@Daaras Good luck gents, following thread.
15L G40 Cyanight (Axis) vs Marakanda (Alies +20)
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I posted the french turn a while ago. Some error with the server posted them out of order. The file’s still good.
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 14
Research Technology - Germans
Purchase Units - Germans
Germans repair damage of 6x factory_major; Remaining resources: 58 PUs;
Germans buy 2 armour, 6 infantry and 7 mech_infantrys; Remaining resources: 0 PUs;Combat Move - Germans
1 infantry moved from Western Germany to Holland Belgium
Germans take Holland Belgium from Americans
3 infantry moved from France to Normandy Bordeaux
2 fighters moved from Western Germany to Normandy Bordeaux
6 bombers moved from Western Germany to Normandy Bordeaux
1 bomber moved from Western Germany to Normandy Bordeaux
3 mech_infantrys moved from Western Germany to Normandy Bordeaux
2 infantry moved from Belarus to Archangel
1 bomber moved from Vologda to Archangel
1 infantry moved from Belarus to Archangel
1 bomber moved from French Indo China to 42 Sea Zone
2 armour moved from Samara to Nenetsia
2 bombers moved from French Indo China to West India
7 bombers moved from French Indo China to Persia
1 mech_infantry moved from Eastern Persia to West India
5 mech_infantrys moved from Eastern Persia to Persia
1 mech_infantry moved from Eastern Persia to West IndiaCombat - Germans
Battle in Archangel
Germans attack with 1 bomber and 3 infantry
Americans defend with 1 artillery and 1 infantry
Germans win, taking Archangel from Americans with 1 bomber and 3 infantry remaining. Battle score for attacker is 7
Casualties for Americans: 1 artillery and 1 infantry
Battle in Normandy Bordeaux
Germans attack with 7 bombers, 2 fighters, 3 infantry and 3 mech_infantrys
British defend with 1 aaGun and 1 infantry; Americans defend with 5 artilleries, 1 factory_minor, 1 harbour and 8 infantry
Germans win, taking Normandy Bordeaux from Americans with 7 bombers, 2 fighters and 1 mech_infantry remaining. Battle score for attacker is 35
Casualties for Germans: 3 infantry and 2 mech_infantrys
Casualties for British: 1 aaGun and 1 infantry
Casualties for Americans: 5 artilleries and 8 infantry
Battle in West India
Germans attack with 2 bombers and 2 mech_infantrys
British defend with 1 infantry
Germans win, taking West India from UK_Pacific with 2 bombers and 1 mech_infantry remaining. Battle score for attacker is -1
Casualties for Germans: 1 mech_infantry
Casualties for British: 1 infantry
Battle in Persia
Germans attack with 7 bombers and 5 mech_infantrys
British defend with 2 armour, 2 artilleries, 1 factory_minor, 3 infantry and 1 mech_infantry
Germans win, taking Persia from British with 7 bombers and 3 mech_infantrys remaining. Battle score for attacker is 25
Casualties for Germans: 2 mech_infantrys
Casualties for British: 2 armour, 2 artilleries, 3 infantry and 1 mech_infantry
Battle in 42 Sea Zone
Germans attack with 1 bomber
ANZAC defend with 2 transports; Americans defend with 1 submarine
1 submarine owned by the Americans Submerged
Germans win with 1 bomber remaining. Battle score for attacker is 14
Casualties for ANZAC: 2 transports
Battle in Nenetsia
Germans attack with 2 armour
Americans defend with 1 artillery and 1 infantry
Americans win with no units remaining. Battle score for attacker is -5
Casualties for Germans: 2 armour
Casualties for Americans: 1 artillery and 1 infantryNon Combat Move - Germans
1 bomber moved from 42 Sea Zone to French Indo China
2 bombers moved from West India to Eastern Persia
7 bombers moved from Persia to Eastern Persia
3 armour moved from Kazakhstan to Eastern Persia
2 mech_infantrys moved from Kazakhstan to Eastern Persia
1 infantry moved from Caucasus to Volgograd
1 infantry moved from Kazakhstan to Volgograd
3 armour moved from Sikang to Kazakhstan
3 mech_infantrys moved from Sikang to Kazakhstan
2 mech_infantrys moved from Volgograd to Kazakhstan
2 aaGuns moved from Vologda to Russia
1 infantry moved from Belarus to Smolensk
1 bomber moved from Archangel to Russia
7 bombers moved from Normandy Bordeaux to Western Germany
2 fighters moved from Normandy Bordeaux to Western Germany
2 infantry moved from Germany to Poland
2 infantry moved from Germany to Poland
2 infantry moved from Germany to Poland
1 aaGun moved from Germany to Poland
1 aaGun moved from Western Germany to GermanyPlace Units - Germans
3 mech_infantrys placed in Rostov
3 mech_infantrys placed in Volgograd
3 infantry placed in Russia
3 infantry placed in Germany
2 armour and 1 mech_infantry placed in Western Germany
Turning on Edit Mode
EDIT: Removing units owned by Germans from Poland: 2 infantry
EDIT: Adding units owned by Germans to Germany: 2 infantry
EDIT: Turning off Edit ModeTurn Complete - Germans
Total Cost from Convoy Blockades: 0
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 4,5,6,5,5,6
Germans collect 55 PUs; end with 55 PUs total
Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 2 PUs; end with 57 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 62 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 72 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 14
Combat Move - Russians
Turn Complete - Russians
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 14
Purchase Units - Japanese
Japanese buy 1 armour, 3 artilleries, 2 destroyers, 2 mech_infantrys and 2 transports; Remaining resources: 0 PUs; 6 SuicideAttackTokens;Combat Move - Japanese
1 artillery and 1 infantry moved from French Indo China to 36 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 36 Sea Zone to 43 Sea Zone
1 artillery and 1 infantry moved from 43 Sea Zone to Borneo
1 destroyer moved from 36 Sea Zone to 44 Sea Zone
Japanese take 43 Sea Zone from ANZAC
Japanese take 36 Sea Zone from Americans
1 artillery and 1 infantry moved from French Indo China to 36 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 36 Sea Zone to 44 Sea Zone
1 artillery and 1 infantry moved from 44 Sea Zone to Celebes
2 infantry moved from French Indo China to Shan State
1 infantry moved from French Indo China to Kwangsi
1 armour moved from French Indo China to Kwangsi
6 mech_infantrys moved from French Indo China to Kwangsi
1 artillery moved from French Indo China to Kwangsi
2 infantry moved from Kweichow to Yunnan
1 fighter and 1 tactical_bomber moved from Shantung to Yunnan
1 fighter and 1 tactical_bomber moved from French Indo China to Shan State
2 battleships, 7 carriers, 2 cruisers, 1 destroyer, 8 fighters and 6 tactical_bombers moved from 36 Sea Zone to 6 Sea ZoneCombat - Japanese
Battle in 6 Sea Zone
Japanese attack with 2 battleships, 7 carriers, 2 cruisers, 1 destroyer, 8 fighters and 6 tactical_bombers
Americans defend with 1 submarine
Japanese win with 2 battleships, 7 carriers, 2 cruisers, 1 destroyer, 8 fighters and 6 tactical_bombers remaining. Battle score for attacker is 6
Casualties for Americans: 1 submarine
Battle in Borneo
Japanese attack with 1 artillery and 1 infantry
ANZAC defend with 1 artillery
Japanese win, taking Borneo from UK_Pacific with 1 artillery remaining. Battle score for attacker is 1
Casualties for Japanese: 1 infantry
Casualties for ANZAC: 1 artillery
Battle in Celebes
Japanese attack with 1 artillery and 1 infantry
British defend with 1 infantry
Japanese win, taking Celebes from UK_Pacific with 1 artillery remaining. Battle score for attacker is 0
Casualties for Japanese: 1 infantry
Casualties for British: 1 infantry
Battle in Yunnan
Japanese attack with 1 fighter, 2 infantry and 1 tactical_bomber
Chinese defend with 1 infantry
Japanese win, taking Yunnan from Chinese with 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Chinese: 1 infantry
Battle in Shan State
Japanese attack with 1 fighter, 2 infantry and 1 tactical_bomber
ANZAC defend with 1 infantry
Japanese win, taking Shan State from UK_Pacific with 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for ANZAC: 1 infantry
Battle in Kwangsi
Japanese attack with 1 armour, 1 artillery, 1 infantry and 6 mech_infantrys
Chinese defend with 1 infantry
Japanese win, taking Kwangsi from Chinese with 1 armour, 1 artillery, 1 infantry and 6 mech_infantrys remaining. Battle score for attacker is 3
Casualties for Chinese: 1 infantryNon Combat Move - Japanese
Turning on Edit Mode
EDIT: Removing units owned by Germans from Kansu: 1 infantry
EDIT: Adding units owned by Germans to Novosibirsk: 1 infantry
EDIT: Turning off Edit Mode
1 fighter and 1 tactical_bomber moved from Shan State to French Indo China
1 fighter moved from Shantung to Japan
1 mech_infantry moved from French Indo China to 36 Sea Zone
1 mech_infantry and 1 transport moved from 36 Sea Zone to 6 Sea Zone
1 mech_infantry moved from 6 Sea Zone to Korea
1 fighter and 1 tactical_bomber moved from Yunnan to French Indo China
1 artillery moved from Caucasus to Kazakhstan
1 armour moved from Tsinghai to Kazakhstan
1 mech_infantry moved from Tsinghai to Kazakhstan
1 armour moved from Shensi to Kazakhstan
1 infantry moved from Shensi to Kweichow
3 mech_infantrys moved from Hunan to Shensi
7 mech_infantrys moved from French Indo China to Hunan
1 mech_infantry moved from French Indo China to Hunan
1 infantry moved from Evenkiyskiy to UralsPlace Units - Japanese
2 destroyers and 2 transports placed in 6 Sea Zone
3 artilleries placed in French Indo China
1 armour and 2 mech_infantrys placed in ShantungTurn Complete - Japanese
Total Cost from Convoy Blockades: 16
Rolling for Convoy Blockade Damage in 42 Sea Zone. Rolls: 5,3
Rolling for Convoy Blockade Damage in 41 Sea Zone. Rolls: 2,3,1,5
Rolling for Convoy Blockade Damage in 44 Sea Zone. Rolls: 3,6
Rolling for Convoy Blockade Damage in 35 Sea Zone. Rolls: 3,3
Rolling for Convoy Blockade Damage in 20 Sea Zone. Rolls: 4,2
Rolling for Convoy Blockade Damage in 19 Sea Zone. Rolls: 2,5
Japanese collect 54 PUs (16 lost to blockades); end with 54 PUs total
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 59 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 14
Purchase Units - Japanese
Japanese buy 1 armour, 3 artilleries, 2 destroyers, 2 mech_infantrys and 2 transports; Remaining resources: 0 PUs; 6 SuicideAttackTokens;Combat Move - Japanese
1 artillery and 1 infantry moved from French Indo China to 36 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 36 Sea Zone to 43 Sea Zone
1 artillery and 1 infantry moved from 43 Sea Zone to Borneo
1 destroyer moved from 36 Sea Zone to 44 Sea Zone
Japanese take 43 Sea Zone from ANZAC
Japanese take 36 Sea Zone from Americans
1 artillery and 1 infantry moved from French Indo China to 36 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 36 Sea Zone to 44 Sea Zone
1 artillery and 1 infantry moved from 44 Sea Zone to Celebes
2 infantry moved from French Indo China to Shan State
1 infantry moved from French Indo China to Kwangsi
1 armour moved from French Indo China to Kwangsi
6 mech_infantrys moved from French Indo China to Kwangsi
1 artillery moved from French Indo China to Kwangsi
2 infantry moved from Kweichow to Yunnan
1 fighter and 1 tactical_bomber moved from Shantung to Yunnan
1 fighter and 1 tactical_bomber moved from French Indo China to Shan State
2 battleships, 7 carriers, 2 cruisers, 1 destroyer, 8 fighters and 6 tactical_bombers moved from 36 Sea Zone to 6 Sea ZoneCombat - Japanese
Battle in 6 Sea Zone
Japanese attack with 2 battleships, 7 carriers, 2 cruisers, 1 destroyer, 8 fighters and 6 tactical_bombers
Americans defend with 1 submarine
Japanese win with 2 battleships, 7 carriers, 2 cruisers, 1 destroyer, 8 fighters and 6 tactical_bombers remaining. Battle score for attacker is 6
Casualties for Americans: 1 submarine
Battle in Borneo
Japanese attack with 1 artillery and 1 infantry
ANZAC defend with 1 artillery
Japanese win, taking Borneo from UK_Pacific with 1 artillery remaining. Battle score for attacker is 1
Casualties for Japanese: 1 infantry
Casualties for ANZAC: 1 artillery
Battle in Celebes
Japanese attack with 1 artillery and 1 infantry
British defend with 1 infantry
Japanese win, taking Celebes from UK_Pacific with 1 artillery remaining. Battle score for attacker is 0
Casualties for Japanese: 1 infantry
Casualties for British: 1 infantry
Battle in Yunnan
Japanese attack with 1 fighter, 2 infantry and 1 tactical_bomber
Chinese defend with 1 infantry
Japanese win, taking Yunnan from Chinese with 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Chinese: 1 infantry
Battle in Shan State
Japanese attack with 1 fighter, 2 infantry and 1 tactical_bomber
ANZAC defend with 1 infantry
Japanese win, taking Shan State from UK_Pacific with 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for ANZAC: 1 infantry
Battle in Kwangsi
Japanese attack with 1 armour, 1 artillery, 1 infantry and 6 mech_infantrys
Chinese defend with 1 infantry
Japanese win, taking Kwangsi from Chinese with 1 armour, 1 artillery, 1 infantry and 6 mech_infantrys remaining. Battle score for attacker is 3
Casualties for Chinese: 1 infantryNon Combat Move - Japanese
Turning on Edit Mode
EDIT: Removing units owned by Germans from Kansu: 1 infantry
EDIT: Adding units owned by Germans to Novosibirsk: 1 infantry
EDIT: Turning off Edit Mode
1 fighter and 1 tactical_bomber moved from Shan State to French Indo China
1 fighter moved from Shantung to Japan
1 mech_infantry moved from French Indo China to 36 Sea Zone
1 mech_infantry and 1 transport moved from 36 Sea Zone to 6 Sea Zone
1 mech_infantry moved from 6 Sea Zone to Korea
1 fighter and 1 tactical_bomber moved from Yunnan to French Indo China
1 artillery moved from Caucasus to Kazakhstan
1 armour moved from Tsinghai to Kazakhstan
1 mech_infantry moved from Tsinghai to Kazakhstan
1 armour moved from Shensi to Kazakhstan
1 infantry moved from Shensi to Kweichow
3 mech_infantrys moved from Hunan to Shensi
7 mech_infantrys moved from French Indo China to Hunan
1 mech_infantry moved from French Indo China to Hunan
1 infantry moved from Evenkiyskiy to UralsPlace Units - Japanese
2 destroyers and 2 transports placed in 6 Sea Zone
3 artilleries placed in French Indo China
1 armour and 2 mech_infantrys placed in ShantungTurn Complete - Japanese
Total Cost from Convoy Blockades: 16
Rolling for Convoy Blockade Damage in 42 Sea Zone. Rolls: 5,3
Rolling for Convoy Blockade Damage in 41 Sea Zone. Rolls: 2,3,1,5
Rolling for Convoy Blockade Damage in 44 Sea Zone. Rolls: 3,6
Rolling for Convoy Blockade Damage in 35 Sea Zone. Rolls: 3,3
Rolling for Convoy Blockade Damage in 20 Sea Zone. Rolls: 4,2
Rolling for Convoy Blockade Damage in 19 Sea Zone. Rolls: 2,5
Japanese collect 54 PUs (16 lost to blockades); end with 54 PUs total
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 59 PUs -
I edited a lost German in China. Also looks like the Italians have found a new type od noodle for their spaghetti in Szechwan.
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 14
Purchase Units - Americans
Americans buy 2 armour, 4 artilleries, 5 infantry, 4 mech_infantrys, 2 submarines and 3 transports; Remaining resources: 0 PUs;Combat Move - Americans
Americans converts factory_major into different units
1 infantry moved from Novgorod to Belarus
Americans take Belarus from Germans
1 infantry moved from Novgorod to Baltic States
Americans take Baltic States from Italians
3 fighters moved from 127 Sea Zone to Archangel
1 artillery and 2 infantry moved from Karelia to 127 Sea Zone
1 artillery, 2 infantry and 2 transports moved from 127 Sea Zone to 126 Sea Zone
1 infantry moved from Norway to 126 Sea Zone
1 transport moved from 127 Sea Zone to 126 Sea Zone
1 artillery and 1 infantry moved from Norway to 126 Sea Zone
2 artilleries, 4 infantry and 3 transports moved from 126 Sea Zone to 127 Sea Zone
2 artilleries and 4 infantry moved from 127 Sea Zone to Archangel
1 infantry moved from Southern France to Northern Italy
Americans take Northern Italy from Italians
2 infantry moved from Southern France to Normandy Bordeaux
2 infantry moved from Morocco to 91 Sea Zone
2 infantry and 1 transport moved from 91 Sea Zone to 110 Sea Zone
1 artillery and 1 infantry moved from Morocco to 91 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 91 Sea Zone to 110 Sea Zone
1 artillery and 1 infantry moved from 110 Sea Zone to Normandy Bordeaux
2 infantry moved from 110 Sea Zone to Normandy Bordeaux
4 fighters moved from 110 Sea Zone to Normandy Bordeaux
1 bomber moved from United Kingdom to France
1 submarine moved from 20 Sea Zone to 43 Sea Zone
1 submarine moved from 35 Sea Zone to 44 Sea Zone
1 bomber moved from Caroline Islands to 44 Sea ZoneCombat - Americans
Americans creates battle in territory 19 Sea Zone
Strategic bombing raid in France
AA fire in France : 0/1 hits
Bombing raid in France rolls: 5 and causes: 5 damage to unit: factory_minor
Bombing raid in France causes 5 damage total.
Battle in 43 Sea Zone
Americans attack with 1 submarine
Japanese defend with 1 transport
1 transport owned by the Japanese lost in 43 Sea Zone
Americans roll dice for 1 submarine in 43 Sea Zone, round 2 : 0/1 hits
Americans win, taking 19 Sea Zone from Japanese, taking 43 Sea Zone from Japanese with 1 submarine remaining. Battle score for attacker is 7
Casualties for Japanese: 1 transport
Battle in 44 Sea Zone
Americans attack with 1 bomber and 2 submarines
Japanese defend with 1 destroyer and 1 transport
Americans roll dice for 2 submarines in 44 Sea Zone, round 2 : 1/2 hits
Americans roll dice for 1 bomber in 44 Sea Zone, round 2 : 1/1 hits
Japanese roll dice for 1 destroyer and 1 transport in 44 Sea Zone, round 2 : 0/1 hits
1 destroyer owned by the Japanese and 1 transport owned by the Japanese lost in 44 Sea Zone
Americans win, taking 44 Sea Zone from Neutral with 1 bomber and 2 submarines remaining. Battle score for attacker is 15
Casualties for Japanese: 1 destroyer and 1 transport
Battle in Normandy Bordeaux
Americans attack with 1 artillery, 4 fighters and 5 infantry
Germans defend with 1 factory_minor, 1 harbour and 1 mech_infantry
Americans roll dice for 1 artillery, 4 fighters and 5 infantry in Normandy Bordeaux, round 2 : 3/10 hits
Germans roll dice for 1 mech_infantry in Normandy Bordeaux, round 2 : 0/1 hits
1 mech_infantry owned by the Germans lost in Normandy Bordeaux
Americans win, taking Normandy Bordeaux from Germans with 1 artillery, 4 fighters and 5 infantry remaining. Battle score for attacker is 4
Casualties for Germans: 1 mech_infantry
Battle in Archangel
Americans attack with 2 artilleries, 3 fighters and 4 infantry
Germans defend with 3 infantry
Americans roll dice for 2 artilleries, 3 fighters and 4 infantry in Archangel, round 2 : 3/9 hits
Germans roll dice for 3 infantry in Archangel, round 2 : 1/3 hits
1 infantry owned by the Americans and 3 infantry owned by the Germans lost in Archangel
Americans win, taking Archangel from Germans with 2 artilleries, 3 fighters and 3 infantry remaining. Battle score for attacker is 6
Casualties for Germans: 3 infantry
Casualties for Americans: 1 infantryNon Combat Move - Americans
3 fighters moved from Archangel to Norway
6 transports moved from 127 Sea Zone to 112 Sea Zone
2 carriers moved from 127 Sea Zone to 112 Sea Zone
1 fighter moved from 127 Sea Zone to 112 Sea Zone
6 artilleries and 4 infantry moved from Novgorod to Belarus
1 aaGun and 1 infantry moved from Morocco to 91 Sea Zone
1 aaGun, 1 infantry and 1 transport moved from 91 Sea Zone to 110 Sea Zone
4 transports moved from 110 Sea Zone to 91 Sea Zone
1 aaGun and 1 infantry moved from 110 Sea Zone to Normandy Bordeaux
3 artilleries and 3 infantry moved from Central United States to 101 Sea Zone
3 artilleries, 1 destroyer, 3 infantry and 3 transports moved from 101 Sea Zone to 91 Sea Zone
3 artilleries and 3 infantry moved from 91 Sea Zone to Morocco
1 destroyer moved from 10 Sea Zone to 25 Sea Zone
3 submarines moved from 10 Sea Zone to 26 Sea Zone
1 bomber moved from 44 Sea Zone to New Guinea
1 submarine moved from 42 Sea Zone to 35 Sea Zone
1 bomber moved from France to United Kingdom
2 destroyers moved from 110 Sea Zone to 112 Sea Zone
1 carrier moved from 110 Sea Zone to 112 Sea Zone
1 submarine moved from 19 Sea Zone to 20 Sea Zone
4 fighters moved from Normandy Bordeaux to 110 Sea Zone
2 fighters moved from 110 Sea Zone to 112 Sea Zone
1 artillery and 1 infantry moved from Soviet Far East to 3 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 3 Sea Zone to 9 Sea ZonePlace Units - Americans
1 armour and 2 mech_infantrys placed in Novgorod
1 armour and 2 mech_infantrys placed in Norway
1 artillery and 2 infantry placed in Southern France
3 artilleries and 3 infantry placed in Central United States
3 transports placed in 101 Sea Zone
2 submarines placed in 10 Sea ZoneTurn Complete - Americans
Americans collect 75 PUs; end with 75 PUs total
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 80 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 85 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 95 PUsTerritory Summary for Americans :
Caroline Islands : 1 flag, 1 airfield, 1 harbour and 1 infantry
New Guinea : 1 bomber
Guam : 1 airfield
Wake Island : 1 airfield
Western United States : 1 airfield, 1 factory_major and 1 harbour
Hawaiian Islands : 1 airfield and 1 harbour
Midway : 1 airfield
Soviet Far East : 1 flag
44 Sea Zone : 1 flag, 2 submarines
43 Sea Zone : 1 flag, 1 submarine
33 Sea Zone : 1 battleship, 4 carriers, 3 cruisers, 6 destroyers, 6 fighters, 10 submarines, 1 tactical_bomber and 1 transport
35 Sea Zone : 1 flag, 1 submarine
26 Sea Zone : 3 submarines
25 Sea Zone : 1 destroyer
20 Sea Zone : 1 flag, 1 submarine
22 Sea Zone : 1 flag
10 Sea Zone : 2 submarines
19 Sea Zone : 1 flag
17 Sea Zone : 1 flag
9 Sea Zone : 1 artillery, 1 infantry and 1 transport
Central United States : 3 aaGuns, 3 artilleries, 1 factory_major and 3 infantry
Eastern United States : 1 airfield, 1 factory_major and 1 harbour
United Kingdom : 1 bomber
Morocco : 1 flag, 3 artilleries and 3 infantry
Normandy Bordeaux : 1 flag, 1 aaGun, 1 artillery, 1 factory_minor, 1 harbour and 6 infantry
Algeria : 1 flag
Southern France : 1 flag, 1 artillery, 1 factory_minor, 1 harbour and 2 infantry
Tunisia : 1 flag
Norway : 1 flag, 1 airfield, 1 armour, 1 factory_minor, 3 fighters, 1 harbour and 2 mech_infantrys
Tobruk : 1 flag
Northern Italy : 1 flag, 1 factory_minor and 1 infantry
Libya : 1 flag
Belarus : 1 flag, 6 artilleries and 5 infantry
Karelia : 1 flag
Baltic States : 1 flag, 1 infantry
Nenetsia : 1 flag
Archangel : 1 flag, 2 artilleries and 3 infantry
Novgorod : 1 flag, 1 airfield, 1 armour, 1 factory_minor, 1 harbour and 2 mech_infantrys
112 Sea Zone : 3 carriers, 2 destroyers, 3 fighters and 6 transports
101 Sea Zone : 3 transports
127 Sea Zone : 3 transports
91 Sea Zone : 1 destroyer and 7 transports
Finland : 1 flag
110 Sea Zone : 2 carriers, 2 destroyers, 2 fighters and 3 transportsProduction/PUs Summary :
Germans : 51 / 72
Russians : 3 / 0
Japanese : 70 / 59
Americans : 75 / 95
Chinese : 0 / 12
British : 30 / 37
UK_Pacific : 7 / 16
Italians : 14 / 12
ANZAC : 10 / 20
French : 5 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 14
Purchase Units - British
British buy 2 artilleries, 2 fighters and 3 infantry; Remaining resources: 0 PUs;Purchase Units - UK_Pacific
UK_Pacific buy 1 artillery and 4 infantry; Remaining resources: 0 PUs;Combat Move - British
2 fighters moved from United Kingdom to Holland Belgium
2 infantry moved from United Kingdom to 110 Sea Zone
2 infantry moved from 110 Sea Zone to Holland Belgium
1 mech_infantry moved from Karelia to Vyborg
British take Vyborg from Germans
1 infantry moved from Northwest Persia to Caucasus
British take Caucasus from Italians
2 fighters moved from Iraq to Persia
1 artillery and 2 infantry moved from India to West India
1 artillery and 3 infantry moved from Burma to Shan State
1 bomber moved from United Kingdom to Germany
1 infantry moved from Iraq to Persia
1 artillery and 1 infantry moved from Union of South Africa to 71 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 71 Sea Zone to 80 Sea Zone
1 artillery and 1 infantry moved from 80 Sea Zone to PersiaCombat - British
Battle in Holland Belgium
British attack with 2 fighters and 2 infantry
Germans defend with 1 infantry
British roll dice for 1 battleship and 1 cruiser in Holland Belgium, round 2 : 2/2 hits
Germans roll dice for 1 infantry in Holland Belgium, round 2 : 0/1 hits
1 infantry owned by the Germans lost in Holland Belgium
British win, taking Holland Belgium from Germans with 2 fighters and 2 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Battle in West India
British attack with 1 artillery and 2 infantry
Germans defend with 1 mech_infantry
British roll dice for 1 artillery and 2 infantry in West India, round 2 : 2/3 hits
Germans roll dice for 1 mech_infantry in West India, round 2 : 0/1 hits
1 mech_infantry owned by the Germans lost in West India
British win, taking West India from Germans with 1 artillery and 2 infantry remaining. Battle score for attacker is 4
Casualties for Germans: 1 mech_infantry
Battle in Shan State
British attack with 1 artillery and 3 infantry
Japanese defend with 2 infantry
British roll dice for 1 artillery and 3 infantry in Shan State, round 2 : 1/4 hits
Japanese roll dice for 2 infantry in Shan State, round 2 : 1/2 hits
1 infantry owned by the Japanese and 1 infantry owned by the British lost in Shan State
British roll dice for 1 artillery and 2 infantry in Shan State, round 3 : 2/3 hits
Japanese roll dice for 1 infantry in Shan State, round 3 : 1/1 hits
1 infantry owned by the Japanese and 1 infantry owned by the British lost in Shan State
British win, taking Shan State from Japanese with 1 artillery and 1 infantry remaining. Battle score for attacker is 0
Casualties for British: 2 infantry
Casualties for Japanese: 2 infantry
Battle in Persia
British attack with 1 artillery, 2 fighters and 2 infantry
Germans defend with 1 factory_minor and 3 mech_infantrys
British roll dice for 1 artillery, 2 fighters and 2 infantry in Persia, round 2 : 2/5 hits
Germans roll dice for 3 mech_infantrys in Persia, round 2 : 0/3 hits
2 mech_infantrys owned by the Germans lost in Persia
British roll dice for 1 artillery, 2 fighters and 2 infantry in Persia, round 3 : 2/5 hits
Germans roll dice for 1 mech_infantry in Persia, round 3 : 1/1 hits
1 mech_infantry owned by the Germans and 1 infantry owned by the British lost in Persia
British win, taking Persia from Germans with 1 artillery, 2 fighters and 1 infantry remaining. Battle score for attacker is 9
Casualties for Germans: 3 mech_infantrys
Casualties for British: 1 infantry
Strategic bombing raid in Germany
AA fire in Germany : 0/1 hits
Bombing raid in Germany rolls: 3 and causes: 3 damage to unit: factory_major
Bombing raid in Germany causes 3 damage total.Non Combat Move - British
1 bomber moved from Germany to Norway
2 fighters moved from Holland Belgium to Norway
1 aaGun, 2 fighters and 1 infantry moved from Novgorod to Belarus
2 infantry moved from Northwest Persia to Caucasus
2 artilleries and 1 infantry moved from Iraq to Northwest Persia
2 artilleries and 2 infantry moved from Trans-Jordan to Iraq
1 artillery and 2 infantry moved from Egypt to Trans-Jordan
1 infantry moved from Alexandria to Egypt
1 transport moved from 81 Sea Zone to 71 Sea Zone
1 armour moved from India to Burma
1 aaGun moved from India to Burma
2 fighters moved from Persia to Northwest Persia
5 infantry moved from India to Burma
1 transport moved from 127 Sea Zone to 112 Sea ZonePlace Units - British
1 artillery, 1 fighter and 1 infantry placed in Egypt
1 artillery and 1 infantry placed in Union of South Africa
1 fighter and 1 infantry placed in United KingdomTurn Complete - British
British collect 37 PUs; end with 37 PUs total
Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 42 PUsPlace Units - UK_Pacific
1 artillery and 4 infantry placed in IndiaTurn Complete - UK_Pacific
UK_Pacific collect 10 PUs; end with 10 PUs total
Some Units in India change ownership: 1 artillery and 4 infantryTerritory Summary for British and UK_Pacific :
Shan State : 1 artillery and 1 infantry
Burma : 4 aaGuns, 1 armour, 2 artilleries and 42 infantry
India : 1 airfield, 1 artillery, 1 factory_major, 1 harbour and 7 infantry
Malaya : 1 harbour
West India : 1 artillery and 2 infantry
Iceland : 1 airfield
Quebec : 1 factory_minor
Trans-Jordan : 1 artillery and 2 infantry
Gibraltar : 1 artillery and 1 harbour
New Brunswick Nova Scotia : 1 harbour
Egypt : 1 airfield, 1 artillery, 1 factory_minor, 1 fighter, 1 harbour and 2 infantry
Union of South Africa : 1 artillery, 1 factory_minor, 1 harbour and 1 infantry
Scotland : 1 airfield
United Kingdom : 2 aaGuns, 1 airfield, 1 artillery, 1 factory_major, 1 fighter, 1 harbour and 3 infantry
Norway : 1 bomber, 2 fighters and 3 infantry
Holland Belgium : 1 flag, 2 infantry
Belarus : 1 aaGun, 2 fighters and 1 infantry
Vyborg : 1 flag, 1 mech_infantry
Caucasus : 1 flag, 3 infantry
112 Sea Zone : 1 transport
80 Sea Zone : 1 transport
106 Sea Zone : 1 flag
93 Sea Zone : 2 submarines
97 Sea Zone : 1 flag, 3 submarines
Iraq : 2 artilleries and 2 infantry
71 Sea Zone : 1 transport
Brazil : 1 flag
Northwest Persia : 1 flag, 1 aaGun, 12 artilleries, 2 fighters and 16 infantry
Persia : 1 flag, 1 artillery, 1 factory_minor and 1 infantry
Suriname : 1 flag
110 Sea Zone : 1 battleship, 1 cruiser, 1 destroyer and 1 transportProduction/PUs Summary :
Germans : 44 / 72
Russians : 3 / 0
Japanese : 69 / 59
Americans : 75 / 95
Chinese : 0 / 12
British : 37 / 42
UK_Pacific : 10 / 10
Italians : 12 / 12
ANZAC : 10 / 20
French : 5 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 14
Purchase Units - Italians
Italians buy 3 mech_infantrys; Remaining resources: 0 PUs;Combat Move - Italians
2 infantry moved from Southern Italy to Northern Italy
3 fighters moved from Western Germany to Northern Italy
2 mech_infantrys moved from Szechwan to Shan State
1 armour moved from Szechwan to Shan State
1 mech_infantry moved from Szechwan to Shan StateCombat - Italians
Battle in Shan State
Italians attack with 1 armour and 3 mech_infantrys
British defend with 1 artillery and 1 infantry
Italians win, taking Shan State from UK_Pacific with 1 armour and 2 mech_infantrys remaining. Battle score for attacker is 3
Casualties for British: 1 artillery and 1 infantry
Casualties for Italians: 1 mech_infantry
Battle in Northern Italy
Italians attack with 3 fighters and 2 infantry
Americans defend with 1 factory_minor and 1 infantry
Italians win, taking Northern Italy from Americans with 3 fighters and 2 infantry remaining. Battle score for attacker is 3
Casualties for Americans: 1 infantryNon Combat Move - Italians
3 fighters moved from Northern Italy to Western Germany
3 infantry moved from Bryansk to Russia
3 infantry moved from Ukraine to Rostov
2 aaGuns moved from Volgograd to Samara
4 infantry moved from Volgograd to Tambov
3 mech_infantrys moved from Sikang to Samara
1 armour moved from Szechwan to KazakhstanPlace Units - Italians
3 mech_infantrys placed in UkraineTurn Complete - Italians
Total Cost from Convoy Blockades: 5
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 4,3,5,2,6,5
Italians collect 12 PUs (5 lost to blockades); end with 12 PUs total -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 14
Purchase Units - ANZAC
ANZAC buy 1 artillery, 1 infantry, 1 submarine and 1 transport; Remaining resources: 0 PUs;Combat Move - ANZAC
1 artillery and 1 infantry moved from Queensland to 54 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 54 Sea Zone to 42 Sea Zone
1 artillery and 1 infantry moved from 42 Sea Zone to Java
1 artillery and 1 infantry moved from Caroline Islands to 33 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 33 Sea Zone to 43 Sea Zone
1 artillery and 1 infantry moved from 43 Sea Zone to BorneoCombat - ANZAC
Battle in Java
ANZAC attack with 1 artillery and 1 infantry
Japanese defend with 1 artillery
ANZAC roll dice for 1 artillery and 1 infantry in Java, round 2 : 0/2 hits
Japanese roll dice for 1 artillery in Java, round 2 : 0/1 hits
ANZAC roll dice for 1 artillery and 1 infantry in Java, round 3 : 1/2 hits
Japanese roll dice for 1 artillery in Java, round 3 : 0/1 hits
1 artillery owned by the Japanese lost in Java
ANZAC win, taking Java from Japanese with 1 artillery and 1 infantry remaining. Battle score for attacker is 4
Casualties for Japanese: 1 artillery
Battle in Borneo
ANZAC attack with 1 artillery and 1 infantry
Japanese defend with 1 artillery
ANZAC roll dice for 1 artillery and 1 infantry in Borneo, round 2 : 0/2 hits
Japanese roll dice for 1 artillery in Borneo, round 2 : 0/1 hits
ANZAC roll dice for 1 artillery and 1 infantry in Borneo, round 3 : 0/2 hits
Japanese roll dice for 1 artillery in Borneo, round 3 : 1/1 hits
1 infantry owned by the ANZAC lost in Borneo
ANZAC roll dice for 1 artillery in Borneo, round 4 : 0/1 hits
Japanese roll dice for 1 artillery in Borneo, round 4 : 0/1 hits
ANZAC roll dice for 1 artillery in Borneo, round 5 : 1/1 hits
Japanese roll dice for 1 artillery in Borneo, round 5 : 1/1 hits
1 artillery owned by the Japanese and 1 artillery owned by the ANZAC lost in Borneo
Japanese win with no units remaining. Battle score for attacker is -3
Casualties for ANZAC: 1 artillery and 1 infantry
Casualties for Japanese: 1 artilleryNon Combat Move - ANZAC
1 artillery moved from New South Wales to Queensland
1 submarine moved from 54 Sea Zone to 43 Sea Zone
1 fighter moved from Novgorod to BelarusPlace Units - ANZAC
1 submarine and 1 transport placed in 54 Sea Zone
1 infantry placed in Queensland
1 artillery placed in New South WalesTurn Complete - ANZAC
ANZAC collect 14 PUs; end with 14 PUs total
Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 19 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 24 PUsTerritory Summary for ANZAC :
Caroline Islands : 3 fighters
Queensland : 2 aaGuns, 1 airfield, 1 artillery, 1 factory_minor, 1 harbour and 1 infantry
New Zealand : 1 airfield and 1 harbour
New South Wales : 1 artillery, 1 factory_minor and 1 harbour
Java : 1 flag, 1 artillery and 1 infantry
Dutch New Guinea : 1 flag
42 Sea Zone : 1 transport
41 Sea Zone : 2 submarines
43 Sea Zone : 1 submarine and 1 transport
33 Sea Zone : 1 cruiser, 1 destroyer, 1 fighter and 3 submarines
54 Sea Zone : 1 submarine and 1 transport
Belarus : 1 fighter
Iraq : 1 fighter and 2 infantryProduction/PUs Summary :
Germans : 44 / 72
Russians : 3 / 0
Japanese : 65 / 59
Americans : 71 / 95
Chinese : 0 / 12
British : 37 / 42
UK_Pacific : 9 / 10
Italians : 17 / 12
ANZAC : 14 / 24
French : 5 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
Are you moving the French?
-
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 14
Combat Move - French
Non Combat Move - French
1 infantry moved from Northwest Persia to IraqTurn Complete - French
Territory Summary for French :
United Kingdom : 2 infantry
Iraq : 1 infantry
92 Sea Zone : 1 destroyerProduction/PUs Summary :
Germans : 44 / 72
Russians : 3 / 0
Japanese : 65 / 59
Americans : 71 / 95
Chinese : 0 / 12
British : 37 / 42
UK_Pacific : 9 / 10
Italians : 17 / 12
ANZAC : 14 / 24
French : 5 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
Sorry about that, I didn’t notice that it failed to post.
-
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 15
Research Technology - Germans
Purchase Units - Germans
Germans buy 3 armour, 10 infantry and 6 mech_infantrys; Remaining resources: 0 PUs;Combat Move - Germans
3 mech_infantrys moved from Rostov to Belarus
1 infantry moved from Smolensk to Belarus
1 bomber moved from Russia to Belarus
4 infantry moved from Poland to Baltic States
7 bombers moved from Western Germany to Belarus
2 mech_infantrys moved from Eastern Persia to Persia
2 armour and 1 mech_infantry moved from Western Germany to Southern France
1 fighter moved from Western Germany to Southern France
2 infantry moved from Volgograd to Caucasus
1 mech_infantry moved from Volgograd to Caucasus
1 bomber moved from French Indo China to Caucasus
1 mech_infantry moved from Volgograd to Caucasus
1 bomber moved from Eastern Persia to Persia
8 bombers moved from Eastern Persia to Belarus
3 infantry moved from Western Germany to Holland Belgium
1 fighter moved from Western Germany to Holland BelgiumCombat - Germans
Battle in Baltic States
Germans attack with 4 infantry
Americans defend with 1 infantry
Germans win, taking Baltic States from Americans with 4 infantry remaining. Battle score for attacker is 3
Casualties for Americans: 1 infantry
Battle in Southern France
Germans attack with 2 armour, 1 fighter and 1 mech_infantry
Americans defend with 1 artillery, 1 factory_minor, 1 harbour and 2 infantry
Germans win with 1 fighter remaining. Battle score for attacker is -6
Casualties for Germans: 2 armour and 1 mech_infantry
Casualties for Americans: 1 artillery and 2 infantry
Battle in Caucasus
Germans attack with 1 bomber, 2 infantry and 2 mech_infantrys
British defend with 3 infantry
Germans win, taking Caucasus from British with 1 bomber and 1 mech_infantry remaining. Battle score for attacker is -1
Casualties for Germans: 2 infantry and 1 mech_infantry
Casualties for British: 3 infantry
Battle in Persia
Germans attack with 1 bomber and 2 mech_infantrys
British defend with 1 artillery, 1 factory_minor and 1 infantry
Germans win, taking Persia from British with 1 bomber and 1 mech_infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 mech_infantry
Casualties for British: 1 artillery and 1 infantry
Battle in Holland Belgium
Germans attack with 1 fighter and 3 infantry
British defend with 2 infantry
Germans win, taking Holland Belgium from British with 1 fighter and 3 infantry remaining. Battle score for attacker is 6
Casualties for British: 2 infantry
Battle in Belarus
Germans attack with 16 bombers, 1 infantry and 3 mech_infantrys
ANZAC defend with 1 fighter; British defend with 1 aaGun, 2 fighters and 1 infantry; Americans defend with 6 artilleries and 5 infantry
Germans win with 12 bombers remaining. Battle score for attacker is 14
Casualties for ANZAC: 1 fighter
Casualties for Germans: 4 bombers, 1 infantry and 3 mech_infantrys
Casualties for British: 1 aaGun, 2 fighters and 1 infantry
Casualties for Americans: 6 artilleries and 5 infantryNon Combat Move - Germans
8 bombers moved from Belarus to Russia
4 bombers moved from Belarus to Bryansk
2 aaGuns moved from Russia to Bryansk
1 bomber moved from Caucasus to Bryansk
1 bomber moved from Persia to Russia
1 mech_infantry moved from Volgograd to Bryansk
1 infantry moved from Novosibirsk to Samara
2 infantry moved from Russia to Bryansk
1 aaGun moved from Poland to Germany
1 fighter moved from Holland Belgium to Germany
5 infantry moved from Germany to Western Germany
2 infantry moved from Germany to Poland
1 fighter moved from Southern France to Western Germany
4 armour moved from Eastern Persia to Kazakhstan
3 armour and 5 mech_infantrys moved from Kazakhstan to SamaraPlace Units - Germans
3 mech_infantrys placed in Volgograd
3 mech_infantrys placed in Rostov
3 armour placed in Russia
7 infantry placed in Germany
3 infantry placed in Western GermanyTurn Complete - Germans
Total Cost from Convoy Blockades: 4
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 2,3,5,6,3,4
Germans collect 48 PUs (4 lost to blockades); end with 48 PUs total
Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 2 PUs; end with 50 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 55 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 65 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 15
Research Technology - Germans
Purchase Units - Germans
Germans buy 3 armour, 10 infantry and 6 mech_infantrys; Remaining resources: 0 PUs;Combat Move - Germans
3 mech_infantrys moved from Rostov to Belarus
1 infantry moved from Smolensk to Belarus
1 bomber moved from Russia to Belarus
4 infantry moved from Poland to Baltic States
7 bombers moved from Western Germany to Belarus
2 mech_infantrys moved from Eastern Persia to Persia
2 armour and 1 mech_infantry moved from Western Germany to Southern France
1 fighter moved from Western Germany to Southern France
2 infantry moved from Volgograd to Caucasus
1 mech_infantry moved from Volgograd to Caucasus
1 bomber moved from French Indo China to Caucasus
1 mech_infantry moved from Volgograd to Caucasus
1 bomber moved from Eastern Persia to Persia
8 bombers moved from Eastern Persia to Belarus
3 infantry moved from Western Germany to Holland Belgium
1 fighter moved from Western Germany to Holland BelgiumCombat - Germans
Battle in Baltic States
Germans attack with 4 infantry
Americans defend with 1 infantry
Germans win, taking Baltic States from Americans with 4 infantry remaining. Battle score for attacker is 3
Casualties for Americans: 1 infantry
Battle in Southern France
Germans attack with 2 armour, 1 fighter and 1 mech_infantry
Americans defend with 1 artillery, 1 factory_minor, 1 harbour and 2 infantry
Germans win with 1 fighter remaining. Battle score for attacker is -6
Casualties for Germans: 2 armour and 1 mech_infantry
Casualties for Americans: 1 artillery and 2 infantry
Battle in Caucasus
Germans attack with 1 bomber, 2 infantry and 2 mech_infantrys
British defend with 3 infantry
Germans win, taking Caucasus from British with 1 bomber and 1 mech_infantry remaining. Battle score for attacker is -1
Casualties for Germans: 2 infantry and 1 mech_infantry
Casualties for British: 3 infantry
Battle in Persia
Germans attack with 1 bomber and 2 mech_infantrys
British defend with 1 artillery, 1 factory_minor and 1 infantry
Germans win, taking Persia from British with 1 bomber and 1 mech_infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 mech_infantry
Casualties for British: 1 artillery and 1 infantry
Battle in Holland Belgium
Germans attack with 1 fighter and 3 infantry
British defend with 2 infantry
Germans win, taking Holland Belgium from British with 1 fighter and 3 infantry remaining. Battle score for attacker is 6
Casualties for British: 2 infantry
Battle in Belarus
Germans attack with 16 bombers, 1 infantry and 3 mech_infantrys
ANZAC defend with 1 fighter; British defend with 1 aaGun, 2 fighters and 1 infantry; Americans defend with 6 artilleries and 5 infantry
Germans win with 12 bombers remaining. Battle score for attacker is 14
Casualties for ANZAC: 1 fighter
Casualties for Germans: 4 bombers, 1 infantry and 3 mech_infantrys
Casualties for British: 1 aaGun, 2 fighters and 1 infantry
Casualties for Americans: 6 artilleries and 5 infantryNon Combat Move - Germans
8 bombers moved from Belarus to Russia
4 bombers moved from Belarus to Bryansk
2 aaGuns moved from Russia to Bryansk
1 bomber moved from Caucasus to Bryansk
1 bomber moved from Persia to Russia
1 mech_infantry moved from Volgograd to Bryansk
1 infantry moved from Novosibirsk to Samara
2 infantry moved from Russia to Bryansk
1 aaGun moved from Poland to Germany
1 fighter moved from Holland Belgium to Germany
5 infantry moved from Germany to Western Germany
2 infantry moved from Germany to Poland
1 fighter moved from Southern France to Western Germany
4 armour moved from Eastern Persia to Kazakhstan
3 armour and 5 mech_infantrys moved from Kazakhstan to SamaraPlace Units - Germans
3 mech_infantrys placed in Volgograd
3 mech_infantrys placed in Rostov
3 armour placed in Russia
7 infantry placed in Germany
3 infantry placed in Western GermanyTurn Complete - Germans
Total Cost from Convoy Blockades: 4
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 2,3,5,6,3,4
Germans collect 48 PUs (4 lost to blockades); end with 48 PUs total
Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 2 PUs; end with 50 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 55 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 65 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 15
Purchase Units - Japanese
Japanese buy 1 armour, 1 bomber, 4 infantry, 2 mech_infantrys and 3 transports; Remaining resources: 0 PUs; 6 SuicideAttackTokens;Combat Move - Japanese
1 tactical_bomber moved from French Indo China to 42 Sea Zone
1 fighter moved from French Indo China to 43 Sea Zone
1 mech_infantry moved from French Indo China to Malaya
Japanese take Malaya from UK_PacificCombat - Japanese
Battle in 43 Sea Zone
Japanese attack with 1 fighter
ANZAC defend with 1 submarine and 1 transport; Americans defend with 1 submarine
1 submarine owned by the Americans and 1 submarine owned by the ANZAC Submerged
Japanese win with 1 fighter remaining. Battle score for attacker is 7
Casualties for ANZAC: 1 transport
Battle in 42 Sea Zone
Japanese attack with 1 tactical_bomber
ANZAC defend with 1 transport
Japanese win with 1 tactical_bomber remaining. Battle score for attacker is 7
Casualties for ANZAC: 1 transportNon Combat Move - Japanese
1 tactical_bomber moved from 42 Sea Zone to Shan State
1 fighter moved from 43 Sea Zone to Shan State
1 fighter and 1 tactical_bomber moved from French Indo China to Shan State
1 aaGun, 3 artilleries and 11 infantry moved from French Indo China to Shan State
2 infantry moved from Yunnan to Shan State
8 mech_infantrys moved from Hunan to Shan State
1 armour moved from Kwangsi to Shan State
6 mech_infantrys moved from Kwangsi to Shan State
1 infantry moved from Amur to Siberia
1 destroyer moved from 6 Sea Zone to 35 Sea Zone
1 mech_infantry moved from Korea to 6 Sea Zone
2 infantry moved from Japan to 6 Sea Zone
1 transport moved from 6 Sea Zone to 19 Sea Zone
1 armour moved from Shantung to 19 Sea Zone
1 infantry moved from Shantung to 19 Sea Zone
1 armour, 1 infantry and 1 transport moved from 19 Sea Zone to 36 Sea Zone
1 armour and 1 infantry moved from 36 Sea Zone to French Indo China
1 infantry, 1 mech_infantry and 1 transport moved from 6 Sea Zone to 36 Sea Zone
1 infantry and 1 mech_infantry moved from 36 Sea Zone to French Indo China
1 infantry and 1 transport moved from 6 Sea Zone to 19 Sea Zone
1 infantry moved from Shantung to 19 Sea Zone
2 infantry and 1 transport moved from 19 Sea Zone to 36 Sea Zone
2 infantry moved from 36 Sea Zone to French Indo China
2 mech_infantrys moved from Shantung to Kweichow
1 infantry moved from Kweichow to Szechwan
3 mech_infantrys moved from Shensi to Kazakhstan
1 artillery and 1 infantry moved from Kwangsi to French Indo China
2 battleships, 7 carriers, 2 cruisers, 2 destroyers, 8 fighters and 6 tactical_bombers moved from 6 Sea Zone to 36 Sea Zone
3 fighters moved from Japan to French Indo ChinaPlace Units - Japanese
1 bomber and 4 infantry placed in Japan
1 armour and 2 mech_infantrys placed in Shantung
3 transports placed in 36 Sea ZoneTurn Complete - Japanese
Total Cost from Convoy Blockades: 14
Rolling for Convoy Blockade Damage in 41 Sea Zone. Rolls: 4,6,1,1
Rolling for Convoy Blockade Damage in 44 Sea Zone. Rolls: 6,4,1,2
Rolling for Convoy Blockade Damage in 43 Sea Zone. Rolls: 3,4,3,5
Rolling for Convoy Blockade Damage in 35 Sea Zone. Rolls: 5,1
Rolling for Convoy Blockade Damage in 20 Sea Zone. Rolls: 3,1
Japanese collect 54 PUs (14 lost to blockades); end with 54 PUs total -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 15
Purchase Units - Americans
Americans buy 8 artilleries, 1 destroyer, 12 infantry and 3 submarines; Remaining resources: 1 PUs;Combat Move - Americans
6 fighters and 1 tactical_bomber moved from 33 Sea Zone to 35 Sea Zone
1 bomber moved from New Guinea to 35 Sea Zone
1 artillery and 6 infantry moved from Normandy Bordeaux to Holland Belgium
3 artilleries and 3 infantry moved from Morocco to 91 Sea Zone
3 artilleries, 3 infantry and 3 transports moved from 91 Sea Zone to 110 Sea Zone
3 artilleries and 3 infantry moved from 110 Sea Zone to Holland Belgium
1 fighter moved from Norway to Germany
1 bomber moved from Norway to GermanyCombat - Americans
Air Battle in Germany
Americans attacks with 2 units heading to Germany
Air Battle is over, the remaining bombers go on to their targets
Strategic bombing raid in Germany
AA fire in Germany : 0/1 hits
Bombing raid in Germany rolls: 4 and causes: 4 damage to unit: factory_major
Bombing raid in Germany causes 4 damage total.
Battle in Holland Belgium
Americans attack with 4 artilleries and 9 infantry
Germans defend with 3 infantry
Americans roll dice for 4 artilleries and 9 infantry in Holland Belgium, round 2 : 1/13 hits
Germans roll dice for 3 infantry in Holland Belgium, round 2 : 2/3 hits
2 infantry owned by the Americans and 1 infantry owned by the Germans lost in Holland Belgium
Americans roll dice for 4 artilleries and 7 infantry in Holland Belgium, round 3 : 2/11 hits
Germans roll dice for 2 infantry in Holland Belgium, round 3 : 0/2 hits
2 infantry owned by the Germans lost in Holland Belgium
Americans win, taking Holland Belgium from Germans with 4 artilleries and 7 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 3 infantry
Casualties for Americans: 2 infantry
Battle in 35 Sea Zone
Americans attack with 1 bomber, 6 fighters, 1 submarine and 1 tactical_bomber
Japanese defend with 1 destroyer
Americans roll dice for 1 submarine in 35 Sea Zone, round 2 : 1/1 hits
Japanese roll dice for 1 destroyer in 35 Sea Zone, round 2 : 0/1 hits
1 destroyer owned by the Japanese lost in 35 Sea Zone
Americans win with 1 bomber, 6 fighters, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 8
Casualties for Japanese: 1 destroyer
Cleaning up after air battlesNon Combat Move - Americans
1 bomber moved from 35 Sea Zone to Caroline Islands
6 fighters and 1 tactical_bomber moved from 35 Sea Zone to 33 Sea Zone
1 submarine moved from 43 Sea Zone to 42 Sea Zone
1 submarine moved from 20 Sea Zone to 19 Sea Zone
1 submarine moved from 26 Sea Zone to 6 Sea Zone
2 submarines moved from 26 Sea Zone to 33 Sea Zone
1 destroyer moved from 25 Sea Zone to 26 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 9 Sea Zone to 26 Sea Zone
1 artillery and 1 infantry moved from 26 Sea Zone to Hawaiian Islands
2 submarines moved from 10 Sea Zone to 26 Sea Zone
3 artilleries and 3 infantry moved from Central United States to 101 Sea Zone
4 transports moved from 91 Sea Zone to 101 Sea Zone
3 artilleries, 3 infantry and 3 transports moved from 101 Sea Zone to 91 Sea Zone
3 artilleries and 3 infantry moved from 91 Sea Zone to Morocco
1 destroyer moved from 91 Sea Zone to 110 Sea Zone
3 transports moved from 110 Sea Zone to 91 Sea Zone
6 transports moved from 112 Sea Zone to 91 Sea Zone
3 transports moved from 127 Sea Zone to 126 Sea Zone
1 armour and 2 mech_infantrys moved from Norway to 126 Sea Zone
1 armour, 2 mech_infantrys and 3 transports moved from 126 Sea Zone to 127 Sea Zone
1 armour and 2 mech_infantrys moved from 127 Sea Zone to Novgorod
2 artilleries and 3 infantry moved from Archangel to Novgorod
1 bomber and 1 fighter moved from Germany to Novgorod
3 fighters moved from 112 Sea Zone to Novgorod
2 fighters moved from 110 Sea Zone to Norway
1 aaGun moved from Normandy Bordeaux to Holland Belgium
3 carriers and 2 destroyers moved from 112 Sea Zone to 110 Sea Zone
1 submarine moved from 44 Sea Zone to 20 Sea ZonePlace Units - Americans
1 artillery and 2 infantry placed in Novgorod
1 artillery and 2 infantry placed in Norway
1 artillery and 2 infantry placed in Normandy Bordeaux
1 artillery and 2 infantry placed in Southern France
4 artilleries and 4 infantry placed in Central United States
1 destroyer and 3 submarines placed in 10 Sea ZoneTurn Complete - Americans
Americans collect 73 PUs; end with 74 PUs total
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 79 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 84 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 94 PUsTerritory Summary for Americans :
Caroline Islands : 1 flag, 1 airfield, 1 bomber, 1 harbour and 1 infantry
Guam : 1 airfield
Wake Island : 1 airfield
Western United States : 1 airfield, 1 factory_major and 1 harbour
Hawaiian Islands : 1 airfield, 1 artillery, 1 harbour and 1 infantry
Midway : 1 airfield
Soviet Far East : 1 flag
42 Sea Zone : 1 submarine
44 Sea Zone : 1 flag, 1 submarine
43 Sea Zone : 1 flag
33 Sea Zone : 1 battleship, 4 carriers, 3 cruisers, 6 destroyers, 6 fighters, 12 submarines, 1 tactical_bomber and 1 transport
35 Sea Zone : 1 flag, 1 submarine
26 Sea Zone : 1 destroyer, 2 submarines and 1 transport
20 Sea Zone : 1 flag, 1 submarine
22 Sea Zone : 1 flag
10 Sea Zone : 1 destroyer and 3 submarines
19 Sea Zone : 1 flag, 1 submarine
17 Sea Zone : 1 flag
6 Sea Zone : 1 submarine
Central United States : 3 aaGuns, 4 artilleries, 1 factory_major and 4 infantry
Eastern United States : 1 airfield, 1 factory_major and 1 harbour
Morocco : 1 flag, 3 artilleries and 3 infantry
Normandy Bordeaux : 1 flag, 1 artillery, 1 factory_minor, 1 harbour and 2 infantry
Algeria : 1 flag
Southern France : 1 flag, 1 artillery, 1 factory_minor, 1 harbour and 2 infantry
Tunisia : 1 flag
Norway : 1 flag, 1 airfield, 1 artillery, 1 factory_minor, 2 fighters, 1 harbour and 2 infantry
Holland Belgium : 1 flag, 1 aaGun, 4 artilleries and 7 infantry
Tobruk : 1 flag
Libya : 1 flag
Belarus : 1 flag
Karelia : 1 flag
Nenetsia : 1 flag
Archangel : 1 flag
Novgorod : 1 flag, 1 airfield, 2 armour, 3 artilleries, 1 bomber, 1 factory_minor, 6 fighters, 1 harbour, 5 infantry and 4 mech_infantrys
101 Sea Zone : 4 transports
127 Sea Zone : 3 transports
91 Sea Zone : 12 transports
Finland : 1 flag
110 Sea Zone : 5 carriers, 5 destroyers and 3 transportsProduction/PUs Summary :
Germans : 49 / 65
Russians : 3 / 0
Japanese : 68 / 54
Americans : 73 / 94
Chinese : 0 / 12
British : 30 / 42
UK_Pacific : 6 / 10
Italians : 17 / 12
ANZAC : 14 / 24
French : 5 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 15
Purchase Units - British
British buy 1 artillery, 2 fighters and 6 infantry; Remaining resources: 0 PUs;Purchase Units - UK_Pacific
UK_Pacific buy 3 infantry; Remaining resources: 1 PUs;Combat Move - British
1 transport moved from 80 Sea Zone to 79 Sea Zone
1 artillery and 1 infantry moved from West India to 79 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 79 Sea Zone to 80 Sea Zone
1 artillery and 1 infantry moved from 80 Sea Zone to Persia
1 fighter moved from Egypt to Persia
2 infantry moved from Northwest Persia to Caucasus
2 fighters moved from Northwest Persia to Caucasus
2 fighters moved from Norway to Germany
1 bomber moved from Norway to GermanyCombat - British
Air Battle in Germany
British attacks with 3 units heading to Germany
Air Battle is over, the remaining bombers go on to their targets
Strategic bombing raid in Germany
AA fire in Germany : 0/1 hits
Bombing raid in Germany rolls: 4 and causes: 4 damage to unit: factory_major
Bombing raid in Germany causes 4 damage total.
Battle in Persia
British attack with 1 artillery, 1 fighter and 1 infantry
Germans defend with 1 factory_minor and 1 mech_infantry
British roll dice for 1 artillery, 1 fighter and 1 infantry in Persia, round 2 : 1/3 hits
Germans roll dice for 1 mech_infantry in Persia, round 2 : 0/1 hits
1 mech_infantry owned by the Germans lost in Persia
British win, taking Persia from Germans with 1 artillery, 1 fighter and 1 infantry remaining. Battle score for attacker is 4
Casualties for Germans: 1 mech_infantry
Battle in Caucasus
British attack with 2 fighters and 2 infantry
Germans defend with 1 mech_infantry
British roll dice for 2 fighters and 2 infantry in Caucasus, round 2 : 0/4 hits
Germans roll dice for 1 mech_infantry in Caucasus, round 2 : 0/1 hits
British roll dice for 2 fighters and 2 infantry in Caucasus, round 3 : 2/4 hits
Germans roll dice for 1 mech_infantry in Caucasus, round 3 : 0/1 hits
1 mech_infantry owned by the Germans lost in Caucasus
British win, taking Caucasus from Germans with 2 fighters and 2 infantry remaining. Battle score for attacker is 4
Casualties for Germans: 1 mech_infantry
Cleaning up after air battlesNon Combat Move - British
1 fighter moved from Persia to Northwest Persia
2 fighters moved from Caucasus to Northwest Persia
2 artilleries and 2 infantry moved from Iraq to Northwest Persia
1 artillery and 2 infantry moved from Trans-Jordan to Iraq
1 artillery and 2 infantry moved from Egypt to Trans-Jordan
1 artillery and 1 infantry moved from Union of South Africa to 71 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 71 Sea Zone to 81 Sea Zone
1 artillery and 1 infantry moved from 81 Sea Zone to Trans-Jordan
1 transport moved from 112 Sea Zone to 110 Sea Zone
1 artillery and 3 infantry moved from United Kingdom to 110 Sea Zone
1 artillery and 3 infantry moved from 110 Sea Zone to Holland Belgium
1 fighter moved from United Kingdom to Norway
1 mech_infantry moved from Vyborg to Novgorod
1 bomber and 2 fighters moved from Germany to Novgorod
1 infantry moved from West India to India
4 aaGuns, 1 armour, 2 artilleries and 42 infantry moved from Burma to IndiaPlace Units - British
2 fighters placed in Union of South Africa
1 artillery and 2 infantry placed in Egypt
4 infantry placed in United KingdomTurn Complete - British
British collect 34 PUs; end with 34 PUs total
Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 39 PUsPlace Units - UK_Pacific
3 infantry placed in IndiaTurn Complete - UK_Pacific
UK_Pacific collect 6 PUs; end with 7 PUs total
Some Units in India change ownership: 3 infantryTerritory Summary for British and UK_Pacific :
India : 4 aaGuns, 1 airfield, 1 armour, 3 artilleries, 1 factory_major, 1 harbour and 53 infantry
Iceland : 1 airfield
Quebec : 1 factory_minor
Trans-Jordan : 2 artilleries and 3 infantry
Gibraltar : 1 artillery and 1 harbour
New Brunswick Nova Scotia : 1 harbour
Egypt : 1 airfield, 1 artillery, 1 factory_minor, 1 harbour and 2 infantry
Union of South Africa : 1 factory_minor, 2 fighters and 1 harbour
Scotland : 1 airfield
United Kingdom : 2 aaGuns, 1 airfield, 1 factory_major, 1 harbour and 4 infantry
Norway : 1 fighter and 3 infantry
Holland Belgium : 1 artillery and 3 infantry
Vyborg : 1 flag
Novgorod : 1 bomber, 2 fighters and 1 mech_infantry
Caucasus : 1 flag, 2 infantry
80 Sea Zone : 1 transport
106 Sea Zone : 1 flag
93 Sea Zone : 2 submarines
97 Sea Zone : 1 flag, 3 submarines
Iraq : 1 artillery and 2 infantry
81 Sea Zone : 1 transport
Brazil : 1 flag
Northwest Persia : 1 flag, 1 aaGun, 14 artilleries, 3 fighters and 16 infantry
Persia : 1 flag, 1 artillery, 1 factory_minor and 1 infantry
Suriname : 1 flag
110 Sea Zone : 1 battleship, 1 cruiser, 1 destroyer and 2 transportsProduction/PUs Summary :
Germans : 45 / 65
Russians : 3 / 0
Japanese : 68 / 54
Americans : 73 / 94
Chinese : 0 / 12
British : 34 / 39
UK_Pacific : 6 / 7
Italians : 17 / 12
ANZAC : 14 / 24
French : 5 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 15
Purchase Units - Italians
Italians buy 3 mech_infantrys; Remaining resources: 0 PUs;Combat Move - Italians
2 infantry moved from Northern Italy to Southern France
3 fighters moved from Western Germany to Southern France
1 mech_infantry moved from Southern Italy to Southern France
1 mech_infantry moved from Samara to Archangel
Italians take Archangel from Americans
1 mech_infantry moved from Samara to Nenetsia
Italians take Nenetsia from Americans
3 infantry moved from Rostov to Caucasus
1 armour moved from Kazakhstan to Caucasus
3 mech_infantrys moved from Ukraine to Belarus
Italians take Belarus from Americans
1 armour moved from Shan State to Burma
Italians take Burma from UK_Pacific
2 mech_infantrys moved from Shan State to BurmaCombat - Italians
Battle in Caucasus
Italians attack with 1 armour and 3 infantry
British defend with 2 infantry
Italians win, taking Caucasus from British with 1 armour and 3 infantry remaining. Battle score for attacker is 6
Casualties for British: 2 infantry
Battle in Southern France
Italians attack with 3 fighters, 2 infantry and 1 mech_infantry
Americans defend with 1 artillery, 1 factory_minor, 1 harbour and 2 infantry
Italians win, taking Southern France from Americans with 3 fighters and 1 mech_infantry remaining. Battle score for attacker is 4
Casualties for Italians: 2 infantry
Casualties for Americans: 1 artillery and 2 infantryNon Combat Move - Italians
3 fighters moved from Southern France to Western Germany
1 mech_infantry moved from Southern Italy to Western Germany
3 infantry moved from Russia to Bryansk
4 infantry moved from Tambov to Bryansk
1 mech_infantry moved from Samara to Bryansk
2 aaGuns moved from Samara to RussiaPlace Units - Italians
3 mech_infantrys placed in UkraineTurn Complete - Italians
Total Cost from Convoy Blockades: 8
Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 3,4,3,3
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 3,1,5,6,6,1
Italians collect 17 PUs (8 lost to blockades); end with 17 PUs total -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 15
Purchase Units - ANZAC
ANZAC buy 6 infantry; Remaining resources: 6 PUs;Combat Move - ANZAC
Non Combat Move - ANZAC
1 artillery and 1 infantry moved from Queensland to 54 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 54 Sea Zone to 33 Sea Zone
1 submarine moved from 41 Sea Zone to 37 Sea Zone
1 submarine moved from 33 Sea Zone to 6 Sea Zone
1 submarine moved from 33 Sea Zone to 19 Sea Zone
1 submarine moved from 54 Sea Zone to 33 Sea Zone
1 artillery and 1 infantry moved from 33 Sea Zone to Caroline Islands
1 fighter and 2 infantry moved from Iraq to Northwest PersiaPlace Units - ANZAC
3 infantry placed in Queensland
3 infantry placed in New South WalesTurn Complete - ANZAC
ANZAC collect 14 PUs; end with 20 PUs total
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 25 PUsTerritory Summary for ANZAC :
Caroline Islands : 1 artillery, 3 fighters and 1 infantry
Queensland : 2 aaGuns, 1 airfield, 1 factory_minor, 1 harbour and 3 infantry
New Zealand : 1 airfield and 1 harbour
New South Wales : 1 artillery, 1 factory_minor, 1 harbour and 3 infantry
Java : 1 flag, 1 artillery and 1 infantry
Dutch New Guinea : 1 flag
41 Sea Zone : 1 submarine
43 Sea Zone : 1 submarine
33 Sea Zone : 1 cruiser, 1 destroyer, 1 fighter, 2 submarines and 1 transport
37 Sea Zone : 1 submarine
19 Sea Zone : 1 submarine
6 Sea Zone : 1 submarine
Northwest Persia : 1 fighter and 2 infantryProduction/PUs Summary :
Germans : 45 / 65
Russians : 3 / 0
Japanese : 68 / 54
Americans : 68 / 94
Chinese : 0 / 12
British : 32 / 39
UK_Pacific : 5 / 7
Italians : 25 / 17
ANZAC : 14 / 25
French : 5 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0