Scramble sz6 and if you scramble does the sub fight?
GeneralSvend-Sved(axis) vs Marakanda(allies+18)
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 11
Purchase Units - Japanese
Japanese buy nothing; Remaining resources: 0 SuicideAttackTokens; 5 PUs;Combat Move - Japanese
1 infantry moved from Kiangsi to Kwangsi
1 infantry moved from Kiangsi to Anhwe
1 artillery moved from Kiangsi to Anhwe
2 bombers moved from French Indo China to 43 Sea Zone
1 fighter moved from Kwangtung to 43 Sea Zone
1 tactical_bomber moved from Kwangtung to 43 Sea Zone
3 fighters moved from French Indo China to 43 Sea Zone
1 tactical_bomber moved from French Indo China to 43 Sea Zone
1 tactical_bomber moved from Kiangsu to Kwangsi
1 fighter moved from Manchuria to AnhweCombat - Japanese
Battle in 43 Sea Zone
Japanese attack with 2 bombers, 4 fighters and 2 tactical_bombers
ANZAC defend with 1 cruiser, 1 destroyer and 2 transports
Japanese win with 2 bombers, 3 fighters and 2 tactical_bombers remaining. Battle score for attacker is 24
Casualties for ANZAC: 1 cruiser, 1 destroyer and 2 transports
Casualties for Japanese: 1 fighter
Battle in Anhwe
Japanese attack with 1 artillery, 1 fighter and 1 infantry
Chinese defend with 1 artillery and 1 infantry
Japanese win with 1 fighter remaining. Battle score for attacker is 0
Casualties for Chinese: 1 artillery and 1 infantry
Casualties for Japanese: 1 artillery and 1 infantry
Battle in Kwangsi
Japanese attack with 1 infantry and 1 tactical_bomber
Chinese defend with 1 infantry
Japanese win with 1 tactical_bomber remaining. Battle score for attacker is 0
Casualties for Chinese: 1 infantry
Casualties for Japanese: 1 infantryNon Combat Move - Japanese
3 fighters moved from 43 Sea Zone to French Indo China
2 tactical_bombers moved from 43 Sea Zone to French Indo China
2 bombers moved from 43 Sea Zone to French Indo China
1 tactical_bomber moved from Kwangsi to French Indo China
1 fighter moved from Anhwe to ManchuriaTurn Complete - Japanese
Total Cost from Convoy Blockades: 28
Rolling for Convoy Blockade Damage in 44 Sea Zone. Rolls: 5,6,2,4
Rolling for Convoy Blockade Damage in 37 Sea Zone. Rolls: 2,1,2,3,4,3,1,3,1,3,1,3,3,5,1,5
Rolling for Convoy Blockade Damage in 36 Sea Zone. Rolls: 6,3,4,5
Rolling for Convoy Blockade Damage in 20 Sea Zone. Rolls: 5,1,1,3,3,6
Rolling for Convoy Blockade Damage in 19 Sea Zone. Rolls: 5,5,5,2,4,4,5,1,5,2,4,2
Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 1,2,3,4,5,4,2,3,1,5,6,5,5,4
Japanese collect 4 PUs (28 lost to blockades); end with 9 PUs total -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 11
Purchase Units - Chinese
Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
Chinese buy 2 artilleries and 4 infantry; Remaining resources: 0 PUs;Combat Move - Chinese
1 infantry moved from Jehol to Shantung
Chinese take Shantung from Japanese
1 infantry moved from Hunan to Kiangsi
Chinese take Kiangsi from JapaneseCombat - Chinese
Non Combat Move - Chinese
1 artillery and 2 infantry moved from Chahar to Anhwe
4 artilleries and 6 infantry moved from Hunan to Kiangsi
4 infantry moved from Yunnan to KwangsiPlace Units - Chinese
2 artilleries and 4 infantry placed in ShensiTurn Complete - Chinese
Chinese collect 16 PUs; end with 16 PUs total
Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 22 PUsTerritory Summary for Chinese :
Shantung : 1 infantry
Kwangsi : 4 infantry
Kiangsi : 4 artilleries and 7 infantry
Shensi : 2 artilleries and 4 infantry
Yunnan : 2 artilleries, 1 fighter and 4 infantry
Anhwe : 1 artillery and 2 infantryProduction/PUs Summary :
Germans : 62 / 79
Russians : 17 / 29
Japanese : 29 / 9
Americans : 57 / 82
Chinese : 16 / 22
British : 36 / 43
UK_Pacific : 14 / 11
Italians : 11 / 18
ANZAC : 18 / 28
French : 5 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 11
Purchase Units - British
British buy 2 artilleries, 2 fighters and 5 infantry; Remaining resources: 0 PUs;Purchase Units - UK_Pacific
UK_Pacific buy 1 artillery and 2 infantry; Remaining resources: 1 PUs;Combat Move - British
1 bomber and 3 fighters moved from Russia to VolgogradCombat - British
Air Battle in Volgograd
British attacks with 4 units heading to Volgograd
Air Battle is over, the remaining bombers go on to their targets
Strategic bombing raid in Volgograd
AA fire in Volgograd : 0/1 hits
Bombing raid in Volgograd rolls: 3 and causes: 3 damage to unit: factory_minor
Bombing raid in Volgograd causes 3 damage total.
Cleaning up after air battlesNon Combat Move - British
1 bomber moved from Volgograd to Russia
3 fighters moved from Volgograd to Iraq
1 artillery, 2 fighters and 2 infantry moved from Persia to Iraq
1 artillery and 2 infantry moved from Trans-Jordan to Iraq
1 artillery moved from Egypt to Trans-Jordan
1 submarine moved from 98 Sea Zone to 97 Sea Zone
1 submarine moved from 98 Sea Zone to 93 Sea Zone
1 artillery and 1 infantry moved from Tobruk to Alexandria
1 infantry moved from Libya to Tobruk
1 artillery and 1 infantry moved from Union of South Africa to 71 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 71 Sea Zone to 81 Sea Zone
1 transport moved from 72 Sea Zone to 71 Sea Zone
1 artillery and 1 infantry moved from 81 Sea Zone to Trans-Jordan
1 artillery and 1 infantry moved from Burma to Yunnan
1 artillery moved from Shan State to Yunnan
1 artillery and 2 infantry moved from India to Burma
1 fighter moved from Russia to IraqPlace Units - British
1 fighter placed in United Kingdom
1 artillery and 2 infantry placed in Persia
1 fighter and 2 infantry placed in Egypt
1 artillery and 1 infantry placed in Union of South AfricaTurn Complete - British
British collect 36 PUs; end with 36 PUs total
Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 41 PUsPlace Units - UK_Pacific
1 artillery and 2 infantry placed in IndiaTurn Complete - UK_Pacific
UK_Pacific collect 14 PUs; end with 15 PUs total
Some Units in India change ownership: 1 artillery and 2 infantryTerritory Summary for British and UK_Pacific :
Yunnan : 3 aaGuns, 1 armour, 4 artilleries and 13 infantry
Burma : 1 artillery and 2 infantry
India : 1 airfield, 1 artillery, 1 factory_major, 1 harbour and 2 infantry
Malaya : 1 harbour
Iceland : 1 airfield
Quebec : 1 factory_minor
Trans-Jordan : 2 artilleries and 1 infantry
Alexandria : 1 artillery and 1 infantry
Gibraltar : 1 harbour
New Brunswick Nova Scotia : 1 harbour
Egypt : 1 airfield, 1 factory_minor, 1 fighter, 1 harbour and 2 infantry
Union of South Africa : 1 artillery, 1 factory_minor, 1 harbour and 1 infantry
Cyprus : 1 artillery
Scotland : 1 airfield
United Kingdom : 4 aaGuns, 1 airfield, 1 armour, 1 factory_major, 1 fighter, 1 harbour, 4 infantry and 1 mech_infantry
Morocco : 1 flag
French Guiana : 2 infantry
Algeria : 1 flag
Tunisia : 1 flag
Norway : 1 aaGun, 3 fighters and 1 infantry
Tobruk : 1 infantry
Ethiopia : 1 flag
Russia : 1 bomber and 2 fighters
113 Sea Zone : 1 battleship
93 Sea Zone : 2 submarines
Eire : 1 flag
109 Sea Zone : 1 flag
97 Sea Zone : 3 submarines
Iraq : 1 aaGun, 15 artilleries, 6 fighters and 30 infantry
Eastern Persia : 1 flag
71 Sea Zone : 1 transport
81 Sea Zone : 1 transport
Brazil : 1 flag
Persia : 1 flag, 1 artillery, 1 factory_minor and 2 infantry
Suriname : 1 flagProduction/PUs Summary :
Germans : 62 / 79
Russians : 17 / 29
Japanese : 29 / 9
Americans : 57 / 82
Chinese : 16 / 22
British : 36 / 41
UK_Pacific : 14 / 15
Italians : 11 / 18
ANZAC : 18 / 28
French : 5 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 11
Purchase Units - Italians
Italians buy 1 armour, 1 destroyer and 1 infantry; Remaining resources: 1 PUs;Combat Move - Italians
2 bombers moved from Western Germany to 113 Sea Zone
5 fighters moved from Western Germany to 113 Sea Zone
2 infantry moved from Northern Italy to Southern Italy
1 armour moved from France to Southern Italy
4 infantry moved from France to Northern Italy
1 artillery moved from France to Northern Italy
1 infantry moved from Southern France to Northern Italy -
Do u wanna scramble?
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No scramble.
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 11
Purchase Units - Italians
Italians buy 1 armour, 1 destroyer and 1 infantry; Remaining resources: 1 PUs;Combat Move - Italians
2 bombers moved from Western Germany to 113 Sea Zone
5 fighters moved from Western Germany to 113 Sea Zone
2 infantry moved from Northern Italy to Southern Italy
1 armour moved from France to Southern Italy
4 infantry moved from France to Northern Italy
1 artillery moved from France to Northern Italy
1 infantry moved from Southern France to Northern ItalyCombat - Italians
Battle in 113 Sea Zone
Italians attack with 2 bombers and 5 fighters
British defend with 1 battleship
Italians win with 2 bombers and 5 fighters remaining. Battle score for attacker is 20
Casualties for British: 1 battleshipNon Combat Move - Italians
5 fighters moved from 113 Sea Zone to Southern Italy
2 aaGuns moved from Northern Italy to Southern Italy
2 bombers moved from 113 Sea Zone to Southern ItalyPlace Units - Italians
1 destroyer placed in 97 Sea Zone
1 armour and 1 infantry placed in Southern ItalyTurn Complete - Italians
Total Cost from Convoy Blockades: 7
Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 4,2,4,4
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 3,1,5,5,5,1
Italians collect 4 PUs (7 lost to blockades); end with 5 PUs total
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 10 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 11
Combat Move - French
Turn Complete - French
Territory Summary for French :
United Kingdom : 2 infantry
Russia : 1 fighter
Iraq : 1 infantryProduction/PUs Summary :
Germans : 62 / 79
Russians : 17 / 29
Japanese : 29 / 9
Americans : 57 / 82
Chinese : 16 / 22
British : 36 / 41
UK_Pacific : 14 / 15
Italians : 11 / 10
ANZAC : 18 / 36
French : 5 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 11
Purchase Units - ANZAC
ANZAC buy 2 fighters; Remaining resources: 8 PUs;Combat Move - ANZAC
Non Combat Move - ANZAC
3 fighters moved from Queensland to SumatraPlace Units - ANZAC
2 fighters placed in QueenslandTurn Complete - ANZAC
ANZAC collect 18 PUs; end with 26 PUs total
Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 31 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 36 PUsTerritory Summary for ANZAC :
Borneo : 2 artilleries
Queensland : 2 aaGuns, 1 airfield, 1 factory_minor, 2 fighters and 1 harbour
New Zealand : 1 airfield and 1 harbour
New South Wales : 1 factory_minor and 1 harbour
Java : 1 flag
Dutch New Guinea : 1 flag
Sumatra : 1 flag, 1 artillery, 3 fighters and 1 infantry
42 Sea Zone : 1 flag
44 Sea Zone : 2 submarines
37 Sea Zone : 1 submarine
Russia : 4 fighters
Iraq : 2 infantryProduction/PUs Summary :
Germans : 62 / 79
Russians : 17 / 29
Japanese : 29 / 9
Americans : 57 / 82
Chinese : 16 / 22
British : 36 / 41
UK_Pacific : 14 / 15
Italians : 11 / 10
ANZAC : 18 / 36
French : 5 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 12
Purchase Units - Germans
Germans repair damage of 6x factory_major, 3x factory_minor; Remaining resources: 70 PUs;
Germans buy 2 armour, 2 artilleries, 2 fighters, 1 infantry, 4 mech_infantrys and 1 tactical_bomber; Remaining resources: 0 PUs;Combat Move - Germans
1 mech_infantry moved from Novosibirsk to Urals
1 mech_infantry moved from Urals to Evenkiyskiy
Germans take Evenkiyskiy from Russians
1 armour moved from Novosibirsk to Yenisey
Germans take Timguska from Russians
Germans take Yenisey from Russians
1 armour moved from Nenetsia to Novgorod
1 infantry moved from Ukraine to Bessarabia
2 artilleries moved from Ukraine to Bessarabia
10 artilleries and 3 infantry moved from Western Ukraine to Eastern Poland
4 artilleries and 4 infantry moved from Belarus to Eastern Poland
3 mech_infantrys moved from Poland to Eastern Poland
2 mech_infantrys moved from Germany to Eastern Poland
3 infantry moved from Western Germany to France
1 bomber moved from France to Southern Italy
1 fighter moved from Ukraine to Southern Italy
15 artilleries and 7 infantry moved from Rostov to Volgograd
1 mech_infantry moved from Novosibirsk to Volgograd
3 artilleries moved from Kazakhstan to Volgograd
1 infantry moved from Smolensk to Belarus
1 infantry moved from Vologda to Archangel
1 infantry moved from Tambov to Volgograd
2 artilleries moved from Novgorod to Karelia
1 infantry moved from Novgorod to Karelia
4 armour moved from Novgorod to Karelia
6 mech_infantrys moved from Novgorod to Karelia
2 armour moved from Baltic States to Karelia
2 mech_infantrys moved from Baltic States to Karelia
2 mech_infantrys moved from Baltic States to Karelia
1 armour moved from Baltic States to Eastern Poland
2 mech_infantrys moved from Baltic States to Eastern Poland
32 armour moved from Northwest Persia to Volgograd
17 mech_infantrys moved from Northwest Persia to Volgograd
1 mech_infantry moved from Tsinghai to Kansu
Germans take Kansu from Chinese
1 armour moved from Tsinghai to Volgograd
1 fighter moved from Volgograd to NovgorodCombat - Germans
Non Combat Move - Germans
2 aaGuns moved from Western Germany to Germany
1 aaGun moved from Caucasus to VolgogradPlace Units - Germans
2 fighters and 1 tactical_bomber placed in Germany
1 armour and 2 artilleries placed in France
3 mech_infantrys placed in Volgograd
1 armour, 1 infantry and 1 mech_infantry placed in NovgorodTurn Complete - Germans
Total Cost from Convoy Blockades: 4
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 5,6,3,1,2,4
Germans collect 62 PUs (4 lost to blockades); end with 62 PUs total
Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 2 PUs; end with 64 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 74 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 79 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 12
Purchase Units - Russians
Russians buy 9 infantry; Remaining resources: 2 PUs;Combat Move - Russians
1 armour moved from Samara to Vologda
Russians take Vologda from Germans
1 armour moved from Vologda to Russia
1 armour moved from Samara to Tambov
Russians take Tambov from Germans
1 armour moved from Tambov to Russia
1 infantry moved from Bryansk to Ukraine
Russians take Ukraine from Germans
1 infantry moved from Bryansk to Belarus
1 armour and 1 mech_infantry moved from Iraq to Northwest Persia
1 fighter and 1 tactical_bomber moved from Russia to Belarus
2 fighters moved from Russia to Northwest PersiaCombat - Russians
Battle in Northwest Persia
Russians attack with 1 armour, 2 fighters and 1 mech_infantry
Germans defend with 1 mech_infantry
Russians roll dice for 1 armour, 2 fighters and 1 mech_infantry in Northwest Persia, round 2 : 2/4 hits
Germans roll dice for 1 mech_infantry in Northwest Persia, round 2 : 0/1 hits
1 mech_infantry owned by the Germans lost in Northwest Persia
Russians win, taking Northwest Persia from Germans with 1 armour, 2 fighters and 1 mech_infantry remaining. Battle score for attacker is 4
Casualties for Germans: 1 mech_infantry
Battle in Belarus
Russians attack with 1 fighter, 1 infantry and 1 tactical_bomber
Germans defend with 1 infantry
Russians roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in Belarus, round 2 : 3/3 hits
Germans roll dice for 1 infantry in Belarus, round 2 : 0/1 hits
1 infantry owned by the Germans lost in Belarus
Russians win, taking Belarus from Germans with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantryNon Combat Move - Russians
1 fighter and 1 tactical_bomber moved from Belarus to Russia
2 fighters moved from Northwest Persia to Persia
2 aaGuns, 10 artilleries and 73 infantry moved from Bryansk to Russia
1 aaGun, 5 artilleries, 25 infantry and 1 mech_infantry moved from Samara to RussiaPlace Units - Russians
9 infantry placed in RussiaTurn Complete - Russians
Russians collect 19 PUs; end with 21 PUs total
Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 12 PUs; end with 33 PUsTerritory Summary for Russians :
Amur : 2 aaGuns and 18 infantry
Tobruk : 1 flag
Libya : 1 flag
Italian Somaliland : 1 flag
Belarus : 1 infantry
Russia : 4 aaGuns, 1 airfield, 2 armour, 15 artilleries, 1 factory_major, 1 fighter, 117 infantry, 1 mech_infantry and 1 tactical_bomber
Ukraine : 1 factory_minor and 1 infantry
Iraq : 1 flag
Northwest Persia : 1 flag, 1 armour and 1 mech_infantry
Persia : 2 fighters
110 Sea Zone : 1 submarineProduction/PUs Summary :
Germans : 61 / 79
Russians : 19 / 33
Japanese : 29 / 9
Americans : 57 / 82
Chinese : 15 / 22
British : 36 / 41
UK_Pacific : 14 / 15
Italians : 11 / 10
ANZAC : 18 / 36
French : 5 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 12
Purchase Units - Russians
Russians buy 9 infantry; Remaining resources: 2 PUs;Combat Move - Russians
1 armour moved from Samara to Vologda
Russians take Vologda from Germans
1 armour moved from Vologda to Russia
1 armour moved from Samara to Tambov
Russians take Tambov from Germans
1 armour moved from Tambov to Russia
1 infantry moved from Bryansk to Ukraine
Russians take Ukraine from Germans
1 infantry moved from Bryansk to Belarus
1 armour and 1 mech_infantry moved from Iraq to Northwest Persia
1 fighter and 1 tactical_bomber moved from Russia to Belarus
2 fighters moved from Russia to Northwest PersiaCombat - Russians
Battle in Northwest Persia
Russians attack with 1 armour, 2 fighters and 1 mech_infantry
Germans defend with 1 mech_infantry
Russians roll dice for 1 armour, 2 fighters and 1 mech_infantry in Northwest Persia, round 2 : 2/4 hits
Germans roll dice for 1 mech_infantry in Northwest Persia, round 2 : 0/1 hits
1 mech_infantry owned by the Germans lost in Northwest Persia
Russians win, taking Northwest Persia from Germans with 1 armour, 2 fighters and 1 mech_infantry remaining. Battle score for attacker is 4
Casualties for Germans: 1 mech_infantry
Battle in Belarus
Russians attack with 1 fighter, 1 infantry and 1 tactical_bomber
Germans defend with 1 infantry
Russians roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in Belarus, round 2 : 3/3 hits
Germans roll dice for 1 infantry in Belarus, round 2 : 0/1 hits
1 infantry owned by the Germans lost in Belarus
Russians win, taking Belarus from Germans with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantryNon Combat Move - Russians
1 fighter and 1 tactical_bomber moved from Belarus to Russia
2 fighters moved from Northwest Persia to Persia
2 aaGuns, 10 artilleries and 73 infantry moved from Bryansk to Russia
1 aaGun, 5 artilleries, 25 infantry and 1 mech_infantry moved from Samara to RussiaPlace Units - Russians
9 infantry placed in RussiaTurn Complete - Russians
Russians collect 19 PUs; end with 21 PUs total
Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 12 PUs; end with 33 PUs
Turning on Edit Mode
EDIT: Adding units owned by Russians to 92 Sea Zone: 1 submarine
EDIT: Removing units owned by Russians from 110 Sea Zone: 1 submarine
EDIT: Turning off Edit ModeTerritory Summary for Russians :
Amur : 2 aaGuns and 18 infantry
Tobruk : 1 flag
Libya : 1 flag
Italian Somaliland : 1 flag
Belarus : 1 infantry
Russia : 4 aaGuns, 1 airfield, 2 armour, 15 artilleries, 1 factory_major, 1 fighter, 117 infantry, 1 mech_infantry and 1 tactical_bomber
Ukraine : 1 factory_minor and 1 infantry
Iraq : 1 flag
92 Sea Zone : 1 submarine
Northwest Persia : 1 flag, 1 armour and 1 mech_infantry
Persia : 2 fightersProduction/PUs Summary :
Germans : 61 / 79
Russians : 19 / 33
Japanese : 29 / 9
Americans : 57 / 82
Chinese : 15 / 22
British : 36 / 41
UK_Pacific : 14 / 15
Italians : 11 / 10
ANZAC : 18 / 36
French : 5 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 12
Purchase Units - Japanese
Japanese buy 1 destroyer; Remaining resources: 0 SuicideAttackTokens; 1 PUs;Combat Move - Japanese
4 infantry moved from Kiangsu to Kiangsi
2 infantry moved from Kwangtung to Kiangsi
3 fighters moved from French Indo China to Kiangsi
2 bombers moved from French Indo China to Kiangsi
3 tactical_bombers moved from French Indo China to Kiangsi
1 fighter moved from Manchuria to KiangsiCombat - Japanese
Battle in Kiangsi
Japanese attack with 2 bombers, 4 fighters, 6 infantry and 3 tactical_bombers
Chinese defend with 4 artilleries and 7 infantry
1 infantry owned by the Japanese retreated to Kwangtung
Chinese win with 4 artilleries and 2 infantry remaining. Battle score for attacker is 0
Casualties for Chinese: 5 infantry
Casualties for Japanese: 5 infantryNon Combat Move - Japanese
3 fighters moved from Kiangsi to French Indo China
3 tactical_bombers moved from Kiangsi to French Indo China
2 bombers moved from Kiangsi to French Indo China
1 fighter moved from Kiangsi to KwangtungPlace Units - Japanese
1 destroyer placed in 36 Sea ZoneTurn Complete - Japanese
Total Cost from Convoy Blockades: 28
Rolling for Convoy Blockade Damage in 44 Sea Zone. Rolls: 5,6,6,3,5,3
Rolling for Convoy Blockade Damage in 37 Sea Zone. Rolls: 2,5
Rolling for Convoy Blockade Damage in 36 Sea Zone. Rolls: 6,2,4,6
Rolling for Convoy Blockade Damage in 20 Sea Zone. Rolls: 2,4,6,2,6,2
Rolling for Convoy Blockade Damage in 19 Sea Zone. Rolls: 5,5,5,6,3,2,1,1,5,1,5,2
Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 6,6,6,5,1,1,1,5,1,1,6,4,3,6,4,3,5,6
Japanese collect 1 PU (28 lost to blockades); end with 2 PUs total -
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 12
Purchase Units - Americans
Americans buy 3 artilleries, 1 destroyer, 1 fighter, 8 infantry and 4 transports; Remaining resources: 0 PUs;Combat Move - Americans
1 bomber and 2 fighters moved from Norway to Southern Italy
8 artilleries and 10 infantry moved from Morocco to 91 Sea Zone
8 artilleries, 10 infantry and 9 transports moved from 91 Sea Zone to 95 Sea Zone
8 artilleries and 10 infantry moved from 95 Sea Zone to Southern Italy
2 carriers and 4 fighters moved from 91 Sea Zone to 95 Sea Zone
3 submarines moved from 19 Sea Zone to 36 Sea Zone
1 submarine moved from 20 Sea Zone to 36 Sea Zone
1 submarine moved from 19 Sea Zone to 36 Sea Zone
1 bomber moved from Norway to Southern Italy
1 submarine moved from 20 Sea Zone to 36 Sea Zone -
I’m assuming scramble into 36, would you also like to scramble into 95? Also, would you like any order of loss other than Max D in Southern Italy? I know things can get strange with bombers on the defense.
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Sorry for the late answer, yes to scramble in 36, no to 95, and yes take bombers first, playing for survival!
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 12
Purchase Units - Americans
Americans buy 3 artilleries, 1 destroyer, 1 fighter, 8 infantry and 4 transports; Remaining resources: 0 PUs;Combat Move - Americans
1 bomber and 2 fighters moved from Norway to Southern Italy
8 artilleries and 10 infantry moved from Morocco to 91 Sea Zone
8 artilleries, 10 infantry and 9 transports moved from 91 Sea Zone to 95 Sea Zone
8 artilleries and 10 infantry moved from 95 Sea Zone to Southern Italy
2 carriers and 4 fighters moved from 91 Sea Zone to 95 Sea Zone
3 submarines moved from 19 Sea Zone to 36 Sea Zone
1 submarine moved from 20 Sea Zone to 36 Sea Zone
1 submarine moved from 19 Sea Zone to 36 Sea Zone
1 bomber moved from Norway to Southern Italy
1 submarine moved from 20 Sea Zone to 36 Sea ZoneCombat - Americans
Japanese scrambles 3 units out of French Indo China to defend against the attack in 36 Sea Zone
Battle in Southern Italy
Americans attack with 8 artilleries, 2 bombers, 2 fighters and 10 infantry
Germans defend with 1 bomber and 1 fighter; Italians defend with 3 aaGuns, 1 airfield, 2 armour, 2 bombers, 1 factory_minor, 5 fighters, 1 harbour and 3 infantry
AA fire in Southern Italy : 0/4 hits
Americans roll dice for 8 artilleries, 2 bombers, 2 fighters and 10 infantry in Southern Italy, round 2 : 5/22 hits
Italians roll dice for 3 aaGuns, 2 armour, 3 bombers, 6 fighters and 3 infantry in Southern Italy, round 2 : 6/14 hits
3 aaGuns owned by the Italians, 2 bombers owned by the Italians and 6 infantry owned by the Americans lost in Southern Italy
Americans roll dice for 8 artilleries, 2 bombers, 2 fighters and 4 infantry in Southern Italy, round 3 : 4/16 hits
Italians roll dice for 2 armour, 1 bomber, 6 fighters and 3 infantry in Southern Italy, round 3 : 5/12 hits
1 bomber owned by the Germans, 1 artillery owned by the Americans, 4 infantry owned by the Americans and 3 infantry owned by the Italians lost in Southern Italy
Americans roll dice for 7 artilleries, 2 bombers and 2 fighters in Southern Italy, round 4 : 2/11 hits
Italians roll dice for 2 armour and 6 fighters in Southern Italy, round 4 : 4/8 hits
4 artilleries owned by the Americans and 2 armour owned by the Italians lost in Southern Italy
Americans roll dice for 3 artilleries, 2 bombers and 2 fighters in Southern Italy, round 5 : 5/7 hits
Italians roll dice for 6 fighters in Southern Italy, round 5 : 4/6 hits
2 artilleries owned by the Americans, 5 fighters owned by the Italians and 2 fighters owned by the Americans lost in Southern Italy
Americans roll dice for 1 artillery and 2 bombers in Southern Italy, round 6 : 2/3 hits
Italians roll dice for 1 fighter in Southern Italy, round 6 : 1/1 hits
1 bomber owned by the Americans and 1 fighter owned by the Germans lost in Southern Italy
Americans captures 10PUs while taking Italians capital
Americans win, taking Southern Italy from Italians with 1 artillery and 1 bomber remaining. Battle score for attacker is 42
Casualties for Germans: 1 bomber and 1 fighter
Casualties for Italians: 3 aaGuns, 2 armour, 2 bombers, 5 fighters and 3 infantry
Casualties for Americans: 7 artilleries, 1 bomber, 2 fighters and 10 infantry
Battle in 36 Sea Zone
Americans attack with 8 submarines
Japanese defend with 1 destroyer and 3 fighters
Americans roll dice for 8 submarines in 36 Sea Zone, round 2 : 1/8 hits
Japanese roll dice for 1 destroyer and 3 fighters in 36 Sea Zone, round 2 : 2/4 hits
1 destroyer owned by the Japanese and 2 submarines owned by the Americans lost in 36 Sea Zone
6 submarines owned by the Americans Submerged
Japanese win with 3 fighters remaining. Battle score for attacker is -4
Casualties for Americans: 2 submarines
Casualties for Japanese: 1 destroyer
Moving scrambled unit from 36 Sea Zone back to originating territory: French Indo China
Moving scrambled unit from 36 Sea Zone back to originating territory: French Indo China
Moving scrambled unit from 36 Sea Zone back to originating territory: French Indo ChinaNon Combat Move - Americans
1 fighter moved from Eastern United States to 91 Sea Zone
1 submarine moved from 91 Sea Zone to 105 Sea Zone
4 artilleries and 4 infantry moved from Central United States to 101 Sea Zone
4 artilleries, 1 destroyer, 4 infantry and 4 transports moved from 101 Sea Zone to 91 Sea Zone
4 artilleries and 4 infantry moved from 91 Sea Zone to Morocco
1 bomber moved from Southern Italy to Cyprus
1 infantry moved from Finland to Norway
4 aaGuns moved from Quebec to Eastern United States
7 submarines moved from 39 Sea Zone to 76 Sea ZonePlace Units - Americans
1 destroyer and 4 transports placed in 101 Sea Zone
1 fighter placed in Eastern United States
1 artillery and 2 infantry placed in Norway
2 artilleries and 6 infantry placed in Central United StatesTurn Complete - Americans
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 3
Americans collect 57 PUs (3 lost to blockades); end with 67 PUs total
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 72 PUs
Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 77 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 82 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 92 PUsTerritory Summary for Americans :
Caroline Islands : 1 flag, 1 airfield and 1 harbour
Philippines : 1 airfield, 1 artillery, 1 harbour and 1 infantry
Guam : 1 airfield
Wake Island : 1 airfield
Western United States : 1 airfield, 1 factory_major and 1 harbour
Hawaiian Islands : 1 airfield and 1 harbour
Midway : 1 airfield
41 Sea Zone : 1 flag
44 Sea Zone : 1 flag, 1 submarine
43 Sea Zone : 1 flag
33 Sea Zone : 1 destroyer
36 Sea Zone : 6 submarines
35 Sea Zone : 1 flag
20 Sea Zone : 1 flag, 1 submarine
22 Sea Zone : 1 flag
19 Sea Zone : 1 flag, 2 submarines
17 Sea Zone : 1 flag
6 Sea Zone : 1 flag, 9 submarines
Central United States : 2 artilleries, 1 factory_major and 6 infantry
Eastern United States : 4 aaGuns, 1 airfield, 1 factory_major, 1 fighter and 1 harbour
Cyprus : 1 bomber
Morocco : 4 artilleries and 4 infantry
Norway : 1 flag, 1 airfield, 3 artilleries, 1 factory_minor and 5 infantry
Southern Italy : 1 flag, 1 airfield, 1 artillery, 1 factory_minor and 1 harbour
76 Sea Zone : 7 submarines
95 Sea Zone : 2 carriers, 4 fighters and 9 transports
101 Sea Zone : 1 destroyer and 4 transports
91 Sea Zone : 1 carrier, 1 destroyer, 1 fighter and 4 transports
Finland : 1 flag, 1 artillery
105 Sea Zone : 1 submarineProduction/PUs Summary :
Germans : 61 / 79
Russians : 19 / 33
Japanese : 29 / 2
Americans : 60 / 92
Chinese : 15 / 22
British : 36 / 41
UK_Pacific : 14 / 15
Italians : 8 / 0
ANZAC : 18 / 36
French : 5 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 12
Purchase Units - Chinese
Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
Chinese buy 1 artillery and 6 infantry; Remaining resources: 0 PUs;Combat Move - Chinese
1 infantry moved from Shantung to Kiangsu
Chinese take Kiangsu from Japanese
1 infantry moved from Shensi to Tsinghai
Chinese take Tsinghai from Germans
2 artilleries and 3 infantry moved from Shensi to Kansu
4 artilleries and 2 infantry moved from Kiangsi to Kwangtung
4 infantry moved from Kwangsi to Kwangtung
1 fighter moved from Yunnan to KwangtungCombat - Chinese
Battle in Kwangtung
Chinese attack with 4 artilleries, 1 fighter and 6 infantry
Japanese defend with 1 airfield, 1 armour, 1 factory_minor, 1 fighter, 1 harbour, 1 infantry and 1 mech_infantry
Chinese roll dice for 4 artilleries, 1 fighter and 6 infantry in Kwangtung, round 2 : 3/11 hits
Japanese roll dice for 1 armour, 1 fighter, 1 infantry and 1 mech_infantry in Kwangtung, round 2 : 4/4 hits
1 infantry owned by the Japanese, 1 armour owned by the Japanese, 4 infantry owned by the Chinese and 1 mech_infantry owned by the Japanese lost in Kwangtung
Chinese roll dice for 4 artilleries, 1 fighter and 2 infantry in Kwangtung, round 3 : 1/7 hits
Japanese roll dice for 1 fighter in Kwangtung, round 3 : 1/1 hits
1 fighter owned by the Japanese and 1 infantry owned by the Chinese lost in Kwangtung
Chinese win, taking Kwangtung from Japanese with 4 artilleries, 1 fighter and 1 infantry remaining. Battle score for attacker is 8
Casualties for Chinese: 5 infantry
Casualties for Japanese: 1 armour, 1 fighter, 1 infantry and 1 mech_infantry
Battle in Kansu
Chinese attack with 2 artilleries and 3 infantry
Germans defend with 1 mech_infantry
Chinese roll dice for 2 artilleries and 3 infantry in Kansu, round 2 : 2/5 hits
Germans roll dice for 1 mech_infantry in Kansu, round 2 : 0/1 hits
1 mech_infantry owned by the Germans lost in Kansu
Chinese win, taking Kansu from Germans with 2 artilleries and 3 infantry remaining. Battle score for attacker is 4
Casualties for Germans: 1 mech_infantry
Trigger Chinese Destroy Factories Kiangsu Chinese: has removed 1 factory_minor owned by Chinese in KiangsuNon Combat Move - Chinese
1 artillery and 2 infantry moved from Anhwe to Jehol
1 fighter moved from Kwangtung to YunnanPlace Units - Chinese
1 artillery and 6 infantry placed in JeholTurn Complete - Chinese
Chinese collect 20 PUs; end with 20 PUs total
Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 26 PUsTerritory Summary for Chinese :
Kiangsu : 1 infantry
Jehol : 2 artilleries and 8 infantry
Yunnan : 2 artilleries, 1 fighter and 4 infantry
Kansu : 2 artilleries and 3 infantry
Tsinghai : 1 infantry
Kwangtung : 4 artilleries and 1 infantryProduction/PUs Summary :
Germans : 59 / 79
Russians : 19 / 33
Japanese : 23 / 2
Americans : 60 / 92
Chinese : 20 / 26
British : 36 / 41
UK_Pacific : 17 / 15
Italians : 8 / 0
ANZAC : 18 / 36
French : 5 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 12
Purchase Units - British
British buy 4 artilleries, 1 fighter and 5 infantry; Remaining resources: 0 PUs;Purchase Units - UK_Pacific
UK_Pacific buy 1 armour and 2 mech_infantrys; Remaining resources: 1 PUs;Combat Move - British
1 bomber moved from Russia to Volgograd
1 fighter moved from Egypt to 97 Sea ZoneCombat - British
Strategic bombing raid in Volgograd
AA fire in Volgograd : 0/1 hits
Bombing raid in Volgograd rolls: 7 and causes: 6 damage to unit: factory_minor
Bombing raid in Volgograd causes 6 damage total.
Battle in 97 Sea Zone
British attack with 1 fighter and 3 submarines
Italians defend with 1 destroyer
British roll dice for 3 submarines in 97 Sea Zone, round 2 : 1/3 hits
Italians roll dice for 1 destroyer in 97 Sea Zone, round 2 : 0/1 hits
1 destroyer owned by the Italians lost in 97 Sea Zone
British win, taking 97 Sea Zone from Neutral with 1 fighter and 3 submarines remaining. Battle score for attacker is 8
Casualties for Italians: 1 destroyerNon Combat Move - British
1 fighter moved from 97 Sea Zone to Cyprus
1 bomber moved from Volgograd to Northwest Persia
1 aaGun, 15 artilleries, 6 fighters and 30 infantry moved from Iraq to Northwest Persia
1 artillery and 2 infantry moved from Persia to Northwest Persia
2 fighters moved from Russia to Northwest Persia
2 artilleries and 1 infantry moved from Trans-Jordan to Iraq
2 infantry moved from Egypt to Trans-Jordan
1 artillery and 1 infantry moved from Alexandria to Egypt
1 infantry moved from Tobruk to Alexandria
1 artillery and 1 infantry moved from Union of South Africa to 71 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 71 Sea Zone to 81 Sea Zone
1 transport moved from 81 Sea Zone to 71 Sea Zone
1 artillery and 1 infantry moved from 81 Sea Zone to Trans-Jordan
1 artillery and 2 infantry moved from Burma to Yunnan
1 artillery and 2 infantry moved from India to BurmaPlace Units - British
1 artillery and 2 infantry placed in Persia
1 artillery and 2 infantry placed in Egypt
1 artillery and 1 infantry placed in Union of South Africa
1 artillery and 1 fighter placed in United KingdomTurn Complete - British
British collect 36 PUs; end with 36 PUs total
Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 41 PUsPlace Units - UK_Pacific
1 armour and 2 mech_infantrys placed in IndiaTurn Complete - UK_Pacific
UK_Pacific collect 17 PUs; end with 18 PUs total
Objective UK Pacific 2 Kwangtung And Malaya: UK_Pacific met a national objective for an additional 5 PUs; end with 23 PUs
Some Units in India change ownership: 1 armour and 2 mech_infantrysTerritory Summary for British and UK_Pacific :
Yunnan : 3 aaGuns, 1 armour, 5 artilleries and 15 infantry
Burma : 1 artillery and 2 infantry
India : 1 airfield, 1 armour, 1 factory_major, 1 harbour and 2 mech_infantrys
Malaya : 1 harbour
Kwangtung : 1 airfield, 1 factory_minor and 1 harbour
Iceland : 1 airfield
Quebec : 1 factory_minor
Trans-Jordan : 1 artillery and 3 infantry
Alexandria : 1 infantry
Gibraltar : 1 harbour
New Brunswick Nova Scotia : 1 harbour
Egypt : 1 airfield, 2 artilleries, 1 factory_minor, 1 harbour and 3 infantry
Union of South Africa : 1 artillery, 1 factory_minor, 1 harbour and 1 infantry
Cyprus : 1 artillery and 1 fighter
Scotland : 1 airfield
United Kingdom : 4 aaGuns, 1 airfield, 1 armour, 1 artillery, 1 factory_major, 2 fighters, 1 harbour, 4 infantry and 1 mech_infantry
Morocco : 1 flag
French Guiana : 2 infantry
Algeria : 1 flag
Tunisia : 1 flag
Norway : 1 aaGun, 3 fighters and 1 infantry
Ethiopia : 1 flag
93 Sea Zone : 2 submarines
Eire : 1 flag
109 Sea Zone : 1 flag
97 Sea Zone : 1 flag, 3 submarines
Iraq : 2 artilleries and 1 infantry
Eastern Persia : 1 flag
71 Sea Zone : 1 transport
81 Sea Zone : 1 transport
Brazil : 1 flag
Northwest Persia : 1 aaGun, 16 artilleries, 1 bomber, 8 fighters and 32 infantry
Persia : 1 flag, 1 artillery, 1 factory_minor and 2 infantry
Suriname : 1 flagProduction/PUs Summary :
Germans : 59 / 79
Russians : 19 / 33
Japanese : 23 / 2
Americans : 60 / 92
Chinese : 20 / 26
British : 36 / 41
UK_Pacific : 17 / 23
Italians : 8 / 0
ANZAC : 18 / 36
French : 5 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 12
Combat Move - Italians
5 infantry moved from Northern Italy to Southern Italy
1 artillery moved from Northern Italy to Southern Italy
1 armour moved from Denmark to Northern Italy
1 infantry moved from Denmark to Western Germany
1 artillery moved from Denmark to Western GermanyCombat - Italians
Battle in Southern Italy
Italians attack with 1 artillery and 5 infantry
Americans defend with 1 airfield, 1 artillery, 1 factory_minor and 1 harbour
Italians win, taking Southern Italy from Americans with 1 artillery and 5 infantry remaining. Battle score for attacker is 4
Casualties for Americans: 1 artilleryNon Combat Move - Italians
Turn Complete - Italians
Total Cost from Convoy Blockades: 8
Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 6,4,1,4
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 4,5,2,5,2,3
Italians collect 3 PUs (8 lost to blockades); end with 3 PUs total