15L G40 AeV (Axis) vs rubioton (Allies +20)


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 8

    Purchase Units - British
                British buy 2 armour, 1 fighter and 1 mech_infantry; Remaining resources: 1 PUs;

    Purchase Units - UK_Pacific
                UK_Pacific buy 2 infantry and 2 mech_infantrys; Remaining resources: 0 PUs;

    Combat Move - British
                5 mech_infantrys moved from Kenya to Anglo Egyptian Sudan
                3 mech_infantrys moved from Belgian Congo to Anglo Egyptian Sudan
                1 mech_infantry moved from Eastern Persia to 80 Sea Zone
                1 mech_infantry moved from 80 Sea Zone to Persia
                1 armour, 2 mech_infantrys and 1 tactical_bomber moved from Eastern Persia to Persia

    Combat - British
                Battle in Persia
                    British attack with 1 armour, 3 mech_infantrys and 1 tactical_bomber
                    Italians defend with 1 artillery, 1 factory_minor and 2 infantry
                        British roll dice for 1 battleship in Persia, round 2 :  1/1 hits
                        British roll dice for 1 armour, 3 mech_infantrys and 1 tactical_bomber in Persia, round 2 :  1/5 hits
                        Italians roll dice for 1 artillery and 2 infantry in Persia, round 2 :  0/3 hits
                        2 infantry owned by the Italians lost in Persia
                        British roll dice for 1 armour, 3 mech_infantrys and 1 tactical_bomber in Persia, round 3 :  1/5 hits
                        Italians roll dice for 1 artillery in Persia, round 3 :  1/1 hits
                        1 mech_infantry owned by the British and 1 artillery owned by the Italians lost in Persia
                    British win, taking Persia from Italians with 1 armour, 2 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is 6
                    Casualties for Italians: 1 artillery and 2 infantry
                    Casualties for British: 1 mech_infantry
                Battle in Anglo Egyptian Sudan
                    British attack with 8 mech_infantrys
                    Italians defend with 1 armour and 2 infantry
                        British roll dice for 8 mech_infantrys in Anglo Egyptian Sudan, round 2 :  3/8 hits
                        Italians roll dice for 1 armour and 2 infantry in Anglo Egyptian Sudan, round 2 :  1/3 hits
                        1 mech_infantry owned by the British, 1 armour owned by the Italians and 2 infantry owned by the Italians lost in Anglo Egyptian Sudan
                    British win, taking Anglo Egyptian Sudan from Italians with 7 mech_infantrys remaining. Battle score for attacker is 8
                    Casualties for British: 1 mech_infantry
                    Casualties for Italians: 1 armour and 2 infantry

    Non Combat Move - British
                2 armour and 1 mech_infantry moved from Union of South Africa to Belgian Congo
                1 mech_infantry moved from India to Eastern Persia
                1 destroyer moved from 39 Sea Zone to 80 Sea Zone
                1 tactical_bomber moved from Persia to India
                4 infantry moved from Yunnan to Shan State
                1 aaGun moved from Yunnan to Kwangsi
                1 mech_infantry moved from India to Yunnan
                1 armour and 2 mech_infantrys moved from Shan State to Yunnan
                1 fighter moved from Shan State to India
                1 transport moved from 109 Sea Zone to 110 Sea Zone
                1 aaGun and 1 infantry moved from United Kingdom to 110 Sea Zone
                1 aaGun and 1 infantry moved from 110 Sea Zone to Normandy Bordeaux
                2 fighters moved from United Kingdom to Normandy Bordeaux
                2 infantry moved from United Kingdom to 110 Sea Zone
                1 destroyer moved from 91 Sea Zone to 110 Sea Zone
                1 mech_infantry moved from Siam to Yunnan

    Place Units - British
                2 armour and 1 mech_infantry placed in Union of South Africa
                1 fighter placed in 110 Sea Zone

    Turn Complete - British
                British collect 27 PUs; end with 28 PUs total

    Place Units - UK_Pacific
                2 infantry placed in Kwangtung
                2 mech_infantrys placed in India

    Turn Complete - UK_Pacific
                UK_Pacific collect 17 PUs; end with 17 PUs total
                Units Change Ownership
                    Some Units in India change ownership: 2 mech_infantrys
                    Some Units in Kwangtung change ownership: 2 infantry

    Territory Summary for British and UK_Pacific :

    Kwangsi : 1 aaGun
        Siam : 1 flag
        Yunnan : 1 armour and 4 mech_infantrys
        Shan State : 2 aaGuns and 12 infantry
        India : 1 airfield, 1 factory_major, 1 fighter, 1 harbour, 2 mech_infantrys and 1 tactical_bomber
        Kwangtung : 1 factory_minor, 1 harbour and 2 infantry
        French Indo China : 1 flag
        39 Sea Zone : 1 flag
        Belgian Congo : 2 armour and 1 mech_infantry
        Iceland : 1 airfield
        Quebec : 1 factory_minor
        Gibraltar : 1 aaGun, 1 airfield, 1 armour, 1 artillery, 1 harbour and 3 infantry
        New Brunswick Nova Scotia : 1 harbour
        Union of South Africa : 2 armour, 1 factory_minor, 1 harbour and 1 mech_infantry
        Scotland : 1 airfield
        United Kingdom : 4 aaGuns, 1 airfield, 1 artillery, 1 factory_major, 1 harbour, 1 infantry and 1 mech_infantry
        Anglo Egyptian Sudan : 7 mech_infantrys
        Normandy Bordeaux : 1 aaGun, 2 fighters and 1 infantry
        Italian Somaliland : 1 flag
        80 Sea Zone : 1 battleship, 1 cruiser, 1 destroyer and 1 transport
        Eastern Persia : 1 flag, 1 mech_infantry
        Persia : 1 flag, 1 armour, 1 factory_minor and 2 mech_infantrys
        110 Sea Zone : 1 destroyer, 1 fighter, 2 infantry and 1 transport

    Production/PUs Summary :

    Germans : 38 / 58
        Russians : 41 / 50
        Japanese : 26 / 28
        Americans : 60 / 78
        Chinese : 16 / 22
        British : 27 / 28
        UK_Pacific : 17 / 17
        Italians : 18 / 42
        ANZAC : 18 / 23
        French : 4 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

  • 22 21 20 19 18 17 16

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 8

    Purchase Units - Italians
                Italians buy 1 armour, 1 bomber, 1 fighter, 2 infantry and 2 mech_infantrys; Remaining resources: 0 PUs;

    Combat Move - Italians
                1 mech_infantry moved from Slovakia Hungary to Western Ukraine
                1 bomber moved from Southern Italy to Western Ukraine
                1 artillery, 2 infantry and 1 mech_infantry moved from Iraq to Persia

    Combat - Italians
                Battle in Persia
                    Italians attack with 1 artillery, 2 infantry and 1 mech_infantry
                    British defend with 1 armour, 1 factory_minor and 2 mech_infantrys
                        Italians roll dice for 1 artillery, 2 infantry and 1 mech_infantry in Persia, round 2 :  2/4 hits
                        British roll dice for 1 armour and 2 mech_infantrys in Persia, round 2 :  0/3 hits
                        2 mech_infantrys owned by the British lost in Persia
                        Italians roll dice for 1 artillery, 2 infantry and 1 mech_infantry in Persia, round 3 :  0/4 hits
                        British roll dice for 1 armour in Persia, round 3 :  1/1 hits
                        1 infantry owned by the Italians lost in Persia
                        Italians roll dice for 1 artillery, 1 infantry and 1 mech_infantry in Persia, round 4 :  2/3 hits
                        British roll dice for 1 armour in Persia, round 4 :  1/1 hits
                        1 armour owned by the British and 1 infantry owned by the Italians lost in Persia
                    Italians win, taking Persia from British with 1 artillery and 1 mech_infantry remaining. Battle score for attacker is 8
                    Casualties for British: 1 armour and 2 mech_infantrys
                    Casualties for Italians: 2 infantry
                Battle in Western Ukraine
                    Italians attack with 1 bomber and 1 mech_infantry
                    Russians defend with 1 infantry
                        Italians roll dice for 1 bomber and 1 mech_infantry in Western Ukraine, round 2 :  1/2 hits
                        Russians roll dice for 1 infantry in Western Ukraine, round 2 :  0/1 hits
                        1 infantry owned by the Russians lost in Western Ukraine
                    Italians win, taking Western Ukraine from Russians with 1 bomber and 1 mech_infantry remaining. Battle score for attacker is 3
                    Casualties for Russians: 1 infantry

    Non Combat Move - Italians
                2 artilleries and 4 infantry moved from Morocco to 92 Sea Zone
                2 artilleries, 1 battleship, 1 carrier, 2 cruisers, 1 destroyer, 2 fighters, 4 infantry, 1 submarine and 3 transports moved from 92 Sea Zone to 95 Sea Zone
                1 transport moved from 97 Sea Zone to 95 Sea Zone
                2 infantry moved from Southern Italy to 97 Sea Zone
                2 infantry and 1 transport moved from 97 Sea Zone to 98 Sea Zone
                2 infantry moved from 98 Sea Zone to Egypt
                1 bomber moved from Western Ukraine to Slovakia Hungary
                2 artilleries and 4 infantry moved from 95 Sea Zone to Northern Italy
                2 fighters moved from 95 Sea Zone to Southern Italy

    Place Units - Italians
                1 armour, 1 fighter and 1 mech_infantry placed in Egypt
                Italians undo move 1.
                1 fighter and 2 infantry placed in Egypt
                1 bomber placed in Southern Italy
                1 armour and 2 mech_infantrys placed in Northern Italy

    Turn Complete - Italians
                Total Cost from Convoy Blockades: 4
                    Rolling for Convoy Blockade Damage in 80 Sea Zone. Rolls: 1,3,2
                Italians collect 18 PUs (4 lost to blockades); end with 18 PUs total
                Objective Italians 3 North Africa: Italians met a national objective for an additional 5 PUs; end with 23 PUs
                Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 28 PUs
                Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 33 PUs
                Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 4 PUs; end with 37 PUs


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 8

    Purchase Units - ANZAC
                ANZAC buy 1 fighter and 1 transport; Remaining resources: 6 PUs;

    Combat Move - ANZAC
                1 artillery and 1 infantry moved from Sumatra to 41 Sea Zone
                1 artillery, 1 carrier, 1 cruiser, 1 destroyer, 2 fighters, 1 infantry and 1 transport moved from 41 Sea Zone to 44 Sea Zone
                      ANZAC take 42 Sea Zone from Japanese
                1 artillery, 2 fighters and 1 infantry moved from 44 Sea Zone to Celebes
                1 cruiser moved from 54 Sea Zone to 44 Sea Zone

    Combat - ANZAC
                Battle in Celebes
                    ANZAC attack with 1 artillery, 2 fighters and 1 infantry
                    Japanese defend with 2 infantry
                        ANZAC roll dice for 2 cruisers in Celebes, round 2 :  0/2 hits
                        ANZAC roll dice for 1 artillery, 2 fighters and 1 infantry in Celebes, round 2 :  2/4 hits
                        Japanese roll dice for 2 infantry in Celebes, round 2 :  1/2 hits
                        2 infantry owned by the Japanese and 1 infantry owned by the ANZAC lost in Celebes
                    ANZAC win, taking Celebes from Japanese with 1 artillery and 2 fighters remaining. Battle score for attacker is 3
                    Casualties for ANZAC: 1 infantry
                    Casualties for Japanese: 2 infantry

    Non Combat Move - ANZAC
                2 fighters moved from Celebes to 44 Sea Zone
                1 fighter moved from Queensland to Shan State
                1 carrier moved from 62 Sea Zone to 54 Sea Zone
                1 infantry moved from New South Wales to Queensland

    Place Units - ANZAC
                1 transport placed in 62 Sea Zone
                1 fighter placed in New South Wales

    Turn Complete - ANZAC
                ANZAC collect 21 PUs; end with 27 PUs total
                Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 32 PUs

    Territory Summary for ANZAC :

    Shan State : 3 fighters
        Borneo : 1 infantry
        Queensland : 2 aaGuns, 1 airfield, 1 artillery, 1 harbour and 1 infantry
        New Zealand : 1 airfield and 1 harbour
        New South Wales : 1 factory_minor, 1 fighter and 1 harbour
        New Guinea : 1 infantry
        Celebes : 1 flag, 1 artillery
        Java : 1 flag
        Dutch New Guinea : 1 flag
        Sumatra : 1 flag
        42 Sea Zone : 1 flag
        44 Sea Zone : 1 flag, 1 carrier, 2 cruisers, 1 destroyer, 2 fighters and 1 transport
        54 Sea Zone : 1 carrier and 1 destroyer
        62 Sea Zone : 1 transport

    Production/PUs Summary :

    Germans : 38 / 58
        Russians : 39 / 50
        Japanese : 23 / 28
        Americans : 60 / 78
        Chinese : 16 / 22
        British : 25 / 28
        UK_Pacific : 17 / 17
        Italians : 22 / 37
        ANZAC : 21 / 32
        French : 4 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 8

    Purchase Units - ANZAC
                ANZAC buy 1 fighter and 1 transport; Remaining resources: 6 PUs;

    Combat Move - ANZAC
                1 artillery and 1 infantry moved from Sumatra to 41 Sea Zone
                1 artillery, 1 carrier, 1 cruiser, 1 destroyer, 2 fighters, 1 infantry and 1 transport moved from 41 Sea Zone to 44 Sea Zone
                      ANZAC take 42 Sea Zone from Japanese
                1 artillery, 2 fighters and 1 infantry moved from 44 Sea Zone to Celebes
                1 cruiser moved from 54 Sea Zone to 44 Sea Zone

    Combat - ANZAC
                Battle in Celebes
                    ANZAC attack with 1 artillery, 2 fighters and 1 infantry
                    Japanese defend with 2 infantry
                        ANZAC roll dice for 2 cruisers in Celebes, round 2 :  0/2 hits
                        ANZAC roll dice for 1 artillery, 2 fighters and 1 infantry in Celebes, round 2 :  2/4 hits
                        Japanese roll dice for 2 infantry in Celebes, round 2 :  1/2 hits
                        2 infantry owned by the Japanese and 1 infantry owned by the ANZAC lost in Celebes
                    ANZAC win, taking Celebes from Japanese with 1 artillery and 2 fighters remaining. Battle score for attacker is 3
                    Casualties for ANZAC: 1 infantry
                    Casualties for Japanese: 2 infantry

    Non Combat Move - ANZAC
                2 fighters moved from Celebes to 44 Sea Zone
                1 fighter moved from Queensland to Shan State
                1 carrier moved from 62 Sea Zone to 54 Sea Zone
                1 infantry moved from New South Wales to Queensland

    Place Units - ANZAC
                1 transport placed in 62 Sea Zone
                1 fighter placed in New South Wales

    Turn Complete - ANZAC
                ANZAC collect 21 PUs; end with 27 PUs total
                Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 32 PUs

    Territory Summary for ANZAC :

    Shan State : 3 fighters
        Borneo : 1 infantry
        Queensland : 2 aaGuns, 1 airfield, 1 artillery, 1 harbour and 1 infantry
        New Zealand : 1 airfield and 1 harbour
        New South Wales : 1 factory_minor, 1 fighter and 1 harbour
        New Guinea : 1 infantry
        Celebes : 1 flag, 1 artillery
        Java : 1 flag
        Dutch New Guinea : 1 flag
        Sumatra : 1 flag
        42 Sea Zone : 1 flag
        44 Sea Zone : 1 flag, 1 carrier, 2 cruisers, 1 destroyer, 2 fighters and 1 transport
        54 Sea Zone : 1 carrier and 1 destroyer
        62 Sea Zone : 1 transport

    Production/PUs Summary :

    Germans : 38 / 58
        Russians : 39 / 50
        Japanese : 23 / 28
        Americans : 60 / 78
        Chinese : 16 / 22
        British : 25 / 28
        UK_Pacific : 17 / 17
        Italians : 22 / 37
        ANZAC : 21 / 32
        French : 4 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 8

    Combat Move - French

    Non Combat Move - French
                2 infantry moved from 110 Sea Zone to Normandy Bordeaux
                1 fighter moved from Gibraltar to Normandy Bordeaux

    Turn Complete - French

    Territory Summary for French :

    Normandy Bordeaux : 1 fighter and 2 infantry

    Production/PUs Summary :

    Germans : 38 / 58
        Russians : 39 / 50
        Japanese : 23 / 28
        Americans : 60 / 78
        Chinese : 16 / 22
        British : 25 / 28
        UK_Pacific : 17 / 17
        Italians : 22 / 37
        ANZAC : 21 / 32
        French : 4 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

  • 22 21 20 19 18 17 16

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 9

    Research Technology - Germans

    Purchase Units - Germans
                Germans buy 1 bomber, 10 infantry and 4 mech_infantrys; Remaining resources: 0 PUs;

    Combat Move - Germans
                2 infantry moved from Western Germany to Holland Belgium
                1 mech_infantry moved from Germany to Romania
                2 artilleries moved from Eastern Poland to Bessarabia
                2 armour and 11 mech_infantrys moved from Eastern Poland to Ukraine
                2 bombers moved from Novgorod to Ukraine
                1 armour moved from Nenetsia to Timguska
                      Germans take Urals from Russians
                      Germans take Timguska from Russians
                2 artilleries and 1 infantry moved from Novgorod to Belarus
                1 mech_infantry moved from Eastern Poland to Bryansk
                      Germans take Bryansk from Russians
                1 fighter moved from Western Germany to Romania
                1 fighter moved from Western Germany to Holland Belgium
                1 fighter moved from Western Germany to Holland Belgium
                1 artillery and 3 infantry moved from Trans-Jordan to Iraq
                1 mech_infantry moved from Novgorod to Archangel
                1 artillery moved from Novgorod to Archangel
                1 fighter moved from Novgorod to Belarus
                1 fighter moved from Novgorod to Archangel

    Combat - Germans
                Battle in Romania
                    Germans attack with 1 fighter and 1 mech_infantry
                    Russians defend with 1 infantry
                        Germans roll dice for 1 fighter and 1 mech_infantry in Romania, round 2 :  1/2 hits
                        Russians roll dice for 1 infantry in Romania, round 2 :  0/1 hits
                        1 infantry owned by the Russians lost in Romania
                    Germans win, taking Romania from Russians with 1 fighter and 1 mech_infantry remaining. Battle score for attacker is 3
                    Casualties for Russians: 1 infantry
                Battle in Holland Belgium
                    Germans attack with 2 fighters and 2 infantry
                    Americans defend with 1 infantry
                        Germans roll dice for 2 fighters and 2 infantry in Holland Belgium, round 2 :  2/4 hits
                        Americans roll dice for 1 infantry in Holland Belgium, round 2 :  1/1 hits
                        1 infantry owned by the Americans and 1 infantry owned by the Germans lost in Holland Belgium
                    Germans win, taking Holland Belgium from Americans with 2 fighters and 1 infantry remaining. Battle score for attacker is 0
                    Casualties for Germans: 1 infantry
                    Casualties for Americans: 1 infantry
                Battle in Ukraine
                    Germans attack with 2 armour, 2 bombers and 11 mech_infantrys
                    Russians defend with 1 armour, 2 artilleries, 1 factory_minor, 4 infantry and 4 mech_infantrys
                        Germans roll dice for 2 armour, 2 bombers and 11 mech_infantrys in Ukraine, round 2 :  3/15 hits
                        Russians roll dice for 1 armour, 2 artilleries, 4 infantry and 4 mech_infantrys in Ukraine, round 2 :  2/11 hits
                        3 infantry owned by the Russians and 2 mech_infantrys owned by the Germans lost in Ukraine
                        Germans roll dice for 2 armour, 2 bombers and 9 mech_infantrys in Ukraine, round 3 :  1/13 hits
                        Russians roll dice for 1 armour, 2 artilleries, 1 infantry and 4 mech_infantrys in Ukraine, round 3 :  2/8 hits
                        1 infantry owned by the Russians and 2 mech_infantrys owned by the Germans lost in Ukraine
                        Germans roll dice for 2 armour, 2 bombers and 7 mech_infantrys in Ukraine, round 4 :  4/11 hits
                        Russians roll dice for 1 armour, 2 artilleries and 4 mech_infantrys in Ukraine, round 4 :  1/7 hits
                        1 mech_infantry owned by the Germans and 4 mech_infantrys owned by the Russians lost in Ukraine
                        Germans roll dice for 2 armour, 2 bombers and 6 mech_infantrys in Ukraine, round 5 :  5/10 hits
                        Russians roll dice for 1 armour and 2 artilleries in Ukraine, round 5 :  1/3 hits
                        1 mech_infantry owned by the Germans, 2 artilleries owned by the Russians and 1 armour owned by the Russians lost in Ukraine
                    Germans win, taking Ukraine from Russians with 2 armour, 2 bombers and 5 mech_infantrys remaining. Battle score for attacker is 18
                    Casualties for Germans: 6 mech_infantrys
                    Casualties for Russians: 1 armour, 2 artilleries, 4 infantry and 4 mech_infantrys
                Battle in Bessarabia
                    Germans attack with 2 artilleries
                    Russians defend with 1 infantry
                        Germans roll dice for 2 artilleries in Bessarabia, round 2 :  1/2 hits
                        Russians roll dice for 1 infantry in Bessarabia, round 2 :  0/1 hits
                        1 infantry owned by the Russians lost in Bessarabia
                    Germans win, taking Bessarabia from Russians with 2 artilleries remaining. Battle score for attacker is 3
                    Casualties for Russians: 1 infantry
                Battle in Archangel
                    Germans attack with 1 artillery, 1 fighter and 1 mech_infantry
                    Russians defend with 1 infantry
                        Germans roll dice for 1 artillery, 1 fighter and 1 mech_infantry in Archangel, round 2 :  2/3 hits
                        Russians roll dice for 1 infantry in Archangel, round 2 :  0/1 hits
                        1 infantry owned by the Russians lost in Archangel
                    Germans win, taking Archangel from Russians with 1 artillery, 1 fighter and 1 mech_infantry remaining. Battle score for attacker is 3
                    Casualties for Russians: 1 infantry
                Battle in Belarus
                    Germans attack with 2 artilleries, 1 fighter and 1 infantry
                    Russians defend with 3 infantry
                        Germans roll dice for 2 artilleries, 1 fighter and 1 infantry in Belarus, round 2 :  2/4 hits
                        Russians roll dice for 3 infantry in Belarus, round 2 :  1/3 hits
                        2 infantry owned by the Russians and 1 infantry owned by the Germans lost in Belarus
                        Germans roll dice for 2 artilleries and 1 fighter in Belarus, round 3 :  0/3 hits
                        Russians roll dice for 1 infantry in Belarus, round 3 :  0/1 hits
                        Germans roll dice for 2 artilleries and 1 fighter in Belarus, round 4 :  2/3 hits
                        Russians roll dice for 1 infantry in Belarus, round 4 :  0/1 hits
                        1 infantry owned by the Russians lost in Belarus
                    Germans win, taking Belarus from Russians with 2 artilleries and 1 fighter remaining. Battle score for attacker is 6
                    Casualties for Germans: 1 infantry
                    Casualties for Russians: 3 infantry

    Non Combat Move - Germans
                1 fighter moved from Belarus to Novgorod
                1 fighter moved from Archangel to Novgorod
                2 bombers moved from Ukraine to Eastern Poland
                1 fighter moved from Romania to Eastern Poland
                1 mech_infantry moved from Western Germany to Germany
                2 infantry moved from Western Germany to France
                2 fighters moved from Holland Belgium to Western Germany
                1 carrier, 2 fighters and 2 submarines moved from 92 Sea Zone to 95 Sea Zone
                2 transports moved from 98 Sea Zone to 95 Sea Zone

    Place Units - Germans
                1 infantry and 2 mech_infantrys placed in Novgorod
                1 infantry and 2 mech_infantrys placed in Germany
                3 infantry placed in Western Germany
                3 infantry placed in Southern France
                1 bomber and 1 infantry placed in Western Germany
                1 infantry placed in Germany

    Turn Complete - Germans
                Germans collect 51 PUs; end with 51 PUs total
                Trigger Germans 4 Presence In Egypt: Germans met a national objective for an additional 5 PUs; end with 56 PUs
                Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 61 PUs

    Territory Summary for Germans :

    Timguska : 1 flag, 1 armour
        Egypt : 1 infantry
        Cyprus : 1 flag
        Southern France : 1 flag, 1 factory_minor, 1 harbour and 4 infantry
        Syria : 1 flag
        France : 1 flag, 1 aaGun, 1 airfield, 1 factory_minor and 5 infantry
        Western Germany : 2 aaGuns, 1 airfield, 1 bomber, 1 factory_major, 2 fighters, 1 harbour, 6 infantry and 2 mech_infantrys
        Romania : 1 mech_infantry
        Germany : 1 aaGun, 1 factory_major, 2 infantry and 3 mech_infantrys
        Holland Belgium : 1 infantry
        Belarus : 1 flag, 2 artilleries
        Baltic States : 1 flag
        Bryansk : 1 flag, 1 mech_infantry
        Nenetsia : 1 flag
        Urals : 1 flag
        Archangel : 1 flag, 1 artillery and 1 mech_infantry
        Eastern Poland : 1 flag, 1 aaGun, 2 bombers, 1 fighter and 1 mech_infantry
        Bessarabia : 1 flag, 2 artilleries
        Ukraine : 1 flag, 2 armour, 1 factory_minor and 5 mech_infantrys
        Novgorod : 1 flag, 1 aaGun, 1 airfield, 3 armour, 3 artilleries, 1 factory_minor, 2 fighters, 1 harbour, 1 infantry and 3 mech_infantrys
        125 Sea Zone : 1 flag
        95 Sea Zone : 1 carrier, 2 fighters, 2 submarines and 2 transports
        Bulgaria : 1 flag
        Greece : 1 flag
        Iraq : 1 artillery and 3 infantry
        Yugoslavia : 1 flag


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 9

    Purchase Units - Russians
                Russians buy 3 armour, 8 infantry and 2 mech_infantrys; Remaining resources: 0 PUs;

    Combat Move - Russians
                12 infantry moved from Amur to Manchuria
                2 mech_infantrys moved from Vologda to Timguska
                4 infantry moved from Smolensk to Belarus
                1 artillery moved from Smolensk to Bryansk
                1 fighter moved from Russia to Belarus
                2 infantry moved from Russia to Bryansk
                1 infantry moved from Smolensk to Bryansk
                1 mech_infantry moved from Northwest Persia to Persia
                1 fighter and 1 tactical_bomber moved from Russia to Persia
                1 armour moved from Northwest Persia to Iraq
                1 bomber moved from Russia to Iraq
                1 mech_infantry moved from Northwest Persia to Persia
                3 mech_infantrys moved from Northwest Persia to Iraq
                1 tactical_bomber moved from Finland to Archangel
                2 infantry moved from Smolensk to Archangel
                1 infantry moved from Smolensk to Bryansk
                1 infantry moved from Smolensk to Belarus
                1 armour moved from Vologda to Nenetsia
                      Russians take Nenetsia from Germans
                1 armour moved from Nenetsia to Archangel
                1 armour moved from Vologda to Urals
                      Russians take Urals from Germans
                1 armour moved from Urals to Timguska
                1 mech_infantry moved from Vologda to Archangel
                1 artillery moved from Smolensk to Archangel

    Combat - Russians
                Battle in Iraq
                    Russians attack with 1 armour, 1 bomber and 3 mech_infantrys
                    Germans defend with 1 artillery and 3 infantry
                        Russians roll dice for 1 armour, 1 bomber and 3 mech_infantrys in Iraq, round 2 :  0/5 hits
                        Italians roll dice for 1 artillery and 3 infantry in Iraq, round 2 :  0/4 hits
                        Russians roll dice for 1 armour, 1 bomber and 3 mech_infantrys in Iraq, round 3 :  1/5 hits
                        Italians roll dice for 1 artillery and 3 infantry in Iraq, round 3 :  1/4 hits
                        1 infantry owned by the Germans and 1 mech_infantry owned by the Russians lost in Iraq
                        Russians roll dice for 1 armour, 1 bomber and 2 mech_infantrys in Iraq, round 4 :  2/4 hits
                        Italians roll dice for 1 artillery and 2 infantry in Iraq, round 4 :  1/3 hits
                        2 infantry owned by the Germans and 1 mech_infantry owned by the Russians lost in Iraq
                        Russians roll dice for 1 armour, 1 bomber and 1 mech_infantry in Iraq, round 5 :  1/3 hits
                        Italians roll dice for 1 artillery in Iraq, round 5 :  0/1 hits
                        1 artillery owned by the Germans lost in Iraq
                    Russians win, taking Iraq from Italians with 1 armour, 1 bomber and 1 mech_infantry remaining. Battle score for attacker is 5
                    Casualties for Germans: 1 artillery and 3 infantry
                    Casualties for Russians: 2 mech_infantrys
                Battle in Persia
                    Russians attack with 1 fighter, 2 mech_infantrys and 1 tactical_bomber
                    Italians defend with 1 artillery, 1 factory_minor and 1 mech_infantry
                        Russians roll dice for 1 fighter, 2 mech_infantrys and 1 tactical_bomber in Persia, round 2 :  1/4 hits
                        Italians roll dice for 1 artillery and 1 mech_infantry in Persia, round 2 :  0/2 hits
                        1 mech_infantry owned by the Italians lost in Persia
                        Russians roll dice for 1 fighter, 2 mech_infantrys and 1 tactical_bomber in Persia, round 3 :  1/4 hits
                        Italians roll dice for 1 artillery in Persia, round 3 :  0/1 hits
                        1 artillery owned by the Italians lost in Persia
                    Russians win, taking Persia from Italians with 1 fighter, 2 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is 8
                    Casualties for Italians: 1 artillery and 1 mech_infantry
                Battle in Manchuria
                    Russians attack with 12 infantry
                    Japanese defend with 1 factory_minor, 1 fighter and 3 infantry
                        Russians roll dice for 12 infantry in Manchuria, round 2 :  2/12 hits
                        Japanese roll dice for 1 fighter and 3 infantry in Manchuria, round 2 :  1/4 hits
                        1 infantry owned by the Russians and 2 infantry owned by the Japanese lost in Manchuria
                        Russians roll dice for 11 infantry in Manchuria, round 3 :  2/11 hits
                        Japanese roll dice for 1 fighter and 1 infantry in Manchuria, round 3 :  0/2 hits
                        1 infantry owned by the Japanese and 1 fighter owned by the Japanese lost in Manchuria
                    Russians win, taking Manchuria from Japanese with 11 infantry remaining. Battle score for attacker is 16
                    Casualties for Russians: 1 infantry
                    Casualties for Japanese: 1 fighter and 3 infantry
                Battle in Timguska
                    Russians attack with 1 armour and 2 mech_infantrys
                    Germans defend with 1 armour
                        Russians roll dice for 1 armour and 2 mech_infantrys in Timguska, round 2 :  1/3 hits
                        Germans roll dice for 1 armour in Timguska, round 2 :  0/1 hits
                        1 armour owned by the Germans lost in Timguska
                    Russians win, taking Timguska from Germans with 1 armour and 2 mech_infantrys remaining. Battle score for attacker is 6
                    Casualties for Germans: 1 armour
                Battle in Bryansk
                    Russians attack with 1 artillery and 4 infantry
                    Germans defend with 1 mech_infantry
                        Russians roll dice for 1 artillery and 4 infantry in Bryansk, round 2 :  2/5 hits
                        Germans roll dice for 1 mech_infantry in Bryansk, round 2 :  0/1 hits
                        1 mech_infantry owned by the Germans lost in Bryansk
                    Russians win, taking Bryansk from Germans with 1 artillery and 4 infantry remaining. Battle score for attacker is 4
                    Casualties for Germans: 1 mech_infantry
                Battle in Archangel
                    Russians attack with 1 armour, 1 artillery, 2 infantry, 1 mech_infantry and 1 tactical_bomber
                    Germans defend with 1 artillery and 1 mech_infantry
                        Russians roll dice for 1 armour, 1 artillery, 2 infantry, 1 mech_infantry and 1 tactical_bomber in Archangel, round 2 :  1/6 hits
                        Germans roll dice for 1 artillery and 1 mech_infantry in Archangel, round 2 :  1/2 hits
                        1 infantry owned by the Russians and 1 mech_infantry owned by the Germans lost in Archangel
                        Russians roll dice for 1 armour, 1 artillery, 1 infantry, 1 mech_infantry and 1 tactical_bomber in Archangel, round 3 :  1/5 hits
                        Germans roll dice for 1 artillery in Archangel, round 3 :  0/1 hits
                        1 artillery owned by the Germans lost in Archangel
                    Russians win, taking Archangel from Germans with 1 armour, 1 artillery, 1 infantry, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 5
                    Casualties for Germans: 1 artillery and 1 mech_infantry
                    Casualties for Russians: 1 infantry
                Battle in Belarus
                    Russians attack with 1 fighter and 5 infantry
                    Germans defend with 2 artilleries
                        Russians roll dice for 1 fighter and 5 infantry in Belarus, round 2 :  1/6 hits
                        Germans roll dice for 2 artilleries in Belarus, round 2 :  2/2 hits
                        2 infantry owned by the Russians and 1 artillery owned by the Germans lost in Belarus
                        Russians roll dice for 1 fighter and 3 infantry in Belarus, round 3 :  1/4 hits
                        Germans roll dice for 1 artillery in Belarus, round 3 :  1/1 hits
                        1 infantry owned by the Russians and 1 artillery owned by the Germans lost in Belarus
                    Russians win, taking Belarus from Germans with 1 fighter and 2 infantry remaining. Battle score for attacker is -1
                    Casualties for Germans: 2 artilleries
                    Casualties for Russians: 3 infantry
                Trigger Chinese Destroy Factories Manchuria Russians: has removed 1 factory_minor owned by Chinese in Manchuria

    Non Combat Move - Russians
                1 infantry moved from Smolensk to Belarus
                1 fighter moved from Belarus to Karelia
                2 aaGuns, 4 artilleries, 3 infantry and 3 mech_infantrys moved from Finland to Karelia
                1 tactical_bomber moved from Archangel to Karelia
                1 aaGun, 1 artillery and 2 infantry moved from Smolensk to Bryansk
                1 armour and 1 mech_infantry moved from Russia to Rostov
                1 infantry moved from Volgograd to Rostov
                1 bomber moved from Iraq to Eastern Persia
                1 fighter and 1 tactical_bomber moved from Persia to Eastern Persia
                4 mech_infantrys moved from Vologda to Archangel
                2 armour moved from Vologda to Archangel
                1 aaGun moved from Amur to Manchuria
                1 aaGun moved from Amur to Korea

    Place Units - Russians
                1 infantry and 2 mech_infantrys placed in Volgograd
                3 armour and 7 infantry placed in Russia
                Russians undo move 1.
                Russians undo move 1.
                3 infantry placed in Volgograd
                3 armour, 5 infantry and 2 mech_infantrys placed in Russia

    Turn Complete - Russians
                Russians collect 38 PUs; end with 38 PUs total
                Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 5 PUs; end with 43 PUs
                Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 9 PUs; end with 52 PUs

    Territory Summary for Russians :

    Korea : 1 aaGun
        Manchuria : 1 aaGun and 11 infantry
        Timguska : 1 armour and 2 mech_infantrys
        Norway : 1 flag
        Belarus : 3 infantry
        Karelia : 2 aaGuns, 4 artilleries, 1 fighter, 4 infantry, 3 mech_infantrys and 1 tactical_bomber
        Bryansk : 1 aaGun, 2 artilleries and 6 infantry
        Rostov : 1 armour, 1 infantry and 1 mech_infantry
        Vyborg : 1 infantry
        Archangel : 3 armour, 1 artillery, 1 infantry and 5 mech_infantrys
        Russia : 1 airfield, 3 armour, 1 factory_major, 5 infantry and 2 mech_infantrys
        Volgograd : 1 factory_minor and 3 infantry
        Iraq : 1 flag, 1 armour and 1 mech_infantry
        Eastern Persia : 1 bomber, 1 fighter and 1 tactical_bomber
        114 Sea Zone : 1 cruiser
        Northwest Persia : 1 flag
        Persia : 1 flag, 1 factory_minor and 2 mech_infantrys
        115 Sea Zone : 1 submarine
        Finland : 1 flag

    Production/PUs Summary :

    Germans : 46 / 61
        Russians : 38 / 52
        Japanese : 20 / 28
        Americans : 57 / 78
        Chinese : 19 / 22
        British : 25 / 28
        UK_Pacific : 17 / 17
        Italians : 18 / 37
        ANZAC : 21 / 32
        French : 4 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

  • 22 21 20 19 18 17 16

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 9

    Purchase Units - Japanese
                Japanese buy 2 destroyers and 4 infantry; Remaining resources: 6 SuicideAttackTokens; 0 PUs;

    Combat Move - Japanese
                1 infantry moved from Shantung to Kiangsu
                1 armour and 4 mech_infantrys moved from Anhwe to Kiangsu
                1 tactical_bomber moved from Jehol to Kiangsu
                2 bombers moved from Jehol to Korea
                8 fighters moved from 6 Sea Zone to Korea
                6 infantry moved from Japan to 6 Sea Zone
                6 infantry moved from 6 Sea Zone to Korea

    Combat - Japanese
                Battle in Kiangsu
                    Japanese attack with 1 armour, 1 infantry, 4 mech_infantrys and 1 tactical_bomber
                    Chinese defend with 1 infantry
                        Japanese roll dice for 1 armour, 1 infantry, 4 mech_infantrys and 1 tactical_bomber in Kiangsu, round 2 :  2/7 hits
                        Chinese roll dice for 1 infantry in Kiangsu, round 2 :  1/1 hits
                        1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Kiangsu
                    Japanese win, taking Kiangsu from Chinese with 1 armour, 4 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is 0
                    Casualties for Chinese: 1 infantry
                    Casualties for Japanese: 1 infantry
                Battle in Korea
                    Japanese attack with 2 bombers, 8 fighters and 6 infantry
                    Americans defend with 1 artillery and 3 infantry; Russians defend with 1 aaGun
                        AA fire in Korea :  1/3 hits
                        1 fighter owned by the Japanese lost in Korea
                        Japanese roll dice for 2 battleships in Korea, round 2 :  1/2 hits
                        Japanese roll dice for 2 bombers, 7 fighters and 6 infantry in Korea, round 2 :  6/15 hits
                        Americans roll dice for 1 aaGun, 1 artillery and 3 infantry in Korea, round 2 :  1/4 hits
                        1 infantry owned by the Japanese, 1 aaGun owned by the Russians, 1 artillery owned by the Americans and 3 infantry owned by the Americans lost in Korea
                    Japanese win, taking Korea from Americans with 2 bombers, 7 fighters and 5 infantry remaining. Battle score for attacker is 5
                    Casualties for Americans: 1 artillery and 3 infantry
                    Casualties for Russians: 1 aaGun
                    Casualties for Japanese: 1 fighter and 1 infantry

    Non Combat Move - Japanese
                7 fighters moved from Korea to 6 Sea Zone
                2 bombers moved from Korea to Japan
                1 aaGun moved from Jehol to Shantung
                1 tactical_bomber moved from Kiangsu to 6 Sea Zone

    Place Units - Japanese
                2 destroyers placed in 6 Sea Zone
                3 infantry placed in Malaya
                1 infantry placed in Japan

    Turn Complete - Japanese
                Total Cost from Convoy Blockades: 2
                    Rolling for Convoy Blockade Damage in 35 Sea Zone. Rolls: 3,1
                Japanese collect 24 PUs (2 lost to blockades); end with 24 PUs total

    Territory Summary for Japanese :

    Caroline Islands : 1 aaGun, 1 airfield, 1 harbour and 2 infantry
        Iwo Jima : 1 infantry
        Shantung : 1 flag, 1 aaGun
        Korea : 5 infantry
        Kiangsu : 1 flag, 1 armour and 4 mech_infantrys
        Japan : 2 aaGuns, 1 airfield, 2 bombers, 1 factory_major, 1 harbour and 2 infantry
        Jehol : 1 flag
        Hainan : 1 harbour
        Anhwe : 1 flag
        Malaya : 1 flag, 1 factory_minor, 2 fighters, 1 harbour, 11 infantry and 1 tactical_bomber
        Philippines : 1 flag, 1 airfield, 1 artillery, 1 fighter, 1 harbour and 1 infantry
        1 Sea Zone : 1 flag
        6 Sea Zone : 2 battleships, 4 carriers, 2 destroyers, 7 fighters, 1 tactical_bomber and 3 transports

  • 22 21 20 19 18 17 16

    1st Bump.


  • Sorry Sir,

    Having internet problems till today. I’ll get to this today.

    Cheers


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 9

    Purchase Units - Americans
                Americans buy 1 bomber, 1 carrier and 5 fighters; Remaining resources: 0 PUs;

    Combat Move - Americans
                1 infantry moved from Normandy Bordeaux to Holland Belgium
                4 fighters moved from Normandy Bordeaux to Holland Belgium
                1 transport moved from 110 Sea Zone to 91 Sea Zone
                1 infantry moved from Gibraltar to 91 Sea Zone
                1 infantry moved from 91 Sea Zone to Morocco
                1 bomber moved from Gibraltar to France
                1 bomber moved from Gibraltar to Southern France
                1 bomber moved from Gibraltar to 98 Sea Zone

    Combat - Americans
                Strategic bombing raid in France
                        AA fire in France :  0/1 hits
                    Bombing raid in France rolls: 6 and causes: 6 damage to unit: factory_minor
                    Bombing raid in France causes 6 damage total.
                Strategic bombing raid in Southern France
                        AA fire in Southern France :  0/1 hits
                    Bombing raid in Southern France rolls: 3 and causes: 3 damage to unit: factory_minor
                    Bombing raid in Southern France causes 3 damage total.
                Battle in Holland Belgium
                    Americans attack with 4 fighters and 1 infantry
                    Germans defend with 1 infantry
                        Americans roll dice for 4 fighters and 1 infantry in Holland Belgium, round 2 :  3/5 hits
                        Germans roll dice for 1 infantry in Holland Belgium, round 2 :  0/1 hits
                        1 infantry owned by the Germans lost in Holland Belgium
                    Americans win, taking Holland Belgium from Germans with 4 fighters and 1 infantry remaining. Battle score for attacker is 3
                    Casualties for Germans: 1 infantry
                Battle in Morocco
                Battle in 98 Sea Zone
                    Americans attack with 1 bomber
                    Italians defend with 1 transport
                        1 transport owned by the Italians lost in 98 Sea Zone
                    Americans win, taking Morocco from Italians with 1 bomber remaining. Battle score for attacker is 7
                    Casualties for Italians: 1 transport

    Non Combat Move - Americans
                1 bomber moved from 98 Sea Zone to Iraq
                1 bomber moved from Southern France to United Kingdom
                1 bomber moved from France to United Kingdom
                4 fighters moved from Holland Belgium to Normandy Bordeaux
                2 fighters moved from Gibraltar to Normandy Bordeaux
                2 tactical_bombers moved from Eastern United States to Gibraltar
                1 destroyer moved from 110 Sea Zone to 91 Sea Zone
                1 submarine moved from 35 Sea Zone to 37 Sea Zone
                1 carrier and 1 fighter moved from 44 Sea Zone to 37 Sea Zone
                1 destroyer moved from 26 Sea Zone to 10 Sea Zone
                2 carriers, 3 fighters, 2 submarines and 1 tactical_bomber moved from 26 Sea Zone to 54 Sea Zone
                1 mech_infantry moved from Alaska to Western United States

    Place Units - Americans
                3 fighters placed in Normandy Bordeaux
                1 carrier placed in 101 Sea Zone
                1 bomber and 2 fighters placed in Eastern United States

    Turn Complete - Americans
                Americans collect 58 PUs; end with 58 PUs total
                Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 63 PUs
                Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 68 PUs
                Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 78 PUs

    Territory Summary for Americans :

    Guam : 1 airfield
        Wake Island : 1 airfield
        Western United States : 2 aaGuns, 1 airfield, 1 factory_major, 1 harbour and 1 mech_infantry
        Alaska : 1 harbour
        Hawaiian Islands : 1 airfield and 1 harbour
        Midway : 1 airfield and 3 fighters
        37 Sea Zone : 1 flag, 1 carrier, 1 fighter and 1 submarine
        35 Sea Zone : 1 flag
        25 Sea Zone : 1 destroyer
        10 Sea Zone : 1 destroyer
        54 Sea Zone : 2 carriers, 3 fighters, 2 submarines and 1 tactical_bomber
        Central United States : 1 factory_major
        Eastern United States : 2 aaGuns, 1 airfield, 1 bomber, 1 factory_major, 2 fighters and 1 harbour
        Gibraltar : 1 armour, 1 artillery, 1 infantry, 2 mech_infantrys and 2 tactical_bombers
        United Kingdom : 2 bombers
        Morocco : 1 flag, 1 infantry
        Normandy Bordeaux : 1 flag, 1 airfield, 1 factory_minor, 9 fighters, 1 harbour and 2 infantry
        Holland Belgium : 1 flag, 1 infantry
        Iraq : 1 bomber
        101 Sea Zone : 1 carrier
        Brazil : 1 flag
        91 Sea Zone : 1 destroyer, 2 submarines and 1 transport
        110 Sea Zone : 1 carrier and 1 transport

    Production/PUs Summary :

    Germans : 43 / 61
        Russians : 38 / 52
        Japanese : 26 / 24
        Americans : 58 / 78
        Chinese : 16 / 22
        British : 25 / 28
        UK_Pacific : 17 / 17
        Italians : 17 / 37
        ANZAC : 21 / 32
        French : 4 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 9

    Purchase Units - Chinese
                Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
                Chinese buy 1 artillery and 6 infantry; Remaining resources: 0 PUs;

    Combat Move - Chinese
                1 infantry moved from Chahar to Jehol
                      Chinese take Jehol from Japanese
                1 infantry moved from Hopei to Anhwe
                      Chinese take Anhwe from Japanese

    Combat - Chinese

    Non Combat Move - Chinese
                1 infantry moved from Hunan to Anhwe
                1 infantry moved from Kweichow to Anhwe
                1 artillery and 1 infantry moved from Yunnan to Hunan
                1 fighter moved from Yunnan to Hunan

    Place Units - Chinese
                1 artillery and 6 infantry placed in Anhwe

    Turn Complete - Chinese
                Chinese collect 18 PUs; end with 18 PUs total
                Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 24 PUs

    Territory Summary for Chinese :

    Kwangsi : 2 artilleries and 4 infantry
        Kiangsi : 1 infantry
        Jehol : 1 infantry
        Hunan : 1 artillery, 1 fighter and 1 infantry
        Anhwe : 1 artillery and 9 infantry

    Production/PUs Summary :

    Germans : 43 / 61
        Russians : 38 / 52
        Japanese : 24 / 24
        Americans : 58 / 78
        Chinese : 18 / 24
        British : 25 / 28
        UK_Pacific : 17 / 17
        Italians : 17 / 37
        ANZAC : 21 / 32
        French : 4 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 9

    Purchase Units - British
                British buy 1 fighter, 2 infantry and 3 mech_infantrys; Remaining resources: 0 PUs;

    Purchase Units - UK_Pacific
                UK_Pacific buy 3 infantry and 2 mech_infantrys; Remaining resources: 0 PUs;

    Combat Move - British
                1 mech_infantry moved from Eastern Persia to 80 Sea Zone
                1 battleship, 1 cruiser, 1 destroyer, 1 mech_infantry and 1 transport moved from 80 Sea Zone to 81 Sea Zone
                1 mech_infantry moved from 81 Sea Zone to Egypt
                7 mech_infantrys moved from Anglo Egyptian Sudan to Egypt
                2 armour and 1 mech_infantry moved from Belgian Congo to Egypt
                12 infantry moved from Shan State to Malaya
                1 armour and 4 mech_infantrys moved from Yunnan to Malaya
                1 fighter and 1 tactical_bomber moved from India to Malaya

    Combat - British
                Battle in Egypt
                    British attack with 2 armour and 9 mech_infantrys
                    Germans defend with 1 infantry; Italians defend with 1 artillery, 1 factory_minor, 1 fighter, 1 harbour and 6 infantry
                        British roll dice for 1 battleship in Egypt, round 2 :  1/1 hits
                        British roll dice for 2 armour and 9 mech_infantrys in Egypt, round 2 :  4/11 hits
                        Italians roll dice for 1 artillery, 1 fighter and 7 infantry in Egypt, round 2 :  4/9 hits
                        4 mech_infantrys owned by the British and 5 infantry owned by the Italians lost in Egypt
                        British roll dice for 2 armour and 5 mech_infantrys in Egypt, round 3 :  1/7 hits
                        Italians roll dice for 1 artillery, 1 fighter and 2 infantry in Egypt, round 3 :  2/4 hits
                        2 mech_infantrys owned by the British and 1 infantry owned by the Italians lost in Egypt
                        British roll dice for 2 armour and 3 mech_infantrys in Egypt, round 4 :  1/5 hits
                        Italians roll dice for 1 artillery, 1 fighter and 1 infantry in Egypt, round 4 :  1/3 hits
                        1 mech_infantry owned by the British and 1 infantry owned by the Germans lost in Egypt
                        British roll dice for 2 armour and 2 mech_infantrys in Egypt, round 5 :  1/4 hits
                        Italians roll dice for 1 artillery and 1 fighter in Egypt, round 5 :  1/2 hits
                        1 mech_infantry owned by the British and 1 artillery owned by the Italians lost in Egypt
                        British roll dice for 2 armour and 1 mech_infantry in Egypt, round 6 :  2/3 hits
                        Italians roll dice for 1 fighter in Egypt, round 6 :  1/1 hits
                        1 mech_infantry owned by the British and 1 fighter owned by the Italians lost in Egypt
                    British win, taking Egypt from Italians with 2 armour remaining. Battle score for attacker is -1
                    Casualties for Germans: 1 infantry
                    Casualties for British: 9 mech_infantrys
                    Casualties for Italians: 1 artillery, 1 fighter and 6 infantry
                Battle in Malaya
                    British attack with 1 armour, 1 fighter, 12 infantry, 4 mech_infantrys and 1 tactical_bomber
                    Japanese defend with 1 factory_minor, 2 fighters, 1 harbour, 11 infantry and 1 tactical_bomber
                        British roll dice for 1 armour, 1 fighter, 12 infantry, 4 mech_infantrys and 1 tactical_bomber in Malaya, round 2 :  5/19 hits
                        Japanese roll dice for 2 fighters, 11 infantry and 1 tactical_bomber in Malaya, round 2 :  7/14 hits
                        5 infantry owned by the Japanese and 7 infantry owned by the British lost in Malaya
                        British roll dice for 1 armour, 1 fighter, 5 infantry, 4 mech_infantrys and 1 tactical_bomber in Malaya, round 3 :  3/12 hits
                        Japanese roll dice for 2 fighters, 6 infantry and 1 tactical_bomber in Malaya, round 3 :  3/9 hits
                        3 infantry owned by the Japanese and 3 infantry owned by the British lost in Malaya
                        British roll dice for 1 armour, 1 fighter, 2 infantry, 4 mech_infantrys and 1 tactical_bomber in Malaya, round 4 :  4/9 hits
                        Japanese roll dice for 2 fighters, 3 infantry and 1 tactical_bomber in Malaya, round 4 :  2/6 hits
                        3 infantry owned by the Japanese, 1 tactical_bomber owned by the Japanese and 2 infantry owned by the British lost in Malaya
                        British roll dice for 1 armour, 1 fighter, 4 mech_infantrys and 1 tactical_bomber in Malaya, round 5 :  4/7 hits
                        Japanese roll dice for 2 fighters in Malaya, round 5 :  2/2 hits
                        2 mech_infantrys owned by the British and 2 fighters owned by the Japanese lost in Malaya
                    British win, taking Malaya from Japanese with 1 armour, 1 fighter, 2 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is 20
                    Casualties for British: 12 infantry and 2 mech_infantrys
                    Casualties for Japanese: 2 fighters, 11 infantry and 1 tactical_bomber

    Non Combat Move - British
                1 fighter and 1 tactical_bomber moved from Malaya to Yunnan
                2 infantry moved from Kwangtung to Kwangsi
                2 aaGuns moved from Shan State to Yunnan
                2 mech_infantrys moved from India to Eastern Persia
                2 armour and 1 mech_infantry moved from Union of South Africa to Belgian Congo
                1 aaGun and 1 infantry moved from United Kingdom to 110 Sea Zone
                1 aaGun, 1 fighter and 3 infantry moved from 110 Sea Zone to Normandy Bordeaux
                1 destroyer moved from 110 Sea Zone to 91 Sea Zone

    Place Units - British
                2 infantry placed in United Kingdom
                1 fighter placed in 110 Sea Zone
                3 mech_infantrys placed in Union of South Africa

    Turn Complete - British
                British collect 27 PUs; end with 27 PUs total

    Place Units - UK_Pacific
                2 mech_infantrys placed in India
                3 infantry placed in Kwangtung

    Turn Complete - UK_Pacific
                UK_Pacific collect 20 PUs; end with 20 PUs total
                Objective UK Pacific 2 Kwangtung And Malaya: UK_Pacific met a national objective for an additional 5 PUs; end with 25 PUs
                Units Change Ownership
                    Some Units in India change ownership: 2 mech_infantrys
                    Some Units in Kwangtung change ownership: 3 infantry

    Territory Summary for British and UK_Pacific :

    Kwangsi : 1 aaGun and 2 infantry
        Siam : 1 flag
        Yunnan : 2 aaGuns, 1 fighter and 1 tactical_bomber
        India : 1 airfield, 1 factory_major, 1 harbour and 2 mech_infantrys
        Malaya : 1 armour, 1 factory_minor, 1 harbour and 2 mech_infantrys
        Kwangtung : 1 factory_minor, 1 harbour and 3 infantry
        French Indo China : 1 flag
        39 Sea Zone : 1 flag
        Belgian Congo : 2 armour and 1 mech_infantry
        Iceland : 1 airfield
        Quebec : 1 factory_minor
        Gibraltar : 1 aaGun, 1 airfield, 1 armour, 1 artillery, 1 harbour and 3 infantry
        New Brunswick Nova Scotia : 1 harbour
        Egypt : 2 armour, 1 factory_minor and 1 harbour
        Union of South Africa : 1 factory_minor, 1 harbour and 3 mech_infantrys
        Scotland : 1 airfield
        United Kingdom : 3 aaGuns, 1 airfield, 1 artillery, 1 factory_major, 1 harbour, 2 infantry and 1 mech_infantry
        Normandy Bordeaux : 2 aaGuns, 3 fighters and 4 infantry
        Italian Somaliland : 1 flag
        Eastern Persia : 1 flag, 2 mech_infantrys
        81 Sea Zone : 1 battleship, 1 cruiser, 1 destroyer and 1 transport
        91 Sea Zone : 1 destroyer
        110 Sea Zone : 1 fighter and 1 transport

    Production/PUs Summary :

    Germans : 43 / 61
        Russians : 38 / 52
        Japanese : 21 / 24
        Americans : 58 / 78
        Chinese : 18 / 24
        British : 27 / 27
        UK_Pacific : 20 / 25
        Italians : 15 / 37
        ANZAC : 21 / 32
        French : 4 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

  • 22 21 20 19 18 17 16

    TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 9

    Purchase Units - ANZAC

  • 22 21 20 19 18 17 16

    I had an accident skippbo.

    On my cm I attacked Egypt only.


  • And what else do you wanted to do in your CM?

  • 22 21 20 19 18 17 16

    If you want to double check on my Italian move, feel free to logg into our game.
    Click on the top Task “Game” and then “Show History” there you can see everything I did on my Italien turn.

    I just mentioned the combat because I thought it would be the most interesting part for you to know.
    I accidently clicked done instead of post summary, wich I’m sorry for.

    I allways like to have my Player I play against with to know what I have done, because I want to be treated the same way.
    And I want you also to know that I am enjoying to play against you.

    Sincerely AeV


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 9

    Purchase Units - ANZAC
                ANZAC buy 1 factory_minor and 2 fighters; Remaining resources: 0 PUs;

    Combat Move - ANZAC

    Non Combat Move - ANZAC
                2 fighters moved from 44 Sea Zone to Kwangsi
                3 fighters moved from Shan State to Kwangsi
                1 artillery moved from Celebes to 44 Sea Zone
                1 artillery, 1 carrier, 2 cruisers, 1 destroyer and 1 transport moved from 44 Sea Zone to 43 Sea Zone
                1 infantry moved from Borneo to 43 Sea Zone
                1 artillery, 1 carrier, 2 cruisers, 1 destroyer, 1 infantry and 1 transport moved from 43 Sea Zone to 37 Sea Zone
                1 artillery and 1 infantry moved from 37 Sea Zone to Malaya
                1 fighter moved from New South Wales to Queensland
                1 transport moved from 62 Sea Zone to 54 Sea Zone

    Place Units - ANZAC
                1 factory_minor placed in Queensland
                2 fighters placed in New South Wales

    Turn Complete - ANZAC
                ANZAC collect 21 PUs; end with 21 PUs total
                Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 26 PUs
                Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 31 PUs

    Territory Summary for ANZAC :

    Kwangsi : 5 fighters
        Malaya : 1 artillery and 1 infantry
        Queensland : 2 aaGuns, 1 airfield, 1 artillery, 1 factory_minor, 1 fighter, 1 harbour and 1 infantry
        New Zealand : 1 airfield and 1 harbour
        New South Wales : 1 factory_minor, 2 fighters and 1 harbour
        New Guinea : 1 infantry
        Celebes : 1 flag
        Java : 1 flag
        Dutch New Guinea : 1 flag
        Sumatra : 1 flag
        42 Sea Zone : 1 flag
        44 Sea Zone : 1 flag
        37 Sea Zone : 1 carrier, 2 cruisers, 1 destroyer and 1 transport
        54 Sea Zone : 1 carrier, 1 destroyer and 1 transport

    Production/PUs Summary :

    Germans : 43 / 61
        Russians : 38 / 52
        Japanese : 21 / 24
        Americans : 58 / 78
        Chinese : 18 / 24
        British : 25 / 27
        UK_Pacific : 20 / 25
        Italians : 17 / 27
        ANZAC : 21 / 31
        French : 4 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 9

    Purchase Units - ANZAC
                ANZAC buy 1 factory_minor and 2 fighters; Remaining resources: 0 PUs;

    Combat Move - ANZAC

    Non Combat Move - ANZAC
                2 fighters moved from 44 Sea Zone to Kwangsi
                3 fighters moved from Shan State to Kwangsi
                1 artillery moved from Celebes to 44 Sea Zone
                1 artillery, 1 carrier, 2 cruisers, 1 destroyer and 1 transport moved from 44 Sea Zone to 43 Sea Zone
                1 infantry moved from Borneo to 43 Sea Zone
                1 artillery, 1 carrier, 2 cruisers, 1 destroyer, 1 infantry and 1 transport moved from 43 Sea Zone to 37 Sea Zone
                1 artillery and 1 infantry moved from 37 Sea Zone to Malaya
                1 fighter moved from New South Wales to Queensland
                1 transport moved from 62 Sea Zone to 54 Sea Zone

    Place Units - ANZAC
                1 factory_minor placed in Queensland
                2 fighters placed in New South Wales

    Turn Complete - ANZAC
                ANZAC collect 21 PUs; end with 21 PUs total
                Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 26 PUs
                Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 31 PUs

    Territory Summary for ANZAC :

    Kwangsi : 5 fighters
        Malaya : 1 artillery and 1 infantry
        Queensland : 2 aaGuns, 1 airfield, 1 artillery, 1 factory_minor, 1 fighter, 1 harbour and 1 infantry
        New Zealand : 1 airfield and 1 harbour
        New South Wales : 1 factory_minor, 2 fighters and 1 harbour
        New Guinea : 1 infantry
        Celebes : 1 flag
        Java : 1 flag
        Dutch New Guinea : 1 flag
        Sumatra : 1 flag
        42 Sea Zone : 1 flag
        44 Sea Zone : 1 flag
        37 Sea Zone : 1 carrier, 2 cruisers, 1 destroyer and 1 transport
        54 Sea Zone : 1 carrier, 1 destroyer and 1 transport

    Production/PUs Summary :

    Germans : 43 / 61
        Russians : 38 / 52
        Japanese : 21 / 24
        Americans : 58 / 78
        Chinese : 18 / 24
        British : 25 / 27
        UK_Pacific : 20 / 25
        Italians : 17 / 27
        ANZAC : 21 / 31
        French : 4 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 9

    Combat Move - French

    Turn Complete - French

    Territory Summary for French :

    Normandy Bordeaux : 1 fighter and 2 infantry

    Production/PUs Summary :

    Germans : 43 / 61
        Russians : 38 / 52
        Japanese : 21 / 24
        Americans : 58 / 78
        Chinese : 18 / 24
        British : 25 / 27
        UK_Pacific : 20 / 25
        Italians : 17 / 27
        ANZAC : 21 / 31
        French : 4 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

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