Rmorel vs. djensen
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TripleA Turn Summary for game: World War II v5 1942 Second Edition, version: 1.9
Game History
Round: 4
Purchase Units - British
British buy 3 artilleries, 1 fighter, 3 infantry and 1 transport; Remaining resources: 0 PUs;Combat Move - British
1 artillery and 1 infantry moved from Norway to Finland
2 transports moved from 3 Sea Zone to 6 Sea Zone
1 artillery and 3 infantry moved from United Kingdom to 6 Sea Zone
1 artillery, 3 infantry and 2 transports moved from 6 Sea Zone to 3 Sea Zone
1 artillery and 3 infantry moved from 3 Sea Zone to FinlandCombat - British
Battle in Finland
British attack with 2 artilleries and 4 infantry
Germans defend with 2 armour and 1 infantry
British win, taking Finland from Germans with 2 artilleries and 1 infantry remaining. Battle score for attacker is 6
Casualties for Germans: 2 armour and 1 infantry
Casualties for British: 3 infantryNon Combat Move - British
1 carrier moved from 3 Sea Zone to 6 Sea Zone
1 fighter moved from United Kingdom to 6 Sea Zone
3 destroyers moved from 3 Sea Zone to 6 Sea Zone
1 fighter moved from Morocco to 6 Sea Zone
1 infantry moved from Libya to Egypt
1 destroyer moved from 13 Sea Zone to 6 Sea ZonePlace Units - British
1 transport placed in 6 Sea Zone
3 artilleries, 1 fighter and 3 infantry placed in United KingdomTurn Complete - British
British collect 35 PUs; end with 35 PUs total -
TripleA Turn Summary for game: World War II v5 1942 Second Edition, version: 1.9
Game History
Round: 4
Purchase Units - Japanese
Japanese buy 1 armour, 1 battleship and 1 fighter; Remaining resources: 0 PUs;Combat Move - Japanese
1 armour moved from India to Persia
1 artillery moved from India to Persia
3 artilleries moved from India to 35 Sea Zone
3 artilleries and 3 transports moved from 35 Sea Zone to 33 Sea Zone
1 artillery moved from 33 Sea Zone to Italian East Africa
Japanese take Italian East Africa from British
1 artillery moved from 33 Sea Zone to Rhodesia
Japanese take Rhodesia from British
1 artillery moved from 33 Sea Zone to French Madagascar
Japanese take French Madagascar from British
1 transport moved from 37 Sea Zone to 36 Sea Zone
1 armour moved from French Indo-China Thailand to 36 Sea Zone
1 armour and 1 transport moved from 36 Sea Zone to 37 Sea Zone
1 armour moved from 37 Sea Zone to East Indies
1 armour moved from French Indo-China Thailand to Szechwan
Japanese take Szechwan from Americans
2 bombers moved from Burma to RussiaCombat - Japanese
Strategic bombing raid in Russia
1 bomber killed by AA
Bombing raid in Russia rolls: 4 and causes: 4 damage to unit: factory
Bombing raid in Russia causes 4 damage total.
Battle in Persia
Japanese attack with 1 armour and 1 artillery
British defend with 1 infantry
Japanese win, taking Persia from British with 1 armour and 1 artillery remaining. Battle score for attacker is 3
Casualties for British: 1 infantry
Battle in East Indies
Japanese attack with 1 armour
British defend with 1 artillery
British win with 1 artillery remaining. Battle score for attacker is -6
Casualties for Japanese: 1 armourNon Combat Move - Japanese
1 battleship moved from 35 Sea Zone to 33 Sea Zone
1 carrier moved from 35 Sea Zone to 33 Sea Zone
1 fighter moved from 35 Sea Zone to Caucasus
1 fighter moved from 35 Sea Zone to Caucasus
1 destroyer moved from 35 Sea Zone to 34 Sea Zone
1 destroyer moved from 34 Sea Zone to 33 Sea Zone
1 destroyer moved from 37 Sea Zone to 35 Sea Zone
1 infantry moved from Japan to 60 Sea Zone
1 armour moved from Japan to 60 Sea Zone
1 armour, 1 infantry and 1 transport moved from 60 Sea Zone to 61 Sea Zone
1 armour moved from 61 Sea Zone to Kiangsu
1 infantry moved from 61 Sea Zone to Kiangsu
1 bomber moved from Japan to India
1 bomber moved from Russia to CaucasusPlace Units - Japanese
1 armour and 1 fighter placed in India
1 battleship placed in 35 Sea ZoneTurn Complete - Japanese
Japanese collect 39 PUs; end with 39 PUs total -
TripleA Turn Summary for game: World War II v5 1942 Second Edition, version: 1.9
Game History
Round: 4
Purchase Units - Americans
Americans buy 2 armour, 1 artillery, 3 infantry and 3 transports; Remaining resources: 1 PUs;Combat Move - Americans
Non Combat Move - Americans
1 artillery and 1 infantry moved from Morocco to 13 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 13 Sea Zone to 15 Sea Zone
1 artillery and 1 infantry moved from 15 Sea Zone to Libya
4 transports moved from 15 Sea Zone to 13 Sea Zone
1 infantry moved from Western United States to 56 Sea Zone
1 armour moved from Western United States to 56 Sea Zone
1 armour, 1 infantry and 1 transport moved from 56 Sea Zone to 64 Sea Zone
1 armour and 1 infantry moved from 64 Sea Zone to Alaska
1 artillery and 1 infantry moved from Eastern United States to 11 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 11 Sea Zone to 13 Sea Zone
1 artillery and 1 infantry moved from 13 Sea Zone to Morocco
1 destroyer moved from 13 Sea Zone to 15 Sea Zone
1 infantry moved from Western United States to Central United States
1 carrier and 2 fighters moved from 13 Sea Zone to 15 Sea Zone
1 fighter moved from Western United States to Eastern United States
1 aaGun moved from Eastern United States to Central United States
1 aaGun moved from Western United States to Western CanadaPlace Units - Americans
3 transports placed in 11 Sea Zone
2 armour, 1 artillery and 3 infantry placed in Eastern United StatesTurn Complete - Americans
Americans collect 41 PUs; end with 42 PUs total -
TripleA Turn Summary for game: World War II v5 1942 Second Edition, version: 1.9
Game History
Round: 4
Purchase Units - Americans
Americans buy 2 armour, 1 artillery, 3 infantry and 3 transports; Remaining resources: 1 PUs;Combat Move - Americans
Non Combat Move - Americans
1 artillery and 1 infantry moved from Morocco to 13 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 13 Sea Zone to 15 Sea Zone
1 artillery and 1 infantry moved from 15 Sea Zone to Libya
4 transports moved from 15 Sea Zone to 13 Sea Zone
1 infantry moved from Western United States to 56 Sea Zone
1 armour moved from Western United States to 56 Sea Zone
1 armour, 1 infantry and 1 transport moved from 56 Sea Zone to 64 Sea Zone
1 armour and 1 infantry moved from 64 Sea Zone to Alaska
1 artillery and 1 infantry moved from Eastern United States to 11 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 11 Sea Zone to 13 Sea Zone
1 artillery and 1 infantry moved from 13 Sea Zone to Morocco
1 destroyer moved from 13 Sea Zone to 15 Sea Zone
1 infantry moved from Western United States to Central United States
1 carrier and 2 fighters moved from 13 Sea Zone to 15 Sea Zone
1 fighter moved from Western United States to Eastern United States
1 aaGun moved from Eastern United States to Central United States
1 aaGun moved from Western United States to Western CanadaPlace Units - Americans
3 transports placed in 11 Sea Zone
2 armour, 1 artillery and 3 infantry placed in Eastern United StatesTurn Complete - Americans
Americans collect 41 PUs; end with 42 PUs total -
TripleA Turn Summary for game: World War II v5 1942 Second Edition, version: 1.9
Game History
Round: 5
Purchase Units - Russians
Russians repair damage of 5x factory; Remaining resources: 18 PUs;
Russians buy 6 infantry; Remaining resources: 0 PUs;Combat Move - Russians
1 infantry moved from Anhwei to Manchuria
Russians take Manchuria from Japanese
1 armour moved from Evenki National Okrug to Buryatia S.S.R.
Russians take Yakut S.S.R. from Japanese
Russians take Buryatia S.S.R. from Japanese
1 infantry moved from Archangel to Karelia S.S.R.
4 armour moved from Vologda to Karelia S.S.R.
3 infantry moved from Russia to West Russia
3 fighters moved from Novosibirsk to West RussiaCombat - Russians
Battle in West Russia
Russians attack with 3 fighters and 3 infantry
Germans defend with 1 infantry
Russians win, taking West Russia from Germans with 3 fighters and 3 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Battle in Karelia S.S.R.
Russians attack with 4 armour and 1 infantry
Germans defend with 2 armour and 1 factory
Russians win, taking Karelia S.S.R. from Germans with 4 armour remaining. Battle score for attacker is 9
Casualties for Germans: 2 armour
Casualties for Russians: 1 infantryNon Combat Move - Russians
1 infantry moved from Novosibirsk to Kazakh S.S.R.
1 infantry moved from Evenki National Okrug to Sinkiang
2 infantry moved from Novosibirsk to Russia
1 infantry moved from Vologda to Russia
3 fighters moved from West Russia to RussiaPlace Units - Russians
6 infantry placed in RussiaTurn Complete - Russians
Russians collect 24 PUs; end with 24 PUs total -
TripleA Turn Summary for game: World War II v5 1942 Second Edition, version: 1.9
Game History
Round: 5
Purchase Units - Germans
Germans buy 6 armour and 2 artilleries; Remaining resources: 0 PUs;Combat Move - Germans
2 armour moved from Germany to Karelia S.S.R.
2 fighters moved from Belorussia to Karelia S.S.R.
2 fighters moved from Germany to Karelia S.S.R.
1 fighter moved from Germany to West Russia
1 infantry moved from Caucasus to West Russia
1 artillery moved from Caucasus to West Russia
1 bomber moved from Germany to 13 Sea ZoneCombat - Germans
Battle in 13 Sea Zone
Germans attack with 1 bomber
Americans defend with 5 transports
Germans win with 1 bomber remaining. Battle score for attacker is 35
Casualties for Americans: 5 transports
Battle in Karelia S.S.R.
Germans attack with 2 armour and 4 fighters
Russians defend with 4 armour and 1 factory
Germans win, taking Karelia S.S.R. from Russians with 1 armour and 3 fighters remaining. Battle score for attacker is 8
Casualties for Germans: 1 armour and 1 fighter
Casualties for Russians: 4 armour
Battle in West Russia
Germans attack with 1 artillery, 1 fighter and 1 infantry
Russians defend with 3 infantry
Germans win, taking West Russia from Russians with 1 artillery and 1 fighter remaining. Battle score for attacker is 6
Casualties for Germans: 1 infantry
Casualties for Russians: 3 infantryNon Combat Move - Germans
1 bomber moved from 13 Sea Zone to Germany
1 aaGun moved from Italy to Germany
4 infantry moved from Italy to Germany
2 artilleries moved from Italy to Germany
2 infantry moved from Southern Europe to Germany
7 infantry moved from Germany to Baltic States
2 infantry moved from Poland to Baltic States
1 fighter moved from West Russia to Caucasus
3 fighters moved from Karelia S.S.R. to Caucasus
1 aaGun moved from Belorussia to Ukraine S.S.R.Place Units - Germans
4 armour placed in Caucasus
2 armour and 2 artilleries placed in GermanyTurn Complete - Germans
Germans collect 42 PUs; end with 42 PUs total -
TripleA Turn Summary for game: World War II v5 1942 Second Edition, version: 1.9
Game History
Round: 5
Purchase Units - Germans
Germans buy 6 armour and 2 artilleries; Remaining resources: 0 PUs;Combat Move - Germans
2 armour moved from Germany to Karelia S.S.R.
2 fighters moved from Belorussia to Karelia S.S.R.
2 fighters moved from Germany to Karelia S.S.R.
1 fighter moved from Germany to West Russia
1 infantry moved from Caucasus to West Russia
1 artillery moved from Caucasus to West Russia
1 bomber moved from Germany to 13 Sea ZoneCombat - Germans
Battle in 13 Sea Zone
Germans attack with 1 bomber
Americans defend with 5 transports
Germans win with 1 bomber remaining. Battle score for attacker is 35
Casualties for Americans: 5 transports
Battle in Karelia S.S.R.
Germans attack with 2 armour and 4 fighters
Russians defend with 4 armour and 1 factory
Germans win, taking Karelia S.S.R. from Russians with 1 armour and 3 fighters remaining. Battle score for attacker is 8
Casualties for Germans: 1 armour and 1 fighter
Casualties for Russians: 4 armour
Battle in West Russia
Germans attack with 1 artillery, 1 fighter and 1 infantry
Russians defend with 3 infantry
Germans win, taking West Russia from Russians with 1 artillery and 1 fighter remaining. Battle score for attacker is 6
Casualties for Germans: 1 infantry
Casualties for Russians: 3 infantryNon Combat Move - Germans
1 bomber moved from 13 Sea Zone to Germany
1 aaGun moved from Italy to Germany
4 infantry moved from Italy to Germany
2 artilleries moved from Italy to Germany
2 infantry moved from Southern Europe to Germany
7 infantry moved from Germany to Baltic States
2 infantry moved from Poland to Baltic States
1 fighter moved from West Russia to Caucasus
3 fighters moved from Karelia S.S.R. to Caucasus
1 aaGun moved from Belorussia to Ukraine S.S.R.Place Units - Germans
4 armour placed in Caucasus
2 armour and 2 artilleries placed in GermanyTurn Complete - Germans
Germans collect 42 PUs; end with 42 PUs total -
TripleA Turn Summary for game: World War II v5 1942 Second Edition, version: 1.9
Game History
Round: 5
Purchase Units - British
British buy 3 artilleries, 4 infantry and 1 transport; Remaining resources: 4 PUs;Combat Move - British
1 artillery and 1 infantry moved from Finland to Karelia S.S.R.
2 fighters moved from 6 Sea Zone to Karelia S.S.R.
2 transports moved from 3 Sea Zone to 6 Sea Zone
3 artilleries and 3 infantry moved from United Kingdom to 6 Sea Zone
3 artilleries, 3 infantry and 3 transports moved from 6 Sea Zone to 8 Sea Zone
3 artilleries and 3 infantry moved from 8 Sea Zone to France
British take France from GermansCombat - British
Battle in Karelia S.S.R.
British attack with 1 artillery, 2 fighters and 1 infantry
Germans defend with 1 armour and 1 factory
British win, taking Karelia S.S.R. from Germans with 1 artillery and 2 fighters remaining. Battle score for attacker is 3
Casualties for Germans: 1 armour
Casualties for British: 1 infantryNon Combat Move - British
2 fighters moved from Karelia S.S.R. to Russia
1 carrier moved from 6 Sea Zone to 8 Sea Zone
1 fighter moved from United Kingdom to 8 Sea Zone
4 destroyers moved from 6 Sea Zone to 8 Sea Zone
1 fighter moved from 15 Sea Zone to 8 Sea Zone
1 carrier and 1 fighter moved from 15 Sea Zone to 13 Sea Zone
1 infantry moved from Egypt to Trans-JordanPlace Units - British
1 transport placed in 8 Sea Zone
3 artilleries and 4 infantry placed in United KingdomTurn Complete - British
British collect 37 PUs; end with 41 PUs total -
TripleA Turn Summary for game: World War II v5 1942 Second Edition, version: 1.9
Game History
Round: 5
Purchase Units - Japanese
Japanese buy 1 armour, 2 fighters, 2 infantry and 1 transport; Remaining resources: 0 PUs;Combat Move - Japanese
1 armour moved from India to Kazakh S.S.R.
1 artillery moved from Persia to Kazakh S.S.R.
1 armour moved from Szechwan to Anhwei
Japanese take Anhwei from Americans
1 armour moved from Anhwei to Sinkiang
1 armour moved from Kiangsu to Manchuria
1 infantry moved from Kiangsu to Manchuria
1 artillery moved from Rhodesia to Union of South Africa
Japanese take Union of South Africa from British
1 artillery moved from French Madagascar to 33 Sea Zone
1 artillery moved from Italian East Africa to 33 Sea Zone
1 artillery and 1 transport moved from 33 Sea Zone to 34 Sea Zone
1 artillery and 1 transport moved from 33 Sea Zone to 34 Sea Zone
1 artillery moved from 34 Sea Zone to Egypt
Japanese take Egypt from British
1 artillery moved from 34 Sea Zone to Trans-Jordan
1 armour moved from Persia to Trans-Jordan
1 destroyer moved from 33 Sea Zone to 34 Sea Zone
1 carrier moved from 33 Sea Zone to 34 Sea Zone
1 battleship moved from 33 Sea Zone to 34 Sea Zone
1 battleship moved from 35 Sea Zone to 34 Sea Zone
1 destroyer moved from 35 Sea Zone to 34 Sea Zone
1 bomber moved from Caucasus to Russia
1 fighter moved from India to Sinkiang
1 transport moved from 37 Sea Zone to 47 Sea Zone
1 infantry moved from Borneo to 47 Sea Zone
1 infantry and 1 transport moved from 47 Sea Zone to 37 Sea Zone
1 infantry moved from 37 Sea Zone to East Indies
1 bomber moved from India to East Indies
2 fighters moved from Caucasus to Kazakh S.S.R.Combat - Japanese
Strategic bombing raid in Russia
Bombing raid in Russia rolls: 2 and causes: 2 damage to unit: factory
Bombing raid in Russia causes 2 damage total.
Battle in Manchuria
Japanese attack with 1 armour and 1 infantry
Russians defend with 1 infantry
Japanese win, taking Manchuria from Russians with 1 armour remaining. Battle score for attacker is 0
Casualties for Russians: 1 infantry
Casualties for Japanese: 1 infantry
Battle in Kazakh S.S.R.
Japanese attack with 1 armour, 1 artillery and 2 fighters
Russians defend with 1 infantry
Japanese win, taking Kazakh S.S.R. from Russians with 1 armour and 2 fighters remaining. Battle score for attacker is -1
Casualties for Russians: 1 infantry
Casualties for Japanese: 1 artillery
Battle in Trans-Jordan
Japanese attack with 1 armour and 1 artillery
British defend with 1 infantry
Japanese win, taking Trans-Jordan from British with 1 armour and 1 artillery remaining. Battle score for attacker is 3
Casualties for British: 1 infantry
Battle in Sinkiang
Japanese attack with 1 armour and 1 fighter
Russians defend with 1 infantry
Japanese win, taking Sinkiang from Americans with 1 armour and 1 fighter remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in East Indies
Japanese attack with 1 bomber and 1 infantry
British defend with 1 artillery
Japanese win, taking East Indies from British with 1 infantry remaining. Battle score for attacker is -8
Casualties for British: 1 artillery
Casualties for Japanese: 1 bomberNon Combat Move - Japanese
1 transport moved from 33 Sea Zone to 27 Sea Zone
1 fighter moved from Sinkiang to Szechwan
1 fighter moved from Kazakh S.S.R. to Caucasus
1 bomber moved from Russia to Caucasus
1 fighter moved from Kazakh S.S.R. to Caucasus
1 transport moved from 61 Sea Zone to 51 Sea Zone
1 infantry moved from Okinawa to 51 Sea ZonePlace Units - Japanese
1 fighter and 2 infantry placed in Japan
1 transport placed in 60 Sea Zone
1 armour and 1 fighter placed in IndiaTurn Complete - Japanese
Japanese collect 50 PUs; end with 50 PUs total -
TripleA Turn Summary for game: World War II v5 1942 Second Edition, version: 1.9
Game History
Round: 5
Purchase Units - Americans
Americans buy 1 armour, 1 artillery, 2 infantry, 2 submarines and 2 transports; Remaining resources: 0 PUs;Combat Move - Americans
1 artillery and 1 infantry moved from Libya to Egypt
1 fighter moved from 15 Sea Zone to Egypt
1 armour and 1 infantry moved from Alaska to 64 Sea Zone
1 armour, 1 infantry and 1 transport moved from 64 Sea Zone to 62 Sea Zone
1 armour and 1 infantry moved from 62 Sea Zone to Manchuria
1 fighter moved from 15 Sea Zone to Egypt
1 artillery and 1 infantry moved from Morocco to Algeria
Americans take Algeria from GermansCombat - Americans
Battle in Manchuria
Americans attack with 1 armour and 1 infantry
Japanese defend with 1 armour
Americans win, taking Manchuria from Japanese with 1 armour remaining. Battle score for attacker is 3
Casualties for Japanese: 1 armour
Casualties for Americans: 1 infantry
Battle in Egypt
Americans attack with 1 artillery, 2 fighters and 1 infantry
Japanese defend with 1 artillery
Americans win, taking Egypt from Japanese with 1 artillery and 2 fighters remaining. Battle score for attacker is 1
Casualties for Japanese: 1 artillery
Casualties for Americans: 1 infantryNon Combat Move - Americans
2 fighters moved from Egypt to 15 Sea Zone
1 infantry moved from Central United States to 11 Sea Zone
2 armour, 1 artillery and 1 infantry moved from Eastern United States to 11 Sea Zone
1 infantry moved from Eastern United States to 11 Sea Zone
2 armour, 1 artillery, 3 infantry and 3 transports moved from 11 Sea Zone to 13 Sea Zone
2 armour, 1 artillery and 3 infantry moved from 13 Sea Zone to Morocco
1 fighter moved from Eastern United States to 13 Sea ZonePlace Units - Americans
2 submarines placed in 56 Sea Zone
2 transports placed in 11 Sea Zone
1 infantry placed in Western United States
1 armour, 1 artillery and 1 infantry placed in Eastern United StatesTurn Complete - Americans
Americans collect 43 PUs; end with 43 PUs total -
TripleA Turn Summary for game: World War II v5 1942 Second Edition, version: 1.9
Game History
Round: 6
Purchase Units - Russians
Russians repair damage of 2x factory; Remaining resources: 22 PUs;
Russians buy 1 artillery and 6 infantry; Remaining resources: 0 PUs;Combat Move - Russians
1 armour moved from Buryatia S.S.R. to Kiangsu
Russians take Kiangsu from Japanese
3 fighters moved from Russia to West Russia
2 infantry moved from Russia to West RussiaCombat - Russians
Battle in West Russia
Russians attack with 3 fighters and 2 infantry
Germans defend with 1 artillery
Russians win, taking West Russia from Germans with 3 fighters and 2 infantry remaining. Battle score for attacker is 4
Casualties for Germans: 1 artilleryNon Combat Move - Russians
3 fighters moved from West Russia to RussiaPlace Units - Russians
1 artillery and 6 infantry placed in RussiaTurn Complete - Russians
Russians collect 21 PUs; end with 21 PUs total -
TripleA Turn Summary for game: World War II v5 1942 Second Edition, version: 1.9
Game History
Round: 6
Purchase Units - Germans
Germans buy 10 infantry and 2 submarines; Remaining resources: 0 PUs;Combat Move - Germans
2 infantry moved from Caucasus to West Russia
4 fighters moved from Caucasus to 15 Sea Zone
1 bomber moved from Germany to 15 Sea Zone
2 armour, 4 artilleries and 6 infantry moved from Germany to France
4 infantry moved from Italy to France
9 infantry moved from Baltic States to Karelia S.S.R.
1 artillery moved from Caucasus to West RussiaCombat - Germans
Battle in 15 Sea Zone
Germans attack with 1 bomber and 4 fighters
Americans defend with 2 carriers, 1 cruiser, 1 destroyer, 4 fighters and 1 transport
retreated to 15 Sea Zone
Americans win with 3 fighters and 1 transport remaining. Battle score for attacker is 38
Casualties for Germans: 2 fighters
Casualties for Americans: 2 carriers, 1 cruiser, 1 destroyer and 1 fighter
Battle in West Russia
Germans attack with 1 artillery and 2 infantry
Russians defend with 2 infantry
Germans win, taking West Russia from Russians with 1 artillery remaining. Battle score for attacker is 0
Casualties for Germans: 2 infantry
Casualties for Russians: 2 infantry
Battle in Karelia S.S.R.
Germans attack with 9 infantry
British defend with 1 artillery; Russians defend with 1 factory
Germans win, taking Karelia S.S.R. from Russians with 8 infantry remaining. Battle score for attacker is 1
Casualties for Germans: 1 infantry
Casualties for British: 1 artillery
Battle in France
Germans attack with 2 armour, 4 artilleries and 10 infantry
British defend with 3 artilleries and 3 infantry
Germans win, taking France from British with 2 armour, 4 artilleries and 8 infantry remaining. Battle score for attacker is 15
Casualties for Germans: 2 infantry
Casualties for British: 3 artilleries and 3 infantry
3 fighters owned by the Americans forced to land in LibyaNon Combat Move - Germans
2 fighters moved from 15 Sea Zone to Italy
1 bomber moved from 15 Sea Zone to Germany
6 armour moved from Caucasus to Trans-Jordan
7 armour moved from Caucasus to Poland
1 artillery moved from Caucasus to Ukraine S.S.R.
1 aaGun moved from Ukraine S.S.R. to PolandPlace Units - Germans
10 infantry placed in Germany
2 submarines placed in 15 Sea ZoneTurn Complete - Germans
Germans collect 41 PUs; end with 41 PUs total -
TripleA Turn Summary for game: World War II v5 1942 Second Edition, version: 1.9
Game History
Round: 6
Purchase Units - British
British buy 4 armour and 4 infantry; Remaining resources: 5 PUs;Combat Move - British
1 artillery moved from Finland to Karelia S.S.R.
2 fighters moved from Russia to Karelia S.S.R.
2 fighters moved from 8 Sea Zone to Karelia S.S.R.
3 artilleries and 4 infantry moved from United Kingdom to 8 Sea Zone
3 artilleries, 1 carrier, 4 destroyers, 4 infantry and 4 transports moved from 8 Sea Zone to 5 Sea Zone
3 artilleries and 4 infantry moved from 5 Sea Zone to Karelia S.S.R.Combat - British
Battle in Karelia S.S.R.
British attack with 4 artilleries, 4 fighters and 4 infantry
Germans defend with 1 factory and 8 infantry
British win, taking Karelia S.S.R. from Germans with 1 artillery and 3 fighters remaining. Battle score for attacker is -10
Casualties for Germans: 8 infantry
Casualties for British: 3 artilleries, 1 fighter and 4 infantryNon Combat Move - British
2 fighters moved from Karelia S.S.R. to 5 Sea Zone
1 fighter moved from Karelia S.S.R. to RussiaPlace Units - British
4 armour and 4 infantry placed in United KingdomTurn Complete - British
British collect 24 PUs; end with 29 PUs total -
TripleA Turn Summary for game: World War II v5 1942 Second Edition, version: 1.9
Game History
Round: 6
Purchase Units - British
British buy 4 armour and 4 infantry; Remaining resources: 5 PUs;Combat Move - British
1 artillery moved from Finland to Karelia S.S.R.
2 fighters moved from Russia to Karelia S.S.R.
2 fighters moved from 8 Sea Zone to Karelia S.S.R.
3 artilleries and 4 infantry moved from United Kingdom to 8 Sea Zone
3 artilleries, 1 carrier, 4 destroyers, 4 infantry and 4 transports moved from 8 Sea Zone to 5 Sea Zone
3 artilleries and 4 infantry moved from 5 Sea Zone to Karelia S.S.R.Combat - British
Battle in Karelia S.S.R.
British attack with 4 artilleries, 4 fighters and 4 infantry
Germans defend with 1 factory and 8 infantry
British win, taking Karelia S.S.R. from Germans with 1 artillery and 3 fighters remaining. Battle score for attacker is -10
Casualties for Germans: 8 infantry
Casualties for British: 3 artilleries, 1 fighter and 4 infantryNon Combat Move - British
2 fighters moved from Karelia S.S.R. to 5 Sea Zone
1 fighter moved from Karelia S.S.R. to RussiaPlace Units - British
4 armour and 4 infantry placed in United KingdomTurn Complete - British
British collect 24 PUs; end with 29 PUs total -
TripleA Turn Summary for game: World War II v5 1942 Second Edition, version: 1.9
Game History
Round: 6
Purchase Units - British
British buy 4 armour and 4 infantry; Remaining resources: 5 PUs;Combat Move - British
1 artillery moved from Finland to Karelia S.S.R.
2 fighters moved from Russia to Karelia S.S.R.
2 fighters moved from 8 Sea Zone to Karelia S.S.R.
3 artilleries and 4 infantry moved from United Kingdom to 8 Sea Zone
3 artilleries, 1 carrier, 4 destroyers, 4 infantry and 4 transports moved from 8 Sea Zone to 5 Sea Zone
3 artilleries and 4 infantry moved from 5 Sea Zone to Karelia S.S.R.Combat - British
Battle in Karelia S.S.R.
British attack with 4 artilleries, 4 fighters and 4 infantry
Germans defend with 1 factory and 8 infantry
British win, taking Karelia S.S.R. from Germans with 1 artillery and 3 fighters remaining. Battle score for attacker is -10
Casualties for Germans: 8 infantry
Casualties for British: 3 artilleries, 1 fighter and 4 infantryNon Combat Move - British
2 fighters moved from Karelia S.S.R. to 5 Sea Zone
1 fighter moved from Karelia S.S.R. to RussiaPlace Units - British
4 armour and 4 infantry placed in United KingdomTurn Complete - British
British collect 24 PUs; end with 29 PUs total -
TripleA Turn Summary for game: World War II v5 1942 Second Edition, version: 1.9
Game History
Round: 6
Purchase Units - Japanese
Japanese buy 2 armour, 1 bomber, 2 fighters and 2 infantry; Remaining resources: 0 PUs;Combat Move - Japanese
1 armour moved from Sinkiang to Kiangsu
1 fighter moved from Szechwan to Manchuria
1 armour moved from Kazakh S.S.R. to Novosibirsk
Japanese take Novosibirsk from Russians
1 armour moved from Novosibirsk to Evenki National Okrug
Japanese take Evenki National Okrug from Russians
1 armour moved from Trans-Jordan to Egypt
1 artillery moved from Trans-Jordan to Egypt
1 artillery moved from Union of South Africa to 27 Sea Zone
1 artillery and 1 transport moved from 27 Sea Zone to 22 Sea Zone
1 artillery moved from 22 Sea Zone to Brazil
Japanese take Brazil from Americans
1 fighter moved from India to Egypt
1 transport moved from 34 Sea Zone to 35 Sea Zone
1 armour moved from India to 35 Sea Zone
1 armour and 1 transport moved from 35 Sea Zone to 34 Sea Zone
1 armour moved from 34 Sea Zone to Egypt
1 transport moved from 60 Sea Zone to 62 Sea Zone
2 infantry moved from Japan to 62 Sea Zone
2 infantry moved from 62 Sea Zone to Manchuria
1 infantry moved from East Indies to 37 Sea Zone
1 infantry and 1 transport moved from 37 Sea Zone to 61 Sea Zone
1 infantry moved from 61 Sea Zone to Kiangsu
1 infantry and 1 transport moved from 51 Sea Zone to 52 Sea Zone
1 infantry moved from Wake Island to 52 Sea Zone
2 infantry and 1 transport moved from 52 Sea Zone to 53 Sea Zone
2 infantry moved from 53 Sea Zone to Hawaiian Islands
1 fighter moved from Caucasus to 15 Sea Zone
1 bomber moved from Caucasus to Russia
1 fighter moved from Japan to KiangsuCombat - Japanese
Japanese creates battle in territory 62 Sea Zone
Strategic bombing raid in Russia
Bombing raid in Russia rolls: 5 and causes: 5 damage to unit: factory
Bombing raid in Russia causes 5 damage total.
Battle in Manchuria
Japanese attack with 1 fighter and 2 infantry
Americans defend with 1 armour
Japanese win, taking Manchuria from Americans with 1 fighter and 1 infantry remaining. Battle score for attacker is 3
Casualties for Americans: 1 armour
Casualties for Japanese: 1 infantry
Battle in Kiangsu
Japanese attack with 1 armour, 1 fighter and 1 infantry
Russians defend with 1 armour
Japanese win, taking Kiangsu from Russians with 1 armour and 1 fighter remaining. Battle score for attacker is 3
Casualties for Russians: 1 armour
Casualties for Japanese: 1 infantry
Battle in Egypt
Japanese attack with 2 armour, 1 artillery and 1 fighter
Americans defend with 1 artillery
Japanese win, taking Egypt from British with 2 armour, 1 artillery and 1 fighter remaining. Battle score for attacker is 4
Casualties for Americans: 1 artillery
Battle in Hawaiian Islands
Japanese attack with 2 infantry
Americans defend with 1 infantry
Japanese win, taking Hawaiian Islands from Americans with 2 infantry remaining. Battle score for attacker is 3
Casualties for Americans: 1 infantry
Battle in 15 Sea Zone
Germans loiter and taunt; Japanese attack with 1 fighter
Americans defend with 1 transport
Japanese win with 1 fighter remaining. Battle score for attacker is 7
Casualties for Americans: 1 transportNon Combat Move - Japanese
1 fighter moved from Caucasus to Germany
1 fighter moved from 15 Sea Zone to France
1 fighter moved from Egypt to Trans-Jordan
1 fighter moved from Kiangsu to Anhwei
1 fighter moved from Manchuria to Japan
1 bomber moved from Russia to GermanyPlace Units - Japanese
1 armour and 2 fighters placed in India
1 bomber placed in Japan
2 infantry placed in French Indo-China Thailand
1 armour placed in JapanTurn Complete - Japanese
Japanese collect 56 PUs; end with 56 PUs total -
TripleA Turn Summary for game: World War II v5 1942 Second Edition, version: 1.9
Game History
Round: 6
Purchase Units - Japanese
Japanese buy 2 armour, 1 bomber, 2 fighters and 2 infantry; Remaining resources: 0 PUs;Combat Move - Japanese
1 armour moved from Sinkiang to Kiangsu
1 fighter moved from Szechwan to Manchuria
1 armour moved from Kazakh S.S.R. to Novosibirsk
Japanese take Novosibirsk from Russians
1 armour moved from Novosibirsk to Evenki National Okrug
Japanese take Evenki National Okrug from Russians
1 armour moved from Trans-Jordan to Egypt
1 artillery moved from Trans-Jordan to Egypt
1 artillery moved from Union of South Africa to 27 Sea Zone
1 artillery and 1 transport moved from 27 Sea Zone to 22 Sea Zone
1 artillery moved from 22 Sea Zone to Brazil
Japanese take Brazil from Americans
1 fighter moved from India to Egypt
1 transport moved from 34 Sea Zone to 35 Sea Zone
1 armour moved from India to 35 Sea Zone
1 armour and 1 transport moved from 35 Sea Zone to 34 Sea Zone
1 armour moved from 34 Sea Zone to Egypt
1 transport moved from 60 Sea Zone to 62 Sea Zone
2 infantry moved from Japan to 62 Sea Zone
2 infantry moved from 62 Sea Zone to Manchuria
1 infantry moved from East Indies to 37 Sea Zone
1 infantry and 1 transport moved from 37 Sea Zone to 61 Sea Zone
1 infantry moved from 61 Sea Zone to Kiangsu
1 infantry and 1 transport moved from 51 Sea Zone to 52 Sea Zone
1 infantry moved from Wake Island to 52 Sea Zone
2 infantry and 1 transport moved from 52 Sea Zone to 53 Sea Zone
2 infantry moved from 53 Sea Zone to Hawaiian Islands
1 fighter moved from Caucasus to 15 Sea Zone
1 bomber moved from Caucasus to Russia
1 fighter moved from Japan to KiangsuCombat - Japanese
Japanese creates battle in territory 62 Sea Zone
Strategic bombing raid in Russia
Bombing raid in Russia rolls: 5 and causes: 5 damage to unit: factory
Bombing raid in Russia causes 5 damage total.
Battle in Manchuria
Japanese attack with 1 fighter and 2 infantry
Americans defend with 1 armour
Japanese win, taking Manchuria from Americans with 1 fighter and 1 infantry remaining. Battle score for attacker is 3
Casualties for Americans: 1 armour
Casualties for Japanese: 1 infantry
Battle in Kiangsu
Japanese attack with 1 armour, 1 fighter and 1 infantry
Russians defend with 1 armour
Japanese win, taking Kiangsu from Russians with 1 armour and 1 fighter remaining. Battle score for attacker is 3
Casualties for Russians: 1 armour
Casualties for Japanese: 1 infantry
Battle in Egypt
Japanese attack with 2 armour, 1 artillery and 1 fighter
Americans defend with 1 artillery
Japanese win, taking Egypt from British with 2 armour, 1 artillery and 1 fighter remaining. Battle score for attacker is 4
Casualties for Americans: 1 artillery
Battle in Hawaiian Islands
Japanese attack with 2 infantry
Americans defend with 1 infantry
Japanese win, taking Hawaiian Islands from Americans with 2 infantry remaining. Battle score for attacker is 3
Casualties for Americans: 1 infantry
Battle in 15 Sea Zone
Germans loiter and taunt; Japanese attack with 1 fighter
Americans defend with 1 transport
Japanese win with 1 fighter remaining. Battle score for attacker is 7
Casualties for Americans: 1 transportNon Combat Move - Japanese
1 fighter moved from Caucasus to Germany
1 fighter moved from 15 Sea Zone to France
1 fighter moved from Egypt to Trans-Jordan
1 fighter moved from Kiangsu to Anhwei
1 fighter moved from Manchuria to Japan
1 bomber moved from Russia to GermanyPlace Units - Japanese
1 armour and 2 fighters placed in India
1 bomber placed in Japan
2 infantry placed in French Indo-China Thailand
1 armour placed in JapanTurn Complete - Japanese
Japanese collect 56 PUs; end with 56 PUs total -
TripleA Turn Summary for game: World War II v5 1942 Second Edition, version: 1.9
Game History
Round: 6
Purchase Units - Americans
Americans buy 1 armour, 1 artillery, 1 bomber, 2 infantry and 2 transports; Remaining resources: 1 PUs;Combat Move - Americans
2 armour, 1 artillery and 3 infantry moved from Morocco to 13 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 13 Sea Zone to 15 Sea Zone
1 artillery and 1 infantry moved from 15 Sea Zone to Southern Europe
2 armour, 2 infantry and 2 transports moved from 13 Sea Zone to 15 Sea Zone
2 armour and 2 infantry moved from 15 Sea Zone to Italy
3 fighters moved from Libya to Italy
1 fighter moved from 13 Sea Zone to 22 Sea Zone
1 submarine moved from 56 Sea Zone to 53 Sea Zone
1 artillery and 1 infantry moved from Eastern United States to 11 Sea Zone
1 armour and 1 infantry moved from Eastern United States to 11 Sea Zone
1 armour, 1 infantry and 1 transport moved from 11 Sea Zone to 22 Sea Zone
1 armour and 1 infantry moved from 22 Sea Zone to BrazilCombat - Americans
Americans creates battle in territory 62 Sea Zone
Battle in 53 Sea Zone
Americans attack with 1 submarine
Japanese defend with 1 transport
Americans win with 1 submarine remaining. Battle score for attacker is 7
Casualties for Japanese: 1 transport
Battle in 22 Sea Zone
Americans attack with 1 fighter and 1 transport
Japanese defend with 1 transport
Americans win with 1 fighter and 1 transport remaining. Battle score for attacker is 7
Casualties for Japanese: 1 transport
Battle in Brazil
Americans attack with 1 armour and 1 infantry
Japanese defend with 1 artillery
Americans win, taking Brazil from Japanese with 1 armour remaining. Battle score for attacker is 1
Casualties for Japanese: 1 artillery
Casualties for Americans: 1 infantry
Battle in Italy
Americans attack with 2 armour, 3 fighters and 2 infantry
Germans defend with 1 aaGun, 1 factory and 2 fighters
Americans win, taking Italy from Germans with 2 armour and 3 fighters remaining. Battle score for attacker is 19
Casualties for Germans: 1 aaGun and 2 fighters
Casualties for Americans: 2 infantry
Battle in Southern EuropeNon Combat Move - Americans
1 artillery and 1 infantry moved from Algeria to Libya
1 artillery, 1 infantry and 1 transport moved from 11 Sea Zone to 10 Sea Zone
1 aaGun moved from Western Canada to Alaska
1 aaGun moved from Central United States to Western United States
1 submarine moved from 56 Sea Zone to 64 Sea Zone
1 fighter moved from Italy to Libya
1 fighter moved from Italy to Libya
1 fighter moved from Italy to Libya
1 transport moved from 62 Sea Zone to 64 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 10 Sea Zone to 2 Sea Zone
1 artillery and 1 infantry moved from 2 Sea Zone to Greenland
1 fighter moved from 22 Sea Zone to 13 Sea ZonePlace Units - Americans
1 bomber placed in Western United States
1 armour and 1 infantry placed in Western United States
2 transports placed in 56 Sea Zone
1 artillery and 1 infantry placed in Western United StatesTurn Complete - Americans
Americans collect 44 PUs; end with 45 PUs total -
TripleA Turn Summary for game: World War II v5 1942 Second Edition, version: 1.9
Game History
Round: 7
Purchase Units - Russians
Russians repair damage of 5x factory; Remaining resources: 16 PUs;
Russians buy 1 artillery and 4 infantry; Remaining resources: 0 PUs;Combat Move - Russians
1 infantry moved from Russia to Caucasus
Russians take Caucasus from Germans
1 infantry moved from Russia to Kazakh S.S.R.
Russians take Kazakh S.S.R. from Japanese
1 infantry moved from Russia to Novosibirsk
Russians take Novosibirsk from Japanese
1 artillery and 1 infantry moved from Russia to West Russia
1 infantry moved from Russia to West Russia
2 fighters moved from Russia to West RussiaCombat - Russians
Battle in West Russia
Russians attack with 1 artillery, 2 fighters and 2 infantry
Germans defend with 1 artillery
Russians win, taking West Russia from Germans with 1 artillery, 2 fighters and 2 infantry remaining. Battle score for attacker is 4
Casualties for Germans: 1 artilleryNon Combat Move - Russians
2 fighters moved from West Russia to Russia
1 infantry moved from Russia to Vologda
1 infantry moved from Russia to Archangel
20 infantry moved from Russia to CaucasusPlace Units - Russians
1 artillery and 4 infantry placed in RussiaTurn Complete - Russians
Russians collect 24 PUs; end with 24 PUs total -
TripleA Turn Summary for game: World War II v5 1942 Second Edition, version: 1.9
Game History
Round: 7
Purchase Units - Russians
Russians repair damage of 5x factory; Remaining resources: 16 PUs;
Russians buy 1 artillery and 4 infantry; Remaining resources: 0 PUs;Combat Move - Russians
1 infantry moved from Russia to Caucasus
Russians take Caucasus from Germans
1 infantry moved from Russia to Kazakh S.S.R.
Russians take Kazakh S.S.R. from Japanese
1 infantry moved from Russia to Novosibirsk
Russians take Novosibirsk from Japanese
1 artillery and 1 infantry moved from Russia to West Russia
1 infantry moved from Russia to West Russia
2 fighters moved from Russia to West RussiaCombat - Russians
Battle in West Russia
Russians attack with 1 artillery, 2 fighters and 2 infantry
Germans defend with 1 artillery
Russians win, taking West Russia from Germans with 1 artillery, 2 fighters and 2 infantry remaining. Battle score for attacker is 4
Casualties for Germans: 1 artilleryNon Combat Move - Russians
2 fighters moved from West Russia to Russia
1 infantry moved from Russia to Vologda
1 infantry moved from Russia to Archangel
20 infantry moved from Russia to CaucasusPlace Units - Russians
1 artillery and 4 infantry placed in RussiaTurn Complete - Russians
Russians collect 24 PUs; end with 24 PUs total