• TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 12

    Purchase Units - Russians
                Russians repair damage of 6x factory_minor; Remaining resources: 23 PUs;
                Russians buy 1 armour, 1 infantry and 1 tactical_bomber; Remaining resources: 3 PUs;

    Combat Move - Russians
                1 infantry moved from Russia to Smolensk
                      Russians take Smolensk from Germans
                1 infantry moved from Timguska to Kansu
                2 bombers, 6 fighters, 42 infantry and 1 tactical_bomber moved from Russia to Bryansk
                3 infantry moved from Iraq to Syria
                1 infantry moved from Samara to Volgograd
                2 armour moved from Russia to Rostov
                1 infantry moved from Caucasus to Rostov
                1 artillery and 2 infantry moved from Volgograd to Rostov

    Combat - Russians
                Battle in Rostov
                    Russians attack with 2 armour, 1 artillery and 3 infantry
                    Germans defend with 3 aaGuns, 3 armour and 1 infantry
                    Russians win, taking Rostov from Germans with 2 armour remaining. Battle score for attacker is 23
                    Casualties for Germans: 3 aaGuns, 3 armour and 1 infantry
                    Casualties for Russians: 1 artillery and 3 infantry
                Battle in Bryansk
                    Russians attack with 2 bombers, 6 fighters, 42 infantry and 1 tactical_bomber
                    Germans defend with 4 armour, 5 artilleries, 21 infantry and 4 mech_infantrys
                    Russians win, taking Bryansk from Germans with 2 bombers, 6 fighters, 19 infantry and 1 tactical_bomber remaining. Battle score for attacker is 54
                    Casualties for Germans: 4 armour, 5 artilleries, 21 infantry and 4 mech_infantrys
                    Casualties for Russians: 23 infantry

    Non Combat Move - Russians
                2 bombers, 6 fighters and 1 tactical_bomber moved from Bryansk to Volgograd
                1 aaGun moved from Tambov to Volgograd

    Place Units - Russians
                1 armour, 1 infantry and 1 tactical_bomber placed in Volgograd

    Turn Complete - Russians
                Total Cost from Convoy Blockades: 2
                    Rolling for Convoy Blockade Damage in 80 Sea Zone. Rolls: 5,3
                Russians collect 23 PUs (2 lost to blockades); end with 26 PUs total
                Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 3 PUs; end with 29 PUs


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 12

    Purchase Units - Russians
                Russians repair damage of 6x factory_minor; Remaining resources: 23 PUs;
                Russians buy 1 armour, 1 infantry and 1 tactical_bomber; Remaining resources: 3 PUs;

    Combat Move - Russians
                1 infantry moved from Russia to Smolensk
                      Russians take Smolensk from Germans
                1 infantry moved from Timguska to Kansu
                2 bombers, 6 fighters, 42 infantry and 1 tactical_bomber moved from Russia to Bryansk
                3 infantry moved from Iraq to Syria
                1 infantry moved from Samara to Volgograd
                2 armour moved from Russia to Rostov
                1 infantry moved from Caucasus to Rostov
                1 artillery and 2 infantry moved from Volgograd to Rostov

    Combat - Russians
                Battle in Rostov
                    Russians attack with 2 armour, 1 artillery and 3 infantry
                    Germans defend with 3 aaGuns, 3 armour and 1 infantry
                    Russians win, taking Rostov from Germans with 2 armour remaining. Battle score for attacker is 23
                    Casualties for Germans: 3 aaGuns, 3 armour and 1 infantry
                    Casualties for Russians: 1 artillery and 3 infantry
                Battle in Bryansk
                    Russians attack with 2 bombers, 6 fighters, 42 infantry and 1 tactical_bomber
                    Germans defend with 4 armour, 5 artilleries, 21 infantry and 4 mech_infantrys
                    Russians win, taking Bryansk from Germans with 2 bombers, 6 fighters, 19 infantry and 1 tactical_bomber remaining. Battle score for attacker is 54
                    Casualties for Germans: 4 armour, 5 artilleries, 21 infantry and 4 mech_infantrys
                    Casualties for Russians: 23 infantry

    Non Combat Move - Russians
                2 bombers, 6 fighters and 1 tactical_bomber moved from Bryansk to Volgograd
                1 aaGun moved from Tambov to Volgograd

    Place Units - Russians
                1 armour, 1 infantry and 1 tactical_bomber placed in Volgograd

    Turn Complete - Russians
                Total Cost from Convoy Blockades: 2
                    Rolling for Convoy Blockade Damage in 80 Sea Zone. Rolls: 5,3
                Russians collect 23 PUs (2 lost to blockades); end with 26 PUs total
                Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 3 PUs; end with 29 PUs
                Turning on Edit Mode
                EDIT: Adding units owned by Russians to Bryansk: 1 aaGun
                EDIT: Removing units owned by Russians from Russia: 1 aaGun
                EDIT: Turning off Edit Mode


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 12

    Purchase Units - Japanese
                Japanese repair damage of 6x factory_major; Remaining resources: 0 SuicideAttackTokens; 12 PUs;
                Japanese buy 4 infantry; Remaining resources: 0 SuicideAttackTokens; 0 PUs;

    Combat Move - Japanese
                3 infantry moved from Kwangtung to Kwangsi
                1 armour moved from Chahar to Shantung
                1 infantry moved from Anhwe to Shantung
                1 infantry moved from Chahar to Anhwe
                1 artillery moved from Kiangsi to Kiangsu
                1 tactical_bomber moved from Kwangtung to 20 Sea Zone
                2 bombers moved from Kwangtung to Kwangsi
                1 fighter moved from Kwangtung to Kwangsi
                2 tactical_bombers moved from Kwangtung to Kwangsi

    Combat - Japanese
                Battle in 20 Sea Zone
                    Japanese attack with 1 tactical_bomber
                    British defend with 1 transport; ANZAC defend with 2 submarines
                    2 submarines owned by the ANZAC Submerged
                    Japanese win with 1 tactical_bomber remaining. Battle score for attacker is 7
                    Casualties for British: 1 transport
                Battle in Kwangsi
                    Japanese attack with 2 bombers, 1 fighter, 3 infantry and 2 tactical_bombers
                    British defend with 2 infantry
                    Japanese win, taking Kwangsi from Chinese with 2 bombers, 1 fighter, 3 infantry and 2 tactical_bombers remaining. Battle score for attacker is 6
                    Casualties for British: 2 infantry

    Non Combat Move - Japanese
                2 bombers, 1 fighter and 2 tactical_bombers moved from Kwangsi to Kwangtung
                1 tactical_bomber moved from 20 Sea Zone to Japan

    Place Units - Japanese
                4 infantry placed in Japan

    Turn Complete - Japanese
                Total Cost from Convoy Blockades: 4
                    Rolling for Convoy Blockade Damage in 20 Sea Zone. Rolls: 2,6,1,2
                    Rolling for Convoy Blockade Damage in 19 Sea Zone. Rolls: 6,4,6,4,6
                Japanese collect 17 PUs (4 lost to blockades); end with 17 PUs total


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 12

    Research Technology - Americans
                Turning on Edit Mode
                EDIT: Adding units owned by Japanese to Shantung: 1 aaGun
                EDIT: Removing units owned by Japanese from Anhwe: 1 aaGun
                EDIT: Turning off Edit Mode
                Americans spend 5 on tech rolls
                Americans removing all Technology Tokens after unsuccessful research.

    Purchase Units - Americans
                Americans buy 1 battleship, 1 carrier, 2 fighters, 5 infantry, 1 submarine and 1 transport; Remaining resources: 0 techTokens; 0 PUs;

    Combat Move - Americans
                2 battleships, 3 carriers, 2 cruisers, 2 destroyers and 7 submarines moved from 26 Sea Zone to 6 Sea Zone
                1 destroyer moved from 25 Sea Zone to 6 Sea Zone
                1 destroyer moved from 17 Sea Zone to 6 Sea Zone
                14 fighters and 1 tactical_bomber moved from Korea to 6 Sea Zone
                2 fighters moved from Yakut S.S.R. to 6 Sea Zone
                2 bombers moved from Western United States to 6 Sea Zone
                1 infantry moved from Algeria to Tunisia
                      Americans take Tunisia from Italians
                1 destroyer and 2 submarines moved from 87 Sea Zone to 92 Sea Zone
                2 bombers moved from Gibraltar to 98 Sea Zone
                1 fighter moved from Gibraltar to 92 Sea Zone
                1 fighter moved from 92 Sea Zone to 98 Sea Zone
                1 tactical_bomber moved from Gibraltar to 98 Sea Zone
                1 artillery moved from Gold Coast to French West Africa
                1 infantry moved from French Central Africa to French West Africa

    Combat - Americans
                Battle in 98 Sea Zone
                    Americans attack with 2 bombers, 1 fighter and 1 tactical_bomber
                    Italians defend with 1 cruiser, 2 destroyers and 3 transports
                    Americans win with 2 bombers remaining. Battle score for attacker is 28
                    Casualties for Italians: 1 cruiser, 2 destroyers and 3 transports
                    Casualties for Americans: 1 fighter and 1 tactical_bomber
                Battle in 92 Sea Zone
                    Americans attack with 1 destroyer and 2 submarines
                    Italians defend with 1 destroyer and 1 submarine
                    Americans win with 1 destroyer and 1 submarine remaining. Battle score for attacker is 8
                    Casualties for Italians: 1 destroyer and 1 submarine
                    Casualties for Americans: 1 submarine
                Battle in 6 Sea Zone
                    Americans attack with 2 battleships, 2 bombers, 3 carriers, 2 cruisers, 4 destroyers, 16 fighters, 7 submarines and 1 tactical_bomber
                    Japanese defend with 2 battleships, 4 carriers, 2 cruisers, 1 destroyer, 4 fighters, 1 submarine, 4 tactical_bombers and 2 transports
                    Units damaged: 1 battleship owned by the Japanese and 4 carriers owned by the Japanese
                    Units damaged: 1 battleship owned by the Japanese
                    Units damaged: 2 battleships owned by the Americans and 1 carrier owned by the Americans
                    Americans win, taking 6 Sea Zone from Japanese with 2 battleships, 2 bombers, 3 carriers, 2 cruisers, 1 destroyer, 12 fighters, 2 submarines and 1 tactical_bomber remaining. Battle score for attacker is 146
                    Casualties for Americans: 3 destroyers, 4 fighters and 5 submarines
                    Casualties for Japanese: 2 battleships, 4 carriers, 2 cruisers, 1 destroyer, 4 fighters, 1 submarine, 4 tactical_bombers and 2 transports

    Non Combat Move - Americans
                2 bombers and 1 tactical_bomber moved from 6 Sea Zone to Korea
                8 fighters moved from 6 Sea Zone to Korea
                2 bombers moved from 98 Sea Zone to Persia
                1 submarine moved from 101 Sea Zone to 91 Sea Zone
                2 artilleries, 3 infantry and 1 mech_infantry moved from Hawaiian Islands to 26 Sea Zone
                2 artilleries, 3 infantry, 1 mech_infantry and 3 transports moved from 26 Sea Zone to 6 Sea Zone
                2 artilleries, 3 infantry and 1 mech_infantry moved from 6 Sea Zone to Korea
                2 infantry moved from Korea to Manchuria
                1 mech_infantry moved from Korea to Jehol
                2 infantry moved from Eastern United States to 101 Sea Zone
                2 infantry and 1 transport moved from 101 Sea Zone to 87 Sea Zone
                2 infantry moved from 87 Sea Zone to French West Africa
                1 destroyer moved from 109 Sea Zone to 104 Sea Zone
                1 destroyer moved from 101 Sea Zone to 91 Sea Zone

    Place Units - Americans
                1 battleship, 1 carrier, 1 submarine and 1 transport placed in 101 Sea Zone
                2 fighters placed in 101 Sea Zone
                5 infantry placed in Eastern United States

    Turn Complete - Americans
                Americans collect 68 PUs; end with 68 PUs total
                Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 73 PUs
                Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 78 PUs
                Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 83 PUs
                Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 93 PUs


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 12

    Purchase Units - Chinese
                Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
                Chinese buy 2 artilleries and 4 infantry; Remaining resources: 0 PUs;

    Combat Move - Chinese
                1 infantry moved from Suiyuyan to Chahar
                      Chinese take Chahar from Japanese
                1 infantry moved from Hunan to Kiangsi
                      Chinese take Kiangsi from Japanese
                1 artillery and 10 infantry moved from Jehol to Shantung

    Combat - Chinese
                Battle in Shantung
                    Chinese attack with 1 artillery and 10 infantry
                    Japanese defend with 1 aaGun, 1 armour, 1 factory_minor and 4 infantry
                    Chinese win, taking Shantung from Japanese with 1 artillery and 7 infantry remaining. Battle score for attacker is 14
                    Casualties for Chinese: 3 infantry
                    Casualties for Japanese: 1 aaGun, 1 armour and 4 infantry
                Trigger Chinese Destroy Factories Shantung Chinese: has removed 1 factory_minor owned by Chinese in Shantung

    Non Combat Move - Chinese

    Place Units - Chinese
                2 artilleries placed in Shantung
                Chinese undo move 1.
                1 artillery placed in Shantung
                Chinese undo move 1.
                2 artilleries and 4 infantry placed in Kiangsi

    Turn Complete - Chinese
                Chinese collect 18 PUs; end with 18 PUs total
                Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 24 PUs


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 12

    Purchase Units - British
                British buy 3 armour and 1 destroyer; Remaining resources: 1 PUs;

    Purchase Units - UK_Pacific
                UK_Pacific buy 1 armour and 3 mech_infantrys; Remaining resources: 0 PUs;

    Combat Move - British
                3 armour, 1 artillery and 5 infantry moved from Iraq to Northwest Persia
                3 armour moved from Northwest Persia to Caucasus
                1 armour and 4 mech_infantrys moved from Yunnan to Sikang
                1 mech_infantry moved from India to Eastern Persia
                1 artillery and 3 infantry moved from India to Burma
                3 infantry moved from Burma to Yunnan
                2 battleships and 1 cruiser moved from 26 Sea Zone to 6 Sea Zone
                4 infantry moved from Yunnan to Kwangsi
                1 infantry moved from Kweichow to Hunan
                1 infantry moved from Rhodesia to Belgian Congo
                3 armour, 1 artillery, 3 infantry and 1 mech_infantry moved from Union of South Africa to Rhodesia
                3 armour and 1 mech_infantry moved from Rhodesia to Belgian Congo
                1 infantry moved from Malaya to Shan State
                1 infantry moved from Persia to Northwest Persia
                1 fighter moved from Persia to Bryansk
                3 fighters and 1 tactical_bomber moved from Russia to Bryansk
                2 fighters and 1 tactical_bomber moved from Yunnan to Kwangsi

    Combat - British
                Battle in Kwangsi
                    British attack with 2 fighters, 4 infantry and 1 tactical_bomber
                    Japanese defend with 3 infantry
                    British win, taking Kwangsi from Japanese with 2 fighters, 3 infantry and 1 tactical_bomber remaining. Battle score for attacker is 6
                    Casualties for British: 1 infantry
                    Casualties for Japanese: 3 infantry

    Non Combat Move - British
                2 fighters and 1 tactical_bomber moved from Kwangsi to Yunnan

    Place Units - British
                3 armour placed in Union of South Africa
                1 destroyer placed in 109 Sea Zone

    Turn Complete - British
                Total Cost from Convoy Blockades: 0
                    Rolling for Convoy Blockade Damage in 80 Sea Zone. Rolls: 4,6
                British collect 27 PUs; end with 28 PUs total

    Place Units - UK_Pacific
                1 armour and 3 mech_infantrys placed in India

    Turn Complete - UK_Pacific
                UK_Pacific collect 18 PUs; end with 18 PUs total
                Some Units in India change ownership: 1 armour and 3 mech_infantrys


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 12

    Purchase Units - British
                British buy 3 armour and 1 destroyer; Remaining resources: 1 PUs;

    Purchase Units - UK_Pacific
                UK_Pacific buy 1 armour and 3 mech_infantrys; Remaining resources: 0 PUs;

    Combat Move - British
                3 armour, 1 artillery and 5 infantry moved from Iraq to Northwest Persia
                3 armour moved from Northwest Persia to Caucasus
                1 armour and 4 mech_infantrys moved from Yunnan to Sikang
                1 mech_infantry moved from India to Eastern Persia
                1 artillery and 3 infantry moved from India to Burma
                3 infantry moved from Burma to Yunnan
                2 battleships and 1 cruiser moved from 26 Sea Zone to 6 Sea Zone
                4 infantry moved from Yunnan to Kwangsi
                1 infantry moved from Kweichow to Hunan
                1 infantry moved from Rhodesia to Belgian Congo
                3 armour, 1 artillery, 3 infantry and 1 mech_infantry moved from Union of South Africa to Rhodesia
                3 armour and 1 mech_infantry moved from Rhodesia to Belgian Congo
                1 infantry moved from Malaya to Shan State
                1 infantry moved from Persia to Northwest Persia
                1 fighter moved from Persia to Bryansk
                3 fighters and 1 tactical_bomber moved from Russia to Bryansk
                2 fighters and 1 tactical_bomber moved from Yunnan to Kwangsi

    Combat - British
                Battle in Kwangsi
                    British attack with 2 fighters, 4 infantry and 1 tactical_bomber
                    Japanese defend with 3 infantry
                    British win, taking Kwangsi from Japanese with 2 fighters, 3 infantry and 1 tactical_bomber remaining. Battle score for attacker is 6
                    Casualties for British: 1 infantry
                    Casualties for Japanese: 3 infantry

    Non Combat Move - British
                2 fighters and 1 tactical_bomber moved from Kwangsi to Yunnan

    Place Units - British
                3 armour placed in Union of South Africa
                1 destroyer placed in 109 Sea Zone

    Turn Complete - British
                Total Cost from Convoy Blockades: 0
                    Rolling for Convoy Blockade Damage in 80 Sea Zone. Rolls: 4,6
                British collect 27 PUs; end with 28 PUs total

    Place Units - UK_Pacific
                1 armour and 3 mech_infantrys placed in India

    Turn Complete - UK_Pacific
                UK_Pacific collect 18 PUs; end with 18 PUs total
                Some Units in India change ownership: 1 armour and 3 mech_infantrys


  • TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 12

    Purchase Units - Italians
                Italians buy 3 artilleries, 1 bomber and 1 destroyer; Remaining resources: 0 PUs;

    Combat Move - Italians
                1 infantry moved from Trans-Jordan to Syria
                5 armour, 4 artilleries and 2 infantry moved from Trans-Jordan to Iraq
                1 bomber moved from Trans-Jordan to 92 Sea Zone
                1 tactical_bomber moved from Southern Italy to 92 Sea Zone
                5 fighters moved from Trans-Jordan to Syria
                1 tactical_bomber moved from Trans-Jordan to Iraq
                1 submarine moved from 80 Sea Zone to 39 Sea Zone

    Combat - Italians
                Battle in 92 Sea Zone
                    Italians attack with 1 bomber and 1 tactical_bomber
                    Americans defend with 1 destroyer and 1 submarine
                    1 submarine owned by the Americans Submerged
                    Italians win with 1 bomber remaining. Battle score for attacker is -3
                    Casualties for Italians: 1 tactical_bomber
                    Casualties for Americans: 1 destroyer
                Battle in Iraq
                    Italians attack with 5 armour, 4 artilleries, 2 infantry and 1 tactical_bomber
                    British defend with 1 infantry
                    Italians win, taking Iraq from Russians with 5 armour, 4 artilleries, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 0
                    Casualties for Italians: 1 infantry
                    Casualties for British: 1 infantry
                Battle in Syria
                    Italians attack with 5 fighters and 1 infantry
                    Russians defend with 3 infantry
                    Italians win, taking Syria from French with 5 fighters and 1 infantry remaining. Battle score for attacker is 9
                    Casualties for Russians: 3 infantry

    Non Combat Move - Italians
                5 fighters moved from Syria to Egypt
                1 tactical_bomber moved from Iraq to Egypt
                1 bomber moved from 92 Sea Zone to Southern France

    Place Units - Italians
                3 artilleries placed in Egypt
                1 destroyer placed in 95 Sea Zone
                1 bomber placed in Southern Italy

    Turn Complete - Italians
                Italians collect 19 PUs; end with 19 PUs total
                Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 24 PUs
                Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 29 PUs
                Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 2 PUs; end with 31 PUs


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 12

    Combat Move - French
                1 fighter moved from Gibraltar to United Kingdom

    Non Combat Move - French

    Turn Complete - French

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