TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 5
Purchase Units - Japanese
Japanese buy 1 fighter, 3 infantry and 2 tactical_bombers; Remaining resources: 6 SuicideAttackTokens; 7 PUs;
Combat Move - Japanese
1 fighter moved from Manchuria to 19 Sea Zone
4 infantry moved from Kiangsu to Shantung
4 fighters and 5 tactical_bombers moved from Manchuria to Shantung
1 armour moved from Manchuria to Ulaanbaatar
Japanese take Buyant-Uhaa from Russians
Japanese take Ulaanbaatar from Russians
1 infantry moved from Shan State to Burma
Japanese take Burma from UK_Pacific
3 artilleries and 1 infantry moved from Shan State to Siam
1 artillery moved from Malaya to 37 Sea Zone
3 fighters and 3 tactical_bombers moved from 37 Sea Zone to 20 Sea Zone
1 artillery, 2 battleships, 3 carriers, 2 cruisers, 4 destroyers, 2 submarines and 5 transports moved from 37 Sea Zone to 21 Sea Zone
1 artillery moved from 21 Sea Zone to Guam
1 artillery and 1 infantry moved from Tsinghai to Sikang
Japanese take Sikang from Chinese
Combat - Japanese
Battle in Guam
Battle in 19 Sea Zone
Japanese attack with 1 fighter
Americans defend with 2 submarines and 1 transport
2 submarines owned by the Americans Submerged
Japanese win, taking Guam from Americans with 1 fighter remaining. Battle score for attacker is 7
Casualties for Americans: 1 transport
Battle in 20 Sea Zone
Japanese attack with 3 fighters and 3 tactical_bombers
Americans defend with 1 destroyer
Japanese win with 2 fighters and 3 tactical_bombers remaining. Battle score for attacker is -2
Casualties for Americans: 1 destroyer
Casualties for Japanese: 1 fighter
Battle in Siam
Japanese attack with 3 artilleries and 1 infantry
British defend with 1 infantry
Japanese win, taking Siam from UK_Pacific with 3 artilleries and 1 infantry remaining. Battle score for attacker is 3
Casualties for British: 1 infantry
Battle in Shantung
Japanese attack with 4 fighters, 4 infantry and 5 tactical_bombers
Americans defend with 1 artillery; Chinese defend with 1 infantry
Japanese win, taking Shantung from Chinese with 4 fighters, 3 infantry and 5 tactical_bombers remaining. Battle score for attacker is 4
Casualties for Americans: 1 artillery
Casualties for Chinese: 1 infantry
Casualties for Japanese: 1 infantry
Non Combat Move - Japanese
2 fighters and 3 tactical_bombers moved from 20 Sea Zone to 21 Sea Zone
1 fighter moved from 19 Sea Zone to 21 Sea Zone
4 fighters and 5 tactical_bombers moved from Shantung to Manchuria
Place Units - Japanese
3 infantry placed in Kiangsu
1 fighter and 2 tactical_bombers placed in Manchuria
Turn Complete - Japanese
Total Cost from Convoy Blockades: 9
Rolling for Convoy Blockade Damage in 19 Sea Zone. Rolls: 4,6,5,1
Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 5,4,5,1,5,2,5,3,4,3,1,2,6,6,1,6,5
Japanese collect 40 PUs (9 lost to blockades); end with 47 PUs total
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 52 PUs