Got it, I didn’t see that I also had a FAQ, was thinking I only had the CLASSIFIED clarification
Now I see my specific question is answered, the carriers could not even split up during a combat move that ends in the same place
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 6
Purchase Units - Americans
Americans buy 5 fighters and 2 tactical_bombers; Remaining resources: 0 PUs;
Combat Move - Americans
2 carriers, 3 fighters and 1 tactical_bomber moved from 26 Sea Zone to 33 Sea Zone
2 carriers moved from 10 Sea Zone to 26 Sea Zone
2 infantry and 1 transport moved from 11 Sea Zone to 26 Sea Zone
1 artillery, 7 infantry and 2 mech_infantrys moved from Queensland to 54 Sea Zone
1 artillery, 7 infantry, 2 mech_infantrys and 5 transports moved from 54 Sea Zone to 48 Sea Zone
1 artillery, 7 infantry, 2 mech_infantrys and 5 transports moved from 48 Sea Zone to 33 Sea Zone
7 infantry moved from 33 Sea Zone to Caroline Islands
2 mech_infantrys moved from 33 Sea Zone to Caroline Islands
1 artillery moved from 33 Sea Zone to Caroline Islands
6 fighters and 4 tactical_bombers moved from 54 Sea Zone to Caroline Islands
1 bomber moved from Queensland to Caroline Islands
1 battleship and 3 cruisers moved from 54 Sea Zone to 48 Sea Zone
1 battleship and 3 cruisers moved from 48 Sea Zone to 33 Sea Zone
1 submarine moved from 54 Sea Zone to 46 Sea Zone
1 submarine moved from 54 Sea Zone to 46 Sea Zone
4 fighters moved from Western United States to Hawaiian Islands
Would you like to scramble off the Carolines?
No thanks. May you burn, Imperialist running-dog! :evil:
No thanks. May you burn, Imperialist running-dog! :evil:
This literally made me burst out laughing…. my co-worker is now wondering what I saw that was so funny…
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 6
Purchase Units - Americans
Americans buy 5 fighters and 2 tactical_bombers; Remaining resources: 0 PUs;
Combat Move - Americans
2 carriers, 3 fighters and 1 tactical_bomber moved from 26 Sea Zone to 33 Sea Zone
2 carriers moved from 10 Sea Zone to 26 Sea Zone
2 infantry and 1 transport moved from 11 Sea Zone to 26 Sea Zone
1 artillery, 7 infantry and 2 mech_infantrys moved from Queensland to 54 Sea Zone
1 artillery, 7 infantry, 2 mech_infantrys and 5 transports moved from 54 Sea Zone to 48 Sea Zone
1 artillery, 7 infantry, 2 mech_infantrys and 5 transports moved from 48 Sea Zone to 33 Sea Zone
7 infantry moved from 33 Sea Zone to Caroline Islands
2 mech_infantrys moved from 33 Sea Zone to Caroline Islands
1 artillery moved from 33 Sea Zone to Caroline Islands
6 fighters and 4 tactical_bombers moved from 54 Sea Zone to Caroline Islands
1 bomber moved from Queensland to Caroline Islands
1 battleship and 3 cruisers moved from 54 Sea Zone to 48 Sea Zone
1 battleship and 3 cruisers moved from 48 Sea Zone to 33 Sea Zone
1 submarine moved from 54 Sea Zone to 46 Sea Zone
1 submarine moved from 54 Sea Zone to 46 Sea Zone
4 fighters moved from Western United States to Hawaiian Islands
Combat - Americans
Battle in 46 Sea Zone
Americans attack with 2 submarines
Japanese defend with 1 destroyer
Americans win with 1 submarine remaining. Battle score for attacker is 2
Casualties for Americans: 1 submarine
Casualties for Japanese: 1 destroyer
Battle in Caroline Islands
Americans attack with 1 artillery, 1 bomber, 6 fighters, 7 infantry, 2 mech_infantrys and 4 tactical_bombers
Japanese defend with 1 aaGun, 1 airfield, 12 fighters, 1 harbour, 2 infantry and 2 tactical_bombers
Americans win with 2 fighters and 2 tactical_bombers remaining. Battle score for attacker is 46
Casualties for Americans: 1 artillery, 1 bomber, 4 fighters, 7 infantry, 2 mech_infantrys and 2 tactical_bombers
Casualties for Japanese: 1 aaGun, 12 fighters, 2 infantry and 2 tactical_bombers
Non Combat Move - Americans
2 fighters and 2 tactical_bombers moved from Caroline Islands to 33 Sea Zone
5 carriers, 3 destroyers and 1 submarine moved from 54 Sea Zone to 33 Sea Zone
1 fighter moved from Hawaiian Islands to 26 Sea Zone
2 infantry moved from 26 Sea Zone to Hawaiian Islands
Place Units - Americans
5 fighters and 2 tactical_bombers placed in Western United States
Turn Complete - Americans
Americans collect 52 PUs; end with 52 PUs total
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 57 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 62 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 72 PUs
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 6
Purchase Units - Chinese
Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
Chinese buy 3 artilleries and 2 infantry; Remaining resources: 0 PUs;
Combat Move - Chinese
1 infantry moved from Kansu to Tsinghai
Chinese take Tsinghai from Japanese
1 infantry moved from Hopei to Suiyuyan
Chinese take Suiyuyan from Japanese
1 infantry moved from Anhwe to Shantung
Chinese take Shantung from Japanese
Combat - Chinese
Non Combat Move - Chinese
9 artilleries, 1 fighter and 9 infantry moved from Yunnan to Hunan
Place Units - Chinese
1 infantry placed in Yunnan
3 artilleries and 1 infantry placed in Hunan
Turn Complete - Chinese
Chinese collect 16 PUs; end with 16 PUs total
Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 22 PUs
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 6
Combat Move - British
2 artilleries moved from Yunnan to Shan State
3 fighters moved from India to Shan State
2 transports moved from 112 Sea Zone to 110 Sea Zone
2 transports moved from 109 Sea Zone to 110 Sea Zone
3 artilleries, 4 infantry and 1 mech_infantry moved from United Kingdom to 110 Sea Zone
3 artilleries, 4 infantry, 1 mech_infantry and 4 transports moved from 110 Sea Zone to 112 Sea Zone
3 artilleries, 4 infantry and 1 mech_infantry moved from 112 Sea Zone to Western Germany
1 fighter moved from Norway to Western Germany
1 bomber moved from United Kingdom to Western Germany
1 fighter moved from United Kingdom to 112 Sea Zone
This lowly colonialist asks if you wish to scramble again. :P
No Scramble.
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 6
Purchase Units - British
British buy 4 artilleries, 1 fighter, 2 infantry and 1 tactical_bomber; Remaining resources: 0 PUs;
Purchase Units - UK_Pacific
UK_Pacific buy 3 infantry; Remaining resources: 0 PUs;
Combat Move - British
2 artilleries moved from Yunnan to Shan State
3 fighters moved from India to Shan State
2 transports moved from 112 Sea Zone to 110 Sea Zone
2 transports moved from 109 Sea Zone to 110 Sea Zone
3 artilleries, 4 infantry and 1 mech_infantry moved from United Kingdom to 110 Sea Zone
3 artilleries, 4 infantry, 1 mech_infantry and 4 transports moved from 110 Sea Zone to 112 Sea Zone
3 artilleries, 4 infantry and 1 mech_infantry moved from 112 Sea Zone to Western Germany
1 fighter moved from Norway to Western Germany
1 bomber moved from United Kingdom to Western Germany
1 fighter moved from United Kingdom to 112 Sea Zone
Combat - British
Battle in Shan State
British attack with 2 artilleries and 3 fighters
Japanese defend with 1 aaGun and 2 infantry
British win, taking Shan State from Japanese with 1 artillery and 3 fighters remaining. Battle score for attacker is 7
Casualties for British: 1 artillery
Casualties for Japanese: 1 aaGun and 2 infantry
Battle in Western Germany
British attack with 3 artilleries, 1 bomber, 1 fighter, 4 infantry and 1 mech_infantry
Germans defend with 1 airfield, 1 factory_minor, 3 fighters, 1 harbour and 3 infantry; Italians defend with 1 mech_infantry
British win, taking Western Germany from Germans with 3 artilleries, 1 bomber, 1 fighter, 1 infantry and 1 mech_infantry remaining. Battle score for attacker is 34
Casualties for Germans: 3 fighters and 3 infantry
Casualties for British: 3 infantry
Casualties for Italians: 1 mech_infantry
Non Combat Move - British
1 fighter moved from Western Germany to Norway
1 bomber moved from Western Germany to United Kingdom
2 cruisers and 1 destroyer moved from 92 Sea Zone to 109 Sea Zone
1 fighter moved from 112 Sea Zone to Norway
3 armour and 1 mech_infantry moved from Eastern Persia to India
1 artillery and 2 infantry moved from Eastern Persia to West India
2 transports moved from 80 Sea Zone to 72 Sea Zone
2 artilleries and 1 infantry moved from Egypt to Trans-Jordan
3 mech_infantrys moved from Anglo Egyptian Sudan to Trans-Jordan
1 armour moved from Belgian Congo to Egypt
1 infantry moved from Hunan to Kiangsi
1 mech_infantry moved from Kiangsi to Kweichow
2 armour and 2 mech_infantrys moved from Yunnan to Kweichow
1 aaGun moved from Yunnan to Hunan
3 fighters moved from Shan State to India
Place Units - British
4 artilleries, 1 fighter, 2 infantry and 1 tactical_bomber placed in United Kingdom
Turn Complete - British
Total Cost from Convoy Blockades: 1
Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 1
British collect 37 PUs (1 lost to blockades); end with 37 PUs total
Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 42 PUs
Place Units - UK_Pacific
3 infantry placed in India
Turn Complete - UK_Pacific
UK_Pacific collect 10 PUs; end with 10 PUs total
Some Units in India change ownership: 3 infantry
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 6
Purchase Units - Italians
Italians buy 1 artillery, 1 infantry and 1 submarine; Remaining resources: 0 PUs;
Combat Move - Italians
1 bomber and 2 fighters moved from Southern Italy to Western Germany
1 artillery moved from Northern Italy to Western Germany
2 artilleries and 1 infantry moved from Southern France to Northern Italy
Combat - Italians
Battle in Western Germany
Italians attack with 1 artillery, 1 bomber and 2 fighters
British defend with 1 airfield, 3 artilleries, 1 factory_minor, 1 harbour, 1 infantry and 1 mech_infantry
Italians roll dice for 1 artillery, 1 bomber and 2 fighters in Western Germany, round 2 : 3/4 hits
British roll dice for 3 artilleries, 1 infantry and 1 mech_infantry in Western Germany, round 2 : 4/5 hits
1 mech_infantry owned by the British, 1 bomber owned by the Italians, 2 fighters owned by the Italians, 1 artillery owned by the Italians, 1 artillery owned by the British and 1 infantry owned by the British lost in Western Germany
British win with 2 artilleries remaining. Battle score for attacker is -25
Casualties for Italians: 1 artillery, 1 bomber and 2 fighters
Casualties for British: 1 artillery, 1 infantry and 1 mech_infantry
Non Combat Move - Italians
1 infantry moved from Southern Italy to Northern Italy
Place Units - Italians
1 submarine placed in 95 Sea Zone
1 artillery and 1 infantry placed in Southern Italy
Turn Complete - Italians
Italians collect 12 PUs; end with 12 PUs total
Territory Summary for Italians :
Southern France : 1 flag, 1 factory_minor and 1 harbour
Northern Italy : 2 artilleries, 1 factory_major and 2 infantry
Southern Italy : 4 aaGuns, 1 airfield, 1 artillery, 1 factory_minor, 1 harbour and 9 infantry
95 Sea Zone : 1 destroyer and 1 submarine
Production/PUs Summary :
Germans : 44 / 58
Russians : 20 / 29
Japanese : 55 / 65
Americans : 52 / 72
Chinese : 16 / 22
British : 38 / 42
UK_Pacific : 10 / 10
Italians : 12 / 12
ANZAC : 10 / 10
French : 8 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 6
Purchase Units - ANZAC
ANZAC buy 1 destroyer; Remaining resources: 2 PUs;
Combat Move - ANZAC
1 infantry moved from Queensland to 54 Sea Zone
1 armour moved from Queensland to 54 Sea Zone
1 armour, 1 infantry and 1 transport moved from 54 Sea Zone to 33 Sea Zone
1 infantry moved from 33 Sea Zone to Caroline Islands
1 armour moved from 33 Sea Zone to Caroline Islands
Combat - ANZAC
Battle in Caroline Islands
Non Combat Move - ANZAC
Place Units - ANZAC
1 destroyer placed in 54 Sea Zone
Turn Complete - ANZAC
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 62 Sea Zone. Rolls: 2,1
ANZAC collect 7 PUs (3 lost to blockades); end with 9 PUs total
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 6
Combat Move - French
1 fighter moved from Norway to Western Germany
1 destroyer moved from 112 Sea Zone to 125 Sea Zone
1 cruiser moved from 112 Sea Zone to 125 Sea Zone
1 infantry moved from Iraq to Persia
1 infantry moved from Egypt to Trans-Jordan
Combat - French
Battle in 125 Sea Zone
French attack with 1 cruiser and 1 destroyer
Germans defend with 1 destroyer
French win, taking 125 Sea Zone from Neutral with 1 cruiser remaining. Battle score for attacker is 0
Casualties for Germans: 1 destroyer
Casualties for French: 1 destroyer
Non Combat Move - French
Turn Complete - French
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 7
Research Technology - Germans
Purchase Units - Germans
Germans buy 2 fighters, 9 infantry and 1 tactical_bomber; Remaining resources: 0 PUs;
Combat Move - Germans
3 infantry moved from Germany to Western Germany
2 infantry moved from Denmark to Western Germany
4 infantry moved from Bessarabia to Ukraine
4 armour, 11 artilleries, 9 infantry and 1 mech_infantry moved from Western Ukraine to Bryansk
1 infantry moved from Belarus to Smolensk
Germans take Smolensk from Russians
Combat - Germans
Battle in Bryansk
Germans attack with 4 armour, 11 artilleries, 9 infantry and 1 mech_infantry
Russians defend with 3 aaGuns, 1 armour, 9 artilleries, 1 fighter, 5 infantry and 14 mech_infantrys
Germans roll dice for 4 armour, 11 artilleries, 9 infantry and 1 mech_infantry in Bryansk, round 2 : 10/25 hits
Russians roll dice for 3 aaGuns, 1 armour, 9 artilleries, 1 fighter, 5 infantry and 14 mech_infantrys in Bryansk, round 2 : 12/30 hits
5 infantry owned by the Russians, 1 mech_infantry owned by the Germans, 3 aaGuns owned by the Russians, 9 infantry owned by the Germans, 2 mech_infantrys owned by the Russians and 2 artilleries owned by the Germans lost in Bryansk
9 artilleries owned by the Germans and 4 armour owned by the Germans retreated to Western Ukraine
Russians win with 1 armour, 9 artilleries, 1 fighter and 12 mech_infantrys remaining. Battle score for attacker is -1
Casualties for Germans: 2 artilleries, 9 infantry and 1 mech_infantry
Casualties for Russians: 3 aaGuns, 5 infantry and 2 mech_infantrys
Battle in Western Germany
Germans attack with 5 infantry
British defend with 1 airfield, 2 artilleries, 1 factory_minor and 1 harbour; French defend with 1 fighter
Germans roll dice for 5 infantry in Western Germany, round 2 : 1/5 hits
British roll dice for 2 artilleries and 1 fighter in Western Germany, round 2 : 0/3 hits
1 artillery owned by the British lost in Western Germany
Germans roll dice for 5 infantry in Western Germany, round 3 : 1/5 hits
British roll dice for 1 artillery and 1 fighter in Western Germany, round 3 : 1/2 hits
1 infantry owned by the Germans and 1 artillery owned by the British lost in Western Germany
Germans roll dice for 4 infantry in Western Germany, round 4 : 1/4 hits
British roll dice for 1 fighter in Western Germany, round 4 : 1/1 hits
1 fighter owned by the French and 1 infantry owned by the Germans lost in Western Germany
Germans win, taking Western Germany from British with 3 infantry remaining. Battle score for attacker is 12
Casualties for Germans: 2 infantry
Casualties for British: 2 artilleries
Casualties for French: 1 fighter
Battle in Ukraine
Germans attack with 4 infantry
Russians defend with 1 factory_minor and 1 mech_infantry
Germans roll dice for 4 infantry in Ukraine, round 2 : 0/4 hits
Russians roll dice for 1 mech_infantry in Ukraine, round 2 : 0/1 hits
Germans roll dice for 4 infantry in Ukraine, round 3 : 1/4 hits
Russians roll dice for 1 mech_infantry in Ukraine, round 3 : 1/1 hits
1 infantry owned by the Germans and 1 mech_infantry owned by the Russians lost in Ukraine
Germans win, taking Ukraine from Russians with 3 infantry remaining. Battle score for attacker is 1
Casualties for Germans: 1 infantry
Casualties for Russians: 1 mech_infantry
Non Combat Move - Germans
6 infantry moved from Eastern Poland to Western Ukraine
1 infantry moved from Novgorod to Belarus
1 artillery moved from Karelia to Finland
3 infantry moved from Slovakia Hungary to Eastern Poland
3 infantry moved from Normandy Bordeaux to France
Place Units - Germans
2 fighters, 7 infantry and 1 tactical_bomber placed in Germany
2 infantry placed in Slovakia Hungary
Turn Complete - Germans
Germans collect 52 PUs; end with 52 PUs total
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 57 PUs
Territory Summary for Germans :
Normandy Bordeaux : 1 flag, 1 factory_minor and 1 harbour
France : 1 flag, 1 airfield, 1 factory_minor and 3 infantry
Slovakia Hungary : 1 factory_major and 2 infantry
Western Germany : 1 airfield, 1 factory_minor, 1 harbour and 3 infantry
Germany : 1 factory_major, 2 fighters, 7 infantry and 1 tactical_bomber
Belarus : 1 flag, 1 infantry
Karelia : 1 flag
Baltic States : 1 flag
Vyborg : 1 flag
Archangel : 1 flag, 1 infantry
Eastern Poland : 1 flag, 3 infantry
Bessarabia : 1 flag
Ukraine : 1 flag, 1 factory_minor and 3 infantry
Western Ukraine : 1 flag, 4 armour, 9 artilleries and 6 infantry
Novgorod : 1 flag, 1 airfield, 1 factory_minor, 1 harbour and 1 infantry
Smolensk : 1 flag, 1 infantry
Bulgaria : 1 flag
Greece : 1 flag
Yugoslavia : 1 flag
Finland : 1 flag, 1 artillery and 2 infantry
Production/PUs Summary :
Germans : 52 / 57
Russians : 17 / 29
Japanese : 55 / 65
Americans : 52 / 72
Chinese : 16 / 22
British : 33 / 42
UK_Pacific : 10 / 10
Italians : 12 / 12
ANZAC : 10 / 9
French : 8 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 7
Research Technology - Germans
Purchase Units - Germans
Germans buy 2 fighters, 9 infantry and 1 tactical_bomber; Remaining resources: 0 PUs;
Combat Move - Germans
3 infantry moved from Germany to Western Germany
2 infantry moved from Denmark to Western Germany
4 infantry moved from Bessarabia to Ukraine
4 armour, 11 artilleries, 9 infantry and 1 mech_infantry moved from Western Ukraine to Bryansk
1 infantry moved from Belarus to Smolensk
Germans take Smolensk from Russians
Combat - Germans
Battle in Bryansk
Germans attack with 4 armour, 11 artilleries, 9 infantry and 1 mech_infantry
Russians defend with 3 aaGuns, 1 armour, 9 artilleries, 1 fighter, 5 infantry and 14 mech_infantrys
Germans roll dice for 4 armour, 11 artilleries, 9 infantry and 1 mech_infantry in Bryansk, round 2 : 10/25 hits
Russians roll dice for 3 aaGuns, 1 armour, 9 artilleries, 1 fighter, 5 infantry and 14 mech_infantrys in Bryansk, round 2 : 12/30 hits
5 infantry owned by the Russians, 1 mech_infantry owned by the Germans, 3 aaGuns owned by the Russians, 9 infantry owned by the Germans, 2 mech_infantrys owned by the Russians and 2 artilleries owned by the Germans lost in Bryansk
9 artilleries owned by the Germans and 4 armour owned by the Germans retreated to Western Ukraine
Russians win with 1 armour, 9 artilleries, 1 fighter and 12 mech_infantrys remaining. Battle score for attacker is -1
Casualties for Germans: 2 artilleries, 9 infantry and 1 mech_infantry
Casualties for Russians: 3 aaGuns, 5 infantry and 2 mech_infantrys
Battle in Western Germany
Germans attack with 5 infantry
British defend with 1 airfield, 2 artilleries, 1 factory_minor and 1 harbour; French defend with 1 fighter
Germans roll dice for 5 infantry in Western Germany, round 2 : 1/5 hits
British roll dice for 2 artilleries and 1 fighter in Western Germany, round 2 : 0/3 hits
1 artillery owned by the British lost in Western Germany
Germans roll dice for 5 infantry in Western Germany, round 3 : 1/5 hits
British roll dice for 1 artillery and 1 fighter in Western Germany, round 3 : 1/2 hits
1 infantry owned by the Germans and 1 artillery owned by the British lost in Western Germany
Germans roll dice for 4 infantry in Western Germany, round 4 : 1/4 hits
British roll dice for 1 fighter in Western Germany, round 4 : 1/1 hits
1 fighter owned by the French and 1 infantry owned by the Germans lost in Western Germany
Germans win, taking Western Germany from British with 3 infantry remaining. Battle score for attacker is 12
Casualties for Germans: 2 infantry
Casualties for British: 2 artilleries
Casualties for French: 1 fighter
Battle in Ukraine
Germans attack with 4 infantry
Russians defend with 1 factory_minor and 1 mech_infantry
Germans roll dice for 4 infantry in Ukraine, round 2 : 0/4 hits
Russians roll dice for 1 mech_infantry in Ukraine, round 2 : 0/1 hits
Germans roll dice for 4 infantry in Ukraine, round 3 : 1/4 hits
Russians roll dice for 1 mech_infantry in Ukraine, round 3 : 1/1 hits
1 infantry owned by the Germans and 1 mech_infantry owned by the Russians lost in Ukraine
Germans win, taking Ukraine from Russians with 3 infantry remaining. Battle score for attacker is 1
Casualties for Germans: 1 infantry
Casualties for Russians: 1 mech_infantry
Non Combat Move - Germans
6 infantry moved from Eastern Poland to Western Ukraine
1 infantry moved from Novgorod to Belarus
1 artillery moved from Karelia to Finland
3 infantry moved from Slovakia Hungary to Eastern Poland
3 infantry moved from Normandy Bordeaux to France
Place Units - Germans
2 fighters, 7 infantry and 1 tactical_bomber placed in Germany
2 infantry placed in Slovakia Hungary
Turn Complete - Germans
Germans collect 52 PUs; end with 52 PUs total
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 57 PUs
Territory Summary for Germans :
Normandy Bordeaux : 1 flag, 1 factory_minor and 1 harbour
France : 1 flag, 1 airfield, 1 factory_minor and 3 infantry
Slovakia Hungary : 1 factory_major and 2 infantry
Western Germany : 1 airfield, 1 factory_minor, 1 harbour and 3 infantry
Germany : 1 factory_major, 2 fighters, 7 infantry and 1 tactical_bomber
Belarus : 1 flag, 1 infantry
Karelia : 1 flag
Baltic States : 1 flag
Vyborg : 1 flag
Archangel : 1 flag, 1 infantry
Eastern Poland : 1 flag, 3 infantry
Bessarabia : 1 flag
Ukraine : 1 flag, 1 factory_minor and 3 infantry
Western Ukraine : 1 flag, 4 armour, 9 artilleries and 6 infantry
Novgorod : 1 flag, 1 airfield, 1 factory_minor, 1 harbour and 1 infantry
Smolensk : 1 flag, 1 infantry
Bulgaria : 1 flag
Greece : 1 flag
Yugoslavia : 1 flag
Finland : 1 flag, 1 artillery and 2 infantry
Production/PUs Summary :
Germans : 52 / 57
Russians : 17 / 29
Japanese : 55 / 65
Americans : 52 / 72
Chinese : 16 / 22
British : 33 / 42
UK_Pacific : 10 / 10
Italians : 12 / 12
ANZAC : 10 / 9
French : 8 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 7
Purchase Units - Russians
Russians buy 2 armour and 4 mech_infantrys; Remaining resources: 1 PUs;
Combat Move - Russians
1 armour, 9 artilleries, 1 fighter and 12 mech_infantrys moved from Bryansk to Western Ukraine
1 infantry moved from Vologda to Archangel
1 artillery moved from Russia to Samara
1 mech_infantry moved from Volgograd to Samara
1 armour moved from Ethiopia to Egypt
Combat - Russians
Battle in Archangel
Russians attack with 1 infantry
Germans defend with 1 infantry
Germans win with 1 infantry remaining. Battle score for attacker is -3
Casualties for Russians: 1 infantry
Battle in Samara
Russians attack with 1 artillery and 1 mech_infantry
Japanese defend with 1 infantry
Russians win, taking Samara from Japanese with 1 artillery remaining. Battle score for attacker is -1
Casualties for Russians: 1 mech_infantry
Casualties for Japanese: 1 infantry
Battle in Western Ukraine
Russians attack with 1 armour, 9 artilleries, 1 fighter and 12 mech_infantrys
Germans defend with 4 armour, 9 artilleries and 6 infantry
Russians win, taking Western Ukraine from Germans with 1 armour, 9 artilleries, 1 fighter and 4 mech_infantrys remaining. Battle score for attacker is 46
Casualties for Germans: 4 armour, 9 artilleries and 6 infantry
Casualties for Russians: 8 mech_infantrys
Non Combat Move - Russians
1 fighter moved from Western Ukraine to Rostov
1 mech_infantry moved from Volgograd to Rostov
6 artilleries moved from Russia to Bryansk
Place Units - Russians
2 armour and 4 mech_infantrys placed in Russia
Turn Complete - Russians
Russians collect 20 PUs; end with 21 PUs total
Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 6 PUs; end with 27 PUs
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 7
Purchase Units - Russians
Russians buy 2 armour and 4 mech_infantrys; Remaining resources: 1 PUs;
Combat Move - Russians
1 armour, 9 artilleries, 1 fighter and 12 mech_infantrys moved from Bryansk to Western Ukraine
1 infantry moved from Vologda to Archangel
1 artillery moved from Russia to Samara
1 mech_infantry moved from Volgograd to Samara
1 armour moved from Ethiopia to Egypt
Combat - Russians
Battle in Archangel
Russians attack with 1 infantry
Germans defend with 1 infantry
Germans win with 1 infantry remaining. Battle score for attacker is -3
Casualties for Russians: 1 infantry
Battle in Samara
Russians attack with 1 artillery and 1 mech_infantry
Japanese defend with 1 infantry
Russians win, taking Samara from Japanese with 1 artillery remaining. Battle score for attacker is -1
Casualties for Russians: 1 mech_infantry
Casualties for Japanese: 1 infantry
Battle in Western Ukraine
Russians attack with 1 armour, 9 artilleries, 1 fighter and 12 mech_infantrys
Germans defend with 4 armour, 9 artilleries and 6 infantry
Russians win, taking Western Ukraine from Germans with 1 armour, 9 artilleries, 1 fighter and 4 mech_infantrys remaining. Battle score for attacker is 46
Casualties for Germans: 4 armour, 9 artilleries and 6 infantry
Casualties for Russians: 8 mech_infantrys
Non Combat Move - Russians
1 fighter moved from Western Ukraine to Rostov
1 mech_infantry moved from Volgograd to Rostov
6 artilleries moved from Russia to Bryansk
Place Units - Russians
2 armour and 4 mech_infantrys placed in Russia
Turn Complete - Russians
Russians collect 20 PUs; end with 21 PUs total
Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 6 PUs; end with 27 PUs
Turning on Edit Mode
EDIT: Removing units owned by Russians from Anhwe: 2 aaGuns and 23 infantry
EDIT: Adding units owned by Russians to Hunan: 2 aaGuns and 23 infantry
EDIT: Turning off Edit Mode
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 7
Purchase Units - Japanese
Japanese buy 1 artillery, 3 fighters, 6 infantry and 2 submarines; Remaining resources: 6 SuicideAttackTokens; 1 PUs;
Combat Move - Japanese
1 submarine moved from 62 Sea Zone to 54 Sea Zone
1 destroyer moved from 45 Sea Zone to 54 Sea Zone
2 battleships, 2 carriers, 2 cruisers and 1 destroyer moved from 35 Sea Zone to 46 Sea Zone
1 fighter and 2 tactical_bombers moved from 35 Sea Zone to 54 Sea Zone
1 bomber moved from French Indo China to 54 Sea Zone
2 infantry moved from French Indo China to Shan State
1 fighter and 1 tactical_bomber moved from French Indo China to Shan State
1 carrier moved from 35 Sea Zone to 46 Sea Zone
1 destroyer moved from 36 Sea Zone to 34 Sea Zone
1 destroyer moved from 19 Sea Zone to 22 Sea Zone
1 artillery and 2 infantry moved from Kiangsu to Shantung
1 carrier moved from 19 Sea Zone to 46 Sea Zone
Do you scramble in 54?
Yes. Full scramble.