@mike64 good luck!
Geograph (Axis) vs Inno (Allies + 1 Bomber) 42 2E 2nd game
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TripleA Turn Summary for game: World War II v5 1942 Second Edition, version: 1.9
Game History
Round: 9
Purchase Units - Russians
Russians repair damage of 6x factory; Remaining resources: 15 PUs;
Russians buy 5 infantry; Remaining resources: 0 PUs;Combat Move - Russians
1 armour moved from Kazakh S.S.R. to Szechwan
Americans take Szechwan from Japanese
1 armour moved from Szechwan to Sinkiang
1 armour moved from Russia to Archangel
Russians take Archangel from Germans
1 armour moved from Archangel to Karelia S.S.R.
2 fighters moved from Russia to Karelia S.S.R.
1 bomber moved from Russia to Karelia S.S.R.Combat - Russians
Battle in Karelia S.S.R.
Russians attack with 1 armour, 1 bomber and 2 fighters
Germans defend with 1 artillery, 1 factory and 1 infantry
Russians roll dice for 1 armour, 1 bomber and 2 fighters in Karelia S.S.R., round 2 : 2/4 hits
Germans roll dice for 1 artillery and 1 infantry in Karelia S.S.R., round 2 : 1/2 hits
1 armour owned by the Russians, 1 infantry owned by the Germans and 1 artillery owned by the Germans lost in Karelia S.S.R.
Russians win with 1 bomber and 2 fighters remaining. Battle score for attacker is 1
Casualties for Germans: 1 artillery and 1 infantry
Casualties for Russians: 1 armourNon Combat Move - Russians
2 fighters moved from Karelia S.S.R. to Russia
1 bomber moved from Karelia S.S.R. to Russia
1 infantry moved from Kazakh S.S.R. to NovosibirskPlace Units - Russians
5 infantry placed in Russia
Turning on Edit Mode
EDIT: Removing units owned by Russians from Russia: 1 infantry
EDIT: Adding units owned by Russians to Archangel: 1 infantry
EDIT: Turning off Edit ModeTurn Complete - Russians
Russians collect 19 PUs; end with 19 PUs totalTerritory Summary for Russians :
Archangel : 1 infantry
Caucasus : 1 factory
Novosibirsk : 1 infantry
Russia : 1 aaGun, 4 armour, 10 artilleries, 1 bomber, 1 factory, 2 fighters and 37 infantry
Sinkiang : 1 armourProduction/PUs Summary :
Russians : 19 / 19
Germans : 43 / 51
British : 38 / 43
Japanese : 20 / 21
Americans : 48 / 49 -
:-o
Wow. The dice went crazy again! Loosing so much bombers is really hard. Sorry for this!I’m not able to play this week. Pretty much to do at the moment! I hope I can proceed on Friday…
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hey - that’s fine and thank you for let me know.
Yes - the bomber attack was big surprise…I can’t believe I couldn’t get rid of all your Africa troops with such attack power!
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TripleA Turn Summary for game: World War II v5 1942 Second Edition, version: 1.9
Game History
Round: 9
Purchase Units - Germans
Germans buy 5 armour, 1 artillery, 1 bomber and 1 infantry; Remaining resources: 2 PUs;Combat Move - Germans
2 bombers moved from West Russia to Egypt
1 armour moved from Libya to Egypt
5 armour, 3 artilleries and 4 infantry moved from Ukraine S.S.R. to Caucasus
15 armour, 6 artilleries and 20 infantry moved from West Russia to CaucasusCombat - Germans
Battle in Egypt
Germans attack with 1 armour and 2 bombers
British defend with 1 armour
Germans roll dice for 1 armour and 2 bombers in Egypt, round 2 : 1/3 hits
British roll dice for 1 armour in Egypt, round 2 : 0/1 hits
1 armour owned by the British lost in Egypt
Germans win, taking Egypt from British with 1 armour and 2 bombers remaining. Battle score for attacker is 6
Casualties for British: 1 armour
Battle in Caucasus
Germans attack with 20 armour, 9 artilleries and 24 infantry
British defend with 2 infantry; Russians defend with 1 factory
Germans roll dice for 20 armour, 9 artilleries and 24 infantry in Caucasus, round 2 : 20/53 hits
Russians roll dice for 2 infantry in Caucasus, round 2 : 0/2 hits
2 infantry owned by the British lost in Caucasus
Germans win, taking Caucasus from Russians with 20 armour, 9 artilleries and 24 infantry remaining. Battle score for attacker is 6
Casualties for British: 2 infantryNon Combat Move - Germans
1 aaGun moved from West Russia to Caucasus
1 aaGun moved from Ukraine S.S.R. to Caucasus
2 bombers moved from Egypt to Libya
6 armour moved from Germany to Ukraine S.S.R.
1 aaGun moved from Germany to Poland
1 fighter moved from West Russia to Ukraine S.S.R.
1 fighter moved from West Russia to Libya
1 fighter moved from West Russia to Ukraine S.S.R.
1 fighter moved from West Russia to AnhweiPlace Units - Germans
1 artillery and 1 infantry placed in Karelia S.S.R.
5 armour and 1 bomber placed in Germany
Turning on Edit Mode
EDIT: Removing units owned by Germans from Ukraine S.S.R.: 1 fighter
EDIT: Adding units owned by Germans to Anhwei: 1 fighter
EDIT: Turning off Edit ModeTurn Complete - Germans
Germans collect 49 PUs; end with 51 PUs totalTerritory Summary for Germans :
13 Sea Zone : 1 destroyer
29 Sea Zone : 1 submarine
Anhwei : 2 fighters
Caucasus : 1 flag, 2 aaGuns, 20 armour, 9 artilleries, 1 factory and 24 infantry
Egypt : 1 flag, 1 armour
Germany : 5 armour, 1 bomber and 1 factory
Gibraltar : 1 flag
Italy : 1 factory
Karelia S.S.R. : 1 flag, 1 artillery, 1 factory and 1 infantry
Libya : 2 bombers and 1 fighter
Poland : 1 aaGun
Ukraine S.S.R. : 6 armour and 1 fighterProduction/PUs Summary :
Russians : 15 / 19
Germans : 49 / 51
British : 36 / 43
Japanese : 20 / 21
Americans : 48 / 49 -
TripleA Turn Summary for game: World War II v5 1942 Second Edition, version: 1.9
Game History
Round: 9
Purchase Units - British
British buy 1 armour, 1 artillery, 3 fighters and 1 infantry; Remaining resources: 0 PUs;Combat Move - British
2 fighters moved from India to 36 Sea Zone
2 fighters moved from 36 Sea Zone to 48 Sea Zone
1 fighter moved from 47 Sea Zone to 48 Sea Zone
1 artillery and 1 infantry moved from Borneo to 47 Sea Zone
1 artillery, 1 infantry and 2 transports moved from 47 Sea Zone to 46 Sea Zone
2 infantry moved from Western Australia to 46 Sea Zone
1 artillery, 3 infantry and 2 transports moved from 46 Sea Zone to 49 Sea Zone
3 infantry moved from 49 Sea Zone to New Guinea
1 artillery moved from 49 Sea Zone to New Guinea
1 carrier and 1 destroyer moved from 47 Sea Zone to 48 Sea Zone
1 submarine moved from 37 Sea Zone to 48 Sea Zone
4 fighters moved from Russia to Anhwei
3 armour moved from Persia to Russia
1 infantry moved from Anglo-Egyptian Sudan to Egypt
1 armour moved from Persia to Egypt
2 artilleries and 3 infantry moved from Kazakh S.S.R. to RussiaCombat - British
Battle in Egypt
British attack with 1 armour and 1 infantry
Germans defend with 1 armour
British roll dice for 1 armour and 1 infantry in Egypt, round 2 : 1/2 hits
Germans roll dice for 1 armour in Egypt, round 2 : 1/1 hits
1 infantry owned by the British and 1 armour owned by the Germans lost in Egypt
British win, taking Egypt from Germans with 1 armour remaining. Battle score for attacker is 3
Casualties for Germans: 1 armour
Casualties for British: 1 infantry
Battle in Anhwei
British attack with 4 fighters
Germans defend with 2 fighters
British roll dice for 4 fighters in Anhwei, round 2 : 2/4 hits
Japanese roll dice for 2 fighters in Anhwei, round 2 : 2/2 hits
2 fighters owned by the British and 2 fighters owned by the Germans lost in Anhwei
British win with 2 fighters remaining. Battle score for attacker is 0
Casualties for Germans: 2 fighters
Casualties for British: 2 fightersNon Combat Move - British
2 fighters moved from Anhwei to SinkiangPlace Units - British
3 fighters placed in India
1 armour, 1 artillery and 1 infantry placed in BorneoTurn Complete - British
British collect 38 PUs; end with 38 PUs totalTerritory Summary for British :
48 Sea Zone : 2 carriers, 1 destroyer, 6 fighters and 1 submarine
49 Sea Zone : 2 transports
Borneo : 1 flag, 1 armour, 1 artillery, 1 factory and 1 infantry
Egypt : 1 armour
French Indo-China Thailand : 1 flag
India : 2 armour, 1 factory and 3 fighters
Kazakh S.S.R. : 1 infantry
Malaya : 1 flag
New Guinea : 1 artillery and 3 infantry
Persia : 1 aaGun
Russia : 4 armour, 2 artilleries and 3 infantry
Sinkiang : 2 fighters
United Kingdom : 1 aaGun, 1 armour, 1 artillery, 1 factory and 2 infantryProduction/PUs Summary :
Russians : 15 / 19
Germans : 47 / 51
British : 38 / 38
Japanese : 20 / 21
Americans : 48 / 49 -
Hey
I was in a rush and totally overlook when I first start a move …so I replayed once (coincidently all the combat result were the same).
Sorry for potential confusion and let me know if there are questions.
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TripleA Turn Summary for game: World War II v5 1942 Second Edition, version: 1.9
Game History
Round: 9
Purchase Units - Japanese
Japanese repair damage of 11x factory; Remaining resources: 10 PUs;
Japanese buy 3 infantry; Remaining resources: 1 PUs;Combat Move - Japanese
2 transports moved from 62 Sea Zone to 61 Sea Zone
1 artillery and 3 infantry moved from Kwangtung to 61 Sea Zone
1 artillery, 3 infantry and 2 transports moved from 61 Sea Zone to 62 Sea Zone
1 artillery, 3 fighters and 3 infantry moved from 62 Sea Zone to Japan
1 destroyer moved from 62 Sea Zone to 61 Sea Zone
1 destroyer moved from 62 Sea Zone to 60 Sea Zone
2 artilleries and 2 infantry moved from Kwangtung to AnhweiNon Combat Move - Japanese
Place Units - Japanese
3 infantry placed in JapanTurn Complete - Japanese
Japanese collect 20 PUs; end with 21 PUs totalTerritory Summary for Japanese :
60 Sea Zone : 1 destroyer
61 Sea Zone : 1 destroyer
62 Sea Zone : 2 battleships, 2 carriers, 10 submarines and 2 transports
Anhwei : 1 flag, 2 artilleries and 2 infantry
Buryatia S.S.R. : 1 flag
Iwo Jima : 1 infantry
Japan : 1 aaGun, 3 artilleries, 1 factory, 5 fighters and 12 infantry
Kwangtung : 1 factory
Manchuria : 1 artillery and 3 infantry
Okinawa : 1 infantry
Soviet Far East : 1 flag
Yakut S.S.R. : 1 flag, 1 infantry
Yunnan : 1 flagProduction/PUs Summary :
Russians : 15 / 19
Germans : 47 / 51
British : 38 / 38
Japanese : 20 / 21
Americans : 48 / 49 -
TripleA Turn Summary for game: World War II v5 1942 Second Edition, version: 1.9
Game History
Round: 9
Purchase Units - Americans
Americans buy 1 carrier, 1 destroyer, 2 fighters and 1 transport; Remaining resources: 0 PUs;Combat Move - Americans
1 submarine moved from 48 Sea Zone to 61 Sea Zone
2 fighters moved from 48 Sea Zone to 61 Sea Zone
1 artillery and 1 infantry moved from Philippine Islands to 48 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 48 Sea Zone to 61 Sea Zone
1 artillery and 1 infantry moved from 61 Sea Zone to Kwangtung
1 bomber moved from East Indies to 61 Sea Zone
1 bomber moved from 61 Sea Zone to 60 Sea Zone
1 submarine moved from 48 Sea Zone to 60 Sea Zone
7 bombers moved from Philippine Islands to JapanCombat - Americans
Strategic bombing raid in Japan
AA fire in Japan : 1/7 hits
1 bomber killed by AA
Bombing raid in Japan rolls: 4,1,3,3,3,5 and causes: 11 damage to unit: factory
Bombing raid in Japan causes 11 damage total.
Battle in 61 Sea Zone
Americans attack with 2 fighters, 1 submarine and 1 transport
Japanese defend with 1 destroyer
Americans roll dice for 1 submarine in 61 Sea Zone, round 2 : 0/1 hits
Americans roll dice for 2 fighters and 1 transport in 61 Sea Zone, round 2 : 0/2 hits
Japanese roll dice for 1 destroyer in 61 Sea Zone, round 2 : 1/1 hits
1 submarine owned by the Americans lost in 61 Sea Zone
Americans roll dice for 2 fighters and 1 transport in 61 Sea Zone, round 3 : 2/2 hits
Japanese roll dice for 1 destroyer in 61 Sea Zone, round 3 : 1/1 hits
1 fighter owned by the Americans and 1 destroyer owned by the Japanese lost in 61 Sea Zone
Americans win with 1 fighter and 1 transport remaining. Battle score for attacker is -8
Casualties for Japanese: 1 destroyer
Casualties for Americans: 1 fighter and 1 submarine
Battle in Kwangtung
Battle in 60 Sea Zone
Americans attack with 1 bomber and 1 submarine
Japanese defend with 1 destroyer
Americans roll dice for 1 submarine in 60 Sea Zone, round 2 : 1/1 hits
Japanese roll dice for 1 destroyer in 60 Sea Zone, round 2 : 1/1 hits
1 submarine owned by the Americans and 1 destroyer owned by the Japanese lost in 60 Sea Zone
Americans win, taking Kwangtung from Japanese with 1 bomber remaining. Battle score for attacker is 2
Casualties for Japanese: 1 destroyer
Casualties for Americans: 1 submarineNon Combat Move - Americans
1 armour and 1 infantry moved from Philippine Islands to 48 Sea Zone
2 artilleries moved from Philippine Islands to 48 Sea Zone
1 armour, 2 artilleries, 1 infantry and 3 transports moved from 48 Sea Zone to 61 Sea Zone
1 armour, 2 artilleries and 1 infantry moved from 61 Sea Zone to Kwangtung
1 battleship, 2 carriers, 1 cruiser, 2 destroyers and 2 fighters moved from 48 Sea Zone to 61 Sea Zone
1 bomber moved from 60 Sea Zone to Philippine Islands
6 bombers moved from Japan to Philippine Islands
1 infantry moved from Western United States to 56 Sea Zone
1 infantry and 1 transport moved from 56 Sea Zone to 53 Sea Zone
1 infantry and 1 transport moved from 53 Sea Zone to 44 Sea Zone
1 infantry moved from 44 Sea Zone to Solomon IslandsPlace Units - Americans
1 transport placed in 37 Sea Zone
1 carrier, 1 destroyer and 1 fighter placed in 48 Sea Zone
Americans undo move 2.
1 carrier and 2 fighters placed in 48 Sea Zone
Americans undo move 2.
1 carrier and 1 destroyer placed in 37 Sea Zone
Americans undo move 2.
1 carrier and 1 destroyer placed in 37 Sea Zone
1 fighter placed in 37 Sea Zone
1 fighter placed in 48 Sea Zone
Americans undo move 4.
1 fighter placed in Philippine IslandsTurn Complete - Americans
Americans collect 50 PUs; end with 50 PUs totalTerritory Summary for Americans :
37 Sea Zone : 1 carrier, 1 destroyer, 1 fighter and 1 transport
44 Sea Zone : 1 transport
61 Sea Zone : 1 battleship, 2 carriers, 1 cruiser, 2 destroyers, 1 fighter and 4 transports
Caroline Islands : 1 flag
East Indies : 1 flag, 1 artillery, 1 factory and 2 infantry
Eastern United States : 1 aaGun and 1 factory
Kwangtung : 1 flag, 1 armour, 3 artilleries, 1 factory and 2 infantry
New Guinea : 1 flag
Philippine Islands : 1 flag, 7 bombers, 1 factory and 1 fighter
Solomon Islands : 1 flag, 1 aaGun and 1 infantry
Wake Island : 1 flag, 1 infantry
Western United States : 1 factoryProduction/PUs Summary :
Russians : 15 / 19
Germans : 47 / 51
British : 38 / 38
Japanese : 18 / 21
Americans : 50 / 50 -
TripleA Turn Summary for game: World War II v5 1942 Second Edition, version: 1.9
Game History
Round: 10
Purchase Units - Russians
Russians buy 1 artillery and 5 infantry; Remaining resources: 0 PUs;Combat Move - Russians
1 infantry moved from Archangel to Karelia S.S.R.
2 fighters moved from Russia to Karelia S.S.R.
1 armour moved from Russia to West Russia
Russians take West Russia from Germans
1 armour moved from West Russia to Russia
1 armour moved from Russia to Karelia S.S.R.
1 bomber moved from Russia to Yakut S.S.R.
1 armour moved from Sinkiang to Yakut S.S.R.Combat - Russians
Battle in Yakut S.S.R.
Russians attack with 1 armour and 1 bomber
Japanese defend with 1 infantry
Russians roll dice for 1 armour and 1 bomber in Yakut S.S.R., round 2 : 2/2 hits
Japanese roll dice for 1 infantry in Yakut S.S.R., round 2 : 0/1 hits
1 infantry owned by the Japanese lost in Yakut S.S.R.
Russians win, taking Yakut S.S.R. from Japanese with 1 armour and 1 bomber remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Battle in Karelia S.S.R.
Russians attack with 1 armour, 2 fighters and 1 infantry
Germans defend with 1 artillery, 1 factory and 1 infantry
Russians roll dice for 1 armour, 2 fighters and 1 infantry in Karelia S.S.R., round 2 : 2/4 hits
Germans roll dice for 1 artillery and 1 infantry in Karelia S.S.R., round 2 : 0/2 hits
1 infantry owned by the Germans and 1 artillery owned by the Germans lost in Karelia S.S.R.
Russians win, taking Karelia S.S.R. from Germans with 1 armour, 2 fighters and 1 infantry remaining. Battle score for attacker is 7
Casualties for Germans: 1 artillery and 1 infantryNon Combat Move - Russians
2 fighters moved from Karelia S.S.R. to Russia
1 bomber moved from Yakut S.S.R. to Russia
1 infantry moved from Novosibirsk to RussiaPlace Units - Russians
1 artillery and 5 infantry placed in RussiaTurn Complete - Russians
Russians collect 20 PUs; end with 20 PUs totalTerritory Summary for Russians :
Karelia S.S.R. : 1 armour, 1 factory and 1 infantry
Russia : 1 aaGun, 3 armour, 11 artilleries, 1 bomber, 1 factory, 2 fighters and 43 infantry
West Russia : 1 flag
Yakut S.S.R. : 1 armourProduction/PUs Summary :
Russians : 20 / 20
Germans : 43 / 51
British : 38 / 38
Japanese : 17 / 21
Americans : 50 / 50 -
TripleA Turn Summary for game: World War II v5 1942 Second Edition, version: 1.9
Game History
Round: 10
Purchase Units - Germans
Germans buy 6 armour, 3 artilleries and 1 infantry; Remaining resources: 0 PUs;Combat Move - Germans
1 armour moved from Ukraine S.S.R. to West Russia
Germans take West Russia from Russians
5 armour moved from Germany to Karelia S.S.R.
1 fighter moved from Ukraine S.S.R. to Karelia S.S.R.
2 infantry moved from Caucasus to Kazakh S.S.R.
1 infantry moved from Caucasus to Persia
1 bomber moved from Germany to Kazakh S.S.R.
2 bombers moved from Libya to RussiaCombat - Germans
Battle in Kazakh S.S.R.
Germans attack with 1 bomber and 2 infantry
British defend with 1 infantry
Germans roll dice for 1 bomber and 2 infantry in Kazakh S.S.R., round 2 : 1/3 hits
Russians roll dice for 1 infantry in Kazakh S.S.R., round 2 : 0/1 hits
1 infantry owned by the British lost in Kazakh S.S.R.
Germans win, taking Kazakh S.S.R. from Russians with 1 bomber and 2 infantry remaining. Battle score for attacker is 3
Casualties for British: 1 infantry
Battle in Karelia S.S.R.
Germans attack with 5 armour and 1 fighter
Russians defend with 1 armour, 1 factory and 1 infantry
Germans roll dice for 5 armour and 1 fighter in Karelia S.S.R., round 2 : 5/6 hits
Russians roll dice for 1 armour and 1 infantry in Karelia S.S.R., round 2 : 0/2 hits
1 infantry owned by the Russians and 1 armour owned by the Russians lost in Karelia S.S.R.
Germans win, taking Karelia S.S.R. from Russians with 5 armour and 1 fighter remaining. Battle score for attacker is 9
Casualties for Russians: 1 armour and 1 infantry
Strategic bombing raid in Russia
AA fire in Russia : 1/2 hits
1 bomber killed by AA
Bombing raid in Russia rolls: 5 and causes: 5 damage to unit: factory
Bombing raid in Russia causes 5 damage total.
Battle in Persia
Germans attack with 1 infantry
British defend with 1 aaGun
1 aaGun owned by the British lost in Persia
Germans win, taking Persia from British with 1 infantry remaining. Battle score for attacker is 5
Casualties for British: 1 aaGunNon Combat Move - Germans
1 fighter moved from Karelia S.S.R. to Caucasus
1 bomber moved from Kazakh S.S.R. to Caucasus
1 fighter moved from Libya to Caucasus
1 bomber moved from Russia to Caucasus
5 armour moved from Ukraine S.S.R. to Caucasus
1 armour moved from West Russia to Caucasus
1 aaGun moved from Poland to Ukraine S.S.R.
1 artillery and 1 infantry moved from Caucasus to Persia
5 armour moved from Caucasus to Persia
1 infantry moved from Caucasus to Persia
1 artillery moved from Caucasus to PersiaPlace Units - Germans
3 artilleries and 1 infantry placed in Caucasus
6 armour placed in Germany
Turning on Edit Mode
EDIT: Removing units owned by Germans from 29 Sea Zone: 1 submarine
EDIT: Adding units owned by Germans to 33 Sea Zone: 1 submarine
EDIT: Turning off Edit ModeTurn Complete - Germans
Germans collect 50 PUs; end with 50 PUs totalTerritory Summary for Germans :
13 Sea Zone : 1 destroyer
33 Sea Zone : 1 submarine
Caucasus : 1 flag, 2 aaGuns, 21 armour, 10 artilleries, 2 bombers, 1 factory, 2 fighters and 20 infantry
Germany : 6 armour and 1 factory
Gibraltar : 1 flag
Italy : 1 factory
Karelia S.S.R. : 1 flag, 5 armour and 1 factory
Kazakh S.S.R. : 1 flag, 2 infantry
Persia : 1 flag, 5 armour, 2 artilleries and 3 infantry
Ukraine S.S.R. : 1 aaGunProduction/PUs Summary :
Russians : 14 / 20
Germans : 50 / 50
British : 37 / 38
Japanese : 17 / 21
Americans : 50 / 50 -
TripleA Turn Summary for game: World War II v5 1942 Second Edition, version: 1.9
Game History
Round: 10
Purchase Units - British
British buy 1 fighter, 4 infantry and 2 transports; Remaining resources: 2 PUs;Combat Move - British
1 artillery and 1 infantry moved from Russia to Kazakh S.S.R.
3 fighters moved from India to Kazakh S.S.R.
1 armour moved from Egypt to Algeria
British take Libya from Germans
British take Algeria from Germans
2 fighters moved from Sinkiang to 62 Sea Zone
4 fighters moved from 48 Sea Zone to 62 Sea Zone
2 fighters moved from 61 Sea Zone to 62 Sea Zone
1 submarine moved from 48 Sea Zone to 62 Sea Zone
1 destroyer moved from 48 Sea Zone to 61 Sea Zone
1 destroyer moved from 61 Sea Zone to 62 Sea Zone
1 artillery and 3 infantry moved from New Guinea to 49 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 49 Sea Zone to 61 Sea Zone
1 infantry moved from 61 Sea Zone to Kwangtung
1 artillery moved from 61 Sea Zone to Kwangtung
2 infantry and 1 transport moved from 49 Sea Zone to 61 Sea Zone
2 infantry moved from 61 Sea Zone to Kiangsu
British take Kiangsu from Japanese
1 armour moved from India to Yunnan
Americans take Yunnan from Japanese
1 armour moved from India to YunnanCombat - British
Battle in Kazakh S.S.R.
British attack with 1 artillery, 3 fighters and 1 infantry
Germans defend with 2 infantry
British roll dice for 1 artillery, 3 fighters and 1 infantry in Kazakh S.S.R., round 2 : 3/5 hits
Germans roll dice for 2 infantry in Kazakh S.S.R., round 2 : 0/2 hits
2 infantry owned by the Germans lost in Kazakh S.S.R.
British win, taking Kazakh S.S.R. from Germans with 1 artillery, 3 fighters and 1 infantry remaining. Battle score for attacker is 6
Casualties for Germans: 2 infantry
Battle in 62 Sea Zone
British attack with 1 destroyer, 8 fighters and 1 submarine
Japanese defend with 2 battleships, 2 carriers, 10 submarines and 2 transports
British roll dice for 1 submarine in 62 Sea Zone, round 2 : 0/1 hits
British roll dice for 1 destroyer and 8 fighters in 62 Sea Zone, round 2 : 6/9 hits
Units damaged: 2 battleships owned by the Japanese
Japanese roll dice for 10 submarines in 62 Sea Zone, round 2 : 3/10 hits
Japanese roll dice for 2 battleships, 2 carriers and 2 transports in 62 Sea Zone, round 2 : 1/4 hits
1 fighter owned by the British, 1 submarine owned by the British, 4 submarines owned by the Japanese and 1 destroyer owned by the British lost in 62 Sea Zone
6 submarines owned by the Japanese Submerged
British roll dice for 7 fighters in 62 Sea Zone, round 3 : 3/7 hits
Japanese roll dice for 2 battleships, 2 carriers and 2 transports in 62 Sea Zone, round 3 : 1/4 hits
2 carriers owned by the Japanese, 1 fighter owned by the British and 1 battleship owned by the Japanese lost in 62 Sea Zone
British roll dice for 6 fighters in 62 Sea Zone, round 4 : 0/6 hits
Japanese roll dice for 1 battleship and 2 transports in 62 Sea Zone, round 4 : 1/1 hits
1 fighter owned by the British lost in 62 Sea Zone
British roll dice for 5 fighters in 62 Sea Zone, round 5 : 2/5 hits
Japanese roll dice for 1 battleship and 2 transports in 62 Sea Zone, round 5 : 0/1 hits
1 transport owned by the Japanese and 1 battleship owned by the Japanese lost in 62 Sea Zone
1 transport owned by the Japanese lost in 62 Sea Zone
British win with 5 fighters remaining. Battle score for attacker is 62
Casualties for Japanese: 2 battleships, 2 carriers, 4 submarines and 2 transports
Casualties for British: 1 destroyer, 3 fighters and 1 submarineNon Combat Move - British
2 carriers moved from 48 Sea Zone to 61 Sea Zone
2 fighters moved from 62 Sea Zone to 61 Sea Zone
3 fighters moved from Kazakh S.S.R. to Russia
2 fighters moved from 62 Sea Zone to Kwangtung
1 fighter moved from 62 Sea Zone to 61 Sea ZonePlace Units - British
2 transports placed in 47 Sea Zone
1 infantry placed in Borneo
1 fighter placed in Borneo
British undo move 3.
Turning on Edit Mode
EDIT: Removing units owned by British from 61 Sea Zone: 1 carrier
EDIT: Adding units owned by British to 47 Sea Zone: 1 carrier
EDIT: Turning off Edit Mode
1 fighter placed in 47 Sea Zone
3 infantry placed in IndiaTurn Complete - British
British collect 41 PUs; end with 43 PUs totalTerritory Summary for British :
47 Sea Zone : 1 carrier, 1 fighter and 2 transports
61 Sea Zone : 1 carrier, 3 fighters and 2 transports
Algeria : 1 flag, 1 armour
Borneo : 1 flag, 1 armour, 1 artillery, 1 factory and 2 infantry
French Indo-China Thailand : 1 flag
India : 1 factory and 3 infantry
Kazakh S.S.R. : 1 artillery and 1 infantry
Kiangsu : 1 flag, 2 infantry
Kwangtung : 1 artillery, 2 fighters and 1 infantry
Libya : 1 flag
Malaya : 1 flag
Russia : 4 armour, 1 artillery, 3 fighters and 2 infantry
United Kingdom : 1 aaGun, 1 armour, 1 artillery, 1 factory and 2 infantry
Yunnan : 2 armourProduction/PUs Summary :
Russians : 16 / 20
Germans : 46 / 50
British : 41 / 43
Japanese : 14 / 21
Americans : 51 / 50 -
TripleA Turn Summary for game: World War II v5 1942 Second Edition, version: 1.9
Game History
Round: 10
Purchase Units - Japanese
Japanese repair damage of 11x factory; Remaining resources: 10 PUs;
Japanese buy 3 infantry; Remaining resources: 1 PUs;Combat Move - Japanese
1 submarine moved from 62 Sea Zone to 60 Sea Zone
1 submarine moved from 62 Sea Zone to 58 Sea Zone
1 submarine moved from 62 Sea Zone to 59 Sea Zone
1 submarine moved from 62 Sea Zone to 51 Sea Zone
1 submarine moved from 62 Sea Zone to 48 Sea Zone
1 artillery and 3 infantry moved from Manchuria to Kiangsu
1 infantry moved from Anhwei to Szechwan
Japanese take Szechwan from Americans
2 artilleries and 1 infantry moved from Anhwei to Sinkiang
Japanese take Sinkiang from AmericansCombat - Japanese
Battle in Kiangsu
Japanese attack with 1 artillery and 3 infantry
British defend with 2 infantry
Japanese roll dice for 1 artillery and 3 infantry in Kiangsu, round 2 : 2/4 hits
British roll dice for 2 infantry in Kiangsu, round 2 : 1/2 hits
2 infantry owned by the British and 1 infantry owned by the Japanese lost in Kiangsu
Japanese win, taking Kiangsu from British with 1 artillery and 2 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Casualties for British: 2 infantryNon Combat Move - Japanese
Place Units - Japanese
3 infantry placed in JapanTurn Complete - Japanese
Japanese collect 18 PUs; end with 19 PUs totalTerritory Summary for Japanese :
48 Sea Zone : 1 submarine
51 Sea Zone : 1 submarine
58 Sea Zone : 1 submarine
59 Sea Zone : 1 submarine
60 Sea Zone : 1 submarine
62 Sea Zone : 1 submarine
Anhwei : 1 flag
Buryatia S.S.R. : 1 flag
Iwo Jima : 1 infantry
Japan : 1 aaGun, 3 artilleries, 1 factory, 5 fighters and 15 infantry
Kiangsu : 1 artillery and 2 infantry
Okinawa : 1 infantry
Sinkiang : 1 flag, 2 artilleries and 1 infantry
Soviet Far East : 1 flag
Szechwan : 1 flag, 1 infantryProduction/PUs Summary :
Russians : 16 / 20
Germans : 46 / 50
British : 39 / 43
Japanese : 18 / 19
Americans : 49 / 50 -
TripleA Turn Summary for game: World War II v5 1942 Second Edition, version: 1.9
Game History
Round: 10
Purchase Units - Americans
Americans repair damage of 4x factory; Remaining resources: 46 PUs;
Americans buy 1 armour, 1 artillery, 1 bomber, 1 fighter, 2 infantry and 1 transport; Remaining resources: 1 PUs;Combat Move - Americans
1 armour moved from Kwangtung to Anhwei
Americans take Anhwei from Japanese
1 armour moved from Anhwei to Manchuria
Americans take Manchuria from Japanese
1 infantry moved from Kwangtung to 61 Sea Zone
1 artillery moved from Kwangtung to 61 Sea Zone
1 artillery and 1 infantry moved from 61 Sea Zone to Kiangsu
1 artillery and 1 infantry moved from East Indies to 37 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 37 Sea Zone to 61 Sea Zone
1 artillery and 1 infantry moved from 61 Sea Zone to Kiangsu
1 fighter moved from 61 Sea Zone to Kiangsu
1 fighter moved from Philippine Islands to Kiangsu
1 infantry moved from Kwangtung to Szechwan
1 destroyer moved from 37 Sea Zone to 48 Sea Zone
1 fighter moved from 37 Sea Zone to 48 Sea Zone
1 destroyer moved from 61 Sea Zone to 60 Sea Zone
1 bomber moved from Philippine Islands to 60 Sea Zone
6 bombers moved from Philippine Islands to Japan
1 artillery moved from Kwangtung to SzechwanCombat - Americans
Strategic bombing raid in Japan
AA fire in Japan : 2/6 hits
2 bombers killed by AA
Bombing raid in Japan rolls: 6,5,6,1 and causes: 11 damage to unit: factory
Bombing raid in Japan causes 11 damage total.
Battle in Kiangsu
Americans attack with 2 artilleries, 2 fighters and 2 infantry
Japanese defend with 1 artillery and 2 infantry
Americans roll dice for 1 battleship and 1 cruiser in Kiangsu, round 2 : 1/2 hits
Americans roll dice for 2 artilleries, 2 fighters and 2 infantry in Kiangsu, round 2 : 3/6 hits
Japanese roll dice for 1 artillery and 2 infantry in Kiangsu, round 2 : 0/3 hits
2 infantry owned by the Japanese and 1 artillery owned by the Japanese lost in Kiangsu
Americans win, taking Kiangsu from Japanese with 2 artilleries, 2 fighters and 2 infantry remaining. Battle score for attacker is 10
Casualties for Japanese: 1 artillery and 2 infantry
Battle in 48 Sea Zone
Americans attack with 1 destroyer and 1 fighter
Japanese defend with 1 submarine
Americans roll dice for 1 destroyer and 1 fighter in 48 Sea Zone, round 2 : 1/2 hits
Japanese roll dice for 1 submarine in 48 Sea Zone, round 2 : 1/1 hits
1 destroyer owned by the Americans and 1 submarine owned by the Japanese lost in 48 Sea Zone
Americans win with 1 fighter remaining. Battle score for attacker is -2
Casualties for Japanese: 1 submarine
Casualties for Americans: 1 destroyer
Battle in 60 Sea Zone
Americans attack with 1 bomber and 1 destroyer
Japanese defend with 1 submarine
Americans roll dice for 1 bomber and 1 destroyer in 60 Sea Zone, round 2 : 1/2 hits
Japanese roll dice for 1 submarine in 60 Sea Zone, round 2 : 0/1 hits
1 submarine owned by the Japanese lost in 60 Sea Zone
Americans win with 1 bomber and 1 destroyer remaining. Battle score for attacker is 6
Casualties for Japanese: 1 submarine
Battle in Szechwan
Americans attack with 1 artillery and 1 infantry
Japanese defend with 1 infantry
Americans roll dice for 1 artillery and 1 infantry in Szechwan, round 2 : 2/2 hits
Japanese roll dice for 1 infantry in Szechwan, round 2 : 0/1 hits
1 infantry owned by the Japanese lost in Szechwan
Americans win, taking Szechwan from Japanese with 1 artillery and 1 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantryNon Combat Move - Americans
2 fighters moved from Kiangsu to 61 Sea Zone
1 fighter moved from 48 Sea Zone to 61 Sea Zone
1 bomber moved from 60 Sea Zone to Kwangtung
4 bombers moved from Japan to Kwangtung
1 aaGun and 1 infantry moved from Solomon Islands to 44 Sea Zone
1 aaGun, 1 infantry and 1 transport moved from 44 Sea Zone to 47 Sea Zone
1 aaGun and 1 infantry moved from 47 Sea Zone to Borneo
1 carrier moved from 37 Sea Zone to 61 Sea ZonePlace Units - Americans
1 infantry placed in Kwangtung
1 infantry placed in Kwangtung
1 bomber placed in Philippine Islands
1 armour placed in East Indies
Americans undo move 4.
1 armour and 1 artillery placed in Philippine Islands
Americans undo move 4.
Americans undo move 2.
1 artillery placed in Kwangtung
1 armour and 1 infantry placed in Philippine Islands
1 fighter placed in East Indies
Americans undo move 5.
Americans undo move 3.
1 fighter placed in 61 Sea Zone
1 artillery placed in East Indies
1 transport placed in 37 Sea ZoneTurn Complete - Americans
Americans collect 56 PUs; end with 57 PUs totalTerritory Summary for Americans :
37 Sea Zone : 1 transport
47 Sea Zone : 1 transport
60 Sea Zone : 1 destroyer
61 Sea Zone : 1 battleship, 3 carriers, 1 cruiser, 1 destroyer, 4 fighters and 5 transports
Borneo : 1 aaGun and 1 infantry
Caroline Islands : 1 flag
East Indies : 1 flag, 1 artillery, 1 factory and 1 infantry
Eastern United States : 1 aaGun and 1 factory
Kiangsu : 1 flag, 2 artilleries and 2 infantry
Kwangtung : 1 flag, 1 artillery, 5 bombers, 1 factory and 1 infantry
Manchuria : 1 flag, 1 armour
New Guinea : 1 flag
Philippine Islands : 1 flag, 1 armour, 1 bomber, 1 factory and 1 infantry
Solomon Islands : 1 flag
Szechwan : 1 artillery and 1 infantry
Wake Island : 1 flag, 1 infantry
Western United States : 1 factoryProduction/PUs Summary :
Russians : 16 / 20
Germans : 46 / 50
British : 39 / 43
Japanese : 11 / 19
Americans : 56 / 57 -
TripleA Turn Summary for game: World War II v5 1942 Second Edition, version: 1.9
Game History
Round: 10
Purchase Units - Americans
Americans repair damage of 4x factory; Remaining resources: 46 PUs;
Americans buy 1 armour, 1 artillery, 1 bomber, 1 fighter, 2 infantry and 1 transport; Remaining resources: 1 PUs;Combat Move - Americans
1 armour moved from Kwangtung to Anhwei
Americans take Anhwei from Japanese
1 armour moved from Anhwei to Manchuria
Americans take Manchuria from Japanese
1 infantry moved from Kwangtung to 61 Sea Zone
1 artillery moved from Kwangtung to 61 Sea Zone
1 artillery and 1 infantry moved from 61 Sea Zone to Kiangsu
1 artillery and 1 infantry moved from East Indies to 37 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 37 Sea Zone to 61 Sea Zone
1 artillery and 1 infantry moved from 61 Sea Zone to Kiangsu
1 fighter moved from 61 Sea Zone to Kiangsu
1 fighter moved from Philippine Islands to Kiangsu
1 infantry moved from Kwangtung to Szechwan
1 destroyer moved from 37 Sea Zone to 48 Sea Zone
1 fighter moved from 37 Sea Zone to 48 Sea Zone
1 destroyer moved from 61 Sea Zone to 60 Sea Zone
1 bomber moved from Philippine Islands to 60 Sea Zone
6 bombers moved from Philippine Islands to Japan
1 artillery moved from Kwangtung to SzechwanCombat - Americans
Strategic bombing raid in Japan
AA fire in Japan : 2/6 hits
2 bombers killed by AA
Bombing raid in Japan rolls: 6,5,6,1 and causes: 11 damage to unit: factory
Bombing raid in Japan causes 11 damage total.
Battle in Kiangsu
Americans attack with 2 artilleries, 2 fighters and 2 infantry
Japanese defend with 1 artillery and 2 infantry
Americans roll dice for 1 battleship and 1 cruiser in Kiangsu, round 2 : 1/2 hits
Americans roll dice for 2 artilleries, 2 fighters and 2 infantry in Kiangsu, round 2 : 3/6 hits
Japanese roll dice for 1 artillery and 2 infantry in Kiangsu, round 2 : 0/3 hits
2 infantry owned by the Japanese and 1 artillery owned by the Japanese lost in Kiangsu
Americans win, taking Kiangsu from Japanese with 2 artilleries, 2 fighters and 2 infantry remaining. Battle score for attacker is 10
Casualties for Japanese: 1 artillery and 2 infantry
Battle in 48 Sea Zone
Americans attack with 1 destroyer and 1 fighter
Japanese defend with 1 submarine
Americans roll dice for 1 destroyer and 1 fighter in 48 Sea Zone, round 2 : 1/2 hits
Japanese roll dice for 1 submarine in 48 Sea Zone, round 2 : 1/1 hits
1 destroyer owned by the Americans and 1 submarine owned by the Japanese lost in 48 Sea Zone
Americans win with 1 fighter remaining. Battle score for attacker is -2
Casualties for Japanese: 1 submarine
Casualties for Americans: 1 destroyer
Battle in 60 Sea Zone
Americans attack with 1 bomber and 1 destroyer
Japanese defend with 1 submarine
Americans roll dice for 1 bomber and 1 destroyer in 60 Sea Zone, round 2 : 1/2 hits
Japanese roll dice for 1 submarine in 60 Sea Zone, round 2 : 0/1 hits
1 submarine owned by the Japanese lost in 60 Sea Zone
Americans win with 1 bomber and 1 destroyer remaining. Battle score for attacker is 6
Casualties for Japanese: 1 submarine
Battle in Szechwan
Americans attack with 1 artillery and 1 infantry
Japanese defend with 1 infantry
Americans roll dice for 1 artillery and 1 infantry in Szechwan, round 2 : 2/2 hits
Japanese roll dice for 1 infantry in Szechwan, round 2 : 0/1 hits
1 infantry owned by the Japanese lost in Szechwan
Americans win, taking Szechwan from Japanese with 1 artillery and 1 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantryNon Combat Move - Americans
2 fighters moved from Kiangsu to 61 Sea Zone
1 fighter moved from 48 Sea Zone to 61 Sea Zone
1 bomber moved from 60 Sea Zone to Kwangtung
4 bombers moved from Japan to Kwangtung
1 aaGun and 1 infantry moved from Solomon Islands to 44 Sea Zone
1 aaGun, 1 infantry and 1 transport moved from 44 Sea Zone to 47 Sea Zone
1 aaGun and 1 infantry moved from 47 Sea Zone to Borneo
1 carrier moved from 37 Sea Zone to 61 Sea ZonePlace Units - Americans
1 infantry placed in Kwangtung
1 infantry placed in Kwangtung
1 bomber placed in Philippine Islands
1 armour placed in East Indies
Americans undo move 4.
1 armour and 1 artillery placed in Philippine Islands
Americans undo move 4.
Americans undo move 2.
1 artillery placed in Kwangtung
1 armour and 1 infantry placed in Philippine Islands
1 fighter placed in East Indies
Americans undo move 5.
Americans undo move 3.
1 fighter placed in 61 Sea Zone
1 artillery placed in East Indies
1 transport placed in 37 Sea ZoneTurn Complete - Americans
Americans collect 56 PUs; end with 57 PUs totalTerritory Summary for Americans :
37 Sea Zone : 1 transport
47 Sea Zone : 1 transport
60 Sea Zone : 1 destroyer
61 Sea Zone : 1 battleship, 3 carriers, 1 cruiser, 1 destroyer, 4 fighters and 5 transports
Borneo : 1 aaGun and 1 infantry
Caroline Islands : 1 flag
East Indies : 1 flag, 1 artillery, 1 factory and 1 infantry
Eastern United States : 1 aaGun and 1 factory
Kiangsu : 1 flag, 2 artilleries and 2 infantry
Kwangtung : 1 flag, 1 artillery, 5 bombers, 1 factory and 1 infantry
Manchuria : 1 flag, 1 armour
New Guinea : 1 flag
Philippine Islands : 1 flag, 1 armour, 1 bomber, 1 factory and 1 infantry
Solomon Islands : 1 flag
Szechwan : 1 artillery and 1 infantry
Wake Island : 1 flag, 1 infantry
Western United States : 1 factoryProduction/PUs Summary :
Russians : 16 / 20
Germans : 46 / 50
British : 39 / 43
Japanese : 11 / 19
Americans : 56 / 57 -
TripleA Turn Summary for game: World War II v5 1942 Second Edition, version: 1.9
Game History
Round: 10
Purchase Units - Americans
Americans repair damage of 4x factory; Remaining resources: 46 PUs;
Americans buy 1 armour, 1 artillery, 1 bomber, 1 fighter, 2 infantry and 1 transport; Remaining resources: 1 PUs;Combat Move - Americans
1 armour moved from Kwangtung to Anhwei
Americans take Anhwei from Japanese
1 armour moved from Anhwei to Manchuria
Americans take Manchuria from Japanese
1 infantry moved from Kwangtung to 61 Sea Zone
1 artillery moved from Kwangtung to 61 Sea Zone
1 artillery and 1 infantry moved from 61 Sea Zone to Kiangsu
1 artillery and 1 infantry moved from East Indies to 37 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 37 Sea Zone to 61 Sea Zone
1 artillery and 1 infantry moved from 61 Sea Zone to Kiangsu
1 fighter moved from 61 Sea Zone to Kiangsu
1 fighter moved from Philippine Islands to Kiangsu
1 infantry moved from Kwangtung to Szechwan
1 destroyer moved from 37 Sea Zone to 48 Sea Zone
1 fighter moved from 37 Sea Zone to 48 Sea Zone
1 destroyer moved from 61 Sea Zone to 60 Sea Zone
1 bomber moved from Philippine Islands to 60 Sea Zone
6 bombers moved from Philippine Islands to Japan
1 artillery moved from Kwangtung to SzechwanCombat - Americans
Strategic bombing raid in Japan
AA fire in Japan : 2/6 hits
2 bombers killed by AA
Bombing raid in Japan rolls: 6,5,6,1 and causes: 11 damage to unit: factory
Bombing raid in Japan causes 11 damage total.
Battle in Kiangsu
Americans attack with 2 artilleries, 2 fighters and 2 infantry
Japanese defend with 1 artillery and 2 infantry
Americans roll dice for 1 battleship and 1 cruiser in Kiangsu, round 2 : 1/2 hits
Americans roll dice for 2 artilleries, 2 fighters and 2 infantry in Kiangsu, round 2 : 3/6 hits
Japanese roll dice for 1 artillery and 2 infantry in Kiangsu, round 2 : 0/3 hits
2 infantry owned by the Japanese and 1 artillery owned by the Japanese lost in Kiangsu
Americans win, taking Kiangsu from Japanese with 2 artilleries, 2 fighters and 2 infantry remaining. Battle score for attacker is 10
Casualties for Japanese: 1 artillery and 2 infantry
Battle in 48 Sea Zone
Americans attack with 1 destroyer and 1 fighter
Japanese defend with 1 submarine
Americans roll dice for 1 destroyer and 1 fighter in 48 Sea Zone, round 2 : 1/2 hits
Japanese roll dice for 1 submarine in 48 Sea Zone, round 2 : 1/1 hits
1 destroyer owned by the Americans and 1 submarine owned by the Japanese lost in 48 Sea Zone
Americans win with 1 fighter remaining. Battle score for attacker is -2
Casualties for Japanese: 1 submarine
Casualties for Americans: 1 destroyer
Battle in 60 Sea Zone
Americans attack with 1 bomber and 1 destroyer
Japanese defend with 1 submarine
Americans roll dice for 1 bomber and 1 destroyer in 60 Sea Zone, round 2 : 1/2 hits
Japanese roll dice for 1 submarine in 60 Sea Zone, round 2 : 0/1 hits
1 submarine owned by the Japanese lost in 60 Sea Zone
Americans win with 1 bomber and 1 destroyer remaining. Battle score for attacker is 6
Casualties for Japanese: 1 submarine
Battle in Szechwan
Americans attack with 1 artillery and 1 infantry
Japanese defend with 1 infantry
Americans roll dice for 1 artillery and 1 infantry in Szechwan, round 2 : 2/2 hits
Japanese roll dice for 1 infantry in Szechwan, round 2 : 0/1 hits
1 infantry owned by the Japanese lost in Szechwan
Americans win, taking Szechwan from Japanese with 1 artillery and 1 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantryNon Combat Move - Americans
2 fighters moved from Kiangsu to 61 Sea Zone
1 fighter moved from 48 Sea Zone to 61 Sea Zone
1 bomber moved from 60 Sea Zone to Kwangtung
4 bombers moved from Japan to Kwangtung
1 aaGun and 1 infantry moved from Solomon Islands to 44 Sea Zone
1 aaGun, 1 infantry and 1 transport moved from 44 Sea Zone to 47 Sea Zone
1 aaGun and 1 infantry moved from 47 Sea Zone to Borneo
1 carrier moved from 37 Sea Zone to 61 Sea ZonePlace Units - Americans
1 infantry placed in Kwangtung
1 infantry placed in Kwangtung
1 bomber placed in Philippine Islands
1 armour placed in East Indies
Americans undo move 4.
1 armour and 1 artillery placed in Philippine Islands
Americans undo move 4.
Americans undo move 2.
1 artillery placed in Kwangtung
1 armour and 1 infantry placed in Philippine Islands
1 fighter placed in East Indies
Americans undo move 5.
Americans undo move 3.
1 fighter placed in 61 Sea Zone
1 artillery placed in East Indies
1 transport placed in 37 Sea ZoneTurn Complete - Americans
Americans collect 56 PUs; end with 57 PUs totalTerritory Summary for Americans :
37 Sea Zone : 1 transport
47 Sea Zone : 1 transport
60 Sea Zone : 1 destroyer
61 Sea Zone : 1 battleship, 3 carriers, 1 cruiser, 1 destroyer, 4 fighters and 5 transports
Borneo : 1 aaGun and 1 infantry
Caroline Islands : 1 flag
East Indies : 1 flag, 1 artillery, 1 factory and 1 infantry
Eastern United States : 1 aaGun and 1 factory
Kiangsu : 1 flag, 2 artilleries and 2 infantry
Kwangtung : 1 flag, 1 artillery, 5 bombers, 1 factory and 1 infantry
Manchuria : 1 flag, 1 armour
New Guinea : 1 flag
Philippine Islands : 1 flag, 1 armour, 1 bomber, 1 factory and 1 infantry
Solomon Islands : 1 flag
Szechwan : 1 artillery and 1 infantry
Wake Island : 1 flag, 1 infantry
Western United States : 1 factoryProduction/PUs Summary :
Russians : 16 / 20
Germans : 46 / 50
British : 39 / 43
Japanese : 11 / 19
Americans : 56 / 57 -
TripleA Turn Summary for game: World War II v5 1942 Second Edition, version: 1.9
Game History
Round: 11
Purchase Units - Russians
Russians repair damage of 3x factory; Remaining resources: 17 PUs;
Russians buy 2 artilleries and 3 infantry; Remaining resources: 0 PUs;Combat Move - Russians
1 armour moved from Yakut S.S.R. to Soviet Far East
Russians take Soviet Far East from Japanese
1 armour moved from Soviet Far East to Buryatia S.S.R.
Russians take Buryatia S.S.R. from Japanese
1 armour moved from Russia to West Russia
Russians take West Russia from Germans
1 armour moved from West Russia to Russia
2 armour moved from Russia to Sinkiang
1 bomber moved from Russia to Sinkiang
2 fighters moved from Russia to SinkiangCombat - Russians
Battle in Sinkiang
Russians attack with 2 armour, 1 bomber and 2 fighters
Japanese defend with 2 artilleries and 1 infantry
Russians roll dice for 2 armour, 1 bomber and 2 fighters in Sinkiang, round 2 : 3/5 hits
Japanese roll dice for 2 artilleries and 1 infantry in Sinkiang, round 2 : 1/3 hits
1 armour owned by the Russians, 1 infantry owned by the Japanese and 2 artilleries owned by the Japanese lost in Sinkiang
Russians win, taking Sinkiang from Japanese with 1 armour, 1 bomber and 2 fighters remaining. Battle score for attacker is 5
Casualties for Japanese: 2 artilleries and 1 infantry
Casualties for Russians: 1 armourNon Combat Move - Russians
1 bomber moved from Sinkiang to Russia
2 fighters moved from Sinkiang to RussiaPlace Units - Russians
2 artilleries and 3 infantry placed in RussiaTurn Complete - Russians
Russians collect 20 PUs; end with 20 PUs totalTerritory Summary for Russians :
Buryatia S.S.R. : 1 armour
Russia : 1 aaGun, 1 armour, 13 artilleries, 1 bomber, 1 factory, 2 fighters and 46 infantry
Sinkiang : 1 armour
West Russia : 1 flagProduction/PUs Summary :
Russians : 20 / 20
Germans : 44 / 50
British : 39 / 43
Japanese : 8 / 19
Americans : 57 / 57 -
TripleA Turn Summary for game: World War II v5 1942 Second Edition, version: 1.9
Game History
Round: 11
Purchase Units - Russians
Russians repair damage of 3x factory; Remaining resources: 17 PUs;
Russians buy 2 artilleries and 3 infantry; Remaining resources: 0 PUs;Combat Move - Russians
1 armour moved from Yakut S.S.R. to Soviet Far East
Russians take Soviet Far East from Japanese
1 armour moved from Soviet Far East to Buryatia S.S.R.
Russians take Buryatia S.S.R. from Japanese
1 armour moved from Russia to West Russia
Russians take West Russia from Germans
1 armour moved from West Russia to Russia
2 armour moved from Russia to Sinkiang
1 bomber moved from Russia to Sinkiang
2 fighters moved from Russia to SinkiangCombat - Russians
Battle in Sinkiang
Russians attack with 2 armour, 1 bomber and 2 fighters
Japanese defend with 2 artilleries and 1 infantry
Russians roll dice for 2 armour, 1 bomber and 2 fighters in Sinkiang, round 2 : 3/5 hits
Japanese roll dice for 2 artilleries and 1 infantry in Sinkiang, round 2 : 1/3 hits
1 armour owned by the Russians, 1 infantry owned by the Japanese and 2 artilleries owned by the Japanese lost in Sinkiang
Russians win, taking Sinkiang from Japanese with 1 armour, 1 bomber and 2 fighters remaining. Battle score for attacker is 5
Casualties for Japanese: 2 artilleries and 1 infantry
Casualties for Russians: 1 armourNon Combat Move - Russians
1 bomber moved from Sinkiang to Russia
2 fighters moved from Sinkiang to RussiaPlace Units - Russians
2 artilleries and 3 infantry placed in RussiaTurn Complete - Russians
Russians collect 20 PUs; end with 20 PUs totalTerritory Summary for Russians :
Buryatia S.S.R. : 1 armour
Russia : 1 aaGun, 1 armour, 13 artilleries, 1 bomber, 1 factory, 2 fighters and 46 infantry
Sinkiang : 1 armour
West Russia : 1 flagProduction/PUs Summary :
Russians : 20 / 20
Germans : 44 / 50
British : 39 / 43
Japanese : 8 / 19
Americans : 57 / 57 -
TripleA Turn Summary for game: World War II v5 1942 Second Edition, version: 1.9
Game History
Round: 11
Purchase Units - Russians
Russians repair damage of 3x factory; Remaining resources: 17 PUs;
Russians buy 2 artilleries and 3 infantry; Remaining resources: 0 PUs;Combat Move - Russians
1 armour moved from Yakut S.S.R. to Soviet Far East
Russians take Soviet Far East from Japanese
1 armour moved from Soviet Far East to Buryatia S.S.R.
Russians take Buryatia S.S.R. from Japanese
1 armour moved from Russia to West Russia
Russians take West Russia from Germans
1 armour moved from West Russia to Russia
2 armour moved from Russia to Sinkiang
1 bomber moved from Russia to Sinkiang
2 fighters moved from Russia to SinkiangCombat - Russians
Battle in Sinkiang
Russians attack with 2 armour, 1 bomber and 2 fighters
Japanese defend with 2 artilleries and 1 infantry
Russians roll dice for 2 armour, 1 bomber and 2 fighters in Sinkiang, round 2 : 3/5 hits
Japanese roll dice for 2 artilleries and 1 infantry in Sinkiang, round 2 : 1/3 hits
1 armour owned by the Russians, 1 infantry owned by the Japanese and 2 artilleries owned by the Japanese lost in Sinkiang
Russians win, taking Sinkiang from Japanese with 1 armour, 1 bomber and 2 fighters remaining. Battle score for attacker is 5
Casualties for Japanese: 2 artilleries and 1 infantry
Casualties for Russians: 1 armourNon Combat Move - Russians
1 bomber moved from Sinkiang to Russia
2 fighters moved from Sinkiang to RussiaPlace Units - Russians
2 artilleries and 3 infantry placed in RussiaTurn Complete - Russians
Russians collect 20 PUs; end with 20 PUs totalTerritory Summary for Russians :
Buryatia S.S.R. : 1 armour
Russia : 1 aaGun, 1 armour, 13 artilleries, 1 bomber, 1 factory, 2 fighters and 46 infantry
Sinkiang : 1 armour
West Russia : 1 flagProduction/PUs Summary :
Russians : 20 / 20
Germans : 44 / 50
British : 39 / 43
Japanese : 8 / 19
Americans : 57 / 57 -
TripleA Turn Summary for game: World War II v5 1942 Second Edition, version: 1.9
Game History
Round: 11
Purchase Units - Germans
Germans buy 3 armour, 2 artilleries, 1 bomber and 4 infantry; Remaining resources: 0 PUs;Combat Move - Germans
1 armour moved from Karelia S.S.R. to Archangel
Germans take Archangel from Russians
1 armour moved from Karelia S.S.R. to West Russia
Germans take West Russia from Russians
1 artillery and 1 infantry moved from Caucasus to Kazakh S.S.R.
2 bombers moved from Caucasus to Kazakh S.S.R.
2 fighters moved from Caucasus to India
2 artilleries and 3 infantry moved from Persia to India
3 armour moved from Caucasus to India
1 armour moved from Persia to Egypt
Germans take Trans-Jordan from British
Germans take Egypt from BritishCombat - Germans
Battle in Kazakh S.S.R.
Germans attack with 1 artillery, 2 bombers and 1 infantry
British defend with 1 artillery and 1 infantry
Germans roll dice for 1 artillery, 2 bombers and 1 infantry in Kazakh S.S.R., round 2 : 1/4 hits
Russians roll dice for 1 artillery and 1 infantry in Kazakh S.S.R., round 2 : 0/2 hits
1 infantry owned by the British lost in Kazakh S.S.R.
Germans roll dice for 1 artillery, 2 bombers and 1 infantry in Kazakh S.S.R., round 3 : 2/4 hits
Russians roll dice for 1 artillery in Kazakh S.S.R., round 3 : 0/1 hits
1 artillery owned by the British lost in Kazakh S.S.R.
Germans win, taking Kazakh S.S.R. from Russians with 1 artillery, 2 bombers and 1 infantry remaining. Battle score for attacker is 7
Casualties for British: 1 artillery and 1 infantry
Battle in India
Germans attack with 3 armour, 2 artilleries, 2 fighters and 3 infantry
British defend with 1 factory and 3 infantry
Germans roll dice for 3 armour, 2 artilleries, 2 fighters and 3 infantry in India, round 2 : 2/10 hits
British roll dice for 3 infantry in India, round 2 : 2/3 hits
2 infantry owned by the British and 2 infantry owned by the Germans lost in India
Germans roll dice for 3 armour, 2 artilleries, 2 fighters and 1 infantry in India, round 3 : 5/8 hits
British roll dice for 1 infantry in India, round 3 : 1/1 hits
1 infantry owned by the British and 1 infantry owned by the Germans lost in India
Germans win, taking India from British with 3 armour, 2 artilleries and 2 fighters remaining. Battle score for attacker is 0
Casualties for Germans: 3 infantry
Casualties for British: 3 infantryNon Combat Move - Germans
2 fighters moved from India to Caucasus
2 bombers moved from Kazakh S.S.R. to Caucasus
4 armour moved from Persia to Egypt
3 armour moved from Karelia S.S.R. to Caucasus
1 armour moved from West Russia to Caucasus
1 armour moved from Archangel to Karelia S.S.R.
6 armour moved from Germany to Karelia S.S.R.
1 aaGun moved from Ukraine S.S.R. to Caucasus
1 infantry moved from Caucasus to PersiaPlace Units - Germans
2 infantry placed in Karelia S.S.R.
2 artilleries and 2 infantry placed in Caucasus
3 armour and 1 bomber placed in GermanyTurn Complete - Germans
Germans collect 55 PUs; end with 55 PUs total
Turning on Edit Mode
EDIT: Removing units owned by Germans from 33 Sea Zone: 1 submarine
EDIT: Adding units owned by Germans to 31 Sea Zone: 1 submarine
EDIT: Removing units owned by Germans from 13 Sea Zone: 1 destroyer
EDIT: Adding units owned by Germans to 15 Sea Zone: 1 destroyer
EDIT: Turning off Edit ModeTerritory Summary for Germans :
15 Sea Zone : 1 destroyer
31 Sea Zone : 1 submarine
Archangel : 1 flag
Caucasus : 1 flag, 3 aaGuns, 22 armour, 11 artilleries, 2 bombers, 1 factory, 2 fighters and 20 infantry
Egypt : 1 flag, 5 armour
Germany : 3 armour, 1 bomber and 1 factory
Gibraltar : 1 flag
India : 1 flag, 3 armour, 2 artilleries and 1 factory
Italy : 1 factory
Karelia S.S.R. : 1 flag, 7 armour, 1 factory and 2 infantry
Kazakh S.S.R. : 1 flag, 1 artillery and 1 infantry
Persia : 1 flag, 1 infantry
Trans-Jordan : 1 flagProduction/PUs Summary :
Russians : 15 / 20
Germans : 55 / 55
British : 33 / 43
Japanese : 8 / 19
Americans : 57 / 57 -
TripleA Turn Summary for game: World War II v5 1942 Second Edition, version: 1.9
Game History
Round: 11
Purchase Units - British
British buy 1 carrier, 1 destroyer and 2 transports; Remaining resources: 7 PUs;Combat Move - British
2 infantry moved from Borneo to 47 Sea Zone
1 armour and 1 artillery moved from Borneo to 47 Sea Zone
1 armour, 1 artillery, 2 infantry and 2 transports moved from 47 Sea Zone to 35 Sea Zone
1 armour and 2 infantry moved from 35 Sea Zone to India
1 artillery moved from 35 Sea Zone to India
2 armour moved from Yunnan to India
1 artillery and 1 infantry moved from Kwangtung to 61 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 61 Sea Zone to 35 Sea Zone
1 artillery and 1 infantry moved from 35 Sea Zone to India
1 fighter moved from 47 Sea Zone to India
2 fighters moved from Kwangtung to India
1 armour moved from Russia to Archangel
Russians take Archangel from Germans
1 armour moved from Archangel to Russia
1 armour moved from Russia to West Russia
British take West Russia from Germans
1 armour moved from West Russia to Russia
1 armour moved from Algeria to Morocco
British take Morocco from GermansCombat - British
Battle in India
British attack with 3 armour, 2 artilleries, 3 fighters and 3 infantry
Germans defend with 3 armour, 2 artilleries and 1 factory
British roll dice for 3 armour, 2 artilleries, 3 fighters and 3 infantry in India, round 2 : 3/11 hits
Germans roll dice for 3 armour and 2 artilleries in India, round 2 : 3/5 hits
3 infantry owned by the British, 1 armour owned by the Germans and 2 artilleries owned by the Germans lost in India
British roll dice for 3 armour, 2 artilleries and 3 fighters in India, round 3 : 4/8 hits
Germans roll dice for 2 armour in India, round 3 : 1/2 hits
2 armour owned by the Germans and 1 artillery owned by the British lost in India
British win, taking India from Germans with 3 armour, 1 artillery and 3 fighters remaining. Battle score for attacker is 13
Casualties for Germans: 3 armour and 2 artilleries
Casualties for British: 1 artillery and 3 infantryNon Combat Move - British
2 fighters moved from Russia to 7 Sea Zone
3 fighters moved from 61 Sea Zone to Russia
2 fighters moved from India to 35 Sea Zone
1 carrier moved from 47 Sea Zone to 35 Sea Zone
1 fighter moved from India to 35 Sea Zone
1 carrier moved from 61 Sea Zone to 35 Sea ZonePlace Units - British
1 carrier and 2 transports placed in 7 Sea Zone
1 destroyer placed in 47 Sea ZoneTurn Complete - British
British collect 39 PUs; end with 46 PUs total
Turning on Edit Mode
EDIT: Removing units owned by British from Russia: 1 fighter
EDIT: Removing units owned by British from 35 Sea Zone: 1 carrier
EDIT: Removing units owned by British from 35 Sea Zone: 1 fighter
EDIT: Adding units owned by British to Burma: 1 fighter
EDIT: Adding units owned by British to 47 Sea Zone: 1 carrier
EDIT: Adding units owned by British to 47 Sea Zone: 1 fighter
EDIT: Turning off Edit ModeTerritory Summary for British :
7 Sea Zone : 1 carrier, 2 fighters and 2 transports
35 Sea Zone : 1 carrier, 2 fighters and 3 transports
47 Sea Zone : 1 carrier, 1 destroyer and 1 fighter
61 Sea Zone : 1 transport
Algeria : 1 flag
Borneo : 1 flag, 1 factory
Burma : 1 fighter
French Indo-China Thailand : 1 flag
India : 3 armour, 1 artillery and 1 factory
Libya : 1 flag
Malaya : 1 flag
Morocco : 1 flag, 1 armour
Russia : 4 armour, 1 artillery, 3 fighters and 2 infantry
United Kingdom : 1 aaGun, 1 armour, 1 artillery, 1 factory and 2 infantry
West Russia : 1 flagProduction/PUs Summary :
Russians : 16 / 20
Germans : 48 / 55
British : 39 / 46
Japanese : 8 / 19
Americans : 57 / 57