zone : 1 transport
        47 Sea Zone : 1 transport
        60 Sea Zone : 1 destroyer
        61 Sea Zone : 1 battleship, 3 carriers, 1 cruiser, 1 destroyer, 4 fighters and 5 transports
        Borneo : 1 aaGun and 1 infantry
        Caroline Islands : 1 flag
        East Indies : 1 flag, 1 artillery, 1 factory and 1 infantry
        Eastern United States : 1 aaGun and 1 factory
        Kiangsu : 1 flag, 2 artilleries and 2 infantry
        Kwangtung : 1 flag, 1 artillery, 5 bombers, 1 factory and 1 infantry
        Manchuria : 1 flag, 1 armour
        New Guinea : 1 flag
        Philippine Islands : 1 flag, 1 armour, 1 bomber, 1 factory and 1 infantry
        Solomon Islands : 1 flag
        Szechwan : 1 artillery and 1 infantry
        Wake Island : 1 flag, 1 infantry
        Western United States : 1 factory

    Production/PUs Summary :

    Russians : 16 / 20
        Germans : 46 / 50
        British : 39 / 43
        Japanese : 11 / 19
        Americans : 56 / 57

  • '19 '18 '17 '16 '15

    TripleA Turn Summary for game: World War II v5 1942 Second Edition, version: 1.9

    Game History

    Round: 11

    Purchase Units - Russians
                Russians repair damage of 3x factory; Remaining resources: 17 PUs;
                Russians buy 2 artilleries and 3 infantry; Remaining resources: 0 PUs;

    Combat Move - Russians
                1 armour moved from Yakut S.S.R. to Soviet Far East
                      Russians take Soviet Far East from Japanese
                1 armour moved from Soviet Far East to Buryatia S.S.R.
                      Russians take Buryatia S.S.R. from Japanese
                1 armour moved from Russia to West Russia
                      Russians take West Russia from Germans
                1 armour moved from West Russia to Russia
                2 armour moved from Russia to Sinkiang
                1 bomber moved from Russia to Sinkiang
                2 fighters moved from Russia to Sinkiang

    Combat - Russians
                Battle in Sinkiang
                    Russians attack with 2 armour, 1 bomber and 2 fighters
                    Japanese defend with 2 artilleries and 1 infantry
                        Russians roll dice for 2 armour, 1 bomber and 2 fighters in Sinkiang, round 2 :  3/5 hits
                        Japanese roll dice for 2 artilleries and 1 infantry in Sinkiang, round 2 :  1/3 hits
                        1 armour owned by the Russians, 1 infantry owned by the Japanese and 2 artilleries owned by the Japanese lost in Sinkiang
                    Russians win, taking Sinkiang from Japanese with 1 armour, 1 bomber and 2 fighters remaining. Battle score for attacker is 5
                    Casualties for Japanese: 2 artilleries and 1 infantry
                    Casualties for Russians: 1 armour

    Non Combat Move - Russians
                1 bomber moved from Sinkiang to Russia
                2 fighters moved from Sinkiang to Russia

    Place Units - Russians
                2 artilleries and 3 infantry placed in Russia

    Turn Complete - Russians
                Russians collect 20 PUs; end with 20 PUs total

    Territory Summary for Russians :

    Buryatia S.S.R. : 1 armour
        Russia : 1 aaGun, 1 armour, 13 artilleries, 1 bomber, 1 factory, 2 fighters and 46 infantry
        Sinkiang : 1 armour
        West Russia : 1 flag

    Production/PUs Summary :

    Russians : 20 / 20
        Germans : 44 / 50
        British : 39 / 43
        Japanese : 8 / 19
        Americans : 57 / 57

  • '19 '18 '17 '16 '15

    TripleA Turn Summary for game: World War II v5 1942 Second Edition, version: 1.9

    Game History

    Round: 11

    Purchase Units - Russians
                Russians repair damage of 3x factory; Remaining resources: 17 PUs;
                Russians buy 2 artilleries and 3 infantry; Remaining resources: 0 PUs;

    Combat Move - Russians
                1 armour moved from Yakut S.S.R. to Soviet Far East
                      Russians take Soviet Far East from Japanese
                1 armour moved from Soviet Far East to Buryatia S.S.R.
                      Russians take Buryatia S.S.R. from Japanese
                1 armour moved from Russia to West Russia
                      Russians take West Russia from Germans
                1 armour moved from West Russia to Russia
                2 armour moved from Russia to Sinkiang
                1 bomber moved from Russia to Sinkiang
                2 fighters moved from Russia to Sinkiang

    Combat - Russians
                Battle in Sinkiang
                    Russians attack with 2 armour, 1 bomber and 2 fighters
                    Japanese defend with 2 artilleries and 1 infantry
                        Russians roll dice for 2 armour, 1 bomber and 2 fighters in Sinkiang, round 2 :  3/5 hits
                        Japanese roll dice for 2 artilleries and 1 infantry in Sinkiang, round 2 :  1/3 hits
                        1 armour owned by the Russians, 1 infantry owned by the Japanese and 2 artilleries owned by the Japanese lost in Sinkiang
                    Russians win, taking Sinkiang from Japanese with 1 armour, 1 bomber and 2 fighters remaining. Battle score for attacker is 5
                    Casualties for Japanese: 2 artilleries and 1 infantry
                    Casualties for Russians: 1 armour

    Non Combat Move - Russians
                1 bomber moved from Sinkiang to Russia
                2 fighters moved from Sinkiang to Russia

    Place Units - Russians
                2 artilleries and 3 infantry placed in Russia

    Turn Complete - Russians
                Russians collect 20 PUs; end with 20 PUs total

    Territory Summary for Russians :

    Buryatia S.S.R. : 1 armour
        Russia : 1 aaGun, 1 armour, 13 artilleries, 1 bomber, 1 factory, 2 fighters and 46 infantry
        Sinkiang : 1 armour
        West Russia : 1 flag

    Production/PUs Summary :

    Russians : 20 / 20
        Germans : 44 / 50
        British : 39 / 43
        Japanese : 8 / 19
        Americans : 57 / 57

  • '19 '18 '17 '16 '15

    TripleA Turn Summary for game: World War II v5 1942 Second Edition, version: 1.9

    Game History

    Round: 11

    Purchase Units - Russians
                Russians repair damage of 3x factory; Remaining resources: 17 PUs;
                Russians buy 2 artilleries and 3 infantry; Remaining resources: 0 PUs;

    Combat Move - Russians
                1 armour moved from Yakut S.S.R. to Soviet Far East
                      Russians take Soviet Far East from Japanese
                1 armour moved from Soviet Far East to Buryatia S.S.R.
                      Russians take Buryatia S.S.R. from Japanese
                1 armour moved from Russia to West Russia
                      Russians take West Russia from Germans
                1 armour moved from West Russia to Russia
                2 armour moved from Russia to Sinkiang
                1 bomber moved from Russia to Sinkiang
                2 fighters moved from Russia to Sinkiang

    Combat - Russians
                Battle in Sinkiang
                    Russians attack with 2 armour, 1 bomber and 2 fighters
                    Japanese defend with 2 artilleries and 1 infantry
                        Russians roll dice for 2 armour, 1 bomber and 2 fighters in Sinkiang, round 2 :  3/5 hits
                        Japanese roll dice for 2 artilleries and 1 infantry in Sinkiang, round 2 :  1/3 hits
                        1 armour owned by the Russians, 1 infantry owned by the Japanese and 2 artilleries owned by the Japanese lost in Sinkiang
                    Russians win, taking Sinkiang from Japanese with 1 armour, 1 bomber and 2 fighters remaining. Battle score for attacker is 5
                    Casualties for Japanese: 2 artilleries and 1 infantry
                    Casualties for Russians: 1 armour

    Non Combat Move - Russians
                1 bomber moved from Sinkiang to Russia
                2 fighters moved from Sinkiang to Russia

    Place Units - Russians
                2 artilleries and 3 infantry placed in Russia

    Turn Complete - Russians
                Russians collect 20 PUs; end with 20 PUs total

    Territory Summary for Russians :

    Buryatia S.S.R. : 1 armour
        Russia : 1 aaGun, 1 armour, 13 artilleries, 1 bomber, 1 factory, 2 fighters and 46 infantry
        Sinkiang : 1 armour
        West Russia : 1 flag

    Production/PUs Summary :

    Russians : 20 / 20
        Germans : 44 / 50
        British : 39 / 43
        Japanese : 8 / 19
        Americans : 57 / 57

  • '17 '16 '15

    TripleA Turn Summary for game: World War II v5 1942 Second Edition, version: 1.9

    Game History

    Round: 11

    Purchase Units - Germans
                Germans buy 3 armour, 2 artilleries, 1 bomber and 4 infantry; Remaining resources: 0 PUs;

    Combat Move - Germans
                1 armour moved from Karelia S.S.R. to Archangel
                      Germans take Archangel from Russians
                1 armour moved from Karelia S.S.R. to West Russia
                      Germans take West Russia from Russians
                1 artillery and 1 infantry moved from Caucasus to Kazakh S.S.R.
                2 bombers moved from Caucasus to Kazakh S.S.R.
                2 fighters moved from Caucasus to India
                2 artilleries and 3 infantry moved from Persia to India
                3 armour moved from Caucasus to India
                1 armour moved from Persia to Egypt
                      Germans take Trans-Jordan from British
                      Germans take Egypt from British

    Combat - Germans
                Battle in Kazakh S.S.R.
                    Germans attack with 1 artillery, 2 bombers and 1 infantry
                    British defend with 1 artillery and 1 infantry
                        Germans roll dice for 1 artillery, 2 bombers and 1 infantry in Kazakh S.S.R., round 2 :  1/4 hits
                        Russians roll dice for 1 artillery and 1 infantry in Kazakh S.S.R., round 2 :  0/2 hits
                        1 infantry owned by the British lost in Kazakh S.S.R.
                        Germans roll dice for 1 artillery, 2 bombers and 1 infantry in Kazakh S.S.R., round 3 :  2/4 hits
                        Russians roll dice for 1 artillery in Kazakh S.S.R., round 3 :  0/1 hits
                        1 artillery owned by the British lost in Kazakh S.S.R.
                    Germans win, taking Kazakh S.S.R. from Russians with 1 artillery, 2 bombers and 1 infantry remaining. Battle score for attacker is 7
                    Casualties for British: 1 artillery and 1 infantry
                Battle in India
                    Germans attack with 3 armour, 2 artilleries, 2 fighters and 3 infantry
                    British defend with 1 factory and 3 infantry
                        Germans roll dice for 3 armour, 2 artilleries, 2 fighters and 3 infantry in India, round 2 :  2/10 hits
                        British roll dice for 3 infantry in India, round 2 :  2/3 hits
                        2 infantry owned by the British and 2 infantry owned by the Germans lost in India
                        Germans roll dice for 3 armour, 2 artilleries, 2 fighters and 1 infantry in India, round 3 :  5/8 hits
                        British roll dice for 1 infantry in India, round 3 :  1/1 hits
                        1 infantry owned by the British and 1 infantry owned by the Germans lost in India
                    Germans win, taking India from British with 3 armour, 2 artilleries and 2 fighters remaining. Battle score for attacker is 0
                    Casualties for Germans: 3 infantry
                    Casualties for British: 3 infantry

    Non Combat Move - Germans
                2 fighters moved from India to Caucasus
                2 bombers moved from Kazakh S.S.R. to Caucasus
                4 armour moved from Persia to Egypt
                3 armour moved from Karelia S.S.R. to Caucasus
                1 armour moved from West Russia to Caucasus
                1 armour moved from Archangel to Karelia S.S.R.
                6 armour moved from Germany to Karelia S.S.R.
                1 aaGun moved from Ukraine S.S.R. to Caucasus
                1 infantry moved from Caucasus to Persia

    Place Units - Germans
                2 infantry placed in Karelia S.S.R.
                2 artilleries and 2 infantry placed in Caucasus
                3 armour and 1 bomber placed in Germany

    Turn Complete - Germans
                Germans collect 55 PUs; end with 55 PUs total
                Turning on Edit Mode
                EDIT: Removing units owned by Germans from 33 Sea Zone: 1 submarine
                EDIT: Adding units owned by Germans to 31 Sea Zone: 1 submarine
                EDIT: Removing units owned by Germans from 13 Sea Zone: 1 destroyer
                EDIT: Adding units owned by Germans to 15 Sea Zone: 1 destroyer
                EDIT: Turning off Edit Mode

    Territory Summary for Germans :

    15 Sea Zone : 1 destroyer
        31 Sea Zone : 1 submarine
        Archangel : 1 flag
        Caucasus : 1 flag, 3 aaGuns, 22 armour, 11 artilleries, 2 bombers, 1 factory, 2 fighters and 20 infantry
        Egypt : 1 flag, 5 armour
        Germany : 3 armour, 1 bomber and 1 factory
        Gibraltar : 1 flag
        India : 1 flag, 3 armour, 2 artilleries and 1 factory
        Italy : 1 factory
        Karelia S.S.R. : 1 flag, 7 armour, 1 factory and 2 infantry
        Kazakh S.S.R. : 1 flag, 1 artillery and 1 infantry
        Persia : 1 flag, 1 infantry
        Trans-Jordan : 1 flag

    Production/PUs Summary :

    Russians : 15 / 20
        Germans : 55 / 55
        British : 33 / 43
        Japanese : 8 / 19
        Americans : 57 / 57

  • '19 '18 '17 '16 '15

    TripleA Turn Summary for game: World War II v5 1942 Second Edition, version: 1.9

    Game History

    Round: 11

    Purchase Units - British
                British buy 1 carrier, 1 destroyer and 2 transports; Remaining resources: 7 PUs;

    Combat Move - British
                2 infantry moved from Borneo to 47 Sea Zone
                1 armour and 1 artillery moved from Borneo to 47 Sea Zone
                1 armour, 1 artillery, 2 infantry and 2 transports moved from 47 Sea Zone to 35 Sea Zone
                1 armour and 2 infantry moved from 35 Sea Zone to India
                1 artillery moved from 35 Sea Zone to India
                2 armour moved from Yunnan to India
                1 artillery and 1 infantry moved from Kwangtung to 61 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 61 Sea Zone to 35 Sea Zone
                1 artillery and 1 infantry moved from 35 Sea Zone to India
                1 fighter moved from 47 Sea Zone to India
                2 fighters moved from Kwangtung to India
                1 armour moved from Russia to Archangel
                      Russians take Archangel from Germans
                1 armour moved from Archangel to Russia
                1 armour moved from Russia to West Russia
                      British take West Russia from Germans
                1 armour moved from West Russia to Russia
                1 armour moved from Algeria to Morocco
                      British take Morocco from Germans

    Combat - British
                Battle in India
                    British attack with 3 armour, 2 artilleries, 3 fighters and 3 infantry
                    Germans defend with 3 armour, 2 artilleries and 1 factory
                        British roll dice for 3 armour, 2 artilleries, 3 fighters and 3 infantry in India, round 2 :  3/11 hits
                        Germans roll dice for 3 armour and 2 artilleries in India, round 2 :  3/5 hits
                        3 infantry owned by the British, 1 armour owned by the Germans and 2 artilleries owned by the Germans lost in India
                        British roll dice for 3 armour, 2 artilleries and 3 fighters in India, round 3 :  4/8 hits
                        Germans roll dice for 2 armour in India, round 3 :  1/2 hits
                        2 armour owned by the Germans and 1 artillery owned by the British lost in India
                    British win, taking India from Germans with 3 armour, 1 artillery and 3 fighters remaining. Battle score for attacker is 13
                    Casualties for Germans: 3 armour and 2 artilleries
                    Casualties for British: 1 artillery and 3 infantry

    Non Combat Move - British
                2 fighters moved from Russia to 7 Sea Zone
                3 fighters moved from 61 Sea Zone to Russia
                2 fighters moved from India to 35 Sea Zone
                1 carrier moved from 47 Sea Zone to 35 Sea Zone
                1 fighter moved from India to 35 Sea Zone
                1 carrier moved from 61 Sea Zone to 35 Sea Zone

    Place Units - British
                1 carrier and 2 transports placed in 7 Sea Zone
                1 destroyer placed in 47 Sea Zone

    Turn Complete - British
                British collect 39 PUs; end with 46 PUs total
                Turning on Edit Mode
                EDIT: Removing units owned by British from Russia: 1 fighter
                EDIT: Removing units owned by British from 35 Sea Zone: 1 carrier
                EDIT: Removing units owned by British from 35 Sea Zone: 1 fighter
                EDIT: Adding units owned by British to Burma: 1 fighter
                EDIT: Adding units owned by British to 47 Sea Zone: 1 carrier
                EDIT: Adding units owned by British to 47 Sea Zone: 1 fighter
                EDIT: Turning off Edit Mode

    Territory Summary for British :

    7 Sea Zone : 1 carrier, 2 fighters and 2 transports
        35 Sea Zone : 1 carrier, 2 fighters and 3 transports
        47 Sea Zone : 1 carrier, 1 destroyer and 1 fighter
        61 Sea Zone : 1 transport
        Algeria : 1 flag
        Borneo : 1 flag, 1 factory
        Burma : 1 fighter
        French Indo-China Thailand : 1 flag
        India : 3 armour, 1 artillery and 1 factory
        Libya : 1 flag
        Malaya : 1 flag
        Morocco : 1 flag, 1 armour
        Russia : 4 armour, 1 artillery, 3 fighters and 2 infantry
        United Kingdom : 1 aaGun, 1 armour, 1 artillery, 1 factory and 2 infantry
        West Russia : 1 flag

    Production/PUs Summary :

    Russians : 16 / 20
        Germans : 48 / 55
        British : 39 / 46
        Japanese : 8 / 19
        Americans : 57 / 57

  • '17 '16 '15

    TripleA Turn Summary for game: World War II v5 1942 Second Edition, version: 1.9

    Game History

    Round: 11

    Purchase Units - Japanese
                Japanese buy nothing; Remaining resources: 19 PUs;

    Combat Move - Japanese
                1 submarine moved from 62 Sea Zone to 60 Sea Zone
                5 fighters moved from Japan to 60 Sea Zone

    Combat - Japanese
                Battle in 60 Sea Zone
                    Japanese attack with 5 fighters and 1 submarine
                    Americans defend with 1 destroyer
                        Japanese roll dice for 1 submarine in 60 Sea Zone, round 2 :  1/1 hits
                        Americans roll dice for 1 destroyer in 60 Sea Zone, round 2 :  1/1 hits
                        1 destroyer owned by the Americans and 1 submarine owned by the Japanese lost in 60 Sea Zone
                    Japanese win with 5 fighters remaining. Battle score for attacker is 2
                    Casualties for Japanese: 1 submarine
                    Casualties for Americans: 1 destroyer

    Non Combat Move - Japanese
                5 fighters moved from 60 Sea Zone to Japan
                1 submarine moved from 51 Sea Zone to 36 Sea Zone
                1 submarine moved from 59 Sea Zone to 48 Sea Zone
                1 submarine moved from 58 Sea Zone to 51 Sea Zone

    Turn Complete - Japanese
                Japanese collect 8 PUs; end with 27 PUs total

    Territory Summary for Japanese :

    36 Sea Zone : 1 submarine
        48 Sea Zone : 1 submarine
        51 Sea Zone : 1 submarine
        Iwo Jima : 1 infantry
        Japan : 1 aaGun, 3 artilleries, 1 factory, 5 fighters and 15 infantry
        Okinawa : 1 infantry

    Production/PUs Summary :

    Russians : 16 / 20
        Germans : 48 / 55
        British : 39 / 46
        Japanese : 8 / 27
        Americans : 57 / 57

  • '19 '18 '17 '16 '15

    TripleA Turn Summary for game: World War II v5 1942 Second Edition, version: 1.9

    Game History

    Round: 11

    Purchase Units - Americans
                Americans buy 2 armour, 1 bomber, 3 fighters and 1 infantry; Remaining resources: 0 PUs;

    Combat Move - Americans
                5 bombers moved from Kwangtung to Egypt
                1 artillery and 1 infantry moved from East Indies to 37 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 37 Sea Zone to 34 Sea Zone
                1 artillery and 1 infantry moved from 34 Sea Zone to Egypt
                1 bomber moved from Philippine Islands to Egypt
                1 destroyer moved from 61 Sea Zone to 48 Sea Zone
                1 battleship moved from 61 Sea Zone to 48 Sea Zone
                1 cruiser moved from 61 Sea Zone to 48 Sea Zone
                1 artillery and 1 infantry moved from Szechwan to Kazakh S.S.R.
                1 fighter moved from 61 Sea Zone to Kazakh S.S.R.

    Combat - Americans
                Battle in Egypt
                    Americans attack with 1 artillery, 6 bombers and 1 infantry
                    Germans defend with 5 armour
                        Americans roll dice for 1 artillery, 6 bombers and 1 infantry in Egypt, round 2 :  4/8 hits
                        Germans roll dice for 5 armour in Egypt, round 2 :  3/5 hits
                        1 artillery owned by the Americans, 4 armour owned by the Germans, 1 bomber owned by the Americans and 1 infantry owned by the Americans lost in Egypt
                        Americans roll dice for 5 bombers in Egypt, round 3 :  3/5 hits
                        Germans roll dice for 1 armour in Egypt, round 3 :  1/1 hits
                        1 armour owned by the Germans and 1 bomber owned by the Americans lost in Egypt
                    Americans win with 4 bombers remaining. Battle score for attacker is -1
                    Casualties for Germans: 5 armour
                    Casualties for Americans: 1 artillery, 2 bombers and 1 infantry
                Battle in 48 Sea Zone
                    Americans attack with 1 battleship, 1 cruiser and 1 destroyer
                    Japanese defend with 1 submarine
                        Americans roll dice for 1 battleship, 1 cruiser and 1 destroyer in 48 Sea Zone, round 2 :  2/3 hits
                        Japanese roll dice for 1 submarine in 48 Sea Zone, round 2 :  0/1 hits
                        1 submarine owned by the Japanese lost in 48 Sea Zone
                    Americans win with 1 battleship, 1 cruiser and 1 destroyer remaining. Battle score for attacker is 6
                    Casualties for Japanese: 1 submarine
                Battle in Kazakh S.S.R.
                    Americans attack with 1 artillery, 1 fighter and 1 infantry
                    Germans defend with 1 artillery and 1 infantry
                        Americans roll dice for 1 artillery, 1 fighter and 1 infantry in Kazakh S.S.R., round 2 :  2/3 hits
                        Germans roll dice for 1 artillery and 1 infantry in Kazakh S.S.R., round 2 :  0/2 hits
                        1 infantry owned by the Germans and 1 artillery owned by the Germans lost in Kazakh S.S.R.
                    Americans win, taking Kazakh S.S.R. from Germans with 1 artillery, 1 fighter and 1 infantry remaining. Battle score for attacker is 7
                    Casualties for Germans: 1 artillery and 1 infantry

    Non Combat Move - Americans
                3 bombers moved from Egypt to Anglo-Egyptian Sudan
                1 bomber moved from Egypt to Anglo-Egyptian Sudan
                3 fighters moved from 61 Sea Zone to Anglo-Egyptian Sudan
                1 fighter moved from Kazakh S.S.R. to Russia
                1 aaGun and 1 infantry moved from Borneo to 47 Sea Zone
                1 aaGun, 1 infantry and 1 transport moved from 47 Sea Zone to 48 Sea Zone
                1 aaGun and 1 infantry moved from 48 Sea Zone to Philippine Islands
                5 transports moved from 61 Sea Zone to 48 Sea Zone
                3 carriers moved from 61 Sea Zone to 48 Sea Zone
                1 armour moved from Manchuria to Kwangtung
                2 infantry moved from Kiangsu to Kwangtung
                2 artilleries moved from Kiangsu to Kwangtung

    Place Units - Americans
                3 fighters placed in 48 Sea Zone
                2 armour placed in Kwangtung
                1 bomber and 1 infantry placed in East Indies

    Turn Complete - Americans
                Americans collect 57 PUs; end with 57 PUs total

    Territory Summary for Americans :

    34 Sea Zone : 1 transport
        48 Sea Zone : 1 battleship, 3 carriers, 1 cruiser, 1 destroyer, 3 fighters and 6 transports
        Anglo-Egyptian Sudan : 4 bombers and 3 fighters
        Caroline Islands : 1 flag
        East Indies : 1 flag, 1 bomber, 1 factory and 1 infantry
        Eastern United States : 1 aaGun and 1 factory
        Kazakh S.S.R. : 1 artillery and 1 infantry
        Kiangsu : 1 flag
        Kwangtung : 1 flag, 3 armour, 3 artilleries, 1 factory and 3 infantry
        Manchuria : 1 flag
        New Guinea : 1 flag
        Philippine Islands : 1 flag, 1 aaGun, 1 armour, 1 factory and 2 infantry
        Russia : 1 fighter
        Solomon Islands : 1 flag
        Wake Island : 1 flag, 1 infantry
        Western United States : 1 factory

    Production/PUs Summary :

    Russians : 18 / 20
        Germans : 46 / 55
        British : 39 / 46
        Japanese : 8 / 27
        Americans : 57 / 57

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