@Jacob16 full scramble 110, sub fights in 106, sub in 111 fights first round and then stays again only if safe.
15L G40 Majikforce (ALLIES +18) vs GeneralSvend-Sved (AXIS)
-
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 7
Combat Move - French
Non Combat Move - French
1 cruiser and 1 destroyer moved from 92 Sea Zone to 110 Sea Zone
1 infantry moved from Iraq to Northwest PersiaTurn Complete - French
-
TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 8
Research Technology - Germans
Purchase Units - Germans
Germans buy 4 armour, 2 artilleries, 1 fighter, 1 infantry and 3 mech_infantrys; Remaining resources: 0 PUs;Combat Move - Germans
1 destroyer moved from 112 Sea Zone to 125 Sea Zone
1 submarine moved from 125 Sea Zone to 110 Sea Zone
1 submarine moved from 112 Sea Zone to 110 Sea Zone
1 carrier moved from 112 Sea Zone to 110 Sea Zone
1 battleship moved from 112 Sea Zone to 110 Sea Zone
1 cruiser moved from 112 Sea Zone to 110 Sea Zone
1 transport moved from 112 Sea Zone to 110 Sea Zone
2 fighters moved from 112 Sea Zone to 110 Sea Zone
1 fighter moved from Western Germany to 125 Sea Zone
1 fighter moved from Western Germany to 110 Sea Zone
1 infantry moved from Archangel to Smolensk
Germans take Smolensk from Russians
2 infantry moved from Novgorod to Belarus
1 fighter moved from Western Ukraine to Belarus
3 tactical_bombers moved from Western Ukraine to Belarus
20 armour, 9 artilleries, 12 infantry and 10 mech_infantrys moved from Western Ukraine to Ukraine
8 armour moved from Eastern Poland to Ukraine
7 artilleries moved from Eastern Poland to Bessarabia
2 armour moved from Germany to Eastern Poland
6 mech_infantrys moved from Germany to Eastern Poland
3 artilleries moved from Novgorod to Baltic States
1 infantry moved from Novgorod to Baltic States
2 bombers moved from Eastern Poland to 110 Sea Zone
1 infantry moved from Western Germany to Holland Belgium -
I assume u dont want to scramble in english channel!
-
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 8
Research Technology - Germans
Purchase Units - Germans
Germans buy 4 armour, 2 artilleries, 1 fighter, 1 infantry and 3 mech_infantrys; Remaining resources: 0 PUs;Combat Move - Germans
1 destroyer moved from 112 Sea Zone to 125 Sea Zone
1 submarine moved from 125 Sea Zone to 110 Sea Zone
1 submarine moved from 112 Sea Zone to 110 Sea Zone
1 carrier moved from 112 Sea Zone to 110 Sea Zone
1 battleship moved from 112 Sea Zone to 110 Sea Zone
1 cruiser moved from 112 Sea Zone to 110 Sea Zone
1 transport moved from 112 Sea Zone to 110 Sea Zone
2 fighters moved from 112 Sea Zone to 110 Sea Zone
1 fighter moved from Western Germany to 125 Sea Zone
1 fighter moved from Western Germany to 110 Sea Zone
1 infantry moved from Archangel to Smolensk
Germans take Smolensk from Russians
2 infantry moved from Novgorod to Belarus
1 fighter moved from Western Ukraine to Belarus
3 tactical_bombers moved from Western Ukraine to Belarus
20 armour, 9 artilleries, 12 infantry and 10 mech_infantrys moved from Western Ukraine to Ukraine
8 armour moved from Eastern Poland to Ukraine
7 artilleries moved from Eastern Poland to Bessarabia
2 armour moved from Germany to Eastern Poland
6 mech_infantrys moved from Germany to Eastern Poland
3 artilleries moved from Novgorod to Baltic States
1 infantry moved from Novgorod to Baltic States
2 bombers moved from Eastern Poland to 110 Sea Zone
1 infantry moved from Western Germany to Holland BelgiumCombat - Germans
Battle in 125 Sea Zone
Germans attack with 1 destroyer and 1 fighter
Russians defend with 1 submarine
Germans win, taking 125 Sea Zone from Neutral with 1 destroyer and 1 fighter remaining. Battle score for attacker is 6
Casualties for Russians: 1 submarine
Battle in 110 Sea Zone
Germans attack with 1 battleship, 2 bombers, 1 carrier, 1 cruiser, 3 fighters, 2 submarines and 1 transport
British defend with 1 destroyer; French defend with 1 cruiser and 1 destroyer; Americans defend with 1 cruiser
Units damaged: 1 battleship owned by the Germans
Germans win with 1 battleship, 2 bombers, 1 carrier, 1 cruiser, 3 fighters, 2 submarines and 1 transport remaining. Battle score for attacker is 40
Casualties for British: 1 destroyer
Casualties for French: 1 cruiser and 1 destroyer
Casualties for Americans: 1 cruiser
Battle in Belarus
Germans attack with 1 fighter, 2 infantry and 3 tactical_bombers
Russians defend with 1 infantry
Germans win, taking Belarus from Russians with 1 fighter, 1 infantry and 3 tactical_bombers remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Russians: 1 infantry
Battle in Ukraine
Germans attack with 28 armour, 9 artilleries, 12 infantry and 10 mech_infantrys
Russians defend with 1 factory_minor and 2 infantry
Germans win, taking Ukraine from Russians with 28 armour, 9 artilleries, 12 infantry and 10 mech_infantrys remaining. Battle score for attacker is 6
Casualties for Russians: 2 infantryNon Combat Move - Germans
3 tactical_bombers moved from Belarus to Eastern Poland
1 fighter moved from Belarus to Eastern Poland
1 aaGun moved from France to Holland Belgium
2 aaGuns moved from Western Germany to Holland Belgium
2 aaGuns moved from Germany to Western Germany
1 fighter moved from 110 Sea Zone to Holland Belgium
2 bombers moved from 110 Sea Zone to Holland Belgium
1 fighter moved from 125 Sea Zone to Holland BelgiumPlace Units - Germans
2 artilleries and 1 infantry placed in Novgorod
1 fighter placed in France
4 armour and 3 mech_infantrys placed in GermanyTurn Complete - Germans
Total Cost from Convoy Blockades: 6
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 6,6,3,2,5,3
Rolling for Convoy Blockade Damage in 105 Sea Zone. Rolls: 4,3
Germans collect 48 PUs (6 lost to blockades); end with 48 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 53 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 58 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 8
Purchase Units - Russians
Russians buy 1 armour, 1 artillery, 5 infantry and 1 mech_infantry; Remaining resources: 0 PUs;Combat Move - Russians
1 infantry moved from Bryansk to Western Ukraine
2 infantry moved from Russia to Smolensk
2 infantry moved from Bryansk to Belarus
1 fighter moved from Bryansk to Belarus
1 fighter moved from Bryansk to Smolensk
1 tactical_bomber moved from Bryansk to Belarus
1 armour moved from Bryansk to SmolenskCombat - Russians
Battle in Belarus
Russians attack with 1 fighter, 2 infantry and 1 tactical_bomber
Germans defend with 1 infantry
Russians win, taking Belarus from Germans with 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Battle in Smolensk
Russians attack with 1 armour, 1 fighter and 2 infantry
Germans defend with 1 infantry
Russians win, taking Smolensk from Germans with 1 armour, 1 fighter and 1 infantry remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Russians: 1 infantry
Battle in Western Ukraine
Russians attack with 1 infantry
Germans defend with 1 aaGun
Russians win, taking Western Ukraine from Germans with 1 infantry remaining. Battle score for attacker is 5
Casualties for Germans: 1 aaGunNon Combat Move - Russians
1 fighter moved from Belarus to Bryansk
1 fighter moved from Smolensk to Bryansk
1 tactical_bomber moved from Belarus to Bryansk
1 infantry moved from Chahar to Suiyuyan
1 aaGun and 14 infantry moved from Jehol to Anhwe
1 infantry moved from Volgograd to Rostov
2 infantry moved from Volgograd to Caucasus
4 infantry moved from Russia to Bryansk
1 infantry moved from Russia to SmolenskPlace Units - Russians
1 armour, 1 artillery, 4 infantry and 1 mech_infantry placed in Russia
Russians undo move 1.
1 armour, 3 infantry and 1 mech_infantry placed in Russia
1 artillery and 2 infantry placed in VolgogradTurn Complete - Russians
Russians collect 29 PUs; end with 29 PUs total -
Well i was planning on scrambling but somehow i screwed up my navy moves and didnt have what i thought i had in the channel. You chose correctly. Great game so far! I am really enjoying it.
-
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 8
Purchase Units - Japanese
Japanese buy 2 artilleries, 1 factory_minor, 1 fighter and 4 infantry; Remaining resources: 6 SuicideAttackTokens; 4 PUs;Combat Move - Japanese
1 unit repaired.
1 artillery moved from Philippines to 35 Sea Zone
1 artillery and 1 transport moved from 35 Sea Zone to 34 Sea Zone
1 infantry moved from Paulau Island to 34 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 34 Sea Zone to 42 Sea Zone
1 artillery moved from 42 Sea Zone to Java
1 infantry moved from 42 Sea Zone to Java
1 infantry moved from Malaya to Shan State
2 tactical_bombers moved from French Indo China to Shan State
2 infantry moved from Kwangsi to French Indo China
1 carrier moved from 35 Sea Zone to 42 Sea Zone
2 tactical_bombers moved from 35 Sea Zone to Java
1 destroyer moved from 36 Sea Zone to 42 Sea Zone
1 destroyer moved from 36 Sea Zone to 20 Sea Zone
1 battleship moved from 35 Sea Zone to 20 Sea Zone
2 cruisers moved from 35 Sea Zone to 20 Sea Zone
1 carrier moved from 35 Sea Zone to 20 Sea Zone
1 submarine moved from 17 Sea Zone to 21 Sea Zone
1 battleship moved from 19 Sea Zone to 20 Sea Zone
2 carriers moved from 19 Sea Zone to 20 Sea Zone
1 infantry moved from Kiangsu to Shantung
1 submarine moved from 36 Sea Zone to 20 Sea Zone
1 fighter moved from Japan to Korea
1 fighter moved from 19 Sea Zone to Korea
5 bombers moved from Japan to Korea
3 fighters moved from 19 Sea Zone to Shantung
2 fighters moved from 35 Sea Zone to 21 Sea ZoneCombat - Japanese
Battle in 20 Sea Zone
Japanese attack with 2 battleships, 3 carriers, 2 cruisers, 1 destroyer and 1 submarine
Americans defend with 1 destroyer
Japanese win with 2 battleships, 3 carriers, 2 cruisers, 1 destroyer and 1 submarine remaining. Battle score for attacker is 8
Casualties for Americans: 1 destroyer
Battle in 42 Sea Zone
Japanese attack with 1 carrier, 1 destroyer and 1 transport
Americans defend with 1 transport
Japanese win, taking 42 Sea Zone from ANZAC with 1 carrier, 1 destroyer and 1 transport remaining. Battle score for attacker is 7
Casualties for Americans: 1 transport
Battle in 21 Sea Zone
Japanese attack with 2 fighters and 1 submarine
Americans defend with 1 destroyer
Japanese win with 2 fighters and 1 submarine remaining. Battle score for attacker is 8
Casualties for Americans: 1 destroyer
Battle in Java
Japanese attack with 1 artillery, 1 infantry and 2 tactical_bombers
Americans defend with 1 infantry and 1 mech_infantry
Japanese win, taking Java from Americans with 1 artillery and 2 tactical_bombers remaining. Battle score for attacker is 4
Casualties for Americans: 1 infantry and 1 mech_infantry
Casualties for Japanese: 1 infantry
Battle in Korea
Japanese attack with 5 bombers and 2 fighters
Americans defend with 1 airfield, 1 bomber, 1 factory_minor, 3 fighters and 1 infantry; Russians defend with 1 aaGun
Japanese win with 1 bomber and 1 fighter remaining. Battle score for attacker is -8
Casualties for Americans: 1 bomber, 3 fighters and 1 infantry
Casualties for Russians: 1 aaGun
Casualties for Japanese: 4 bombers and 1 fighter
Battle in Shan State
Japanese attack with 1 infantry and 2 tactical_bombers
British defend with 1 mech_infantry
Japanese win, taking Shan State from UK_Pacific with 1 infantry and 2 tactical_bombers remaining. Battle score for attacker is 4
Casualties for British: 1 mech_infantry
Battle in Shantung
Japanese attack with 3 fighters and 1 infantry
Chinese defend with 1 infantry
Japanese win, taking Shantung from Chinese with 3 fighters and 1 infantry remaining. Battle score for attacker is 3
Casualties for Chinese: 1 infantryNon Combat Move - Japanese
1 bomber moved from Korea to Japan
2 fighters moved from 21 Sea Zone to 20 Sea Zone
3 fighters moved from Shantung to 20 Sea Zone
1 fighter moved from Korea to 20 Sea Zone
2 tactical_bombers moved from Java to 42 Sea Zone
2 tactical_bombers moved from Shan State to French Indo China
2 armour moved from Kiangsu to Kwangtung
4 mech_infantrys moved from Kiangsu to Kwangtung
1 artillery moved from Kiangsu to Kiangsi
1 artillery moved from Kiangsu to ShantungPlace Units - Japanese
1 factory_minor placed in Kwangtung
1 artillery and 2 infantry placed in French Indo China
1 artillery and 2 infantry placed in Malaya
1 fighter placed in JapanTurn Complete - Japanese
Total Cost from Convoy Blockades: 8
Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 3,1,2,2,5,6,3,1,4,4,3,5,3,4,4,5,2,4,4,6,1,5
Japanese collect 36 PUs (8 lost to blockades); end with 40 PUs total
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 45 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 8
Purchase Units - Americans
Americans buy 1 artillery, 1 bomber, 1 destroyer, 3 fighters, 1 harbour, 1 infantry and 1 submarine; Remaining resources: 0 PUs;Combat Move - Americans
1 mech_infantry moved from Anhwe to Shantung
1 armour moved from Anhwe to Shantung
1 mech_infantry moved from Jehol to Shantung
5 fighters moved from 6 Sea Zone to Shantung
1 carrier moved from 91 Sea Zone to 110 Sea Zone
1 destroyer and 2 fighters moved from 91 Sea Zone to 110 Sea Zone
1 bomber moved from Gibraltar to 110 Sea Zone
1 artillery moved from Morocco to 91 Sea Zone
1 infantry moved from Morocco to 91 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 91 Sea Zone to 105 Sea Zone
1 infantry moved from 105 Sea Zone to Normandy Bordeaux
1 artillery moved from 105 Sea Zone to Normandy Bordeaux
1 infantry moved from Morocco to 91 Sea Zone
1 artillery moved from Morocco to 91 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 91 Sea Zone to 93 Sea Zone
1 artillery moved from 93 Sea Zone to Southern France
1 infantry moved from 93 Sea Zone to Southern FranceCombat - Americans
Battle in Normandy Bordeaux
Battle in Southern France
Americans attack with 1 artillery and 1 infantry
Italians defend with 1 factory_minor, 1 harbour and 1 infantry
Americans win, taking Normandy Bordeaux from Germans, taking Southern France from Italians with 1 artillery and 1 infantry remaining. Battle score for attacker is 3
Casualties for Italians: 1 infantry
Battle in Shantung
Americans attack with 1 armour, 5 fighters and 2 mech_infantrys
Japanese defend with 1 artillery and 1 infantry
Americans win, taking Shantung from Japanese with 1 armour, 5 fighters and 2 mech_infantrys remaining. Battle score for attacker is 7
Casualties for Japanese: 1 artillery and 1 infantry
Battle in 110 Sea Zone
Americans attack with 1 bomber, 1 carrier, 1 destroyer and 2 fighters
Germans defend with 1 battleship, 1 carrier, 1 cruiser, 2 fighters, 2 submarines and 1 transport
Germans win with 1 battleship, 1 cruiser, 2 fighters and 1 transport remaining. Battle score for attacker is -28
Casualties for Germans: 1 carrier and 2 submarines
Casualties for Americans: 1 bomber, 1 carrier, 1 destroyer and 2 fighters
2 fighters owned by the Germans forced to land in Holland BelgiumNon Combat Move - Americans
1 submarine moved from 93 Sea Zone to 97 Sea Zone
1 artillery and 3 infantry moved from Tobruk to Alexandria
5 fighters moved from Shantung to 6 Sea Zone
1 mech_infantry moved from Amur to Korea
1 destroyer and 1 submarine moved from 26 Sea Zone to 6 Sea Zone
3 destroyers moved from 10 Sea Zone to 26 Sea Zone
1 bomber moved from Western United States to Korea
1 transport moved from 1 Sea Zone to 10 Sea ZonePlace Units - Americans
1 harbour placed in Korea
1 artillery, 1 bomber and 1 infantry placed in Western United States
1 destroyer and 1 fighter placed in 6 Sea Zone
1 fighter placed in Korea
1 submarine placed in 101 Sea Zone
1 fighter placed in Eastern United StatesTurn Complete - Americans
Americans collect 59 PUs; end with 59 PUs total
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 64 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 69 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 79 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 8
Purchase Units - Chinese
Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
Chinese buy 3 artilleries and 4 infantry; Remaining resources: 0 PUs;Combat Move - Chinese
1 infantry moved from Yunnan to Kwangsi
Chinese take Kwangsi from Japanese
1 infantry moved from Hunan to Kiangsi
4 infantry moved from Anhwe to Kiangsu
4 infantry moved from Anhwe to KiangsiCombat - Chinese
Battle in Kiangsu
Chinese attack with 4 infantry
Japanese defend with 1 infantry
Chinese win, taking Kiangsu from Japanese with 3 infantry remaining. Battle score for attacker is 0
Casualties for Japanese: 1 infantry
Casualties for Chinese: 1 infantry
Battle in Kiangsi
Chinese attack with 5 infantry
Japanese defend with 1 artillery
Chinese win, taking Kiangsi from Japanese with 4 infantry remaining. Battle score for attacker is 1
Casualties for Japanese: 1 artillery
Casualties for Chinese: 1 infantryNon Combat Move - Chinese
4 infantry moved from Yunnan to HunanPlace Units - Chinese
1 artillery placed in Hunan
2 artilleries and 4 infantry placed in KiangsiTurn Complete - Chinese
Chinese collect 23 PUs; end with 23 PUs total
Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 29 PUs -
I am going to swap out the two inf for a sub for my london purchase.
-
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 8
Combat Move - British
1 battleship and 1 cruiser moved from 92 Sea Zone to 110 Sea Zone
1 submarine moved from 105 Sea Zone to 110 Sea Zone
1 tactical_bomber moved from United Kingdom to 110 Sea Zone
2 fighters moved from United Kingdom to 110 Sea Zone
1 mech_infantry moved from Bryansk to Novgorod
4 fighters moved from Bryansk to Novgorod
2 infantry moved from Burma to Shan State
2 fighters moved from Burma to Shan State
1 tactical_bomber moved from India to Shan State
1 bomber moved from India to French Indo China -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 8
Purchase Units - British
British buy 1 carrier, 2 fighters and 2 infantry; Remaining resources: 0 PUs;Purchase Units - UK_Pacific
UK_Pacific buy 3 infantry; Remaining resources: 0 PUs;Combat Move - British
1 battleship and 1 cruiser moved from 92 Sea Zone to 110 Sea Zone
1 submarine moved from 105 Sea Zone to 110 Sea Zone
1 tactical_bomber moved from United Kingdom to 110 Sea Zone
2 fighters moved from United Kingdom to 110 Sea Zone
1 mech_infantry moved from Bryansk to Novgorod
4 fighters moved from Bryansk to Novgorod
2 infantry moved from Burma to Shan State
2 fighters moved from Burma to Shan State
1 tactical_bomber moved from India to Shan State
1 bomber moved from India to French Indo ChinaCombat - British
Strategic bombing raid in French Indo China
Bombing raid in French Indo China rolls: 8 and causes: 6 damage to unit: factory_minor
Bombing raid in French Indo China causes 6 damage total.
Battle in Shan State
British attack with 2 fighters, 2 infantry and 1 tactical_bomber
Japanese defend with 1 infantry
British win, taking Shan State from Japanese with 2 fighters, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Battle in Novgorod
British attack with 4 fighters and 1 mech_infantry
Germans defend with 1 airfield, 2 artilleries, 1 factory_minor, 1 harbour and 1 infantry
British win with 4 fighters remaining. Battle score for attacker is 7
Casualties for Germans: 2 artilleries and 1 infantry
Casualties for British: 1 mech_infantry
Battle in 110 Sea Zone
British attack with 1 battleship, 1 cruiser, 2 fighters, 1 submarine and 1 tactical_bomber
Germans defend with 1 battleship, 1 cruiser and 1 transport
British win with 1 battleship, 1 cruiser, 2 fighters, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 39
Casualties for Germans: 1 battleship, 1 cruiser and 1 transportNon Combat Move - British
2 fighters moved from 110 Sea Zone to United Kingdom
1 tactical_bomber moved from 110 Sea Zone to United Kingdom
2 infantry moved from Morocco to 91 Sea Zone
2 infantry and 2 transports moved from 91 Sea Zone to 110 Sea Zone
1 infantry moved from United Kingdom to 110 Sea Zone
1 aaGun moved from United Kingdom to 110 Sea Zone
3 infantry moved from 110 Sea Zone to Normandy Bordeaux
1 aaGun moved from 110 Sea Zone to Normandy Bordeaux
1 armour moved from Morocco to Tunisia
1 artillery moved from Morocco to Algeria
2 artilleries moved from Alexandria to Egypt
2 infantry moved from Tobruk to Alexandria
3 mech_infantrys moved from Egypt to Iraq
1 infantry moved from Trans-Jordan to Iraq
3 mech_infantrys moved from Caucasus to Bryansk
2 infantry moved from Persia to Northwest Persia
1 artillery moved from Persia to Northwest Persia
1 fighter moved from Egypt to Bryansk
4 fighters moved from Novgorod to Bryansk
1 infantry moved from Anglo Egyptian Sudan to Egypt
1 fighter moved from Egypt to Gibraltar
1 bomber moved from French Indo China to India
5 infantry moved from Burma to Yunnan
2 infantry moved from India to Burma
1 mech_infantry moved from India to Burma
1 aaGun moved from India to Burma
1 aaGun moved from Burma to Yunnan
1 tactical_bomber moved from Shan State to India
2 fighters moved from Shan State to IndiaPlace Units - British
1 carrier placed in 110 Sea Zone
2 fighters placed in 110 Sea Zone
2 infantry placed in United Kingdom
Turning on Edit Mode
EDIT: Removing units owned by British from United Kingdom: 2 infantry
EDIT: Adding units owned by British to 110 Sea Zone: 1 submarine
EDIT: Turning off Edit ModeTurn Complete - British
British collect 37 PUs; end with 37 PUs total
Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 42 PUsPlace Units - UK_Pacific
3 infantry placed in IndiaTurn Complete - UK_Pacific
UK_Pacific collect 7 PUs; end with 7 PUs total
Some Units in India change ownership: 3 infantry -
Did u not scramble my strats when u bombed french indo china?
-
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 8
Purchase Units - Italians
Italians buy nothing; Remaining resources: 6 PUs;Combat Move - Italians
1 infantry moved from Northern Italy to Southern France
2 artilleries moved from France to Southern France
1 fighter moved from Southern Italy to 93 Sea Zone
4 fighters moved from Southern Italy to Southern France
2 bombers moved from Southern Italy to Southern France
4 infantry moved from Southern Italy to Northern ItalyCombat - Italians
Battle in 93 Sea Zone
Italians attack with 1 fighter
Americans defend with 1 submarine and 1 transport
1 submarine owned by the Americans Submerged
Italians win with 1 fighter remaining. Battle score for attacker is 7
Casualties for Americans: 1 transport
Battle in Southern France
Italians attack with 2 artilleries, 2 bombers, 4 fighters and 1 infantry
Americans defend with 1 artillery, 1 factory_minor, 1 harbour and 1 infantry
Italians win, taking Southern France from Americans with 2 artilleries, 2 bombers, 4 fighters and 1 infantry remaining. Battle score for attacker is 7
Casualties for Americans: 1 artillery and 1 infantryNon Combat Move - Italians
2 aaGuns moved from Southern Italy to Northern Italy
4 fighters moved from Southern France to Southern Italy
2 bombers moved from Southern France to Southern Italy
1 fighter moved from 93 Sea Zone to Southern ItalyTurn Complete - Italians
Total Cost from Convoy Blockades: 10
Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 2,4
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 4,4,2,6,2,2,3,1
Italians collect 2 PUs (10 lost to blockades); end with 8 PUs total -
Tac bombers cannot intercept on SBR’s only fighters can. However both types of planes may scrambe from an airbase to a hostile sz.
-
Ah okay… sorry :-)
-
No problem. I have played this game for many many years and still find out new rules I didn’t know or misinterpreted.
-
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 8
Purchase Units - ANZAC
ANZAC buy 1 destroyer and 1 submarine; Remaining resources: 2 PUs;Combat Move - ANZAC
1 destroyer and 1 submarine moved from 54 Sea Zone to 42 Sea Zone
1 submarine moved from 55 Sea Zone to 42 Sea Zone
1 fighter moved from Queensland to 42 Sea Zone
1 submarine moved from 39 Sea Zone to 42 Sea Zone
ANZAC take 39 Sea Zone from JapaneseCombat - ANZAC
Battle in 42 Sea Zone
ANZAC attack with 1 destroyer, 1 fighter and 3 submarines
Japanese defend with 1 carrier, 1 destroyer, 2 tactical_bombers and 1 transport
1 submarine owned by the ANZAC Submerged
Japanese win with 2 tactical_bombers remaining. Battle score for attacker is 1
Casualties for Japanese: 1 carrier, 1 destroyer and 1 transport
Casualties for ANZAC: 1 destroyer, 1 fighter and 2 submarines
2 tactical_bombers owned by the Japanese forced to land in JavaNon Combat Move - ANZAC
1 fighter moved from New South Wales to Queensland
2 infantry moved from South Australia to Queensland
1 artillery moved from New South Wales to Queensland
1 transport moved from 62 Sea Zone to 54 Sea Zone
2 fighters moved from 6 Sea Zone to Korea
2 infantry moved from Tambov to BryanskPlace Units - ANZAC
1 destroyer and 1 submarine placed in 62 Sea ZoneTurn Complete - ANZAC
ANZAC collect 11 PUs; end with 13 PUs total
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 18 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 8
Combat Move - French
1 infantry moved from Northwest Persia to Caucasus
1 infantry moved from India to BurmaNon Combat Move - French
Turn Complete - French
-
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 9
Research Technology - Germans
Purchase Units - Germans
Germans buy 1 armour, 6 artilleries, 3 infantry, 2 mech_infantrys and 1 tactical_bomber; Remaining resources: 0 PUs;Combat Move - Germans
1 fighter moved from France to 105 Sea Zone
2 artilleries moved from Baltic States to Belarus
1 infantry moved from Baltic States to Belarus
1 artillery moved from Baltic States to Novgorod
1 fighter moved from Eastern Poland to Belarus
1 mech_infantry moved from Eastern Poland to Novgorod
1 artillery moved from Bessarabia to Western Ukraine
1 infantry moved from Ukraine to Western Ukraine
1 infantry moved from Ukraine to Rostov
1 artillery moved from Ukraine to Rostov
6 artilleries moved from Bessarabia to Ukraine
5 mech_infantrys moved from Eastern Poland to Ukraine
2 armour moved from Eastern Poland to Ukraine
1 infantry moved from Holland Belgium to France
2 armour moved from Germany to France
3 tactical_bombers moved from Eastern Poland to France
1 mech_infantry moved from Germany to Western Germany
1 infantry moved from Ukraine to Western Ukraine
1 armour moved from Germany to Western Germany
1 armour moved from Germany to Eastern Poland
2 mech_infantrys moved from Germany to Eastern Poland
2 bombers moved from Holland Belgium to Normandy Bordeaux
2 fighters moved from Holland Belgium to France
2 fighters moved from Holland Belgium to Western GermanyCombat - Germans
Battle in 105 Sea Zone
Germans attack with 1 fighter
Americans defend with 1 transport
Germans win with 1 fighter remaining. Battle score for attacker is 7
Casualties for Americans: 1 transport
Battle in Rostov
Germans attack with 1 artillery and 1 infantry
Russians defend with 1 infantry
Germans win, taking Rostov from Russians with 1 artillery and 1 infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Western Ukraine
Germans attack with 1 artillery and 2 infantry
Russians defend with 1 infantry
Germans win, taking Western Ukraine from Russians with 1 artillery remaining. Battle score for attacker is -3
Casualties for Germans: 2 infantry
Casualties for Russians: 1 infantry
Battle in Belarus
Germans attack with 2 artilleries, 1 fighter and 1 infantry
Russians defend with 2 infantry
Germans win, taking Belarus from Russians with 2 artilleries, 1 fighter and 1 infantry remaining. Battle score for attacker is 6
Casualties for Russians: 2 infantry
Strategic bombing raid in Normandy Bordeaux
1 bomber killed by AA
Bombing raid in Normandy Bordeaux rolls: 8 and causes: 6 damage to unit: factory_minor
Bombing raid in Normandy Bordeaux causes 6 damage total.Non Combat Move - Germans
1 bomber moved from Normandy Bordeaux to France
1 fighter moved from 105 Sea Zone to Western Germany
2 aaGuns moved from Holland Belgium to France
1 aaGun moved from Holland Belgium to Western Germany
1 fighter moved from Belarus to NovgorodPlace Units - Germans
3 artilleries placed in France
1 armour, 2 mech_infantrys and 1 tactical_bomber placed in Western Germany
1 artillery and 2 infantry placed in Novgorod
2 artilleries and 1 infantry placed in UkraineTurn Complete - Germans
Total Cost from Convoy Blockades: 4
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 2,6,3,3,3,3,2,6
Germans collect 49 PUs (4 lost to blockades); end with 49 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 54 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 59 PUs